
#Server configuration settings for Ritchie's Projectile Library
[server]
	#The maximum amount of chunks forced to load during a single tick. Set to 0 to force load unlimited chunks.
	#Range: > 0
	maxChunksForceLoaded = 64
	#[in Ticks]
	#How long chunks loaded by this mod last for before being unloaded.
	#Range: 1 ~ 20
	projectileChunkAge = 3
	#[in Ticks]
	#How long chunks loaded by this mod last for before being unloaded if they have not yet loaded entities.
	#Range: 1 ~ 200
	entityLoadTimeout = 10
	#The maximum amount of chunks that can be processed for loading each tick.
	#Range: 1 ~ 256
	maxChunksLoadedEachTick = 32

