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This commit is contained in:
azw
2024-08-31 07:52:45 +08:00
parent f5583a129d
commit 5ba975849b
44 changed files with 799 additions and 115 deletions

File diff suppressed because one or more lines are too long

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@@ -1,13 +0,0 @@
//waypoints config options
usingMultiworldDetection:false
ignoreServerLevelId:false
teleportationEnabled:true
usingDefaultTeleportCommand:true
sortType:NONE
sortReversed:false
//other config options
ignoreHeightmaps:false
//dimension types (DO NOT EDIT)
dimensionType:minecraft$overworld:minecraft$overworld

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@@ -1,13 +0,0 @@
//waypoints config options
usingMultiworldDetection:false
ignoreServerLevelId:false
teleportationEnabled:true
usingDefaultTeleportCommand:true
sortType:NONE
sortReversed:false
//other config options
ignoreHeightmaps:false
//dimension types (DO NOT EDIT)
dimensionType:minecraft$overworld:minecraft$overworld

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@@ -1,13 +0,0 @@
//waypoints config options
usingMultiworldDetection:false
ignoreServerLevelId:false
teleportationEnabled:true
usingDefaultTeleportCommand:true
sortType:NONE
sortReversed:false
//other config options
ignoreHeightmaps:false
//dimension types (DO NOT EDIT)
dimensionType:minecraft$overworld:minecraft$overworld

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@@ -9,7 +9,7 @@
"useTerminalUseLargeFont": false,
"useColoredCraftingStatus": true,
"PowerUnit_comment": "Power unit shown in AE UIs",
"PowerUnit": "ae",
"PowerUnit": "tr",
"showDebugGuiOverlays_comment": "Show debugging GUI overlays",
"showDebugGuiOverlays": false,
"showPlacementPreview_comment": "Show a preview of part and facade placement",
@@ -22,7 +22,7 @@
"terminalMargin": 25
},
"terminals": {
"terminalStyle": "small",
"terminalStyle": "full",
"pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal",
"pinAutoCraftedItems": true
},
@@ -30,11 +30,11 @@
"searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.",
"searchModNameInTooltips": false,
"useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI",
"useExternalSearch": false,
"useExternalSearch": true,
"clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens",
"clearExternalSearchOnOpen": true,
"syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open",
"syncWithExternalSearch": true,
"syncWithExternalSearch": false,
"rememberLastSearch_comment": "Remembers the last search term and restores it when the terminal opens",
"rememberLastSearch": true,
"autoFocusSearch_comment": "Automatically focuses the search field when the terminal opens",

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@@ -0,0 +1,45 @@
{
// Auth Button
"authButton": {
// Position of the button on the multiplayer screen
"x": 6,
// Position of the button on the multiplayer screen
"y": 6,
// True if the button can be dragged to a new position
"draggable": true
},
// Login Methods
"methods": {
// Login via Microsoft
"microsoft": {
// Indicates the type of user interaction that is required
"prompt": "DEFAULT",
// The port from which to listen for OAuth2 callbacks
"port": 25585,
// OAuth2 client id
"clientId": "e16699bb-2aa8-46da-b5e3-45cbcce29091",
// OAuth2 authorization url
"authorizeUrl": "https://login.microsoftonline.com/consumers/oauth2/v2.0/authorize",
// OAuth2 access token url
"tokenUrl": "https://login.microsoftonline.com/consumers/oauth2/v2.0/token",
// Xbox authentication url
"xboxAuthUrl": "https://user.auth.xboxlive.com/user/authenticate",
// Xbox XSTS authorization url
"xboxXstsUrl": "https://xsts.auth.xboxlive.com/xsts/authorize",
// Minecraft authentication url
"mcAuthUrl": "https://api.minecraftservices.com/authentication/login_with_xbox",
// Minecraft profile url
"mcProfileUrl": "https://api.minecraftservices.com/minecraft/profile"
},
// Login via Mojang (or legacy)
"mojang": {
// Last used username
"lastUsername": ""
},
// Login Offline
"offline": {
// Last used username
"lastUsername": ""
}
}
}

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@@ -0,0 +1,28 @@
{
"blacklistID": [
"contact:parcel",
"contact:letter",
"minecraft:shulker_box",
"minecraft:bundle",
"minecraft:white_shulker_box",
"minecraft:orange_shulker_box",
"minecraft:magenta_shulker_box",
"minecraft:light_blue_shulker_box",
"minecraft:yellow_shulker_box",
"minecraft:lime_shulker_box",
"minecraft:pink_shulker_box",
"minecraft:gray_shulker_box",
"minecraft:light_gray_shulker_box",
"minecraft:cyan_shulker_box",
"minecraft:purple_shulker_box",
"minecraft:blue_shulker_box",
"minecraft:brown_shulker_box",
"minecraft:green_shulker_box",
"minecraft:red_shulker_box",
"minecraft:black_shulker_box"
],
"postalSpeed": 4,
"ticksToAnotherWorld": 1200,
"enableCenterMailbox": false,
"showNewMailToast": true
}

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@@ -341,7 +341,7 @@
#.
#Configure which fluids can be drained infinitely.
#Allowed Values: ALLOW_ALL, DENY_ALL, ALLOW_BY_TAG, DENY_BY_TAG
bottomlessFluidMode = "ALLOW_BY_TAG"
bottomlessFluidMode = "ALLOW_ALL"
#.
#.
#[in Buckets]

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@@ -0,0 +1,155 @@
#.
#Client-side config for Create Big Cannons.
[client]
#.
showAutocannonPlumes = true
#.
showDropMortarPlumes = true
#.
#How many particles are in a Fluid Blob of any size.
#Range: 0 ~ 1000
fluidBlobParticleCount = 20
#.
showMortarStoneClouds = true
#.
#[in Meters per Second]
#Range: 0.0 ~ 1000.0
blastEffectDelaySpeed = 320.0
#.
#How many digits are after the angle decimal point on a block armor info tooltip.
#Range: 0 ~ 4
blockArmorInfoPrecision = 2
#.
#If true, some graphics will be changed to support shaders, such as those loaded with Iris/Oculus.
#NOTE: This may entail some visual downgrades. Affected graphics include:
#- Cannon smoke
#- Adaptive debris particles (splinters, leaves, glass shards)
useShaderCompatibleGraphics = false
#.
#Fluid Shell Clouds
[client.fluidShellClouds]
#.
showExtraFlames = true
#.
showExtraShockwave = true
#.
showFluidShellClouds = true
#.
#Projectile Splashes
[client.projectileSplashes]
#.
showProjectileSplashes = true
#.
#Flak Clouds
[client.flakClouds]
#.
showExtraFlames = true
#.
showFlakClouds = true
#.
showExtraShockwave = true
#.
showExtraTrails = true
#.
#Big Cannon Blast
[client.bigCannonBlast]
#.
#[in Degrees]
#Range: 0.0 ~ 90.0
screenShakePowerLimit = 45.0
#.
showExtraFlames = true
#.
showExtraSmoke = true
#.
#Range: 0.0 ~ 3.4028234663852886E38
screenShakePowerMultiplier = 6.0
#.
showBigCannonPlumes = true
#.
#Projectile Flyby Sounds
[client.projectileFlybySounds]
#.
enableAutocannonProjectileFlybySounds = true
#.
enableBigCannonProjectileFlybySounds = true
#.
#Projectile Impacts
[client.projectileImpacts]
#.
showProjectileImpacts = true
#.
#Shell Explosions
[client.shellExplosions]
#.
#[in Degrees]
#Range: 0.0 ~ 90.0
screenShakePowerLimit = 45.0
#.
showShellExplosionClouds = true
#.
#Range: 0.0 ~ 3.4028234663852886E38
screenShakePowerMultiplier = 6.0
#.
showExtraTrails = true
#.
#Sounds
[client.sounds]
#.
blastSoundAirAbsorption = true
#.
#Screen Shake
[client.screenShake]
#.
#Range: 0.009999999776482582 ~ 2.0
cannonScreenShakeSpringiness = 0.07999999821186066
#.
#Range: 0.0 ~ 2.0
cannonScreenShakeIntensity = 1.2999999523162842
#.
#Range: 0.009999999776482582 ~ 2.0
cannonScreenShakeDecay = 0.30000001192092896
#.
#Shrapnel Clouds
[client.shrapnelClouds]
#.
showExtraFlames = true
#.
showExtraShockwave = true
#.
showShrapnelClouds = true
#.
#Particle Wind Effect
[client.particleWindEffect]
#.
#[in Degrees per tick]
#Range: 0.0 ~ 90.0
maximumWindBearingChangeSpeed = 8.0
#.
#[in Meters per second]
#Range: 0.0 ~ 10.0
maximumWindSpeed = 1.25
#.
#Cannon Mount Goggle Tooltip
[client.cannonMountGoggleTooltip]
#.
#How many digits are after the angle decimal point on a cannon mount goggle tooltip.
#Range: 0 ~ 4
anglePrecision = 2
#.
#If true, the yaw angle on goggles ranges from +180 to -180º. If false, it ranges from 0 to +360º.
use180_180RangeForYaw = false

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@@ -0,0 +1 @@

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@@ -0,0 +1,278 @@
#.
#These values affect the extent of cannon failure.
[failure]
#.
#.
#If true, cannons cannot fail whatsoever. Equivalent to setting all the chances below to zero.
disableAllCannonFailure = false
#.
#Chance that a fired projectile will get stuck in a barrel after exceeding the squib ratio. 0 is 0%, 1 is 100%.
#Range: 0.0 ~ 1.0
squibChance = 0.25
#.
#Chance that a cannon will fail if a Powder Charge is ignited in a "barrel"-type cannon block. 0 is 0%, 1 is 100%.
#This chance can be affected by stronger and weaker charge blocks.
#Range: 0.0 ~ 1.0
barrelChargeBurstChance = 0.20000000298023224
#.
#How strong the explosion of a catastrophic failure is. Scaled by the amount of charges used in the shot.
#Range: 0.0 ~ 3.4028234663852886E38
failureExplosionPower = 2.0
#.
#Chance that a cannon loaded with more Powder Charges that it can handle will fail. 0 is 0%, 1 is 100%.
#Range: 0.0 ~ 1.0
overloadBurstChance = 0.5
#.
#Chance that a load with gaps between the loaded Powder Charges will not completely combust. 0 is 0%, 1 is 100%.
#Range: 0.0 ~ 1.0
interruptedIgnitionChance = 0.33000001311302185
#.
#These values affect the characteristics of cannon munitions.
[munitions]
#.
#.
#If projectiles can bounce, ricochet, and be deflected.
projectilesCanBounce = true
#.
#Range: 0.0 ~ 1.0
baseProjectileBounceChance = 0.33000001311302185
#.
#Range: 0.0 ~ 1.0
baseProjectileFluidBounceChance = 0.8999999761581421
#.
#[in Meters per Tick]
#The minimum velocity necessary to activate the penetration bonus.
#Range: 0.0 ~ 3.4028234663852886E38
minimumVelocityForPenetrationBonus = 1.0
#.
#Range: 0.0 ~ 3.4028234663852886E38
penetrationBonusScale = 0.10000000149011612
#.
#The extent to which cannon projectiles can damage surrounding blocks.
#All Damage - projectiles will destroy anything they hit, if applicable. Explosive projectiles will destroy blocks on detonation.
#No Explosive Damage - projectiles will destroy anything they hit, if applicable. Explosive projectiles will only harm entities on detonation.
#No Damage - projectiles will not destroy anything they hit, and will only deal entity damage. Explosive projectiles will only harm entities on detonation.
#Allowed Values: ALL_DAMAGE, NO_EXPLOSIVE_DAMAGE, NO_DAMAGE
damageRestriction = "ALL_DAMAGE"
#.
projectilesChangeSurroundings = true
#.
#Chunkloading
[munitions.chunkloading]
#.
projectilesCanChunkload = true
#.
smokeCloudsCanChunkload = true
#.
#Big Cannon Munitions
[munitions.bigCannonMunitions]
#.
#Allowed Values: NONE, LONG, SHORT
trailType = "SHORT"
#.
#Makes all shot big cannon projectiles tracers regardless if the item had a tracer tip applied.
allBigCannonProjectilesAreTracers = false
#.
#[in Ticks]
#Range: 0 ~ 100
quickFiringBreechItemPickupDelay = 20
#.
quickFiringBreechItemGoesToInventory = false
#.
#Projectile Fuzes
[munitions.fuzes]
#.
#Chance that the Impact Fuze/Delayed Impact Fuze will detonate on hitting something. 0 is 0% (never), 1 is 100% (always).
#Range: 0.0 ~ 1.0
impactFuzeDetonationChance = 0.6700000166893005
#.
#How many blocks the Impact Fuze/Delayed Impact Fuze can hit before breaking. Set to -1 to never break.
#Range: > -1
impactFuzeDurability = 3
#.
#[in Ticks]
#Time it takes for a proximity fuze to arm itself.
#After the fuze has been in the air for the specified arming time, it will detonate when it gets close enough to a block or entity.
#Range: > 0
proximityFuzeArmingTime = 20
#.
#Grouped Munitions
[munitions.groupedMunitions]
#.
#The chance of a fluid blob affecting a block in its area of effect (AOE). 0 is 0% (never), 1 is 100% (always).
#Range: 0.0 ~ 1.0
fluidBlobBlockEffectChance = 0.5
#.
#Autocannon Munitions
[munitions.autocannonMunitions]
#.
#Allowed Values: NONE, LONG, SHORT
trailType = "SHORT"
#.
#Makes all shot autocannon projectiles tracers regardless if the item had a tracer tip applied. Emulates legacy behavior.
allAutocannonProjectilesAreTracers = false
#.
#How many autocannon rounds the Autocannon Ammo Container can store.
#Range: 1 ~ 128
autocannonAmmoContainerAutocannonRoundCapacity = 16
#.
#How many machine gun rounds the Autocannon Ammo Container can store.
#Range: 1 ~ 128
autocannonAmmoContainerMachineGunRoundCapacity = 64
#.
#These values affect the characteristics of cannon materials and cannon structures
[cannons]
#.
#.
#Maximum length of cannons that can be built.
#Range: > 3
maxCannonLength = 64
#.
#Time when the Quickfiring Breech cannot be loaded by Mechanical Arms.
#Range: > 0
quickfiringBreechLoadingCooldown = 40
#.
#Time it takes for the Quickfiring Breech to fully open/close, during which it cannot be loaded.
#Range: > 0
quickfiringBreechOpeningCooldown = 5
#.
#Range: 0.0 ~ 3.4028234663852886E38
bigCannonRecoilScale = 4.0
#.
#Range: 0.0 ~ 3.4028234663852886E38
autocannonRecoilScale = 0.5
#.
#Drop Mortar
[cannons.dropMortar]
#.
#Time in ticks between inserting a munition into a drop mortar and the drop mortar firing it. There are 20 ticks in 1 second.
#Range: > 0
dropMortarDelay = 5
#.
#Length in ticks that the player has to wait for before inserting the same munition type into a drop mortar again. There are 20 ticks in 1 second.
#Range: > 0
dropMortarItemCooldown = 40
#.
#Loading Tools
[cannons.loadingTools]
#.
#If deployers can use loading tools.
deployersCanUseLoadingTools = false
#.
#How many blocks inside a cannon a Ram Rod can reach.
#Range: > 1
ramRodReach = 5
#.
#Maximum amount of munition blocks a Ram Rod can push.
#Range: > 1
ramRodStrength = 3
#.
#How many blocks inside a cannon a Worm can reach.
#Range: > 1
wormReach = 5
#.
#How many hunger/saturation points it takes to move one munition block a distance of one block using loading tools.
#Range: 0.0 ~ 3.4028234663852886E38
loadingToolHungerConsumption = 2.5
#.
#How many ticks before a player can use a manual loading tool again. There are 20 ticks in 1 second.
#Range: > 0
loadingToolCooldown = 20
#.
#Cannon Carriages
[cannons.carriage]
#.
#How fast the carriage is, in blocks per tick.
#Range: 0.03999999910593033 ~ 1.0
carriageSpeed = 0.03999999910593033
#.
#How fast the carriage turns, in degrees per tick.
#Range: 0.10000000149011612 ~ 10.0
carriageTurnRate = 1.0
#.
cannonWeightAffectsCarriageSpeed = true
#.
#Display Link Info
[cannons.displayLink]
#.
shouldDisplayCannonRotation = true
#.
shouldDisplayContainedMunitions = true
#.
#Big Cannon Screen Shake
[cannons.bigCannonScreenShake]
#.
#Range: 0.0 ~ 3.4028234663852886E38
blastDistanceMultiplier = 8.0
#.
#These values affect various miscellaneous contraptions.
[kinetics]
#.
#.
#Maximum length of cannon loaders that can be built.
#Range: > 3
maxLoaderLength = 64
#.
#When enabled, Cannon Loaders will not break if another contraption is placed on them. Enables legacy behavior.
enableIntersectionLoading = false
[kinetics.stressValues]
#.
#These values affect the stress of Create Big Cannons' mechanical blocks.
[kinetics.stressValues.v2]
#.
#
#[in Stress Units]
#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
[kinetics.stressValues.v2.impact]
bronze_sliding_breech = 12.0
cannon_loader = 4.0
steel_screw_breech = 16.0
cannon_drill = 8.0
cast_iron_sliding_breech = 16.0
steel_sliding_breech = 32.0
nethersteel_screw_breech = 40.0
cannon_builder = 8.0
#.
#These values affect cannon crafting properties.
[crafting]
#.
#.
#Maximum height of a single cannon cast that can be built.
#Range: > 1
maxCannonCastHeight = 32
#.
#Maximum length of a Cannon Drill that can be built.
#Range: > 1
maxCannonDrillLength = 32
#.
#Maximum length of a Cannon Builder that can be built.
#Range: > 1
maxCannonBuilderLength = 32
#.
#Maximum reach of a Cannon Builder.
#Range: > 2
maxCannonBuilderRange = 32
#.
#[in Ticks]
#Time a built-up cannon block needs to be heated for until it transforms into its finished form.
#Range: > 0
builtUpCannonHeatingTime = 6000

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@@ -1,5 +1,5 @@
#Indigo properties file
#Fri Aug 23 11:53:38 CST 2024
#Sat Aug 31 07:39:14 CST 2024
always-tesselate-blocks=auto
ambient-occlusion-mode=hybrid
debug-compare-lighting=auto

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@@ -1,4 +1,4 @@
#Indium properties file
#Fri Aug 23 11:53:38 CST 2024
#Sat Aug 31 07:39:13 CST 2024
always-tesselate-blocks=auto
ambient-occlusion-mode=auto

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@@ -1,5 +1,5 @@
#This file stores configuration options for Iris, such as the currently active shaderpack
#Fri Aug 23 11:53:40 CST 2024
#Sat Aug 31 07:39:15 CST 2024
colorSpace=SRGB
disableUpdateMessage=false
enableDebugOptions=false

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@@ -50,6 +50,9 @@
"painting": true,
"chiseled_bookshelf": true
},
"jadeaddons": {
"equipment_requirement": ""
},
"jade": {
"coordinates.rel": false,
"distance": false,
@@ -58,6 +61,17 @@
"registry_name": "OFF",
"mod_name": true
},
"create": {
"filter": true,
"backtank_capacity": true,
"goggles.requires_goggles": true,
"goggles": false,
"blaze_burner": true,
"exact_block": true,
"crafting_blueprint": true,
"goggles.detailed": false,
"placard": true
},
"ae2": {
"part_icon": true,
"charger": true,

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@@ -10,11 +10,21 @@
"ae2:pattern_provider": null,
"ae2:power_storage": null,
"ae2:server_data": null,
"create:backtank_capacity": null,
"create:blaze_burner": null,
"create:contraption_inv": null,
"create:crafting_blueprint": null,
"create:exact_block": null,
"create:filter": null,
"create:goggles": null,
"create:hide_boiler_tanks": null,
"create:placard": null,
"jade:block_face": null,
"jade:distance": null,
"jade:mod_name": null,
"jade:object_name": null,
"jade:registry_name": null,
"lootr:inventory": null,
"minecraft:animal_owner": null,
"minecraft:armor_stand": null,
"minecraft:beehive": null,

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@@ -1,3 +1,12 @@
{
"681ec534-db63-302e-a4b1-03682b275ddd": "azw"
"681ec534-db63-302e-a4b1-03682b275ddd": "azw",
"a68c7e36-e2ee-3be7-be26-e21bb8ac4654": "Azw_TLSN",
"8667ba71-b85a-4004-af54-457a9734eed7": "Steve",
"81aa1b8b-265e-3e9e-bcda-1e2b7e056e65": "wurenwenxu",
"9cb6a52c-55bc-456b-9513-f4cf19cdf9e3": "Steve2",
"baddf096-5404-33bf-89fa-5e39a3ce65c6": "Jinguji_Tamamo",
"cbd93537-21e9-4852-99fc-ff459cc4ce41": "minatoaqua",
"723515d9-1eb1-4fe8-889c-36c7a495a6ea": "qin_taoemmmm",
"c2b68107-bb38-48d0-abde-a9a0b58cc44d": "steve3",
"2da365b3-2c73-3743-8af9-f24d61a6fcbc": "SX"
}

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@@ -0,0 +1,15 @@
{
"removals": [],
"contains": {
"additional": []
},
"equals": {
"additional": []
},
"suffix": {
"additional": []
},
"regExp": {
"additional": []
}
}

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@@ -0,0 +1,16 @@
{
"general": {
"EnumKeyboard": "QUANPIN",
"EnableFZh2z": "true",
"EnableFSh2s": "true",
"EnableFCh2c": "true",
"EnableFAng2an": "true",
"EnableFIng2in": "true",
"EnableFEng2en": "true",
"EnableFU2v": "true",
"EnableQuote": "false"
},
"utilities": {
"EnableVerbose": "false"
}
}

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@@ -0,0 +1,3 @@
{
"config_screen_list": "MODMENU"
}

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@@ -1,7 +1,7 @@
#Packet Fixer config file.
#Default values (minecraft default): nbtMaxSize 2097152, packetSize 1048576, decoderSize 2097152 and varInt21Size 3.
#Max values are 2147483647 for packetSize/decoderSize/varInt21 and 9223372036854775807 for nbtMaxSize.
#Fri Aug 23 11:53:26 CST 2024
#Sat Aug 31 07:39:01 CST 2024
decoderSize=838860800
nbtMaxSize=209715200
packetSize=104857600

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@@ -0,0 +1,42 @@
[registry_sync]
# Mod protocol is a feature allowing you to prevent clients with mismatched settings to join.
# Client with mismatched values won't be able to connect to servers having this enabled.
# It should be used only for non-vanilla compatible modpacks!
# Protocol version. Needs to be the same on client and server. If it has value of -1, it won't be required by servers.
# default: -1
mod_protocol_version = -1
# Protocol id. It should be different for every modpack, to prevent joining with mismatched mods.
# default: my_quilt_modpack
mod_protocol_id = "my_quilt_modpack"
# A mod protocol name. Used for easier identification. Doesn't effect functionality
# default: My Quilt Modpack
mod_protocol_name = "My Quilt Modpack"
# Message displayed for players joining with clients incompatible with Registry Sync. Supports strings and Minecraft's JSON text format.
# default: {"translate":"qsl.registry_sync.unsupported_client","fallback":"Unsupported (vanilla?) client!\nThis server requires modded client to join!\n"}
missing_registry_sync_message = "{\"translate\":\"qsl.registry_sync.unsupported_client\",\"fallback\":\"Unsupported (vanilla?) client!\\nThis server requires modded client to join!\\n\"}"
# Top part of the message displayed for players joining with incompatible clients. Supports strings and Minecraft's JSON text format.
# default: {"translate":"qsl.registry_sync.failed_sync","fallback":"Failed to synchronize client with the server!\nThis can happen when client's and server's mods don't match.\n"}
mismatched_entries_top_message = "{\"translate\":\"qsl.registry_sync.failed_sync\",\"fallback\":\"Failed to synchronize client with the server!\\nThis can happen when client's and server's mods don't match.\\n\"}"
# Bottom part of the message displayed for players joining with incompatible clients. Supports strings and Minecraft's JSON text format.
# default:
mismatched_entries_bottom_message = ""
# Shows some details about why client couldn't connect.
# default: true
mismatched_entries_show_details = true
# Allows players with Fabric API to connect, as long as they have all required mods.
# default: true
support_fabric_api_protocol = true
# Forces unknown clients to use the Fabric Registry Sync protocol fallback. Disables preventing Vanilla clients from joining.
# default: false
force_fabric_api_protocol_fallback = false
# Disables the Mod Protocol sync on server list/initial query.
# default: false
disable_mod_protocol_ping = false
# Disables the Registry Sync requirement. USE AT YOUR OWN RISK!
# default: false
disable_registry_sync = false
# Disables validation of (block/fluid) states. USE AT YOUR OWN RISK!
# default: false
disable_state_validation = false

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@@ -0,0 +1,18 @@
#Server configuration settings for Ritchie's Projectile Library
[server]
#The maximum amount of chunks forced to load during a single tick. Set to 0 to force load unlimited chunks.
#Range: > 0
maxChunksForceLoaded = 64
#The maximum amount of chunks that can be processed for loading each tick.
#Range: 1 ~ 256
maxChunksLoadedEachTick = 32
#[in Ticks]
#How long chunks loaded by this mod last for before being unloaded.
#Range: 1 ~ 20
projectileChunkAge = 3
#[in Ticks]
#How long chunks loaded by this mod last for before being unloaded if they have not yet loaded entities.
#Range: 1 ~ 200
entityLoadTimeout = 10

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@@ -1,9 +1,24 @@
{
"favorites": [
"{data:{Count:1b,id:\"minecraft:redstone\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}"
"{data:{Count:1b,id:\"minecraft:item_frame\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"minecraft:iron_sword\",tag:{Damage:0},type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"create_enchantment_industry:enchanting_guide\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"botania:terraform_rod\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"create:brass_door\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"railways:fuel_tank\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"create:placard\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"create:display_link\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"railways:track_coupler\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"create:track_station\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"create:schematic_table\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"create:schematicannon\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"create:empty_schematic\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}",
"{data:{Count:1b,id:\"create:schematic_and_quill\",type:\"minecraft:item\"},type:\"roughlyenoughitems:entry_stack\"}"
],
"hiddenFavorites": [],
"displays": [
"{DisplayHistoryCategory:\"create:packing\",DisplayHistoryContains:0b,DisplayHistoryUUID:\"6ec78ccf-91fa-42ea-b5f5-c2148f35a39b\"}",
"{DisplayHistoryCategory:\"create:fan_haunting\",DisplayHistoryContains:0b,DisplayHistoryUUID:\"8322dcc0-f561-468c-9058-47e7f8efb657\"}",
"{DisplayHistoryCategory:\"create:spout_filling\",DisplayHistoryContains:0b,DisplayHistoryUUID:\"b8f3d3fa-2afb-4656-bfd5-099fa7cd7fa8\"}"
]
}

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@@ -1 +1 @@
{"UUID":"681ec534db63302ea4b103682b275ddd","shownHints":[]}
{"UUID":"a68c7e36e2ee3be7be26e21bb8ac4654","shownHints":[]}

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@@ -1,2 +1,2 @@
#Pinyin Options
#Fri Aug 23 11:54:27 CST 2024
#Sat Aug 31 07:40:21 CST 2024

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@@ -1,3 +1,3 @@
#Double Pinyin Options
#Fri Aug 23 11:54:27 CST 2024
#Sat Aug 31 07:40:21 CST 2024
Converter=sougou

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@@ -20,6 +20,6 @@
},
"notifications": {
"has_cleared_donation_button": false,
"has_seen_donation_prompt": false
"has_seen_donation_prompt": true
}
}

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@@ -10,8 +10,8 @@
"name": "gui.xaero_entity_category_root",
"protection": true,
"settingOverrides": {
"displayed": true,
"displayHeight": 0.0,
"displayed": true,
"heightBasedFade": true,
"renderOrder": 0.0,
"color": 13.0,
@@ -22,8 +22,8 @@
"dotSize": 2.0,
"renderOverMinimapFrame": 1.0,
"icons": 1.0,
"heightLimit": 20.0,
"names": 0.0,
"heightLimit": 20.0,
"iconScale": 1.0
},
"subCategories": [

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