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@@ -4,9 +4,6 @@
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#The maximum amount of chunks forced to load during a single tick. Set to 0 to force load unlimited chunks.
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#Range: > 0
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maxChunksForceLoaded = 64
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#The maximum amount of chunks that can be processed for loading each tick.
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#Range: 1 ~ 256
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maxChunksLoadedEachTick = 32
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#[in Ticks]
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#How long chunks loaded by this mod last for before being unloaded.
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#Range: 1 ~ 20
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@@ -15,4 +12,7 @@
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#How long chunks loaded by this mod last for before being unloaded if they have not yet loaded entities.
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#Range: 1 ~ 200
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entityLoadTimeout = 10
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#The maximum amount of chunks that can be processed for loading each tick.
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#Range: 1 ~ 256
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maxChunksLoadedEachTick = 32
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