first commit

This commit is contained in:
azw
2024-12-21 02:29:06 +08:00
commit 7338a000a7
1311 changed files with 83668 additions and 0 deletions

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state={
id=1
name="STATE_1" # Corsica
manpower = 322900
state_category = town
history={
owner = YUW
victory_points = { 3838 1 }
buildings = {
infrastructure = 2
industrial_complex = 1
air_base = 1
3838 = {
naval_base = 3
}
}
}
provinces={
3838 9851 11804
}
local_supplies=0.0
}

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state={
id=113
name="STATE_113" # Leinster
manpower = 1357600
resources={
aluminium=0 # was: 2
steel=2 # was: 3
}
state_category = city
history={
owner = HUJ
victory_points = {
285 1 #Wexford
}
victory_points = {
303 1 #Tullamore
}
victory_points = {
11293 10 #Dublin
}
buildings = {
infrastructure = 4
arms_factory = 1
industrial_complex = 5
air_base = 3
11293 = {
naval_base = 6
}
}
}
provinces={
285 303 369 3342 3359 7377 11293 11303
}
local_supplies=0.0
}

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state = {
id = 114
name = "STATE_114"
manpower = 991921
state_category = town
history = {
owner = YUW
victory_points = {
11773 3
}
victory_points = {
9772 2
}
buildings = {
infrastructure = 3
arms_factory = 0
industrial_complex = 1
air_base = 5
11773 = {
naval_base = 3
}
6891 = {
naval_base = 5
}
}
}
provinces = {
902 6891 9772 9863 11755 11773 11824 11874
}
local_supplies = 0.0
}

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@@ -0,0 +1,53 @@
state = {
id = 115
name = "STATE_115"
history = {
owner = SAD
victory_points = {
10074 20
}
victory_points = {
4159 5
}
victory_points = {
4014 5
}
victory_points = {
13256 1
}
buildings = {
infrastructure = 3
industrial_complex = 1
air_base = 10
dockyard = 1
10074 = {
naval_base = 2
}
7059 = {
naval_base = 5
}
4159 = {
naval_base = 8
}
4014 = {
naval_base = 3
}
}
}
provinces = {
1009 1156 3857 4014 4159 7059 7147 10074 12047 13256
}
manpower = 3836571
buildings_max_level_factor = 1.000
state_category = city
local_supplies = 0.000
}

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state=
{
id=116
name="STATE_116"
manpower = 241621
state_category = small_island
history= {
owner = SAD
add_core_of = SAD
victory_points = {
12003 5
}
buildings = {
infrastructure = 2
air_base = 3
12003 = {
naval_base = 3
coastal_bunker = 1
}
}
}
provinces= { 12003 }
local_supplies=0.0
}

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state={
id=119
name="STATE_119"
history={
owner = HUJ
victory_points = {
3379 5
}
victory_points = {
385 1 # Londonderry
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 2
air_base = 1
dockyard = 2
3379 = {
naval_base = 4
}
}
}
provinces={
276 385 3217 3242 3329 3379 11257
}
manpower=1198537
buildings_max_level_factor=1
state_category="city"
resources={
aluminium=2
}
local_supplies=0.0
}

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state=
{
id=124
name="STATE_124"
manpower = 56988
state_category = small_island
history = {
victory_points = {
408 1
}
owner = TIX
add_core_of = TIX
buildings = {
infrastructure = 3 #was: 6
408 = {
naval_base = 1
}
}
}
provinces={
408 6258
}
local_supplies=0.0
}

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state=
{
id=134
name="STATE_134"
manpower = 667100
state_category = town
history= {
owner = HUJ
victory_points = {
9303 3 #Galway
}
victory_points = {
11371 1 #Sligo
}
buildings = {
infrastructure = 3 #was: 6
}
}
provinces=
{
337 3396 9255 9303 9321 9369 11238 11287 11371 }
local_supplies=13.0
}

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state={
id=135
name="STATE_135"
manpower = 941400
state_category = town
history={
owner = HUJ
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 3
}
victory_points = {
7394 5 #Cork
}
victory_points = {
6313 1 #Limerick
}
}
provinces={
6289 6313 6405 7394 9284 9310 9405 11237 11267 11334
}
local_supplies=0.0
}

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state=
{
id=145
name="STATE_145" #ÅLAND
manpower = 28139
state_category = small_island
history = {
owner = TIX
add_core_of = TIX
victory_points = { #Mariehman
9228 1
}
buildings = {
infrastructure = 2 #TODO_Manu: Was 3
9228 = {
naval_base = 1
}
}
}
provinces= {
9228
}
local_supplies=0.0
}

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state=
{
id=177
name="STATE_177"
manpower = 365500
state_category = rural
history=
{
victory_points = {
9793 1
}
owner = YUW
add_core_of = YUW
buildings = {
infrastructure = 3 #was: 6
air_base = 1
9793 = {
naval_base = 2
}
7114 = {
naval_base = 1
}
}
}
provinces=
{
7114 9793 9845 }
local_supplies=0.0
}

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state = {
id=182
name="STATE_182"
manpower = 387900
state_category = town
history = {
owner = SAD
add_core_of = SAD
victory_points = {
9940 5
}
victory_points = {
12058 3
}
buildings = {
infrastructure = 2
air_base = 2
12058 = {
naval_base = 1
}
9940 = {
naval_base = 3
}
}
}
provinces = {
1164 4170 9940 12058
}
local_supplies=0.0
}

47
data/sairen_sepcial/2-Italy.txt Executable file
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state = {
id = 2
name = "STATE_2" # Latium
manpower = 2781971
state_category = city
history = {
owner = SAD
add_core_of = SAD
victory_points = { 9904 40 } #Rome
victory_points = { 11846 1 } #Anzio (was 5)
buildings = {
infrastructure = 4
air_base = 8
arms_factory = 1
industrial_complex = 4
11751 = {
naval_base = 5
}
11846 = {
naval_base = 2
}
9904 = {
landmark_colosseum = {
level = 1
allowed = {
has_dlc = "Gotterdammerung"
}
}
}
}
add_core_of = PAP
1939.1.1 = {
buildings = {
arms_factory = 2
industrial_complex = 5
}
}
}
provinces = {
923 6862 9794 9904 11751 11846 11882
}
local_supplies = 0.0
}

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state={
id=213
name="STATE_213"
manpower = 275751
state_category = rural
resources={
steel=14 # was: 28
chromium=12 # was: 24
}
history={
owner = BFL
victory_points = {
3134 5
}
victory_points = {
6181 1
}
buildings = {
infrastructure = 1
air_base = 2
3134 = {
naval_base = 4
coastal_bunker = 1
}
}
if = {
limit = {
has_dlc = "Arms Against Tyranny"
}
}
}
provinces={
15 74 98 116 142 178 3012 3121 3134 3170 6117 6140 6157 6181 6194 9039 9059 9115 9123 9162 9165 9179 9201 9203 9215 9217 11031 11088 11117 11128 11140 11183 11196
}
local_supplies=3.0
}

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state = {
id = 214
name = "STATE_214"
manpower = 577985
state_category = town
history = {
owner = BFL
add_core_of = BFL
victory_points = {
3338 5
}
buildings = {
infrastructure = 1
industrial_complex = 1
air_base = 3
3338 = {
naval_base = 3
}
}
1939.1.1 = {
buildings = {
industrial_complex = 2
}
}
}
provinces = {
140 180 312 3075 3080 3092 3130 3168 3338 6102 6105 9041 9248 11038 11171
}
local_supplies = 0.0
}

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state={
id=215
name="STATE_215"
resources={
steel=30 # was: 52.000
}
history={
owner = BFL
buildings = {
infrastructure = 2
}
}
provinces={
36 80 86 94 134 155 157 170 176 2998 3008 3067 3071 3078 3189 6021 6029 6090 6096 6098 6159 6175 9045 9055 9074 9119 9195 9198 11045 11054 11094 11096 11146 11175 11181 11212 13130
}
manpower=214858
state_category = rural
buildings_max_level_factor=1.000
local_supplies=0.0
}

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@@ -0,0 +1,24 @@
state=
{
id=270
name="STATE_270"
manpower = 40
state_category = enclave
history=
{
owner = BLI
add_core_of = BLI
buildings = {
infrastructure = 1
1280 = {
naval_base = 1
}
}
}
provinces={
1280
}
local_supplies=0.0
}

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state = {
id = 294
name = "STATE_294"
manpower = 369000
state_category = rural
resources = {
oil = 2 # was: 2
}
history = {
owner = SHO
add_core_of = SHO
buildings = {
infrastructure = 1
arms_factory = 1
industrial_complex = 1
10760 = {
naval_base = 3
}
}
victory_points = {
10760 3 # Muscat
}
victory_points = {
5049 1 # Nizwa
}
}
provinces = {
1947 2018 2059 2103 4993 5049 8002 8020 10760
}
local_supplies = 0.0
}

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state = {
id = 299
name = "STATE_299"
manpower = 2463
state_category = enclave
history = {
owner = HUJ
buildings = {
infrastructure = 1
12960 = {
naval_base = 1
}
}
victory_points = {
12960 1
}
}
provinces = { 12960 13292 }
local_supplies = 0.0
}

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@@ -0,0 +1,39 @@
state= {
id=315
name="STATE_315"
manpower = 3607919
resources={
steel=3 # was: 4
chromium=90 # was: 160
}
state_category = town
history= {
owner = BYG
buildings = {
infrastructure = 2
arms_factory = 1
industrial_complex = 3
air_base = 1
7622 = {
naval_base = 3
}
1550 = {
naval_base = 1
}
}
victory_points = {
7622 5
}
victory_points = {
7590 1
}
}
provinces={
1550 4476 4600 7451 7546 7590 7622 10374 10498 12347
}
local_supplies=0.0
}

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@@ -0,0 +1,35 @@
state=
{
id=318
name="STATE_318"
manpower = 2380000
state_category = town
resources={
chromium=2 # was: 3
}
history=
{
owner = BYG
add_core_of = BYG
buildings = {
infrastructure = 2
arms_factory = 1
industrial_complex = 2
air_base = 1
4641 = {
naval_base = 3
}
}
victory_points = {
4641 5
}
}
provinces={
1594 1635 4641
}
local_supplies=0.0
}

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state=
{
id=319
name="STATE_319"
manpower = 1256000
state_category = town
resources={
chromium=1 # was: 1
}
history=
{
owner = BYG
add_core_of = BYG
buildings = {
infrastructure = 2
arms_factory = 1
industrial_complex = 3
air_base = 1
7660 = {
naval_base = 2
}
}
victory_points = {
7660 5
}
victory_points = {
4598 1
}
}
provinces={
4598 7632 7660 10484
}
local_supplies=0.0
}

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state={
id=358
name="STATE_358"
resources={
steel=13 # was: 24.000
}
state_category = megalopolis
history={
owner = BYG
add_core_of = BYG
buildings = {
infrastructure = 4 #was: 8
arms_factory = 2
industrial_complex = 7
dockyard = 3
air_base = 10
3878 = {
naval_base = 6
landmark_statue_of_liberty = {
level = 1
allowed = {
has_dlc = "Gotterdammerung"
}
}
}
}
victory_points = {
3878 30.0
}
victory_points = {
11654 3
}
}
provinces={
598 706 734 859 1436 3602 3702 3733 3747 3806 3878 3894 6707 6717 6778 6795 6911 6916 9664 9673 9693 9708 9721 9754 9774 10381 11650 11654 11660 11662 11665 11680 11722 13157
}
manpower=12588061
buildings_max_level_factor=1.000
local_supplies=0.0
}

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state={
id=361
name="STATE_361"
manpower = 2118394
state_category = city
history={
owner = BYG
add_core_of = BYG
victory_points = {
3957 40
}
victory_points = {
6984 5
}
buildings = {
infrastructure = 4 #was: 7
industrial_complex = 5
dockyard = 1
air_base = 6
6984 = {
naval_base = 2
}
3957 = {
naval_base = 1
# United States Naval Research Laboratory (NRL)
naval_facility = 1
}
}
}
provinces={
3957 6823 6892 6929 6984 9758 9786 11892
}
local_supplies=0.0
}

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state = {
id = 37
name = "STATE_37"
manpower = 1491222
state_category = large_city
history = {
owner = TIX
add_core_of = TIX
victory_points = {
6287 20
}
victory_points = {
6393 2
}
buildings = {
infrastructure = 3
arms_factory = 2
industrial_complex = 3
dockyard = 2
air_base = 6
6287 = {
naval_base = 8
}
}
}
provinces={
3260 3305 6287 6393 13261
}
local_supplies=15.000
}

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state=
{
id=524
name="STATE_524"
manpower = 4592537
state_category = large_town
history=
{
owner = DOH
add_core_of = DOH
buildings = {
infrastructure = 3 #was: 5
arms_factory = 1
air_base = 6
12068 = {
naval_base = 10
}
}
victory_points = {
7186 5
}
victory_points = {
12068 1
}
}
provinces={
1091 1175 4096 7186 7214 9955 11914 11959 12027 12068
}
local_supplies=0.0
}

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@@ -0,0 +1,32 @@
state={
id=526
name="STATE_526"
manpower = 578000
state_category = small_island
history={
owner = DOH
add_core_of = DOH
buildings = {
infrastructure = 2
air_base = 3
11932 = {
naval_base = 3
}
}
victory_points = {
11932 10
}
}
provinces={
1123 7115 10124 11932
}
local_supplies=0.0
}

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@@ -0,0 +1,34 @@
state = {
id = 536
name = "STATE_536"
manpower = 2812000
state_category = rural
history = {
owner = CHY
buildings = {
infrastructure = 2
}
victory_points = {
10444 15 # Sapporo
}
victory_points = {
12421 5 # Asahikawa
}
victory_points = {
3962 2 # Hakodate
}
}
provinces = {
1512 1642 3962 4576 4646 7532 7595 10444 10512 12352 12421 12493
}
local_supplies = 0.0
}

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@@ -0,0 +1,32 @@
state= {
id=537
name="STATE_537"
manpower = 295196
resources={
oil=3 # was: 4
}
state_category = rural
history= {
owner = CHY
add_core_of = CHY
buildings = {
infrastructure = 2
12446 = {
naval_base = 1
}
}
victory_points = {
12446 1
}
}
provinces=
{
1322 1820 12446 }
local_supplies=0.0
}

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@@ -0,0 +1,28 @@
state={
id=555
name="STATE_555" #Kuril Islands
manpower = 15000
state_category = tiny_island
history={
owner = CHY
#add_claim_by = SOV # Removed because of too much aggression
buildings = {
infrastructure = 2
1399 = {
naval_base = 3
}
}
}
provinces={
1399 1515 13037
}
local_supplies=0.0
}

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@@ -0,0 +1,39 @@
state={
id=591
name="STATE_591"
manpower = 4350000
state_category = town
history={
owner = DOH
victory_points = {
1070 1
}
buildings = {
infrastructure = 1
air_base = 1
1070 = {
naval_base = 2
}
}
1938.10.25 = {
if = {
limit = {
NOT = { has_dlc = "Waking the Tiger" }
}
remove_core_of = GXC
CHI = { transfer_state = PREV }
}
}
}
provinces={
994 1038 1070 4160 7135 11963 11990
}
local_supplies=1.0
}

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@@ -0,0 +1,29 @@
state=
{
id=645
name="STATE_645"
manpower=1018
state_category = small_island
history=
{
owner = DOH
add_core_of = DOH
buildings = {
infrastructure = 2
air_base = 1
13025 = {
naval_base = 1
}
}
victory_points = {
13025 5
}
}
provinces={
13025
}
local_supplies=0.0
}

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@@ -0,0 +1,22 @@
state = {
id = 655
name = "STATE_655"
manpower = 94759
state_category = pastoral
history = {
owner = CHY
add_core_of = CHY
buildings = {
infrastructure = 2
air_base = 1
}
}
provinces = {
855 1742 1755
}
local_supplies = 0.0
}

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@@ -0,0 +1,22 @@
state={
id=713
name="STATE_713"
manpower=96
state_category = tiny_island
history={
owner = BOW
buildings = {
infrastructure = 1
2165 = {
naval_base = 1
}
}
}
provinces={
2165
}
local_supplies=0.0
}

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@@ -0,0 +1,36 @@
state={
id=765
name="STATE_765"
manpower = 51600
state_category = pastoral
history = {
owner = HUJ
add_core_of = QAT
victory_points = {
8051 1
}
victory_points = {
13313 2
}
buildings = {
infrastructure = 1
8051 = {
naval_base = 2
}
13313 = {
naval_base = 2
}
}
}
provinces={
8051 13313
}
local_supplies=0.0
}

26
data/sairen_sepcial/911-Fyn.txt Executable file
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state = {
id = 911
name = "STATE_911"
manpower = 497073
state_category = town
history = {
owner = TIX
victory_points = {
3325 5
}
buildings = {
infrastructure = 3
industrial_complex = 1
dockyard = 1
3325 = {
naval_base = 3
}
}
}
provinces = {
3325 3374 13260
}
local_supplies = 0.000
}