first commit

This commit is contained in:
azw
2024-12-21 02:29:06 +08:00
commit 7338a000a7
1311 changed files with 83668 additions and 0 deletions

231
data/sairen.csv Normal file
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@@ -0,0 +1,231 @@
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state={
id=1
name="STATE_1" # Corsica
manpower = 322900
state_category = town
history={
owner = YUW
victory_points = { 3838 1 }
buildings = {
infrastructure = 2
industrial_complex = 1
air_base = 1
3838 = {
naval_base = 3
}
}
}
provinces={
3838 9851 11804
}
local_supplies=0.0
}

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@@ -0,0 +1,40 @@
state={
id=113
name="STATE_113" # Leinster
manpower = 1357600
resources={
aluminium=0 # was: 2
steel=2 # was: 3
}
state_category = city
history={
owner = HUJ
victory_points = {
285 1 #Wexford
}
victory_points = {
303 1 #Tullamore
}
victory_points = {
11293 10 #Dublin
}
buildings = {
infrastructure = 4
arms_factory = 1
industrial_complex = 5
air_base = 3
11293 = {
naval_base = 6
}
}
}
provinces={
285 303 369 3342 3359 7377 11293 11303
}
local_supplies=0.0
}

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@@ -0,0 +1,34 @@
state = {
id = 114
name = "STATE_114"
manpower = 991921
state_category = town
history = {
owner = YUW
victory_points = {
11773 3
}
victory_points = {
9772 2
}
buildings = {
infrastructure = 3
arms_factory = 0
industrial_complex = 1
air_base = 5
11773 = {
naval_base = 3
}
6891 = {
naval_base = 5
}
}
}
provinces = {
902 6891 9772 9863 11755 11773 11824 11874
}
local_supplies = 0.0
}

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@@ -0,0 +1,53 @@
state = {
id = 115
name = "STATE_115"
history = {
owner = SAD
victory_points = {
10074 20
}
victory_points = {
4159 5
}
victory_points = {
4014 5
}
victory_points = {
13256 1
}
buildings = {
infrastructure = 3
industrial_complex = 1
air_base = 10
dockyard = 1
10074 = {
naval_base = 2
}
7059 = {
naval_base = 5
}
4159 = {
naval_base = 8
}
4014 = {
naval_base = 3
}
}
}
provinces = {
1009 1156 3857 4014 4159 7059 7147 10074 12047 13256
}
manpower = 3836571
buildings_max_level_factor = 1.000
state_category = city
local_supplies = 0.000
}

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@@ -0,0 +1,25 @@
state=
{
id=116
name="STATE_116"
manpower = 241621
state_category = small_island
history= {
owner = SAD
add_core_of = SAD
victory_points = {
12003 5
}
buildings = {
infrastructure = 2
air_base = 3
12003 = {
naval_base = 3
coastal_bunker = 1
}
}
}
provinces= { 12003 }
local_supplies=0.0
}

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@@ -0,0 +1,38 @@
state={
id=119
name="STATE_119"
history={
owner = HUJ
victory_points = {
3379 5
}
victory_points = {
385 1 # Londonderry
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 2
air_base = 1
dockyard = 2
3379 = {
naval_base = 4
}
}
}
provinces={
276 385 3217 3242 3329 3379 11257
}
manpower=1198537
buildings_max_level_factor=1
state_category="city"
resources={
aluminium=2
}
local_supplies=0.0
}

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@@ -0,0 +1,27 @@
state=
{
id=124
name="STATE_124"
manpower = 56988
state_category = small_island
history = {
victory_points = {
408 1
}
owner = TIX
add_core_of = TIX
buildings = {
infrastructure = 3 #was: 6
408 = {
naval_base = 1
}
}
}
provinces={
408 6258
}
local_supplies=0.0
}

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@@ -0,0 +1,28 @@
state=
{
id=134
name="STATE_134"
manpower = 667100
state_category = town
history= {
owner = HUJ
victory_points = {
9303 3 #Galway
}
victory_points = {
11371 1 #Sligo
}
buildings = {
infrastructure = 3 #was: 6
}
}
provinces=
{
337 3396 9255 9303 9321 9369 11238 11287 11371 }
local_supplies=13.0
}

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@@ -0,0 +1,28 @@
state={
id=135
name="STATE_135"
manpower = 941400
state_category = town
history={
owner = HUJ
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 3
}
victory_points = {
7394 5 #Cork
}
victory_points = {
6313 1 #Limerick
}
}
provinces={
6289 6313 6405 7394 9284 9310 9405 11237 11267 11334
}
local_supplies=0.0
}

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@@ -0,0 +1,30 @@
state=
{
id=145
name="STATE_145" #ÅLAND
manpower = 28139
state_category = small_island
history = {
owner = TIX
add_core_of = TIX
victory_points = { #Mariehman
9228 1
}
buildings = {
infrastructure = 2 #TODO_Manu: Was 3
9228 = {
naval_base = 1
}
}
}
provinces= {
9228
}
local_supplies=0.0
}

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@@ -0,0 +1,32 @@
state=
{
id=177
name="STATE_177"
manpower = 365500
state_category = rural
history=
{
victory_points = {
9793 1
}
owner = YUW
add_core_of = YUW
buildings = {
infrastructure = 3 #was: 6
air_base = 1
9793 = {
naval_base = 2
}
7114 = {
naval_base = 1
}
}
}
provinces=
{
7114 9793 9845 }
local_supplies=0.0
}

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@@ -0,0 +1,32 @@
state = {
id=182
name="STATE_182"
manpower = 387900
state_category = town
history = {
owner = SAD
add_core_of = SAD
victory_points = {
9940 5
}
victory_points = {
12058 3
}
buildings = {
infrastructure = 2
air_base = 2
12058 = {
naval_base = 1
}
9940 = {
naval_base = 3
}
}
}
provinces = {
1164 4170 9940 12058
}
local_supplies=0.0
}

47
data/sairen_sepcial/2-Italy.txt Executable file
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@@ -0,0 +1,47 @@
state = {
id = 2
name = "STATE_2" # Latium
manpower = 2781971
state_category = city
history = {
owner = SAD
add_core_of = SAD
victory_points = { 9904 40 } #Rome
victory_points = { 11846 1 } #Anzio (was 5)
buildings = {
infrastructure = 4
air_base = 8
arms_factory = 1
industrial_complex = 4
11751 = {
naval_base = 5
}
11846 = {
naval_base = 2
}
9904 = {
landmark_colosseum = {
level = 1
allowed = {
has_dlc = "Gotterdammerung"
}
}
}
}
add_core_of = PAP
1939.1.1 = {
buildings = {
arms_factory = 2
industrial_complex = 5
}
}
}
provinces = {
923 6862 9794 9904 11751 11846 11882
}
local_supplies = 0.0
}

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@@ -0,0 +1,40 @@
state={
id=213
name="STATE_213"
manpower = 275751
state_category = rural
resources={
steel=14 # was: 28
chromium=12 # was: 24
}
history={
owner = BFL
victory_points = {
3134 5
}
victory_points = {
6181 1
}
buildings = {
infrastructure = 1
air_base = 2
3134 = {
naval_base = 4
coastal_bunker = 1
}
}
if = {
limit = {
has_dlc = "Arms Against Tyranny"
}
}
}
provinces={
15 74 98 116 142 178 3012 3121 3134 3170 6117 6140 6157 6181 6194 9039 9059 9115 9123 9162 9165 9179 9201 9203 9215 9217 11031 11088 11117 11128 11140 11183 11196
}
local_supplies=3.0
}

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@@ -0,0 +1,35 @@
state = {
id = 214
name = "STATE_214"
manpower = 577985
state_category = town
history = {
owner = BFL
add_core_of = BFL
victory_points = {
3338 5
}
buildings = {
infrastructure = 1
industrial_complex = 1
air_base = 3
3338 = {
naval_base = 3
}
}
1939.1.1 = {
buildings = {
industrial_complex = 2
}
}
}
provinces = {
140 180 312 3075 3080 3092 3130 3168 3338 6102 6105 9041 9248 11038 11171
}
local_supplies = 0.0
}

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@@ -0,0 +1,25 @@
state={
id=215
name="STATE_215"
resources={
steel=30 # was: 52.000
}
history={
owner = BFL
buildings = {
infrastructure = 2
}
}
provinces={
36 80 86 94 134 155 157 170 176 2998 3008 3067 3071 3078 3189 6021 6029 6090 6096 6098 6159 6175 9045 9055 9074 9119 9195 9198 11045 11054 11094 11096 11146 11175 11181 11212 13130
}
manpower=214858
state_category = rural
buildings_max_level_factor=1.000
local_supplies=0.0
}

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@@ -0,0 +1,24 @@
state=
{
id=270
name="STATE_270"
manpower = 40
state_category = enclave
history=
{
owner = BLI
add_core_of = BLI
buildings = {
infrastructure = 1
1280 = {
naval_base = 1
}
}
}
provinces={
1280
}
local_supplies=0.0
}

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@@ -0,0 +1,41 @@
state = {
id = 294
name = "STATE_294"
manpower = 369000
state_category = rural
resources = {
oil = 2 # was: 2
}
history = {
owner = SHO
add_core_of = SHO
buildings = {
infrastructure = 1
arms_factory = 1
industrial_complex = 1
10760 = {
naval_base = 3
}
}
victory_points = {
10760 3 # Muscat
}
victory_points = {
5049 1 # Nizwa
}
}
provinces = {
1947 2018 2059 2103 4993 5049 8002 8020 10760
}
local_supplies = 0.0
}

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@@ -0,0 +1,28 @@
state = {
id = 299
name = "STATE_299"
manpower = 2463
state_category = enclave
history = {
owner = HUJ
buildings = {
infrastructure = 1
12960 = {
naval_base = 1
}
}
victory_points = {
12960 1
}
}
provinces = { 12960 13292 }
local_supplies = 0.0
}

View File

@@ -0,0 +1,39 @@
state= {
id=315
name="STATE_315"
manpower = 3607919
resources={
steel=3 # was: 4
chromium=90 # was: 160
}
state_category = town
history= {
owner = BYG
buildings = {
infrastructure = 2
arms_factory = 1
industrial_complex = 3
air_base = 1
7622 = {
naval_base = 3
}
1550 = {
naval_base = 1
}
}
victory_points = {
7622 5
}
victory_points = {
7590 1
}
}
provinces={
1550 4476 4600 7451 7546 7590 7622 10374 10498 12347
}
local_supplies=0.0
}

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@@ -0,0 +1,35 @@
state=
{
id=318
name="STATE_318"
manpower = 2380000
state_category = town
resources={
chromium=2 # was: 3
}
history=
{
owner = BYG
add_core_of = BYG
buildings = {
infrastructure = 2
arms_factory = 1
industrial_complex = 2
air_base = 1
4641 = {
naval_base = 3
}
}
victory_points = {
4641 5
}
}
provinces={
1594 1635 4641
}
local_supplies=0.0
}

View File

@@ -0,0 +1,38 @@
state=
{
id=319
name="STATE_319"
manpower = 1256000
state_category = town
resources={
chromium=1 # was: 1
}
history=
{
owner = BYG
add_core_of = BYG
buildings = {
infrastructure = 2
arms_factory = 1
industrial_complex = 3
air_base = 1
7660 = {
naval_base = 2
}
}
victory_points = {
7660 5
}
victory_points = {
4598 1
}
}
provinces={
4598 7632 7660 10484
}
local_supplies=0.0
}

View File

@@ -0,0 +1,45 @@
state={
id=358
name="STATE_358"
resources={
steel=13 # was: 24.000
}
state_category = megalopolis
history={
owner = BYG
add_core_of = BYG
buildings = {
infrastructure = 4 #was: 8
arms_factory = 2
industrial_complex = 7
dockyard = 3
air_base = 10
3878 = {
naval_base = 6
landmark_statue_of_liberty = {
level = 1
allowed = {
has_dlc = "Gotterdammerung"
}
}
}
}
victory_points = {
3878 30.0
}
victory_points = {
11654 3
}
}
provinces={
598 706 734 859 1436 3602 3702 3733 3747 3806 3878 3894 6707 6717 6778 6795 6911 6916 9664 9673 9693 9708 9721 9754 9774 10381 11650 11654 11660 11662 11665 11680 11722 13157
}
manpower=12588061
buildings_max_level_factor=1.000
local_supplies=0.0
}

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@@ -0,0 +1,40 @@
state={
id=361
name="STATE_361"
manpower = 2118394
state_category = city
history={
owner = BYG
add_core_of = BYG
victory_points = {
3957 40
}
victory_points = {
6984 5
}
buildings = {
infrastructure = 4 #was: 7
industrial_complex = 5
dockyard = 1
air_base = 6
6984 = {
naval_base = 2
}
3957 = {
naval_base = 1
# United States Naval Research Laboratory (NRL)
naval_facility = 1
}
}
}
provinces={
3957 6823 6892 6929 6984 9758 9786 11892
}
local_supplies=0.0
}

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@@ -0,0 +1,36 @@
state = {
id = 37
name = "STATE_37"
manpower = 1491222
state_category = large_city
history = {
owner = TIX
add_core_of = TIX
victory_points = {
6287 20
}
victory_points = {
6393 2
}
buildings = {
infrastructure = 3
arms_factory = 2
industrial_complex = 3
dockyard = 2
air_base = 6
6287 = {
naval_base = 8
}
}
}
provinces={
3260 3305 6287 6393 13261
}
local_supplies=15.000
}

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@@ -0,0 +1,33 @@
state=
{
id=524
name="STATE_524"
manpower = 4592537
state_category = large_town
history=
{
owner = DOH
add_core_of = DOH
buildings = {
infrastructure = 3 #was: 5
arms_factory = 1
air_base = 6
12068 = {
naval_base = 10
}
}
victory_points = {
7186 5
}
victory_points = {
12068 1
}
}
provinces={
1091 1175 4096 7186 7214 9955 11914 11959 12027 12068
}
local_supplies=0.0
}

View File

@@ -0,0 +1,32 @@
state={
id=526
name="STATE_526"
manpower = 578000
state_category = small_island
history={
owner = DOH
add_core_of = DOH
buildings = {
infrastructure = 2
air_base = 3
11932 = {
naval_base = 3
}
}
victory_points = {
11932 10
}
}
provinces={
1123 7115 10124 11932
}
local_supplies=0.0
}

View File

@@ -0,0 +1,34 @@
state = {
id = 536
name = "STATE_536"
manpower = 2812000
state_category = rural
history = {
owner = CHY
buildings = {
infrastructure = 2
}
victory_points = {
10444 15 # Sapporo
}
victory_points = {
12421 5 # Asahikawa
}
victory_points = {
3962 2 # Hakodate
}
}
provinces = {
1512 1642 3962 4576 4646 7532 7595 10444 10512 12352 12421 12493
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,32 @@
state= {
id=537
name="STATE_537"
manpower = 295196
resources={
oil=3 # was: 4
}
state_category = rural
history= {
owner = CHY
add_core_of = CHY
buildings = {
infrastructure = 2
12446 = {
naval_base = 1
}
}
victory_points = {
12446 1
}
}
provinces=
{
1322 1820 12446 }
local_supplies=0.0
}

View File

@@ -0,0 +1,28 @@
state={
id=555
name="STATE_555" #Kuril Islands
manpower = 15000
state_category = tiny_island
history={
owner = CHY
#add_claim_by = SOV # Removed because of too much aggression
buildings = {
infrastructure = 2
1399 = {
naval_base = 3
}
}
}
provinces={
1399 1515 13037
}
local_supplies=0.0
}

View File

@@ -0,0 +1,39 @@
state={
id=591
name="STATE_591"
manpower = 4350000
state_category = town
history={
owner = DOH
victory_points = {
1070 1
}
buildings = {
infrastructure = 1
air_base = 1
1070 = {
naval_base = 2
}
}
1938.10.25 = {
if = {
limit = {
NOT = { has_dlc = "Waking the Tiger" }
}
remove_core_of = GXC
CHI = { transfer_state = PREV }
}
}
}
provinces={
994 1038 1070 4160 7135 11963 11990
}
local_supplies=1.0
}

View File

@@ -0,0 +1,29 @@
state=
{
id=645
name="STATE_645"
manpower=1018
state_category = small_island
history=
{
owner = DOH
add_core_of = DOH
buildings = {
infrastructure = 2
air_base = 1
13025 = {
naval_base = 1
}
}
victory_points = {
13025 5
}
}
provinces={
13025
}
local_supplies=0.0
}

View File

@@ -0,0 +1,22 @@
state = {
id = 655
name = "STATE_655"
manpower = 94759
state_category = pastoral
history = {
owner = CHY
add_core_of = CHY
buildings = {
infrastructure = 2
air_base = 1
}
}
provinces = {
855 1742 1755
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,22 @@
state={
id=713
name="STATE_713"
manpower=96
state_category = tiny_island
history={
owner = BOW
buildings = {
infrastructure = 1
2165 = {
naval_base = 1
}
}
}
provinces={
2165
}
local_supplies=0.0
}

View File

@@ -0,0 +1,36 @@
state={
id=765
name="STATE_765"
manpower = 51600
state_category = pastoral
history = {
owner = HUJ
add_core_of = QAT
victory_points = {
8051 1
}
victory_points = {
13313 2
}
buildings = {
infrastructure = 1
8051 = {
naval_base = 2
}
13313 = {
naval_base = 2
}
}
}
provinces={
8051 13313
}
local_supplies=0.0
}

26
data/sairen_sepcial/911-Fyn.txt Executable file
View File

@@ -0,0 +1,26 @@
state = {
id = 911
name = "STATE_911"
manpower = 497073
state_category = town
history = {
owner = TIX
victory_points = {
3325 5
}
buildings = {
infrastructure = 3
industrial_complex = 1
dockyard = 1
3325 = {
naval_base = 3
}
}
}
provinces = {
3325 3374 13260
}
local_supplies = 0.000
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,289 @@
l_simp_chinese:
STRATEGICREGION_1: "南英格兰"
STRATEGICREGION_2: "北英格兰"
STRATEGICREGION_3: "苏格兰"
STRATEGICREGION_4: "爱尔兰"
STRATEGICREGION_5: "比荷卢低地"
STRATEGICREGION_6: "西北德意志"
STRATEGICREGION_7: "西德意志"
STRATEGICREGION_8: "东德意志"
STRATEGICREGION_9: "芬兰湾"
STRATEGICREGION_10: "南瑞典"
STRATEGICREGION_11: "南挪威"
STRATEGICREGION_12: "科拉"
STRATEGICREGION_13: "东芬兰"
STRATEGICREGION_14: "外乌拉尔"
STRATEGICREGION_16: "北海"
STRATEGICREGION_17: "埃塞俄比亚高原"
STRATEGICREGION_18: "英吉利海峡"
STRATEGICREGION_19: "北法兰西"
STRATEGICREGION_20: "南法兰西"
STRATEGICREGION_21: "阿尔卑斯山区"
STRATEGICREGION_22: "捷克斯洛伐克"
STRATEGICREGION_23: "意大利"
STRATEGICREGION_24: "西巴尔干"
STRATEGICREGION_25: "希腊"
STRATEGICREGION_26: "东巴尔干"
STRATEGICREGION_27: "北巴尔干"
STRATEGICREGION_28: "中东"
STRATEGICREGION_29: "中地中海"
STRATEGICREGION_30: "黑海"
STRATEGICREGION_31: "德干高原"
STRATEGICREGION_32: "东南太平洋"
STRATEGICREGION_33: "阿拉斯加"
STRATEGICREGION_34: "中美洲"
STRATEGICREGION_35: "潘帕斯"
STRATEGICREGION_36: "格陵兰"
STRATEGICREGION_37: "波罗的海沿岸"
STRATEGICREGION_38: "西波兰"
STRATEGICREGION_39: "东波兰"
STRATEGICREGION_40: "外伏尔加"
STRATEGICREGION_41: "东北伊比利亚"
STRATEGICREGION_42: "比斯开湾"
STRATEGICREGION_43: "西进口航道"
STRATEGICREGION_44: "丹麦海峡"
STRATEGICREGION_45: "挪威海"
STRATEGICREGION_46: "巴伦支海"
STRATEGICREGION_47: "伊比利亚海岸"
STRATEGICREGION_48: "非洲海岸"
STRATEGICREGION_49: "北大西洋海脊"
STRATEGICREGION_50: "拉布拉多海"
STRATEGICREGION_51: "中大西洋裂谷"
STRATEGICREGION_52: "墨西哥湾"
STRATEGICREGION_53: "加勒比海"
STRATEGICREGION_54: "东美利坚沿海"
STRATEGICREGION_55: "纽芬兰海"
STRATEGICREGION_56: "中大西洋"
STRATEGICREGION_57: "马尾藻海"
STRATEGICREGION_58: "中大西洋裂谷"
STRATEGICREGION_59: "德默拉拉深海平原"
STRATEGICREGION_60: "西印度洋"
STRATEGICREGION_61: "佛得角深海平原"
STRATEGICREGION_62: "几内亚湾"
STRATEGICREGION_63: "阿根廷海岸"
STRATEGICREGION_64: "南乔治亚海"
STRATEGICREGION_65: "非洲海角"
STRATEGICREGION_66: "中南大西洋"
STRATEGICREGION_67: "大西洋-印度洋海脊"
STRATEGICREGION_68: "西地中海"
STRATEGICREGION_69: "东地中海"
STRATEGICREGION_70: "里海"
STRATEGICREGION_71: "东印度洋"
STRATEGICREGION_72: "马六甲海峡"
STRATEGICREGION_73: "暹罗湾"
STRATEGICREGION_74: "东南印度洋"
STRATEGICREGION_75: "南中国海"
STRATEGICREGION_76: "东中国海"
STRATEGICREGION_77: "黄海"
STRATEGICREGION_78: "菲律宾海"
STRATEGICREGION_79: "日本海"
STRATEGICREGION_80: "苏拉威西海"
STRATEGICREGION_81: "珊瑚海"
STRATEGICREGION_82: "卡奔塔利亚湾"
STRATEGICREGION_83: "所罗门海"
STRATEGICREGION_84: "俾斯麦海"
STRATEGICREGION_85: "西南印度洋"
STRATEGICREGION_86: "塔斯曼海"
STRATEGICREGION_87: "鄂霍茨克海"
STRATEGICREGION_88: "白令海"
STRATEGICREGION_89: "西美利坚沿海"
STRATEGICREGION_90: "日本海岸"
STRATEGICREGION_91: "阿拉弗拉海"
STRATEGICREGION_92: "帝汶海"
STRATEGICREGION_93: "爪哇海"
STRATEGICREGION_94: "马里亚纳海沟"
STRATEGICREGION_95: "西天皇海山链"
STRATEGICREGION_96: "北天皇海山链"
STRATEGICREGION_97: "东密克罗尼西亚"
STRATEGICREGION_98: "大澳大利亚湾"
STRATEGICREGION_99: "极东印度洋"
STRATEGICREGION_100: "红海"
STRATEGICREGION_101: "孟加拉湾"
STRATEGICREGION_102: "非洲东海岸"
STRATEGICREGION_103: "莫桑比克海峡"
STRATEGICREGION_104: "阿拉伯海"
STRATEGICREGION_105: "夏威夷海脊"
STRATEGICREGION_106: "墨西哥海岸"
STRATEGICREGION_107: "西运河区"
STRATEGICREGION_108: "南美洲海岸"
STRATEGICREGION_109: "秘鲁海岸"
STRATEGICREGION_110: "东太平洋海隆"
STRATEGICREGION_111: "中北太平洋"
STRATEGICREGION_112: "极南太平洋"
STRATEGICREGION_113: "中南太平洋"
STRATEGICREGION_114: "北太平洋"
STRATEGICREGION_115: "东北太平洋"
STRATEGICREGION_116: "伊朗中部山脉"
STRATEGICREGION_117: "美利坚东海岸"
STRATEGICREGION_118: "喀斯喀特"
STRATEGICREGION_119: "西南美利坚"
STRATEGICREGION_120: "中美利坚"
STRATEGICREGION_121: "东加拿大"
STRATEGICREGION_122: "育空"
STRATEGICREGION_123: "跨墨西哥火山带"
STRATEGICREGION_124: "北南美洲"
STRATEGICREGION_125: "巴西"
STRATEGICREGION_126: "东马格里布"
STRATEGICREGION_127: "撒哈拉沙漠"
STRATEGICREGION_128: "埃及"
STRATEGICREGION_129: "小亚细亚"
STRATEGICREGION_130: "乌克兰"
STRATEGICREGION_131: "白俄罗斯"
STRATEGICREGION_132: "诺夫哥罗德"
STRATEGICREGION_133: "中俄罗斯"
STRATEGICREGION_134: "高加索"
STRATEGICREGION_135: "库班"
STRATEGICREGION_136: "阿拉什"
STRATEGICREGION_137: "西部草原"
STRATEGICREGION_138: "乌拉尔山区"
STRATEGICREGION_139: "南非洲"
STRATEGICREGION_140: "黑非洲"
STRATEGICREGION_141: "东印度"
STRATEGICREGION_142: "北印度支那"
STRATEGICREGION_143: "华北"
STRATEGICREGION_144: "华西"
STRATEGICREGION_145: "塔克拉玛干"
STRATEGICREGION_146: "喜马拉雅"
STRATEGICREGION_147: "北西伯利亚"
STRATEGICREGION_148: "俄属远东"
STRATEGICREGION_149: "东西伯利亚"
STRATEGICREGION_150: "阿尔汉格尔斯克"
STRATEGICREGION_151: "西西伯利亚"
STRATEGICREGION_152: "外蒙古"
STRATEGICREGION_153: "北印度"
STRATEGICREGION_154: "日本列岛"
STRATEGICREGION_155: "西满洲"
STRATEGICREGION_156: "南澳大利亚"
STRATEGICREGION_157: "新西兰"
STRATEGICREGION_158: "巽他群岛"
STRATEGICREGION_159: "婆罗洲"
STRATEGICREGION_160: "菲律宾"
STRATEGICREGION_161: "冰岛"
STRATEGICREGION_162: "阿富汗"
STRATEGICREGION_163: "亚马逊"
STRATEGICREGION_164: "华东"
STRATEGICREGION_165: "华南"
STRATEGICREGION_166: "哈得逊湾"
STRATEGICREGION_167: "新几内亚"
STRATEGICREGION_168: "亚得里亚海"
STRATEGICREGION_169: "第勒尼安海"
STRATEGICREGION_170: "佛罗里达海岸"
STRATEGICREGION_171: "西北海岸"
STRATEGICREGION_172: "太平洋海脊"
STRATEGICREGION_173: "东北海"
STRATEGICREGION_174: "挪威海岸"
STRATEGICREGION_175: "中太平洋"
STRATEGICREGION_176: "中北太平洋"
STRATEGICREGION_177: "西北太平洋"
STRATEGICREGION_178: "西波利尼西亚"
STRATEGICREGION_179: "法属波利尼西亚"
STRATEGICREGION_180: "密克罗尼西亚裂谷"
STRATEGICREGION_181: "马达加斯加"
STRATEGICREGION_182: "西马格里布"
STRATEGICREGION_183: "中非洲"
STRATEGICREGION_184: "喀麦隆"
STRATEGICREGION_185: "东南非洲"
STRATEGICREGION_186: "朝鲜"
STRATEGICREGION_187: "苏门答腊"
STRATEGICREGION_188: "马来亚"
STRATEGICREGION_189: "缅甸"
STRATEGICREGION_190: "巴基斯坦"
STRATEGICREGION_191: "北挪威"
STRATEGICREGION_192: "下诺尔兰"
STRATEGICREGION_193: "北澳大利亚"
STRATEGICREGION_194: "东澳大利亚"
STRATEGICREGION_195: "中澳大利亚"
STRATEGICREGION_196: "中阿拉伯"
STRATEGICREGION_197: "新英格兰"
STRATEGICREGION_198: "五大湖"
STRATEGICREGION_199: "北落基山脉"
STRATEGICREGION_200: "青海"
STRATEGICREGION_201: "北安第斯"
STRATEGICREGION_202: "爱琴海"
STRATEGICREGION_203: "波斯湾"
STRATEGICREGION_204: "马德雷山脉"
STRATEGICREGION_205: "尤卡坦半岛"
STRATEGICREGION_206: "下波罗的海"
STRATEGICREGION_207: "丹属贝尔特海峡"
STRATEGICREGION_208: "西法兰西"
STRATEGICREGION_209: "西北伊比利亚"
STRATEGICREGION_210: "南伊比利亚"
STRATEGICREGION_211: "墨西哥湾"
STRATEGICREGION_212: "曼尼托巴"
STRATEGICREGION_213: "滨海诸省"
STRATEGICREGION_214: "阿巴拉契亚"
STRATEGICREGION_215: "密西西比"
STRATEGICREGION_216: "上尼罗河"
STRATEGICREGION_217: "维多利亚湖"
STRATEGICREGION_218: "加利福尼亚"
STRATEGICREGION_219: "南落基山脉"
STRATEGICREGION_220: "拉布拉多与纽芬兰"
STRATEGICREGION_221: "萨斯喀彻温"
STRATEGICREGION_222: "北加拿大"
STRATEGICREGION_223: "赞比西"
STRATEGICREGION_224: "安哥拉"
STRATEGICREGION_225: "的黎波里"
STRATEGICREGION_226: "西非"
STRATEGICREGION_227: "东北刚果"
STRATEGICREGION_228: "南印度支那"
STRATEGICREGION_229: "暹罗"
STRATEGICREGION_230: "科摩林角"
STRATEGICREGION_231: "东高止"
STRATEGICREGION_232: "黎凡特"
STRATEGICREGION_233: "魁北克"
STRATEGICREGION_234: "安大略地区"
STRATEGICREGION_235: "不列颠哥伦比亚"
STRATEGICREGION_236: "南阿拉伯"
STRATEGICREGION_237: "汉志"
STRATEGICREGION_238: "东阿拉伯"
STRATEGICREGION_239: "厄尔布尔士"
STRATEGICREGION_240: "扎格罗斯"
STRATEGICREGION_241: "卡维尔盐漠"
STRATEGICREGION_242: "北满洲"
STRATEGICREGION_243: "东满洲"
STRATEGICREGION_244: "察哈尔"
STRATEGICREGION_245: "山西地区"
STRATEGICREGION_246: "华中"
STRATEGICREGION_247: "长江地域"
STRATEGICREGION_248: "广西"
STRATEGICREGION_249: "云南"
STRATEGICREGION_250: "康区"
STRATEGICREGION_251: "阿里"
STRATEGICREGION_252: "天山"
STRATEGICREGION_253: "温迪亚恰尔"
STRATEGICREGION_254: "塔尔沙漠"
STRATEGICREGION_255: "阿穆尔"
STRATEGICREGION_256: "外贝加尔"
STRATEGICREGION_257: "远东北部"
STRATEGICREGION_258: "鄂霍茨克"
STRATEGICREGION_259: "东萨哈"
STRATEGICREGION_260: "西萨哈"
STRATEGICREGION_261: "阿尔泰"
STRATEGICREGION_262: "中西伯利亚"
STRATEGICREGION_263: "外乌拉尔-涅涅茨"
STRATEGICREGION_264: "科米-涅涅茨"
STRATEGICREGION_265: "东卡累利阿"
STRATEGICREGION_266: "乌梁海"
STRATEGICREGION_267: "外里海"
STRATEGICREGION_268: "费尔干纳"
STRATEGICREGION_269: "撒马尔罕"
STRATEGICREGION_270: "锡尔河"
STRATEGICREGION_NAMIBIA: "纳米比亚"
STRATEGICREGION_271: "东南刚果"
STRATEGICREGION_272: "西刚果"
STRATEGICREGION_273: "达纳基勒"
STRATEGICREGION_274: "欧加登"
STRATEGICREGION_275: "日德兰半岛"
STRATEGICREGION_276: "北诺尔兰"
STRATEGICREGION_277: "北芬兰"
STRATEGICREGION_278: "西芬兰"
STRATEGICREGION_279: "波的尼亚湾"
STRATEGICREGION_280: "圭亚那"
STRATEGICREGION_281: "大查科"
STRATEGICREGION_282: "南里奥格兰德"
STRATEGICREGION_283: "巴塔哥尼亚"
STRATEGICREGION_284: "南安第斯"
STRATEGICREGION_285: "托坎廷斯河"
STRATEGICREGION_286: "北里奥格兰德"
STRATEGICREGION_287: "玻利维亚"
STRATEGICREGION_288: "巴西中部"

0
release/README Normal file
View File

29
src/map/1-France.txt Executable file
View File

@@ -0,0 +1,29 @@
state={
id=1
name="STATE_1" # Corsica
manpower = 322900
state_category = town
history={
owner = FRA
victory_points = { 3838 1 }
buildings = {
infrastructure = 2
industrial_complex = 1
air_base = 1
3838 = {
naval_base = 3
}
}
add_core_of = COR
add_core_of = FRA
}
provinces={
3838 9851 11804
}
local_supplies=0.0
}

31
src/map/10-Poland.txt Executable file
View File

@@ -0,0 +1,31 @@
state={
id=10
name="STATE_10"
manpower = 3089000
state_category = large_city
history={
owner = POL
victory_points = {
3544 25
}
victory_points = {
402 1
}
buildings = {
infrastructure = 4
arms_factory = 6
industrial_complex = 2
anti_air_building = 2
air_base = 5
}
add_core_of = POL
}
provinces={
402 467 524 3482 3544 6511 9400 11492 12562
}
local_supplies=7.0
}

28
src/map/100-Iceland.txt Executable file
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@@ -0,0 +1,28 @@
state = {
id = 100
name = "STATE_100"
manpower = 115870
state_category = rural
history = {
owner = ICE
victory_points = { 12674 1 }
buildings = {
infrastructure = 1
dockyard = 1
12674 = {
naval_base = 1
}
industrial_complex = 1
}
# add_core_of = DEN
add_core_of = ICE
}
provinces = {
4861 12674 12689 13266 13267 13268 13271
}
local_supplies = 0.0
}

31
src/map/101-Greenland.txt Executable file
View File

@@ -0,0 +1,31 @@
state = {
id = 101
name = "STATE_101"
manpower = 18000
resources = {
aluminium = 10.000
}
state_category = wasteland
history = {
owner = DEN
buildings = {
infrastructure = 1
12512 ={
naval_base = 1
}
}
add_core_of = DEN
add_core_of = GRN
victory_points = { #Nuuk
12512 1
}
}
provinces = {
10245 10636 12512 13058 13066
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,26 @@
state=
{
id=102
name="STATE_102"
manpower = 811050 # was 1144300 before Ljubljana split
state_category = large_town
history =
{
owner = YUG
buildings = {
infrastructure = 3
}
victory_points = {
665 1
}
add_core_of = YUG
add_core_of = SLV
}
provinces={
596 665 3631 3654 6672 9596
}
local_supplies=0.0
}

39
src/map/103-Croatia.txt Executable file
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@@ -0,0 +1,39 @@
state={
id=103
name="STATE_103" # Dalmatia
manpower = 1431700
state_category = large_town
history={
owner = YUG
victory_points = { #Dubrovnik
6889 3
}
victory_points = { #Split
3924 3
}
buildings = {
infrastructure = 3
dockyard = 1
industrial_complex = 3
3924 = {
naval_base = 3
}
6889 = {
naval_base = 1
}
}
add_core_of = YUG
#add_claim_by = ITA #added by focus
add_core_of = CRO
}
provinces={
591 984 3601 3868 3924 3974 6611 6889 11816 11901 13252
}
local_supplies=4.0
}

36
src/map/104-Bosnia.txt Executable file
View File

@@ -0,0 +1,36 @@
state={
id=104
name="STATE_104"
manpower =1910200
state_category = town
resources={
aluminium=7 # was: 10
}
history={
owner = YUG
victory_points = {
11899 5
}
victory_points = {
6983 3
}
buildings = {
infrastructure = 3
industrial_complex = 2
air_base = 2
}
add_core_of = YUG
add_core_of = BOS
}
provinces={
606 982 3985 6614 6619 6799 6957 6983 9586 9588 9591 9922 11572 11574 11741 11872 11899
}
local_supplies=7.0
}

41
src/map/105-Montenegro.txt Executable file
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@@ -0,0 +1,41 @@
state={
id=105
name="STATE_105"
resources={
chromium=20.000
aluminium=70.000
}
history={
victory_points = {
9809 3
}
victory_points = {
9821 1
}
owner = YUG
add_core_of = MNT
buildings = {
infrastructure = 2
industrial_complex = 1
9809 = {
naval_base = 1
}
9821 = {
naval_base = 1
}
}
add_core_of = YUG
}
provinces={
937 6913 9809 9821 11858
}
manpower=895500
buildings_max_level_factor=1.000
state_category=rural
local_supplies=3.0
}

33
src/map/106-Macedonia.txt Executable file
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@@ -0,0 +1,33 @@
state = {
id = 106
name = "STATE_106"
resources = {
chromium = 50.000
aluminium = 10.000
}
history = {
owner = YUG
buildings = {
infrastructure = 2
industrial_complex = 1
air_base = 2
}
victory_points = {
3882 5
}
add_core_of = YUG
add_core_of = MAC
add_claim_by = BUL
}
provinces = {
907 974 3833 3865 3882 6886
}
manpower = 1030650
buildings_max_level_factor = 1.000
state_category = rural
local_supplies = 0.0
}

31
src/map/107-Kosavo.txt Executable file
View File

@@ -0,0 +1,31 @@
state={
id=107
name="STATE_107"
history={
owner = YUG
buildings = {
infrastructure = 3
arms_factory = 3
industrial_complex = 4
air_base = 5
}
victory_points = {
11586 15
}
add_core_of = YUG
add_core_of = SER
}
provinces={
797 3609 3956 3984 6634 9599 11583 11586
}
manpower=1279121
buildings_max_level_factor=1.000
state_category=large_city
local_supplies=4.0
}

31
src/map/108-Eastern Serbia.txt Executable file
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@@ -0,0 +1,31 @@
state={
id=108
name="STATE_108"
resources={
steel=3.000
}
history={
victory_points = {
9602 3
}
owner = YUG
buildings = {
infrastructure = 2
}
add_core_of = YUG
add_core_of = SER
}
provinces={
630 3922 3939 6953 6970 6998 9602 9756 9906 11887
}
manpower=707000
buildings_max_level_factor=1.000
state_category=town
local_supplies=5.0
}

27
src/map/109-Eastern Croatia.txt Executable file
View File

@@ -0,0 +1,27 @@
state={
id=109
name="STATE_109" # Croatia
manpower = 2224400
state_category = large_town
history={
owner = YUG
buildings = {
infrastructure = 3
industrial_complex = 3
}
victory_points = {
11581 3
}
add_core_of = YUG
add_core_of = CRO
}
provinces={
624 3592 3596 3627 6647 9595 9611 11577 11580 11581 11594
}
local_supplies=0.0
}

32
src/map/11-Kaunas.txt Executable file
View File

@@ -0,0 +1,32 @@
state={
id=11
name="STATE_11"
history={
owner = LIT
victory_points = {
6296 5
}
victory_points = {
9357 1 #Ukmerge
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 3
}
add_core_of = LIT
}
provinces={
327 6296 6360 9357 9404
}
local_supplies=10.0
manpower=971940
buildings_max_level_factor=1.000
state_category=town
}

41
src/map/110-Norway.txt Executable file
View File

@@ -0,0 +1,41 @@
state = {
id = 110
name = "STATE_110"
manpower = 1057185
state_category = large_town
resources = {
}
history = {
victory_points = {
6115 13
}
victory_points = {
11151 2
}
owner = NOR
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 2
dockyard = 1
air_base = 4
6115 = {
naval_base = 6
coastal_bunker = 3
}
}
add_core_of = NOR
}
provinces={
14 3007 3171 6115 9103 11078 11151 11184
}
local_supplies=0.0
}

41
src/map/111-Uusima.txt Executable file
View File

@@ -0,0 +1,41 @@
state = {
id = 111
name = "STATE_111" # UUSIMA
manpower = 559000
state_category = large_town
history = {
owner = FIN
add_core_of = FIN
victory_points = { #Helsinki
11105 15
}
victory_points = { #Porvoo
6009 1
}
victory_points = { #Hanko
11211 1
}
buildings = {
infrastructure = 2 #MM: Was 3
arms_factory = 2
industrial_complex = 1
air_base = 3
11105 = {
naval_base = 5
coastal_bunker = 2
}
}
}
provinces={
204 3161 6009 6108 6144 9129 11105 11211
}
local_supplies=0.0
}

38
src/map/112-Lisbon.txt Executable file
View File

@@ -0,0 +1,38 @@
state={
id=112
name="STATE_112"
resources={
tungsten= 32 #was: 50.000
}
history={
owner = POR
victory_points = {
11805 20
}
victory_points = {
3798 1
}
buildings = {
infrastructure = 3
arms_factory = 2
industrial_complex = 2
air_base = 5
dockyard = 2
11805 = {
naval_base = 8
}
}
add_core_of = POR
}
provinces={
799 3798 3861 6924 11805
}
manpower=1995800
buildings_max_level_factor=1.000
state_category=city
local_supplies=12.0
}

41
src/map/113-Ireland.txt Executable file
View File

@@ -0,0 +1,41 @@
state={
id=113
name="STATE_113" # Leinster
manpower = 1357600
resources={
aluminium=0 # was: 2
steel=2 # was: 3
}
state_category = city
history={
owner = IRE
victory_points = {
285 1 #Wexford
}
victory_points = {
303 1 #Tullamore
}
victory_points = {
11293 10 #Dublin
}
buildings = {
infrastructure = 4
arms_factory = 1
industrial_complex = 5
air_base = 3
11293 = {
naval_base = 6
}
}
add_core_of = IRE
}
provinces={
285 303 369 3342 3359 7377 11293 11303
}
local_supplies=0.0
}

36
src/map/114-Sardinia.txt Executable file
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@@ -0,0 +1,36 @@
state = {
id = 114
name = "STATE_114"
manpower = 991921
state_category = town
history = {
owner = ITA
victory_points = {
11773 3
}
victory_points = {
9772 2
}
buildings = {
infrastructure = 3
arms_factory = 0
industrial_complex = 1
air_base = 5
11773 = {
naval_base = 3
}
6891 = {
naval_base = 5
}
}
add_core_of = ITA
add_core_of = SPM
}
provinces = {
902 6891 9772 9863 11755 11773 11824 11874
}
local_supplies = 0.0
}

55
src/map/115-Sicily.txt Executable file
View File

@@ -0,0 +1,55 @@
state = {
id = 115
name = "STATE_115"
history = {
owner = ITA
victory_points = {
10074 20
}
victory_points = {
4159 5
}
victory_points = {
4014 5
}
victory_points = {
13256 1
}
buildings = {
infrastructure = 3
industrial_complex = 1
air_base = 10
dockyard = 1
10074 = {
naval_base = 2
}
7059 = {
naval_base = 5
}
4159 = {
naval_base = 8
}
4014 = {
naval_base = 3
}
}
add_core_of = ITA
add_core_of = TTS
}
provinces = {
1009 1156 3857 4014 4159 7059 7147 10074 12047 13256
}
manpower = 3836571
buildings_max_level_factor = 1.000
state_category = city
local_supplies = 0.000
}

25
src/map/116-Malta.txt Executable file
View File

@@ -0,0 +1,25 @@
state=
{
id=116
name="STATE_116"
manpower = 241621
state_category = small_island
history= {
owner = ENG
add_core_of = MLT
victory_points = {
12003 5
}
buildings = {
infrastructure = 2
air_base = 3
12003 = {
naval_base = 3
coastal_bunker = 1
}
}
}
provinces= { 12003 }
local_supplies=0.0
}

43
src/map/117-Napoli.txt Executable file
View File

@@ -0,0 +1,43 @@
state = {
id = 117
name = "STATE_117" # Campania
manpower = 4240000 # (Campania 3697k + Basilicato 543k ) # was 5333611 before Puglia state was added
state_category = city
resources = {
aluminium = 10 # was: 16 (MM: This WAS before my time)
steel = 15 # was: 24 (MM: This WAS before my time)
}
history = {
owner = ITA
victory_points = {
819 20
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 2
dockyard = 1
air_base = 3
819 = {
naval_base = 6
}
}
add_core_of = ITA
add_core_of = TTS
1939.1.1 = {
buildings = {
arms_factory = 2
industrial_complex = 3
}
}
}
provinces = {
819 851 955 3958 3968 6972 9826 11803 9856
}
local_supplies = 13.0
}

26
src/map/118-Gibralter.txt Executable file
View File

@@ -0,0 +1,26 @@
state=
{
id=118
name="STATE_118"
manpower=21372
state_category = enclave
history={
owner = ENG
victory_points = { 4135 10 }
buildings = {
infrastructure = 3
air_base = 2
4135 = {
naval_base = 5
coastal_bunker = 2
}
}
add_claim_by = SPR
}
provinces={
4135
}
local_supplies=0.0
}

View File

@@ -0,0 +1,41 @@
state={
id=119
name="STATE_119"
history={
owner = ENG
victory_points = {
3379 5
}
victory_points = {
385 1 # Londonderry
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 2
air_base = 1
dockyard = 2
3379 = {
naval_base = 4
}
}
add_core_of = ENG
add_core_of = IRE
add_core_of = NIR
}
provinces={
276 385 3217 3242 3329 3379 11257
}
manpower=1198537
buildings_max_level_factor=1
state_category="city"
resources={
aluminium=2
}
local_supplies=0.0
}

30
src/map/12-Latvia.txt Executable file
View File

@@ -0,0 +1,30 @@
state={
id=12
name="STATE_12"
manpower = 408500
resources={
steel=1 # was: 2
}
state_category = rural
history={
owner = LAT
victory_points = {
10493 1 #Valmiera
}
buildings = {
infrastructure = 3
industrial_complex = 1
air_base = 3
}
add_core_of = LAT
}
provinces={
3388 9317 9501 10493 11302
}
local_supplies=0.0
}

View File

@@ -0,0 +1,44 @@
state = {
id = 120
name = "STATE_120"
manpower = 247873
state_category = rural
resources={
chromium=1 # was: 2
tungsten=16 # was: 22
aluminium=9 # was: 12
}
history= {
add_core_of = SCO
owner = ENG
victory_points = {
6062 1 #Skye/Stornoway
}
victory_points = {
284 1 #Oban
}
victory_points = {
9075 1 #Inverness
}
victory_points = { 11064 1 }
buildings = {
infrastructure = 2
anti_air_building = 2
industrial_complex = 1
air_base = 1
11064 = {
naval_base = 8
}
}
add_core_of = ENG
}
provinces = {
131 284 3159 3178 3373 6046 6062 6104 6205 9075 9090 11064 11161 11266 13269 13270
}
local_supplies=0.0
}

View File

@@ -0,0 +1,31 @@
state={
id=121
name="STATE_121" # Lothian
manpower = 1431624
state_category = city
history={
add_core_of = SCO
owner = ENG
victory_points = { 9392 10 }
victory_points = { 6300 1 }
buildings = {
infrastructure = 4 #was: 7
industrial_complex = 1
dockyard = 1
air_base = 3
6300 = {
naval_base = 5
}
}
add_core_of = ENG
}
provinces={
159 6300 9314 9383 9392 11378
}
local_supplies=0.0
}

39
src/map/122-Wales.txt Executable file
View File

@@ -0,0 +1,39 @@
state= {
id=122
name="STATE_122"
manpower = 2309230
state_category = city
resources={
steel=11 # was: 16
aluminium=3 # was: 4
}
history=
{
owner = ENG
victory_points = {
407 3 #Swansea
}
victory_points = {
311 1 #Wrexham
}
victory_points = { 377 5 }
buildings = {
infrastructure = 3
industrial_complex = 1
377 = {
naval_base = 3
}
}
add_core_of = ENG
add_core_of = WLS
}
provinces=
{
253 311 377 407 3274 6363 9364 11361 }
local_supplies=0.0
}

31
src/map/123-Cornwall.txt Executable file
View File

@@ -0,0 +1,31 @@
state= {
id=123
name="STATE_123"
manpower = 1221013
state_category = town
history= {
owner = ENG
victory_points = { 540 10 }
victory_points = { 6526 1 }
buildings = {
infrastructure = 4 #was: 7
industrial_complex = 1
anti_air_building = 2
radar_station = 1
air_base = 6
540 = {
naval_base = 8
}
}
add_core_of = ENG
}
provinces= {
540 3422 3463 6526 9562 11406
}
local_supplies=0.0
}

27
src/map/124-Gotland.txt Executable file
View File

@@ -0,0 +1,27 @@
state=
{
id=124
name="STATE_124"
manpower = 56988
state_category = small_island
history = {
victory_points = {
408 1
}
owner = SWE
add_core_of = SWE
buildings = {
infrastructure = 3 #was: 6
408 = {
naval_base = 1
}
}
}
provinces={
408 6258
}
local_supplies=0.0
}

42
src/map/125-East Anglia.txt Executable file
View File

@@ -0,0 +1,42 @@
state = {
id = 125
name = "STATE_125"
manpower = 1363174
state_category = city
history = {
owner = ENG
add_core_of = ENG
victory_points = {
271 2 # Ipswich
}
victory_points = {
322 3 # Norwich
}
buildings = {
infrastructure = 4 #was: 7
arms_factory = 1
industrial_complex = 3
anti_air_building = 2
radar_station = 1
air_base = 10
271 = {
naval_base = 3
}
}
}
provinces = {
221 271 296 322 3287 11221 11253
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,49 @@
state={
id=126
name="STATE_126"
manpower=9824296
state_category = megalopolis
history={
owner = ENG
victory_points = {
6103 50
}
buildings = {
infrastructure = 5 #was: 9
arms_factory = 3
industrial_complex = 3
dockyard = 1
anti_air_building = 5
radar_station = 1
air_base = 10
11374 = {
naval_base = 10
}
6103 = {
landmark_big_ben = {
allowed = {
has_dlc = "Gotterdammerung"
}
level = 1
}
}
}
add_core_of = ENG
1939.1.1 = {
buildings = {
arms_factory = 4
industrial_complex = 4
}
}
}
provinces={
6103 9239 11333 11374
}
local_supplies=0.0
}

View File

@@ -0,0 +1,55 @@
state = {
id = 127
name = "STATE_127" # Sussex
manpower = 3193383
state_category = large_city
history = {
owner = ENG
add_core_of = ENG
victory_points = {
3501 20 # Dover
}
victory_points = {
9458 15 # Portsmouth
}
buildings = {
infrastructure = 4 #was: 8
arms_factory = 1
industrial_complex = 1
dockyard = 2
fuel_silo = 1
anti_air_building = 2
radar_station = 1
air_base = 10
3501 = {
naval_base = 6
coastal_bunker = 3
}
9458 = {
naval_base = 10
}
13070 = {
# HM Dockyard, Chatham
naval_facility = 1
}
}
1939.1.1 = {
buildings = {
dockyard = 3
industrial_complex = 2
}
}
}
provinces = {
507 3501 6489 9458 11446 13070
}
local_supplies = 16.0
}

37
src/map/128-West Midlands.txt Executable file
View File

@@ -0,0 +1,37 @@
state={
id=128
name="STATE_128"
manpower = 3685235
state_category = metropolis
resources={
steel=27 # was: 48
}
history={
owner = ENG
buildings = {
infrastructure = 4 #was: 8
arms_factory = 2
industrial_complex = 3
air_base = 6
}
victory_points = {
9297 25
}
add_core_of = ENG
1939.1.1 = {
buildings = {
arms_factory = 3
industrial_complex = 4
}
}
}
provinces={
3241 3301 6270 6301 7239 9297 11345
}
local_supplies=0.0
}

41
src/map/129-East Midlands.txt Executable file
View File

@@ -0,0 +1,41 @@
state={
id=129
name="STATE_129"
manpower = 2212021
state_category = city
resources={
steel=11 # was: 20
}
history={
owner = ENG
victory_points = {
6237 10 #Nottingham
}
victory_points = {
11279 3 #Leicester
}
buildings = {
infrastructure = 4 #was: 8
arms_factory = 2
industrial_complex = 1
air_base = 5
}
add_core_of = ENG
1939.1.1 = {
buildings = {
arms_factory = 3
industrial_complex = 2
}
}
}
provinces={
364 3353 6237 9250 9268 9322 11279
}
local_supplies=0.0
}

33
src/map/13-Estonia.txt Executable file
View File

@@ -0,0 +1,33 @@
state={
id=13
name="STATE_13"
resources={
steel=2.000
}
history={
owner = EST
victory_points = {
3174 1 #Voru
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 1
air_base = 2
}
add_core_of = EST
}
provinces={
83 308 3074 3174 6381 11291
}
local_supplies=6.0
manpower=423070
buildings_max_level_factor=1.000
state_category=rural
}

47
src/map/130-Yorkshire.txt Executable file
View File

@@ -0,0 +1,47 @@
state={
id=130
name="STATE_130"
manpower = 4762495
state_category = metropolis
resources={
steel=71 # was: 120
}
history={
owner = ENG
victory_points = {
9379 10
}
victory_points = {
11297 5
}
victory_points = {
9315 15
}
buildings = {
infrastructure = 4 #was: 7
arms_factory = 2
industrial_complex = 3
air_base = 10
11297 = {
naval_base = 5
}
}
add_core_of = ENG
1939.1.1 = {
buildings = {
arms_factory = 3
industrial_complex = 4
}
}
}
provinces={
6268 9269 9315 9332 9379 9397 11297 11317 11382
}
local_supplies=0.0
}

View File

@@ -0,0 +1,41 @@
state={
id=131
name="STATE_131"
manpower = 2128860
state_category = city
resources = {
steel = 18
}
history={
owner = ENG
add_core_of = ENG
victory_points = {
351 8
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
dockyard = 4
air_base = 6
351 = {
naval_base = 6
}
}
1939.1.1 = {
buildings = {
dockyard = 5
industrial_complex = 2
}
}
}
provinces={
351 11270 11299
}
local_supplies=14.0
}

View File

@@ -0,0 +1,45 @@
state= {
id=132
name="STATE_132" # Lancashire
manpower = 5770454
state_category = metropolis
resources={
steel=31 # was: 56
aluminium=2 # was: 4
}
history= {
owner = ENG
victory_points = {
6384 30
}
victory_points = {
6318 5
}
buildings = {
infrastructure = 4 #was: 8
arms_factory = 1
industrial_complex = 1
dockyard = 3
air_base = 3
6384 = {
naval_base = 5
}
}
add_core_of = ENG
1939.1.1 = {
buildings = {
dockyard = 4
industrial_complex = 2
}
}
}
provinces= {
3205 6318 6335 6384
}
local_supplies=0.0
}

47
src/map/133-Strathclyde.txt Executable file
View File

@@ -0,0 +1,47 @@
state={
id=133
name="STATE_133" # Lanark
manpower = 2257723
state_category = city
resources={
steel=21 # was: 36
}
history={
add_core_of = SCO
owner = ENG
victory_points = {
3273 15
}
victory_points = {
11218 1 #Dumfries
}
buildings = {
infrastructure = 4 #was: 7
industrial_complex = 1
dockyard = 4
anti_air_building = 2
air_base = 3
6395 = {
naval_base = 2
}
}
add_core_of = ENG
1939.1.1 = {
buildings = {
dockyard = 5
industrial_complex = 2
}
}
}
provinces={
3273 6320 6350 6385 6395 9237 9350 11218
}
local_supplies=0.0
}

29
src/map/134-Connaught.txt Executable file
View File

@@ -0,0 +1,29 @@
state=
{
id=134
name="STATE_134"
manpower = 667100
state_category = town
history= {
owner = IRE
victory_points = {
9303 3 #Galway
}
victory_points = {
11371 1 #Sligo
}
buildings = {
infrastructure = 3 #was: 6
}
add_core_of = IRE
}
provinces=
{
337 3396 9255 9303 9321 9369 11238 11287 11371 }
local_supplies=13.0
}

29
src/map/135-Munster.txt Executable file
View File

@@ -0,0 +1,29 @@
state={
id=135
name="STATE_135"
manpower = 941400
state_category = town
history={
owner = IRE
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 3
}
victory_points = {
7394 5 #Cork
}
victory_points = {
6313 1 #Limerick
}
add_core_of = IRE
}
provinces={
6289 6313 6405 7394 9284 9310 9405 11237 11267 11334
}
local_supplies=0.0
}

34
src/map/136-Aberdeenshire.txt Executable file
View File

@@ -0,0 +1,34 @@
state={
id=136
name="STATE_136"
manpower = 745466
state_category = town
resources={
tungsten=4 # was: 6
aluminium=3 # was: 4
}
history={
add_core_of = SCO
owner = ENG
victory_points = {
200 5 #Aberdeen
}
victory_points = {
3150 1 #Dundee
}
buildings = {
infrastructure = 3 #was: 6
dockyard = 2
}
add_core_of = ENG
}
provinces={
200 3150 9161 11055 11136 11207 11306
}
local_supplies=0.0
}

64
src/map/137-Crimea.txt Executable file
View File

@@ -0,0 +1,64 @@
state = {
id = 137
name = "STATE_137"
manpower = 1061607
state_category = city
history = {
owner = SOV
victory_points = {
3686 20 # Sevastopol
}
victory_points = {
9680 1 # Kerch
}
victory_points = {
6704 1 # Yalta
}
victory_points = {
705 3 # Simferopol
}
buildings = {
infrastructure = 3
dockyard = 1
air_base = 3
3686 = {
naval_base = 10
coastal_bunker = 3
}
9680 = {
naval_base = 1
coastal_bunker = 1
}
}
add_core_of = SOV
add_core_of = CRI
1939.1.1 = {
buildings = {
dockyard = 2
3686 = {
naval_facility = 1 # Sevastopol Naval Facilties
}
}
}
}
provinces = {
705 3686 3722 6704 6724 9677 9680 9718 11649
}
local_supplies = 10.0
}

44
src/map/138-Skane.txt Executable file
View File

@@ -0,0 +1,44 @@
state = {
id = 138
name = "STATE_138"
manpower = 1047701
state_category = city
history = {
owner = SWE
victory_points = {
9279 5 # Malmö
}
victory_points = {
11215 1 # Karlskrona
}
victory_points = {
6345 1 # Helsingborg
}
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 1
dockyard = 1
11215 = {
naval_base = 5
coastal_bunker = 3
}
9279 = {
naval_base = 5
coastal_bunker = 1
}
}
add_core_of = SWE
}
provinces = {
3307 6120 6345 6412 9279 9300 9362 11160 11215 11327 11376
}
local_supplies = 0.0
}

35
src/map/139-Smaland.txt Executable file
View File

@@ -0,0 +1,35 @@
state = {
id = 139
name = "STATE_139"
manpower = 390366
state_category = rural
resources = {
steel = 4
}
history = {
owner = SWE
add_core_of = SWE
victory_points = {
9329 1
}
victory_points = {
299 2
}
victory_points = {
211 1
}
buildings = {
infrastructure = 3
industrial_complex = 1
}
}
provinces = {
211 242 299 329 363 3229 6148 9251 9329 9406 9410 11231 11280
}
local_supplies = 5
}

50
src/map/14-Brittany.txt Executable file
View File

@@ -0,0 +1,50 @@
state={
id=14
name="STATE_14"
manpower = 2396600
state_category = city
history={
owner = FRA
victory_points = {
3552 20
}
victory_points = {
6536 5
}
victory_points = {
9495 1
}
buildings = {
infrastructure = 3
dockyard = 5
air_base = 5
3552 = {
naval_base = 10
coastal_bunker = 1
}
6536 = {
naval_base = 4
coastal_bunker = 1
}
9510 = {
naval_base = 1
}
}
add_core_of = FRA
add_core_of = BRI
1939.1.1 = {
buildings = {
dockyard = 5
}
}
}
provinces={
542 3552 3758 6536 6548 6572 9495 9510 9525 11508
}
local_supplies=0.0
}

39
src/map/140-Vaster Gotland.txt Executable file
View File

@@ -0,0 +1,39 @@
state = {
id = 140
name = "STATE_140" # Västra Götaland
manpower = 889962
state_category = town
resources = {
steel = 2
}
history = {
owner = SWE
victory_points = {
383 10
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 1
dockyard = 1
air_base = 1
383 = {
naval_base = 5
coastal_bunker = 5
}
}
add_core_of = SWE
}
provinces = {
295 383 3063 3286 3375 3386 6331 6406 11070 13096
}
local_supplies = 0.000
}

45
src/map/141-Sodermanland.txt Executable file
View File

@@ -0,0 +1,45 @@
state = {
id = 141
name = "STATE_141" # Svealand
manpower = 1488181
state_category = city
resources = {
steel = 24 # was: 40
aluminium = 2 # was: 4
}
history = {
owner = SWE
victory_points = {
6050 20 # Stockholm
}
victory_points = {
9149 3 # Uppsala
}
buildings = {
infrastructure = 4 #was: 7
arms_factory = 2
industrial_complex = 3
dockyard = 1
air_base = 6
6050 = {
naval_base = 5
coastal_bunker = 3
}
}
add_core_of = SWE
}
provinces = {
35 161 3106 3182 6050 6084 6127 6164 6188 6209 9109 9149 9185 9209 11044 11082 11163 11188 11278 13097 13098
}
local_supplies = 0.0
}

44
src/map/142-Vestlandet.txt Executable file
View File

@@ -0,0 +1,44 @@
state={
id=142
name="STATE_142"
manpower = 484520
state_category = town
resources={
chromium=1 # was: 2
aluminium=10 # was: 22
}
history={
owner = NOR
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 2
air_base = 1
53 = {
naval_base = 1
coastal_bunker = 1
}
122 = {
naval_base = 3
coastal_bunker = 2
}
}
victory_points = {
53 3
}
victory_points = {
122 5
}
add_core_of = NOR
}
provinces={
53 65 102 122 137 188 199 3090 3093 3096 3114 3180 3188 3192 6145 6176 6204 6216 9047 9127 9170 9216 11100 11198
}
local_supplies=0.0
}

33
src/map/143-Midt-Noreg.txt Executable file
View File

@@ -0,0 +1,33 @@
state = {
id = 143
name = "STATE_143"
manpower = 280271
state_category = rural
history = {
victory_points = {
3022 5
}
owner = NOR
add_core_of = NOR
add_core_of = SMI
buildings = {
infrastructure = 2
arms_factory = 0
industrial_complex = 1
3022 = {
naval_base = 3
coastal_bunker = 2
}
}
}
provinces={
21 107 115 3018 3022 3098 3183 6038 6041 6116 6118 6173 9069 9132 9139 11118 11173
}
local_supplies = 0.0
}

40
src/map/144-Nord-Noreg.txt Executable file
View File

@@ -0,0 +1,40 @@
state = {
id = 144
name = "STATE_144" # Nordland
manpower = 142100 # 355251
state_category = rural
resources = {
steel = 6
}
history = {
victory_points = {
192 5
}
victory_points = {
9126 1
}
owner = NOR
add_core_of = NOR
add_core_of = SMI
buildings = {
infrastructure = 2
air_base = 1
192 = {
naval_base = 3
}
}
}
provinces = {
38 192 3034 3132 3145 9126 11157 6214
}
local_supplies = 0.0
}

30
src/map/145-Aland.txt Executable file
View File

@@ -0,0 +1,30 @@
state=
{
id=145
name="STATE_145" #ÅLAND
manpower = 28139
state_category = small_island
history = {
owner = FIN
victory_points = { #Mariehman
9228 1
}
buildings = {
infrastructure = 2 #MM: Was 3
9228 = {
naval_base = 1
}
}
add_core_of = FIN
}
provinces= {
9228
}
local_supplies=0.0
}

41
src/map/146-Karelia.txt Executable file
View File

@@ -0,0 +1,41 @@
state={
id=146
name="STATE_146" #KARJALA
manpower=604427
state_category = town
history={
owner = FIN
add_core_of = FIN
add_core_of = KAR
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 2
#Mannerheim Line
9100 = {
bunker = 2
}
9105 = {
bunker = 2
}
9206 = {
coastal_bunker = 1
}
}
victory_points = { #Viipuri
9206 3
}
}
provinces={
2332 3050 3060 3133 3187 6052 6150 6153 9100 9105 9150 9176 9206 11046 11156 11162
}
buildings_max_level_factor=1.000
local_supplies=0.0
}

30
src/map/147-Salla.txt Executable file
View File

@@ -0,0 +1,30 @@
state = {
id = 147
name = "STATE_147" #SALLA
manpower = 4630
state_category = enclave
history = {
owner = FIN
buildings = {
infrastructure = 1
}
add_core_of = FIN
add_core_of = KAR
add_core_of = SMI
victory_points = { #Salla
197 1
}
}
provinces = {
197 9158 11085
}
local_supplies = 0.0
}

50
src/map/148-Lappi.txt Executable file
View File

@@ -0,0 +1,50 @@
state = {
id = 148
name = "STATE_148" #LAPPI
manpower = 121737
state_category = rural
resources = {
steel = 7 # was: 8
chromium = 2 # was: 2
}
history = {
owner = FIN
add_core_of = FIN
add_core_of = SMI
victory_points = {
11164 2 # Kemi
}
victory_points = {
6087 1 # Rovaniemi
}
victory_points = {
11125 1 # Tornio
}
victory_points = {
6142 1 # Inari
}
buildings = {
infrastructure = 1
# Kemijoki
#11164 = { dam = 1 }
}
}
provinces = {
30 103 124 162 167 203 2992 3055 3069 3097 3107 3158 3193 6061 6076 6087 6128 6137 6142 9112 9189 9223 11030 11115 11125 11130 11164 11167 11204
}
local_supplies = 3.0
}

46
src/map/149-Vaasa.txt Executable file
View File

@@ -0,0 +1,46 @@
state = {
id = 149
name = "STATE_149" # VAASA
manpower = 594860
state_category = town
history = {
owner = FIN
add_core_of = FIN
victory_points = { #Vaasa
3122 2
}
victory_points = { #Kokkola
66 1
}
victory_points = { #Seinäjoki
6013 1
}
victory_points = { #Jyväskylä
6141 1
}
buildings = {
infrastructure = 2
industrial_complex = 2
3122 = {
naval_base = 1
}
}
}
provinces = {
63 66 3119 3122 3172 6013 6138 6141 6198 9038 9156 9166 9219 11033 11065 11126 11144 13113
}
local_supplies = 0.0
}

50
src/map/15-Normandy.txt Executable file
View File

@@ -0,0 +1,50 @@
state={
id=15
name="STATE_15"
manpower = 2332100
resources={
steel=21 # was: 36
}
state_category = city
history={
owner = FRA
victory_points = {
9434 10
}
victory_points = {
6449 3
}
victory_points = {
11563 5
}
victory_points = {
485 3
}
buildings = {
infrastructure = 4
industrial_complex = 2
air_base = 6
6449 = {
naval_base = 3
coastal_bunker = 1
}
9434 = {
naval_base = 5
coastal_bunker = 1
}
485= {
naval_base = 1
}
}
add_core_of = FRA
}
provinces={
485 539 553 3534 3549 3579 6449 6569 6599 9434 9550 9578 11521 11535 11563
}
local_supplies=0.0
}

44
src/map/150-Kuopio.txt Executable file
View File

@@ -0,0 +1,44 @@
state = {
id = 150
name = "STATE_150" # KUOPIO
manpower = 392400
state_category = rural
resources={
steel=3 # was: 4
}
history={
owner = FIN
add_core_of = FIN
victory_points = { #Kuopio
11141 2
}
victory_points = { #Varkaus
136 1
}
victory_points = { #Joensuu
9061 1
}
victory_points = { #Kajaani
3125 1
}
buildings = {
infrastructure = 1 #MM: Was 2
industrial_complex = 1
}
}
provinces={
136 141 193 3030 3068 3125 3185 6033 6078 6146 6156 6210 9061 9104 9106 9169 9181 11076 11141 11199 11210 13109 13110 13111 13112 13114 13115 13118
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,23 @@
state={
id=151
name="STATE_151"
manpower = 598920
state_category = rural
resources={
aluminium=15 # was: 24
}
history={
owner = SWI
victory_points = { 658 1 }
buildings = {
infrastructure = 1
industrial_complex = 1
}
add_core_of = SWI
}
provinces={
658 661 3660 3662 11601
}
local_supplies=0.0
}

43
src/map/152-Upper Austria.txt Executable file
View File

@@ -0,0 +1,43 @@
state = {
id = 152
name = "STATE_152"
manpower = 675377 # was 2275377
state_category = city
resources = {
steel = 15 # was: 8
aluminium = 1 # was: 1
}
history = {
owner = AUS
add_core_of = AUS
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
}
victory_points = {
688 10
}
victory_points = {
9665 3
}
1938.3.12 = {
owner = GER
controller = GER
add_core_of = GER
}
}
provinces = {
688 3684 3703 6691 6708 9665
}
local_supplies = 0.0
}

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