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This commit is contained in:
azw
2024-12-21 03:59:16 +08:00
parent 0ae7f3427b
commit 86ce978997
8 changed files with 356 additions and 0 deletions

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state = {
id = 295
name = "STATE_295"
manpower = 1947522
state_category = rural
history = {
owner = BEL
# IF = {
# limit = {
# has_dlc = "Gotterdammerung"
# }
# transfer_state_to = COG
# add_dynamic_modifier = {
# modifier = COG_state_loyal_to_belgium_modifier
# }
# }
buildings = {
infrastructure = 2
industrial_complex = 1
10968 = {
naval_base = 1
# Fort de Shinakasa
coastal_bunker = 2
bunker = 2
}
}
victory_points = {
5117 5 # Leopoldville
}
victory_points = {
12925 2 # Matadi
}
victory_points = {
13365 1 # Nkamba
}
add_core_of = COG
}
provinces = {
5117 10025 10968 12775 12896 12925 12945 13365
}
buildings_max_level_factor = 1.000
local_supplies = 2.000
}

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@@ -0,0 +1,49 @@
state = {
id = 538
name = "STATE_538"
resources = {
rubber = 5.000
}
state_category = pastoral
manpower = 1693974
history = {
owner = BEL
add_core_of = COG
# IF = {
# limit = {
# has_dlc = "Gotterdammerung"
# }
# transfer_state_to = COG
# add_dynamic_modifier = {
# modifier = COG_state_loyal_to_free_congo_modifier
# }
# }
victory_points = {
988 2 # Coquilhatville
}
buildings = {
infrastructure = 1
}
1939.1.1 = {
buildings = {
infrastructure = 1
industrial_complex = 1
}
}
}
provinces = {
988 7219 7931 8048 10071 10883 10951 12741 12824
}
buildings_max_level_factor = 1.000
local_supplies = 1.000
}

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@@ -0,0 +1,43 @@
state = {
id = 718
name = "STATE_718"
manpower = 1656749
state_category = pastoral
resources = {
rubber = 3.000
}
history = {
owner = BEL
# IF = {
# limit = {
# has_dlc = "Gotterdammerung"
# }
# transfer_state_to = COG
# add_dynamic_modifier = {
# modifier = COG_state_loyal_to_free_congo_modifier
# }
# }
buildings = {
infrastructure = 1
}
victory_points = {
1950 3 # Stanleyville
}
add_core_of = COG
}
provinces = {
1950 2034 2073 2154 6027 11934 12808 12847
}
buildings_max_level_factor = 1.000
local_supplies = 2.000
}

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@@ -0,0 +1,44 @@
state = {
id = 768
name = "STATE_768" # Rwanda
state_category = pastoral
manpower = 1716564
resources = {
tungsten = 3
}
history = {
owner = BEL
# IF = {
# limit = {
# has_dlc = "Gotterdammerung"
# }
# transfer_state_to = COG
# add_dynamic_modifier = {
# modifier = COG_rwandan_separatism_modifier
# }
# }
add_core_of = RWA
victory_points = {
9962 1
}
buildings = {
infrastructure = 1
}
}
provinces = {
9962 13364
}
buildings_max_level_factor = 1.000
local_supplies = 1.0
}

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@@ -0,0 +1,41 @@
state = {
id = 769
name = "STATE_769" # Burundi
state_category = pastoral
manpower = 2145731
history = {
owner = BEL
# IF = {
# limit = {
# has_dlc = "Gotterdammerung"
# }
# transfer_state_to = COG
# add_dynamic_modifier = {
# modifier = COG_burundian_separatism_modifier
# }
# }
add_core_of = BRD
victory_points = {
2220 1
}
buildings = {
infrastructure = 1
}
}
provinces = {
2220 13363
}
buildings_max_level_factor = 1.000
local_supplies = 0.0
}

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@@ -0,0 +1,39 @@
state = {
id = 888
name = "STATE_888"
manpower = 885237
state_category = pastoral
history = {
owner = BEL
# IF = {
# limit = {
# has_dlc = "Gotterdammerung"
# }
# transfer_state_to = COG
# add_dynamic_modifier = {
# modifier = COG_state_loyal_to_free_congo_modifier
# }
# }
victory_points = {
2024 1 # Bakwanga
}
buildings = {
infrastructure = 1
}
add_core_of = COG
}
provinces = {
1731 1929 2024 4128 7716 8016 9986 10858
}
buildings_max_level_factor = 1.000
local_supplies = 0.000
}

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@@ -0,0 +1,44 @@
state = {
id = 889
name = "STATE_889"
manpower = 708190
state_category = pastoral
resources = {
tungsten = 2.000
}
history = {
owner = BEL
# IF = {
# limit = {
# has_dlc = "Gotterdammerung"
# }
# transfer_state_to = COG
# add_dynamic_modifier = {
# modifier = COG_state_loyal_to_free_congo_modifier
# }
# }
buildings = {
infrastructure = 1
}
add_core_of = COG
add_core_of = KAT
victory_points = {
191 2 # Elizabehville
}
}
provinces = {
191 1516 1817 1968 4515 12795 12907
}
buildings_max_level_factor = 1.000
local_supplies = 0.000
}

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@@ -0,0 +1,42 @@
state = {
id = 890
name = "STATE_890"
manpower = 710035
state_category = pastoral
resources = {
rubber = 3.000
}
history = {
owner = BEL
add_core_of = COG
# IF = {
# limit = {
# has_dlc = "Gotterdammerung"
# }
# transfer_state_to = COG
# add_dynamic_modifier = {
# modifier = COG_state_loyal_to_free_congo_modifier
# }
# }
victory_points = {
4941 1 # Albertville
}
buildings = {
infrastructure = 1
}
}
provinces = {
1181 4201 4941 7161 10766 12783 13176
}
buildings_max_level_factor = 1.000
local_supplies = 0.000
}