2025-05-02 04:03:18

This commit is contained in:
actions[bot]
2025-05-02 04:03:18 +00:00
parent f90cae6016
commit 92ffb0c6ba
5 changed files with 82 additions and 15 deletions

View File

@@ -17,6 +17,7 @@ naval_screen_leader = {
not = { has_tech = interwar_ship_hull_light } # WK-era DD has very low HP, they are not worth producing or refitting not = { has_tech = interwar_ship_hull_light } # WK-era DD has very low HP, they are not worth producing or refitting
} }
is_history = yes
target_variant = { target_variant = {
match_value = 500.0 match_value = 500.0
@@ -50,6 +51,7 @@ naval_screen_leader = {
modifier = { factor = 0.1 has_tech = improved_ship_hull_light } modifier = { factor = 0.1 has_tech = improved_ship_hull_light }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 600.0 match_value = 600.0
@@ -83,6 +85,7 @@ naval_screen_leader = {
modifier = { factor = 0.1 has_tech = advanced_ship_hull_light } modifier = { factor = 0.1 has_tech = advanced_ship_hull_light }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 800.0 match_value = 800.0
@@ -115,6 +118,7 @@ naval_screen_leader = {
modifier = { factor = 25 tag = YUW } modifier = { factor = 25 tag = YUW }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 1000.0 match_value = 1000.0

View File

@@ -15,6 +15,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes } modifier = { factor = 0 expert_ai_style = yes }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 2000.0 match_value = 2000.0
@@ -50,6 +51,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes } modifier = { factor = 0 expert_ai_style = yes }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 3000.0 match_value = 3000.0
@@ -85,6 +87,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes } modifier = { factor = 0 expert_ai_style = yes }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 3500.0 match_value = 3500.0
@@ -121,6 +124,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes } modifier = { factor = 0 expert_ai_style = yes }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 5000.0 match_value = 5000.0
@@ -157,6 +161,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes } modifier = { factor = 0 expert_ai_style = yes }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 5500.0 match_value = 5500.0
@@ -194,6 +199,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes } modifier = { factor = 0 expert_ai_style = yes }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 2500.0 match_value = 2500.0
@@ -232,6 +238,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = no } modifier = { factor = 0 expert_ai_style = no }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 3000.0 match_value = 3000.0
@@ -263,6 +270,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = no } modifier = { factor = 0 expert_ai_style = no }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 3500.0 match_value = 3500.0
@@ -296,6 +304,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = no } modifier = { factor = 0 expert_ai_style = no }
} }
is_history = yes
target_variant = { target_variant = {
match_value = 5000.0 match_value = 5000.0

View File

@@ -754,7 +754,7 @@ naval_unit_role_ratios_ENG_prewar_late = {
ai_strategy = { ai_strategy = {
type = role_ratio type = role_ratio
id = vnr_naval_submarine id = vnr_naval_submarine
value = 80 value = 50
} }
ai_strategy = { ai_strategy = {
@@ -772,7 +772,7 @@ naval_unit_role_ratios_ENG_prewar_late = {
ai_strategy = { ai_strategy = {
type = role_ratio type = role_ratio
id = vnr_naval_cruiser_light id = vnr_naval_cruiser_light
value = 70 value = 150
} }
ai_strategy = { ai_strategy = {
@@ -818,7 +818,7 @@ naval_unit_role_ratios_ENG_atwar = {
ai_strategy = { ai_strategy = {
type = role_ratio type = role_ratio
id = vnr_naval_cruiser_light id = vnr_naval_cruiser_light
value = 50 value = 150
} }
ai_strategy = { ai_strategy = {
@@ -1522,7 +1522,7 @@ naval_unit_role_ratios_USA_go_to_war = {
ai_strategy = { ai_strategy = {
type = role_ratio type = role_ratio
id = vnr_naval_cruiser_light id = vnr_naval_cruiser_light
value = 40 value = 120
} }
ai_strategy = { ai_strategy = {
@@ -1572,7 +1572,7 @@ naval_unit_role_ratios_USA_atwar = {
ai_strategy = { ai_strategy = {
type = role_ratio type = role_ratio
id = vnr_naval_cruiser_light id = vnr_naval_cruiser_light
value = 80 value = 150
} }
ai_strategy = { ai_strategy = {
type = role_ratio type = role_ratio

View File

@@ -760,7 +760,13 @@ technologies = {
} }
high_speed_light_engine = { high_speed_light_engine = {
research_cost = 0.6 is_special_project_tech = yes
allow = {
ROOT = {
is_special_project_completed = sp:sp_high_speed_light_engine
}
}
research_cost = 0.8
enable_equipment_modules = { enable_equipment_modules = {
light_ship_engine_6 light_ship_engine_6
} }
@@ -1698,9 +1704,6 @@ technologies = {
ship_armor_cruiser_1 ship_armor_cruiser_1
ship_armor_cruiser_heavy_1 ship_armor_cruiser_heavy_1
} }
on_research_complete = {
custom_effect_tooltip = cruiser_armor_advice_tt
}
xp_research_type = navy xp_research_type = navy
xp_boost_cost = 20 xp_boost_cost = 20
@@ -1741,8 +1744,18 @@ technologies = {
ship_armor_cruiser_2 ship_armor_cruiser_2
ship_armor_cruiser_heavy_2 ship_armor_cruiser_heavy_2
} }
on_research_complete_limit = {
NOT = {
has_tech = basic_heavy_armor
}
}
on_research_complete = { on_research_complete = {
custom_effect_tooltip = cruiser_armor_advice_tt custom_effect_tooltip = cruiser_armor_research_tt
add_tech_bonus = {
bonus = 0.5
uses = 1
technology = basic_heavy_armor
}
} }
xp_research_type = navy xp_research_type = navy
@@ -1787,8 +1800,18 @@ technologies = {
ship_armor_cruiser_3 ship_armor_cruiser_3
ship_armor_cruiser_heavy_3 ship_armor_cruiser_heavy_3
} }
on_research_complete_limit = {
NOT = {
has_tech = improved_heavy_armor
}
}
on_research_complete = { on_research_complete = {
custom_effect_tooltip = cruiser_armor_advice_tt custom_effect_tooltip = cruiser_armor_research_tt
add_tech_bonus = {
bonus = 0.5
uses = 1
technology = improved_heavy_armor
}
} }
xp_research_type = navy xp_research_type = navy
@@ -1833,8 +1856,18 @@ technologies = {
ship_armor_cruiser_4 ship_armor_cruiser_4
ship_armor_cruiser_heavy_4 ship_armor_cruiser_heavy_4
} }
on_research_complete_limit = {
NOT = {
has_tech = advanced_heavy_armor
}
}
on_research_complete = { on_research_complete = {
custom_effect_tooltip = cruiser_armor_advice_tt custom_effect_tooltip = cruiser_armor_research_tt
add_tech_bonus = {
bonus = 0.5
uses = 1
technology = advanced_heavy_armor
}
} }
xp_research_type = navy xp_research_type = navy
@@ -2111,6 +2144,7 @@ technologies = {
start_year = 1946 start_year = 1946
enable_equipment_modules = { enable_equipment_modules = {
ship_hull_cruiser_role_cg ship_hull_cruiser_role_cg
ship_hull_cruiser_role_cgaa
} }
dependencies = { dependencies = {
ship_to_ship_missile = 1 ship_to_ship_missile = 1
@@ -2912,8 +2946,14 @@ technologies = {
ship_armor_bc_2 ship_armor_bc_2
} }
on_research_complete_limit = {
NOT = {
has_tech = basic_cruiser_armor
}
}
on_research_complete = { on_research_complete = {
custom_effect_tooltip = heavy_armor_advice_tt custom_effect_tooltip = heavy_armor_research_tt
set_technology = { basic_cruiser_armor = 1 }
} }
xp_research_type = navy xp_research_type = navy
@@ -2953,8 +2993,14 @@ technologies = {
ship_armor_bc_3 ship_armor_bc_3
} }
on_research_complete_limit = {
NOT = {
has_tech = improved_cruiser_armor
}
}
on_research_complete = { on_research_complete = {
custom_effect_tooltip = heavy_armor_advice_tt custom_effect_tooltip = heavy_armor_research_tt
set_technology = { improved_cruiser_armor = 1 }
} }
start_year = 1936 start_year = 1936
@@ -2998,8 +3044,14 @@ technologies = {
ship_armor_shbb_2 ship_armor_shbb_2
} }
on_research_complete_limit = {
NOT = {
has_tech = advanced_cruiser_armor
}
}
on_research_complete = { on_research_complete = {
custom_effect_tooltip = heavy_armor_advice_tt custom_effect_tooltip = heavy_armor_research_tt
set_technology = { advanced_cruiser_armor = 1 }
} }
xp_research_type = navy xp_research_type = navy

View File

@@ -34,6 +34,7 @@ technologies = {
ship_heavy_battery_big_1 ship_heavy_battery_big_1
ship_heavy_battery_small_1 ship_heavy_battery_small_1
ship_secondaries_1 ship_secondaries_1
ship_secondaries_1_light
ship_civilian_light_battery_1 ship_civilian_light_battery_1
ship_anti_air_1_h ship_anti_air_1_h
@@ -176,6 +177,7 @@ technologies = {
dp_light_battery_1_single dp_light_battery_1_single
dp_ship_secondaries_1 dp_ship_secondaries_1
dp_ship_secondaries_1_bb dp_ship_secondaries_1_bb
ship_secondaries_2_light
ship_anti_air_2_h ship_anti_air_2_h
} }