2024-11-25 23:44:32

This commit is contained in:
actions[bot]
2024-11-25 23:44:32 +00:00
parent 4c29c4dfbb
commit d2489c4908
48 changed files with 11098 additions and 15112 deletions

View File

@@ -0,0 +1,238 @@
ideas = {
naval_academy_spirit = {
etajima_naval_academy = {
ledger = navy
visible = { original_tag = CHY }
modifier = {
navy_leader_start_level = 1
trait_air_controller_xp_gain_factor = 0.15
trait_superior_tactician_xp_gain_factor = 0.15
}
ai_will_do = {
factor = 1.5
modifier = {
factor = 0
NOT = { has_dlc = "No Step Back" }
}
}
}
annapolis_naval_academy = {
ledger = navy
visible = { original_tag = BYG }
modifier = {
naval_doctrine_cost_factor = -0.05
navy_advisor_cost_factor = -0.33
trait_air_controller_xp_gain_factor = 0.25
trait_fleet_protector_xp_gain_factor = 0.25
}
ai_will_do = {
factor = 1.5
modifier = {
factor = 0
NOT = { has_dlc = "No Step Back" }
}
}
}
dartmouth_naval_academy = {
ledger = navy
visible = { original_tag = HUJ }
modifier = {
navy_leader_start_level = 2
trait_air_controller_xp_gain_factor = 0.1
trait_ironside_xp_gain_factor = 0.1
trait_superior_tactician_xp_gain_factor = 0.3
}
ai_will_do = {
factor = 1.5
modifier = {
factor = 0
NOT = { has_dlc = "No Step Back" }
}
}
}
}
navy_spirit = {
panama_standard = {
ledger = navy
visible = { original_tag = BYG }
research_bonus = {
bb_tech = 0.05
bc_tech = 0.05
}
modifier = {
ship_hull_heavy_design_cost_factor = 0.5
}
ai_will_do = {
factor = 0
}
}
kiel_standard = {
ledger = navy
visible = { original_tag = TIX }
equipment_bonus = {
ship_hull_heavy = {
instant = yes
build_cost_ic = 0.1
}
}
modifier = {
ship_hull_heavy_design_cost_factor = 0.4
navy_capital_ship_defence_factor = 0.05
}
ai_will_do = {
factor = 0
}
}
professional_damage_control = {
ledger = navy
modifier = {
critical_receive_chance = -0.1
naval_critical_effect_factor = -0.15
}
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { has_dlc = "No Step Back" }
}
}
}
advancing_base = {
ledger = navy
modifier = {
production_speed_naval_base_factor = 0.2
navy_fuel_consumption_factor = -0.1
}
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { has_dlc = "No Step Back" }
}
}
}
advanced_supply_fleet = {
ledger = navy
modifier = {
naval_attrition = -0.15
navy_max_range_factor = 0.1
floating_harbor_supply = 0.4
floating_harbor_range = 0.4
}
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { has_dlc = "No Step Back" }
}
}
}
disciplined_crewmen = {
ledger = navy
modifier = {
navy_org_factor = 0.05
naval_morale_factor = 0.1
}
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { has_dlc = "No Step Back" }
}
}
}
}
naval_command_spirit = {
underwater_death = {
ledger = navy
modifier = {
navy_submarine_attack_factor = 0.1
navy_submarine_defence_factor = 0.05
sub_retreat_speed = 0.05
}
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { has_dlc = "No Step Back" }
}
}
}
efficient_escort = {
ledger = navy
modifier = {
screening_efficiency = 0.1
convoy_escort_efficiency = 0.1
}
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { has_dlc = "No Step Back" }
}
}
}
merchant_fleet = {
ledger = navy
available = {
has_equipment = { convoy > 199 }
}
modifier = {
convoy_retreat_speed = 0.3
trade_opinion_factor = 0.3
local_resources_factor = 0.05
}
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { has_dlc = "No Step Back" }
}
}
}
inflexible_headquarter = {
ledger = navy
modifier = {
political_power_factor = 0.05
navy_advisor_cost_factor = 0.25
navy_leader_cost_factor = 0.25
navy_intel_to_others = 20
experience_gain_navy_factor = -0.15
}
ai_will_do = {
factor = 0
}
}
win_or_die = {
ledger = navy
available = {
has_war = yes
enemies_naval_strength_ratio > 2
}
modifier = {
naval_damage_factor = 0.25
naval_defense_factor = -0.25
critical_receive_chance = 0.33
}
ai_will_do = {
factor = 0
}
}
recovering_from_naval_race = { # saved for KR/KX
ledger = navy
available = {
custom_trigger_tooltip = {
tooltip = recovering_from_naval_race_tt
NOT = { has_global_flag = vnr_enabled }
}
}
modifier = {
ship_hull_carrier_design_cost_factor = 0.2
ship_hull_heavy_design_cost_factor = 0.2
production_speed_dockyard_factor = -0.25
}
}
}
}