2024-12-19 00:15:05
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331
src/common/units/names_divisions/newTIX_names_divisions.txt
Executable file
331
src/common/units/names_divisions/newTIX_names_divisions.txt
Executable file
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# Division template historical names system. Is a new method of naming the divisions based on the names-group assigned to it's template.
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# If we run out of all historical names, the names will be assigned in the old way.
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#
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# Each group has a made up tag. Use it if you want to append more, or replace existing names with the extra txt files (modding).
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#
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# for_countries - lists all countries that can use it. If empty, or entire tag is missing, all countries in the world can use it.
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#
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# can_use - is a trigger that locks/unlocks the group under specific circumstances. The trigger is in a country scope.
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#
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# division_types - is a list of tokens to corresponding unit types. A player can in fact use any group of names for a div.template
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# however this tag is a helper for an automated choice (for AI, or if the group must switch on it's own, because
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# for example the current one is no longer available due to the can_use trigger saying so).
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# In automated choice, the division template must have at least 1 of the following types for it to be chosen.
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#
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# fallback_name - Is going to be used if we run out of the scripted historical names. If you want to use the old division naming
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# mechanics to be used for fallbacks, then just skip this option.
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#
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# unordered - It's a list of historical division names that did not have a number. Regardless if such names happened in history or not
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# this option is available here mainly for a mods.
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#
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# ordered - Is a list of all historical names.
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# Numbers must start from 1 and up.
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# Numbers can't repeat in one scope.
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# If you script the name for this group, at the same number (for example in a mod in another file), the name will be override.
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# All arguments between the brackets must be separated by spaces. Each argument is wrapped in "quotas".
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# 1st argument = The name. It must contain either:
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# %d (for decimal number placement)
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# %s (for string number placement - ROMAN numbers like XIV).
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# 2nd argument is optional = A localizable text describing this historical division. The text will be visible in the tooltip
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# where you choose the historical division name.
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# 3rd argument is optional = An URL preferably pointing to the WIKI. It's a future feature that is not currently working in
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# the current game version.
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TIX_Inf_01 =
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{
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name = "步兵部队"
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for_countries = { TIX }
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can_use = { always = yes }
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division_types = { "infantry" }
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# Number reservation system will tie to another group.
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#link_numbering_with = { TIX_Gar_01 }
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fallback_name = "第%d 步兵师"
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# Names with numbers (only one number per entry).
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# It's okay to have gaps in numbering.
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}
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TIX_ALTINF_01 =
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{
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name = "后期步兵部队"
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for_countries = { TIX }
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can_use = { always = yes }
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division_types = { "infantry" }
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fallback_name = "第%d 国民掷弹兵师"
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link_numbering_with = { TIX_Inf_01 }
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# Names with numbers (only one number per entry)
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}
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TIX_LTINF_01 =
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{
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name = "猎兵部队"
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for_countries = { TIX }
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can_use = { always = yes }
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division_types = { "infantry" }
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fallback_name = "第%d 猎兵师"
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link_numbering_with = { TIX_Inf_01 }
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# Names with numbers (only one number per entry)
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}
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TIX_MOT_01 =
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{
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name = "摩托化部队"
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for_countries = { TIX }
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can_use = {
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OR = {
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has_government = neutrality
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has_government = democratic
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}
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has_completed_focus = GER_oppose_hitler
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}
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division_types = { "motorized" }
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fallback_name = "第%d 摩托化步兵师"
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link_numbering_with = { TIX_Inf_01 }
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# Names with numbers (only one number per entry)
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}
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#Nazi Motorized
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TIX_MOT_02 =
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{
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name = "摩托化部队"
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for_countries = { TIX }
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can_use = { has_government = fascism }
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division_types = { "motorized" }
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fallback_name = "第%d 摩托化步兵师"
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link_numbering_with = { TIX_Inf_01 }
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# Names with numbers (only one number per entry)
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}
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TIX_MEC_01 =
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{
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name = "装甲掷弹兵部队"
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for_countries = { TIX }
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can_use = { always = yes }
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division_types = { "mechanized" }
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fallback_name = "第%d 装甲掷弹兵师"
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link_numbering_with = { TIX_Inf_01 }
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# Names with numbers (only one number per entry)
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}
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TIX_Mnt_01 =
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{
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name = "山地部队"
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for_countries = { TIX }
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can_use = { always = yes }
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division_types = { "mountaineers" }
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fallback_name = "第%d 山地师"
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# Names with numbers (only one number per entry)
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}
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TIX_MAR_01 =
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{
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name = "海军陆战部队"
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for_countries = { TIX }
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can_use = { always = yes }
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division_types = { "marine" }
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fallback_name = "海军第%d 陆战师"
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}
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TIX_PAR_01 =
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{
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name = "空军伞降部队"
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for_countries = { TIX }
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can_use = { always = yes }
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division_types = { "paratrooper" }
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fallback_name = "空军第%d 空降猎兵师"
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# Names with numbers (only one number per entry)
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}
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TIX_GAR_01 =
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{
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name = "守备部队"
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for_countries = { TIX }
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can_use = { always = yes }
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division_types = { "infantry" }
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fallback_name = "第%d 安全守备师"
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link_numbering_with = { TIX_Inf_01 }
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# Names with numbers (only one number per entry)
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}
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TIX_Arm_01 =
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{
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name = "装甲部队"
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for_countries = { TIX }
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can_use = { always = yes }
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division_types = { "light_armor" "medium_armor" "heavy_armor" "modern_armor" }
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fallback_name = "第%d 装甲师"
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# Names with numbers (only one number per entry)
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}
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TIX_LTARM_01 =
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{
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name = "轻型装甲部队"
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for_countries = { TIX }
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can_use = { always = yes }
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division_types = { "light_armor" }
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fallback_name = "第%d 轻型装甲师"
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link_numbering_with = { TIX_Arm_01 }
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# Names with numbers (only one number per entry)
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}
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TIX_Cav_01 =
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{
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name = "骑兵部队"
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for_countries = { TIX }
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can_use = { always = yes }
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division_types = { "cavalry" }
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fallback_name = "第%d 骑兵师"
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# Names with numbers (only one number per entry)
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}
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TIX_SS_01 =
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{
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name = "铁血陆军部队"
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for_countries = { TIX }
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can_use = {
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has_government = fascism
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}
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division_types = { "infantry" "motorized" "medium_armor" "mechanized" }
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fallback_name = "铁血陆军第%d 掷弹兵师"
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# Names with numbers (only one number per entry)
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}
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TIX_MONINF_01 =
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{
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name = "帝国步兵部队"
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for_countries = { TIX }
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can_use = {
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OR = {
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has_government = neutrality
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has_government = democratic
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}
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has_completed_focus = TIX_oppose_hitler
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}
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division_types = { "infantry" "mechanized" "mountaineers" "paratrooper" "marine" }
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fallback_name = "帝国第%d 掷弹兵师"
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# Names with numbers (only one number per entry)
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}
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TIX_MONMOB_01 =
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{
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name = "帝国装甲部队"
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for_countries = { TIX }
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can_use = {
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OR = {
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has_government = neutrality
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has_government = democratic
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}
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has_completed_focus = TIX_oppose_hitler
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}
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division_types = { "cavalry" "light_armor" "medium_armor" "heavy_armor" "modern_armor" }
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fallback_name = "帝国第%d 龙骑兵师"
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# Names with numbers (only one number per entry)
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}
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