2025-05-31 09:36:20

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actions[bot]
2025-05-31 09:36:20 +00:00
parent f0b9bf285b
commit 9af290fd00
287 changed files with 19587 additions and 28474 deletions

163
src/common/ai_strategy/HOL.txt Executable file
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HOL_base_airplane_production = {
# HOL is not excluded from the default strats, this just adds on top
allowed = {
original_tag = HOL
}
enable = {
always = yes
}
abort_when_not_enabled = yes
ai_strategy = {
type = air_factory_balance
value = 200 # Need high value because their focus on aviation is otherwise so low...
}
ai_strategy = {
type = equipment_variant_production_factor
id = small_plane_cas_airframe
value = 50
}
ai_strategy = {
type = unit_ratio
id = cas
value = 40
}
ai_strategy = {
type = unit_ratio
id = tactical_bomber
value = -10
}
}
HOL_extended_airplane_production = {
allowed = {
original_tag = HOL
}
enable = {
num_of_military_factories > 9
}
abort_when_not_enabled = yes
ai_strategy = {
type = equipment_variant_production_factor
id = small_plane_airframe
value = 60
}
}
HOL_unit_production_at_strong = {
allowed = {
original_tag = HOL
}
enable = {
OR = {
num_of_military_factories > 150
date > 1940.1.1
}
NOT = {
has_idea = TY_dingzhenai
}
}
abort_when_not_enabled = yes
ai_strategy = {
type = role_ratio
id = garrison
value = 0
}
ai_strategy = {
type = role_ratio
id = paratroopers
value = 0
}
ai_strategy = {
type = role_ratio
id = mountaineers
value = 0
}
ai_strategy = {
type = role_ratio #模板倾向
id = infantry
value = 200
}
ai_strategy = {
type = template_prio #修改模板倾向
id = infantry
value = 200
}
ai_strategy = {
type = role_ratio #模板倾向
id = armor
value = 800
}
ai_strategy = {
type = template_prio #修改模板倾向
id = armor
value = 800
}
ai_strategy = {
type = equipment_production_min_factories
id = train
value = 1
}
ai_strategy = {
type = ignore_army_incompetence
value = 10000
}
ai_strategy = {
type = force_build_armies
value = 100
}
}
HOL_befriend_TIX = {
allowed = {
original_tag = HOL
}
enable = {
has_government = fascism
TIX = { has_government = fascism }
}
abort_when_not_enabled = yes
ai_strategy = {
type = befriend
id = "TIX"
value = 100
}
ai_strategy = {
type = alliance
id = "TIX"
value = 200
}
}
HOL_befriend_HUJ = {
allowed = {
original_tag = HOL
}
enable = {
has_government = democratic
HUJ = { has_government = democratic }
}
abort_when_not_enabled = yes
ai_strategy = {
type = befriend
id = "HUJ"
value = 40
}
ai_strategy = {
type = alliance
id = "HUJ"
value = 100
}
}