2024-12-19 00:02:09

This commit is contained in:
actions[bot]
2024-12-19 00:02:09 +00:00
parent e6613131be
commit d5f48365b4
69 changed files with 30618 additions and 0 deletions

View File

@@ -0,0 +1,534 @@
on_actions = {
on_startup = {
effect = {
set_global_flag = MOD_azurlane_sairenzhizai
}
}
on_startup = {
effect = {
every_country = {
limit = {
AND = {
is_ai = yes
shijianniangguojia_trigger = yes
}
}
add_timed_idea = {
idea = TY_sir_AI_buff
days = 800
}
}
HUJ = {
add_manpower = 300000
capital_scope = {
add_manpower = 2000000
set_state_category = city
add_building_construction = {
type = industrial_complex
level = 5
instant_build = yes
}
add_building_construction = {
type = arms_factory
level = 5
instant_build = yes
}
add_resource = {
type = steel
amount = 40
}
add_resource = {
type = oil
amount = 1
}
add_resource = {
type = tungsten
amount = 0
}
add_resource = {
type = chromium
amount = 0
}
add_resource = {
type = aluminium
amount = 20
}
add_resource = {
type = rubber
amount = 0
}
}
}
TIX = {
add_manpower = 300000
capital_scope = {
add_manpower = 2000000
set_state_category = large_city
add_building_construction = {
type = industrial_complex
level = 2
instant_build = yes
}
add_building_construction = {
type = arms_factory
level = 8
instant_build = yes
}
add_resource = {
type = steel
amount = 50
}
add_resource = {
type = oil
amount = 0
}
add_resource = {
type = tungsten
amount = 0
}
add_resource = {
type = chromium
amount = 0
}
add_resource = {
type = aluminium
amount = 5
}
add_resource = {
type = rubber
amount = 0
}
}
}
YUW = {
add_manpower = 300000
capital_scope = {
add_manpower = 2000000
set_state_category = megalopolis
add_building_construction = {
type = industrial_complex
level = 7
instant_build = yes
}
add_building_construction = {
type = arms_factory
level = 1
instant_build = yes
}
add_resource = {
type = steel
amount = 10
}
add_resource = {
type = oil
amount = 15
}
add_resource = {
type = tungsten
amount = 0
}
add_resource = {
type = chromium
amount = 0
}
add_resource = {
type = aluminium
amount = 0
}
add_resource = {
type = rubber
amount = 65
}
}
}
SAD = {
add_manpower = 300000
capital_scope = {
add_manpower = 2000000
set_state_category = megalopolis
add_building_construction = {
type = industrial_complex
level = 6
instant_build = yes
}
add_building_construction = {
type = arms_factory
level = 3
instant_build = yes
}
add_resource = {
type = steel
amount = 15
}
add_resource = {
type = oil
amount = 2
}
add_resource = {
type = tungsten
amount = 3
}
add_resource = {
type = chromium
amount = 4
}
add_resource = {
type = aluminium
amount = 2
}
add_resource = {
type = rubber
amount = 0
}
}
}
BFL = {
add_manpower = 300000
capital_scope = {
add_manpower = 2000000
set_state_category = city
add_building_construction = {
type = industrial_complex
level = 8
instant_build = yes
}
add_building_construction = {
type = arms_factory
level = 2
instant_build = yes
}
add_resource = {
type = steel
amount = 88
}
add_resource = {
type = oil
amount = 6
}
add_resource = {
type = tungsten
amount = 7
}
add_resource = {
type = chromium
amount = 8
}
add_resource = {
type = aluminium
amount = 0
}
add_resource = {
type = rubber
amount = 0
}
}
}
DOH = {
add_manpower = 300000
capital_scope = {
add_manpower = 2000000
set_state_category = city
add_building_construction = {
type = industrial_complex
level = 5
instant_build = yes
}
add_building_construction = {
type = arms_factory
level = 1
instant_build = yes
}
add_resource = {
type = steel
amount = 5
}
add_resource = {
type = oil
amount = 15
}
add_resource = {
type = tungsten
amount = 0
}
add_resource = {
type = chromium
amount = 6
}
add_resource = {
type = aluminium
amount = 2
}
add_resource = {
type = rubber
amount = 8
}
}
}
CHY = {
add_manpower = 300000
capital_scope = {
add_manpower = 2000000
set_state_category = megalopolis
add_building_construction = {
type = industrial_complex
level = 2
instant_build = yes
}
add_building_construction = {
type = arms_factory
level = 7
instant_build = yes
}
add_resource = {
type = steel
amount = 10
}
add_resource = {
type = oil
amount = 25
}
add_resource = {
type = tungsten
amount = 3
}
add_resource = {
type = chromium
amount = 40
}
add_resource = {
type = aluminium
amount = 3
}
add_resource = {
type = rubber
amount = 0
}
}
}
BYG = {
add_manpower = 300000
capital_scope = {
add_manpower = 2000000
set_state_category = megalopolis
add_building_construction = {
type = industrial_complex
level = 10
instant_build = yes
}
add_building_construction = {
type = arms_factory
level = 1
instant_build = yes
}
add_resource = {
type = steel
amount = 20
}
add_resource = {
type = oil
amount = 105
}
add_resource = {
type = tungsten
amount = 0
}
add_resource = {
type = chromium
amount = 60
}
add_resource = {
type = aluminium
amount = 0
}
add_resource = {
type = rubber
amount = 30
}
}
}
}
}
on_startup = {
effect = {
every_country = {
limit = {
shijianniangguojia_trigger = yes
}
mark_focus_tree_layout_dirty = yes
}
every_country = {
limit = {
shijianniangguojia_trigger = yes
}
add_opinion_modifier = {
target = SIR
modifier = soren_embargo
}
add_opinion_modifier = {
target = SR1
modifier = soren_embargo
}
add_opinion_modifier = {
target = SR2
modifier = soren_embargo
}
add_opinion_modifier = {
target = SR3
modifier = soren_embargo
}
add_opinion_modifier = {
target = SR4
modifier = soren_embargo
}
add_opinion_modifier = {
target = SIR
modifier = siren_opinion
}
add_opinion_modifier = {
target = SR1
modifier = siren_opinion
}
add_opinion_modifier = {
target = SR2
modifier = siren_opinion
}
add_opinion_modifier = {
target = SR3
modifier = siren_opinion
}
add_opinion_modifier = {
target = SR4
modifier = siren_opinion
}
}
}
}
on_startup = {
effect = {
every_country = {
if = {
limit = {
shisairen_trigger = yes
}
set_technology = { keyantech_siren = 1 }
add_equipment_to_stockpile = {
type = siren_equipment_1
amount = 4000
producer = SIR
}
load_focus_tree = sir_sirenmod_focus
add_opinion_modifier = {
target = BYG
modifier = siren_jianniang_opinion
}
add_opinion_modifier = {
target = HUJ
modifier = siren_jianniang_opinion
}
add_opinion_modifier = {
target = TIX
modifier = siren_jianniang_opinion
}
add_opinion_modifier = {
target = YUW
modifier = siren_jianniang_opinion
}
add_opinion_modifier = {
target = SAD
modifier = siren_jianniang_opinion
}
add_opinion_modifier = {
target = BFL
modifier = siren_jianniang_opinion
}
add_opinion_modifier = {
target = DOH
modifier = siren_jianniang_opinion
}
add_opinion_modifier = {
target = CHY
modifier = siren_jianniang_opinion
}
}
}
}
}
on_declare_war = {
effect = {
if = {
limit = {
FROM = {
shisairen_trigger = yes
}
}
FROM = {
add_to_variable = {
var = canzhanguo_sl
value = 1
}
army_experience = 10
}
}
}
}
on_declare_war = {
effect = {
if = {
limit = {
FROM = {
shisairen_trigger = yes
}
ROOT = {
TAG = DOH
is_ai = yes
NOT = { has_country_flag = sirenmod_ai_baobing_get }
}
}
ROOT = {
set_country_flag = sirenmod_ai_baobing_get
division_template = {
name = "东煌解放军"
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 0 y = 3 }
infantry = { x = 0 y = 4 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 1 y = 3 }
}
support = {
engineer = { x = 0 y = 0 }
artillery = { x = 0 y = 1 }
}
}
for_loop_effect = {
start = 0
end = 36
add = 1
capital_scope = {
create_unit = {
division = "name = \"东煌解放军\" division_template = \"东煌解放军\" start_experience_factor = 0.3 start_equipment_factor = 1"
owner = ROOT
}
}
}
}
}
}
}
}

View File

@@ -0,0 +1,25 @@
on_actions = {
on_capitulation = {
effect = {
if = {
limit = {
FROM = {
shijianniangguojia_trigger = yes
NOT = { has_country_flag = toudisairen_get }
}
ROOT = {
has_country_flag = toudisairen_get
}
}
FROM = {
white_peace = ROOT
puppet = ROOT
}
ROOT = {
clr_country_flag = toudisairen_get
remove_Ideas = SIR_srkzg
}
}
}
}
}