2024-12-20 19:48:17

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actions[bot]
2024-12-20 19:48:17 +00:00
parent bb3f24e9ef
commit d7fbf8f4e6
71 changed files with 4861 additions and 6187 deletions

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@@ -1,5 +1,4 @@
units= {
units= {
##### NAVAL UNITS #####
### Northern Fleet -- Murmansk
@@ -7,9 +6,8 @@ units= {
name = "北方舰队"
naval_base = 3134 # Murmansk
task_force = {
name = "北方舰队"
name = "达瓦里氏你来分配编队吧"
location = 3134 # Murmansk
# 1ya Flotiliya Esmintsev
ship = { name = "捷尔任斯基" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BFL version_name = "菲多尼希级" } } }
ship = { name = "贫农" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BFL version_name = "菲多尼希级" } } }
ship = { name = "彼得罗夫斯基" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BFL version_name = "菲多尼希级" } } }
@@ -17,27 +15,14 @@ units= {
# 2ya Flotiliya Esmintsev
ship = { name = "伊萨斯拉夫" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BFL version_name = "菲多尼希级" } } }
ship = { name = "加里宁" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BFL version_name = "菲多尼希级" } } }
}
task_force = {
name = "北方潜水舰队"
location = 3134 # Murmansk
# 5iy Podvodniy Flot
ship = { name = "D-1" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 I 十二月党人级" } } }
ship = { name = "D-2" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 I 十二月党人级" } } }
ship = { name = "D-3" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 I 十二月党人级" } } }
ship = { name = "D-4" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 I 十二月党人级" } } }
ship = { name = "D-5" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 I 十二月党人级" } } }
ship = { name = "D-6" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 I 十二月党人级" } } }
}
}
### Baltic Fleet -- 列宁格勒
fleet = {
name = "波罗的海舰队"
naval_base = 3151 # 列宁格勒
task_force = {
name = "波罗的海舰队"
location = 3151 # 列宁格勒
ship = { name = "马拉" pride_of_the_fleet = yes definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = BFL version_name = "马拉级" } } }
ship = { name = "十月革命" definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = BFL version_name = "马拉级" } } }
ship = { name = "马蒂" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BFL version_name = "马蒂级" } } }
@@ -52,10 +37,7 @@ units= {
ship = { name = "沃伊科夫" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BFL version_name = "俄耳甫斯级" } } }
ship = { name = "李可夫" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BFL version_name = "俄耳甫斯级" } } }
ship = { name = "卡尔•李卜克内西" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BFL version_name = "俄耳甫斯级" } } }
}
task_force = {
name = "波罗的海潜水舰队"
location = 3151 # 列宁格勒
ship = { name = "B-2" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 I 十二月党人级" } } }
ship = { name = "L-55" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 I 十二月党人级" } } }
# 1iy Podvodniy Flot
@@ -87,27 +69,14 @@ units= {
ship = { name = "L-1" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BFL version_name = "系列 II 列宁追随者级" } } }
ship = { name = "L-2" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BFL version_name = "系列 II 列宁追随者级" } } }
ship = { name = "L-3" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BFL version_name = "系列 II 列宁追随者级" } } }
}
}
### Black Sea Fleet -- Sevastopol
fleet = {
name = "黑海舰队"
naval_base = 3686 # Sevastopopl
task_force = {
name = "黑海舰队"
location = 3686 # Sevastopopl
ship = { name = "巴黎公社" definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = BFL version_name = "马拉级" } } }
ship = { name = "红色高加索" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BFL version_name = "红色乌克兰级" } } }
ship = { name = "红克里米亚" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BFL version_name = "红色乌克兰级" } } }
ship = { name = "红色乌克兰" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BFL version_name = "红色乌克兰级" } } }
ship = { name = "共产国际" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BFL version_name = "共产国际级" } } }
ship = { name = "伯格" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BFL version_name = "伯格级" } } }
}
task_force = {
name = "黑海潜水舰队"
location = 3686 # Sevastopopl
# 9iy Podvodniy Flot
ship = { name = "121 号艇" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { name = "122 号艇" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { name = "123 号艇" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
@@ -122,24 +91,10 @@ units= {
ship = { name = "L-4" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BFL version_name = "系列 II 列宁追随者级" } } }
ship = { name = "L-5" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BFL version_name = "系列 II 列宁追随者级" } } }
ship = { name = "L-6" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BFL version_name = "系列 II 列宁追随者级" } } }
}
}
### Pacific Fleet -- Vladivostok
fleet = {
name = "太平洋舰队"
naval_base = 957 # Vladivostok
task_force = {
name = "太平洋舰队"
location = 957 # Vladivostok
# 8ya Flotiliya Esmintsev
ship = { name = "乌里茨基" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BFL version_name = "俄耳甫斯级" } } }
ship = { name = "斯大林" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BFL version_name = "俄耳甫斯级" } } }
}
task_force = {
name = "太平洋潜水舰队"
location = 957 # Vladivostok
# 10iy Podvodniy Flot
ship = { name = "101 号艇" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { name = "102 号艇" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { name = "103 号艇" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
@@ -156,7 +111,62 @@ units= {
# 18iy Podvodniy Flot
ship = { name = "L-7" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BFL version_name = "系列 II 列宁追随者级" } } }
ship = { name = "L-8" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BFL version_name = "系列 II 列宁追随者级" } } }
ship = { name = "L-9" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BFL version_name = "系列 II 列宁追随者级" } } }
ship = { name = "L-9" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BFL version_name = "系列 II 列宁追随者级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BFL version_name = "系列 V 狗鱼级" } } }
}
}
}
@@ -179,7 +189,6 @@ instant_effect = {
requested_factories = 1
progress = 0.70
amount = 2
industrial_manufacturer = mio:BFL_rubin_design_bureau_organization
}
add_equipment_production = {
equipment = {
@@ -190,7 +199,6 @@ instant_effect = {
requested_factories = 1
progress = 0.60
amount = 2
industrial_manufacturer = mio:BFL_rubin_design_bureau_organization
}
#CA 基洛夫级 (基洛夫)
add_equipment_production = {
@@ -202,7 +210,6 @@ instant_effect = {
requested_factories = 1
progress = 0.10
amount = 1
industrial_manufacturer = mio:BFL_rubin_design_bureau_organization
}
#CA 基洛夫级 (伏罗希洛夫)
add_equipment_production = {
@@ -214,7 +221,6 @@ instant_effect = {
requested_factories = 1
progress = 0.10
amount = 1
industrial_manufacturer = mio:BFL_rubin_design_bureau_organization
}
# SS: Shchuka class (x29) ("Shch-125" "Shch-205" "Shch-206" "Shch-207" "310 号艇" "Shch-311" "Shch-126" "Shch-127" "Shch-128" "Shch-129" "Shch-130" "Shch-131" "Shch-132" "Shch-133"
# "Shch-134" "Shch-208" "Shch-312" "Shch-313" "Shch-314" "Shch-315" "Shch-316" "Shch-317" "Shch-318" "Shch-319" "Shch-320" "Shch-321" "Shch-322" "323 号艇" "Shch-324")
@@ -228,7 +234,6 @@ instant_effect = {
requested_factories = 1
progress = 0.80
amount = 6
industrial_manufacturer = mio:BFL_rubin_design_bureau_organization
}
add_equipment_production = {
equipment = {
@@ -239,7 +244,6 @@ instant_effect = {
requested_factories = 1
progress = 0.80
amount = 12
industrial_manufacturer = mio:BFL_rubin_design_bureau_organization
}
add_equipment_production = {
equipment = {
@@ -250,7 +254,6 @@ instant_effect = {
requested_factories = 1
progress = 0.80
amount = 12
industrial_manufacturer = mio:BFL_rubin_design_bureau_organization
}
add_equipment_production = {
equipment = {
@@ -261,9 +264,7 @@ instant_effect = {
requested_factories = 1
progress = 0.70
amount = 5
industrial_manufacturer = mio:BFL_rubin_design_bureau_organization
}
}

View File

@@ -1,6 +1,6 @@
division_template = {
name = "步兵师" # Standard formation for frontline divisions
##### Division Templates #####
division_template = {
name = "白鹰联邦步兵师" # Rifle Division
division_names_group = BYG_INF_01
regiments = {
@@ -10,448 +10,89 @@
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 1 y = 3 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
}
support = {
artillery = { x = 0 y = 0 } # US Hvy Field Arty consisted of 2 Bns, 155mm howitzers
engineer = { x = 0 y = 1 } # US Eng Rgt consisted of 2 Bns
recon = { x = 0 y = 0 } # Recon bn had 16 L tanks, 10 ACs, 1x mot inf co #Eng and recon removed and they seem rather OP. Could revisit if balance changes
engineer = { x = 0 y = 1 } # (semi-mot) Engineer bn
artillery = { x = 0 y = 0 } # Heavy Arty Regiment had 1x 152mm bn + 2x 122mm bn
}
}
division_template = {
name = "国民警卫师" # Standard formation for NG divisions through late 1940
division_names_group = BYG_INF_01
regiments = {
name = "小编制步兵团"
division_names_group = BFL_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
infantry = { x = 3 y = 0 }
infantry = { x = 3 y = 1 }
infantry = { x = 3 y = 2 }
}
support = {
artillery = { x = 0 y = 0 } # US Hvy Field Arty consisted of 2 Bns, 155mm howitzers
engineer = { x = 0 y = 1 } # US Eng Rgt consisted of 2 Bns
}
}
division_template = {
name = "骑兵师" # 1st Cavalry Division only
division_names_group = BYG_CAV_01
name = "摩托化步兵师"
division_names_group = BYG_INF_01
regiments = {
cavalry = { x = 0 y = 0 }
cavalry = { x = 0 y = 1 }
cavalry = { x = 0 y = 2 }
cavalry = { x = 0 y = 3 }
cavalry = { x = 1 y = 0 }
cavalry = { x = 1 y = 1 }
cavalry = { x = 1 y = 2 }
cavalry = { x = 1 y = 3 }
}
support = {
recon = { x = 0 y = 0 } # US Cav Recon consisted of 52 ACs, 13 L Arm
engineer = { x = 0 y = 1 } # US Eng Bn
motorized = { x = 0 y = 0 }
motorized = { x = 0 y = 1 }
motorized = { x = 0 y = 2 }
motorized = { x = 1 y = 0 }
motorized = { x = 1 y = 1 }
motorized = { x = 1 y = 2 }
}
}
division_template = {
name = "守备旅" # used for island defense (older equipment, lower experience)
division_names_group = BYG_GAR_01 # Brigade level irregular unit, so no default names
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
}
support = {
engineer = { x = 0 y = 0 }
}
priority = 0
}
division_template = {
name = "海军陆战旅" # 1st, 2nd Marine Brigades, precursors to 1st, 2nd USMC Divisions
division_names_group = BYG_MAR_01
regiments = {
marine = { x = 0 y = 0 }
marine = { x = 0 y = 1 }
marine = { x = 1 y = 0 }
marine = { x = 1 y = 1 }
}
support = {
engineer = { x = 0 y = 0 }
}
priority = 2
}
###### OOB ######
units = {
division = {
name = "波多黎各师" # Puerto Rico Department
location = 1440
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.15
}
division = {
name = "巴拿马运河武装师" # Panama Canal Force
location = 7617
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.15
}
division = {
division_name = {
is_name_ordered = yes
name_order = 26
}
location = 6732
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 43
}
location = 6732
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 3878
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 27
}
location = 3878
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 44
}
location = 3878
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 28
}
location = 6984
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 29
}
location = 6984
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 37
}
location = 6855
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 38
}
location = 6855
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 32
}
location = 9450
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 33
}
location = 9450
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 30
}
location = 12384
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 31
}
location = 12384
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 2
}
location = 12782
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 36
}
location = 12782
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 45
}
location = 12782
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 12782
division_template = "骑兵师" # Cavalry Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 34
}
location = 12586
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 35
}
location = 12586
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 3
}
location = 9671
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 40
}
location = 9671
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 41
}
location = 9671
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
name = "阿拉斯加守备师" # Alaska Defense Command
location = 13091
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.15
}
division = {
name = "阿图岛守备旅" # Attu Island Garrison
location = 13067
division_template = "守备旅" # Garrison Brigade
start_experience_factor = 0.1
start_equipment_factor = 0.15
}
division = {
name = "夏威夷师" # Hawaiian Division
location = 4180
division_template = "国民警卫师" # National Guard Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
name = "中途岛守备旅" # Midway Island Garrison
location = 13052
division_template = "守备旅" # Garrison Brigade
start_experience_factor = 0.1
start_equipment_factor = 0.15
}
division = {
name = "威克岛守备旅" # Wake Island Garrison
location = 13047
division_template = "守备旅" # Garrison Brigade
start_experience_factor = 0.1
start_equipment_factor = 0.15
}
division = {
name = "关岛守备旅" # Guam Garrison
location = 12140
division_template = "守备旅" # Garrison Brigade
start_experience_factor = 0.1
start_equipment_factor = 0.15
}
division = {
name = "圣诞岛守备旅" # Christmas Island Garrison
location = 13048
division_template = "守备旅" # Garrison Brigade
start_experience_factor = 0.1
start_equipment_factor = 0.15
}
division = {
name = "贾维斯岛守备旅" # Jarvis Island Garrison
location = 13049
division_template = "守备旅" # Garrison Brigade
start_experience_factor = 0.1
start_equipment_factor = 0.15
}
division = {
name = "巴尔米拉守备旅" # Palmyra Garrison
location = 13050
division_template = "守备旅" # Garrison Brigade
start_experience_factor = 0.1
start_equipment_factor = 0.15
}
division = {
name = "凤凰岛守备旅" # Phoenix Island Garrison
location = 13053
division_template = "守备旅" # Garrison Brigade
start_experience_factor = 0.1
start_equipment_factor = 0.15
}
division = {
name = "约翰逊岛守备旅" # Johnston Island Garrison
location = 13051
division_template = "守备旅" # Garrison Brigade
start_experience_factor = 0.1
start_equipment_factor = 0.15
}
division = {
name = "菲律宾师" # Philippine Division
location = 10265
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
}
#########################
## STARTING PRODUCTION ##
#########################
instant_effect = {
division= {
name = "白鹰先锋师"
location = 7622
division_template = "白鹰联邦步兵师"
add_equipment_production = {
equipment = {
type = infantry_equipment_1
creator = "BYG"
}
requested_factories = 2
progress = 0.1
efficiency = 50
industrial_manufacturer = mio:BYG_springfield_armory_organization
start_experience_factor = 1
}
add_equipment_production = {
equipment = {
type = support_equipment_1
creator = "BYG"
}
requested_factories = 1
progress = 0.3
efficiency = 50
division= {
name = "白鹰联邦步兵师"
location = 7622
division_template = "白鹰联邦步兵师"
start_experience_factor = 0.3
}
add_equipment_production = {
equipment = {
type = artillery_equipment_1
creator = "BYG"
}
requested_factories = 1
progress = 0.3
efficiency = 50
industrial_manufacturer = mio:BYG_rock_island_arsenal_organization
division= {
name = "白鹰联邦步兵师"
location = 7622
division_template = "白鹰联邦步兵师"
start_experience_factor = 0.3
}
division= {
name = "白鹰联邦步兵师"
location = 7622
division_template = "白鹰联邦步兵师"
start_experience_factor = 0.3
}
division= {
name = "白鹰机动师"
location = 7622
division_template = "摩托化步兵师"
start_experience_factor = 0.3
}
division= {
name = "白鹰机动师"
location = 4641
division_template = "摩托化步兵师"
start_experience_factor = 0.3
}
division= {
name = "白鹰机动师"
location = 4641
division_template = "摩托化步兵师"
start_experience_factor = 0.3
}
}
#####################

View File

@@ -6,11 +6,11 @@ units= {
### BATTLE FLEET ###
### Split between San Pedro (Los Angeles) and San Diego ###
fleet = {
name = "战争海军"
naval_base = 1562 # San Diego
name = "加勒比舰队"
naval_base = 7622 # San Diego
task_force = {
name = "战争海军战列舰支队 "
location = 1562 # San Diego
name = "Commander你来分配编队吧 "
location = 7622 # San Diego
### Battleship Division 1 ###
ship = { name = "USS 内华达" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = BYG version_name = "宾夕法尼亚州级" } } }
ship = { name = "USS 亚利桑那" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = BYG version_name = "宾夕法尼亚州级" } } }
@@ -27,10 +27,7 @@ units= {
ship = { name = "USS 科罗拉多" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = BYG version_name = "科罗拉多级" } } }
ship = { name = "USS 西弗吉尼亚" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = BYG version_name = "科罗拉多级" } } }
ship = { name = "USS 马里兰" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = BYG version_name = "科罗拉多级" } } }
}
task_force = {
name = "战争海军航空母舰支队"
location = 1562 # San Diego
ship = { name = "USS 突击者" definition = carrier start_experience_factor = 0.25 equipment = { ship_hull_carrier_1 = { amount = 1 owner = BYG version_name = "突击者级" } }
}
@@ -40,11 +37,7 @@ units= {
ship = { name = "USS 萨拉托加" definition = carrier start_experience_factor = 0.25 equipment = { ship_hull_carrier_conversion_bb = { amount = 1 owner = BYG version_name = "列克星敦级" } }
}
}
task_force = {
name = "战争海军巡洋舰支队 "
location = 9814 # Los Angeles
# Cruiser Division 2 #
ship = { name = "USS 奥马哈" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "奥马哈级" } } }
ship = { name = "USS 密尔沃基" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "奥马哈级" } } }
ship = { name = "USS 辛辛那提" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "奥马哈级" } } }
@@ -53,21 +46,13 @@ units= {
ship = { name = "USS 阿斯托利亚" definition = heavy_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = BYG version_name = "新奥尔良级" } } }
ship = { name = "USS 明尼阿波利斯" definition = heavy_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = BYG version_name = "新奥尔良级" } } }
ship = { name = "USS 印第安纳波利斯" definition = heavy_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = BYG version_name = "波特兰级" } } }
}
task_force = {
name = "第3航空母舰支队"
base = 1562
location = 1562 # San Diego
ship = { name = "USS 特伦顿" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "奥马哈级" } } }
ship = { name = "USS 康科德" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "奥马哈级" } } }
# Minlayer Division #
ship = { name = "USS 奥格拉拉" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "奥格拉拉级" } } }
ship = { name = "USS 阿鲁斯图克" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "奥格拉拉级" } } }
}
### 第1驱逐舰队 ###
task_force = {
name = "第1驱逐舰队"
location = 1562 # San Diego
ship = { name = "USS 罗利" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "奥马哈级" } } }
### Destroyer Squadron 1 ###
# 1st Destroyer Division
@@ -103,11 +88,6 @@ units= {
ship = { name = "USS 黄沙" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 劳伦斯" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 汉弗莱斯" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
}
### 第2驱逐舰队 ###
task_force = {
name = "第2驱逐舰队"
location = 9814 # Los Angeles
ship = { name = "USS 底特律" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "奥马哈级" } } }
### Destroyer Squadron 7 ###
# 24th Destroyer Division
@@ -132,27 +112,11 @@ units= {
ship = { name = "USS 博里" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 辛普森" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 特拉克斯顿" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
}
# Separate DESRONS #
task_force = {
name = "第20驱逐舰支队"
location = 9671 # 旧金山
# 20th Destroyer Division
ship = { name = "USS 布雷肯里奇" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 巴尼" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 布莱克利" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 比德尔" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
}
}
### SCOUTING FLEET ###
fleet = {
name = "侦查舰队"
naval_base = 9814 # Los Angeles
task_force = {
name = "侦查舰队"
location = 9814 # Los Angeles
### Battleship Division 4 ###
ship = { name = "USS 比德尔" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 阿肯色" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = BYG version_name = "纽约级" } } }
ship = { name = "USS 纽约" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = BYG version_name = "纽约级" } } }
ship = { name = "USS 德克萨斯" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = BYG version_name = "纽约级" } } }
@@ -182,22 +146,8 @@ units= {
ship = { name = "USS 巴比特" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 汉密尔顿" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 罗珀" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
}
}
### SUBMARINE FORCE ###
fleet = {
name = "潜艇基地编队"
naval_base = 1562 # San Diego
task_force = {
name = "潜艇基地编队"
location = 1562 # San Diego
ship = { name = "USS 里士满" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "奥马哈级" } } }
ship = { name = "USS 利奇菲尔德" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
}
task_force = {
name = "第4潜艇中队"
location = 4180 # Pearl Harbor, HI
ship = { name = "USS 船蛸" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BYG version_name = "梭鱼级" } } }
# 7th Submarine Division
ship = { name = "USS S-1" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
@@ -211,11 +161,7 @@ units= {
ship = { name = "USS S-31" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-32" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-33" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
}
task_force = {
name = "第6潜艇中队"
location = 1562 # San Diego
# 12th Submarine Division
ship = { name = "USS 梭鱼" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BYG version_name = "梭鱼级" } } }
ship = { name = "USS 鲈鱼" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BYG version_name = "梭鱼级" } } }
ship = { name = "USS 亮丽" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BYG version_name = "梭鱼级" } } }
@@ -228,16 +174,7 @@ units= {
ship = { name = "USS 鼠海豚" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BYG version_name = "鼠海豚级" } } }
ship = { name = "USS 长枪" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BYG version_name = "鼠海豚级" } } }
ship = { name = "USS 鲨" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = BYG version_name = "鼠海豚级" } } }
}
}
### PACIFIC RESERVES ###
fleet = {
name = "太平洋后备舰队"
naval_base = 1562 # San Diego
task_force = {
name = "太平洋后备驱逐舰" # Decommissioned ships docked in San Diego
location = 1562 # San Diego
ship = { name = "USS 巴拉德" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 赵" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 克兰" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
@@ -256,18 +193,6 @@ units= {
ship = { name = "USS 多西" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 埃利奥特" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 博格斯" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
}
}
##### 大西洋舰队 #####
fleet = {
name = "大西洋舰队"
naval_base = 788 # Norfolk
# Independent Squadron #
task_force = {
name = "第12驱逐舰中队"
location = 3878 # 纽约
### 第12驱逐舰中队 ###
ship = { name = "USS 吉尔默" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
# 21st Destroyer Division
ship = { name = "USS 杜·邦" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
@@ -278,12 +203,7 @@ units= {
ship = { name = "USS 塔贝尔" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 厄普舒尔" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 格里尔" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
}
# ATLANTIC SUBMARINES #
task_force = {
name = "第2潜艇中队"
location = 9832 # New London, CT
# 1st Experimental Division
ship = { name = "USS S-20" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-22" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
# 4th Submarine Division
@@ -300,11 +220,7 @@ units= {
ship = { name = "USS S-26" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-29" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-30" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
}
# ATLANTIC RESERVES #
task_force = {
name = "大西洋后备驱逐舰" # Decommissioned ships docked in 费城
location = 6845 # 费城
ship = { name = "USS 艾伦" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 古翰" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 格雷戈里" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
@@ -320,10 +236,7 @@ units= {
ship = { name = "USS 赫尔伯特" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 诺亚" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 威廉·B·普雷斯顿" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
}
task_force = {
name = "大西洋后备潜艇" # Decommissioned ships docked in 费城
location = 6845 # 费城
ship = { name = "USS O-2" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS O-3" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS O-4" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
@@ -347,46 +260,21 @@ units= {
ship = { name = "USS S-17" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-48" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS R-20" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
}
}
### CARIBBEAN AND FOREIGN DEPLOYMENTS ###
fleet = {
name = "特遣舰队"
naval_base = 7617 # Canal Zone
task_force = {
name = "大西洋海军分队" # Historically based in France
location = 6732 # Boston
ship = { name = "USS 迪克森" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 赫伯特" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 达尔格伦" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
}
task_force = {
name = "特勤中队"
location = 7617 # Canal Zone
ship = { name = "USS 塔特纳尔" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS J·弗雷德·塔尔博特" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
}
task_force = {
name = "第3潜艇中队"
location = 7617 # Canal Zone
# 11th Submarine Division
ship = { name = "USS S-42" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-43" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-44" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-45" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-46" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-47" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
}
}
##### 亚洲舰队 #####
fleet = {
name = "亚洲舰队"
naval_base = 10265 # Manilla
task_force = {
name = "亚洲舰队"
location = 10265 # Manilla
ship = { name = "USS 奥古斯塔" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "彭萨科拉级" } } }
ship = { name = "USS 马布尔黑德" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = BYG version_name = "奥马哈级" } } }
### Destroyer Squadron 5 ###
@@ -406,11 +294,7 @@ units= {
ship = { name = "USS 皮列" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 皮尔斯伯里" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
ship = { name = "USS 约翰·D·福特" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = BYG version_name = "克莱姆森级" } } }
}
task_force = {
name = "第5潜艇中队"
location = 10265 # Manilla
# 10th Submarine Division
ship = { name = "USS S-36" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-37" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
ship = { name = "USS S-38" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = BYG version_name = "S级" } } }
@@ -440,7 +324,6 @@ instant_effect = {
requested_factories = 2
progress = 0.60
amount = 1
industrial_manufacturer = mio:BYG_newport_news_shipbuilding_organization
}
add_equipment_production = {
equipment = {
@@ -451,7 +334,6 @@ instant_effect = {
requested_factories = 1
progress = 0.50
amount = 1
industrial_manufacturer = mio:BYG_newport_news_shipbuilding_organization
}
# CA: 威奇托 (威奇塔级
add_equipment_production = {
@@ -463,7 +345,6 @@ instant_effect = {
requested_factories = 2
progress = 0.10
amount = 1
industrial_manufacturer = mio:BYG_newport_news_shipbuilding_organization
}
##2 Yorktowns (约克镇, 企业)
add_equipment_production = {
@@ -475,7 +356,6 @@ instant_effect = {
requested_factories = 2
progress = 0.50
amount = 1
industrial_manufacturer = mio:BYG_newport_news_shipbuilding_organization
}
add_equipment_production = {
equipment = {
@@ -486,7 +366,6 @@ instant_effect = {
requested_factories = 2
progress = 0.40
amount = 1
industrial_manufacturer = mio:BYG_newport_news_shipbuilding_organization
}
# DD: 波特 (x14) ("USS 波特" "USS 费尔普斯" "USS 克拉克" "USS 墨菲特")
@@ -500,7 +379,6 @@ instant_effect = {
requested_factories = 1
progress = 0.20
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
add_equipment_production = {
equipment = {
@@ -512,7 +390,6 @@ instant_effect = {
requested_factories = 1
progress = 0.80
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
add_equipment_production = {
equipment = {
@@ -524,7 +401,6 @@ instant_effect = {
requested_factories = 1
progress = 0.50
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
add_equipment_production = {
equipment = {
@@ -536,7 +412,6 @@ instant_effect = {
requested_factories = 1
progress = 0.20
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
# DD: 马汉 class (x9) ("USS 马汉" "USS 卡明斯" "USS 傅拉瑟" "USS 凯斯" "USS 康宁汉" "USS 卡森" "USS 肖" "USS 库欣" "USS 佩尔金斯")
add_equipment_production = {
@@ -549,7 +424,6 @@ instant_effect = {
requested_factories = 1
progress = 0.30
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
add_equipment_production = {
equipment = {
@@ -561,7 +435,6 @@ instant_effect = {
requested_factories = 1
progress = 0.10
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
add_equipment_production = {
equipment = {
@@ -573,7 +446,6 @@ instant_effect = {
requested_factories = 1
progress = 0.20
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
add_equipment_production = {
equipment = {
@@ -585,7 +457,6 @@ instant_effect = {
requested_factories = 1
progress = 0.30
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
add_equipment_production = {
equipment = {
@@ -597,7 +468,6 @@ instant_effect = {
requested_factories = 1
progress = 0.10
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
add_equipment_production = {
equipment = {
@@ -609,7 +479,6 @@ instant_effect = {
requested_factories = 1
progress = 0.40
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
add_equipment_production = {
equipment = {
@@ -621,7 +490,6 @@ instant_effect = {
requested_factories = 1
progress = 0.30
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
add_equipment_production = {
equipment = {
@@ -633,7 +501,6 @@ instant_effect = {
requested_factories = 1
progress = 0.40
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
add_equipment_production = {
equipment = {
@@ -645,7 +512,6 @@ instant_effect = {
requested_factories = 1
progress = 0.30
amount = 1
industrial_manufacturer = mio:BYG_brooklyn_naval_yard_organization
}
# SS: 鲨 class (x1) ("USS 海鲢")
add_equipment_production = {
@@ -658,7 +524,5 @@ instant_effect = {
requested_factories = 1
progress = 0.70
amount = 1
industrial_manufacturer = mio:BYG_electric_boat_company_organization
}
}
}

View File

@@ -1,23 +1,50 @@
units = {
division= {
name = "先遣师"
location = 1843
division_template = "白鹰联邦步兵师"
division_template = {
name = "强袭军团"
division_names_group = BYG_INF_01
regiments = {
motorized = { x = 0 y = 0 }
motorized = { x = 0 y = 1 }
motorized = { x = 0 y = 2 }
motorized = { x = 0 y = 3 }
motorized = { x = 0 y = 4 }
motorized = { x = 1 y = 0 }
motorized = { x = 1 y = 1 }
motorized = { x = 1 y = 2 }
motorized = { x = 1 y = 3 }
motorized = { x = 1 y = 4 }
light_armor = { x = 2 y = 0 }
light_armor = { x = 2 y = 1 }
light_armor = { x = 2 y = 2 }
light_armor = { x = 2 y = 3 }
light_armor = { x = 2 y = 4 }
}
support = {
mot_recon = { x = 0 y = 0 }
engineer = { x = 0 y = 1 }
artillery = { x = 0 y = 2 }
}
}
units = {
division= {
name = "白鹰强袭师"
location = 1843
division_template = "强袭军团"
force_equipment_variants = { light_tank_chassis_1 = { owner = "BYG" version_name = "M2A2" } }
start_experience_factor = 1
}
division= {
name = "白鹰联邦步兵师"
name = "白鹰强袭师"
location = 1843
division_template = "白鹰联邦步兵师"
start_experience_factor = 0.3
division_template = "强袭军团"
force_equipment_variants = { light_tank_chassis_1 = { owner = "BYG" version_name = "M2A2" } }
start_experience_factor = 1
}
division= {
name = "白鹰联邦步兵师"
name = "白鹰强袭师"
location = 1843
division_template = "白鹰联邦步兵师"
start_experience_factor = 0.3
division_template = "强袭军团"
force_equipment_variants = { light_tank_chassis_1 = { owner = "BYG" version_name = "M2A2" } }
start_experience_factor = 1
}
}

View File

@@ -1,7 +1,27 @@
division_template = {
name = "步兵师团" # (Square) Infantry Division - 4 infantry regiments (3k men each), 1 field artillery regiment - abstracted into infantry,
name = "樱级师团" # Rifle Division
division_names_group = CHY_INF_01
# 1 engineering regiment, 1 recon regiment
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
artillery_brigade = { x = 2 y = 0 }
artillery_brigade = { x = 2 y = 1 }
artillery_brigade = { x = 2 y = 2 }
}
support = {
recon = { x = 0 y = 0 } # Recon bn had 16 L tanks, 10 ACs, 1x mot inf co #Eng and recon removed and they seem rather OP. Could revisit if balance changes
engineer = { x = 0 y = 1 } # (semi-mot) Engineer bn
artillery = { x = 0 y = 0 } # Heavy Arty Regiment had 1x 152mm bn + 2x 122mm bn
}
}
division_template = {
name = "重樱步兵师" # Rifle Division
division_names_group = CHY_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
@@ -9,656 +29,113 @@
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
infantry = { x = 3 y = 0 }
infantry = { x = 3 y = 1 }
infantry = { x = 3 y = 2 }
infantry = { x = 1 y = 3 }
}
support = {
engineer = { x = 0 y = 0 }
recon = { x = 0 y = 1 }
recon = { x = 0 y = 0 } # Recon bn had 16 L tanks, 10 ACs, 1x mot inf co #Eng and recon removed and they seem rather OP. Could revisit if balance changes
engineer = { x = 0 y = 1 } # (semi-mot) Engineer bn
artillery = { x = 0 y = 0 } # Heavy Arty Regiment had 1x 152mm bn + 2x 122mm bn
}
}
division_template = {
name = "独立混成旅团" # Independent Mixed Brigade: 5 infantry battalions (4k men total), 1 field artillery basttalion - abstracted into infantry,
division_names_group = CHY_IMB_01
# 1 engineering battalion
name = "小编制步兵团"
division_names_group = BFL_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
light_armor = { x= 2 y = 0 }
light_armor = { x= 2 y = 1 }
}
support = {
engineer = { x = 0 y = 0 }
}
}
division_template = {
name = "骑兵师团" # Cavalry Division - 2 Cavalry Division regiments (3k men); 1 mounted artillery regiment
division_names_group = CHY_CAV_01
regiments = {
cavalry = { x = 0 y = 0 }
cavalry = { x = 0 y = 1 }
cavalry = { x = 0 y = 2 }
cavalry = { x = 1 y = 0 }
cavalry = { x = 1 y = 1 }
cavalry = { x = 1 y = 2 }
}
}
division_template = {
name = "汽车师团" # Motorized divisions - 4 motorized infantry regiments (3k men each), 1 recon regiment,
division_names_group = CHY_MOT_01
#1 engineer regiment, 1 mounted artillery regiment
regiments = {
motorized = { x = 0 y = 0 }
motorized = { x = 0 y = 1 }
motorized = { x = 0 y = 2 }
motorized = { x = 1 y = 0 }
motorized = { x = 1 y = 1 }
motorized = { x = 1 y = 2 }
motorized = { x = 2 y = 0 }
motorized = { x = 2 y = 1 }
motorized = { x = 2 y = 2 }
motorized = { x = 3 y = 0 }
motorized = { x = 3 y = 1 }
motorized = { x = 3 y = 2 }
}
support = {
artillery = { x = 0 y = 0 }
engineer = { x = 0 y = 1 }
mot_recon = { x = 0 y = 2 }
}
}
division_template = {
name = "陆战队" #This template covers SNLF divisions; historically there were roughly 5 total, with 1 being paratroopers
division_names_group = CHY_MAR_01
regiments = {
marine = { x = 0 y = 0 }
marine = { x = 0 y = 1 }
marine = { x = 0 y = 2 }
marine = { x = 1 y = 0 }
marine = { x = 1 y = 1 }
marine = { x = 1 y = 2 }
}
support = {
engineer = { x = 0 y = 0 }
}
priority = 2
}
division_template = {
name = "守备师团" # Garrison template - represents Imperial Manchukuo Army infantry divisions: 2 infantry regiments (3k men) -- militia (lowest equipment, experience)
division_names_group = CHY_GAR_01
# Also represents (over-sized) IJN Base Defense Unit (island, city and naval base garrisons): 2 infantry rgts (3k men), 1 field artillery rgt (abstracted), 1 engineering rgt
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
}
priority = 0
}
##### OOB #####
units = {
division = {
division_name = {
is_name_ordered = yes
name_order = 7
}
location = 12421
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
name = "大凑港基地海兵团" # Ominato Kichi Kaiheidan
location = 9859
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "千岛基地守备队" # Chishima Kichi Shubitai
location = 1399
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 201
}
location = 12446
division_template = "独立混成旅团" # Dokuritsu Konsei Ryodan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 2
}
location = 7087
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 168
}
location = 1182
division_template = "汽车师团" # Jidousha Shidan
start_experience_factor = 0.4
}
division = {
name = "大坂基地海兵团" # Osaka Kichi Kaiheidan
location = 7072
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "横须贺特别陆战队" # Yokusaka Tokubetsu Rikusentai
location = 9998
division_template = "陆战队" # Rikusentai
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 4
}
location = 9950
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
name = "吴港基地海兵团" # Kure Kichi Kaiheidan
location = 1092
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "佐世保基地海兵团" # Sasebo Kichi Kaiheidan
location = 9950
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "台湾基地守备队" # Taiwan Kichi Shubitai
location = 7186
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 3
}
location = 7186
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 6
}
location = 7186
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 11
}
location = 7186
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 19
}
location = 4052
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 20
}
location = 7125
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
name = "镇海基地海兵团" # Chinkai Kichi Kaiheidan
location = 4056
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "冲绳基地守备队" # Okinawa Kichi Shubitai
location = 11932
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "塞班岛基地守备队" # Saipan Kichi Shubitai
location = 3995
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "硫磺岛基地守备队" # Iwoto Kichi Shubitai
location = 13025
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "南鸟岛基地守备队" # Minamitorishima Kichi Shubitai
location = 13026
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "亚普基地守备队" # Yappu Kichi Shubitai
location = 13028
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "帕劳基地守备队" # Palau Kichi Shubitai
location = 4357
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "特鲁克基地守备队" # Truk Kichi Shubitai
location = 2489
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "萨塔万基地守备队" # Satawan Kichi Shubitai
location = 13035
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "乌利西环礁基地守备队" # Ulithi Kichi Shubitai
location = 13029
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "夸贾林环礁基地守备队" # Kwajalein Kichi Shubitai
location = 13041
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "埃内韦塔克环礁基地守备队" # Eniwetok Kichi Shubitai
location = 13046
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "澎贝岛基地守备队" # Ponape Kichi Shubitai
location = 13036
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "迈利环礁基地守备队" # Mili Kichi Shubitai
location = 13040
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "马洛埃拉普环礁基地守备队" # Maleolap Kichi Shubitai
location = 13043
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "满洲铁路守备队" # Manshu Tetsudo Shubitai
location = 11771
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
name = "关东军常备师团" # Kantogun Shureibu Keibitai
location = 4572
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
name = "旅顺基地守备队" # Ryojun Kichi Shubitai
location = 1150
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 9
}
location = 3944
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 14
}
location = 3843
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
name = "第1独立守备师团" # 1 Dokuritsu Shubirentai
location = 7743
division_template = "守备师团" # Chuton-chi Shidan
start_equipment_factor = 0.7
}
division = {
name = "第2独立守备师团" # 2 Dokuritsu Shubirentai
location = 10541
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 10612
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 7697
division_template = "骑兵师团" # Kihei Shidan
start_experience_factor = 0.2
}
division = {
name = "第3独立守备师团" # 3 Dokuritsu Shubirentai
location = 10521
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
name = "第4独立守备师团" # 4 Dokuritsu Shubirentai
location = 10368
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
name = "第5独立守备师团" # 5 Dokuritsu Shubirentai
location = 10698
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
name = "第6独立守备师团" # 6 Dokuritsu Shubirentai
location = 12500
division_template = "守备师团" # Chuton-chi Shidan
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 8
}
location = 1693
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 12
}
location = 7569
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 101
}
location = 12469
division_template = "骑兵师团" # Kihei Shidan
force_equipment_variants = {
infantry_equipment_0 = {
owner = "CHY"
}
}
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 102
}
location = 12469
division_template = "骑兵师团" # Kihei Shidan
force_equipment_variants = {
infantry_equipment_0 = {
owner = "CHY"
}
}
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 103
}
location = 7812
division_template = "骑兵师团" # Kihei Shidan
force_equipment_variants = {
infantry_equipment_0 = {
owner = "CHY"
}
}
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 104
}
location = 7812
division_template = "骑兵师团" # Kihei Shidan
force_equipment_variants = {
infantry_equipment_0 = {
owner = "CHY"
}
}
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 105
}
location = 10429
division_template = "骑兵师团" # Kihei Shidan
force_equipment_variants = {
infantry_equipment_0 = {
owner = "CHY"
}
}
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 106
}
location = 10429
division_template = "骑兵师团" # Kihei Shidan
force_equipment_variants = {
infantry_equipment_0 = {
owner = "CHY"
}
}
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 107
}
location = 3978
division_template = "骑兵师团" # Kihei Shidan
force_equipment_variants = {
infantry_equipment_0 = {
owner = "CHY"
}
}
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 108
}
location = 3978
division_template = "骑兵师团" # Kihei Shidan
force_equipment_variants = {
infantry_equipment_0 = {
owner = "CHY"
}
}
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 5
}
location = 3955
division_template = "汽车师团" # Jidousha Shidan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 3900
division_template = "独立混成旅团" # Dokuritsu Konsei Ryodan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 11
}
location = 11822
division_template = "独立混成旅团" # Dokuritsu Konsei Ryodan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 10
}
location = 881
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 16
}
location = 9768
division_template = "步兵师团" # Hohei Shidan
start_experience_factor = 0.3
}
}
#########################
## STARTING PRODUCTION ##
#########################
instant_effect =
{
add_equipment_production = {
equipment = {
type = infantry_equipment_1
creator = "CHY"
}
requested_factories = 3
progress = 0.1
efficiency = 50
industrial_manufacturer = mio:generic_infantry_equipment_organization
division= {
name = "知波单突击团"
location = 10444
division_template = "樱级师团" # Colonial unit, reserve equipment
start_experience_factor = 1
}
add_equipment_production = {
equipment = {
type = support_equipment_1
creator = "CHY"
}
requested_factories = 1
progress = 0.3
efficiency = 50
division= {
name = "重樱卫戍部队"
location = 10444
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
add_equipment_production = {
equipment = {
type = artillery_equipment_1
creator = "CHY"
}
requested_factories = 1
progress = 0.4
efficiency = 50
industrial_manufacturer = mio:CHY_osaka_army_arsenal_artillery_organization
division= {
name = "重樱卫戍部队"
location = 10444
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
division= {
name = "重樱卫戍部队"
location = 10444
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
division= {
name = "重樱卫戍部队"
location = 10444
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
division= {
name = "重樱卫戍部队"
location = 10444
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
division= {
name = "重樱步兵师团"
location = 10444
division_template = "重樱步兵师" # Colonial unit, reserve equipment
start_experience_factor = 1
}
division= {
name = "重樱步兵师团"
location = 10444
division_template = "重樱步兵师" # Colonial unit, reserve equipment
start_experience_factor = 1
}
division= {
name = "重樱步兵师团"
location = 10444
division_template = "重樱步兵师" # Colonial unit, reserve equipment
start_experience_factor = 1
}
division= {
name = "重樱步兵师团"
location = 10444
division_template = "重樱步兵师" # Colonial unit, reserve equipment
start_experience_factor = 1
}
division= {
name = "重樱步兵师团"
location = 12421
division_template = "重樱步兵师"
start_experience_factor = 0.3
}
division= {
name = "重樱步兵师团"
location = 12421
division_template = "重樱步兵师"
start_experience_factor = 0.3
}
division= {
name = "重樱步兵师团"
location = 12446
division_template = "重樱步兵师"
start_experience_factor = 0.3
}
}

View File

@@ -3,15 +3,12 @@
##### OOB #####
units = {
### IJN ###
#Yokosuka (Tokyo)
fleet = {
name = "第1舰队"
naval_base = 9998 #Yokosuka
name = "北海道联合舰队"
naval_base = 3962 #Yokosuka
task_force = {
name = "第1舰队"
location = 9998 #Yokosuka
#Dai 1 Sentai
name = "洗KI抗你来分配编队吧"
location = 3962 #Yokosuka
ship = { name = "长门" pride_of_the_fleet = yes definition = battleship start_experience_factor = 0.5 equipment = { ship_hull_heavy_1 = {amount = 1 owner = CHY version_name = "长门型" } } }
ship = { name = "榛名" definition = battle_cruiser start_experience_factor = 0.5 equipment = { ship_hull_heavy_1 = { amount = 1 owner = CHY version_name = "金刚型"} } }
ship = { name = "扶桑" definition = battleship start_experience_factor = 0.5 equipment = { ship_hull_heavy_1 = { amount = 1 owner = CHY version_name = "扶桑/伊势型"} } }
@@ -20,11 +17,6 @@ units = {
ship = { name = "川内" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "川内型"} } }
ship = { name = "神通" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "川内型"} } }
ship = { name = "长良" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "球磨/长良型"} } }
}
task_force = {
name = "第1水雷战队" #A part of "第1舰队"
location = 9998 #Yokosuka
#Flagship
ship = { name = "阿武隈" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "球磨/长良型"} } }
#Dai 9 Kuchikutai
ship = { name = "有明" definition = destroyer start_experience_factor = 0.5 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "吹雪型"} } }
@@ -39,11 +31,7 @@ units = {
ship = { name = "如月" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "弥生" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "卯月" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
}
task_force = {
name = "第1潜水战队" # A part of "第1舰队"
location = 9998 #Yokosuka
#Kaidai-class Submarines
ship = { name = "伊-51" definition = submarine start_experience_factor = 0.25 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "海大三型"} } }
ship = { name = "伊-152" definition = submarine start_experience_factor = 0.25 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "海大三型"} } }
ship = { name = "伊-153" definition = submarine start_experience_factor = 0.25 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "海大三型"} } }
@@ -65,23 +53,17 @@ units = {
ship = { name = "伊-169" definition = submarine start_experience_factor = 0.25 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "海大三型"} } }
ship = { name = "伊-70" definition = submarine start_experience_factor = 0.25 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "海大三型"} } }
ship = { name = "伊-171" definition = submarine start_experience_factor = 0.25 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "海大三型"} } }
}
task_force = {
name = "第1航空战队" # A part of "第1舰队"
location = 9998 #Yokosuka
ship = { name = "龙骧" definition = carrier equipment = { ship_hull_carrier_1 = { amount = 1 owner = CHY version_name = "龙骧型" } }
ship = { name = "龙骧" definition = carrier equipment = { ship_hull_carrier_1 = { amount = 1 owner = CHY version_name = "龙骧型" } }
}
#Dai 5 Kuchikutai
ship = { name = "朝风" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "春风" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "松风" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "旗风" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
}
task_force = {
name = "横须贺预备舰队" # Patrol and reserve fleet, including ships under modernization
location = 9998 #Yokosuka
ship = { name = "陆奥" definition = battleship start_experience_factor = 0.5 equipment = { ship_hull_heavy_1 = {amount = 1 owner = CHY version_name = "长门型" } } }
ship = { name = "陆奥" definition = battleship start_experience_factor = 0.5 equipment = { ship_hull_heavy_1 = {amount = 1 owner = CHY version_name = "长门型" } } }
ship = { name = "高雄" definition = heavy_cruiser start_experience_factor = 0.5 equipment = { ship_hull_cruiser_2 = {amount = 1 owner = CHY version_name = "妙高型"} } }
ship = { name = "鸟海" definition = heavy_cruiser start_experience_factor = 0.5 equipment = { ship_hull_cruiser_2 = {amount = 1 owner = CHY version_name = "妙高型"} } }
ship = { name = "摩耶" definition = heavy_cruiser start_experience_factor = 0.5 equipment = { ship_hull_cruiser_2 = {amount = 1 owner = CHY version_name = "妙高型"} } }
@@ -95,17 +77,7 @@ units = {
# Dai 10 Kuchikutai
ship = { name = "夕雾" definition = destroyer start_experience_factor = 0.5 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "吹雪型"} } }
ship = { name = "狭雾" definition = destroyer start_experience_factor = 0.5 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "吹雪型"} } }
}
}
#Sasebo (Nagasaki)
fleet = {
name = "第2舰队"
naval_base = 9950 #Sasebo
task_force = {
name = "第2舰队"
location = 9950 #Sasebo
#Dai 5 Sentai
ship = { name = "羽黒" definition = heavy_cruiser start_experience_factor = 0.5 equipment = { ship_hull_cruiser_2 = {amount = 1 owner = CHY version_name = "妙高型"} } }
ship = { name = "那智" definition = heavy_cruiser start_experience_factor = 0.5 equipment = { ship_hull_cruiser_2 = {amount = 1 owner = CHY version_name = "妙高型"} } }
ship = { name = "妙高" definition = heavy_cruiser start_experience_factor = 0.5 equipment = { ship_hull_cruiser_2 = {amount = 1 owner = CHY version_name = "妙高型"} } }
@@ -116,13 +88,9 @@ units = {
ship = { name = "衣笠" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "青叶型"} } }
# Dai 2 Koku Sentai
ship = { name = "加贺" definition = carrier start_experience_factor = 0.35 equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = CHY version_name = "加贺型"} }
}
}
task_force = {
name = "第2水雷战队" #A part of "第2舰队"
location = 9950 #Sasebo
#Flagship
ship = { name = "那珂" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "川内型"} } }
#Dai 6 Kuchikutai, Type III 吹雪-class destroyers
ship = { name = "晓" definition = destroyer start_experience_factor = 0.5 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "吹雪型"} } }
@@ -143,11 +111,7 @@ units = {
#Dai 28 Kuchikutai
ship = { name = "朝凪" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "夕凪" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
}
task_force = {
name = "第2潜水战队" #A part of "第2舰队"
location = 9950 #Sasebo
#Flagship
ship = { name = "鬼怒" definition = light_cruiser equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "球磨/长良型"} } }
#Junsen-class Submarines
ship = { name = "伊-1" definition = submarine start_experience_factor = 0.5 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "海大三型"} } }
@@ -156,24 +120,18 @@ units = {
ship = { name = "伊-4" definition = submarine start_experience_factor = 0.5 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "海大三型"} } }
ship = { name = "伊-5" definition = submarine start_experience_factor = 0.5 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "海大三型"} } }
ship = { name = "伊-6" definition = submarine start_experience_factor = 0.5 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "海大三型"} } }
}
task_force = {
name = "第3潜水战队"
location = 9950 #Sasebo
ship = { name = "伊-121" definition = submarine start_experience_factor = 0.5 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "伊百二十一型"} } }
ship = { name = "伊-122" definition = submarine start_experience_factor = 0.5 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "伊百二十一型"} } }
ship = { name = "伊-123" definition = submarine start_experience_factor = 0.5 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "伊百二十一型"} } }
ship = { name = "伊-124" definition = submarine start_experience_factor = 0.5 equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "伊百二十一型"} } }
}
task_force = {
name = "佐世保预备舰队" # Patrol and reserve fleet, including ships under modernization
location = 9950 #Sasebo
ship = { name = "金刚" definition = battle_cruiser start_experience_factor = 0.5 equipment = { ship_hull_heavy_1 = {amount = 1 owner = CHY version_name = "金刚型"} } }
ship = { name = "雾岛" definition = battle_cruiser start_experience_factor = 0.5 equipment = { ship_hull_heavy_1 = {amount = 1 owner = CHY version_name = "金刚型"} } }
ship = { name = "赤城" definition = carrier start_experience_factor = 0.5 equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = CHY version_name = "赤城型"} }
ship = { name = "赤城" definition = carrier start_experience_factor = 0.5 equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = CHY version_name = "赤城型"} }
}
ship = { name = "凤翔" definition = carrier equipment = { ship_hull_carrier_conversion_ca = {amount = 1 owner = CHY version_name = "凤翔型"} }
ship = { name = "凤翔" definition = carrier equipment = { ship_hull_carrier_conversion_ca = {amount = 1 owner = CHY version_name = "凤翔型"} }
}
ship = { name = "名取" definition = light_cruiser equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "球磨/长良型"} } }
@@ -190,17 +148,7 @@ units = {
ship = { name = "三日月" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "望月" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "夕月" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
}
}
#Taiwan (Goaxing)
fleet = {
name = "第3舰队"
naval_base = 12068 # Taiwan
task_force = {
name = "第3舰队" #Later assigned for the Chinese theater
location = 12068 # Taiwan
#Dai 10 Sentai
ship = { name = "出云" definition = heavy_cruiser equipment = { ship_hull_cruiser_coastal_defense_ship = {amount = 1 owner = CHY version_name = "出云型"} } }
ship = { name = "球磨" definition = light_cruiser equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "球磨/长良型" } } }
#Dai 11 Sentai, Momi-class destroyers
@@ -232,11 +180,7 @@ units = {
ship = { name = "八重山" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "胜力型"} } }
ship = { name = "白鹰町" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "胜力型"} } }
ship = { name = "严岛" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "胜力型"} } }
}
task_force = {
name = "第5水雷战队" #A part of "第3舰队"
location = 12068 # Taiwan
#Flagship
ship = { name = "夕张" definition = light_cruiser equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "夕张型"} } }
##Dai 13 Kuchikutai
ship = { name = "吴竹" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "枞型"} } }
@@ -246,25 +190,11 @@ units = {
ship = { name = "芙蓉" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "枞型"} } }
ship = { name = "刈萱" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "枞型"} } }
ship = { name = "朝颜" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "枞型"} } }
}
task_force = {
name = "真子保安中队"
location = 12068 # Taiwan
#Dai 4 Kuchikutai
ship = { name = "岛风" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "滩风" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "秋风" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "羽风" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
}
}
#Hiroshima (Kure)
fleet = {
name = "吴港舰队"
naval_base = 1092 # Hiroshima
task_force = {
name = "吴港预备舰队" # Patrol and reserve fleet, including ships under modernization
location = 1092 # Hiroshima
ship = { name = "伊势" definition = battleship start_experience_factor = 0.5 equipment = { ship_hull_heavy_1 = {amount = 1 owner = CHY version_name = "扶桑/伊势型"} } }
ship = { name = "日向" definition = battleship start_experience_factor = 0.5 equipment = { ship_hull_heavy_1 = {amount = 1 owner = CHY version_name = "扶桑/伊势型"} } }
ship = { name = "最上" definition = heavy_cruiser equipment = { ship_hull_cruiser_2 = {amount = 1 owner = CHY version_name = "最上型"} } }
@@ -286,11 +216,7 @@ units = {
ship = { name = "曙" definition = destroyer start_experience_factor = 0.5 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "吹雪型"} } }
ship = { name = "涟" definition = destroyer start_experience_factor = 0.5 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "吹雪型"} } }
ship = { name = "潮" definition = destroyer start_experience_factor = 0.5 equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "吹雪型"} } }
}
task_force = {
name = "第3潜水舰队"
location = 1092 # Hiroshima
#Kaichu-class Submarines
ship = { name = "吕-26" definition = submarine equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "吕二六型"} } }
ship = { name = "吕-27" definition = submarine equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "吕二六型"} } }
ship = { name = "吕-28" definition = submarine equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "吕二六型"} } }
@@ -313,42 +239,16 @@ units = {
ship = { name = "吕-66" definition = submarine equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "吕二六型"} } }
ship = { name = "吕-67" definition = submarine equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "吕二六型"} } }
ship = { name = "吕-68" definition = submarine equipment = { ship_hull_submarine_1 = {amount = 1 owner = CHY version_name = "吕二六型"} } }
}
}
# Naval District Forces #
fleet = {
name = "海军预备舰队"
naval_base = 9859 #Ominato
#Ominato
task_force = {
name = "大凑守备舰队"
location = 9859 #Ominato
#Dai 1 Kuchikutai
ship = { name = "神风" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "野风" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "波风" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "沼风" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
}
#Pusan
task_force = {
name = "防护巡洋舰编队"
location = 4056 # Pusan
#睦月-class destroyers
ship = { name = "磐手" definition = heavy_cruiser equipment = { ship_hull_cruiser_coastal_defense_ship = {amount = 1 owner = CHY version_name = "出云型"} } }
ship = { name = "平戸" definition = light_cruiser equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "筑摩型"} } }
ship = { name = "矢矧" definition = light_cruiser equipment = { ship_hull_cruiser_1 = {amount = 1 owner = CHY version_name = "筑摩型"} } }
}
}
### Pacific Forces ###
fleet = {
name = "太平洋舰队"
naval_base = 2489 # Truk
#Truk
task_force = {
name = "南蛮运輸护送编队"
location = 2489 # Truk
ship = { name = "追风" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "疾风" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
ship = { name = "夕颜" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = CHY version_name = "睦月型"} } }
@@ -360,19 +260,16 @@ units = {
}
}
}
#########################
## STARTING PRODUCTION ##
#########################
instant_effect = {
#########################
## STARTING PRODUCTION ##
#########################
instant_effect =
{
### Ongoing Naval Production Jan 1 1936 ###
# BB (x1): "比叡"
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_heavy_1
creator = "CHY"
@@ -381,10 +278,9 @@ instant_effect =
requested_factories = 1
progress = 0.2
amount = 1
industrial_manufacturer = mio:CHY_sasebo_naval_arsenal_organization
}
# CV (x1): "苍龙"
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_carrier_1
creator = "CHY"
@@ -394,9 +290,8 @@ instant_effect =
progress = 0.66
amount = 2
industrial_manufacturer = mio:CHY_yokosuka_naval_arsenal_organization
}
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_carrier_conversion_ca
creator = "CHY"
@@ -406,10 +301,9 @@ instant_effect =
progress = 0.15
amount = 2
industrial_manufacturer = mio:CHY_yokosuka_naval_arsenal_organization
}
# CA (x1): "铃谷"
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
creator = "CHY"
@@ -418,10 +312,9 @@ instant_effect =
requested_factories = 1
progress = 0.2
amount = 2
industrial_manufacturer = mio:CHY_yokosuka_naval_arsenal_organization
}
# CL(CM) (x1): "冲岛"
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_1
creator = "CHY"
@@ -430,10 +323,9 @@ instant_effect =
requested_factories = 1
progress = 0.15
amount = 1
industrial_manufacturer = mio:CHY_maizuru_naval_arsenal_organization
}
# DD (x5): "白露" "时雨" "村雨" "春雨" "五月雨"
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_light_1
creator = "CHY"
@@ -442,9 +334,8 @@ instant_effect =
requested_factories = 1
progress = 0.7
amount = 2
industrial_manufacturer = mio:CHY_maizuru_naval_arsenal_organization
}
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_light_1
creator = "CHY"
@@ -453,9 +344,8 @@ instant_effect =
requested_factories = 1
progress = 0.6
amount = 1
industrial_manufacturer = mio:CHY_maizuru_naval_arsenal_organization
}
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_light_1
creator = "CHY"
@@ -464,9 +354,8 @@ instant_effect =
requested_factories = 1
progress = 0.5
amount = 2
industrial_manufacturer = mio:CHY_maizuru_naval_arsenal_organization
}
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_light_1
creator = "CHY"
@@ -475,9 +364,8 @@ instant_effect =
requested_factories = 1
progress = 0.4
amount = 1
industrial_manufacturer = mio:CHY_maizuru_naval_arsenal_organization
}
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_light_1
creator = "CHY"
@@ -486,10 +374,9 @@ instant_effect =
requested_factories = 1
progress = 0.3
amount = 1
industrial_manufacturer = mio:CHY_maizuru_naval_arsenal_organization
}
# SS (x4): "伊-172" "伊-73" "伊-174" "伊-175"
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_submarine_1
creator = "CHY"
@@ -498,9 +385,8 @@ instant_effect =
requested_factories = 1
progress = 0.7
amount = 2
industrial_manufacturer = mio:CHY_sasebo_naval_arsenal_organization
}
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_submarine_1
creator = "CHY"
@@ -509,11 +395,10 @@ instant_effect =
requested_factories = 1
progress = 0.6
amount = 2
industrial_manufacturer = mio:CHY_sasebo_naval_arsenal_organization
}
# SS (x2): "伊-7" "伊-8"
add_equipment_production = {
equipment = {
add_equipment_production = {
equipment = {
type = ship_hull_submarine_1
creator = "CHY"
version_name = "海大三型"
@@ -521,9 +406,8 @@ instant_effect =
requested_factories = 1
progress = 0.7
amount = 1
industrial_manufacturer = mio:CHY_sasebo_naval_arsenal_organization
}
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_submarine_1
creator = "CHY"
@@ -532,10 +416,9 @@ instant_effect =
requested_factories = 1
progress = 0.6
amount = 1
industrial_manufacturer = mio:CHY_sasebo_naval_arsenal_organization
}
# SS (x1): "吕-34"
add_equipment_production = {
add_equipment_production = {
equipment = {
type = ship_hull_submarine_1
creator = "CHY"
@@ -544,6 +427,7 @@ instant_effect =
requested_factories = 1
progress = 0.80
amount = 1
industrial_manufacturer = mio:CHY_sasebo_naval_arsenal_organization
}
}
}

View File

@@ -0,0 +1,56 @@
units = {
division= {
name = "先锋登陆师"
location = 7169
division_template = "重樱步兵师"
start_experience_factor = 0.2
}
division= {
name = "先锋登陆师"
location = 1063
division_template = "重樱步兵师"
start_experience_factor = 0.2
}
division= {
name = "奇袭兵团"
location = 4067
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
division= {
name = "奇袭兵团"
location = 9865
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
division= {
name = "奇袭兵团"
location = 11930
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
division= {
name = "奇袭兵团"
location = 4067
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
division= {
name = "奇袭兵团"
location = 9865
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
division= {
name = "奇袭兵团"
location = 11930
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
division= {
name = "奇袭兵团"
location = 4067
division_template = "小编制步兵团"
start_experience_factor = 0.2
}
}

View File

@@ -1,33 +1,38 @@
division_template = {
name = "军团" # Represents: German-trained divisions (better equipment than rest),
division_names_group = DOH_INF_01
# as well as two-division infantry corps (generally poorly-equipped militias),
regiments = { # and local militia groups.
infantry = { x = 0 y = 0 } # Note: Chinese divisions were brigade-sized compared other nations' armies
infantry = { x = 0 y = 1 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
priority = 0 # garrison
}
division_template = {
name = "整编师" # Represents three-division infantry corps (generally poorly-equipped militias)
name = "东煌步兵师" # Rifle Division
division_names_group = DOH_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 1 y = 3 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
}
support = {
recon = { x = 0 y = 0 } # Recon bn had 16 L tanks, 10 ACs, 1x mot inf co #Eng and recon removed and they seem rather OP. Could revisit if balance changes
engineer = { x = 0 y = 1 } # (semi-mot) Engineer bn
artillery = { x = 0 y = 0 } # Heavy Arty Regiment had 1x 152mm bn + 2x 122mm bn
}
}
division_template = {
name = "骑兵师" # Represents two-division cavalry corps (generally poorly-equipped)
division_names_group = DOH_CAV_01
name = "小编制步兵团"
division_names_group = DOH_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
division_template = {
name = "东煌骑兵连"
division_names_group = DOH_INF_01
regiments = {
cavalry = { x = 0 y = 0 }
cavalry = { x = 0 y = 1 }
@@ -35,520 +40,73 @@ division_template = {
cavalry = { x = 1 y = 1 }
}
}
### OOB ###
units = {
division = {
name = "第37步兵师" # 37 Bubing Shi
location = 9843
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.2
}
division = {
name = "第38步兵师" # 38 Bubing Shi
location = 10068
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.2
}
division = {
name = "第132步兵师" # 132 Bubing Shi
location = 11761
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.2
}
division = {
name = "第143步兵师" # 143 Bubing Shi
location = 4140
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 4
}
location = 4925
division_template = "骑兵师" # Qibing Jun
start_experience_factor = 0.1
start_equipment_factor = 0.9
}
division = {
division_name = {
is_name_ordered = yes
name_order = 3
}
location = 12408
division_template = "军团" # Juntuán
start_experience_factor = 0.1
start_equipment_factor = 0.8
}
division = {
division_name = {
is_name_ordered = yes
name_order = 402
}
location = 7256
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 425
}
location = 7256
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 427
}
location = 2091
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
name = "第1陆军师" # 1 Lujun Shi
location = 8072
division_template = "军团" # Juntuán
start_equipment_factor = 0.7
start_experience_factor = 0.1
}
division = {
name = "第14陆军师" # 14 Lujun Shi
location = 10144
division_template = "整编师" # Sanjiao Jun
start_equipment_factor = 0.7
start_experience_factor = 0.1
}
division = {
division_name = {
is_name_ordered = yes
name_order = 9
}
location = 1069
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 1069
division_template = "骑兵师" # Qibing Jun
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 2
}
location = 1069
division_template = "骑兵师" # Qibing Jun
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 404
}
location = 9958
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 489
}
location = 9958
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 17
}
location = 4114
division_template = "军团" # Juntuán
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 6
}
location = 4114
division_template = "骑兵师" # Qibing Jun
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 410
}
location = 10043
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 483
}
location = 10043
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 7027
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
name = "第1福建守备师" # 1 Fujian Jingbei
location = 9974
division_template = "军团" # Juntuán
start_equipment_factor = 0.9
start_experience_factor = 0.1
}
division = {
name = "第2福建守备师" # 2 Fujian Jingbei
location = 4169
division_template = "军团" # Juntuán
start_equipment_factor = 0.9
start_experience_factor = 0.1
}
division = {
name = "第3福建守备师" # 3 Fujian Jingbei
location = 4196
division_template = "军团" # Juntuán
start_equipment_factor = 0.8
start_experience_factor = 0.1
}
division = {
name = "上海守备师" # Shanghai Jingbei
location = 7014
division_template = "军团" # Juntuán
start_equipment_factor = 0.9
start_experience_factor = 0.1
}
division = {
name = "陆战师" # Lu zhan Shi
location = 7014
division_template = "军团" # Juntuán
start_equipment_factor = 0.8
start_experience_factor = 0.1
}
division = {
division_name = {
is_name_ordered = yes
name_order = 403
}
location = 10076
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 499
}
location = 10076
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
name = "第8陆军师" # 8 Lujun Shi
location = 4925
division_template = "军团" # Juntuán
start_equipment_factor = 0.8
start_experience_factor = 0.1
}
division = {
division_name = {
is_name_ordered = yes
name_order = 436
}
location = 7191
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 487
}
location = 7191
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 488
}
location = 7191
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
name = "第10陆军师" # 10 Lujun Shi
location = 10076
division_template = "军团" # Juntuán
start_equipment_factor = 0.7
start_experience_factor = 0.1
}
division = {
division_name = {
is_name_ordered = yes
name_order = 411
}
location = 12076
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 414
}
location = 12076
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 4
}
location = 12076
division_template = "军团" # Juntuán
start_experience_factor = 0.1
start_equipment_factor = 0.8
}
division = {
division_name = {
is_name_ordered = yes
name_order = 18
}
location = 12076
division_template = "军团" # Juntuán
start_experience_factor = 0.1
start_equipment_factor = 0.8
}
division = {
division_name = {
is_name_ordered = yes
name_order = 39
}
location = 4042
division_template = "军团" # Juntuán
start_experience_factor = 0.1
start_equipment_factor = 0.8
}
division = {
division_name = {
is_name_ordered = yes
name_order = 54
}
location = 4042
division_template = "军团" # Juntuán
start_experience_factor = 0.1
start_equipment_factor = 0.9
}
division = {
division_name = {
is_name_ordered = yes
name_order = 74
}
location = 4042
division_template = "军团" # Juntuán
start_experience_factor = 0.1
start_equipment_factor = 0.9
}
division = {
division_name = {
is_name_ordered = yes
name_order = 406
}
location = 7058
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 409
}
location = 7058
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
division_name = {
is_name_ordered = yes
name_order = 25
}
location = 1096
division_template = "军团" # Juntuán
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
name = "武汉守备师" # Wuhan Jingbei
location = 4619
division_template = "军团" # Juntuán
start_equipment_factor = 0.8
start_experience_factor = 0.1
}
division = {
name = "第11陆军师" # 11 Lujun Shi
location = 1036
division_template = "军团" # Juntuán
start_equipment_factor = 0.8
start_experience_factor = 0.1
}
division = {
name = "第12陆军师" # 12 Lujun Shi
location = 7637
division_template = "军团" # Juntuán
start_equipment_factor = 0.7
start_experience_factor = 0.1
}
division = {
division_name = {
is_name_ordered = yes
name_order = 43
}
location = 9959
division_template = "军团" # Juntuán
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
name = "第2陆军师" # 2 Lujun Shi
location = 11913
division_template = "军团" # Juntuán
start_equipment_factor = 0.8
start_experience_factor = 0.1
}
division = {
division_name = {
is_name_ordered = yes
name_order = 498
}
location = 11913
division_template = "整编师" # Sanjiao Jun
start_experience_factor = 0.3
start_equipment_factor = 1.0
}
division = {
name = "第1南京守备师" # 1 Nanking Jingbei
location = 11913
division_template = "军团" # Juntuán
start_equipment_factor = 0.7
start_experience_factor = 0.1
}
division = {
name = "第2南京守备师" # 2 Nanking Jingbei
location = 11913
division_template = "军团" # Juntuán
start_equipment_factor = 0.7
start_experience_factor = 0.1
}
division = {
name = "第3南京守备师" # 3 Nanking Jingbei
location = 11913
division_template = "军团" # Juntuán
start_equipment_factor = 0.7
start_experience_factor = 0.1
}
division = {
name = "第4南京守备师" # 4 Nanking Jingbei
location = 11913
division_template = "军团" # Juntuán
start_equipment_factor = 0.7
start_experience_factor = 0.1
}
division = {
division_name = {
is_name_ordered = yes
name_order = 3
}
location = 10000
division_template = "骑兵师" # Qibing Jun
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division = {
name = "青岛守备师" # Qingdao Jingbei
location = 10000
division_template = "军团" # Juntuán
start_equipment_factor = 0.9
start_experience_factor = 0.1
}
division = {
division_name = {
is_name_ordered = yes
name_order = 12
}
location = 4205
division_template = "军团" # Juntuán
start_experience_factor = 0.1
start_equipment_factor = 0.8
}
division = {
division_name = {
is_name_ordered = yes
name_order = 40
}
location = 4205
division_template = "军团" # Juntuán
start_experience_factor = 0.1
start_equipment_factor = 0.7
}
division= {
name = "东煌铁卫师"
location = 1070
division_template = "东煌步兵师"
start_experience_factor = 1
}
division= {
name = "东煌步兵师"
location = 1070
division_template = "东煌步兵师"
start_experience_factor = 0.3
}
division= {
name = "东煌步兵师"
location = 13025
division_template = "东煌步兵师"
start_experience_factor = 0.3
}
division= {
name = "东煌步兵师"
location = 12068
division_template = "东煌步兵师"
start_experience_factor = 0.3
}
division= {
name = "东煌步兵师"
location = 11932
division_template = "东煌步兵师"
start_experience_factor = 0.3
}
division= {
name = "东煌步兵师"
location = 11932
division_template = "东煌步兵师"
start_experience_factor = 0.3
}
division= {
name = "戍边团"
location = 11932
division_template = "小编制步兵团"
start_experience_factor = 0.1
}
division= {
name = "戍边团"
location = 11932
division_template = "小编制步兵团"
start_experience_factor = 0.1
}
division= {
name = "骑兵团"
location = 11932
division_template = "东煌骑兵连"
start_experience_factor = 0.1
}
division= {
name = "骑兵团"
location = 11932
division_template = "东煌骑兵连"
start_experience_factor = 0.1
}
}
instant_effect = {
add_equipment_production = {
equipment = {
type = infantry_equipment_0
creator = "DOH"
}
requested_factories = 2
progress = 0.55
efficiency = 100
}
}

View File

@@ -2,11 +2,11 @@
##### ROCN #####
fleet = {
name = "第一舰队"
naval_base = 7014 #Shanghai
name = "南洋舰队"
naval_base = 1070
task_force = {
name = "第一舰队"
location = 7014 #Shanghai
name = "大都督你来分配编队吧"
location = 1070
ship = { name = "宁海" definition = light_cruiser equipment = { ship_hull_cruiser_1 = {amount = 1 owner = DOH version_name = "宁海级" } } }
ship = { name = "海圻" definition = light_cruiser equipment = { ship_hull_cruiser_coastal_defense_ship = {amount = 1 owner = DOH version_name = "海圻级" } } }
ship = { name = "海容" definition = light_cruiser equipment = { ship_hull_cruiser_coastal_defense_ship = {amount = 1 owner = DOH version_name = "海容级" } } }
@@ -16,24 +16,109 @@
ship = { name = "应瑞" definition = light_cruiser equipment = { ship_hull_cruiser_coastal_defense_ship = {amount = 1 owner = DOH version_name = "海容级" } } }
ship = { name = "大东" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { name = "浙江" definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级"} } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = {amount = 1 owner = DOH version_name = "建威级" } } }
}
}
}
##### SHIP CONSTRUCTION #####
instant_effect = {
#Under Construction in Shanghai
# Light Cruiser
add_equipment_production = { # "平海"
equipment = {
type = ship_hull_cruiser_1
creator = "DOH"
version_name = "宁海级"
#Under Construction in Shanghai
# Light Cruiser
add_equipment_production = { # "平海"
equipment = {
type = ship_hull_cruiser_1
creator = "DOH"
version_name = "宁海级"
}
name = "平海"
requested_factories = 1
progress = 0.33
amount = 1
}
name = "平海"
requested_factories = 1
progress = 0.33
amount = 1
}
}
}

View File

@@ -1,525 +1,98 @@
division_template = {
name = "步兵师" # Infantry Division
division_names_group = HUJ_INF_01
regiments = {
infantry = {
x = 0
y = 0
}
infantry = {
x = 0
y = 1
}
infantry = {
x = 0
y = 2
}
infantry = {
x = 1
y = 0
}
infantry = {
x = 1
y = 1
}
infantry = {
x = 1
y = 2
}
infantry = {
x = 2
y = 0
}
infantry = {
x = 2
y = 1
}
infantry = {
x = 2
y = 2
}
}
support = {
engineer = {
x = 0
y = 0
}
artillery = {
x = 0
y = 1
}
}
name = "皇家步兵师" # Rifle Division
division_names_group = HUJ_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 1 y = 3 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
}
support = {
recon = { x = 0 y = 0 } # Recon bn had 16 L tanks, 10 ACs, 1x mot inf co #Eng and recon removed and they seem rather OP. Could revisit if balance changes
engineer = { x = 0 y = 1 } # (semi-mot) Engineer bn
artillery = { x = 0 y = 0 } # Heavy Arty Regiment had 1x 152mm bn + 2x 122mm bn
}
}
division_template = {
name = "骑兵旅" # Cavalry Brigade
division_names_group = HUJ_CAV_02
regiments = {
cavalry = {
x = 0
y = 0
}
cavalry = {
x = 0
y = 1
}
cavalry = {
x = 0
y = 2
}
cavalry = {
x = 0
y = 3
}
}
support = {
recon = {
x = 0
y = 0
}
}
name = "小编制步兵团"
division_names_group = BFL_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
division_template = {
name = "坦克旅" # Tank Brigade
division_names_group = HUJ_ARM_02
regiments = {
light_armor = {
x = 0
y = 0
}
light_armor = {
x = 0
y = 1
}
light_armor = {
x = 0
y = 2
}
}
}
division_template = {
name = "殖民地守备师" # Colonial Garrison
division_names_group = HUJ_COL_01
regiments = {
infantry = {
x = 0
y = 0
}
infantry = {
x = 0
y = 1
}
infantry = {
x = 0
y = 2
}
infantry = {
x = 1
y = 0
}
infantry = {
x = 1
y = 1
}
infantry = {
x = 1
y = 2
}
}
priority = 0
name = "皇家坦克团"
division_names_group = HUJ_Arm_01
regiments = {
light_armor = { x = 0 y = 0 }
light_armor = { x = 0 y = 1 }
light_armor = { x = 1 y = 0 }
}
support = {
artillery = { x = 0 y = 0 }
}
}
units = {
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 9458
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 2
}
location = 9458
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 51
}
location = 3273
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 52
}
location = 9392
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
name = "第5骑兵旅" # 5th Cavalry Brigade
location = 11297
division_template = "骑兵旅" # Cavalry Brigade
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 5
}
location = 351
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 50
}
location = 9397
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 49
}
location = 11218
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 4
}
location = 11253
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 44
}
location = 11221
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 54
}
location = 3287
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
name = "第6骑兵旅" # 6th Cavalry Brigade
location = 407
division_template = "骑兵旅" # Cavalry Brigade
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 42
}
location = 6318
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 53
}
location = 311
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 55
}
location = 6384
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
name = "皇家坦克团" # Royal Tank Regiment
location = 9239
division_template = "坦克旅" # Tank Brigade
start_experience_factor = 0.3
force_equipment_variants = { light_tank_chassis_1 = { owner = "HUJ" version_name = "Light Tank Mk. VI" } }
}
division = {
division_name = {
is_name_ordered = yes
name_order = 3
}
location = 13070
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 43
}
location = 3369
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 48
}
location = 6351
division_template = "步兵师" # Infantry Division
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
name = "苏丹防卫警备队" # Sudan Defense Force
location = 12806
division_template = "殖民地守备师" # Colonial Garrison
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ENG"
}
}
start_experience_factor = 0.2
start_equipment_factor = 0.4
}
division = {
name = "耶路撒冷与利达区警备队" # Jerusalem & Lydda Area
location = 4206
division_template = "殖民地守备师" # Colonial Garrison
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ENG"
}
}
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "亚丁防卫警备队" # Aden Defense Force
location = 12821
division_template = "殖民地守备师" # Colonial Garrison
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ENG"
}
}
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "开罗武装警备队" # Cairo Force
location = 7011
division_template = "殖民地守备师" # Colonial Garrison
start_experience_factor = 0.1
start_equipment_factor = 0.5
}
division = {
name = "苏伊士运河守备旅" # Canal Brigade
location = 1155
division_template = "殖民地守备师" # Colonial Garrison
start_experience_factor = 0.1
start_equipment_factor = 0.15
}
division = {
name = "骑兵旅(埃及)" # The Cavalry Brigade (Egypt)
location = 4076
division_template = "骑兵旅" # Cavalry Brigade
start_experience_factor = 0.1
start_equipment_factor = 0.3
}
division = {
name = "直布罗陀武装守备队" # Gibraltar Defense Force
location = 4135
division_template = "殖民地守备师" # Colonial Garrison
start_experience_factor = 0.2
start_equipment_factor = 0.15
}
division = {
name = "马耳他警备队" # Malta Command
location = 12003
division_template = "殖民地守备师" # Colonial Garrison
start_experience_factor = 0.2
start_equipment_factor = 0.15
}
division = {
name = "东非武装警备队" # East Africa Force
location = 1939
division_template = "殖民地守备师" # Colonial Garrison
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
name = "南非武装警备队" # Southern Africa Force
location = 12911
division_template = "殖民地守备师" # Colonial Garrison
start_experience_factor = 0.2
start_equipment_factor = 0.3
}
division = {
name = "北罗得西亚警备队" # Northern Rhodesia Groups
location = 1939
division_template = "殖民地守备师" # Colonial Garrison
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ENG"
}
}
start_equipment_factor = 0.3
}
division = {
name = "第1西非武装警备队" # 1 West African Force
location = 2050
division_template = "殖民地守备师" # Colonial Garrison
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ENG"
}
}
start_equipment_factor = 0.15
}
division = {
name = "第2西非武装警备队" # 2 West African Force
location = 10862
division_template = "殖民地守备师" # Colonial Garrison
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ENG"
}
}
start_equipment_factor = 0.15
}
division = {
name = "香港武装警备队" # Hong Kong VDF
location = 10062
division_template = "殖民地守备师" # Colonial Garrison
start_experience_factor = 0.2
start_equipment_factor = 0.2
}
division = {
name = "新加坡要塞警备队" # Singapore Fortress
location = 12299
division_template = "殖民地守备师" # Colonial Garrison
start_experience_factor = 0.2
start_equipment_factor = 0.8
}
division = {
name = "槟城要塞警备队" # Penang Fortress
location = 12215
division_template = "殖民地守备师" # Colonial Garrison
start_experience_factor = 0.2
start_equipment_factor = 0.15
}
division = {
name = "锡兰武装守备队" # Ceylon Defense Force
location = 7260
division_template = "殖民地守备师" # Colonial Garrison
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ENG"
}
}
start_experience_factor = 0.1
start_equipment_factor = 0.15
}
}
#########################
## STARTING PRODUCTION ##
#########################
instant_effect = {
add_equipment_production = {
equipment = {
type = infantry_equipment_1
creator = "ENG"
}
requested_factories = 3
progress = 0.1
efficiency = 50
division= {
name = "皇家警卫队"
location = 3379
division_template = "皇家步兵师"
start_experience_factor = 1
}
add_equipment_production = {
equipment = {
type = artillery_equipment_1
creator = "ENG"
}
requested_factories = 2
progress = 0.1
efficiency = 50
division= {
name = "皇家步兵师"
location = 3379
division_template = "皇家步兵师"
start_experience_factor = 0.3
}
add_equipment_production = {
equipment = {
type = support_equipment_1
creator = "HUJ"
}
requested_factories = 1
progress = 0.3
efficiency = 50
division= {
name = "皇家步兵师"
location = 3379
division_template = "皇家步兵师"
start_experience_factor = 0.3
}
add_equipment_production = {
equipment = {
type = light_tank_equipment_1
creator = "HUJ"
}
requested_factories = 1
progress = 0.4
efficiency = 50
division= {
name = "皇家步兵师"
location = 11293
division_template = "皇家步兵师"
start_experience_factor = 0.3
}
add_equipment_production = {
equipment = {
type = fighter_equipment_0
creator = "HUJ"
}
requested_factories = 1
progress = 0.15
efficiency = 50
division= {
name = "皇家步兵师"
location = 7394
division_template = "皇家步兵师"
start_experience_factor = 0.3
}
division= {
name = "皇家坦克团"
location = 7394
division_template = "皇家坦克团"
force_equipment_variants = { light_tank_chassis_1 = { owner = "HUJ" version_name = "Light Tank Mk. VI" } }
start_experience_factor = 0.3
}
add_equipment_production = {
equipment = {
type = tac_bomber_equipment_0
creator = "HUJ"
}
requested_factories = 1
progress = 0.1
efficiency = 50
division= {
name = "皇家坦克团"
location = 3379
division_template = "皇家坦克团"
force_equipment_variants = { light_tank_chassis_1 = { owner = "HUJ" version_name = "Light Tank Mk. VI" } }
start_experience_factor = 0.3
}
}
#####################

View File

@@ -1,13 +1,12 @@
####### OOB #######
units = {
units = {
##### NAVAL UNITS #####
### 本土指挥部 ###
fleet = {
name = "本土指挥部"
naval_base = 11064 # Scapa Flow
task_force = {
name = "本土舰队" # CO: Forbes
location = 11064 # Scapa Flow
name = "皇家舰队"
naval_base = 3379# Scapa Flow
task_force = {
name = "主人你来分配编队吧"
location = 3379 # Scapa Flow
ship = { name = "HMS 皇家方舟" definition = carrier equipment = { ship_hull_carrier_1 = { amount = 1 owner= HUJ version_name = "皇家方舟 Class" } }
}
@@ -16,7 +15,7 @@ units = {
ship = { name = "HMS 皇家橡树" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner= HUJ version_name = "复仇级"} } }
ship = { name = "HMS 君权" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner= HUJ version_name = "复仇级"} } }
ship = { name = "HMS 拉米里斯" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner= HUJ version_name = "复仇级"} } }
ship = { name = "HMS 胡德" pride_of_the_fleet = yes definition = battle_cruiser start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner= HUJ version_name = "海军上将级" } } } # 胡德 variant
ship = { name = "HMS 胡德" definition = battle_cruiser start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner= HUJ version_name = "海军上将级" } } } # 胡德 variant
ship = { name = "HMS 反击" definition = battle_cruiser start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner= HUJ version_name = "声望级" } } }
ship = { name = "HMS 声望" definition = battle_cruiser start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner= HUJ version_name = "声望级" } } }
ship = { name = "HMS 诺福克" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "郡级" } } }
@@ -30,15 +29,15 @@ units = {
ship = { name = "HMS 猎手" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "S级" } } }
### 6th Destroyer Flotilla
# Destroyer Division 11
ship = { name = "HMS 阿散蒂" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 马绍那" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 马塔贝莱" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 索马里" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 阿散蒂" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 马绍那" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 马塔贝莱" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 索马里" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
# Destroyer Division 12
ship = { name = "HMS 贝都因" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 爱斯基摩" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 旁遮普" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 鞑靼" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 贝都因" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 爱斯基摩" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 旁遮普" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 鞑靼" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
### 8th Destroyer Flotilla
ship = { name = "HMS 福克诺" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
# Destroyer Division 15
@@ -51,11 +50,7 @@ units = {
ship = { name = "HMS 火龙" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
ship = { name = "HMS 展望" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
ship = { name = "HMS 幸运" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } } # to RCN asSaskatchewan, 1943
}
task_force = {
name = "北方巡逻舰队" # CO: Horton
location = 11064 # Scapa Flow
# 7th Cruiser Squadron
ship = { name = "HMS 卡列登" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "C级" } } }
ship = { name = "HMS 卡吕普索" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "C级" } } }
ship = { name = "HMS 迪奥米德" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "达娜厄级"} } }
@@ -65,17 +60,13 @@ units = {
ship = { name = "HMS 加的夫" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "C级" } } }
ship = { name = "HMS 德里" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "达娜厄级"} } }
ship = { name = "HMS 达尼丁" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "达娜厄级"} } }
ship = { name = "HMS 翡翠" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner= HUJ version_name = "翡翠级" } } }
ship = { name = "HMS 进取" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner= HUJ version_name = "翡翠级" } } }
}
task_force = {
name = "罗塞斯指挥部" # CO: 拉姆齐
location = 6300 # Rosyth
ship = { name = "HMS 翡翠" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "翡翠级" } } }
ship = { name = "HMS 进取" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "翡翠级" } } }
ship = { name = "HMS 暴怒" definition = carrier start_experience_factor = 0.25 equipment = { ship_hull_carrier_conversion_bb = { amount = 1 owner= HUJ version_name = "勇敢级"} }
}
### 15th Destroyer Flotilla
# Destroyer Division 29
ship = { name = "HMS 爆发" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 流浪者" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 怀特霍尔" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
@@ -89,28 +80,22 @@ units = {
ship = { name = "HMS 华莱士" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 勇武" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 惠特利" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
}
task_force = {
name = "亨伯舰队" # Edwards-Collins
location = 11297 # Hull
ship = { name = "HMS 南安普顿" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner= HUJ version_name = "城级" } } }
ship = { name = "HMS 格拉斯哥" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner= HUJ version_name = "城级" } } }
### 7th Destroyer Flotilla
ship = { name = "HMS 凯莉" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 凯莉" definition = destroyer equipment = { ship_hull_light_3 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
# Destroyer Division 13
ship = { name = "HMS 标枪" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 泽西" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 杰维斯" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 朱庇特" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 标枪" definition = destroyer equipment = { ship_hull_light_3 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 泽西" definition = destroyer equipment = { ship_hull_light_3 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 杰维斯" definition = destroyer equipment = { ship_hull_light_3 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 朱庇特" definition = destroyer equipment = { ship_hull_light_3 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
# Destroyer Division 14
ship = { name = "HMS 豺" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 雅努斯" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 朱诺" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 豺" definition = destroyer equipment = { ship_hull_light_3 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 雅努斯" definition = destroyer equipment = { ship_hull_light_3 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 朱诺" definition = destroyer equipment = { ship_hull_light_3 = { amount = 1 owner= HUJ version_name = "J/K/N级"} } }
ship = { name = "HMS 回声" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } } # to GRE as Navarinon, 1944
}
task_force = {
name = "诺尔指挥部" # CO: Studholme-Brownrigg
location = 3501 # Dover
ship = { name = "HMS 伦敦" definition = heavy_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "郡级" } } }
ship = { name = "HMS 柑香酒" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "C级" } } }
# Nore Destroyer Division
@@ -131,10 +116,7 @@ units = {
ship = { name = "HMS 博阿迪西亚" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
ship = { name = "HMS 无耻" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
ship = { name = "HMS 明智" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
}
task_force = {
name = "朴茨茅斯指挥部" # CO: James
location = 9458 # Portsmouth
### Portsmouth Destroyer Group
ship = { name = "HMS 鳐鱼" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "S级" } } }
ship = { name = "HMS 萨拉丁" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "S级" } } }
@@ -160,10 +142,7 @@ units = {
ship = { name = "HMS 安东尼" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
ship = { name = "HMS 箭矢" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
ship = { name = "HMS 亚马逊" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
}
task_force = {
name = "海峡舰队" # CO: Holland
location = 9458 # Portsmouth
ship = { name = "HMS 勇敢" definition = carrier start_experience_factor = 0.25 equipment = { ship_hull_carrier_conversion_bb = { amount = 1 owner= HUJ version_name = "勇敢级"} }
}
@@ -177,20 +156,12 @@ units = {
ship = { name = "HMS 羚羊" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
ship = { name = "HMS 热情" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
ship = { name = "HMS 阿克龙" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
}
# 西部航线指挥部 # CO: Dunbar-Naismith
task_force = {
name = "西部航线指挥部"
location = 540 # Plymouth
# Western Approaches Destroyer Division
ship = { name = "HMS 坚固" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 瓦伦丁" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 织女一" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 威斯敏斯特" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
}
task_force = {
name = "普利茅斯中队" # CO: Vian
location = 540 # Plymouth
ship = { name = "HMS 爱马仕" definition = carrier equipment = { ship_hull_carrier_conversion_ca = { amount = 1 owner= HUJ version_name = "爱马仕级" } }
}
@@ -220,12 +191,7 @@ units = {
ship = { name = "HMS 活泼" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 戒备" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 温莎" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
}
task_force = {
name = "波特兰中队" # CO: Benson
location = 9458 # Portsmouth
# 12th Destroyer Flotilla
# Destroyer Division 23
ship = { name = "HMS 埃克斯茅斯" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
ship = { name = "HMS 伊莱克特拉" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
ship = { name = "HMS 日蚀" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
@@ -233,10 +199,7 @@ units = {
ship = { name = "HMS 遭遇" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
ship = { name = "HMS 冒险" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
ship = { name = "HMS 护卫" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
}
task_force = {
name = "朴茨茅斯舰队"
location = 9458 # Portsmouth
ship = { name = "HMS 伊丽莎白女王" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner= HUJ version_name = "伊丽莎白女王级" } } }
ship = { name = "HMS 勇士" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner= HUJ version_name = "伊丽莎白女王级" } } }
ship = { name = "HMS 萨福克" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "郡级" } } }
@@ -251,11 +214,7 @@ units = {
ship = { name = "HMS 总督" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 凡尔登" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 虚荣" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
}
task_force = {
name = "第2潜艇舰队" # CO: Stephens
location = 11064 # Scapa Flow
# Submarine Division 21
ship = { name = "HMS 奥克利斯" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS 海马" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "S级" } } }
ship = { name = "HMS 海星" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "S级" } } }
@@ -272,11 +231,7 @@ units = {
ship = { name = "HMS 凯旋" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner= HUJ version_name = "T级" } } }
ship = { name = "HMS 蝾螈" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner= HUJ version_name = "T级" } } }
ship = { name = "HMS 蓟花" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner= HUJ version_name = "T级" } } }
}
task_force = {
name = "第5潜艇舰队"
location = 9458 # Portsmouth
# Submarine Division 51
ship = { name = "HMS 奥伯龙" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS 泰晤士" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
# Submarine Division 52
@@ -289,11 +244,7 @@ units = {
ship = { name = "HMS H44" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS H49" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS H50" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
}
task_force = {
name = "第6潜艇舰队"
location = 11297 # 纽卡斯尔
# Submarine Division 61
ship = { name = "HMS 温蒂妮" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "U级"} } }
ship = { name = "HMS 统一" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "U级"} } }
ship = { name = "HMS 乌苏拉" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "U级"} } }
@@ -301,16 +252,7 @@ units = {
ship = { name = "HMS H32" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS L26" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS L27" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
}
}
##### FOREIGN STATIONS #####
fleet = {
name = "海外指挥部"
naval_base = 11064 # Scapa Flow
task_force = {
name = "北大西洋舰队"
location = 4135 # Gibraltar
ship = { name = "HMS 科伦坡" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "C级"} } }
ship = { name = "HMS 开普敦" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "C级"} } }
ship = { name = "HMS 蚁鴷" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
@@ -326,16 +268,7 @@ units = {
ship = { name = "HMS 激活" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
ship = { name = "HMS 威沙特" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
ship = { name = "HMS 摔跤手" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "V/W级" } } }
}
}
### MEDITERRANIAN FLEET ###
fleet = {
name = "地中海指挥部"
naval_base = 4076 # Alexandria
task_force = {
name = "地中海舰队" # CO: A. Cunningham
location = 4076 # Alexandria
ship = { name = "HMS 光荣" definition = carrier start_experience_factor = 0.25 equipment = { ship_hull_carrier_conversion_bb = { amount = 1 owner= HUJ version_name = "勇敢级" } }
}
@@ -386,20 +319,16 @@ units = {
ship = { name = "HMS 艾凡赫" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
### 4th Destroyer Flotilla
# Destroyer Division 7
ship = { name = "HMS 阿弗里迪" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 廓尔喀" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 莫霍克" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 锡克" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 阿弗里迪" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 廓尔喀" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 莫霍克" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 锡克" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
# Destroyer Division 8
ship = { name = "HMS 哥萨克" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 毛利" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 努比亚" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
ship = { name = "HMS 祖鲁" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级" } } }
}
task_force = {
name = "第1潜艇舰队" # CO: Ruck-Keene
location = 4076 # Alexandria
# Submarine Division 11
ship = { name = "HMS 哥萨克" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 毛利" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 努比亚" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 祖鲁" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "部落级" } } }
ship = { name = "HMS 抹香鲸 " definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner= HUJ version_name = "鲸鱼级" } } }
ship = { name = "HMS 独角鲸" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner= HUJ version_name = "鲸鱼级" } } }
ship = { name = "HMS 海豹" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner= HUJ version_name = "鲸鱼级" } } }
@@ -413,24 +342,12 @@ units = {
ship = { name = "HMS 奥特威" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS 奥西里斯" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS 奥斯瓦尔德" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
}
}
### NORTH AND SOUTH AMERICAS ###
fleet = {
name = "美洲指挥部"
naval_base = 2038 # Sierra Leone
task_force = {
name = "西印度指挥部" # CO: Meyrick
location = 13010 # Bermuda
ship = { name = "HMS 贝里克" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "郡级" } } }
ship = { name = "HMS 约克" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "郡级" } } }
ship = { name = "HMS 俄里翁" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner= HUJ version_name = "翡翠级" } } }
}
task_force = {
name = "南大西洋舰队" # CO: D'Oyly Lon
location = 2038 # Sierra Leone
ship = { name = "HMS 海王星" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner= HUJ version_name = "翡翠级" } } }
ship = { name = "HMS 俄里翁" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "翡翠级" } } }
ship = { name = "HMS 海王星" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "翡翠级" } } }
ship = { name = "HMS 无畏" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "达娜厄级"} } }
ship = { name = "HMS 达娜厄" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "达娜厄级"} } }
ship = { name = "HMS 德班" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "达娜厄级"} } }
@@ -438,48 +355,25 @@ units = {
# Destroyer Division 4 (part)
ship = { name = "HMS 亨特" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
ship = { name = "HMS 海伯利安" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
}
task_force = {
name = "南美洲中队" # CO: Harwood
location = 12960 # Falkland Is.
ship = { name = "HMS 埃克塞特" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "郡级" } } }
ship = { name = "HMS 坎伯兰郡" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "郡级" } } }
ship = { name = "HMS 阿贾克斯" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner= HUJ version_name = "翡翠级" } } }
ship = { name = "HMS 阿贾克斯" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner= HUJ version_name = "翡翠级" } } }
ship = { name = "HMS 进行" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
ship = { name = "HMS 热刺" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_2 = { amount = 1 owner= HUJ version_name = "E/F/G/H级"} } }
}
task_force = {
name = "第7潜艇舰队" # CO:
location = 2038 # Sierra Leone
# Submarine Division 71
ship = { name = "HMS 塞汶" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS 克莱德" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
}
}
### FAR EAST ###
fleet = {
name = "远东指挥部"
naval_base = 12299 # Singapore
task_force = {
name = "东印度舰队" # CO: Leatham
location = 10201 # Trincomalee, Ceylon
ship = { name = "HMS 格洛斯特" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner= HUJ version_name = "城级" } } }
ship = { name = "HMS 曼彻斯特" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner= HUJ version_name = "城级" } } }
ship = { name = "HMS 利物浦" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner= HUJ version_name = "城级" } } }
}
task_force = {
name = "香港驱逐舰编队"
location = 10062 # Hong Kong
# Hong Kong Division
ship = { name = "HMS 侦查" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "S级" } } }
ship = { name = "HMS 特涅多斯" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "S级" } } }
ship = { name = "HMS 塔内" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "S级" } } }
ship = { name = "HMS 色雷斯" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "S级" } } }
}
task_force = {
name = "新加坡中队" # CO: Noble
location = 12299 # Singapore
ship = { name = "HMS 鹰" definition = carrier equipment = { ship_hull_carrier_conversion_bb = { amount = 1 owner= HUJ version_name = "鹰级" } }
}
@@ -499,11 +393,7 @@ units = {
ship = { name = "HMS 大胆" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
ship = { name = "HMS 钻石" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } }
ship = { name = "HMS 戴安娜" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner= HUJ version_name = "A/B/C/D级" } } } # to RCN as Margaree, 1940
}
task_force = {
name = "第4潜艇舰队" # CO: Keble-White
location = 12299 # Singapore
# Submarine Division 41
ship = { name = "HMS 鲸鱼" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner= HUJ version_name = "鲸鱼级" } } }
ship = { name = "HMS 鳁鲸" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner= HUJ version_name = "鲸鱼级" } } }
# Submarine Division 42
@@ -515,11 +405,7 @@ units = {
# Submarine Division 44
ship = { name = "HMS 奥丁" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS 鸮" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
}
task_force = {
name = "第43潜艇编队"
location = 10062 # Hong Kong
# 第43潜艇编队
ship = { name = "HMS 俄耳甫斯" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS 潘多拉" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
ship = { name = "HMS 珀尔修斯" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner= HUJ version_name = "O/P/R级" } } }
@@ -530,234 +416,288 @@ units = {
}
}
instant_effect = {
### Ongoing Ship Production Jan 1 1936 ###
# CL: Amphion-class variant ("HMS Amphion", Comm. 15-Jun, 1936, "HMS Apollo", Comm. 13-Jan 1936, "HMS Penelope", Comm. 12-Nov 1936)
### Under Construction Notes ###
# BB: King George V-class (x2) ("HMS King George V" "HMS Prince of Wales")
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
type = ship_hull_heavy_2
creator = "HUJ"
version_name = "利安德级"
version_name = "国王乔治V世级"
}
name = "HMS 阿波罗"
name = "HMS King George V"
requested_factories = 1
progress = 0.95
progress = 0.4
amount = 1
industrial_manufacturer = mio:HUJ_cammell_laird_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
type = ship_hull_heavy_2
creator = "HUJ"
version_name = "利安德级"
}
name = "HMS 安菲翁"
requested_factories = 1
progress = 0.50
amount = 1
industrial_manufacturer = mio:HUJ_cammell_laird_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
creator = "HUJ"
version_name = "利安德级"
}
name = "HMS 佩内洛珀"
requested_factories = 1
progress = 0.15
amount = 1
industrial_manufacturer = mio:HUJ_cammell_laird_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
creator = "HUJ"
version_name = "利安德级"
}
name = "HMS 欧若拉"
requested_factories = 1
progress = 0.15
amount = 1
industrial_manufacturer = mio:HUJ_cammell_laird_organization
}
#CL: 5x 城级 (Newcastle, Southhampton, Sheffield, Glasgow, Birmingham)
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
creator = "HUJ"
version_name = "城级"
}
requested_factories = 1
progress = 0.5
amount = 2
industrial_manufacturer = mio:HUJ_harland_wolff_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
creator = "HUJ"
version_name = "城级"
}
requested_factories = 1
progress = 0.5
amount = 2
industrial_manufacturer = mio:HUJ_harland_wolff_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
creator = "HUJ"
version_name = "城级"
version_name = "国王乔治V世级"
}
name = "HMS Prince of Wales"
requested_factories = 1
progress = 0.25
amount = 1
industrial_manufacturer = mio:HUJ_harland_wolff_organization
}
# SS: S-class variant (x2) ("HMS Seawolf" "HMS Narwhal")
# CV: Illustrious-class (x2) ("HMS Illustrious" "HMS Formidable")
add_equipment_production = {
equipment = {
type = ship_hull_submarine_1
type = ship_hull_carrier_2
creator = "HUJ"
version_name = "S级"
version_name = "光辉级"
}
name = "HMS 海狼"
name = "HMS Illustrious"
requested_factories = 1
progress = 0.50
progress = 0.3
amount = 1
industrial_manufacturer = mio:HUJ_john_brown_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_submarine_1
type = ship_hull_carrier_2
creator = "HUJ"
version_name = "S级"
version_name = "光辉级"
}
name = "HMS 独角鲸"
name = "HMS Formidable"
requested_factories = 1
progress = 0.15
amount = 1
}
# CL: Dido-class variant (x6) ("HMS Bonaventure" "HMS Dido" "HMS Euryalus" "HMS Hermoine" "HMS Naiad" "HMS Phoebe")
# REVISIT, OBSOLETE
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
creator = "HUJ"
version_name = "狄多级"
}
name = "HMS Bonaventure"
requested_factories = 1
progress = 0.6
amount = 1
}
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
creator = "HUJ"
version_name = "狄多级"
}
name = "HMS Dido"
requested_factories = 1
progress = 0.20
amount = 1
}
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
creator = "HUJ"
version_name = "狄多级"
}
name = "HMS Euryalus"
requested_factories = 1
progress = 0.25
amount = 1
}
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
creator = "HUJ"
version_name = "狄多级"
}
name = "HMS Hermoine"
requested_factories = 1
progress = 0.30
amount = 1
}
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_2
creator = "HUJ"
version_name = "狄多级"
}
name = "HMS Naiad"
requested_factories = 1
progress = 0.40
amount = 1
industrial_manufacturer = mio:HUJ_john_brown_organization
}
# DD: G/H class (x9) ("HMS Gallant" "HMS Garland" "HMS Gipsy" "HMS Glowworm" "HMS Grafton" "HMS Grenade" "HMS Grenville" "HMS Greyhound" "HMS Griffin")
add_equipment_production = {
equipment = {
type = ship_hull_light_2
creator = "HUJ"
version_name = "E/F/G/H级"
}
name = "HMS 豪侠"
requested_factories = 1
progress = 0.90
amount = 1
industrial_manufacturer = mio:HUJ_yarrow_shipbuilders_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_light_2
creator = "HUJ"
version_name = "E/F/G/H级"
type = ship_hull_cruiser_2
creator = "HUJ"
version_name = "狄多级"
}
name = "HMS 花冠"
requested_factories = 1
progress = 0.80
amount = 1
industrial_manufacturer = mio:HUJ_yarrow_shipbuilders_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_light_2
creator = "HUJ"
version_name = "E/F/G/H级"
}
name = "HMS 吉普赛人"
requested_factories = 1
progress = 0.90
amount = 1
industrial_manufacturer = mio:HUJ_yarrow_shipbuilders_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_light_2
creator = "HUJ"
version_name = "E/F/G/H级"
}
name = "HMS 萤火虫"
requested_factories = 1
progress = 0.95
amount = 1
industrial_manufacturer = mio:HUJ_yarrow_shipbuilders_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_light_2
creator = "HUJ"
version_name = "E/F/G/H级"
}
name = "HMS 格拉夫顿"
requested_factories = 1
progress = 0.80
amount = 1
industrial_manufacturer = mio:HUJ_yarrow_shipbuilders_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_light_2
creator = "HUJ"
version_name = "E/F/G/H级"
}
name = "HMS 榴弹"
requested_factories = 1
progress = 0.80
amount = 1
industrial_manufacturer = mio:HUJ_yarrow_shipbuilders_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_light_2
creator = "HUJ"
version_name = "E/F/G/H级"
}
name = "HMS 灰猎犬"
requested_factories = 1
progress = 0.95
amount = 1
industrial_manufacturer = mio:HUJ_yarrow_shipbuilders_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_light_2
creator = "HUJ"
version_name = "E/F/G/H级"
}
name = "HMS 格里芬"
requested_factories = 1
progress = 0.80
amount = 1
industrial_manufacturer = mio:HUJ_yarrow_shipbuilders_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_light_2
creator = "HUJ"
version_name = "E/F/G/H级"
}
name = "HMS 格伦维尔"
name = "HMS Phoebe"
requested_factories = 1
progress = 0.40
amount = 1
}
# CL: Crown Colony-class (x4) ("HMS Fiji" "HMS Kenya" "HMS Nigeria" "HMS Mauritius")
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_3
creator = "HUJ"
version_name = "皇家殖民地级"
}
name = "HMS Fiji"
requested_factories = 1
progress = 0.40
amount = 1
industrial_manufacturer = mio:HUJ_yarrow_shipbuilders_organization
}
add_equipment_production = {
equipment = {
type = ship_hull_carrier_1
creator = "HUJ"
version_name = "皇家方舟级"
type = ship_hull_cruiser_3
creator = "HUJ"
version_name = "皇家殖民地级"
}
name = "HMS 不挠"
name = "HMS Kenya"
requested_factories = 1
progress = 0.10
amount = 1
industrial_manufacturer = mio:HUJ_harland_wolff_organization
}
}
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_3
creator = "HUJ"
version_name = "皇家殖民地级"
}
name = "HMS Nigeria"
requested_factories = 1
progress = 0.20
amount = 1
}
add_equipment_production = {
equipment = {
type = ship_hull_cruiser_3
creator = "HUJ"
version_name = "皇家殖民地级"
}
name = "HMS Mauritius"
requested_factories = 1
progress = 0.20
amount = 1
}
# DD: G/H/I class (x2) ("HMS Havant" "HMS Hesperus")
add_equipment_production = {
equipment = {
type = ship_hull_light_2
creator = "HUJ"
version_name = "E/F/G/H级"
}
name = "HMS Havant"
requested_factories = 1
progress = 0.65
amount = 1
}
add_equipment_production = {
equipment = {
type = ship_hull_light_2
creator = "HUJ"
version_name = "E/F/G/H级"
}
name = "HMS Hesperus"
requested_factories = 1
progress = 0.40
amount = 1
}
# SS: T-class (x5) ("HMS Thetis" "HMS Tribune" "HMS Taku" "HMS Tarpon" "HMS Tigris")
add_equipment_production = {
equipment = {
type = ship_hull_submarine_2
creator = "HUJ"
version_name = "T级"
}
name = "HMS Thetis"
requested_factories = 1
progress = 0.4
amount = 1
}
add_equipment_production = {
equipment = {
type = ship_hull_submarine_2
creator = "HUJ"
version_name = "T级"
}
name = "HMS Tribune"
requested_factories = 1
progress = 0.4
amount = 1
}
add_equipment_production = {
equipment = {
type = ship_hull_submarine_2
creator = "HUJ"
version_name = "T级"
}
name = "HMS Taku"
requested_factories = 1
progress = 0.3
amount = 1
}
add_equipment_production = {
equipment = {
type = ship_hull_submarine_2
creator = "HUJ"
version_name = "T级"
}
name = "HMS Tarpon"
requested_factories = 1
progress = 0.3
amount = 1
}
add_equipment_production = {
equipment = {
type = ship_hull_submarine_2
creator = "HUJ"
version_name = "T级"
}
name = "HMS Tigris"
requested_factories = 1
progress = 0.2
amount = 1
}
# DD: J/K/N级 (x8) ("HMS Jaguar" "HMS Kandahar" "HMS Kashmir" "HMS Kelvin" "HMS Khartoum" "HMS Kimberley" "HMS Kingston" "HMS Kipling")
add_equipment_production = {
equipment = {
type = ship_hull_light_3
creator = "HUJ"
version_name = "J/K/N级"
}
name = "HMS Jaguar"
requested_factories = 1
progress = 0.95
amount = 2
}
add_equipment_production = {
equipment = {
type = ship_hull_light_3
creator = "HUJ"
version_name = "J/K/N级"
}
name = "HMS Kandahar"
requested_factories = 1
progress = 0.85
amount = 2
}
add_equipment_production = {
equipment = {
type = ship_hull_light_3
creator = "HUJ"
version_name = "J/K/N级"
}
name = "HMS Kashmir"
requested_factories = 1
progress = 0.85
amount = 2
}
add_equipment_production = {
equipment = {
type = ship_hull_light_3
creator = "HUJ"
version_name = "J/K/N级"
}
name = "HMS Kingston"
requested_factories = 1
progress = 0.95
amount = 2
}
}

View File

@@ -1,63 +1,148 @@
division_template = {
name = "皇家先遣师"
division_names_group = ENG_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 0 y = 3 }
infantry = { x = 0 y = 4 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 1 y = 3 }
infantry = { x = 1 y = 4 }
}
}
division_template = {
name = "游骑兵"
division_names_group = ENG_Inf_01
regiments = {
cavalry = { x = 0 y = 0 }
cavalry = { x = 0 y = 1 }
cavalry = { x = 0 y = 2 }
cavalry = { x = 0 y = 3 }
}
}
units = {
division= {
name = "皇家步兵师"
name = "皇家先遣师"
location = 6384
division_template = "皇家步兵师"
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家步兵师"
name = "皇家先遣师"
location = 6384
division_template = "皇家步兵师"
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家步兵师"
name = "皇家先遣师"
location = 9379
division_template = "皇家步兵师"
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家步兵师"
name = "皇家先遣师"
location = 11297
division_template = "皇家步兵师"
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家步兵师"
name = "皇家先遣师"
location = 11297
division_template = "皇家步兵师"
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 6335
division_template = "小编制步兵团"
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 3205
division_template = "小编制步兵团"
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 6318
division_template = "小编制步兵团"
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 9269
division_template = "小编制步兵团"
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 9315
division_template = "小编制步兵团"
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "皇家先遣师"
location = 6384
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家先遣师"
location = 6384
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家先遣师"
location = 9379
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家先遣师"
location = 11297
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家先遣师"
location = 11297
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 6335
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 3205
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 6318
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 9269
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 9315
division_template = "游骑兵"
start_experience_factor = 0.2
}
}

View File

@@ -1,63 +1,148 @@
division_template = {
name = "皇家先遣师"
division_names_group = ENG_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 0 y = 3 }
infantry = { x = 0 y = 4 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 1 y = 3 }
infantry = { x = 1 y = 4 }
}
}
division_template = {
name = "游骑兵"
division_names_group = ENG_Inf_01
regiments = {
cavalry = { x = 0 y = 0 }
cavalry = { x = 0 y = 1 }
cavalry = { x = 0 y = 2 }
cavalry = { x = 0 y = 3 }
}
}
units = {
division= {
name = "皇家步兵师"
name = "皇家先遣师"
location = 377
division_template = "皇家步兵师"
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家步兵师"
name = "皇家先遣师"
location = 6526
division_template = "皇家步兵师"
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家步兵师"
name = "皇家先遣师"
location = 6384
division_template = "皇家步兵师"
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家步兵师"
name = "皇家先遣师"
location = 6395
division_template = "皇家步兵师"
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家步兵师"
name = "皇家先遣师"
location = 351
division_template = "皇家步兵师"
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 3369
division_template = "小编制步兵团"
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 11361
division_template = "小编制步兵团"
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 6350
division_template = "小编制步兵团"
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 11266
division_template = "小编制步兵团"
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 11297
division_template = "小编制步兵团"
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "皇家先遣师"
location = 377
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家先遣师"
location = 6526
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家先遣师"
location = 6384
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家先遣师"
location = 6395
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "皇家先遣师"
location = 351
division_template = "皇家先遣师"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 3369
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 11361
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 6350
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 11266
division_template = "游骑兵"
start_experience_factor = 0.2
}
division= {
name = "登陆兵团"
location = 11297
division_template = "游骑兵"
start_experience_factor = 0.2
}
}

View File

@@ -6,7 +6,7 @@
task_force = {
name = "在这里唷~"
location = 11293
ship = { name = "萨拉托加的练习船" definition = carrier start_experience_factor = 0.25 equipment = { ship_ = { amount = 1 owner = HUJ version_name = "列克星敦级" } }
ship = { name = "萨拉托加的练习船" definition = carrier start_experience_factor = 0.25 equipment = { shipship_hull_carrier_conversion_bb = { amount = 1 owner = HUJ version_name = "列克星敦级" } }
}
}

View File

@@ -1,595 +1,66 @@
division_template = {
name = "步兵师" # Divisione di Fanteria
division_names_group = SAD_INF_01
regiments = {
infantry = {
x = 0
y = 0
}
infantry = {
x = 0
y = 1
}
infantry = {
x = 0
y = 2
}
infantry = {
x = 1
y = 0
}
infantry = {
x = 1
y = 1
}
infantry = {
x = 1
y = 2
}
}
support = {
engineer = {
x = 0
y = 0
}
}
}
##### Division Templates #####
division_template = {
name = "山地师" # Divisione Alpina
division_names_group = SAD_MNT_01
regiments = {
mountaineers = {
x = 0
y = 0
}
mountaineers = {
x = 0
y = 1
}
mountaineers = {
x = 0
y = 2
}
mountaineers = {
x = 1
y = 0
}
mountaineers = {
x = 1
y = 1
}
mountaineers = {
x = 1
y = 2
}
}
support = {
engineer = {
x = 0
y = 0
}
artillery = {
x = 0
y = 1
}
}
priority = 2
}
division_template = {
name = "殖民地师" # Divisione Coloniale
division_names_group = SAD_COL_01
regiments = {
infantry = {
x = 0
y = 0
}
infantry = {
x = 0
y = 1
}
infantry = {
x = 0
y = 2
}
infantry = {
x = 1
y = 0
}
infantry = {
x = 1
y = 1
}
infantry = {
x = 1
y = 2
}
}
priority = 0
}
division_template = {
name = "高速机动师" # Divisione Celere
division_names_group = SAD_CAV_02
regiments = {
cavalry = {
x = 0
y = 0
}
cavalry = {
x = 0
y = 1
}
cavalry = {
x = 1
y = 0
}
cavalry = {
x = 1
y = 1
}
motorized = {
x = 2
y = 0
}
motorized = {
x = 2
y = 1
}
light_armor = {
x = 3
y = 0
}
}
priority = 2
}
division_template = {
name = "骑兵团" # Reggimento di Cavalleria
division_names_group = SAD_CAV_01
regiments = {
cavalry = {
x = 0
y = 0
}
cavalry = {
x = 0
y = 1
}
cavalry = {
x = 1
y = 0
}
cavalry = {
x = 1
y = 1
}
}
}
units = {
division = {
division_name = {
is_name_ordered = yes
name_order = 4
}
location = 11721
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 4
}
location = 11721
division_template = "山地师" # Divisione Alpina
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 3
}
location = 11891
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 6
}
location = 11891
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 6788
division_template = "骑兵团" # Reggimento di Cavalleria
start_experience_factor = 0.2
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 9738
division_template = "山地师" # Divisione Alpina
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 11
}
location = 6780
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 2
}
location = 6780
division_template = "山地师" # Divisione Alpina
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 23
}
location = 611
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 7
}
location = 611
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 9
}
location = 11735
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 8
}
location = 628
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 3
}
location = 628
division_template = "山地师" # Divisione Alpina
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 2
}
location = 6626
division_template = "骑兵团" # Reggimento di Cavalleria
start_experience_factor = 0.2
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 11584
division_template = "高速机动师" # Divisione Celere
start_experience_factor = 0.3
force_equipment_variants = { light_tank_chassis_1 = { owner = "SAD" version_name = "L3/35" } }
}
division = {
division_name = {
is_name_ordered = yes
name_order = 2
}
location = 11584
division_template = "高速机动师" # Divisione Celere
start_experience_factor = 0.3
force_equipment_variants = { light_tank_chassis_1 = { owner = "SAD" version_name = "L3/35" } }
}
division = {
division_name = {
is_name_ordered = yes
name_order = 3
}
location = 11584
division_template = "高速机动师" # Divisione Celere
start_experience_factor = 0.3
force_equipment_variants = { light_tank_chassis_1 = { owner = "SAD" version_name = "L3/35" } }
}
division = {
division_name = {
is_name_ordered = yes
name_order = 20
}
location = 4159
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
start_equipment_factor = 0.7
}
division = {
division_name = {
is_name_ordered = yes
name_order = 25
}
location = 10074
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
start_equipment_factor = 0.7
}
division = {
name = "黑衫队第7“奇雷内”师" # 7a Divisione CC.NN. 'Cirene'
location = 1149
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.1
start_equipment_factor = 0.5
}
division = {
division_name = {
is_name_ordered = yes
name_order = 2
}
location = 1130
division_template = "殖民地师" # Divisione Coloniale
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ITA"
}
}
start_equipment_factor = 0.5
}
division = {
division_name = {
is_name_ordered = yes
name_order = 26
}
location = 12723
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 30
}
location = 12723
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 5
}
location = 12723
division_template = "山地师" # Divisione Alpina
start_experience_factor = 0.3
}
division = {
name = "黑衫队第4“1月3日”师" # 4a Divisione CC.NN. '3 Gennaio'
location = 12723
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 19
}
location = 12766
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 24
}
location = 12766
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
division = {
name = "黑衫队第3“4月21日”师" # 3a Divisione CC.NN. '21 Aprile'
location = 12766
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 27
}
location = 8043
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.3
}
division = {
name = "黑衫队第1“3月23日”师" # 1a Divisione CC.NN. '23 Marzo'
location = 8043
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 5
}
location = 8043
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
division = {
name = "黑衫队第2“10月28日”师" # 2a Divisione CC.NN. '28 Ottobre'
location = 8043
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
division = {
name = "黑衫队第5“2月1日”师" # 5a Divisione CC.NN. '1 Febbraio'
location = 8043
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 31
}
location = 12766
division_template = "殖民地师" # Divisione Coloniale
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ITA"
}
}
}
division = {
division_name = {
is_name_ordered = yes
name_order = 32
}
location = 12766
division_template = "殖民地师" # Divisione Coloniale
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ITA"
}
}
}
division = {
division_name = {
is_name_ordered = yes
name_order = 29
}
location = 11014
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 2063
division_template = "殖民地师" # Divisione Coloniale
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ITA"
}
}
}
division = {
division_name = {
is_name_ordered = yes
name_order = 101
}
location = 2020
division_template = "殖民地师" # Divisione Coloniale
force_equipment_variants = {
infantry_equipment_0 = {
owner = "ITA"
}
}
}
division = {
name = "黑衫队第6“台伯河”师" # 6a Divisione CC.NN. 'Tevere'
location = 2063
division_template = "步兵师" # Divisione di Fanteria
start_experience_factor = 0.2
}
}
name = "萨丁步兵师" # Rifle Division
division_names_group = SAD_INF_01
##### AIR WINGS #####
####### Starting Production Queue #######
instant_effect = {
if = {
limit = { is_tutorial = no }
##### Equipments #####
add_equipment_production = {
equipment = {
type = infantry_equipment_1
creator = "SAD"
}
requested_factories = 4
progress = 0.1
efficiency = 50
}
add_equipment_production = {
equipment = {
type = support_equipment_1
creator = "SAD"
}
requested_factories = 1
progress = 0.3
efficiency = 50
}
add_equipment_production = {
equipment = {
type = light_tank_equipment_1
creator = "SAD"
}
requested_factories = 1
progress = 0.4
efficiency = 50
}
add_equipment_production = {
equipment = {
type = motorized_equipment_1
creator = "SAD"
}
requested_factories = 2
progress = 0.4
efficiency = 50
}
add_equipment_production = {
equipment = {
type = CAS_equipment_1
creator = "SAD"
}
requested_factories = 1
progress = 0.2
efficiency = 50
}
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 1 y = 3 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
}
}
support = {
recon = { x = 0 y = 0 } # Recon bn had 16 L tanks, 10 ACs, 1x mot inf co #Eng and recon removed and they seem rather OP. Could revisit if balance changes
engineer = { x = 0 y = 1 } # (semi-mot) Engineer bn
artillery = { x = 0 y = 0 } # Heavy Arty Regiment had 1x 152mm bn + 2x 122mm bn
}
}
division_template = {
name = "小编制步兵团"
division_names_group = SAD_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
##### OOB #####
units = {
division= {
name = "萨丁步兵师"
location = 4159
division_template = "萨丁步兵师"
}
division= {
name = "萨丁步兵师"
location = 4159
division_template = "萨丁步兵师"
}
division= {
name = "萨丁步兵师"
location = 4159
division_template = "萨丁步兵师"
}
division= {
name = "萨丁步兵师"
location = 4159
division_template = "萨丁步兵师"
}
division= {
name = "萨丁步兵师"
location = 4159
division_template = "萨丁步兵师"
}
division= {
name = "萨丁步兵师"
location = 4159
division_template = "萨丁步兵师"
}
}

View File

@@ -1,14 +1,13 @@
units= {
##### NAVAL UNITS #####
### SADLY ###
### ITALY ###
fleet = {
name = "爱奥尼亚海和下亚得里亚海海军编队"
naval_base = 11837 # 塔兰托, Italy
name = "地中海舰队"
naval_base = 4159 # 塔兰托, Italy
task_force = {
name = "第一海军中队" # Dipartimento Militare Marittimo 'Ionio e Basso Adriatico' / I Squadra
location = 11837 # 塔兰托, Italy
# V Divisione Corazzate
location = 4159 # 塔兰托, Italy
ship = { name = "RN 卡约·杜伊里奥" pride_of_the_fleet = yes definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = SAD version_name = "安德烈亚·多里亚级" } } }
ship = { name = "RN 安德烈亚·多里亚" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = SAD version_name = "安德烈亚·多里亚级" } } }
# I Divisione Incrociatori
@@ -60,31 +59,18 @@ units= {
ship = { name = "RCT 埃马努埃莱·佩萨戈诺" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "航海家级" } } }
ship = { name = "RCT 卢卡·塔里戈" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "航海家级" } } }
ship = { name = "RCT 安东尼奥托·乌索迪马尔" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "航海家级" } } }
}
task_force = {
name = "第4潜艇编队"
location = 11837 # 塔兰托, Italy
# XLI Squadriglia Sommergibili
ship = { name = "RSmg 巴利拉" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
ship = { name = "RSmg 安东尼奥·斯切萨" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
ship = { name = "RSmg 恩里科·托提" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
ship = { name = "RSmg 冬梅尼克·米勒利尔" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
}
}
fleet = {
name = "奥拓蒂雷诺海军编队"
naval_base = 6973 # La Spezia, Italy
task_force = {
name = "第二海军中队" # Dipartimento Militare Marittimo 'Alto Tirreno' / II Squadra
location = 6973 # La Spezia, Italy
# Comando di Squadra
ship = { name = "RI 波拉" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = SAD version_name = "扎拉级" } } }
# II Divisione Incrociatori
ship = { name = "RI 乔万尼·德尔·班德·尼" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = SAD version_name = "吉萨诺级" } } }
ship = { name = "RI 巴托洛米奥·科莱奥尼" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = SAD version_name = "吉萨诺级" } } }
# III Divisione Incrociatori
ship = { name = "RI 博尔扎诺" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_2 = { amount = 1 owner = SAD version_name = "博尔扎诺级" } } }
ship = { name = "RI 博尔扎诺" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = SAD version_name = "博尔扎诺级" } } }
ship = { name = "RI 特伦托" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = SAD version_name = "特伦托级" } } }
ship = { name = "RI 的里雅斯特" definition = heavy_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = SAD version_name = "特伦托级" } } }
# VI Divisione Incrociatori
@@ -106,36 +92,23 @@ units= {
ship = { name = "RCT 阿尔维塞·达·莫斯托" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "航海家级" } } }
ship = { name = "RCT 乔万尼·达·维拉扎诺" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "航海家级" } } }
ship = { name = "RCT 尼科诺·芝诺" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "航海家级" } } }
}
task_force = {
name = "第1潜艇编队"
location = 6973 # La Spezia, Italy
# XI Squadriglia Sommergibili
ship = { name = "RSmg 皮埃托·卡勒维" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "卡勒维级" } } }
ship = { name = "RSmg 朱塞佩·芬济" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "卡勒维级" } } }
ship = { name = "RSmg 埃托雷·菲耶拉莫斯卡" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "班迪埃拉级" } } }
# XII Squadriglia Sommergibili
ship = { name = "RSmg 格劳科斯" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 海狮" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 格劳科斯" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 海狮" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
# XIII Squadriglia Sommergibili
ship = { name = "RSmg 红宝石" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 美人鱼" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 红宝石" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 美人鱼" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
# XIV Squadriglia Sommergibili
ship = { name = "RSmg H 1" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
ship = { name = "RSmg H 2" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
ship = { name = "RSmg H 4" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
ship = { name = "RSmg H 6" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
ship = { name = "RSmg H 8" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
}
}
fleet = {
name = "第勒尼安海军编队"
naval_base = 819 # Naples, Italy
task_force = {
name = "第三海军中队" # Dipartimento Militare Marittimo 'Basso Tirreno' (Check - III Squadra correct?)
location = 819 # Naples, Italy
# III Squadriglia Torpediniere
ship = { name = "RCT 马切洛·佩列斯汀纳里将军" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 安东尼奥·坎托雷将军" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 朱塞佩·拉·马萨" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
@@ -145,30 +118,18 @@ units= {
ship = { name = "RCT 卡斯特尔费达" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 库尔塔托" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 蒙赞巴诺" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
}
task_force = {
name = "第2潜艇编队"
location = 819 # Naples, Italy
# XXI Squadriglia Sommergibili
ship = { name = "RSmg 加雷亚" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 加提那" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 紫水晶" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 蓝宝石" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
# XXII Squadriglia Sommergibili
ship = { name = "RSmg 钻石" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 黄玉" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 伽拉忒亚" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 海神" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
}
}
fleet = {
name = "撒丁岛海军编队"
naval_base = 6891 # La Maddalena, Sardinia
task_force = {
name = "撒丁岛编队" # Comando Militare Marittimo 'Sardegna' (Check, here and below - 'Squadra' correct/close enough?)
location = 6891 # La Maddalena, Sardinia
# II Squadriglia Torpediniere
ship = { name = "RSmg 加雷亚" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 加提那" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 紫水晶" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 蓝宝石" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
# XXII Squadriglia Sommergibili
ship = { name = "RSmg 钻石" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 黄玉" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 伽拉忒亚" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 海神" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RCT 阿齐勒·帕帕将军" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 卡洛·蒙坦纳里将军" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 安东尼奥·卡斯契罗将军" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
@@ -178,26 +139,9 @@ units= {
ship = { name = "RCT 伊波利托·尼沃" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 凯罗利兄弟" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 阿基拉" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "阿基拉级" } } }
ship = { name = "RCT 法尔科" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "阿基拉级" } } }
}
task_force = {
name = "第7潜艇编队"
location = 6891 # La Maddalena, Sardinia
# LXXI Squadriglia Sommergibili
ship = { name = "RSmg 美杜莎" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 安菲特里忒" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
}
ship = { name = "RSmg 美杜莎" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 安菲特里忒" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
}
fleet = {
name = "西西里岛海军编队"
naval_base = 4159 # Messina, Sicily
task_force = {
name = "西西里岛编队" # Comando Militare Marittimo 'Sicilia'
location = 4159 # Messina, Sicily
# I Squadriglia Torpediniere
ship = { name = "RCT 帕雷斯托" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 康菲恩扎" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 圣·马丁诺" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
@@ -207,11 +151,7 @@ units= {
ship = { name = "RCT 西莫涅·思琪拉菲" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 朱塞佩·德札" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 朱塞佩·切萨尔·阿巴" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
}
task_force = {
name = "第3潜艇编队"
location = 4159 # Messina, Sicily
# XXXI Squadriglia Sommergibili
ship = { name = "RSmg 韦托·皮萨尼" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
ship = { name = "RSmg 乔万尼·巴鲁萨安" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
ship = { name = "RSmg 马坎通里奥·科罗纳" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
@@ -226,66 +166,29 @@ units= {
ship = { name = "RSmg 皮耶罗·卡波尼" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
ship = { name = "RSmg 提托·斯佩里" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
ship = { name = "RSmg 乔万尼·迪·帕罗切达" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "马梅利级" } } }
}
}
### EAGEAN SEA ###
fleet = {
name = "爱琴海海军编队"
naval_base = 10007 # Rhodes, Greece
task_force = {
name = "爱琴海编队"
location = 10007 # Rhodes, Greece
# IV Squadriglia Cacciatorpediniere
ship = { name = "RCT 弗朗切斯科·克里斯皮" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 昆廷·塞拉" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
# VIII Squadriglia Torpediniere
ship = { name = "RCT 苍鹰" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "西北风级" } } }
ship = { name = "RCT 角宿一" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "西北风级" } } }
}
task_force = {
name = "第6潜艇编队"
location = 10007 # Rhodes, Greece
# LXI Squadriglia Sommergibili
ship = { name = "RSmg 塞壬" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 阿耳戈船英雄" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 菲萨尼亚" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 翡翠" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 仙女" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
}
}
### AFRICA ###
fleet = {
name = "利比亚海军指揮部"
naval_base = 1130 # Tobruk, Libya
task_force = {
name = "利比亚海军编队"
location = 1130 # Tobruk, Libya
# I Squadriglia Cacciatorpediniere
ship = { name = "RSmg 塞壬" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 阿耳戈船英雄" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 菲萨尼亚" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 翡翠" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 仙女" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RCT 北风" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 欧洲风" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 雨云" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 旋风" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
}
task_force = {
name = "第5潜艇编队"
location = 1130 # Tobruk, Libya
# LI Squadriglia Sommergibili
ship = { name = "RSmg 海豚" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "班迪埃拉级" } } }
ship = { name = "RSmg 角鲸" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "班迪埃拉级" } } }
ship = { name = "RSmg 鲨鱼" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "班迪埃拉级" } } }
ship = { name = "RSmg 海象" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "班迪埃拉级" } } }
}
}
fleet = {
name = "红海海军指揮部"
naval_base = 12766 # Massawa, Eritrea
task_force = {
name = "红海海军编队"
location = 12766 # Massawa, Eritrea
# III Squadriglia Cacciatorpediniere
ship = { name = "RCT 弗朗西斯科·努洛" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 纳扎里奥·萨乌罗" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 切萨雷巴提斯蒂" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
@@ -297,15 +200,11 @@ units= {
# V Squadriglia Torpediniere del Mar Rosso
ship = { name = "RCT 乔万尼·阿切尔比" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
ship = { name = "RCT 文森佐·吉奥达诺" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = SAD version_name = "库尔塔托内级" } } }
}
task_force = {
name = "第8潜艇编队"
location = 12766 # Massawa, Eritrea
# LXXXI Squadriglia Sommergibili
ship = { name = "RSmg 路易吉·圣塔姆布里尼" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "班迪埃拉级" } } }
ship = { name = "RSmg 鲁杰诺·圣提莫" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "班迪埃拉级" } } }
ship = { name = "RSmg 萨尔帕" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 毒蛇 " definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 萨尔帕" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
ship = { name = "RSmg 毒蛇 " definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = SAD version_name = "美人鱼级" } } }
}
}
}
@@ -329,9 +228,8 @@ instant_effect = {
}
name = "RN 加富尔伯爵"
requested_factories = 2
progress = 0.70
progress = 0.20
amount = 1
industrial_manufacturer = mio:SAD_crda_organization
}
# BB: "RN 朱利奥·凯撒" (Refitted & Recommissioned: 3-Jun, 1937)
@@ -343,9 +241,8 @@ instant_effect = {
}
name = "RN 朱利奥·凯撒"
requested_factories = 2
progress = 0.70
progress = 0.20
amount = 1
industrial_manufacturer = mio:SAD_crda_organization
}
# BB: "利托里奥"
add_equipment_production = {
@@ -357,7 +254,6 @@ instant_effect = {
requested_factories = 2
progress = 0.20
amount = 1
industrial_manufacturer = mio:SAD_crda_organization
}
# BB: Vittoria Veneto
add_equipment_production = {
@@ -369,7 +265,6 @@ instant_effect = {
requested_factories = 2
progress = 0.20
amount = 1
industrial_manufacturer = mio:SAD_crda_organization
}
# CL: "RI 欧根亲王" (Commissioned: 16-Jan, 1936)
@@ -382,7 +277,6 @@ instant_effect = {
requested_factories = 1
progress = 0.95
amount = 1
industrial_manufacturer = mio:SAD_cantiere_oto_organization
}
# CL: "阿布鲁齐公爵"
add_equipment_production = {
@@ -393,8 +287,7 @@ instant_effect = {
}
requested_factories = 1
progress = 0.5
amount = 1
industrial_manufacturer = mio:SAD_cantiere_oto_organization
amount = 1
}
# CL: 朱塞佩·加里波第
add_equipment_production = {
@@ -406,7 +299,6 @@ instant_effect = {
requested_factories = 1
progress = 0.45
amount = 1
industrial_manufacturer = mio:SAD_cantiere_oto_organization
}
# DD: "RCT 英仙座", "RCT 天狼星"
@@ -419,7 +311,6 @@ instant_effect = {
requested_factories = 1
progress = 0.70
amount = 1
industrial_manufacturer = mio:SAD_cantiere_oto_organization
}
add_equipment_production = {
equipment = {
@@ -430,7 +321,6 @@ instant_effect = {
requested_factories = 1
progress = 0.60
amount = 1
industrial_manufacturer = mio:SAD_cantiere_oto_organization
}
# SS: "RSmg 恩里科·塔佐利"
@@ -444,9 +334,6 @@ instant_effect = {
requested_factories = 1
progress = 0.50
amount = 1
industrial_manufacturer = mio:SAD_cantieri_navali_tosi_organization
}
}
}
#####################
}

View File

@@ -0,0 +1,34 @@
##### Division Templates #####
division_template = {
name = "北非先遣部队"
division_names_group = ITA_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 0 y = 3 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 1 y = 3 }
}
}
##### OOB #####
units = {
division= {
name = "北非先遣部队"
location = 1149
division_template = "北非先遣部队"
}
division= {
name = "北非先遣部队"
location = 1189
division_template = "北非先遣部队"
}
division= {
name = "北非先遣部队"
location = 11954
division_template = "北非先遣部队"
}
}

View File

@@ -0,0 +1,44 @@
##### Division Templates #####
division_template = {
name = "巴尔干先遣部队"
division_names_group = ITA_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 0 y = 3 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 1 y = 3 }
}
}
##### OOB #####
units = {
division= {
name = "巴尔干先遣部队"
location = 4109
division_template = "巴尔干先遣部队"
}
division= {
name = "巴尔干先遣部队"
location = 3988
division_template = "巴尔干先遣部队"
}
division= {
name = "巴尔干先遣部队"
location = 11965
division_template = "巴尔干先遣部队"
}
division= {
name = "巴尔干先遣部队"
location = 7211
division_template = "巴尔干先遣部队"
}
division= {
name = "巴尔干先遣部队"
location = 1173
division_template = "巴尔干先遣部队"
}
}

View File

@@ -0,0 +1,42 @@
##### Division Templates #####
division_template = {
name = "撒丁青年军"
division_names_group = ITA_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
}
}
##### OOB #####
units = {
division= {
name = "撒丁青年第一兵团"
location = 4159
division_template = "撒丁青年军"
}
division= {
name = "撒丁青年第二兵团"
location = 4159
division_template = "撒丁青年军"
}
division= {
name = "撒丁青年第三兵团"
location = 4159
division_template = "撒丁青年军"
}
division= {
name = "撒丁青年第四兵团"
location = 4159
division_template = "撒丁青年军"
}
division= {
name = "撒丁青年第五兵团"
location = 4159
division_template = "撒丁青年军"
}
}

View File

@@ -1,4 +1,25 @@
division_template = {
name = "Infanterie-Division"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
}
support = {
engineer = { x = 0 y = 0 }
artillery = { x = 0 y = 1 }
}
}
division_template = {
name = "塞壬卫戍兵团"
division_names_group = GER_Inf_01
@@ -17,8 +38,240 @@ units = {
# II. Armeekorps
division= {
name = "塞壬卫戍兵团"
location = 13010
location = 6521
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
}
division= {
name = "塞壬卫戍兵团"
location = 6521
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 6521
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 6521
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 197
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6134
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 1843
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6521
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 6103
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 1843
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
}
#########################
## STARTING PRODUCTION ##
#########################
#####################

View File

@@ -0,0 +1,390 @@
units= {
##### NAVAL UNITS #####
fleet = {
name = "Kriegsmarine"
naval_base = 241 # Wilhemshaven
task_force = {
name = "Hochseeflotte"
location = 241 # Wilhemshaven
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
}
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SIR version_name = "塞壬I型装甲舰" } } }
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ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SIR version_name = "塞壬I型轻炮舰" } } }
}
}
}
#########################
## STARTING PRODUCTION ##
#########################
#####################

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src/history/units/SR1_1936.txt Executable file
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division_template = {
name = "Infanterie-Division"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
}
support = {
engineer = { x = 0 y = 0 }
artillery = { x = 0 y = 1 }
}
}
division_template = {
name = "塞壬卫戍兵团"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
units = {
division= {
name = "塞壬卫戍兵团"
location = 7617
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 7617
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 7617
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 7617
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 10513
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 10513
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 10513
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
}
### Air oob
#########################
## STARTING PRODUCTION ##
#########################
#####################

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units= {
##### NAVAL UNITS #####
fleet = {
name = "北美塞壬舰队"
naval_base = 241 # Wilhemshaven
task_force = {
name = "佛罗里达舰队"
location = 1843
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SR1 version_name = "塞壬I型装甲航母"} }
}
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR1 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR1 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR1 version_name = "塞壬I型战舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR1 version_name = "塞壬I型装甲舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR1 version_name = "塞壬I型轻炮舰" } } }
}
}
}
#########################
## STARTING PRODUCTION ##
#########################
#####################

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src/history/units/SR2_1936.txt Executable file
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division_template = {
name = "Infanterie-Division"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
}
support = {
engineer = { x = 0 y = 0 }
artillery = { x = 0 y = 1 }
}
}
division_template = {
name = "塞壬卫戍兵团"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
units = {
##### Oberkommando des Heeres #####
### 1. Armee (Wehrmacht-Gruppenkommando) ###
# II. Armeekorps
division= {
name = "塞壬卫戍兵团"
location = 7011
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 7011
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 7011
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 7011
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 7011
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
}
### Air oob
#####################

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units= {
##### NAVAL UNITS #####
fleet = {
name = "非洲塞壬"
naval_base = 4076 # Kiel
task_force = {
name = "炮舰分队"
location = 4076
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SR2 version_name = "塞壬I型装甲航母"} }
}
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR2 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR2 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR2 version_name = "塞壬I型战舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR2 version_name = "塞壬I型装甲舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR2 version_name = "塞壬I型轻炮舰" } } }
}
}
}
#########################
## STARTING PRODUCTION ##
#########################
#####################

87
src/history/units/SR3_1936.txt Executable file
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@@ -0,0 +1,87 @@
division_template = {
name = "Infanterie-Division"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
}
support = {
engineer = { x = 0 y = 0 }
artillery = { x = 0 y = 1 }
}
}
division_template = {
name = "塞壬卫戍兵团"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
units = {
##### Oberkommando des Heeres #####
### 1. Armee (Wehrmacht-Gruppenkommando) ###
# II. Armeekorps
division= {
name = "塞壬卫戍兵团"
location = 11913
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11913
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11913
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11913
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11913
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 1182
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 11981
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 4023
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
}

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@@ -0,0 +1,158 @@
units= {
##### NAVAL UNITS #####
fleet = {
name = "亚洲塞壬"
naval_base = 10000 # Kiel
task_force = {
name = "炮舰分队"
location = 10000
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SR3 version_name = "塞壬I型装甲航母"} }
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SR3 version_name = "塞壬I型装甲航母"} }
}
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR3 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR3 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR3 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR3 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR3 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR3 version_name = "塞壬I型战舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR3 version_name = "塞壬I型装甲舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR3 version_name = "塞壬I型轻炮舰" } } }
}
}
}
#########################
## STARTING PRODUCTION ##
#########################
#####################

77
src/history/units/SR4_1936.txt Executable file
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@@ -0,0 +1,77 @@
division_template = {
name = "Infanterie-Division"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
}
support = {
engineer = { x = 0 y = 0 }
artillery = { x = 0 y = 1 }
}
}
division_template = {
name = "塞壬卫戍兵团"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
units = {
##### Oberkommando des Heeres #####
### 1. Armee (Wehrmacht-Gruppenkommando) ###
# II. Armeekorps
division= {
name = "塞壬卫戍兵团"
location = 7859
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 7859
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 7859
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 7859
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 7859
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
division= {
name = "塞壬陆上兵团"
location = 7859
division_template = "Infanterie-Division"
start_experience_factor = 0.1
}
}
### Air oob

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@@ -0,0 +1,139 @@
units= {
##### NAVAL UNITS #####
fleet = {
name = "澳洲塞壬"
naval_base = 7669 # Kiel
task_force = {
name = "炮舰分队"
location = 7669
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SR4 version_name = "塞壬I型装甲航母"} }
}
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR4 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR4 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR4 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR4 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR4 version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SR4 version_name = "塞壬I型战舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR4 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR4 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR4 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR4 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR4 version_name = "塞壬I型装甲舰" } } }
ship = { definition = heavy_cruiser equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = SR4 version_name = "塞壬I型装甲舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
ship = { definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SR4 version_name = "塞壬I型轻炮舰" } } }
}
}
}
#########################
## STARTING PRODUCTION ##
#########################
#####################

View File

@@ -1,573 +1,150 @@
division_template = {
name = "步兵师" # Infanterie-Division
division_names_group = TIX_Inf_01
regiments = {
infantry = {
x = 0
y = 0
}
infantry = {
x = 0
y = 1
}
infantry = {
x = 0
y = 2
}
infantry = {
x = 1
y = 0
}
infantry = {
x = 1
y = 1
}
infantry = {
x = 1
y = 2
}
infantry = {
x = 2
y = 0
}
infantry = {
x = 2
y = 1
}
infantry = {
x = 2
y = 2
}
}
support = {
engineer = {
x = 0
y = 0
}
artillery = {
x = 0
y = 1
}
}
name = "铁血公国步兵师" # Rifle Division
division_names_group = TIX_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 1 y = 3 }
infantry = { x = 2 y = 0 }
infantry = { x = 2 y = 1 }
infantry = { x = 2 y = 2 }
}
support = {
recon = { x = 0 y = 0 } # Recon bn had 16 L tanks, 10 ACs, 1x mot inf co #Eng and recon removed and they seem rather OP. Could revisit if balance changes
engineer = { x = 0 y = 1 } # (semi-mot) Engineer bn
artillery = { x = 0 y = 0 } # Heavy Arty Regiment had 1x 152mm bn + 2x 122mm bn
}
}
division_template = {
name = "装甲师" # Panzer-Division
division_names_group = TIX_Arm_01
regiments = {
light_armor = {
x = 0
y = 0
}
light_armor = {
x = 0
y = 1
}
light_armor = {
x = 1
y = 0
}
light_armor = {
x = 1
y = 1
}
motorized = {
x = 2
y = 0
}
motorized = {
x = 2
y = 1
}
}
support = {
mot_recon = {
x = 0
y = 0
}
engineer = {
x = 0
y = 1
}
artillery = {
x = 0
y = 2
}
}
name = "小编制步兵团"
division_names_group = TIX_INF_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
division_template = {
name = "摩托化步兵师" # Infanterie-Division (mot.)
division_names_group = TIX_MOT_02
regiments = {
motorized = {
x = 0
y = 0
}
motorized = {
x = 0
y = 1
}
motorized = {
x = 0
y = 2
}
motorized = {
x = 1
y = 0
}
motorized = {
x = 1
y = 1
}
motorized = {
x = 1
y = 2
}
motorized = {
x = 2
y = 0
}
motorized = {
x = 2
y = 1
}
motorized = {
x = 2
y = 2
}
}
support = {
mot_recon = {
x = 0
y = 0
}
engineer = {
x = 0
y = 1
}
artillery = {
x = 0
y = 2
}
}
}
division_template = {
name = "山地旅" # Gebirgs-Brigade
division_names_group = TIX_Mnt_01
regiments = {
mountaineers = {
x = 0
y = 0
}
mountaineers = {
x = 0
y = 1
}
mountaineers = {
x = 0
y = 2
}
mountaineers = {
x = 1
y = 0
}
mountaineers = {
x = 1
y = 1
}
mountaineers = {
x = 1
y = 2
}
}
}
division_template = {
name = "骑兵旅" # Kavallerie-Brigade
division_names_group = TIX_Cav_01
regiments = {
cavalry = {
x = 0
y = 0
}
cavalry = {
x = 0
y = 1
}
cavalry = {
x = 1
y = 0
}
cavalry = {
x = 1
y = 1
}
}
support = {
recon = {
x = 0
y = 0
}
artillery = {
x = 0
y = 1
}
}
}
units = {
division = {
division_name = {
is_name_ordered = yes
name_order = 2
}
location = 6334
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 12
}
location = 537
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 3
}
location = 478
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 23
}
location = 478
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 6521
division_template = "装甲师" # Panzer-Division
start_experience_factor = 0.3
force_equipment_variants = { light_tank_chassis_1 = { owner = "TIX" version_name = "Panzer I Ausf. A" } }
}
division = {
division_name = {
is_name_ordered = yes
name_order = 2
}
location = 6521
division_template = "装甲师" # Panzer-Division
start_experience_factor = 0.3
force_equipment_variants = { light_tank_chassis_1 = { owner = "TIX" version_name = "Panzer I Ausf. A" } }
}
division = {
division_name = {
is_name_ordered = yes
name_order = 3
}
location = 6521
division_template = "装甲师" # Panzer-Division
start_experience_factor = 0.3
force_equipment_variants = { light_tank_chassis_1 = { owner = "TIX" version_name = "Panzer I Ausf. A" } }
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 11505
division_template = "摩托化步兵师" # Infanterie-Division (mot.)
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 4
}
location = 6462
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 14
}
location = 6462
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 24
}
location = 6462
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 8
}
location = 11467
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 18
}
location = 11467
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 1
}
location = 6402
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 11
}
location = 266
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 21
}
location = 3384
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
name = "因斯特堡骑兵师" # Kavallerie-Kommando Insterburg
location = 281
division_template = "骑兵旅" # Kavallerie-Brigade
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 13
}
location = 6257
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 6
}
location = 11264
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 16
}
location = 11264
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 9
}
location = 11388
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 15
}
location = 241
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 19
}
location = 6488
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 20
}
location = 9572
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 22
}
location = 9572
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 5
}
location = 9517
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 7
}
location = 11544
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 10
}
location = 11497
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
division_name = {
is_name_ordered = yes
name_order = 17
}
location = 586
division_template = "步兵师" # Infanterie-Division
start_experience_factor = 0.3
}
division = {
name = "山地旅" # Gebirgs-Brigade
location = 692
division_template = "山地旅" # Gebirgs-Brigade
start_experience_factor = 0.3
}
}
name = "演习装甲团"
division_names_group = TIX_Arm_01
#########################
## STARTING PRODUCTION ##
#########################
instant_effect = {
add_equipment_production = {
equipment = {
type = infantry_equipment_1
creator = "GER"
}
requested_factories = 10
progress = 0.1
efficiency = 50
regiments = {
light_armor = { x = 0 y = 0 }
light_armor = { x = 0 y = 1 }
light_armor = { x = 1 y = 0 }
light_armor = { x = 1 y = 1 }
motorized = { x = 2 y = 0 }
motorized = { x = 2 y = 1 }
}
add_equipment_production = {
equipment = {
type = support_equipment_1
creator = "TIX"
}
requested_factories = 2
progress = 0.3
efficiency = 50
}
add_equipment_production = {
equipment = {
type = artillery_equipment_1
creator = "TIX"
}
requested_factories = 1
progress = 0.3
efficiency = 50
}
add_equipment_production = {
equipment = {
type = light_tank_equipment_2
creator = "TIX"
}
requested_factories = 2
progress = 0.4
efficiency = 50
}
add_equipment_production = {
equipment = {
type = motorized_equipment_1
creator = "TIX"
}
requested_factories = 2
progress = 0.4
efficiency = 50
}
add_equipment_production = {
equipment = {
type = fighter_equipment_1
creator = "TIX"
}
requested_factories = 1
progress = 0.15
efficiency = 50
}
add_equipment_production = {
equipment = {
type = CAS_equipment_1
creator = "TIX"
}
requested_factories = 1
progress = 0.2
efficiency = 50
}
add_equipment_production = {
equipment = {
type = tac_bomber_equipment_1
creator = "TIX"
}
requested_factories = 1
progress = 0.1
efficiency = 50
support = {
mot_recon = { x = 0 y = 0 }
engineer = { x = 0 y = 1 }
artillery = { x = 0 y = 2 }
}
}
#####################
units = {
division= {
name = "铁血骷髅师"
location = 408
division_template = "铁血公国步兵师" # Colonial unit, reserve equipment
start_experience_factor = 1
}
division= {
name = "黑森峰学院坦克训练团"
location = 6393
division_template = "演习装甲团" # Colonial unit, reserve equipment
force_equipment_variants = { light_tank_chassis_1 = { owner = "TIX" version_name = "Panzer I Ausf. A" } }
start_experience_factor = 1
}
division= {
name = "安琪奥学院坦克训练团"
location = 6393
division_template = "演习装甲团" # Colonial unit, reserve equipment
force_equipment_variants = { light_tank_chassis_1 = { owner = "TIX" version_name = "Panzer I Ausf. A" } }
start_experience_factor = 1
}
division= {
name = "铁血公国步兵师"
location = 408
division_template = "铁血公国步兵师"
start_experience_factor = 0.3
}
division= {
name = "铁血公国步兵师"
location = 408
division_template = "铁血公国步兵师"
start_experience_factor = 0.3
}
division= {
name = "铁血公国步兵师"
location = 3374
division_template = "铁血公国步兵师"
start_experience_factor = 0.3
}
division= {
name = "铁血公国步兵师"
location = 3374
division_template = "铁血公国步兵师"
start_experience_factor = 0.3
}
division= {
name = "铁血公国步兵师"
location = 3325
division_template = "铁血公国步兵师"
start_experience_factor = 0.3
}
division= {
name = "铁血公国步兵师"
location = 3325
division_template = "铁血公国步兵师"
start_experience_factor = 0.3
}
division= {
name = "铁血公国步兵师"
location = 9228
division_template = "铁血公国步兵师"
start_experience_factor = 0.3
}
division= {
name = "铁血公国步兵师"
location = 3325
division_template = "铁血公国步兵师"
start_experience_factor = 0.3
}
division= {
name = "铁血公国步兵师"
location = 9228
division_template = "铁血公国步兵师"
start_experience_factor = 0.3
}
division= {
name = "铁血公国步兵师"
location = 3325
division_template = "铁血公国步兵师"
start_experience_factor = 0.3
}
division= {
name = "铁血公国步兵师"
location = 9228
division_template = "铁血公国步兵师"
start_experience_factor = 0.3
}
}

View File

@@ -1,30 +1,26 @@
units= {
units= {
##### NAVAL UNITS #####
fleet = {
name = "德国海军"
naval_base = 241 # Wilhemshaven
name = "波罗的海舰队"
naval_base = 408 # Wilhemshaven
task_force = {
name = "公海舰队"
location = 241 # Wilhemshaven
name = "你来分配舰队"
location = 408 # Wilhemshaven
ship = { name = "德意志" definition = heavy_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = TIX version_name = "德意志级" } } }
ship = { name = "舍尔海军上将" pride_of_the_fleet = yes definition = heavy_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_panzerschiff = { amount = 1 owner = TIX version_name = "德意志级" } } }
ship = { name = "纽伦堡" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_2 = { amount = 1 owner = TIX version_name = "莱比锡级" } } }
ship = { name = "莱比锡" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_2 = { amount = 1 owner = TIX version_name = "莱比锡级" } } }
ship = { name = "柯尼斯堡" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_2 = { amount = 1 owner = TIX version_name = "柯尼斯堡级" } } }
ship = { name = "卡尔斯鲁厄" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_2 = { amount = 1 owner = TIX version_name = "柯尼斯堡级" } } }
ship = { name = "科隆" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_2 = { amount = 1 owner = TIX version_name = "柯尼斯堡级" } } }
ship = { name = "柯尼斯堡" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = TIX version_name = "柯尼斯堡级" } } }
ship = { name = "卡尔斯鲁厄" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = TIX version_name = "柯尼斯堡级" } } }
ship = { name = "科隆" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = TIX version_name = "柯尼斯堡级" } } }
ship = { name = "埃姆登" definition = light_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = TIX version_name = "埃姆登级" } } }
# 1. Torpedobootflottille
ship = { name = "猎豹" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = TIX version_name = "24型" } } }
ship = { name = "黑豹" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = TIX version_name = "24型" } } }
ship = { name = "猞猁" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = TIX version_name = "24型" } } }
ship = { name = "虎" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = TIX version_name = "24型" } } }
}
task_force = {
name = "波罗的海舰队"
location = 6332 # Konigsberg
ship = { name = "石勒苏益格-荷尔斯泰因" definition = battleship start_experience_factor = 0.2 equipment = { ship_hull_pre_dreadnought = { amount = 1 owner = TIX version_name = "德意志级" } } }
ship = { name = "西里西亚" definition = battleship start_experience_factor = 0.2 equipment = { ship_hull_pre_dreadnought = { amount = 1 owner = TIX version_name = "德意志级" } } }
# 2. Torpedobootflottille
@@ -37,21 +33,10 @@ units= {
ship = { name = "秃鹰" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = TIX version_name = "24型" } } }
ship = { name = "狼" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = TIX version_name = "24型" } } }
ship = { name = "臭鼬" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = TIX version_name = "24型" } } }
}
task_force = {
name = "基尔海军学院"
location = 6389 # Kiel
ship = { name = "布鲁默" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = TIX version_name = "布雷姆斯级" } } }
ship = { name = "布雷姆斯" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = TIX version_name = "布雷姆斯级" } } }
}
}
fleet = {
name = "潜舰舰队"
naval_base = 6389 # Kiel
task_force = {
name = "第一U艇舰队 魏迪根"
location = 6389 # Kiel
# 1. Unterseebootsflottille
ship = { name = "U-7" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { name = "U-8" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { name = "U-9" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
@@ -61,11 +46,7 @@ units= {
ship = { name = "U-12" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { name = "U-13" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { name = "U-17" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
}
task_force = {
name = "二号U艇训练集群"
location = 241 # Wilhemshaven
# 2. Unterseebootsflottille
ship = { name = "U-1" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { name = "U-2" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { name = "U-3" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
@@ -73,6 +54,76 @@ units= {
ship = { name = "U-4" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { name = "U-5" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { name = "U-6" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
ship = { definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = TIX version_name = "II 型" } } }
}
}
}
@@ -96,7 +147,6 @@ instant_effect = {
requested_factories = 1
progress = 0.75
amount = 2
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
add_equipment_production = {
equipment = {
@@ -107,7 +157,6 @@ instant_effect = {
requested_factories = 1
progress = 0.65
amount = 2
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
add_equipment_production = {
equipment = {
@@ -118,7 +167,6 @@ instant_effect = {
requested_factories = 1
progress = 0.55
amount = 2
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
add_equipment_production = {
equipment = {
@@ -129,7 +177,6 @@ instant_effect = {
requested_factories = 1
progress = 0.45
amount = 2
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
# DD: 1934 class (x4) ("Z1" "Z2" "Z3" "Z4")
add_equipment_production = {
@@ -141,7 +188,6 @@ instant_effect = {
requested_factories = 1
progress = 0.75
amount = 2
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
add_equipment_production = {
equipment = {
@@ -152,7 +198,6 @@ instant_effect = {
requested_factories = 1
progress = 0.65
amount = 2
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
# CA: "Graf Spee"
@@ -165,8 +210,6 @@ instant_effect = {
requested_factories = 1
progress = 0.95
amount = 1
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
# CA: "希佩尔海军上将"
add_equipment_production = {
@@ -178,7 +221,6 @@ instant_effect = {
requested_factories = 1
progress = 0.25
amount = 1
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
# 沙恩霍斯特
add_equipment_production = {
@@ -190,7 +232,6 @@ instant_effect = {
requested_factories = 1
progress = 0.35
amount = 1
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
# 格奈泽瑙
add_equipment_production = {
@@ -202,7 +243,6 @@ instant_effect = {
requested_factories = 1
progress = 0.25
amount = 1
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
# DD: 1934A class (x12) ("Z5"-"Z16")
add_equipment_production = {
@@ -214,7 +254,6 @@ instant_effect = {
requested_factories = 1
progress = 0.25
amount = 4
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
# DD: 1934A class (x12) ("Z5"-"Z16")
add_equipment_production = {
@@ -226,7 +265,6 @@ instant_effect = {
requested_factories = 1
progress = 0.25
amount = 4
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
# DD: 1934A class (x12) ("Z5"-"Z16")
add_equipment_production = {
@@ -238,7 +276,6 @@ instant_effect = {
requested_factories = 1
progress = 0.25
amount = 4
industrial_manufacturer = mio:TIX_blohm_und_voss_organization
}
}

View File

@@ -4,34 +4,21 @@ units= {
##### NAVAL UNITS #####
### METRPOLITAN FRANCE ###
fleet = {
name = "北方舰队"
naval_base = 575 # 敦刻尔克
name = "鸢尾地中海舰队"
naval_base = 6891
task_force = {
name = "第1海军舰队"
location = 575 # 敦刻尔克
# 8e Division des Contre-Torpilleurs
name = "Monsieur你来分配编队吧"
location = 6891
ship = { name = "恐怖" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "空想级" } } }
ship = { name = "勇者" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "空想级" } } }
}
task_force = {
name = "北方潜艇队"
location = 575 # 敦刻尔克
# 16e Division des Sous-Marins
ship = { name = "俄耳甫斯" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "630系列" } } }
ship = { name = "亚马逊" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "630系列" } } }
ship = { name = "西比勒" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "630系列" } } }
ship = { name = "休神星" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "630系列" } } }
}
}
fleet = {
name = "西方舰队"
naval_base = 3552 # Brest
task_force = {
name = "第2海军舰队"
location = 3552 # Brest
ship = { name = "贝亚恩" definition = carrier equipment = { ship_hull_carrier_conversion_bb = { amount = 1 owner = YUW version_name = "贝亚恩级" } }
}
# 2e Division des Contre-Torpilleurs
ship = { name = "美洲豹" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "豺狼级" } } }
@@ -54,11 +41,7 @@ units= {
ship = { name = "飓风" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "狂风级" } } }
ship = { name = "热风" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "狂风级" } } }
ship = { name = "西北风" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "狂风级" } } }
}
task_force = {
name = "第4潜艇中队"
location = 3552 # Brest
# 2e Division des Sous-Marins
ship = { name = "牧师" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
ship = { name = "阿基里斯" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
# 6e Division des Sous-Marins
@@ -69,15 +52,7 @@ units= {
# 8e Division des Sous-Marins
ship = { name = "絮库夫" definition = submarine equipment = { ship_hull_cruiser_submarine = { amount = 1 owner = YUW version_name = "絮库夫级" } } }
ship = { name = "凤凰" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
}
}
fleet = {
name = "南方舰队"
naval_base = 911 # Toulon
task_force = {
name = "第3海军舰队"
location = 911 # Toulon
ship = { name = "科尔贝" definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = YUW version_name = "科尔贝级" } } }
ship = { name = "巴黎" definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = YUW version_name = "科尔贝级" } } }
ship = { name = "阿尔及利亚" definition = heavy_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = YUW version_name = "阿尔及利亚级" } } }
@@ -101,11 +76,7 @@ units= {
ship = { name = "卡撒德" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "豺狼级" } } }
ship = { name = "魅雅·布雷泽" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "豺狼级" } } }
ship = { name = "凯尔桑" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "豺狼级" } } }
}
task_force = {
name = "第3潜艇中队"
location = 911 # Toulon
# 1e Division des Sous-Marins
ship = { name = "光荣" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
# 3 Division des Sous-Marins
ship = { name = "变形虫" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
@@ -116,11 +87,7 @@ units= {
ship = { name = "希望" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
ship = { name = "飞马" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
ship = { name = "蒙赫" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
}
task_force = {
name = "第5潜艇中队"
location = 911 # Toulon
# 7e Division des Sous-Marins
ship = { name = "可畏" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
ship = { name = "复仇者" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
# 13e Division des Sous-Marins
@@ -136,16 +103,7 @@ units= {
# 21e Division des Sous-Marins
ship = { name = "金刚石" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "蓝宝石级" } } }
ship = { name = "珍珠" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "蓝宝石级" } } }
}
}
### NORTH AFRICA ###
fleet = {
name = "非洲舰队"
naval_base = 7132 # Oran
task_force = {
name = "公海舰队"
location = 7132 # Oran
ship = { name = "普罗旺斯" pride_of_the_fleet = yes definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = YUW version_name = "布列塔尼级" } } }
ship = { name = "洛林" definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = YUW version_name = "布列塔尼级" } } }
ship = { name = "布列塔尼" definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = YUW version_name = "布列塔尼级" } } }
@@ -169,10 +127,7 @@ units= {
# 9e Légère Division des Contre-Torpilleurs
ship = { name = "佛宾" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "狂风级" } } }
ship = { name = "巴斯克" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "狂风级" } } }
}
task_force = {
name = "轻型攻击舰中队"
location = 9994 # Bizerte, Tunisia
ship = { name = "拉·加利索尼埃" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = YUW version_name = "拉·加利索尼埃级" } } }
ship = { name = "埃米尔·贝尔坦" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = YUW version_name = "埃米尔·贝尔坦级" } } }
# 1e Division des Contre-Torpilleurs
@@ -187,18 +142,11 @@ units= {
ship = { name = "雄鹰" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "豺狼级" } } }
ship = { name = "米兰" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "豺狼级" } } }
ship = { name = "鹰" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = YUW version_name = "豺狼级" } } }
}
task_force = {
name = "西非舰队"
location = 4948 # Dakar
ship = { name = "圣女贞德" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = YUW version_name = "迪盖·特鲁安级" } } }
ship = { name = "迪盖·特鲁安" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = YUW version_name = "迪盖·特鲁安级" } } }
ship = { name = "普尼玛格特" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = YUW version_name = "迪盖·特鲁安级" } } }
}
task_force = {
name = "第2潜艇中队"
location = 7132 # Oran
# 4e Division des Sous-Marins
ship = { name = "半人马" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
ship = { name = "阿尔戈" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
ship = { name = "复活节" definition = submarine equipment = { ship_hull_submarine_2 = { amount = 1 owner = YUW version_name = "可畏级" } } }
@@ -215,11 +163,7 @@ units= {
ship = { name = "阿丽亚娜" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "600系列" } } }
ship = { name = "欧里迪凯" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "600系列" } } }
ship = { name = "达娜厄" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "600系列" } } }
}
task_force = {
name = "第6潜艇中队"
location = 9994 # Bizerte, Tunisia
# 9e Division des Sous-Marins
ship = { name = "凯门" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "600系列" } } }
ship = { name = "海象" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "600系列" } } }
ship = { name = "宽吻海豚" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "600系列" } } }
@@ -237,24 +181,11 @@ units= {
ship = { name = "绿松石" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "蓝宝石级" } } }
ship = { name = "鹦鹉螺" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "蓝宝石级" } } }
ship = { name = "红宝石" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "蓝宝石级" } } }
}
task_force = {
name = "黎凡特潜艇部队"
location = 792 # Beirut
# 11e Division des Sous-Marins
ship = { name = "鲨鱼" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "600系列" } } }
ship = { name = "鼠海豚" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "600系列" } } }
ship = { name = "独角鲸" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = YUW version_name = "600系列" } } }
}
}
### FAR EAST ###
fleet = {
name = "远东舰队"
naval_base = 4401 # Saigon
task_force = {
name = "远东舰队"
location = 4401 # Saigon
ship = { name = "絮弗伦" definition = heavy_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = YUW version_name = "絮弗伦级" } } }
ship = { name = "拉莫特-皮凯" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = YUW version_name = "迪盖·特鲁安级" } } }
}
@@ -280,7 +211,6 @@ instant_effect = {
requested_factories = 1
progress = 0.60
amount = 1
industrial_manufacturer = mio:YUW_fcm_organization
}
add_equipment_production = {
equipment = {
@@ -292,7 +222,6 @@ instant_effect = {
requested_factories = 1
progress = 0.85
amount = 1
industrial_manufacturer = mio:YUW_fcm_organization
}
add_equipment_production = {
equipment = {
@@ -304,7 +233,6 @@ instant_effect = {
requested_factories = 1
progress = 0.75
amount = 1
industrial_manufacturer = mio:YUW_fcm_organization
}
add_equipment_production = {
equipment = {
@@ -316,7 +244,6 @@ instant_effect = {
requested_factories = 1
progress = 0.60
amount = 1
industrial_manufacturer = mio:YUW_fcm_organization
}
# BC: 敦刻尔克 (Comm. 16-Apr, 1937)
add_equipment_production = {
@@ -329,7 +256,6 @@ instant_effect = {
requested_factories = 1
progress = 0.20
amount = 1
industrial_manufacturer = mio:YUW_acl_organization
}
# BB: Richelieu
add_equipment_production = {
@@ -341,7 +267,6 @@ instant_effect = {
requested_factories = 1
progress = 0.10
amount = 1
industrial_manufacturer = mio:YUW_acl_organization
}
# CL: 拉·加利索尼埃级 (x4) ("让·德·维埃纳" "马赛曲" "卢瓦尔" "蒙特卡姆") ("乔治·莱格" launched 24-Mar 1936)
add_equipment_production = {
@@ -354,7 +279,6 @@ instant_effect = {
requested_factories = 1
progress = 0.35
amount = 1
industrial_manufacturer = mio:YUW_aeb_organization
}
add_equipment_production = {
equipment = {
@@ -366,7 +290,6 @@ instant_effect = {
requested_factories = 1
progress = 0.15
amount = 1
industrial_manufacturer = mio:YUW_aeb_organization
}
add_equipment_production = {
equipment = {
@@ -378,7 +301,6 @@ instant_effect = {
requested_factories = 1
progress = 0.15
amount = 1
industrial_manufacturer = mio:YUW_aeb_organization
}
add_equipment_production = {
equipment = {
@@ -390,7 +312,6 @@ instant_effect = {
requested_factories = 1
progress = 0.15
amount = 1
industrial_manufacturer = mio:YUW_aeb_organization
}
# SS: 可畏 variant (x7) ("英雄" "征服者" "雷霆" "阿戈斯塔" "斯法克斯" "卡萨比安卡" "贝韦奇尔")
add_equipment_production = {
@@ -402,7 +323,6 @@ instant_effect = {
requested_factories = 1
progress = 0.20
amount = 3
industrial_manufacturer = mio:YUW_acf_organization
}
add_equipment_production = {
equipment = {
@@ -413,7 +333,6 @@ instant_effect = {
requested_factories = 1
progress = 0.20
amount = 2
industrial_manufacturer = mio:YUW_acf_organization
}
add_equipment_production = {
equipment = {
@@ -424,7 +343,6 @@ instant_effect = {
requested_factories = 1
progress = 0.25
amount = 2
industrial_manufacturer = mio:YUW_acf_organization
}
# SS: 密涅瓦级 (x4) ("伊丽丝" "密涅瓦" "维纳斯" "朱诺")
add_equipment_production = {
@@ -436,7 +354,6 @@ instant_effect = {
requested_factories = 1
progress = 0.20
amount = 1
industrial_manufacturer = mio:YUW_acf_organization
}
add_equipment_production = {
equipment = {
@@ -448,7 +365,6 @@ instant_effect = {
requested_factories = 1
progress = 0.20
amount = 1
industrial_manufacturer = mio:YUW_acf_organization
}
add_equipment_production = {
equipment = {
@@ -471,7 +387,6 @@ instant_effect = {
requested_factories = 1
progress = 0.10
amount = 1
industrial_manufacturer = mio:YUW_acf_organization
}
}

44
src/history/units/YUW_nicai.txt Executable file
View File

@@ -0,0 +1,44 @@
division_template = {
name = "鸢尾中型装甲师" # Rifle Division
regiments = {
medium_armor = { x = 0 y = 0 }
medium_armor = { x = 0 y = 1 }
medium_armor = { x = 0 y = 2 }
medium_armor = { x = 0 y = 3 }
medium_armor = { x = 0 y = 4 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
infantry = { x = 1 y = 2 }
infantry = { x = 1 y = 3 }
infantry = { x = 1 y = 4 }
medium_armor = { x = 2 y = 0 }
medium_armor = { x = 2 y = 1 }
medium_armor = { x = 2 y = 2 }
medium_armor = { x = 2 y = 3 }
infantry = { x = 3 y = 0 }
infantry = { x = 3 y = 1 }
infantry = { x = 3 y = 2 }
infantry = { x = 3 y = 3 }
infantry = { x = 3 y = 4 }
anti_air_brigade = { x = 4 y = 0 }
anti_air_brigade = { x = 4 y = 1 }
anti_air_brigade = { x = 4 y = 2 }
anti_air_brigade = { x = 4 y = 3 }
}
support = {
armored_car_recon = { x = 0 y = 0 } # Recon bn had 16 L tanks, 10 ACs, 1x mot inf co #Eng and recon removed and they seem rather OP. Could revisit if balance changes
engineer = { x = 0 y = 1 } # (semi-mot) Engineer bn
artillery = { x = 0 y = 2 } # Heavy Arty Regiment had 1x 152mm bn + 2x 122mm bn
anti_air = { x = 0 y = 3 } # Heavy Arty Regiment had 1x 152mm bn + 2x 122mm bn
}
}
units = {
division= {
name = "鸢尾中型装甲师"
location = 3838
division_template = "鸢尾中型装甲师"
start_equipment_factor = 1
start_experience_factor = 1
}
}

View File

@@ -0,0 +1,204 @@
division_template = {
name = "塞壬机动兵团"
division_names_group = GER_Inf_01
regiments = {
motorized = { x = 0 y = 0 }
motorized = { x = 0 y = 1 }
motorized = { x = 0 y = 2 }
motorized = { x = 1 y = 0 }
motorized = { x = 1 y = 1 }
}
}
division_template = {
name = "塞壬卫戍兵团"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
units = {
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
}

View File

@@ -0,0 +1,204 @@
division_template = {
name = "塞壬机动兵团"
division_names_group = GER_Inf_01
regiments = {
motorized = { x = 0 y = 0 }
motorized = { x = 0 y = 1 }
motorized = { x = 0 y = 2 }
motorized = { x = 1 y = 0 }
motorized = { x = 1 y = 1 }
}
}
division_template = {
name = "塞壬卫戍兵团"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
units = {
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 1965
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 1965
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
}

View File

@@ -0,0 +1,145 @@
division_template = {
name = "塞壬卫戍兵团"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
division_template = {
name = "塞壬机动兵团"
division_names_group = GER_Inf_01
regiments = {
motorized = { x = 0 y = 0 }
motorized = { x = 0 y = 1 }
motorized = { x = 0 y = 2 }
motorized = { x = 1 y = 0 }
motorized = { x = 1 y = 1 }
}
}
units = {
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
}

View File

@@ -0,0 +1,565 @@
division_template = {
name = "塞壬卫戍兵团"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
division_template = {
name = "塞壬机动兵团"
division_names_group = GER_Inf_01
regiments = {
motorized = { x = 0 y = 0 }
motorized = { x = 0 y = 1 }
motorized = { x = 0 y = 2 }
motorized = { x = 1 y = 0 }
motorized = { x = 1 y = 1 }
}
}
units = {
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬机动兵团"
location = 12512
division_template = "塞壬机动兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 12512
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
}

View File

@@ -0,0 +1,134 @@
division_template = {
name = "塞壬卫戍兵团"
division_names_group = GER_Inf_01
regiments = {
infantry = { x = 0 y = 0 }
infantry = { x = 0 y = 1 }
infantry = { x = 0 y = 2 }
infantry = { x = 1 y = 0 }
infantry = { x = 1 y = 1 }
}
}
units = {
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
division= {
name = "塞壬卫戍兵团"
location = 11544
division_template = "塞壬卫戍兵团"
start_experience_factor = 0.1
}
}

View File

@@ -0,0 +1,159 @@
units = {
##### NAVAL UNITS #####
fleet = {
name = "塞壬战舰舰队"
naval_base = 12512
task_force = {
name = "塞壬战列舰"
location = 12512
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
ship = { definition = battleship equipment = { ship_hull_heavy_1 = { amount = 1 owner = SIR version_name = "塞壬I型战舰" } } }
}
}
fleet = {
name = "塞壬航母舰队"
naval_base = 12512
task_force = {
name = "塞壬航母"
location = 12512
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
ship = { definition = carrier equipment = { ship_hull_carrier_conversion_bb = {amount = 1 owner = SIR version_name = "塞壬I型装甲航母"} }
a
}
}
}
}