2026-02-02 04:01:55

This commit is contained in:
actions[bot]
2026-02-02 04:01:56 +00:00
parent 2a4e64e233
commit e537283487
13 changed files with 275 additions and 76 deletions

View File

@@ -942,3 +942,17 @@ az_meizhoutiaozhan_cj3 = {
has_global_flag = az_meizhoutiaozhan_cj_get3
}
}
az_meizhoutiaozhan_cj4 = {
possible = {
difficulty > 1
has_start_date < 1936.01.02
has_any_custom_difficulty_setting = no
game_rules_allow_achievements = yes
}
happened = {
not = { has_global_flag = modoption_dingzhenai_on }
has_global_flag = az_meizhoutiaozhan_cj_get4
}
}

View File

@@ -15938,7 +15938,7 @@ AZ_meizhoutiaozhan_jyz = {
tooltip = "完美达成过本次每月挑战目标"
has_completed_custom_achievement = {
mod = az_achievements
achievement = az_meizhoutiaozhan_cj3
achievement = az_meizhoutiaozhan_cj4
}
}
custom_trigger_tooltip = {
@@ -15954,6 +15954,33 @@ AZ_meizhoutiaozhan_jyz = {
}
}
AZ_meizhoutiaozhan_jy_on = {
icon = eng_trade_unions_support
cost = 0
visible = {
is_ai = no
not = { has_global_flag = az_meizhoutiaozhan_down }
not = { has_global_flag = az_meizhoutiaozhan_action }
}
available = {
tag = DOH
custom_trigger_tooltip = {
tooltip = az_aikongzhiqitaguojia
all_other_country = {
is_ai = yes
}
}
not = { has_global_flag = modoption_dingzhenai_on }
}
complete_effect = {
#activate_mission = AZ_meizhoutiaozhan_jy_wanmei_time
#activate_mission = AZ_meizhoutiaozhan_jy_dacheng_time
set_global_flag = az_meizhoutiaozhan_DOH
set_global_flag = az_meizhoutiaozhan_action
add_ideas = AZ_mztz_playerbuff
add_ideas = az_houqizhixiu_idea
}
}
AZ_wangqitiaozhan_jy_TIX = {
icon = eng_trade_unions_support
cost = 0
visible = {
@@ -15976,15 +16003,10 @@ AZ_meizhoutiaozhan_jyz = {
not = { has_global_flag = modoption_dingzhenai_on }
}
complete_effect = {
#activate_mission = AZ_meizhoutiaozhan_jy_wanmei_time
#activate_mission = AZ_meizhoutiaozhan_jy_dacheng_time
#set_global_flag = az_meizhoutiaozhan_BFL
#set_global_flag = az_meizhoutiaozhan_YUW
set_global_flag = az_meizhoutiaozhan_TIX
set_global_flag = az_meizhoutiaozhan_action
activate_mission = AZ_meizhoutiaozhan_jy_wanmei_time
activate_mission = AZ_meizhoutiaozhan_jy_dacheng_time
add_ideas = AZ_mztz_playerbuff
activate_mission = AZ_meizhoutiaozhan_jy_wanmei_time_TIX
activate_mission = AZ_meizhoutiaozhan_jy_dacheng_time_TIX
}
}
AZ_wangqitiaozhan_jy_YUW = {
@@ -16090,7 +16112,8 @@ AZ_meizhoutiaozhan_jyz = {
set_global_flag = az_meizhoutiaozhan_down
}
}
AZ_meizhoutiaozhan_jy_wanmei_time = {
AZ_meizhoutiaozhan_jy_wanmei_time_TIX = {
name = AZ_meizhoutiaozhan_jy_wanmei_time
icon = generic_scorched_earth
is_good = no
activation = {
@@ -16170,7 +16193,8 @@ AZ_meizhoutiaozhan_jyz = {
custom_effect_tooltip = az_meizhoutiaozhan_buwanmei
}
}
AZ_meizhoutiaozhan_jy_dacheng_time = {
AZ_meizhoutiaozhan_jy_dacheng_time_TIX = {
name = AZ_meizhoutiaozhan_jy_dacheng_time
icon = generic_scorched_earth
is_good = no
activation = {
@@ -16334,6 +16358,57 @@ AZ_meizhoutiaozhan_jyz = {
}
}
}
AZ_meizhoutiaozhan_jy_DOH_misson = {
icon = generic_scorched_earth
cost = 0
visible = {
is_ai = no
has_global_flag = az_meizhoutiaozhan_DOH
}
fire_only_once = yes
available = {
TIX = {
has_government = ROOT
}
BFL = {
has_government = ROOT
}
YUW = {
has_government = ROOT
}
SAD = {
has_government = ROOT
}
HUJ = {
has_government = ROOT
}
BYG = {
has_government = ROOT
}
CHY = {
has_government = ROOT
}
}
complete_effect = {
if = {
limit = {
date < 1945.1.1
}
set_global_flag = az_meizhoutiaozhan_cj_get4
custom_effect_tooltip = get_zs_shuliang_10000
add_to_variable = {
var = zs_sl
value = 10000
}
}else = {
custom_effect_tooltip = get_zs_shuliang_7500
add_to_variable = {
var = zs_sl
value = 7500
}
}
}
}
}
SAD_panbianzhe_jyz = {

View File

@@ -30,6 +30,20 @@ ideas = {
factory_energy_consumption = -0.1
}
}
az_houqizhixiu_idea = {
cancel = {
date > 1940.1.1
}
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = -0.5
army_defence_factor = -0.5
army_org_factor = -0.3
}
}
}
# 天降独有民族精神,防覆盖
country = {
@@ -95,18 +109,19 @@ ideas = {
#cavalry_attack_factor = 8
#cavalry_defence_factor = 8
#army_artillery_attack_factor = 4
#army_infantry_defence_factor = 3
army_armor_attack_factor = 2
army_armor_defence_factor = 2
army_infantry_attack_factor = 2
army_infantry_defence_factor = 2
#army_armor_attack_factor = 2
#army_armor_defence_factor = 2
#breakthrough_factor = 3
#conscription = 0.25
#conscription_factor = 1
#mobilization_speed = 5
#army_core_attack_factor = 2
#army_core_defence_factor = 12
air_mission_efficiency = -1
naval_damage_factor = -1
naval_defense_factor = -1
mobilization_speed = 1
army_core_attack_factor = 2
army_core_defence_factor = 2
#air_mission_efficiency = -1
#naval_damage_factor = -1
#naval_defense_factor = -1
#org_loss_when_moving = -0.5
#recon_factor = 1
#army_speed_factor = -0.15
@@ -126,9 +141,10 @@ ideas = {
#special_forces_attack_factor = 3
#special_forces_defence_factor = 3
#special_forces_cap_flat = 99999
army_attack_factor = 1
army_defence_factor = 1
#army_attack_factor = 1
#army_defence_factor = 1
#industrial_capacity_dockyard = 10
local_resources_factor = 1
}
#targeted_modifier = {
# tag = BYG
@@ -137,13 +153,13 @@ ideas = {
# breakthrough_bonus_against = -0.5
#}
equipment_bonus = {
#infantry_equipment = {
# build_cost_ic = 0.15
infantry_equipment = {
build_cost_ic = -0.15
# soft_attack = 0.25
# hard_attack = 0.25
# reliability = 0.1
# instant = yes
#}
instant = yes
}
#artillery_equipment = {
# build_cost_ic = 0.15
# soft_attack = 0.25
@@ -164,14 +180,14 @@ ideas = {
# instant = yes
#}
armor = {
build_cost_ic = -0.25
soft_attack = 0.5
hard_attack = 0.5
reliability = 0.2
breakthrough = 0.25
maximum_speed = 0.2
ap_attack = 2
instant = yes
build_cost_ic = 0.25
# soft_attack = 0.5
# hard_attack = 0.5
# reliability = 0.2
# breakthrough = 0.25
# maximum_speed = 0.2
# ap_attack = 2
# instant = yes
}
#small_plane_airframe = {
# build_cost_ic = 10
@@ -206,31 +222,36 @@ ideas = {
modifier = {
#conscription = 0.25
#conscription_factor = 1
mobilization_speed = 1
#mobilization_speed = 1
#army_core_attack_factor = 5
army_core_defence_factor = 5
#army_core_defence_factor = 5
#stability_factor = 1.25
#war_support_factor = 2
#army_speed_factor = 0.25
army_attack_factor = 2
army_defence_factor = 2
army_org_factor = 1
army_attack_factor = 1
army_defence_factor = 1
industrial_capacity_factory = -0.5
#max_dig_in_factor = 2
#dig_in_speed_factor = 0.5
army_attack_against_major_factor = 0.5
army_defence_against_major_factor = 0.5
army_breakthrough_against_major_factor = 0.5
army_attack_against_minor_factor = 1
army_defence_against_minor_factor = 1
army_breakthrough_against_minor_factor = 1
army_attack_against_major_factor = -0.3
army_defence_against_major_factor = -0.3
#army_breakthrough_against_major_factor = 0.5
army_attack_against_minor_factor = 2
army_defence_against_minor_factor = 2
army_breakthrough_against_minor_factor = 2
#army_infantry_attack_factor = 2
#army_infantry_defence_factor = 3
#army_artillery_attack_factor = 4
production_factory_start_efficiency_factor = 0.5
line_change_production_efficiency_factor = 1
production_factory_max_efficiency_factor = 0.3
production_factory_efficiency_gain_factor = 1
#production_factory_start_efficiency_factor = 0.5
#line_change_production_efficiency_factor = 1
production_factory_max_efficiency_factor = -0.2
#production_factory_efficiency_gain_factor = 1
#army_armor_attack_factor = 2
#army_armor_defence_factor = 2
special_forces_attack_factor = 3
special_forces_defence_factor = 3
special_forces_cap_flat = 99999
}
#targeted_modifier = {
# tag = BYG

View File

@@ -1141,6 +1141,75 @@ TIX_deschimag_organization = {
base = 2
}
}
add_trait = {
token = bulizaochuanchang_1
name = bulizaochuanchang_1
icon = GFX_BLI_zaochuanchang_mio_icon_1
special_trait_background = yes
position = { x=7 y=4 }
available = {
FROM = { OR = { hidden_trigger = { is_ai = yes } tag = BLI has_country_flag = buligongyi1_get } }
}
equipment_bonus = {
reliability = 0.08
armor_value = 0.05
maximum_speed = 0.03
naval_range = 0.1
}
production_bonus = {
production_resource_need_factor = -0.55
}
organization_modifier = {
military_industrial_organization_funds_gain = 0.35
}
on_complete = {
ROOT = {
add_mio_size = 1
}
FROM = {
navy_experience = 200
}
}
}
add_trait = {
token = bulizaochuanchang_2
name = bulizaochuanchang_2
icon = GFX_BLI_zaochuanchang_mio_icon_2
special_trait_background = yes
position = { x=8 y=4 }
available = {
FROM = { OR = { hidden_trigger = { is_ai = yes } tag = BLI has_country_flag = buligongyi2_get } }
}
equipment_bonus = {
lg_attack = 0.15
hg_attack = 0.2
carrier_size = 1
torpedo_attack = 0.15
build_cost_ic = -0.1
}
production_bonus = {
production_resource_need_factor = -0.55
}
organization_modifier = {
military_industrial_organization_funds_gain = 0.35
}
on_complete = {
ROOT = {
add_mio_size = 1
}
FROM = {
navy_experience = 200
}
}
}
}
TIX_germaniawerft_organization = {

View File

@@ -1961,7 +1961,7 @@
y = 1
cost = 4
ai_will_do = {
factor = 40
factor = 90
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -1993,7 +1993,7 @@
y = 1
cost = 5
ai_will_do = {
factor = 40
factor = 80
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -2022,7 +2022,7 @@
y = 1
cost = 5
ai_will_do = {
factor = 40
factor = 80
}
search_filters = {
FOCUS_FILTER_HISTORICAL
@@ -2085,7 +2085,7 @@
y = 1
cost = 5
ai_will_do = {
factor = 40
factor = 80
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -2105,7 +2105,7 @@
y = 1
cost = 5
ai_will_do = {
factor = 40
factor = 80
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -2217,7 +2217,7 @@
y = 1
cost = 4
ai_will_do = {
factor = 40
factor = 80
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -2261,7 +2261,7 @@
y = 1
cost = 4
ai_will_do = {
factor = 15
factor = 40
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -2365,7 +2365,7 @@
is_puppet = no
}
ai_will_do = {
factor = 35
factor = 80
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -2390,7 +2390,7 @@
y = 1
cost = 4
ai_will_do = {
factor = 35
factor = 80
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -2411,7 +2411,7 @@
y = 1
cost = 4
ai_will_do = {
factor = 35
factor = 80
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -2741,7 +2741,7 @@
y = 1
cost = 4
ai_will_do = {
factor = 35
factor = 80
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -2805,7 +2805,11 @@
y = 1
cost = 2
ai_will_do = {
factor = 100
factor = 10
modifier = {
date > 1937.5.1
factor = 100
}
}
available = {
is_puppet = no
@@ -2831,7 +2835,7 @@
y = 1
cost = 7
ai_will_do = {
factor = 35
factor = 80
}
available = {
is_puppet = no
@@ -2932,7 +2936,7 @@
y = 1
cost = 14
ai_will_do = {
factor = 35
factor = 50
}
available = {
is_puppet = no
@@ -3281,7 +3285,7 @@
y = 1
cost = 4
ai_will_do = {
factor = 35
factor = 80
}
available = {
is_puppet = no
@@ -3357,7 +3361,7 @@
}
}
ai_will_do = {
factor = 35
factor = 80
}
completion_reward = {
YUW = {
@@ -3386,7 +3390,7 @@
is_puppet = no
}
ai_will_do = {
factor = 35
factor = 80
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -3411,7 +3415,11 @@
is_puppet = no
}
ai_will_do = {
factor = 35
factor = 10
modifier = {
date > 1941.6.1
add = 50
}
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -3486,7 +3494,11 @@
y = 1
cost = 2
ai_will_do = {
factor = 35
factor = 10
modifier = {
date > 1941.6.1
add = 50
}
}
available = {
is_puppet = no

View File

@@ -2539,7 +2539,7 @@ focus_tree = {
}
cost = 5
ai_will_do = {
factor = 20
factor = 50
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -2688,7 +2688,7 @@ focus_tree = {
}
relative_position_id = TIX_yihuigaige
ai_will_do = {
factor = 60
factor = 50
}
available = {

View File

@@ -6769,7 +6769,7 @@ focus_tree = {
has_global_flag = MOD_azurlane_tianjiangjianniang
}
ai_will_do = {
factor = 20
factor = 40
}
select_effect = {
country_event = az_tianjiang.165
@@ -7235,7 +7235,7 @@ focus_tree = {
has_global_flag = MOD_azurlane_tianjiangjianniang
}
ai_will_do = {
factor = 80
factor = 20
}
select_effect = {
country_event = YUW_event.52