2025-05-10 04:01:10

This commit is contained in:
actions[bot]
2025-05-10 04:01:10 +00:00
parent 94441ead58
commit f0b9bf285b
25 changed files with 4681 additions and 264 deletions

View File

@@ -1,4 +1,8 @@
spriteTypes = {
SpriteType = {
name = "GFX_focus_DLC_no_step_back"
texturefile = "gfx/interface/goals/focus_DLC_no_step_back.dds"
}
SpriteType = {
name = "GFX_generic_cold_war"
texturefile = "gfx/interface/goals/generic_cold_war.dds"

View File

@@ -1,4 +1,35 @@
spriteTypes = {
SpriteType = {
name = "GFX_focus_DLC_no_step_back_shine"
texturefile = "gfx/interface/goals/focus_DLC_no_step_back.dds"
effectFile = "gfx/FX/buttonstate.lua"
animation = {
animationmaskfile = "gfx/interface/goals/focus_DLC_no_step_back.dds"
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
animationlooping = no # yes or no ;)
animationtime = 0.75 # in seconds
animationdelay = 0 # in seconds
animationblendmode = "add" #add, multiply, overlay
animationtype = "scrolling" #scrolling, rotating, pulsing
animationrotationoffset = { x = 0.0 y = 0.0 }
animationtexturescale = { x = 1.0 y = 1.0 }
}
animation = {
animationmaskfile = "gfx/interface/goals/focus_DLC_no_step_back.dds"
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
animationlooping = no # yes or no ;)
animationtime = 0.75 # in seconds
animationdelay = 0 # in seconds
animationblendmode = "add" #add, multiply, overlay
animationtype = "scrolling" #scrolling, rotating, pulsing
animationrotationoffset = { x = 0.0 y = 0.0 }
animationtexturescale = { x = 1.0 y = 1.0 }
}
legacy_lazy_load = no
}
SpriteType = {
name = "GFX_foucs_east_vs_west_shine"
texturefile = "gfx/interface/goals/east_vs_west.dds"