2024-12-20 19:13:10

This commit is contained in:
actions[bot]
2024-12-20 19:13:10 +00:00
parent 016b58b174
commit f51d7f8994
971 changed files with 16831 additions and 1431 deletions

View File

@@ -8,8 +8,6 @@ state={
history={
owner = YUW
add_core_of = COR
add_core_of = YUW
victory_points = { 3838 1 }
buildings = {
infrastructure = 2

View File

@@ -0,0 +1,31 @@
state={
id=10
name="STATE_10"
manpower = 3089000
state_category = large_city
history={
owner = SIR
victory_points = {
3544 25
}
victory_points = {
402 1
}
buildings = {
infrastructure = 4
arms_factory = 6
industrial_complex = 2
anti_air_building = 2
air_base = 5
}
}
provinces={
402 467 524 3482 3544 6511 9400 11492 12562
}
local_supplies=7.0
}

View File

@@ -0,0 +1,28 @@
state = {
id = 100
name = "STATE_100"
manpower = 115870
state_category = rural
history = {
owner = SIR
victory_points = { 12674 1 }
buildings = {
infrastructure = 1
dockyard = 1
12674 = {
naval_base = 1
}
industrial_complex = 1
}
#
}
provinces = {
4861 12674 12689 13266 13267 13268 13271
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,31 @@
state = {
id = 101
name = "STATE_101"
manpower = 18000
resources = {
aluminium = 10.000
}
state_category = wasteland
history = {
owner = SIR
buildings = {
infrastructure = 1
12512 ={
naval_base = 1
}
}
victory_points = { #Nuuk
12512 1
}
}
provinces = {
10245 10636 12512 13058 13066
}
local_supplies = 0.0
}

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@@ -0,0 +1,26 @@
state=
{
id=102
name="STATE_102"
manpower = 811050 # was 1144300 before Ljubljana split
state_category = large_town
history =
{
owner = SIR
buildings = {
infrastructure = 3
}
victory_points = {
665 1
}
}
provinces={
596 665 3631 3654 6672 9596
}
local_supplies=0.0
}

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@@ -0,0 +1,39 @@
state={
id=103
name="STATE_103" # Dalmatia
manpower = 1431700
state_category = large_town
history={
owner = SIR
victory_points = { #Dubrovnik
6889 3
}
victory_points = { #Split
3924 3
}
buildings = {
infrastructure = 3
dockyard = 1
industrial_complex = 3
3924 = {
naval_base = 3
}
6889 = {
naval_base = 1
}
}
#add_claim_by = ITA #added by focus
}
provinces={
591 984 3601 3868 3924 3974 6611 6889 11816 11901 13252
}
local_supplies=4.0
}

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@@ -0,0 +1,36 @@
state={
id=104
name="STATE_104"
manpower =1910200
state_category = town
resources={
aluminium=7 # was: 10
}
history={
owner = SIR
victory_points = {
11899 5
}
victory_points = {
6983 3
}
buildings = {
infrastructure = 3
industrial_complex = 2
air_base = 2
}
}
provinces={
606 982 3985 6614 6619 6799 6957 6983 9586 9588 9591 9922 11572 11574 11741 11872 11899
}
local_supplies=7.0
}

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@@ -0,0 +1,41 @@
state={
id=105
name="STATE_105"
resources={
chromium=20.000
aluminium=70.000
}
history={
victory_points = {
9809 3
}
victory_points = {
9821 1
}
owner = SIR
buildings = {
infrastructure = 2
industrial_complex = 1
9809 = {
naval_base = 1
}
9821 = {
naval_base = 1
}
}
}
provinces={
937 6913 9809 9821 11858
}
manpower=895500
buildings_max_level_factor=1.000
state_category=rural
local_supplies=3.0
}

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@@ -0,0 +1,33 @@
state = {
id = 106
name = "STATE_106"
resources = {
chromium = 50.000
aluminium = 10.000
}
history = {
owner = SIR
buildings = {
infrastructure = 2
industrial_complex = 1
air_base = 2
}
victory_points = {
3882 5
}
add_claim_by = BUL
}
provinces = {
907 974 3833 3865 3882 6886
}
manpower = 1030650
buildings_max_level_factor = 1.000
state_category = rural
local_supplies = 0.0
}

View File

@@ -0,0 +1,31 @@
state={
id=107
name="STATE_107"
history={
owner = SIR
buildings = {
infrastructure = 3
arms_factory = 3
industrial_complex = 4
air_base = 5
}
victory_points = {
11586 15
}
}
provinces={
797 3609 3956 3984 6634 9599 11583 11586
}
manpower=1279121
buildings_max_level_factor=1.000
state_category=large_city
local_supplies=4.0
}

View File

@@ -0,0 +1,31 @@
state={
id=108
name="STATE_108"
resources={
steel=3.000
}
history={
victory_points = {
9602 3
}
owner = SIR
buildings = {
infrastructure = 2
}
}
provinces={
630 3922 3939 6953 6970 6998 9602 9756 9906 11887
}
manpower=707000
buildings_max_level_factor=1.000
state_category=town
local_supplies=5.0
}

View File

@@ -0,0 +1,27 @@
state={
id=109
name="STATE_109" # Croatia
manpower = 2224400
state_category = large_town
history={
owner = SIR
buildings = {
infrastructure = 3
industrial_complex = 3
}
victory_points = {
11581 3
}
}
provinces={
624 3592 3596 3627 6647 9595 9611 11577 11580 11581 11594
}
local_supplies=0.0
}

View File

@@ -0,0 +1,32 @@
state={
id=11
name="STATE_11"
history={
owner = SIR
victory_points = {
6296 5
}
victory_points = {
9357 1 #Ukmerge
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 3
}
}
provinces={
327 6296 6360 9357 9404
}
local_supplies=10.0
manpower=971940
buildings_max_level_factor=1.000
state_category=town
}

View File

@@ -0,0 +1,41 @@
state = {
id = 110
name = "STATE_110"
manpower = 1057185
state_category = large_town
resources = {
}
history = {
victory_points = {
6115 13
}
victory_points = {
11151 2
}
owner = SIR
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 2
dockyard = 1
air_base = 4
6115 = {
naval_base = 6
coastal_bunker = 3
}
}
}
provinces={
14 3007 3171 6115 9103 11078 11151 11184
}
local_supplies=0.0
}

View File

@@ -0,0 +1,41 @@
state = {
id = 111
name = "STATE_111" # UUSIMA
manpower = 559000
state_category = large_town
history = {
owner = SIR
victory_points = { #Helsinki
11105 15
}
victory_points = { #Porvoo
6009 1
}
victory_points = { #Hanko
11211 1
}
buildings = {
infrastructure = 2 #MM: Was 3
arms_factory = 2
industrial_complex = 1
air_base = 3
11105 = {
naval_base = 5
coastal_bunker = 2
}
}
}
provinces={
204 3161 6009 6108 6144 9129 11105 11211
}
local_supplies=0.0
}

View File

@@ -0,0 +1,38 @@
state={
id=112
name="STATE_112"
resources={
tungsten= 32 #was: 50.000
}
history={
owner = SIR
victory_points = {
11805 20
}
victory_points = {
3798 1
}
buildings = {
infrastructure = 3
arms_factory = 2
industrial_complex = 2
air_base = 5
dockyard = 2
11805 = {
naval_base = 8
}
}
}
provinces={
799 3798 3861 6924 11805
}
manpower=1995800
buildings_max_level_factor=1.000
state_category=city
local_supplies=12.0
}

View File

@@ -0,0 +1,40 @@
state={
id=113
name="STATE_113" # Leinster
manpower = 1357600
resources={
aluminium=0 # was: 2
steel=2 # was: 3
}
state_category = city
history={
owner = HUJ
victory_points = {
285 1 #Wexford
}
victory_points = {
303 1 #Tullamore
}
victory_points = {
11293 10 #Dublin
}
buildings = {
infrastructure = 4
arms_factory = 1
industrial_complex = 5
air_base = 3
11293 = {
naval_base = 6
}
}
}
provinces={
285 303 369 3342 3359 7377 11293 11303
}
local_supplies=0.0
}

View File

@@ -6,8 +6,7 @@ state = {
state_category = town
history = {
owner = SAD
add_core_of = SAD
owner = YUW
victory_points = {
11773 3
}

View File

@@ -5,7 +5,6 @@ state = {
history = {
owner = SAD
add_core_of = SAD
victory_points = {
10074 20
}

View File

@@ -5,8 +5,8 @@ state=
manpower = 241621
state_category = small_island
history= {
owner = HUJ
add_core_of = MLT
owner = SAD
add_core_of = SAD
victory_points = {
12003 5
}

View File

@@ -5,14 +5,13 @@ state = {
manpower = 4240000 # (Campania 3697k + Basilicato 543k ) # was 5333611 before Puglia state was added
state_category = city
resources = { #TODO_Manu: Check resource split (Puglia is now a different state)
aluminium = 10 # was: 16 (TODO_Manu: This WAS before my time. Check)
steel = 15 # was: 24 (TODO_Manu: This WAS before my time. Check)
resources = {
aluminium = 10 # was: 16 (MM: This WAS before my time)
steel = 15 # was: 24 (MM: This WAS before my time)
}
history = {
owner = SAD
add_core_of = SAD
owner = SIR
victory_points = {
819 20
}
@@ -26,6 +25,8 @@ state = {
naval_base = 6
}
}
1939.1.1 = {
buildings = {
arms_factory = 2

View File

@@ -6,7 +6,7 @@ state=
state_category = enclave
history={
owner = HUJ
owner = SIR
victory_points = { 4135 10 }
buildings = {
infrastructure = 3

View File

@@ -5,9 +5,6 @@ state={
history={
owner = HUJ
add_core_of = HUJ
add_core_of = IRE
add_core_of = NIR
victory_points = {
3379 5
}

View File

@@ -0,0 +1,30 @@
state={
id=12
name="STATE_12"
manpower = 408500
resources={
steel=1 # was: 2
}
state_category = rural
history={
owner = SIR
victory_points = {
10493 1 #Valmiera
}
buildings = {
infrastructure = 3
industrial_complex = 1
air_base = 3
}
}
provinces={
3388 9317 9501 10493 11302
}
local_supplies=0.0
}

View File

@@ -12,9 +12,8 @@ state = {
}
history= {
owner = HUJ
add_core_of = SCO
add_core_of = HUJ
owner = SIR
victory_points = {
6062 1 #Skye/Stornoway
}
@@ -34,6 +33,7 @@ state = {
naval_base = 8
}
}
}
provinces = {

View File

@@ -7,9 +7,8 @@ state={
state_category = city
history={
owner = HUJ
add_core_of = SCO
add_core_of = HUJ
owner = SIR
victory_points = { 9392 10 }
victory_points = { 6300 1 }
buildings = {
@@ -21,6 +20,7 @@ state={
naval_base = 5
}
}
}
provinces={

View File

@@ -12,9 +12,7 @@ state= {
history=
{
owner = HUJ
add_core_of = HUJ
add_core_of = WLS
owner = SIR
victory_points = {
407 3 #Swansea
}
@@ -29,6 +27,8 @@ state= {
naval_base = 3
}
}
}
provinces=

View File

@@ -6,8 +6,7 @@ state= {
state_category = town
history= {
owner = HUJ
add_core_of = HUJ
owner = SIR
victory_points = { 540 10 }
victory_points = { 6526 1 }
buildings = {
@@ -21,6 +20,7 @@ state= {
}
}
}
provinces= {

View File

@@ -0,0 +1,27 @@
state=
{
id=124
name="STATE_124"
manpower = 56988
state_category = small_island
history = {
victory_points = {
408 1
}
owner = TIX
add_core_of = TIX
buildings = {
infrastructure = 3 #was: 6
408 = {
naval_base = 1
}
}
}
provinces={
408 6258
}
local_supplies=0.0
}

View File

@@ -7,8 +7,8 @@ state = {
history = {
owner = HUJ
add_core_of = HUJ
owner = SIR
victory_points = {
271 2 # Ipswich

View File

@@ -6,7 +6,7 @@ state={
state_category = megalopolis
history={
owner = HUJ
owner = SIR
victory_points = {
6103 50
}
@@ -32,7 +32,7 @@ state={
}
}
add_core_of = HUJ
1939.1.1 = {
buildings = {
arms_factory = 4

View File

@@ -6,8 +6,8 @@ state = {
history = {
owner = HUJ
add_core_of = HUJ
owner = SIR
victory_points = {
3501 20 # Dover

View File

@@ -10,8 +10,7 @@ state={
}
history={
owner = HUJ
add_core_of = HUJ
owner = SIR
buildings = {
infrastructure = 4 #was: 8
arms_factory = 2
@@ -21,6 +20,7 @@ state={
victory_points = {
9297 25
}
1939.1.1 = {
buildings = {
arms_factory = 3

View File

@@ -11,8 +11,7 @@ state={
}
history={
owner = HUJ
add_core_of = HUJ
owner = SIR
victory_points = {
6237 10 #Nottingham
}
@@ -25,6 +24,7 @@ state={
industrial_complex = 1
air_base = 5
}
1939.1.1 = {
buildings = {
arms_factory = 3

View File

@@ -0,0 +1,33 @@
state={
id=13
name="STATE_13"
resources={
steel=2.000
}
history={
owner = SIR
victory_points = {
3174 1 #Voru
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 1
air_base = 2
}
}
provinces={
83 308 3074 3174 6381 11291
}
local_supplies=6.0
manpower=423070
buildings_max_level_factor=1.000
state_category=rural
}

View File

@@ -11,8 +11,7 @@ state={
}
history={
owner = HUJ
add_core_of = HUJ
owner = SIR
victory_points = {
9379 10
}
@@ -31,6 +30,7 @@ state={
naval_base = 5
}
}
1939.1.1 = {
buildings = {
arms_factory = 3

View File

@@ -11,8 +11,8 @@ state={
}
history={
owner = HUJ
add_core_of = HUJ
owner = SIR
victory_points = {
351 8
}

View File

@@ -11,8 +11,7 @@ state= {
}
history= {
owner = HUJ
add_core_of = HUJ
owner = SIR
victory_points = {
6384 30
}
@@ -30,6 +29,7 @@ state= {
naval_base = 5
}
}
1939.1.1 = {
buildings = {
dockyard = 4

View File

@@ -11,9 +11,8 @@ state={
}
history={
owner = HUJ
add_core_of = SCO
add_core_of = HUJ
owner = SIR
victory_points = {
3273 15
}
@@ -31,6 +30,7 @@ state={
}
}
1939.1.1 = {
buildings = {
dockyard = 5

View File

@@ -0,0 +1,28 @@
state=
{
id=134
name="STATE_134"
manpower = 667100
state_category = town
history= {
owner = HUJ
victory_points = {
9303 3 #Galway
}
victory_points = {
11371 1 #Sligo
}
buildings = {
infrastructure = 3 #was: 6
}
}
provinces=
{
337 3396 9255 9303 9321 9369 11238 11287 11371 }
local_supplies=13.0
}

View File

@@ -0,0 +1,28 @@
state={
id=135
name="STATE_135"
manpower = 941400
state_category = town
history={
owner = HUJ
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 3
}
victory_points = {
7394 5 #Cork
}
victory_points = {
6313 1 #Limerick
}
}
provinces={
6289 6313 6405 7394 9284 9310 9405 11237 11267 11334
}
local_supplies=0.0
}

View File

@@ -11,9 +11,8 @@ state={
}
history={
owner = HUJ
add_core_of = SCO
add_core_of = HUJ
owner = SIR
victory_points = {
200 5 #Aberdeen
}
@@ -24,6 +23,7 @@ state={
infrastructure = 3 #was: 6
dockyard = 2
}
}
provinces={

View File

@@ -7,7 +7,7 @@ state = {
history = {
owner = BFL
owner = SIR
victory_points = {
3686 20 # Sevastopol
@@ -43,8 +43,8 @@ state = {
}
add_core_of = BFL
add_core_of = CRI
1939.1.1 = {
buildings = {

View File

@@ -0,0 +1,44 @@
state = {
id = 138
name = "STATE_138"
manpower = 1047701
state_category = city
history = {
owner = SIR
victory_points = {
9279 5 # Malmö
}
victory_points = {
11215 1 # Karlskrona
}
victory_points = {
6345 1 # Helsingborg
}
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 1
dockyard = 1
11215 = {
naval_base = 5
coastal_bunker = 3
}
9279 = {
naval_base = 5
coastal_bunker = 1
}
}
}
provinces = {
3307 6120 6345 6412 9279 9300 9362 11160 11215 11327 11376
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,35 @@
state = {
id = 139
name = "STATE_139"
manpower = 390366
state_category = rural
resources = {
steel = 4
}
history = {
owner = SIR
victory_points = {
9329 1
}
victory_points = {
299 2
}
victory_points = {
211 1
}
buildings = {
infrastructure = 3
industrial_complex = 1
}
}
provinces = {
211 242 299 329 363 3229 6148 9251 9329 9406 9410 11231 11280
}
local_supplies = 5
}

View File

@@ -7,9 +7,7 @@ state={
state_category = city
history={
owner = YUW
add_core_of = YUW
add_core_of = BRI
owner = SIR
victory_points = {
3552 20
}
@@ -35,6 +33,8 @@ state={
naval_base = 1
}
}
1939.1.1 = {
buildings = {
dockyard = 5

View File

@@ -0,0 +1,39 @@
state = {
id = 140
name = "STATE_140" # Västra Götaland
manpower = 889962
state_category = town
resources = {
steel = 2
}
history = {
owner = SIR
victory_points = {
383 10
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 1
dockyard = 1
air_base = 1
383 = {
naval_base = 5
coastal_bunker = 5
}
}
}
provinces = {
295 383 3063 3286 3375 3386 6331 6406 11070 13096
}
local_supplies = 0.000
}

View File

@@ -0,0 +1,45 @@
state = {
id = 141
name = "STATE_141" # Svealand
manpower = 1488181
state_category = city
resources = {
steel = 24 # was: 40
aluminium = 2 # was: 4
}
history = {
owner = SIR
victory_points = {
6050 20 # Stockholm
}
victory_points = {
9149 3 # Uppsala
}
buildings = {
infrastructure = 4 #was: 7
arms_factory = 2
industrial_complex = 3
dockyard = 1
air_base = 6
6050 = {
naval_base = 5
coastal_bunker = 3
}
}
}
provinces = {
35 161 3106 3182 6050 6084 6127 6164 6188 6209 9109 9149 9185 9209 11044 11082 11163 11188 11278 13097 13098
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,44 @@
state={
id=142
name="STATE_142"
manpower = 484520
state_category = town
resources={
chromium=1 # was: 2
aluminium=10 # was: 22
}
history={
owner = SIR
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 2
air_base = 1
53 = {
naval_base = 1
coastal_bunker = 1
}
122 = {
naval_base = 3
coastal_bunker = 2
}
}
victory_points = {
53 3
}
victory_points = {
122 5
}
}
provinces={
53 65 102 122 137 188 199 3090 3093 3096 3114 3180 3188 3192 6145 6176 6204 6216 9047 9127 9170 9216 11100 11198
}
local_supplies=0.0
}

View File

@@ -0,0 +1,33 @@
state = {
id = 143
name = "STATE_143"
manpower = 280271
state_category = rural
history = {
victory_points = {
3022 5
}
owner = SIR
buildings = {
infrastructure = 2
arms_factory = 0
industrial_complex = 1
3022 = {
naval_base = 3
coastal_bunker = 2
}
}
}
provinces={
21 107 115 3018 3022 3098 3183 6038 6041 6116 6118 6173 9069 9132 9139 11118 11173
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,40 @@
state = {
id = 144
name = "STATE_144" # Nordland
manpower = 142100 # 355251
state_category = rural
resources = {
steel = 6
}
history = {
victory_points = {
192 5
}
victory_points = {
9126 1
}
owner = SIR
buildings = {
infrastructure = 2
air_base = 1
192 = {
naval_base = 3
}
}
}
provinces = {
38 192 3034 3132 3145 9126 11157 6214
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,30 @@
state=
{
id=145
name="STATE_145" #ÅLAND
manpower = 28139
state_category = small_island
history = {
owner = TIX
add_core_of = TIX
victory_points = { #Mariehman
9228 1
}
buildings = {
infrastructure = 2 #TODO_Manu: Was 3
9228 = {
naval_base = 1
}
}
}
provinces= {
9228
}
local_supplies=0.0
}

View File

@@ -0,0 +1,41 @@
state={
id=146
name="STATE_146" #KARJALA
manpower=604427
state_category = town
history={
owner = SIR
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 2
#Mannerheim Line
9100 = {
bunker = 2
}
9105 = {
bunker = 2
}
9206 = {
coastal_bunker = 1
}
}
victory_points = { #Viipuri
9206 3
}
}
provinces={
2332 3050 3060 3133 3187 6052 6150 6153 9100 9105 9150 9176 9206 11046 11156 11162
}
buildings_max_level_factor=1.000
local_supplies=0.0
}

View File

@@ -0,0 +1,30 @@
state = {
id = 147
name = "STATE_147" #SALLA
manpower = 4630
state_category = enclave
history = {
owner = SIR
buildings = {
infrastructure = 1
}
victory_points = { #Salla
197 1
}
}
provinces = {
197 9158 11085
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,50 @@
state = {
id = 148
name = "STATE_148" #LAPPI
manpower = 121737
state_category = rural
resources = {
steel = 7 # was: 8
chromium = 2 # was: 2
}
history = {
owner = SIR
victory_points = {
11164 2 # Kemi
}
victory_points = {
6087 1 # Rovaniemi
}
victory_points = {
11125 1 # Tornio
}
victory_points = {
6142 1 # Inari
}
buildings = {
infrastructure = 1
# Kemijoki
#11164 = { dam = 1 }
}
}
provinces = {
30 103 124 162 167 203 2992 3055 3069 3097 3107 3158 3193 6061 6076 6087 6128 6137 6142 9112 9189 9223 11030 11115 11125 11130 11164 11167 11204
}
local_supplies = 3.0
}

View File

@@ -0,0 +1,46 @@
state = {
id = 149
name = "STATE_149" # VAASA
manpower = 594860
state_category = town
history = {
owner = SIR
victory_points = { #Vaasa
3122 2
}
victory_points = { #Kokkola
66 1
}
victory_points = { #Seinäjoki
6013 1
}
victory_points = { #Jyväskylä
6141 1
}
buildings = {
infrastructure = 2
industrial_complex = 2
3122 = {
naval_base = 1
}
}
}
provinces = {
63 66 3119 3122 3172 6013 6138 6141 6198 9038 9156 9166 9219 11033 11065 11126 11144 13113
}
local_supplies = 0.0
}

View File

@@ -10,8 +10,7 @@ state={
state_category = city
history={
owner = YUW
add_core_of = YUW
owner = SIR
victory_points = {
9434 10
}
@@ -40,6 +39,7 @@ state={
naval_base = 1
}
}
}
provinces={

View File

@@ -0,0 +1,44 @@
state = {
id = 150
name = "STATE_150" # KUOPIO
manpower = 392400
state_category = rural
resources={
steel=3 # was: 4
}
history={
owner = SIR
victory_points = { #Kuopio
11141 2
}
victory_points = { #Varkaus
136 1
}
victory_points = { #Joensuu
9061 1
}
victory_points = { #Kajaani
3125 1
}
buildings = {
infrastructure = 1 #MM: Was 2
industrial_complex = 1
}
}
provinces={
136 141 193 3030 3068 3125 3185 6033 6078 6146 6156 6210 9061 9104 9106 9169 9181 11076 11141 11199 11210 13109 13110 13111 13112 13114 13115 13118
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,23 @@
state={
id=151
name="STATE_151"
manpower = 598920
state_category = rural
resources={
aluminium=15 # was: 24
}
history={
owner = SIR
victory_points = { 658 1 }
buildings = {
infrastructure = 1
industrial_complex = 1
}
}
provinces={
658 661 3660 3662 11601
}
local_supplies=0.0
}

View File

@@ -0,0 +1,43 @@
state = {
id = 152
name = "STATE_152"
manpower = 675377 # was 2275377
state_category = city
resources = {
steel = 15 # was: 8
aluminium = 1 # was: 1
}
history = {
owner = SIR
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
}
victory_points = {
688 10
}
victory_points = {
9665 3
}
1938.3.12 = {
owner = SIR
controller = GER
}
}
provinces = {
688 3684 3703 6691 6708 9665
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,29 @@
state={
id=153
name="STATE_153"
history={
owner = SIR
victory_points = {
673 5
}
buildings = {
infrastructure = 3
industrial_complex = 1
air_base = 3
}
1938.3.12 = {
owner = SIR
controller = GER
}
}
provinces={
668 671 673 3675 6673 9633 9636 11618 11634
}
manpower=1500986
buildings_max_level_factor=1.000
state_category=town
local_supplies=12.000
}

View File

@@ -0,0 +1,35 @@
state = {
id = 154
name = "STATE_154"
manpower = 2155383 #was 2735383
state_category = city
history = {
owner = SIR
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 2
arms_factory = 1
air_base = 2
}
victory_points = {
11659 3
}
victory_points = {
11646 1
}
}
provinces = {
679 699 730 3730 6735 9656 9706 11644 11646 11659
}
local_supplies = 12.0
}

View File

@@ -0,0 +1,39 @@
state = {
id = 155
name = "STATE_155" # North Transdanubia
manpower = 1465070 # was 2197605
state_category = large_town # was city
resources = {
aluminium = 40 # moved from Northern Hungary, then was 60
}
history = {
owner = SIR
victory_points = {
6720 10 # Györ
}
victory_points = {
686 1 # Sopron
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 2
arms_factory = 1
air_base = 1
}
}
provinces = {
686 701 3670 3683 6703 6720 9676 11627 11663 13125
}
local_supplies = 0.0
}

View File

@@ -6,8 +6,7 @@ state = {
state_category = town
history = {
owner = SAD
add_core_of = SAD
owner = SIR
victory_points = {
9990 1
}
@@ -19,6 +18,8 @@ state = {
naval_base = 2
}
}
}
provinces = {

View File

@@ -7,8 +7,7 @@ state = {
state_category = city
history = {
owner = SAD
add_core_of = SAD
owner = SIR
victory_points = {
925 1
}
@@ -22,6 +21,8 @@ state = {
naval_base = 1
}
}
}
provinces = {

View File

@@ -13,7 +13,7 @@ state = {
}
history = {
owner = SAD
owner = SIR
victory_points = {
6788 10
}
@@ -30,8 +30,8 @@ state = {
naval_base = 8
}
}
add_core_of = SAD
add_core_of = SPM
1939.1.1 = {
buildings = {
arms_factory = 10

View File

@@ -6,8 +6,7 @@ state = {
state_category = metropolis
history = {
owner = SAD
add_core_of = SAD
owner = SIR
victory_points = { #Milano
3780 15
}
@@ -21,6 +20,8 @@ state = {
air_base = 10
}
1939.1.1 = {
buildings = {
arms_factory = 7

View File

@@ -8,8 +8,8 @@ state = {
history = {
owner = YUW
add_core_of = YUW
owner = SIR
victory_points = {
11506 50 # Paris

View File

@@ -9,8 +9,7 @@ state = {
state_category = large_city
history = {
owner = SAD
add_core_of = SAD
owner = SIR
victory_points = { #Venezia
11584 10
}
@@ -31,6 +30,8 @@ state = {
naval_base = 6
}
}
1939.1.1 = {
buildings = {
dockyard = 2

View File

@@ -11,8 +11,7 @@ state = {
}
history = {
owner = SAD
add_core_of = SAD
owner = SIR
victory_points = { #Bologna
6606 5
}
@@ -30,6 +29,8 @@ state = {
naval_base = 2
}
}
}
provinces = {

View File

@@ -7,8 +7,7 @@ state = {
state_category = large_city
history = {
owner = SAD
add_core_of = SAD
owner = SIR
victory_points = {
9907 3
}
@@ -34,6 +33,8 @@ state = {
naval_base = 4
}
}
1939.1.1 = {
buildings = {
arms_factory = 2

View File

@@ -6,7 +6,7 @@ state = {
state_category = enclave
history = {
owner = SAD
owner = SIR
victory_points = { #Zara/Zadar
3943 5
}
@@ -16,12 +16,16 @@ state = {
naval_base = 1
}
}
start_resistance = CRO #Yugoslavia shouldn't resist occupation
set_compliance = 70 #TODO_Manu: Check if this is okay when it comes to collab government
set_compliance = 70
#CONTROLLED BY ITALY AT GAME START -> ITALIAN NAMES
set_state_name = STATE_163_ITA
set_province_name = { id = 3943 name = VICTORY_POINTS_3943_ITA }
### CHANGED TO A MROE ROBUST SYSTEM
##CONTROLLED BY ITALY AT GAME START -> ITALIAN NAMES
#set_state_name = STATE_163_ITA
#set_province_name = { id = 3943 name = VICTORY_POINTS_3943_ITA }
}
provinces = {
3943

View File

@@ -7,8 +7,7 @@ state=
state_category = small_island
history = {
owner = SAD
add_core_of = GRE
owner = SR2
victory_points = {
10007 1
}
@@ -22,10 +21,12 @@ state=
naval_base = 1
}
}
#CONTROLLED BY ITALY AT GAME START -> ITALIAN NAMES
set_state_name = STATE_164_ITA
set_province_name = { id = 10007 name = VICTORY_POINTS_10007_ITA }
### CHANGED TO A MROE ROBUST SYSTEM
##CONTROLLED BY ITALY AT GAME START -> ITALIAN NAMES
#set_state_name = STATE_164_ITA
#set_province_name = { id = 10007 name = VICTORY_POINTS_10007_ITA }
}
provinces = {

View File

@@ -0,0 +1,38 @@
state={
id=165
name="STATE_165"
manpower = 3036537
state_category = large_city
history={
owner = SIR
victory_points = {
9764 30
}
victory_points = {
6966 1
}
victory_points = {
6927 1
}
buildings = {
infrastructure = 4 #was: 7
arms_factory = 1
industrial_complex = 1
air_base = 2
9764 = {
naval_base = 4
}
}
}
provinces={
854 872 897 3898 3899 6812 6836 6865 6927 6966 9764 9797 9824 11779
}
local_supplies=0.0
}

View File

@@ -0,0 +1,37 @@
state={
id=166
name="STATE_166"
resources={
steel=15.000
}
history={
owner = SIR
victory_points = {
3816 3
}
victory_points = {
9840 1
}
victory_points = {
7213 1
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
air_base = 3
}
}
provinces={
813 948 3816 6878 6901 7213 9812 9840 9842 11737 11838
}
manpower=668365
buildings_max_level_factor=1.000
state_category=town
local_supplies=13.0
}

View File

@@ -0,0 +1,36 @@
state={
id=167
name="STATE_167"
manpower = 1979294
state_category = large_town
history={
owner = SIR
victory_points = {
6906 10
}
victory_points = {
4098 3
}
buildings = {
infrastructure = 3 #was: 6
dockyard = 1
air_base = 3
6906 = {
naval_base = 3
}
4098 = {
naval_base = 2
}
}
}
provinces={
962 3799 3873 4098 6817 6856 6906 6959 9889 9896
}
local_supplies=0.0
}

View File

@@ -0,0 +1,32 @@
state={
id=168
name="STATE_168"
history={
owner = SIR
victory_points = {
10024 3
}
buildings = {
infrastructure = 3 #was: 5
dockyard = 1
air_base = 2
10024 = {
naval_base = 8
}
}
}
provinces={
832 1093 3835 4195 7111 9903 10024 10109 11807 11812 11884
}
manpower=1007605
buildings_max_level_factor=1.000
state_category=town
local_supplies=0.0
}

View File

@@ -0,0 +1,36 @@
state={
id=169
name="STATE_169"
history={
owner = SIR
victory_points = {
1048 3
}
victory_points = {
7183 10
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
arms_factory = 1
air_base = 3
1048 = {
naval_base = 5
}
}
}
provinces={
1048 1178 3940 4080 4182 7098 7183 9815 9891 10094 11749 12070 13228 13231
}
manpower=1746650
buildings_max_level_factor=1.000
state_category=large_town
local_supplies=7.0
}

View File

@@ -11,8 +11,7 @@ state={
}
history={
owner = YUW
add_core_of = YUW
owner = SIR
victory_points = {
9642 5
}
@@ -24,6 +23,7 @@ state={
industrial_complex = 1
air_base = 5
}
}
provinces={

View File

@@ -0,0 +1,30 @@
state={
id=170
name="STATE_170"
resources={
tungsten=4.000
}
history={
owner = SIR
victory_points = {
6902 1
}
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 1
}
}
provinces={
809 931 985 3930 6866 6902 6948 6954 9839 9877 9917 9925 11756 11780 11798 11851 13230
}
manpower=1417652
buildings_max_level_factor=1.000
state_category=town
local_supplies=0.0
}

View File

@@ -0,0 +1,35 @@
state={
id=171
name="STATE_171"
manpower = 2295085
state_category = city
history={
owner = SIR
victory_points = {
758 5
}
victory_points = {
6734 3
}
buildings = {
infrastructure = 3 #was: 6
dockyard = 2
arms_factory = 1
air_base = 2
758 = {
naval_base = 6
}
}
}
provinces={
729 758 3761 6734 6764 6955 9686 9689 11675 11677 11692 11710 11840
}
local_supplies=0.0
}

View File

@@ -0,0 +1,26 @@
state={
id=172
name="STATE_172"
history={
owner = SIR
victory_points = {
3933 1
}
buildings = {
infrastructure = 3 #was: 6
}
}
provinces={
932 3737 3931 3933 9857
}
manpower=359880
buildings_max_level_factor=1.000
state_category=pastoral
local_supplies=4.0
}

View File

@@ -0,0 +1,45 @@
state={
id=173
name="STATE_173"
resources={
steel=8.000
}
history={
owner = SIR
victory_points = {
9979 5
}
victory_points = {
12038 1
}
victory_points = {
1176 3
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 2
air_base = 4
9979 = {
naval_base = 2
}
12038 = {
naval_base = 1
}
}
}
provinces={
747 1176 4065 7068 7153 7196 9979 10009 10063 11956 12038
}
manpower=1662292
buildings_max_level_factor=1.000
state_category=city
local_supplies=6.0
}

30
src/history/states/174-Leon.txt Executable file
View File

@@ -0,0 +1,30 @@
state={
id=174
name="STATE_174"
resources={
tungsten=10.000
}
history={
owner = SIR
victory_points = {
726 1
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
}
}
provinces={
726 918 920 3725 3727 3918 3920 6746 6907 9699 11843 13219 13232
}
manpower=749041
buildings_max_level_factor=1.000
state_category=rural
local_supplies=12.0
}

View File

@@ -0,0 +1,27 @@
state={
id=175
name="STATE_175"
history={
owner = SIR
victory_points = {
6832 1
}
buildings = {
industrial_complex = 1
infrastructure = 3 #was: 6
}
}
provinces={
3953 6800 6832 6896 9778 9828 9881 11863 12081 13229
}
manpower=526903
buildings_max_level_factor=1.000
state_category=rural
local_supplies=11.0
}

View File

@@ -0,0 +1,27 @@
state={
id=176
name="STATE_176"
history={
owner = SIR
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
}
victory_points = {
885 3
}
}
provinces={
857 884 885 3859 3887 3902 6903 9870 11766 11852 11854 13220 13226
}
manpower=739760
buildings_max_level_factor=1.000
state_category=rural
local_supplies=9.0
}

View File

@@ -0,0 +1,32 @@
state=
{
id=177
name="STATE_177"
manpower = 365500
state_category = rural
history=
{
victory_points = {
9793 1
}
owner = YUW
add_core_of = YUW
buildings = {
infrastructure = 3 #was: 6
air_base = 1
9793 = {
naval_base = 2
}
7114 = {
naval_base = 1
}
}
}
provinces=
{
7114 9793 9845 }
local_supplies=0.0
}

View File

@@ -0,0 +1,28 @@
state={
id=178
name="STATE_178"
manpower = 561347
state_category = small_island
history={
owner = SR2
victory_points = {
13071 1
}
buildings = {
infrastructure = 2
13071 = {
naval_base = 1
}
}
}
provinces={
13071
}
local_supplies=0.0
}

40
src/history/states/179-Beja.txt Executable file
View File

@@ -0,0 +1,40 @@
state={
id=179
name="STATE_179"
history={
owner = SIR
victory_points = {
3790 1
}
victory_points = {
6880 1
}
victory_points = {
6933 1
}
victory_points = {
970 1
}
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 3
3790 = {
naval_base = 2
}
}
add_extra_state_shared_building_slots = 1
}
provinces={
970 980 3790 3866 6880 6884 6933 9765 9819
}
manpower=777895
buildings_max_level_factor=1.000
state_category=rural
local_supplies=0.0
}

View File

@@ -7,8 +7,7 @@ state={
state_category = city
history={
owner = YUW
add_core_of = YUW
owner = SIR
victory_points = {
9490 5
}
@@ -23,6 +22,7 @@ state={
industrial_complex = 1
air_base = 10
}
}
provinces={

View File

@@ -0,0 +1,33 @@
state={
id=180
name="STATE_180"
manpower = 1904600
state_category = large_town
history={
owner = SIR
victory_points = {
9817 10
}
victory_points = {
11673 5
}
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 2
dockyard = 1
9817 = {
naval_base = 3
}
}
}
provinces={
724 877 3892 6921 6941 9817 11673
}
local_supplies=0.0
}

View File

@@ -0,0 +1,41 @@
state = {
id = 181
name = "STATE_181"
manpower = 964700
state_category = town
resources = {
tungsten = 95 #was 150 # was: 300
}
history = {
owner = SIR
victory_points = {
9787 1 # Viseu
}
victory_points = {
6996 1 # Guarda
}
buildings = {
infrastructure = 2
industrial_complex = 2
# Cabril Dam
#11885 = { dam = 1 }
}
}
provinces = {
845 889 938 3969 6818 6996 9787 11885
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,32 @@
state = {
id=182
name="STATE_182"
manpower = 387900
state_category = town
history = {
owner = SAD
add_core_of = SAD
victory_points = {
9940 5
}
victory_points = {
12058 3
}
buildings = {
infrastructure = 2
air_base = 2
12058 = {
naval_base = 1
}
9940 = {
naval_base = 3
}
}
}
provinces = {
1164 4170 9940 12058
}
local_supplies=0.0
}

View File

@@ -10,8 +10,8 @@ state= {
history=
{
owner = HUJ
add_core_of = CYP
owner = SR2
victory_points = {
11984 5
}

View File

@@ -0,0 +1,32 @@
state={
id=184
name="STATE_184"
manpower = 382500
state_category = rural
resources={
chromium=11.000
}
history={
victory_points = {
11905 1
}
owner = SIR
buildings = {
infrastructure = 1
arms_factory = 1
}
add_claim_by = BUL
}
provinces={
9791 9930 11774 11905
}
local_supplies=9.0
}

View File

@@ -0,0 +1,41 @@
state={
id=185
name="STATE_185"
manpower = 760900
state_category = rural
resources={
chromium=14 # was: 20
steel = 14 # was: 20
}
history={
victory_points = {
10203 1
}
victory_points = {
3914 3
}
victory_points = {
1205 1
}
owner = SIR
buildings = {
infrastructure = 2
industrial_complex = 1
air_base = 3
9805 = {
naval_base = 1
}
}
}
provinces = {
841 1106 1205 3914 3980 9805 9837 9916 10203 11786 11895 12001
}
local_supplies=9.0
}

View File

@@ -0,0 +1,42 @@
state={
id=186
name="STATE_186"
manpower=945000
state_category = town
history={
victory_points = {
7211 5
}
victory_points = {
7096 1
}
victory_points = {
11965 1
}
owner = SIR
buildings = {
infrastructure = 2
arms_factory = 1
11965 = {
naval_base = 1
}
7211 = {
naval_base = 2
}
}
}
provinces = {
1173 4078 4178 4193 7096 7211 11965
}
local_supplies=0.0
}

View File

@@ -0,0 +1,39 @@
state={
id=187
name="STATE_187"
manpower = 322600
state_category = small_island
resources={
chromium=7 # was: 10
}
history={
owner = SR2
buildings = {
infrastructure = 1
dockyard = 1
8435 = {
naval_base = 1
}
6550 = {
naval_base = 1
}
}
victory_points = {
6550 1
}
victory_points = {
8435 1
}
}
provinces={
3401 6550 8435
}
local_supplies=9.0
}

View File

@@ -1,22 +1,20 @@
state=
{
id=188
name="STATE_188"
state = {
id = 188
name = "STATE_188"
manpower = 150000
state_category = rural
history = {
owner = SIR
add_claim_by = PRE
victory_points = {
3288 3
3288 3 # Klaipeda/Memel
}
owner = TIX
controller = TIX
add_core_of = TIX
add_core_of = LIT
add_core_of = TIX
add_core_of = LIT
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 1
@@ -24,19 +22,17 @@ state=
naval_base = 1
}
}
1939.3.22 = {
owner = TIX
controller = TIX
add_core_of = TIX
add_core_of = LIT
add_core_of = TIX
add_core_of = LIT
owner = SIR
controller = GER
}
}
provinces={
provinces = {
3288
}
local_supplies=0.0
local_supplies = 0.0
}

View File

@@ -0,0 +1,37 @@
state={
id=189
name="STATE_189"
resources={
steel=2.000
}
history={
owner = SIR
victory_points = {
9483 3
}
victory_points = {
6314 1
}
buildings = {
infrastructure = 3 #was: 5
6314 = {
naval_base = 1
}
}
}
provinces={
3337 3354 6314 9483 9499 9731
}
local_supplies=0.0
manpower=697100
buildings_max_level_factor=1.000
state_category=town
}

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