characters={ meta_huangjiafangzhou = { name = meta_huangjiafangzhou portraits={ army = { large="gfx/leaders/zhihuiguan/meta_yuyou.png" small="gfx/interface/ideas/idea_meta_yuyou.png" } } } meta_feilong = { name = meta_feilong portraits={ army = { large="gfx/leaders/zhihuiguan/meta_feilong.png" small="gfx/interface/ideas/idea_meta_feilong.png" } } } meta_canglong = { name = meta_canglong portraits={ army = { large="gfx/leaders/zhihuiguan/meta_canglong.png" small="gfx/interface/ideas/idea_meta_canglong.png" } } } meta_hailunna = { name = meta_hailunna portraits={ army = { large="gfx/leaders/zhihuiguan/meta_hailunna.png" small="gfx/interface/ideas/idea_meta_hailunna.png" } } } meta_feiying = { name = meta_feiying portraits={ army = { large="gfx/leaders/zhihuiguan/meta_feiying.png" small="gfx/interface/ideas/idea_meta_feiying.png" } } } meta_fusang = { name = meta_fusang portraits={ army = { large="gfx/leaders/zhihuiguan/meta_fusang.png" small="gfx/interface/ideas/idea_meta_fusang.png" } } } meta_genaisennao = { name = meta_genaisennao portraits={ army = { large="gfx/leaders/zhihuiguan/meta_genaisennao.png" small="gfx/interface/ideas/idea_meta_genaisennao.png" } } } meta_genaisennao = { name = meta_genaisennao portraits={ army = { large="gfx/leaders/zhihuiguan/meta_genaisennao.png" small="gfx/interface/ideas/idea_meta_genaisennao.png" } } } zhg_gudelian = { name = zhg_gudelian portraits={ army = { large="gfx/leaders/zhihuiguan/zhg_gudelian.png" small="gfx/interface/ideas/idea_zhg_gudelian.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { career_officer armor_officer xuexixunsu trait_mountaineer } skill = 5 attack_skill = 6 defense_skill = 3 planning_skill = 3 logistics_skill = 6 } } zhg_maikease = { name = zhg_maikease portraits={ army = { large="gfx/leaders/zhihuiguan/zhg_maikease.png" small="gfx/interface/ideas/idea_zhg_maikease.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { career_officer trickster xuexixunsu skilled_staffer } skill = 5 attack_skill = 4 defense_skill = 5 planning_skill = 6 logistics_skill = 3 } } zhg_menggemali = { name = zhg_menggemali portraits={ army = { large="gfx/leaders/zhihuiguan/zhg_menggemali.png" small="gfx/interface/ideas/idea_zhg_menggemali.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { career_officer infantry_leader xuexixunsu skilled_staffer } skill = 5 attack_skill = 3 defense_skill = 5 planning_skill = 5 logistics_skill = 5 } } zhg_nimici = { name = zhg_nimici portraits={ army = { large="gfx/leaders/zhihuiguan/zhg_nimici.png" small="gfx/interface/ideas/idea_zhg_nimici.png" } } navy_leader = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { air_controller spotter xuexixunsu } skill = 5 attack_skill = 4 defense_skill = 4 maneuvering_skill = 5 coordination_skill = 5 } } zhg_longmeier = { name = zhg_longmeier portraits={ army = { large="gfx/leaders/zhihuiguan/zhg_longmeier.png" small="gfx/interface/ideas/idea_zhg_longmeier.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { career_officer armor_officer xuexixunsu desert_fox } skill = 5 attack_skill = 8 defense_skill = 2 planning_skill = 4 logistics_skill = 4 } } zhg_dengnici = { name = zhg_dengnici portraits={ army = { large="gfx/leaders/zhihuiguan/zhg_dengnici.png" small="gfx/interface/ideas/idea_zhg_dengnici.png" } } navy_leader = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { seawolf spotter xuexixunsu } skill = 5 attack_skill = 5 defense_skill = 5 maneuvering_skill = 4 coordination_skill = 4 } } zhg_dongpingxiangbalang = { name = zhg_dongpingxiangbalang portraits={ army = { large="gfx/leaders/zhihuiguan/zhg_dongpingxiangbalang.png" small="gfx/interface/ideas/idea_zhg_dongpingxiangbalang.png" } } navy_leader = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { blockade_runner ironside xuexixunsu } skill = 5 attack_skill = 5 defense_skill = 5 maneuvering_skill = 3 coordination_skill = 6 } } kaqiusha = { name = kaqiusha portraits={ army = { large="gfx/leaders/BFL/kaqiusha.png" small="gfx/interface/ideas/idea_kaqiusha.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { panzer_expert offensive_doctrine trait_reckless } skill = 3 attack_skill = 3 defense_skill = 2 planning_skill = 2 logistics_skill = 3 } } nongna = { name = nongna portraits={ army = { large="gfx/leaders/BFL/nongna.png" small="gfx/interface/ideas/idea_nongna.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { winter_specialist armor_officer panzer_leader war_hero } skill = 4 attack_skill = 4 defense_skill = 3 planning_skill = 3 logistics_skill = 3 } } kaiyi = { name = kaiyi portraits={ army = { large="gfx/leaders/BYG/kaiyi.png" small="gfx/interface/ideas/idea_kaiyi.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { trickster armor_officer panzer_leader war_hero trait_reckless } skill = 4 attack_skill = 4 defense_skill = 3 planning_skill = 3 logistics_skill = 3 } } xijuandai = { name = xijuandai portraits={ army = { large="gfx/leaders/CHY/xijuandai.png" small="gfx/interface/ideas/idea_xijuandai.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { trickster panzer_expert trait_reckless } skill = 3 attack_skill = 3 defense_skill = 2 planning_skill = 2 logistics_skill = 3 } } futian = { name = futian portraits={ army = { #large="gfx/leaders/zhihuiguan/futian.png" small="gfx/interface/ideas/idea_futian.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { armor_officer } skill = 3 attack_skill = 3 defense_skill = 2 planning_skill = 3 logistics_skill = 2 } } dajiling = { name = dajiling portraits={ army = { large="gfx/leaders/HUJ/dajiling.png" small="gfx/interface/ideas/idea_dajiling.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { armor_officer panzer_leader trait_cautious } skill = 4 attack_skill = 2 defense_skill = 4 planning_skill = 4 logistics_skill = 3 } } mali = { name = mali portraits={ army = { large="gfx/leaders/YUW/mali.png" small="gfx/interface/ideas/idea_mali.png" } } field_marshal = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { armor_officer politically_connected } skill = 3 attack_skill = 2 defense_skill = 2 planning_skill = 4 logistics_skill = 2 } } yatian = { name = yatian portraits={ army = { large="gfx/leaders/YUW/yatian.png" small="gfx/interface/ideas/idea_yatian.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { armor_officer trait_reckless } skill = 3 attack_skill = 3 defense_skill = 2 planning_skill = 2 logistics_skill = 3 } } anteng = { name = anteng portraits={ army = { large="gfx/leaders/YUW/anteng.png" small="gfx/interface/ideas/idea_anteng.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { armor_officer panzer_leader } skill = 3 attack_skill = 3 defense_skill = 3 planning_skill = 2 logistics_skill = 2 } } xizhuzhensui = { name = xizhuzhensui portraits={ army = { large="gfx/leaders/TIX/xizhuzhensui.png" small="gfx/interface/ideas/idea_xizhuzhensui.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { armor_officer } skill = 3 traits = { panzer_leader trickster brilliant_strategist } skill = 4 attack_skill = 5 defense_skill = 3 planning_skill = 3 logistics_skill = 2 } } meisui = { name = meisui portraits={ army = { large="gfx/leaders/DOH/meisui.png" small="gfx/interface/ideas/idea_meisui.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { panzer_leader brilliant_strategist } skill = 4 attack_skill = 4 defense_skill = 2 planning_skill = 3 logistics_skill = 4 } } ailier = { name = ailier portraits={ army = { large="gfx/leaders/zhihuiguan/ailier.png" small="gfx/interface/ideas/idea_ailier.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { } skill = 9 attack_skill = 12 defense_skill = 5 planning_skill = 6 logistics_skill = 4 } } biexibu = { name = biexibu portraits={ army = { large="gfx/leaders/zhihuiguan/biexibu.png" small="gfx/interface/ideas/idea_biexibu.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { } skill = 7 attack_skill = 6 defense_skill = 5 planning_skill = 8 logistics_skill = 7 } } dajiaxi = { name = dajiaxi portraits={ army = { large="gfx/leaders/zhihuiguan/dajiaxi.png" small="gfx/interface/ideas/idea_dajiaxi.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { } skill = 6 attack_skill = 4 defense_skill = 5 planning_skill = 6 logistics_skill = 7 } } xiaojiaxi = { name = xiaojiaxi portraits={ army = { large="gfx/leaders/zhihuiguan/xiaojiaxi.png" small="gfx/interface/ideas/idea_xiaojiaxi.png" } } navy_leader = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } skill = 5 attack_skill = 5 defense_skill = 5 maneuvering_skill = 4 coordination_skill = 4 } } maou = { name = maou portraits={ army = { large="gfx/leaders/zhihuiguan/maou.png" small="gfx/interface/ideas/idea_maou.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { } skill = 6 attack_skill = 7 defense_skill = 7 planning_skill = 6 logistics_skill = 4 } } peikela = { name = peikela portraits={ army = { large="gfx/leaders/zhihuiguan/peikela.png" small="gfx/interface/ideas/idea_peikela.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { } skill = 8 attack_skill = 8 defense_skill = 8 planning_skill = 6 logistics_skill = 6 } } sataniya = { name = sataniya portraits={ army = { large="gfx/leaders/zhihuiguan/sataniya.png" small="gfx/interface/ideas/idea_sataniya.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { } skill = 2 attack_skill = 2 defense_skill = 2 planning_skill = 2 logistics_skill = 1 } } xieshenjiang = { name = xieshenjiang portraits={ army = { large="gfx/leaders/zhihuiguan/xieshenjiang.png" small="gfx/interface/ideas/idea_xieshenjiang.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { } skill = 7 attack_skill = 9 defense_skill = 1 planning_skill = 5 logistics_skill = 4 } } diyumao = { name = diyumao portraits={ army = { large="gfx/leaders/zhihuiguan/diyumao.png" small="gfx/interface/ideas/idea_diyumao.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { panzer_leader guerilla_fighter ambusher camouflage_expert } skill = 6 attack_skill = 8 defense_skill = 3 planning_skill = 4 logistics_skill = 4 } } hushi = { name = hushi portraits={ army = { large="gfx/leaders/zhihuiguan/hushi.png" small="gfx/interface/ideas/idea_hushi.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { panzer_leader panzer_expert fortress_buster skilled_staffer } skill = 6 attack_skill = 7 defense_skill = 5 planning_skill = 4 logistics_skill = 3 } } ju = { name = ju portraits={ army = { large="gfx/leaders/zhihuiguan/ju.png" small="gfx/interface/ideas/idea_ju.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { panzer_leader infantry_leader urban_assault_specialist } skill = 4 attack_skill = 4 defense_skill = 3 planning_skill = 4 logistics_skill = 3 } } kv = { name = kv1 portraits={ army = { large="gfx/leaders/zhihuiguan/kv1.png" small="gfx/interface/ideas/idea_kv1.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { panzer_leader inflexible_strategist winter_specialist war_hero career_officer } skill = 4 attack_skill = 3 defense_skill = 5 planning_skill = 3 logistics_skill = 3 } } xiaobeifa = { name = xiaobeifa portraits={ army = { large="gfx/leaders/zhihuiguan/xiaobeifa.png" small="gfx/interface/ideas/idea_xiaobeifa.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { luoli xunyang_army } skill = 2 attack_skill = 2 defense_skill = 2 planning_skill = 2 logistics_skill = 1 } } xiaobirui = { name = xiaobirui portraits={ army = { large="gfx/leaders/zhihuiguan/xiaobirui.png" small="gfx/interface/ideas/idea_xiaobirui.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { luoli zhanlie_army } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } xiaoguanghui = { name = xiaoguanghui portraits={ army = { large="gfx/leaders/zhihuiguan/xiaoguanghui.png" #small="gfx/interface/ideas/idea_xxiaoguanghui.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { luoli hangmu_army } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } xiaohailunna = { name = xiaohailunna portraits={ army = { large="gfx/leaders/zhihuiguan/xiaohailunna.png" small="gfx/interface/ideas/idea_xiaohailunna.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { luoli xunyang_army } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } xiaokelifulan = { name = xiaokelifulan portraits={ army = { large="gfx/leaders/zhihuiguan/xiaokelifulan.png" small="gfx/interface/ideas/idea_xiaokelifulan.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { luoli xunyang_army } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } xiaoqibolin = { name = xiaoqibolin portraits={ army = { large="gfx/leaders/zhihuiguan/xiaoqibolin.png" small="gfx/interface/ideas/idea_xiaoqibolin.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { luoli hangmu_army } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } xiaoqiye = { name = xiaoqiye portraits={ army = { large="gfx/leaders/zhihuiguan/xiaoqiye.png" small="gfx/interface/ideas/idea_xiaoqiye.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { luoli hangmu_army } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } xiaoshengdiyage = { name = xiaoshengdiyage portraits={ army = { large="gfx/leaders/zhihuiguan/xiaoshengdiyage.png" small="gfx/interface/ideas/idea_xiaoshengdiyage.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { luoli xunyang_army } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } xiaoshengwang = { name = xiaoshengwang portraits={ army = { large="gfx/leaders/zhihuiguan/xiaoshengwang.png" small="gfx/interface/ideas/idea_xiaoshengwang.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { luoli zhanlie_army } skill = 1 attack_skill = 1 defense_skill = 1 planning_skill = 1 logistics_skill = 1 } } xiaotiancheng = { name = xiaotiancheng portraits={ army = { large="gfx/leaders/zhihuiguan/xiaotiancheng.png" small="gfx/interface/ideas/idea_xiaotiancheng.png" } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { luoli zhanlie_army } skill = 2 attack_skill = 1 defense_skill = 2 planning_skill = 2 logistics_skill = 2 } } dingzhen = { name = dingzhen portraits={ army = { large="gfx/leaders/zhihuiguan/dingzhen.png" small="gfx/interface/ideas/idea_dingzhen.png" } } advisor = { slot = political_advisor desc = dingzhen_desc idea_token = dingzhen traits = { trait_dingzhen } } corps_commander = { visible = { NOT = { has_character_flag = xiujia_doing } OR = { NOT = { tag = TAN } is_ai = no } } traits = { } skill = 3 attack_skill = 3 defense_skill = 3 planning_skill = 2 logistics_skill = 2 } } }