state= { id=164 name="STATE_164" manpower = 120000 state_category = small_island history = { owner = SR2 victory_points = { 10007 1 } buildings = { infrastructure = 3 #was: 5 air_base = 1 10007 = { naval_base = 4 } 7003 = { naval_base = 1 } } ### CHANGED TO A MROE ROBUST SYSTEM ##CONTROLLED BY ITALY AT GAME START -> ITALIAN NAMES #set_state_name = STATE_164_ITA #set_province_name = { id = 10007 name = VICTORY_POINTS_10007_ITA } } provinces = { 7003 10007 } local_supplies=0.0 }