division_template = { name = "强袭军团" division_names_group = BYG_INF_01 regiments = { motorized = { x = 0 y = 0 } motorized = { x = 0 y = 1 } motorized = { x = 0 y = 2 } motorized = { x = 0 y = 3 } motorized = { x = 0 y = 4 } motorized = { x = 1 y = 0 } motorized = { x = 1 y = 1 } motorized = { x = 1 y = 2 } motorized = { x = 1 y = 3 } motorized = { x = 1 y = 4 } light_armor = { x = 2 y = 0 } light_armor = { x = 2 y = 1 } light_armor = { x = 2 y = 2 } light_armor = { x = 2 y = 3 } light_armor = { x = 2 y = 4 } } support = { mot_recon = { x = 0 y = 0 } engineer = { x = 0 y = 1 } artillery = { x = 0 y = 2 } } } units = { division= { name = "白鹰强袭师" location = 1843 division_template = "强袭军团" force_equipment_variants = { light_tank_chassis_1 = { owner = "BYG" version_name = "M2A2" } } start_experience_factor = 1 } division= { name = "白鹰强袭师" location = 1843 division_template = "强袭军团" force_equipment_variants = { light_tank_chassis_1 = { owner = "BYG" version_name = "M2A2" } } start_experience_factor = 1 } division= { name = "白鹰强袭师" location = 1843 division_template = "强袭军团" force_equipment_variants = { light_tank_chassis_1 = { owner = "BYG" version_name = "M2A2" } } start_experience_factor = 1 } }