# Division template historical names system. Is a new method of naming the divisions based on the names-group assigned to it's template. # If we run out of all historical names, the names will be assigned in the old way. # # Each group has a made up tag. Use it if you want to append more, or replace existing names with the extra txt files (modding). # # for_countries - lists all countries that can use it. If empty, or entire tag is missing, all countries in the world can use it. # # can_use - is a trigger that locks/unlocks the group under specific circumstances. The trigger is in a country scope. # # division_types - is a list of tokens to corresponding unit types. A player can in fact use any group of names for a div.template # however this tag is a helper for an automated choice (for AI, or if the group must switch on it's own, because # for example the current one is no longer available due to the can_use trigger saying so). # In automated choice, the division template must have at least 1 of the following types for it to be chosen. # # fallback_name - Is going to be used if we run out of the scripted historical names. If you want to use the old division naming # mechanics to be used for fallbacks, then just skip this option. # # unordered - It's a list of historical division names that did not have a number. Regardless if such names happened in history or not # this option is available here mainly for a mods. # # ordered - Is a list of all historical names. # Numbers must start from 1 and up. # Numbers can't repeat in one scope. # If you script the name for this group, at the same number (for example in a mod in another file), the name will be override. # All arguments between the brackets must be separated by spaces. Each argument is wrapped in "quotas". # 1st argument = The name. It must contain either: # %d (for decimal number placement) # %s (for string number placement - ROMAN numbers like XIV). # 2nd argument is optional = A localizable text describing this historical division. The text will be visible in the tooltip # where you choose the historical division name. # 3rd argument is optional = An URL preferably pointing to the WIKI. It's a future feature that is not currently working in # the current game version. TIX_Inf_01 = { name = "步兵部队" for_countries = { TIX } can_use = { always = yes } division_types = { "infantry" } # Number reservation system will tie to another group. #link_numbering_with = { TIX_Gar_01 } fallback_name = "第%d 步兵师" # Names with numbers (only one number per entry). # It's okay to have gaps in numbering. } TIX_ALTINF_01 = { name = "后期步兵部队" for_countries = { TIX } can_use = { always = yes } division_types = { "infantry" } fallback_name = "第%d 国民掷弹兵师" link_numbering_with = { TIX_Inf_01 } # Names with numbers (only one number per entry) } TIX_LTINF_01 = { name = "猎兵部队" for_countries = { TIX } can_use = { always = yes } division_types = { "infantry" } fallback_name = "第%d 猎兵师" link_numbering_with = { TIX_Inf_01 } # Names with numbers (only one number per entry) } TIX_MOT_01 = { name = "摩托化部队" for_countries = { TIX } can_use = { OR = { has_government = neutrality has_government = democratic } has_completed_focus = GER_oppose_hitler } division_types = { "motorized" } fallback_name = "第%d 摩托化步兵师" link_numbering_with = { TIX_Inf_01 } # Names with numbers (only one number per entry) } #Nazi Motorized TIX_MOT_02 = { name = "摩托化部队" for_countries = { TIX } can_use = { has_government = fascism } division_types = { "motorized" } fallback_name = "第%d 摩托化步兵师" link_numbering_with = { TIX_Inf_01 } # Names with numbers (only one number per entry) } TIX_MEC_01 = { name = "装甲掷弹兵部队" for_countries = { TIX } can_use = { always = yes } division_types = { "mechanized" } fallback_name = "第%d 装甲掷弹兵师" link_numbering_with = { TIX_Inf_01 } # Names with numbers (only one number per entry) } TIX_Mnt_01 = { name = "山地部队" for_countries = { TIX } can_use = { always = yes } division_types = { "mountaineers" } fallback_name = "第%d 山地师" # Names with numbers (only one number per entry) } TIX_MAR_01 = { name = "海军陆战部队" for_countries = { TIX } can_use = { always = yes } division_types = { "marine" } fallback_name = "海军第%d 陆战师" } TIX_PAR_01 = { name = "空军伞降部队" for_countries = { TIX } can_use = { always = yes } division_types = { "paratrooper" } fallback_name = "空军第%d 空降猎兵师" # Names with numbers (only one number per entry) } TIX_GAR_01 = { name = "守备部队" for_countries = { TIX } can_use = { always = yes } division_types = { "infantry" } fallback_name = "第%d 安全守备师" link_numbering_with = { TIX_Inf_01 } # Names with numbers (only one number per entry) } TIX_Arm_01 = { name = "装甲部队" for_countries = { TIX } can_use = { always = yes } division_types = { "light_armor" "medium_armor" "heavy_armor" "modern_armor" } fallback_name = "第%d 装甲师" # Names with numbers (only one number per entry) } TIX_LTARM_01 = { name = "轻型装甲部队" for_countries = { TIX } can_use = { always = yes } division_types = { "light_armor" } fallback_name = "第%d 轻型装甲师" link_numbering_with = { TIX_Arm_01 } # Names with numbers (only one number per entry) } TIX_Cav_01 = { name = "骑兵部队" for_countries = { TIX } can_use = { always = yes } division_types = { "cavalry" } fallback_name = "第%d 骑兵师" # Names with numbers (only one number per entry) } TIX_SS_01 = { name = "铁血陆军部队" for_countries = { TIX } can_use = { has_government = fascism } division_types = { "infantry" "motorized" "medium_armor" "mechanized" } fallback_name = "铁血陆军第%d 掷弹兵师" # Names with numbers (only one number per entry) } TIX_MONINF_01 = { name = "帝国步兵部队" for_countries = { TIX } can_use = { OR = { has_government = neutrality has_government = democratic } has_completed_focus = TIX_oppose_hitler } division_types = { "infantry" "mechanized" "mountaineers" "paratrooper" "marine" } fallback_name = "帝国第%d 掷弹兵师" # Names with numbers (only one number per entry) } TIX_MONMOB_01 = { name = "帝国装甲部队" for_countries = { TIX } can_use = { OR = { has_government = neutrality has_government = democratic } has_completed_focus = TIX_oppose_hitler } division_types = { "cavalry" "light_armor" "medium_armor" "heavy_armor" "modern_armor" } fallback_name = "帝国第%d 龙骑兵师" # Names with numbers (only one number per entry) }