2024-06-26 19:00:16
This commit is contained in:
921
src/common/ideas/chy_new1.txt
Executable file
921
src/common/ideas/chy_new1.txt
Executable file
@@ -0,0 +1,921 @@
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ideas = {
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economy = {
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law = yes
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chy_zhongshiminshen_buff = {
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picture = civilian_economy
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allowed = {
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always = no
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}
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removal_cost = -1
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modifier = {
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min_export = -0.1
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compliance_gain = 0.01
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consumer_goods_expected_value = 0.25
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local_building_slots_factor = 0.2
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production_speed_industrial_complex_factor = 0.3
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production_speed_infrastructure_factor = 0.3
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production_speed_buildings_factor = 0.1
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MONTHLY_POPULATION = 0.05
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resistance_damage_to_garrison = -0.2
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}
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allowed_to_remove = {
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always = no
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}
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cancel_if_invalid = no
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}
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}
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country = {
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CHY_building = {
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picture = generic_production_bonus
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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production_speed_buildings_factor = 0.05
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}
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}
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CHY_building_plus = {
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picture = generic_production_bonus
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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production_speed_buildings_factor = 0.1
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global_building_slots = 1
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}
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}
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CHY_building_plus_up = {
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picture = generic_production_bonus
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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production_speed_buildings_factor = 0.1
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global_building_slots = 1
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production_speed_air_base_factor = 0.2
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production_speed_naval_base_factor = 0.2
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production_speed_bunker_factor = 0.2
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production_speed_coastal_bunker_factor = 0.2
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production_speed_anti_air_building_factor = 0.2
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production_speed_radar_station_factor = 0.2
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production_speed_rail_way_factor = 0.2
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production_speed_supply_node_factor = 0.2
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}
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}
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CHY_xiaozuofang = {
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picture = FRA_factory_strikes
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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industrial_capacity_factory = 0.15
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production_factory_max_efficiency_factor = -0.05
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}
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}
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CHY_chongyinggongye = {
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picture = man_five_year_plan_industry
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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industrial_capacity_factory = 0.05
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industrial_capacity_dockyard = 0.1
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production_factory_efficiency_gain_factor = 0.1
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}
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}
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CHY_chongyingzaochuan = {
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picture = generic_coastal_navy
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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industrial_capacity_dockyard = 0.1
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refit_ic_cost = -0.2
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refit_speed = 0.5
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repair_speed_factor = 0.3
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}
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equipment_bonus = {
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capital_ship = {
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instant = yes
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build_cost_ic = -0.05
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}
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carrier = {
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instant = yes
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build_cost_ic = -0.05
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}
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screen_ship = {
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instant = yes
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build_cost_ic = -0.05
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}
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submarine = {
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instant = yes
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build_cost_ic = -0.05
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}
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}
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}
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CHY_ziyuankaicaijishu = {
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picture = ast_all_in
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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local_resources_factor = 0.15
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}
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}
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CHY_navyupupup = {
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picture = generic_the_london_naval_treaty
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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consumer_goods_factor = 0.1
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production_speed_dockyard_factor = 0.1
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production_speed_naval_base_factor = 0.2
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production_speed_coastal_bunker_factor = 0.2
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industrial_capacity_dockyard = 0.05
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}
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}
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chy_kexuejiaupup = {
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picture = jap_supremacy_of_technology
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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research_speed_factor = 0.1
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}
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}
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chy_hangmu_buff_1 = {
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picture = generic_navy_carrier_bonus
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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carrier_capacity_penalty_reduction = -0.1
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sortie_efficiency = 0.1
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carrier_traffic = 0.1
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carrier_night_traffic = 0.2
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experience_gain_carrier_training_factor = 0.05
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experience_gain_carrier_combat_factor = 0.05
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navy_max_range_factor = 0.05
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naval_morale_factor = 0.05
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}
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}
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chy_zhanliejian_buff_1 = {
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picture = generic_navy_bonus
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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experience_gain_battle_cruiser_training_factor = 0.05
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experience_gain_battle_cruiser_combat_factor = 0.05
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experience_gain_battleship_training_factor = 0.05
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experience_gain_battleship_combat_factor = 0.05
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experience_gain_heavy_ship_training_factor = 0.05
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experience_gain_heavy_ship_combat_factor = 0.05
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naval_hit_chance = 0.05
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naval_heavy_gun_hit_chance_factor = 0.05
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naval_has_potf_in_combat_attack = 0.05
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naval_has_potf_in_combat_defense = 0.05
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naval_torpedo_damage_reduction_factor = 0.05
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naval_critial_receive_chance_factor = 0.05
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naval_critial_score_chance_factor = 0.05
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naval_critial_effect_factor = 0.05
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}
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}
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CHY_pinweijian_buff_1 = {
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picture = hol_naval_heritage
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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experience_gain_heavy_cruiser_training_factor = 0.05
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experience_gain_heavy_cruiser_combat_factor = 0.05
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experience_gain_light_cruiser_training_factor = 0.05
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experience_gain_light_cruiser_combat_factor = 0.05
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experience_gain_destroyer_training_factor = 0.05
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experience_gain_destroyer_combat_factor = 0.05
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navy_screen_attack_factor = 0.05
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navy_screen_defence_factor = 0.05
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navy_anti_air_attack_factor = 0.1
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}
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}
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CHY_qiantin_buff_1 = {
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picture = the_long_lance
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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experience_gain_submarine_training_factor = 0.05
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experience_gain_submarine_combat_factor = 0.05
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navy_submarine_attack_factor = 0.05
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navy_submarine_defence_factor = 0.05
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naval_torpedo_reveal_chance_factor = -0.1
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}
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}
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chy_hangmu_buff_2 = {
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picture = generic_navy_carrier_bonus
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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carrier_capacity_penalty_reduction = -0.2
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sortie_efficiency = 0.15
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carrier_traffic = 0.15
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carrier_night_traffic = 0.25
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experience_gain_carrier_training_factor = 0.2
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experience_gain_carrier_combat_factor = 0.2
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naval_speed_factor = 0.05
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navy_max_range_factor = 0.1
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navy_org_factor = 0.1
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naval_morale_factor = 0.1
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}
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}
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chy_zhanliejian_buff_2 = {
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picture = generic_navy_bonus
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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experience_gain_battle_cruiser_training_factor = 0.1
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experience_gain_battle_cruiser_combat_factor = 0.1
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experience_gain_battleship_training_factor = 0.1
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experience_gain_battleship_combat_factor = 0.1
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experience_gain_heavy_ship_training_factor = 0.1
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experience_gain_heavy_ship_combat_factor = 0.1
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navy_capital_ship_attack_factor = 0.1
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navy_capital_ship_defence_factor = 0.1
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naval_hit_chance = 0.1
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naval_heavy_gun_hit_chance_factor = 0.1
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naval_has_potf_in_combat_attack = 0.1
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naval_has_potf_in_combat_defense = 0.1
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naval_torpedo_damage_reduction_factor = 0.1
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naval_critial_receive_chance_factor = 0.1
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naval_critial_score_chance_factor = 0.1
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naval_critial_effect_factor = 0.1
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naval_speed_factor = 0.05
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navy_max_range_factor = 0.1
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navy_org_factor = 0.05
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naval_morale_factor = 0.05
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}
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}
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CHY_bubinzhuangbei_buff = {
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picture = ast_volunteer_defence_corps
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allowed_civil_war = {
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always = yes
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}
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equipment_bonus = {
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infantry_equipment = {
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build_cost_ic = -0.1
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soft_attack = 0.05
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hard_attack = 0.05
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defense = 0.1
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instant = yes
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}
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support_equipment = {
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build_cost_ic = -0.1
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instant = yes
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}
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}
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}
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CHY_huopaozhuangbei_buff = {
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picture = generic_artillery_regiments
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allowed_civil_war = {
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always = yes
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}
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equipment_bonus = {
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artillery_equipment = {
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build_cost_ic = -0.1
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soft_attack = 0.1
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defense = 0.1
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instant = yes
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}
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}
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}
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CHY_zhongshibubin_buff = {
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picture = generic_manpower_bonus
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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army_infantry_attack_factor = 0.1
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army_infantry_defence_factor = 0.2
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army_artillery_attack_factor = 0.2
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army_artillery_defence_factor = 0.1
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army_morale = 0.1
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army_org_factor = 0.1
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army_strengt_hfactor = 0.2
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supply_consumption_factor = -0.25
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out_of_supply_factor = -0.1
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land_reinforce_rate = 0.04
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terrain_penalty_reduction = 0.2
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}
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}
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CHY_zhuangjia_buff = {
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picture = generic_acquire_tanks
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allowed_civil_war = {
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always = yes
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}
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equipment_bonus = {
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armor = {
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build_cost_ic = -0.1
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soft_attack = 0.1
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hard_attack = 0.05
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reliability = 0.05
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fuel_consumption_factor = -0.25
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instant = yes
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}
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}
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}
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CHY_jixiehuazhuangbei_buff = {
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picture = FRA_motorized_focus
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allowed_civil_war = {
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always = yes
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}
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equipment_bonus = {
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mechanized_equipment = {
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build_cost_ic = -0.05
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soft_attack = 0.05
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defense = 0.05
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reliability = 0.1
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fuel_consumption_factor = -0.15
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instant = yes
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}
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}
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}
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CHY_zhongshijixiehua_buff = {
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picture = generic_license_production
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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army_armor_attack_factor = 0.1
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army_armor_defence_factor = 0.1
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motorized_attack_factor = 0.1
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motorized_defence_factor = 0.1
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mechanized_attack_factor = 0.1
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mechanized_defence_factor = 0.1
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breakthrough_factor = 0.1
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max_planning_factor = 0.1
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planning_speed = 0.1
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army_org_factor = 0.1
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army_speed_factor = 0.05
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}
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}
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CHY_sakulajundui_buff = {
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picture = warrior_traditions_idea
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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army_attack_factor = 0.1
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army_defence_factor = 0.1
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army_attack_against_major_factor = 0.1
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army_defence_against_major_factor = 0.1
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breakthrough_factor = 0.1
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army_org_factor = 0.2
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xp_gain_factor = 0.5
|
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}
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}
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CHY_haijunluzhandui_buff = {
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picture = air_war_plans_division_focus
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||||
allowed_civil_war = {
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||||
always = yes
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}
|
||||
modifier = {
|
||||
invasion_preparation = -0.5
|
||||
amphibious_invasion = 0.2
|
||||
modifier_army_sub_unit_marines_attack_factor = 0.15
|
||||
modifier_army_sub_unit_marines_defence_factor = 0.15
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amphibious_invasion_defence = 0.1
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trait_invader_ii_xp_gain_factor = 0.5
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naval_invasion_penalty = -0.1
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extra_marine_supply_grace = 24
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}
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}
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CHY_qinlvejihua = {
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picture = air_war_plans_division_focus
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||||
allowed_civil_war = {
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||||
always = yes
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||||
}
|
||||
modifier = {
|
||||
invasion_preparation = -0.1
|
||||
amphibious_invasion = 0.1
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||||
amphibious_invasion_defence = 0.1
|
||||
naval_invasion_penalty = -0.1
|
||||
extra_marine_supply_grace = 12
|
||||
}
|
||||
}
|
||||
chy_xiaofeiji_buff = {
|
||||
picture = generic_air_payment
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
equipment_bonus = {
|
||||
small_plane_airframe = {
|
||||
build_cost_ic = -0.05
|
||||
air_attack = 0.05
|
||||
air_defence = 0.05
|
||||
reliability = 0.1
|
||||
fuel_consumption_factor = -0.15
|
||||
instant = yes
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
air_superiority_efficiency = 0.05
|
||||
air_intercept_efficiency = 0.05
|
||||
}
|
||||
|
||||
}
|
||||
chy_zhongfeiji_buff = {
|
||||
picture = air_support_focus
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
equipment_bonus = {
|
||||
medium_plane_fighter_airframe = {
|
||||
build_cost_ic = -0.05
|
||||
air_attack = 0.05
|
||||
air_defence = 0.05
|
||||
maximum_speed = 0.05
|
||||
fuel_consumption_factor = -0.1
|
||||
instant = yes
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
air_superiority_efficiency = 0.05
|
||||
air_intercept_efficiency = 0.05
|
||||
}
|
||||
}
|
||||
chy_hongzha_buff = {
|
||||
picture = generic_air_research
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
equipment_bonus = {
|
||||
large_plane_airframe = {
|
||||
build_cost_ic = -0.05
|
||||
air_defence = 0.05
|
||||
maximum_speed = 0.05
|
||||
fuel_consumption_factor = -0.1
|
||||
instant = yes
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
air_strategic_bomber_bombing_factor = 0.05
|
||||
air_strategic_bomber_defence_factor = 0.05
|
||||
air_strategic_bomber_agility_factor = 0.05
|
||||
}
|
||||
}
|
||||
chy_kongjun_buff = {
|
||||
picture = generic_air_bonus
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
modifier = {
|
||||
air_attack_factor = 0.05
|
||||
air_defence_factor = 0.05
|
||||
air_range_factor = 0.05
|
||||
air_maximum_speed_factor = 0.05
|
||||
air_agility_factor = 0.05
|
||||
air_mission_efficiency = 0.05
|
||||
ace_effectiveness_factor = 0.1
|
||||
air_ace_generation_chance_factor = 0.2
|
||||
}
|
||||
}
|
||||
chy_sanbin_buff = {
|
||||
picture = generic_infantry_bonus
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
modifier = {
|
||||
extra_paratrooper_supply_grace = 24
|
||||
modifier_army_sub_unit_paratrooper_attack_factor = 0.05
|
||||
modifier_army_sub_unit_paratrooper_defence_factor = 0.05
|
||||
modifier_army_sub_unit_paratrooper_speed_factor = 0.1
|
||||
modifier_army_sub_unit_paratrooper_max_org_factor = 0.1
|
||||
}
|
||||
}
|
||||
chy_cas_buff = {
|
||||
picture = FRA_sncac
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
modifier = {
|
||||
ground_attack_factor = 0.05
|
||||
air_close_air_support_defence_factor = 0.05
|
||||
air_close_air_support_agility_factor = 0.05
|
||||
air_cas_efficiency = 0.05
|
||||
army_bonus_air_superiority_factor = 0.05
|
||||
}
|
||||
}
|
||||
chy_navalbomb_buff = {
|
||||
picture = generic_air_research
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
equipment_bonus = {
|
||||
small_plane_naval_bomber_airframe = {
|
||||
naval_strike_attack = 0.05
|
||||
naval_strike_targetting = 0.05
|
||||
air_defence = -0.15
|
||||
air_agility = 0.05
|
||||
instant = yes
|
||||
}
|
||||
cv_small_plane_naval_bomber_airframe = {
|
||||
naval_strike_attack = 0.05
|
||||
naval_strike_targetting = 0.05
|
||||
air_defence = -0.15
|
||||
air_agility = 0.05
|
||||
instant = yes
|
||||
}
|
||||
medium_plane_airframe = {
|
||||
naval_strike_attack = 0.05
|
||||
naval_strike_targetting = 0.05
|
||||
air_defence = -0.15
|
||||
air_agility = 0.05
|
||||
instant = yes
|
||||
}
|
||||
}
|
||||
|
||||
modifier = {
|
||||
naval_strike_attack_factor = 0.05
|
||||
naval_strike_targetting_factor = 0.05
|
||||
naval_strike_agility_factor = 0.05
|
||||
air_nav_efficiency = 0.05
|
||||
}
|
||||
}
|
||||
chy_chongyinshendaojiao_buff = {
|
||||
picture = state_shintoism
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
modifier = {
|
||||
stability_factor = 0.25
|
||||
army_morale_factor = 0.1
|
||||
army_strength_factor = 0.05
|
||||
army_org_factor = 0.1
|
||||
army_core_attack_factor = 0.2
|
||||
army_core_defence_factor = 0.2
|
||||
experience_loss_factor = 0.1
|
||||
compliance_gain = -0.03
|
||||
}
|
||||
}
|
||||
chy_wushidaojinshen_buff = {
|
||||
picture = warrior_traditions_idea
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
modifier = {
|
||||
conscription = 0.025
|
||||
army_infantry_attack_factor = 0.2
|
||||
army_infantry_defence_factor = 0.1
|
||||
weekly_casualties_war_support = 0.001
|
||||
}
|
||||
}
|
||||
chy_chichenghangmu_buff = {
|
||||
picture = generic_navy_carrier_bonus
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
equipment_bonus = {
|
||||
ship_hull_carrier = {
|
||||
build_cost_ic = -0.1
|
||||
maximum_speed = 0.1
|
||||
carrier_size = 1
|
||||
instant = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
chy_chichengkongzhan_buff = {
|
||||
picture = air_war_plans_division_focus
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
modifier = {
|
||||
air_range_factor = 0.1
|
||||
air_maximum_speed_factor = 0.1
|
||||
air_agility_factor = 0.1
|
||||
air_wing_xp_loss_when_killed_factor = 0.15
|
||||
}
|
||||
|
||||
}
|
||||
chy_chichengdezhunbei_buff = {
|
||||
picture = general_staff
|
||||
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
modifier = {
|
||||
max_command_power_mult = 1
|
||||
command_power_gain_mult = 0.25
|
||||
max_planning_factor = 0.2
|
||||
land_night_attack = 0.05
|
||||
political_power_factor = 0.15
|
||||
}
|
||||
|
||||
}
|
||||
chy_dalishenchan_buff = {
|
||||
picture = imperial_glory_idea
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
consumer_goods_factor = -0.2
|
||||
production_speed_arms_factory_factor = 0.1
|
||||
industrial_capacity_factory = 0.1
|
||||
industrial_capacity_dockyard = 0.1
|
||||
production_factory_efficiency_gain_factor = 0.1
|
||||
training_time_army_factor = -0.2
|
||||
}
|
||||
}
|
||||
chy_ziligenshen_buff = {
|
||||
picture = imperial_glory_idea
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
min_export = -0.40
|
||||
war_support_factor = 0.5
|
||||
}
|
||||
}
|
||||
CHY_kuangredekuozhangzhuyi_buff = {
|
||||
picture = eng_imperial_conscription
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
offensive_war_stability_factor = 0.2
|
||||
defensive_war_stability_factor = 0.2
|
||||
generate_wargoal_tension = -0.8
|
||||
justify_war_goal_time = -0.5
|
||||
}
|
||||
}
|
||||
CHY_dohwar_buff_1 = {
|
||||
picture = jap_ichi_go
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = DOH
|
||||
attack_bonus_against = 0.3
|
||||
defense_bonus_against = 0.3
|
||||
}
|
||||
modifier = {
|
||||
breakthrough_factor = 0.1
|
||||
org_loss_when_moving = -0.15
|
||||
supply_consumption_factor = -0.1
|
||||
required_garrison_factor = -0.2
|
||||
}
|
||||
}
|
||||
CHY_dohwar_buff_2 = {
|
||||
picture = jap_ichi_go
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = DOH
|
||||
attack_bonus_against = 0.1
|
||||
defense_bonus_against = 0.1
|
||||
}
|
||||
modifier = {
|
||||
org_loss_when_moving = -0.05
|
||||
supply_consumption_factor = -0.05
|
||||
}
|
||||
}
|
||||
CHY_dohwar_buff_3 = {
|
||||
picture = jap_ichi_go
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = DOH
|
||||
attack_bonus_against = -0.5
|
||||
defense_bonus_against = -0.5
|
||||
}
|
||||
modifier = {
|
||||
supply_consumption_factor = 0.25
|
||||
resistance_growth = 2
|
||||
}
|
||||
}
|
||||
CHY_bflwar_buff = {
|
||||
picture = ITA_new_roman_empire_ns
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = BFL
|
||||
attack_bonus_against = 0.3
|
||||
defense_bonus_against = 0.3
|
||||
}
|
||||
}
|
||||
CHY_bygwar_buff = {
|
||||
picture = generic_purge
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = BYG
|
||||
attack_bonus_against = 0.1
|
||||
defense_bonus_against = 0.1
|
||||
}
|
||||
}
|
||||
CHY_hujwar_buff = {
|
||||
picture = saf_history_of_segregation_2
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = HUJ
|
||||
attack_bonus_against = 0.1
|
||||
defense_bonus_against = 0.1
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = YUW
|
||||
attack_bonus_against = 0.1
|
||||
defense_bonus_against = 0.1
|
||||
}
|
||||
}
|
||||
CHY_help_americas_buff = {
|
||||
picture = received_attache
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
army_attack_factor = 0.2
|
||||
breakthrough_factor = 0.2
|
||||
army_org_factor = 0.2
|
||||
army_morale = 0.1
|
||||
supply_consumption_factor = -0.1
|
||||
}
|
||||
}
|
||||
chy_shouhu_buff = {
|
||||
picture = YUG_federal_defense_council
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
conscription = 0.01
|
||||
army_defence_factor = 0.1
|
||||
army_org_factor = 0.1
|
||||
army_morale_factor = 0.1
|
||||
land_reinforce_rate = 0.02
|
||||
}
|
||||
}
|
||||
chy_hepinyindao_buff = {
|
||||
picture = generic_volunteer_expedition_bonus
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
mobilization_speed = 0.25
|
||||
stability_weekly = 0.01
|
||||
stability_factor = 0.1
|
||||
war_support_weekly = -0.01
|
||||
war_support_factor = -1
|
||||
defensive_war_stability_factor = 0.4
|
||||
army_core_attack_factor = 0.5
|
||||
army_core_defence_factor = 0.5
|
||||
command_power_gain_mult = 1
|
||||
surrender_limit = 0.1
|
||||
}
|
||||
}
|
||||
chy_changmenhuopao_buff = {
|
||||
picture = generic_artillery_regiments
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
army_artillery_attack_factor = 0.1
|
||||
}
|
||||
equipment_bonus = {
|
||||
artillery_equipment = {
|
||||
build_cost_ic = -0.1
|
||||
soft_attack = 0.1
|
||||
hard_attack = 0.1
|
||||
instant = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
chy_changmentanke_buff = {
|
||||
picture = man_five_year_plan_tank
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
army_armor_defence_factor = 0.15
|
||||
}
|
||||
equipment_bonus = {
|
||||
armor = {
|
||||
build_cost_ic = -0.05
|
||||
hard_attack = 0.1
|
||||
reliability = 0.1
|
||||
instant = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
chy_changmenzhanlie_buff = {
|
||||
picture = generic_navy_bonus
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
navy_capital_ship_attack_factor = 0.05
|
||||
navy_capital_ship_defence_factor = 0.05
|
||||
naval_hit_chance = 0.1
|
||||
naval_heavy_gun_hit_chance_factor = 0.1
|
||||
}
|
||||
equipment_bonus = {
|
||||
capital_ship = {
|
||||
build_cost_ic = -0.1
|
||||
reliability = 0.1
|
||||
hg_attack = 0.05
|
||||
lg_attack = 0.05
|
||||
anti_air_attack = 0.1
|
||||
armor_value = 0.05
|
||||
instant = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
chy_yuanzhudonghuang_buff = {
|
||||
picture = generic_constitutional_guarantees
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
consumer_goods_factor = -0.25
|
||||
monthly_population = 0.03
|
||||
political_power_gain = 0.2
|
||||
}
|
||||
}
|
||||
chy_keyanhezuo_doh_buff = {
|
||||
picture = generic_research_bonus
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
research_speed_factor = 0.075
|
||||
}
|
||||
}
|
||||
chy_zujianbuxiongdui_buff = {
|
||||
picture = FRA_army_of_aggression_focus
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
consumer_goods_factor = -0.1
|
||||
monthly_population = 0.01
|
||||
political_power_gain = 0.1
|
||||
acclimatization_cold_climate_gain_factor = 0.1
|
||||
}
|
||||
equipment_bonus = {
|
||||
infantry_equipment = {
|
||||
build_cost_ic = -0.05
|
||||
reliability = 0.05
|
||||
instant = yes
|
||||
}
|
||||
motorized_equipment = {
|
||||
build_cost_ic = -0.05
|
||||
reliability = 0.05
|
||||
instant = yes
|
||||
}
|
||||
mechanized_equipment = {
|
||||
build_cost_ic = -0.05
|
||||
reliability = 0.05
|
||||
instant = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user