2024-06-26 19:00:16

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2024-06-26 19:00:16 +08:00
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27
src/history/states/1-France.txt Executable file
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state={
id=1
name="STATE_1" # Corsica
manpower = 322900
state_category = town
history={
owner = YUW
victory_points = { 3838 1 }
buildings = {
infrastructure = 2
industrial_complex = 1
air_base = 1
3838 = {
naval_base = 3
}
}
}
provinces={
3838 9851 11804
}
local_supplies=0.0
}

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state={
id=10
name="STATE_10"
manpower = 3089000
state_category = large_city
history={
owner = SIR
victory_points = {
3544 25
}
victory_points = {
402 1
}
buildings = {
infrastructure = 4
arms_factory = 6
industrial_complex = 2
anti_air_building = 2
air_base = 5
}
}
provinces={
402 467 524 3482 3544 6511 9400 11492 12562
}
local_supplies=7.0
}

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state = {
id = 100
name = "STATE_100"
manpower = 115870
state_category = rural
history = {
owner = SIR
victory_points = { 12674 1 }
buildings = {
infrastructure = 1
dockyard = 1
12674 = {
naval_base = 1
}
industrial_complex = 1
}
}
provinces = {
4861 12674 12689 13266 13267 13268 13271
}
local_supplies = 0.0
}

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state = {
id = 101
name = "STATE_101"
manpower = 18000
resources = {
aluminium = 10.000
}
state_category = wasteland
history = {
owner = SIR
buildings = {
infrastructure = 1
12512 ={
naval_base = 1
}
}
victory_points = { #Nuuk
12512 1
}
}
provinces = {
10245 10636 12512 13058 13066
}
local_supplies = 0.0
}

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state=
{
id=102
name="STATE_102"
manpower = 811050 # was 1144300 before Ljubljana split
state_category = large_town
history =
{
owner = SIR
buildings = {
infrastructure = 3
}
victory_points = {
665 1
}
}
provinces={
596 665 3631 3654 6672 9596
}
local_supplies=0.0
}

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state={
id=103
name="STATE_103" # Dalmatia
manpower = 1431700 #TODO_Manu: Check if pop need to go down after Fiume split
state_category = large_town
history={
owner = SIR
victory_points = { #Dubrovnik
6889 3
}
victory_points = { #Split
3924 3
}
buildings = {
infrastructure = 3
dockyard = 1
industrial_complex = 3
3924 = {
naval_base = 3
}
6889 = {
naval_base = 1
}
}
#add_claim_by = ITA #added by focus
}
provinces={
591 984 3601 3868 3924 3974 6611 6889 11816 11901 13252
}
local_supplies=4.0
}

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state={
id=104
name="STATE_104"
manpower =1910200
state_category = town
resources={
aluminium=7 # was: 10
}
history={
owner = SIR
victory_points = {
11899 5
}
victory_points = {
6983 3
}
buildings = {
infrastructure = 3
industrial_complex = 2
air_base = 2
}
}
provinces={
606 982 3985 6614 6619 6799 6957 6983 9586 9588 9591 9922 11572 11574 11741 11872 11899
}
local_supplies=7.0
}

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state={
id=105
name="STATE_105"
resources={
chromium=20.000
aluminium=70.000
}
history={
victory_points = {
9809 3
}
victory_points = {
9821 1
}
owner = SIR
buildings = {
infrastructure = 2
industrial_complex = 1
9809 = {
naval_base = 1
}
9821 = {
naval_base = 1
}
}
}
provinces={
937 6913 9809 9821 11858
}
manpower=895500
buildings_max_level_factor=1.000
state_category=rural
local_supplies=3.0
}

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state={
id=106
name="STATE_106"
resources={
chromium=70.000
aluminium=16.000
}
history={
owner = SIR
buildings = {
infrastructure = 2
industrial_complex = 1
air_base = 2
}
victory_points = {
3882 5
}
}
provinces={
833 867 907 974 3833 3865 3882 6886 11856
}
manpower=1374200
buildings_max_level_factor=1.000
state_category=rural
local_supplies=0.0
}

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state={
id=107
name="STATE_107"
history={
owner = SIR
buildings = {
infrastructure = 3
arms_factory = 3
industrial_complex = 4
air_base = 5
}
victory_points = {
11586 15
}
}
provinces={
797 3609 3956 3984 6634 9599 11583 11586
}
manpower=1279121
buildings_max_level_factor=1.000
state_category=large_city
local_supplies=4.0
}

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state={
id=108
name="STATE_108"
resources={
steel=3.000
}
history={
victory_points = {
9602 3
}
owner = SIR
buildings = {
infrastructure = 2
}
}
provinces={
630 3922 3939 6953 6970 6998 9602 9756 9906 11887
}
manpower=707000
buildings_max_level_factor=1.000
state_category=town
local_supplies=5.0
}

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state={
id=109
name="STATE_109" # Croatia
manpower = 2224400
state_category = large_town
history={
owner = SIR
buildings = {
infrastructure = 3
industrial_complex = 3
}
victory_points = {
11581 3
}
}
provinces={
624 3592 3596 3627 6647 9595 9611 11577 11580 11581 11594
}
local_supplies=0.0
}

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state={
id=11
name="STATE_11"
history={
owner = SIR
victory_points = {
6296 5
}
victory_points = {
9357 1 #Ukmerge
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 3
}
}
provinces={
327 6296 6360 9357 9404
}
local_supplies=10.0
manpower=971940
buildings_max_level_factor=1.000
state_category=town
}

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state = {
id = 110
name = "STATE_110"
manpower = 1057185
state_category = large_town
resources = {
}
history = {
victory_points = {
6115 13
}
victory_points = {
11151 2
}
owner = SIR
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 2
dockyard = 1
air_base = 4
6115 = {
naval_base = 6
coastal_bunker = 3
}
}
}
provinces={
14 3007 3171 6115 9103 11078 11151 11184
}
local_supplies=0.0
}

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state = {
id = 111
name = "STATE_111" # UUSIMA
manpower = 559000
state_category = large_town
history = {
owner = SIR
victory_points = { #Helsinki
11105 15
}
victory_points = { #Porvoo
6009 1
}
victory_points = { #Hanko
11211 1
}
buildings = {
infrastructure = 2 #TODO_Manu: Was 3
arms_factory = 2
industrial_complex = 1
air_base = 3
11105 = {
naval_base = 5
coastal_bunker = 2
}
}
}
provinces={
204 3161 6009 6108 6144 9129 11105 11211
}
local_supplies=0.0
}

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state={
id=112
name="STATE_112"
resources={
tungsten= 32 #was: 50.000
}
history={
owner = SIR
victory_points = {
11805 20
}
victory_points = {
3798 1
}
buildings = {
infrastructure = 3
arms_factory = 2
industrial_complex = 2
air_base = 5
dockyard = 2
11805 = {
naval_base = 8
}
}
}
provinces={
799 3798 3861 6924 11805
}
manpower=1995800
buildings_max_level_factor=1.000
state_category=city
local_supplies=12.0
}

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state={
id=113
name="STATE_113" # Leinster
manpower = 1357600
resources={
aluminium=0 # was: 2
steel=2 # was: 3
}
state_category = city
history={
owner = HUJ
victory_points = {
285 1 #Wexford
}
victory_points = {
303 1 #Tullamore
}
victory_points = {
11293 10 #Dublin
}
buildings = {
infrastructure = 4
arms_factory = 1
industrial_complex = 5
air_base = 3
11293 = {
naval_base = 6
}
}
}
provinces={
285 303 369 3342 3359 7377 11293 11303
}
local_supplies=0.0
}

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state = {
id = 114
name = "STATE_114"
manpower = 991921
state_category = town
history = {
owner = YUW
victory_points = {
11773 3
}
victory_points = {
9772 2
}
buildings = {
infrastructure = 3
arms_factory = 0
industrial_complex = 1
air_base = 5
11773 = {
naval_base = 3
}
6891 = {
naval_base = 5
}
}
}
provinces = {
902 6891 9772 9863 11755 11773 11824 11874
}
local_supplies = 0.0
}

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state = {
id = 115
name = "STATE_115"
history = {
owner = SAD
victory_points = {
10074 20
}
victory_points = {
4159 5
}
victory_points = {
4014 5
}
victory_points = {
13256 1
}
buildings = {
infrastructure = 3
industrial_complex = 1
air_base = 10
dockyard = 1
10074 = {
naval_base = 2
}
7059 = {
naval_base = 5
}
4159 = {
naval_base = 8
}
4014 = {
naval_base = 3
}
}
}
provinces = {
1009 1156 3857 4014 4159 7059 7147 10074 12047 13256
}
manpower = 3836571
buildings_max_level_factor = 1.000
state_category = city
local_supplies = 0.000
}

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state=
{
id=116
name="STATE_116"
manpower = 241621
state_category = small_island
history= {
owner = SAD
add_core_of = SAD
victory_points = {
12003 5
}
buildings = {
infrastructure = 2
air_base = 3
12003 = {
naval_base = 3
coastal_bunker = 1
}
}
}
provinces= { 12003 }
local_supplies=0.0
}

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state = {
id = 117
name = "STATE_117" # Campania
manpower = 4240000 # (Campania 3697k + Basilicato 543k ) # was 5333611 before Puglia state was added
state_category = city
resources = { #TODO_Manu: Check resource split (Puglia is now a different state)
aluminium = 10 # was: 16 (TODO_Manu: This WAS before my time. Check)
steel = 15 # was: 24 (TODO_Manu: This WAS before my time. Check)
}
history = {
owner = SIR
victory_points = {
819 20
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 2
dockyard = 1
air_base = 3
819 = {
naval_base = 6
}
}
1939.1.1 = {
buildings = {
arms_factory = 2
industrial_complex = 3
}
}
}
provinces = {
819 851 955 3958 3968 6972 9826 11803 9856
}
local_supplies = 13.0
}

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state=
{
id=118
name="STATE_118"
manpower=21372
state_category = enclave
history={
owner = SIR
victory_points = { 4135 10 }
buildings = {
infrastructure = 3
air_base = 2
4135 = {
naval_base = 5
coastal_bunker = 2
}
}
add_claim_by = SPR
}
provinces={
4135
}
local_supplies=0.0
}

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state={
id=119
name="STATE_119"
history={
owner = HUJ
victory_points = {
3379 5
}
victory_points = {
385 1 # Londonderry
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 2
air_base = 1
dockyard = 2
3379 = {
naval_base = 4
}
}
}
provinces={
276 385 3217 3242 3329 3379 11257
}
manpower=1198537
buildings_max_level_factor=1
state_category="city"
resources={
aluminium=2
}
local_supplies=0.0
}

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state={
id=12
name="STATE_12"
manpower = 408500
resources={
steel=1 # was: 2
}
state_category = rural
history={
owner = SIR
victory_points = {
10493 1 #Valmiera
}
buildings = {
infrastructure = 3
industrial_complex = 1
air_base = 3
}
}
provinces={
3388 9317 9501 10493 11302
}
local_supplies=0.0
}

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state = {
id = 120
name = "STATE_120"
manpower = 247873
state_category = rural
resources={
chromium=1 # was: 2
tungsten=16 # was: 22
aluminium=9 # was: 12
}
history= {
owner = SIR
victory_points = {
6062 1 #Skye/Stornoway
}
victory_points = {
284 1 #Oban
}
victory_points = {
9075 1 #Inverness
}
victory_points = { 11064 1 }
buildings = {
infrastructure = 2
anti_air_building = 2
industrial_complex = 1
air_base = 1
11064 = {
naval_base = 8
}
}
}
provinces = {
131 284 3159 3178 3373 6046 6062 6104 6205 9075 9090 11064 11161 11266 13269 13270
}
local_supplies=0.0
}

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state={
id=121
name="STATE_121" # Lothian
manpower = 1431624
state_category = city
history={
owner = SIR
victory_points = { 9392 10 }
victory_points = { 6300 1 }
buildings = {
infrastructure = 4 #was: 7
industrial_complex = 1
dockyard = 1
air_base = 3
6300 = {
naval_base = 5
}
}
}
provinces={
159 6300 9314 9383 9392 11378
}
local_supplies=0.0
}

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state= {
id=122
name="STATE_122"
manpower = 2309230
state_category = city
resources={
steel=11 # was: 16
aluminium=3 # was: 4
}
history=
{
owner = SIR
victory_points = {
407 3 #Swansea
}
victory_points = {
311 1 #Wrexham
}
victory_points = { 377 5 }
buildings = {
infrastructure = 3
industrial_complex = 1
377 = {
naval_base = 3
}
}
}
provinces=
{
253 311 377 407 3274 6363 9364 11361 }
local_supplies=0.0
}

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state= {
id=123
name="STATE_123"
manpower = 1221013
state_category = town
history= {
owner = SIR
victory_points = { 540 10 }
victory_points = { 6526 1 }
buildings = {
infrastructure = 4 #was: 7
industrial_complex = 1
anti_air_building = 2
radar_station = 1
air_base = 6
540 = {
naval_base = 8
}
}
}
provinces= {
540 3422 3463 6526 9562 11406
}
local_supplies=0.0
}

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state=
{
id=124
name="STATE_124"
manpower = 56988
state_category = small_island
history = {
victory_points = {
408 1
}
owner = TIX
add_core_of = TIX
buildings = {
infrastructure = 3 #was: 6
408 = {
naval_base = 1
}
}
}
provinces={
408 6258
}
local_supplies=0.0
}

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state={
id=125
name="STATE_125"
manpower = 1363174
state_category = city
history={
owner = SIR
victory_points = { 271 5 }
buildings = {
infrastructure = 4 #was: 7
arms_factory = 1
industrial_complex = 3
anti_air_building = 2
radar_station = 1
air_base = 10
271 = {
naval_base = 3
}
}
}
provinces={
221 271 296 322 3287 11221 11253
}
local_supplies=0.0
}

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state={
id=126
name="STATE_126"
manpower=9824296
state_category = megalopolis
history={
owner = SIR
victory_points = {
6103 50
}
buildings = {
infrastructure = 5 #was: 9
arms_factory = 3
industrial_complex = 3
dockyard = 1
anti_air_building = 5
radar_station = 1
air_base = 10
11374 = {
naval_base = 10
}
}
1939.1.1 = {
buildings = {
arms_factory = 4
industrial_complex = 4
}
}
}
provinces={
6103 9239 11333 11374
}
local_supplies=0.0
}

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state={
id=127
name="STATE_127" # Sussex
manpower = 3193383
state_category = large_city
history={
owner = SIR
victory_points = { 3501 20 }
victory_points = { 9458 15 }
buildings = {
infrastructure = 4 #was: 8
arms_factory = 1
industrial_complex = 1
dockyard = 2
fuel_silo = 1
anti_air_building = 2
radar_station = 1
air_base = 10
3501 = {
naval_base = 6
coastal_bunker = 3
}
9458 = {
naval_base = 10
}
}
1939.1.1 = {
buildings = {
dockyard = 3
industrial_complex = 2
}
}
}
provinces={
507 3501 6489 9458 11446 13070
}
local_supplies=16.0
}

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@@ -0,0 +1,36 @@
state={
id=128
name="STATE_128"
manpower = 3685235
state_category = metropolis
resources={
steel=27 # was: 48
}
history={
owner = SIR
buildings = {
infrastructure = 4 #was: 8
arms_factory = 2
industrial_complex = 3
air_base = 6
}
victory_points = {
9297 25
}
1939.1.1 = {
buildings = {
arms_factory = 3
industrial_complex = 4
}
}
}
provinces={
3241 3301 6270 6301 7239 9297 11345
}
local_supplies=0.0
}

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@@ -0,0 +1,40 @@
state={
id=129
name="STATE_129"
manpower = 2212021
state_category = city
resources={
steel=11 # was: 20
}
history={
owner = SIR
victory_points = {
6237 10 #Nottingham
}
victory_points = {
11279 3 #Leicester
}
buildings = {
infrastructure = 4 #was: 8
arms_factory = 2
industrial_complex = 1
air_base = 5
}
1939.1.1 = {
buildings = {
arms_factory = 3
industrial_complex = 2
}
}
}
provinces={
364 3353 6237 9250 9268 9322 11279
}
local_supplies=0.0
}

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@@ -0,0 +1,32 @@
state={
id=13
name="STATE_13"
resources={
steel=2.000
}
history={
owner = SIR
victory_points = {
3174 1 #Voru
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 1
air_base = 2
}
}
provinces={
83 308 3074 3174 6381 11291
}
local_supplies=6.0
manpower=423070
buildings_max_level_factor=1.000
state_category=rural
}

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@@ -0,0 +1,46 @@
state={
id=130
name="STATE_130"
manpower = 4762495
state_category = metropolis
resources={
steel=71 # was: 120
}
history={
owner = SIR
victory_points = {
9379 10
}
victory_points = {
11297 5
}
victory_points = {
9315 15
}
buildings = {
infrastructure = 4 #was: 7
arms_factory = 2
industrial_complex = 3
air_base = 10
11297 = {
naval_base = 5
}
}
1939.1.1 = {
buildings = {
arms_factory = 3
industrial_complex = 4
}
}
}
provinces={
6268 9269 9315 9332 9379 9397 11297 11317 11382
}
local_supplies=0.0
}

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@@ -0,0 +1,40 @@
state={
id=131
name="STATE_131"
manpower = 2128860
state_category = city
resources = {
steel = 18
}
history={
owner = SIR
victory_points = {
351 8
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
dockyard = 4
air_base = 6
351 = {
naval_base = 6
}
}
1939.1.1 = {
buildings = {
dockyard = 5
industrial_complex = 2
}
}
}
provinces={
351 11270 11299
}
local_supplies=14.0
}

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@@ -0,0 +1,44 @@
state= {
id=132
name="STATE_132" # Lancashire
manpower = 5770454
state_category = metropolis
resources={
steel=31 # was: 56
aluminium=2 # was: 4
}
history= {
owner = SIR
victory_points = {
6384 30
}
victory_points = {
6318 5
}
buildings = {
infrastructure = 4 #was: 8
arms_factory = 1
industrial_complex = 1
dockyard = 3
air_base = 3
6384 = {
naval_base = 5
}
}
1939.1.1 = {
buildings = {
dockyard = 4
industrial_complex = 2
}
}
}
provinces= {
3205 6318 6335 6384
}
local_supplies=0.0
}

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@@ -0,0 +1,45 @@
state={
id=133
name="STATE_133" # Lanark
manpower = 2257723
state_category = city
resources={
steel=21 # was: 36
}
history={
owner = SIR
victory_points = {
3273 15
}
victory_points = {
11218 1 #Dumfries
}
buildings = {
infrastructure = 4 #was: 7
industrial_complex = 1
dockyard = 4
anti_air_building = 2
air_base = 3
6395 = {
naval_base = 2
}
}
1939.1.1 = {
buildings = {
dockyard = 5
industrial_complex = 2
}
}
}
provinces={
3273 6320 6350 6385 6395 9237 9350 11218
}
local_supplies=0.0
}

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@@ -0,0 +1,28 @@
state=
{
id=134
name="STATE_134"
manpower = 667100
state_category = town
history= {
owner = HUJ
victory_points = {
9303 3 #Galway
}
victory_points = {
11371 1 #Sligo
}
buildings = {
infrastructure = 3 #was: 6
}
}
provinces=
{
337 3396 9255 9303 9321 9369 11238 11287 11371 }
local_supplies=13.0
}

View File

@@ -0,0 +1,28 @@
state={
id=135
name="STATE_135"
manpower = 941400
state_category = town
history={
owner = HUJ
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 3
}
victory_points = {
7394 5 #Cork
}
victory_points = {
6313 1 #Limerick
}
}
provinces={
6289 6313 6405 7394 9284 9310 9405 11237 11267 11334
}
local_supplies=0.0
}

View File

@@ -0,0 +1,32 @@
state={
id=136
name="STATE_136"
manpower = 745466
state_category = town
resources={
tungsten=4 # was: 6
aluminium=3 # was: 4
}
history={
owner = SIR
victory_points = {
200 5 #Aberdeen
}
victory_points = {
3150 1 #Dundee
}
buildings = {
infrastructure = 3 #was: 6
dockyard = 2
}
}
provinces={
200 3150 9161 11055 11136 11207 11306
}
local_supplies=0.0
}

View File

@@ -0,0 +1,45 @@
state={
id=137
name="STATE_137"
manpower = 1061607
state_category = city
history={
owner = SIR
victory_points = {
3686 20
}
victory_points = {
9680 1
}
victory_points = {
6704 1
}
buildings = {
infrastructure = 3
dockyard = 1
air_base = 3
3686 ={
naval_base = 10
coastal_bunker = 3
}
9680 ={
naval_base = 1
coastal_bunker = 1
}
}
1939.1.1 = {
buildings = {
dockyard = 2
}
}
}
provinces={
705 3686 3722 6704 6724 9677 9680 9718 11649
}
local_supplies=10.0
}

View File

@@ -0,0 +1,43 @@
state = {
id = 138
name = "STATE_138"
manpower = 1047701
state_category = city
history = {
owner = SIR
victory_points = {
9279 5 # Malmö
}
victory_points = {
11215 1 # Karlskrona
}
victory_points = {
6345 1 # Helsingborg
}
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 1
dockyard = 1
11215 = {
naval_base = 5
coastal_bunker = 3
}
9279 = {
naval_base = 5
coastal_bunker = 1
}
}
}
provinces = {
3307 6120 6345 6412 9279 9300 9362 11160 11215 11327 11376
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,34 @@
state = {
id = 139
name = "STATE_139"
manpower = 390366
state_category = rural
resources = {
steel = 4
}
history = {
owner = SIR
victory_points = {
9329 1
}
victory_points = {
299 2
}
victory_points = {
211 1
}
buildings = {
infrastructure = 3
industrial_complex = 1
}
}
provinces = {
211 242 299 329 363 3229 6148 9251 9329 9406 9410 11231 11280
}
local_supplies = 5
}

View File

@@ -0,0 +1,48 @@
state={
id=14
name="STATE_14"
manpower = 2396600
state_category = city
history={
owner = SIR
victory_points = {
3552 20
}
victory_points = {
6536 5
}
victory_points = {
9495 1
}
buildings = {
infrastructure = 3
dockyard = 5
air_base = 5
3552 = {
naval_base = 10
coastal_bunker = 1
}
6536 = {
naval_base = 4
coastal_bunker = 1
}
9510 = {
naval_base = 1
}
}
1939.1.1 = {
buildings = {
dockyard = 5
}
}
}
provinces={
542 3552 3758 6536 6548 6572 9495 9510 9525 11508
}
local_supplies=0.0
}

View File

@@ -0,0 +1,38 @@
state = {
id = 140
name = "STATE_140" # Västra Götaland
manpower = 889962
state_category = town
resources = {
steel = 2
}
history = {
owner = SIR
victory_points = {
383 10
}
buildings = {
infrastructure = 3
arms_factory = 1
industrial_complex = 1
dockyard = 1
air_base = 1
383 = {
naval_base = 5
coastal_bunker = 5
}
}
}
provinces = {
295 383 3063 3286 3375 3386 6331 6406 11070 13096
}
local_supplies = 0.000
}

View File

@@ -0,0 +1,44 @@
state = {
id = 141
name = "STATE_141" # Svealand
manpower = 1488181
state_category = city
resources = {
steel = 24 # was: 40
aluminium = 2 # was: 4
}
history = {
owner = SIR
victory_points = {
6050 20 # Stockholm
}
victory_points = {
9149 3 # Uppsala
}
buildings = {
infrastructure = 4 #was: 7
arms_factory = 2
industrial_complex = 3
dockyard = 1
air_base = 6
6050 = {
naval_base = 5
coastal_bunker = 3
}
}
}
provinces = {
35 161 3106 3182 6050 6084 6127 6164 6188 6209 9109 9149 9185 9209 11044 11082 11163 11188 11278 13097 13098
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,43 @@
state={
id=142
name="STATE_142"
manpower = 484520
state_category = town
resources={
chromium=1 # was: 2
aluminium=10 # was: 22
}
history={
owner = SIR
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 2
air_base = 1
53 = {
naval_base = 1
coastal_bunker = 1
}
122 = {
naval_base = 3
coastal_bunker = 2
}
}
victory_points = {
53 3
}
victory_points = {
122 5
}
}
provinces={
53 65 102 122 137 188 199 3090 3093 3096 3114 3180 3188 3192 6145 6176 6204 6216 9047 9127 9170 9216 11100 11198
}
local_supplies=0.0
}

View File

@@ -0,0 +1,35 @@
state = {
id = 143
name = "STATE_143"
manpower = 280271
state_category = rural
history = {
victory_points = {
3022 5
}
owner = SIR
if = {
limit = {
has_dlc = "Arms Against Tyranny"
}
}
buildings = {
infrastructure = 2
arms_factory = 0
industrial_complex = 1
3022 = {
naval_base = 3
coastal_bunker = 2
}
}
}
provinces={
21 107 115 3018 3022 3098 3183 6038 6041 6116 6118 6173 9069 9132 9139 11118 11173
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,42 @@
state = {
id = 144
name = "STATE_144" # Nordland
manpower = 142100 # 355251
state_category = rural
resources = {
steel = 6
}
history = {
victory_points = {
192 5
}
victory_points = {
9126 1
}
owner = SIR
if = {
limit = {
has_dlc = "Arms Against Tyranny"
}
}
buildings = {
infrastructure = 2
air_base = 1
192 = {
naval_base = 3
}
}
}
provinces = {
38 192 3034 3132 3145 9126 11157 6214
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,30 @@
state=
{
id=145
name="STATE_145" #ÅLAND
manpower = 28139
state_category = small_island
history = {
owner = TIX
add_core_of = TIX
victory_points = { #Mariehman
9228 1
}
buildings = {
infrastructure = 2 #TODO_Manu: Was 3
9228 = {
naval_base = 1
}
}
}
provinces= {
9228
}
local_supplies=0.0
}

View File

@@ -0,0 +1,39 @@
state={
id=146
name="STATE_146" #KARJALA
manpower=604427
state_category = town
history={
owner = SIR
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 2
#Mannerheim Line
9100 = {
bunker = 2
}
9105 = {
bunker = 2
}
9206 = {
coastal_bunker = 1
}
}
victory_points = { #Viipuri
9206 3
}
}
provinces={
2332 3050 3060 3133 3187 6052 6150 6153 9100 9105 9150 9176 9206 11046 11156 11162
}
buildings_max_level_factor=1.000
local_supplies=0.0
}

View File

@@ -0,0 +1,25 @@
state=
{
id=147
name="STATE_147" #SALLA
manpower = 4630
state_category = enclave
history = {
owner = SIR
buildings = {
infrastructure = 1 #TODO_Manu: Was 2
}
victory_points = { #Salla
197 1
}
}
provinces={
197 9158 11085
}
local_supplies=0.0
}

View File

@@ -0,0 +1,48 @@
state = {
id = 148
name = "STATE_148" #LAPPI
manpower = 121737
state_category = rural
resources={
steel=7 # was: 8
chromium=2 # was: 2
}
history={
owner = SIR
add_core_of = SMI
victory_points = { #Kemi
11164 2
}
victory_points = { #Rovaniemi
6087 1
}
victory_points = { #Tornio
11125 1
}
victory_points = { #Inari
6142 1
}
buildings = {
infrastructure = 1
}
if = {
limit = {
has_dlc = "Arms Against Tyranny"
}
}
}
provinces={
30 103 124 162 167 203 2992 3055 3069 3097 3107 3158 3193 6061 6076 6087 6128 6137 6142 9112 9189 9223 11030 11115 11125 11130 11164 11167 11204
}
local_supplies = 3.0
}

View File

@@ -0,0 +1,45 @@
state = {
id = 149
name = "STATE_149" # VAASA
manpower = 594860
state_category = town
history = {
owner = SIR
victory_points = { #Vaasa
3122 2
}
victory_points = { #Kokkola
66 1
}
victory_points = { #Seinäjoki
6013 1
}
victory_points = { #Jyväskylä
6141 1
}
buildings = {
infrastructure = 2
industrial_complex = 2
3122 = {
naval_base = 1
}
}
}
provinces = {
63 66 3119 3122 3172 6013 6138 6141 6198 9038 9156 9166 9219 11033 11065 11126 11144 13113
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,49 @@
state={
id=15
name="STATE_15"
manpower = 2332100
resources={
steel=21 # was: 36
}
state_category = city
history={
owner = SIR
victory_points = {
9434 10
}
victory_points = {
6449 3
}
victory_points = {
11563 5
}
victory_points = {
485 3
}
buildings = {
infrastructure = 4
industrial_complex = 2
air_base = 6
6449 = {
naval_base = 3
coastal_bunker = 1
}
9434 = {
naval_base = 5
coastal_bunker = 1
}
485= {
naval_base = 1
}
}
}
provinces={
485 539 553 3534 3549 3579 6449 6569 6599 9434 9550 9578 11521 11535 11563
}
local_supplies=0.0
}

View File

@@ -0,0 +1,43 @@
state = {
id = 150
name = "STATE_150" # KUOPIO
manpower = 392400
state_category = rural
resources={
steel=3 # was: 4
}
history={
owner = SIR
victory_points = { #Kuopio
11141 2
}
victory_points = { #Varkaus
136 1
}
victory_points = { #Joensuu
9061 1
}
victory_points = { #Kajaani
3125 1
}
buildings = {
infrastructure = 1 #TODO_Manu: Was 2
industrial_complex = 1
}
}
provinces={
136 141 193 3030 3068 3125 3185 6033 6078 6146 6156 6210 9061 9104 9106 9169 9181 11076 11141 11199 11210 13109 13110 13111 13112 13114 13115 13118
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,22 @@
state={
id=151
name="STATE_151"
manpower = 598920
state_category = rural
resources={
aluminium=15 # was: 24
}
history={
owner = SIR
victory_points = { 658 1 }
buildings = {
infrastructure = 1
industrial_complex = 1
}
}
provinces={
658 661 3660 3662 11601
}
local_supplies=0.0
}

View File

@@ -0,0 +1,46 @@
state={
id=152
name="STATE_152"
manpower = 2275377
state_category = city
resources={
steel=15 # was: 8
aluminium=1 # was: 1
}
history={
owner = SIR
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 3
}
victory_points = {
688 10
}
victory_points = {
3673 3
}
victory_points = {
9665 3
}
victory_points = {
732 10
}
#victory_points = {
# 11612 3
#}
1938.3.12 = {
owner = SIR
}
}
provinces={
688 732 3673 3674 3684 3703 6552 6687 6691 6708 6723 9650 9665 11651 11612
}
local_supplies=0.0
}

View File

@@ -0,0 +1,26 @@
state={
id=153
name="STATE_153"
history={
owner = SIR
victory_points = {
673 5
}
buildings = {
infrastructure = 3
industrial_complex = 1
air_base = 3
}
1938.3.12 = {
owner = SIR
}
}
provinces={
668 671 673 3675 6673 9633 9636 11618 11634
}
manpower=1500986
buildings_max_level_factor=1.000
state_category=town
local_supplies=12.000
}

View File

@@ -0,0 +1,27 @@
state = {
id=154
name="STATE_154"
manpower = 2735383
state_category = city
history = {
owner = SIR
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 3
arms_factory = 1
air_base = 2
}
victory_points = {
11659 1
}
}
provinces={
679 699 730 3730 6670 6700 6735 9656 9706 11625 11644 11646 11659
}
local_supplies=12.0
}

View File

@@ -0,0 +1,30 @@
state={
id=155
name="STATE_155" # Transdanubia
manpower = 2197605
state_category = city
resources={
oil = 1 # was: 1
aluminium=60 # moved from Northern Hungary
}
history={
owner = SIR
victory_points = {
11610 5
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 3
arms_factory = 1
air_base = 3
}
}
provinces={
682 686 701 3670 3680 3683 6685 6703 6720 9624 9643 9676 11610 11627 11663 13125
}
local_supplies=0.0
}

View File

@@ -0,0 +1,28 @@
state = {
id = 156
name = "STATE_156"
manpower = 1772000 # was 2966315 before Puglia was added
state_category = town
history = {
owner = SIR
victory_points = {
9990 1
}
buildings = {
infrastructure = 2 #was: 5
dockyard = 1
fuel_silo = 1
9990 = {
naval_base = 2
}
}
}
provinces = {
3901 9990 10027 12066 12098
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,31 @@
state = {
id = 157
name = "STATE_157"
manpower = 2979335
state_category = city
history = {
owner = SIR
victory_points = {
925 1
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
925 = {
naval_base = 4
}
6831 = {
naval_base = 1
}
}
}
provinces = {
925 963 967 3910 3923 3966 6831 6926 9838 11790 11861
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,47 @@
state = {
id = 158
name = "STATE_158"
manpower = 4765476
state_category = metropolis
resources = {
steel = 24 # was: 40
aluminium = 16 # was: 28
chromium = 2 # was: 4
tungsten = 1 # was: 2
}
history = {
owner = SIR
victory_points = {
6788 10
}
victory_points = {
6780 5
}
buildings = {
infrastructure = 4 #was: 7
arms_factory = 7
industrial_complex = 1
dockyard = 2
air_base = 8
6788 = {
naval_base = 8
}
}
1939.1.1 = {
buildings = {
arms_factory = 10
industrial_complex = 2
dockyard = 3
}
}
}
provinces = {
611 770 771 776 3772 3782 6635 6780 6788 9738 9741 11570 11721 11723 11726 11730 11891
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,36 @@
state = {
id = 159
name = "STATE_159"
manpower = 5597704
state_category = metropolis
history = {
owner = SIR
victory_points = { #Milano
3780 15
}
victory_points = { #Brescia
773 3
}
buildings = {
infrastructure = 4 #was: 8
arms_factory = 7
industrial_complex = 3
air_base = 10
}
1939.1.1 = {
buildings = {
arms_factory = 7
industrial_complex = 4
}
}
}
provinces = {
607 773 969 3776 3780 6661 9584 11568 11587 11734
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,35 @@
state={
id=16
name="STATE_16"
manpower = 7038500
state_category = metropolis
history={
owner = SIR
victory_points = {
11506 50
}
buildings = {
infrastructure = 4
arms_factory = 4
industrial_complex = 4
anti_air_building = 3
air_base = 5
}
1939.1.1 = {
buildings = {
arms_factory = 4
industrial_complex = 6
}
}
}
provinces={
6547 6949 9507 9523 9534 9725 11491 11506 11518
}
local_supplies=0.0
}

View File

@@ -0,0 +1,49 @@
state = {
id = 160
name = "STATE_160"
resources = {
steel=20 # was: 32.000
aluminium=11 # was: 18.000
}
state_category = large_city
history = {
owner = SIR
victory_points = { #Venezia
11584 10
}
victory_points = { #Padova
3604 3
}
victory_points = { #Verona
603 1
}
buildings = {
infrastructure = 3 #was: 6
arms_factory = 2
industrial_complex = 4
dockyard = 1
air_base = 3
11584 = {
naval_base = 6
}
}
1939.1.1 = {
buildings = {
dockyard = 2
industrial_complex = 5
}
}
}
provinces = {
603 628 3604 3657 6656 9582 9613 11584
}
manpower = 3963151
buildings_max_level_factor = 1.000
local_supplies = 5.0
}

View File

@@ -0,0 +1,39 @@
state = {
id = 161
name = "STATE_161"
manpower = 3202401
state_category = large_city
resources = {
aluminium=9 # was: 16
}
history = {
owner = SIR
victory_points = { #Bologna
6606 5
}
victory_points = { #Ferrara
6793 3
}
victory_points = { #Parma
9752 1
}
buildings = {
infrastructure = 4 #was: 7
industrial_complex = 1
air_base = 2
782 = {
naval_base = 2
}
}
}
provinces = {
782 3773 3976 6606 6790 6793 6985 9752 9924
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,49 @@
state = {
id = 162
name = "STATE_162"
manpower = 3084933
state_category = large_city
history = {
owner = SIR
victory_points = {
9907 3
}
victory_points = {
6973 1
}
victory_points = {
11833 1
}
victory_points = {
6946 1
}
buildings = {
infrastructure = 4 #was: 8
arms_factory = 1
industrial_complex = 1
dockyard = 3
air_base = 2
6973 = {
naval_base = 10
}
11833 = {
naval_base = 4
}
}
1939.1.1 = {
buildings = {
arms_factory = 2
industrial_complex = 2
}
}
}
provinces = {
910 1616 3885 6875 6946 6973 9750 9879 9907 11833 11889
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,31 @@
state = {
id = 163
name = "STATE_163"
manpower = 18000
state_category = enclave
history = {
owner = SIR
victory_points = { #Zara/Zadar
3943 5
}
buildings = {
infrastructure = 3 #was: 5
3943 = {
naval_base = 1
}
}
start_resistance = CRO #Yugoslavia shouldn't resist occupation
set_compliance = 70 #TODO_Manu: Check if this is okay when it comes to collab government
#CONTROLLED BY ITALY AT GAME START -> ITALIAN NAMES
set_state_name = STATE_163_ITA
set_province_name = { id = 3943 name = VICTORY_POINTS_3943_ITA }
}
provinces = {
3943
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,35 @@
state=
{
id=164
name="STATE_164"
manpower = 120000
state_category = small_island
history = {
owner = SR2
victory_points = {
10007 1
}
buildings = {
infrastructure = 3 #was: 5
air_base = 1
10007 = {
naval_base = 4
}
7003 = {
naval_base = 1
}
}
#CONTROLLED BY ITALY AT GAME START -> ITALIAN NAMES
set_state_name = STATE_164_ITA
set_province_name = { id = 10007 name = VICTORY_POINTS_10007_ITA }
}
provinces = {
7003 10007
}
local_supplies=0.0
}

View File

@@ -0,0 +1,36 @@
state={
id=165
name="STATE_165"
manpower = 3036537
state_category = large_city
history={
owner = SIR
victory_points = {
9764 30
}
victory_points = {
6966 1
}
victory_points = {
6927 1
}
buildings = {
infrastructure = 4 #was: 7
arms_factory = 1
industrial_complex = 1
air_base = 2
9764 = {
naval_base = 4
}
}
}
provinces={
854 872 897 3898 3899 6812 6836 6865 6927 6966 9764 9797 9824 11779
}
local_supplies=0.0
}

View File

@@ -0,0 +1,36 @@
state={
id=166
name="STATE_166"
resources={
steel=15.000
}
history={
owner = SIR
victory_points = {
3816 3
}
victory_points = {
9840 1
}
victory_points = {
7213 1
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
air_base = 3
}
}
provinces={
813 948 3816 6878 6901 7213 9812 9840 9842 11737 11838
}
manpower=668365
buildings_max_level_factor=1.000
state_category=town
local_supplies=13.0
}

View File

@@ -0,0 +1,35 @@
state={
id=167
name="STATE_167"
manpower = 1979294
state_category = large_town
history={
owner = SIR
victory_points = {
6906 10
}
victory_points = {
4098 3
}
buildings = {
infrastructure = 3 #was: 6
dockyard = 1
air_base = 3
6906 = {
naval_base = 3
}
4098 = {
naval_base = 2
}
}
}
provinces={
962 3799 3873 4098 6817 6856 6906 6959 9889 9896
}
local_supplies=0.0
}

View File

@@ -0,0 +1,31 @@
state={
id=168
name="STATE_168"
history={
owner = SIR
victory_points = {
10024 3
}
buildings = {
infrastructure = 3 #was: 5
dockyard = 1
air_base = 2
10024 = {
naval_base = 8
}
}
}
provinces={
832 1093 3835 4195 7111 9903 10024 10109 11807 11812 11884
}
manpower=1007605
buildings_max_level_factor=1.000
state_category=town
local_supplies=0.0
}

View File

@@ -0,0 +1,35 @@
state={
id=169
name="STATE_169"
history={
owner = SIR
victory_points = {
1048 3
}
victory_points = {
7183 10
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
arms_factory = 1
air_base = 3
1048 = {
naval_base = 5
}
}
}
provinces={
1048 1178 3940 4080 4182 7098 7183 9815 9891 10094 11749 12070 13228 13231
}
manpower=1746650
buildings_max_level_factor=1.000
state_category=large_town
local_supplies=7.0
}

View File

@@ -0,0 +1,33 @@
state={
id=17
name="STATE_17" # Lorraine
manpower = 1517500
state_category = city
resources={
steel=28 # was: 48
}
history={
owner = SIR
victory_points = {
9642 5
}
victory_points = {
11516 5
}
buildings = {
infrastructure = 4
industrial_complex = 1
air_base = 5
}
}
provinces={
521 698 3646 3666 6698 9642 9658 11488 11516 11642
}
local_supplies=0.0
}

View File

@@ -0,0 +1,29 @@
state={
id=170
name="STATE_170"
resources={
tungsten=4.000
}
history={
owner = SIR
victory_points = {
6902 1
}
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 1
}
}
provinces={
809 931 985 3930 6866 6902 6948 6954 9839 9877 9917 9925 11756 11780 11798 11851 13230
}
manpower=1417652
buildings_max_level_factor=1.000
state_category=town
local_supplies=0.0
}

View File

@@ -0,0 +1,33 @@
state={
id=171
name="STATE_171"
manpower = 2295085
state_category = city
history={
owner = SIR
victory_points = {
758 5
}
victory_points = {
6734 3
}
buildings = {
infrastructure = 3 #was: 6
dockyard = 2
arms_factory = 1
air_base = 2
758 = {
naval_base = 6
}
}
}
provinces={
729 758 3761 6734 6764 6955 9686 9689 11675 11677 11692 11710 11840
}
local_supplies=0.0
}

View File

@@ -0,0 +1,24 @@
state={
id=172
name="STATE_172"
history={
owner = SIR
victory_points = {
3933 1
}
buildings = {
infrastructure = 3 #was: 6
}
}
provinces={
932 3737 3931 3933 9857
}
manpower=359880
buildings_max_level_factor=1.000
state_category=pastoral
local_supplies=4.0
}

View File

@@ -0,0 +1,44 @@
state={
id=173
name="STATE_173"
resources={
steel=8.000
}
history={
owner = SIR
victory_points = {
9979 5
}
victory_points = {
12038 1
}
victory_points = {
1176 3
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 2
air_base = 4
9979 = {
naval_base = 2
}
12038 = {
naval_base = 1
}
}
}
provinces={
747 1176 4065 7068 7153 7196 9979 10009 10063 11956 12038
}
manpower=1662292
buildings_max_level_factor=1.000
state_category=city
local_supplies=6.0
}

29
src/history/states/174-Leon.txt Executable file
View File

@@ -0,0 +1,29 @@
state={
id=174
name="STATE_174"
resources={
tungsten=10.000
}
history={
owner = SIR
victory_points = {
726 1
}
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
}
}
provinces={
726 918 920 3725 3727 3918 3920 6746 6907 9699 11843 13219 13232
}
manpower=749041
buildings_max_level_factor=1.000
state_category=rural
local_supplies=12.0
}

View File

@@ -0,0 +1,26 @@
state={
id=175
name="STATE_175"
history={
owner = SIR
victory_points = {
6832 1
}
buildings = {
industrial_complex = 1
infrastructure = 3 #was: 6
}
}
provinces={
3953 6800 6832 6896 9778 9828 9881 11863 12081 13229
}
manpower=526903
buildings_max_level_factor=1.000
state_category=rural
local_supplies=11.0
}

View File

@@ -0,0 +1,26 @@
state={
id=176
name="STATE_176"
history={
owner = SIR
buildings = {
infrastructure = 3 #was: 6
industrial_complex = 1
}
victory_points = {
885 3
}
}
provinces={
857 884 885 3859 3887 3902 6903 9870 11766 11852 11854 13220 13226
}
manpower=739760
buildings_max_level_factor=1.000
state_category=rural
local_supplies=9.0
}

View File

@@ -0,0 +1,32 @@
state=
{
id=177
name="STATE_177"
manpower = 365500
state_category = rural
history=
{
victory_points = {
9793 1
}
owner = YUW
add_core_of = YUW
buildings = {
infrastructure = 3 #was: 6
air_base = 1
9793 = {
naval_base = 2
}
7114 = {
naval_base = 1
}
}
}
provinces=
{
7114 9793 9845 }
local_supplies=0.0
}

View File

@@ -0,0 +1,27 @@
state={
id=178
name="STATE_178"
manpower = 561347
state_category = small_island
history={
owner = SIR
victory_points = {
13071 1
}
buildings = {
infrastructure = 2
13071 = {
naval_base = 1
}
}
}
provinces={
13071
}
local_supplies=0.0
}

39
src/history/states/179-Beja.txt Executable file
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@@ -0,0 +1,39 @@
state={
id=179
name="STATE_179"
history={
owner = SIR
victory_points = {
3790 1
}
victory_points = {
6880 1
}
victory_points = {
6933 1
}
victory_points = {
970 1
}
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 3
3790 = {
naval_base = 2
}
}
add_extra_state_shared_building_slots = 1
}
provinces={
970 980 3790 3866 6880 6884 6933 9765 9819
}
manpower=777895
buildings_max_level_factor=1.000
state_category=rural
local_supplies=0.0
}

View File

@@ -0,0 +1,32 @@
state={
id=18
name="STATE_18"
manpower = 1370800
state_category = city
history={
owner = SIR
victory_points = {
9490 5
}
victory_points = {
13011 5
}
victory_points = {
3560 1
}
buildings = {
infrastructure = 4
industrial_complex = 1
air_base = 10
}
}
provinces={
551 3533 3546 3560 5291 6531 6545 9472 9490 9505 11732 13011
}
local_supplies=0.0
}

View File

@@ -0,0 +1,32 @@
state={
id=180
name="STATE_180"
manpower = 1904600
state_category = large_town
history={
owner = SIR
victory_points = {
9817 10
}
victory_points = {
11673 5
}
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 2
dockyard = 1
9817 = {
naval_base = 3
}
}
}
provinces={
724 877 3892 6921 6941 9817 11673
}
local_supplies=0.0
}

View File

@@ -0,0 +1,32 @@
state={
id=181
name="STATE_181"
manpower = 964700
state_category = town
resources={
tungsten=95 #was 150 # was: 300
}
history={
owner = SIR
victory_points = {
9787 1
}
victory_points = {
6996 1
}
buildings = {
infrastructure = 2
industrial_complex = 2
}
}
provinces={
845 889 938 3969 6818 6996 9787 11885
}
local_supplies=0.0
}

View File

@@ -0,0 +1,32 @@
state = {
id=182
name="STATE_182"
manpower = 387900
state_category = town
history = {
owner = SAD
add_core_of = SAD
victory_points = {
9940 5
}
victory_points = {
12058 3
}
buildings = {
infrastructure = 2
air_base = 2
12058 = {
naval_base = 1
}
9940 = {
naval_base = 3
}
}
}
provinces = {
1164 4170 9940 12058
}
local_supplies=0.0
}

View File

@@ -0,0 +1,32 @@
state= {
id=183
name="STATE_183"
manpower = 347959
state_category = rural
resources={
chromium=3 # was: 4
}
history=
{
owner = SR2
victory_points = {
11984 5
}
victory_points = {
7193 3
}
buildings = {
infrastructure = 2
air_base = 1
7193 = {
naval_base = 2
}
}
}
provinces= { 7193 11984 }
local_supplies=0.0
}

View File

@@ -0,0 +1,30 @@
state={
id=184
name="STATE_184"
manpower = 382500
state_category = rural
resources={
chromium=11.000
}
history={
victory_points = {
11905 1
}
owner = SIR
buildings = {
infrastructure = 1
arms_factory = 1
}
}
provinces={
9791 9930 11774 11905
}
local_supplies=9.0
}

View File

@@ -0,0 +1,40 @@
state={
id=185
name="STATE_185"
manpower = 760900
state_category = rural
resources={
chromium=14 # was: 20
steel = 14 # was: 20
}
history={
victory_points = {
10203 1
}
victory_points = {
3914 3
}
victory_points = {
1205 1
}
owner = SIR
buildings = {
infrastructure = 2
industrial_complex = 1
air_base = 3
9805 = {
naval_base = 1
}
}
}
provinces = {
841 1106 1205 3914 3980 9805 9837 9916 10203 11786 11895 12001
}
local_supplies=9.0
}

View File

@@ -0,0 +1,41 @@
state={
id=186
name="STATE_186"
manpower=945000
state_category = town
history={
victory_points = {
7211 5
}
victory_points = {
7096 1
}
victory_points = {
11965 1
}
owner = SIR
buildings = {
infrastructure = 2
arms_factory = 1
11965 = {
naval_base = 1
}
7211 = {
naval_base = 2
}
}
}
provinces = {
1173 4078 4178 4193 7096 7211 11965
}
local_supplies=0.0
}

View File

@@ -0,0 +1,38 @@
state={
id=187
name="STATE_187"
manpower = 322600
state_category = small_island
resources={
chromium=7 # was: 10
}
history={
owner = SR2
buildings = {
infrastructure = 1
dockyard = 1
8435 = {
naval_base = 1
}
6550 = {
naval_base = 1
}
}
victory_points = {
6550 1
}
victory_points = {
8435 1
}
}
provinces={
3401 6550 8435
}
local_supplies=9.0
}

View File

@@ -0,0 +1,32 @@
state=
{
id=188
name="STATE_188"
manpower = 150000
state_category = rural
history = {
victory_points = {
3288 3
}
owner = SIR
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 1
3288 = {
naval_base = 1
}
}
1939.3.22 = {
owner = SIR
}
}
provinces={
3288
}
local_supplies=0.0
}

View File

@@ -0,0 +1,36 @@
state={
id=189
name="STATE_189"
resources={
steel=2.000
}
history={
owner = SIR
victory_points = {
9483 3
}
victory_points = {
6314 1
}
buildings = {
infrastructure = 3 #was: 5
6314 = {
naval_base = 1
}
}
}
provinces={
3337 3354 6314 9483 9499 9731
}
local_supplies=0.0
manpower=697100
buildings_max_level_factor=1.000
state_category=town
}

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