HUN_alternate_AH = { name = "Hungarian Alternate plan to restore Austria-Hungary" desc = "" allowed = { original_tag = HUN has_dlc = "Death or Dishonor" } enable = { OR = { has_country_flag = HUN_AI_RANDOM_AUSTRIA_HUNGARY has_game_rule = { rule = HUN_ai_behavior option = AUSTRIA_HUNGARY } } } abort = { } ai_national_focuses = { HUN_balanced_budget HUN_strengthen_the_monarchists HUN_elect_a_king HUN_invite_the_habsburg_prince HUN_industrial_revitalization HUN_reintegrate_the_railroads HUN_demand_a_referendum HUN_proclaim_the_restoration_of_austria_hungary HUN_protect_czechoslovakia HUN_support_domestic_industry HUN_support_urbanization HUN_institute_for_industrial_techniques HUN_secret_rearmament HUN_war_games HUN_theoretical_air_efforts HUN_bled_agreement HUN_announce_the_gyor_program HUN_domestic_arms_industry HUN_army_maneuvers HUN_mobile_focus HUN_aeronautic_technology_institute } research = { industry = 50.0 infantry_tech = 15.0 artillery = 8.0 support_tech = 6.5 armor = 15.0 } ideas = { } ai_strategy = { type = befriend id = "AUS" value = 200 } traits = { captain_of_industry = 5 staunch_monarchist = 5 } # Keep small, as it is used as a factor for some things (such as research needs) # Recommended around 1.0. Useful for relation between plans weight = { factor = 1.0 modifier = { factor = 1.0 } } focus_factors = { HUN_boost_hungarian_aviation_industry = 10 HUN_claim_transylvania = 5 HUN_march_to_the_shore = 5 } } HUN_alternate_DEM = { name = "Hungarian Alternate plan to become democratic" desc = "" allowed = { original_tag = HUN has_dlc = "Death or Dishonor" } enable = { OR = { has_country_flag = HUN_AI_RANDOM_DEMOCRATIC has_game_rule = { rule = HUN_ai_behavior option = DEMOCRATIC } } } abort = { } ai_national_focuses = { HUN_balanced_budget HUN_strengthen_the_monarchists HUN_elect_a_king HUN_elect_a_democratic_king HUN_industrial_revitalization HUN_reintegrate_the_railroads HUN_support_domestic_industry HUN_support_urbanization HUN_institute_for_industrial_techniques HUN_announce_the_gyor_program HUN_civilian_industry HUN_responsible_government HUN_rapproachement_with_little_entente HUN_secret_rearmament HUN_war_games HUN_theoretical_air_efforts HUN_bled_agreement HUN_join_allies HUN_joint_oil_exploitation_company } research = { industry = 50.0 infantry_tech = 15.0 artillery = 8.0 support_tech = 6.5 } ideas = { } traits = { captain_of_industry = 5 } # Keep small, as it is used as a factor for some things (such as research needs) # Recommended around 1.0. Useful for relation between plans weight = { factor = 1.0 modifier = { factor = 1.0 } } focus_factors = { HUN_army_maneuvers = 5 HUN_home_defense = 10 HUN_assault_gun_focus = 5 HUN_establish_the_air_force = 10 HUN_invite_foreign_investors = 8 HUN_expand_the_manfred_weiss_steel_works = 10 } } HUN_alternate_FAS = { name = "Hungarian Alternate plan to become fascist and ally with Italy" desc = "" allowed = { original_tag = HUN has_dlc = "Death or Dishonor" } enable = { OR = { has_country_flag = HUN_AI_RANDOM_FASCIST_ALTERNATE has_game_rule = { rule = HUN_ai_behavior option = FASCIST_ALTERNATE } } } abort = { } ai_national_focuses = { HUN_economic_intervention HUN_strengthen_fascists HUN_renew_the_rome_protocols HUN_industrial_revitalization HUN_reintegrate_the_railroads HUN_protect_austria HUN_support_domestic_industry HUN_support_urbanization HUN_institute_for_industrial_techniques HUN_alliance_with_italy HUN_announce_the_gyor_program HUN_domestic_arms_industry HUN_aeronautic_technology_institute HUN_secret_rearmament HUN_war_games HUN_theoretical_air_efforts HUN_bled_agreement HUN_army_maneuvers HUN_renounce_the_treaty_of_trianon HUN_reaffirm_territorial_claims HUN_boost_hungarian_aviation_industry HUN_demand_transylvania } research = { industry = 50.0 infantry_tech = 15.0 artillery = 8.0 support_tech = 6.5 } ideas = { } traits = { captain_of_industry = 5 } # Keep small, as it is used as a factor for some things (such as research needs) # Recommended around 1.0. Useful for relation between plans weight = { factor = 1.0 modifier = { factor = 1.0 } } focus_factors = { HUN_army_maneuvers = 5 HUN_home_defense = 10 HUN_assault_gun_focus = 5 HUN_establish_the_air_force = 10 HUN_claim_overlordship_over_slovakia = 8 HUN_demand_southern_slovakia = 10 } } HUN_alternate_COM = { name = "Hungarian Alternate plan to become communist" desc = "" allowed = { original_tag = HUN has_dlc = "Death or Dishonor" } enable = { OR = { has_country_flag = HUN_AI_RANDOM_COMMUNIST has_game_rule = { rule = HUN_ai_behavior option = COMMUNIST } } } abort = { } ai_national_focuses = { HUN_economic_intervention HUN_industrial_revitalization HUN_reintegrate_the_railroads HUN_council_of_peoples_commissars HUN_support_domestic_industry HUN_support_urbanization HUN_institute_for_industrial_techniques HUN_assassinate_horthy HUN_announce_the_gyor_program HUN_domestic_arms_industry HUN_aeronautic_technology_institute HUN_the_hungarian_red_army HUN_secret_rearmament HUN_war_games HUN_theoretical_air_efforts HUN_bled_agreement HUN_join_comintern HUN_army_maneuvers HUN_renounce_the_treaty_of_trianon HUN_reaffirm_territorial_claims HUN_boost_hungarian_aviation_industry HUN_pressure_romania } research = { industry = 50.0 infantry_tech = 15.0 artillery = 8.0 support_tech = 6.5 } ideas = { } traits = { captain_of_industry = 5 } # Keep small, as it is used as a factor for some things (such as research needs) # Recommended around 1.0. Useful for relation between plans weight = { factor = 1.0 modifier = { factor = 1.0 } } focus_factors = { HUN_army_maneuvers = 5 HUN_home_defense = 10 HUN_assault_gun_focus = 5 HUN_establish_the_air_force = 10 HUN_intervene_in_czechoslovakia = 8 HUN_soviet_hungarian_military_academy = 10 } }