DH1_decision_category = { DH1_junken = { icon = xingdong state_target = yes on_map_mode = map_and_decisions_view target_array = controlled_states highlight_color_while_active = 1 ai_will_do = { base = 50 modifier = { DH1 = { has_idea = DH1_AI_xiuyangshengxi } add = 100 } } cost = 15 days_remove = 60 modifier = { political_power_gain = -0.25 } available = { ROOT = { has_manpower > 9999 } FROM = { NOT = { OR = { has_state_category = large_city has_state_category = megalopolis has_state_category = metropolis } } } } target_trigger = { FROM = { always = yes } } visible = { FROM = { NOT = { OR = { has_state_category = large_city has_state_category = megalopolis has_state_category = metropolis } } } } complete_effect = { add_manpower = -10000 FROM = { add_manpower = 10000 add_to_variable = { THIS.junkencishu = 1 } } } remove_effect = { FROM = { if = { limit = { check_variable = { THIS.junkencishu = 2 } } ETH_upgrade_state_category = yes set_variable = { THIS.junkencishu = 0 } } } ROOT = { hidden_effect = { scoped_sound_effect = AZ_wancheng_sound } } } } DH1_tuntian = { icon = GFX_decision_xingdong available = { custom_trigger_tooltip = { tooltip = DH1_tuntian_trigger_tt } } ai_will_do = { base = 50 modifier = { DH1 = { has_idea = DH1_AI_xiuyangshengxi } add = 100 } } cost = 250 days_remove = 180 days_re_enable = 180 remove_effect = { random_list = { 20 = { country_event = DH1_event.501 } 70 = { country_event = DH1_event.502 } 10 = { country_event = DH1_event.503 } } } } DH1_xinanshibian_zhunbei = { icon = generic_tank allowed = { tag = DH1 } visible = { has_completed_focus = DH1_xinanshibian country_exists = DOH } fire_only_once = yes complete_effect = { declare_war_on = { target = DOH type = civil_war } activate_mission = DH1_xinanshibian } } DH1_xinanshibian = { icon = generic_tank allowed = { tag = DH1 } activation = { has_war_with = DOH has_completed_focus = DH1_xinanshibian country_exists = DOH } available = { OR = { controls_state = 605 any_allied_country = { controls_state = 605 } } } days_mission_timeout = 180 is_good = no complete_effect = { if = { limit = { has_country_flag = DH1_junzhengfu_flag } DH1 = { annex_country = { target = DOH transfer_troops = yes } load_focus_tree = { tree = DOH_focus keep_completed = yes } every_state = { limit = { is_core_of = DOH } add_core_of = ROOT } } set_country_flag = DH1_xinanshibian_success } if = { limit = { has_country_flag = DH1_linglizhongyang_flag } DH1 = { puppet = DOH } } if = { limit = { has_country_flag = DH1_qiuzhuchongying_flag } DH1 = { annex_country = { target = DOH } load_focus_tree = { tree = DOH_focus keep_completed = yes } every_state = { limit = { is_core_of = DOH } add_core_of = ROOT } } CHY = { puppet = DH1 } set_country_flag = DH1_xinanshibian_success } } timeout_effect = { DOH = { annex_country = { target = DH1 } } } cancel_trigger = { } } # ### 中南半岛 # DH1_zhongnanbandao_mission = { # icon = border_war # state_target = yes # on_map_mode = map_and_decisions_view # # target_array = neighbors # target_array = state # highlight_color_while_active = 1 # target_trigger = { # OR = { # is_core_of = RAJ # is_core_of = BRM # is_core_of = VIN # is_core_of = LAO # is_core_of = SIA # is_core_of = MAL # is_core_of = INS # is_core_of = PHI # is_core_of = AST # } # target_root_trigger = { # tag = DH1 # OR = { # has_completed_focus = DH1_zhongnanbandao # is_debug = yes # } # } # } # ### 南亚次大陆 # DH1_nanyacidalu_mission = { # icon = generic_tank # allowed = { # tag = DH1 # } # activation = { # always = no # } # available = { # controls_state = 439 # controls_state = 429 # controls_state = 320 # controls_state = 321 # controls_state = 423 # } # days_mission_timeout = 180 # is_good = no # complete_effect = { # set_country_flag = DH1_nanyacidalu_success # transfer_state = 267 # transfer_state = 415 # transfer_state = 424 # transfer_state = 425 # transfer_state = 426 # transfer_state = 427 # transfer_state = 428 # transfer_state = 429 # transfer_state = 430 # transfer_state = 431 # transfer_state = 433 # transfer_state = 435 # transfer_state = 436 # transfer_state = 437 # transfer_state = 787 # transfer_state = 438 # transfer_state = 439 # transfer_state = 440 # transfer_state = 441 # transfer_state = 442 # transfer_state = 443 # transfer_state = 444 # transfer_state = 445 # transfer_state = 432 # add_state_core = 321 # add_state_core = 320 # add_state_core = 423 # add_state_core = 281 # add_state_core = 422 # transfer_state = 321 # transfer_state = 320 # transfer_state = 423 # transfer_state = 281 # transfer_state = 422 # every_country = { # limit = { # has_war_with = DH1 # } # white_peace = DH1 # } # clr_country_flag = DH1_renwujinxingzhong # } # timeout_effect = { # every_country = { # limit = { # has_war_with = DH1 # } # white_peace = DH1 # } # clr_country_flag = DH1_renwujinxingzhong # } # cancel_trigger = { # } # } # DH1_nanyacidalu_decision = { # icon = mission_icon # desc = DH1_nanyacidalu_mission_tooltip # ai_will_do = { # factor = 5 # } # cost = 25 # days_remove = 10 # days_re_enable = 180 # visible = { # has_completed_focus = DH1_nanyacidalu # NOT = { # has_country_flag = DH1_nanyacidalu_success # } # } # remove_effect = { # activate_mission = DH1_nanyacidalu_mission # set_country_flag = DH1_renwujinxingzhong # 439 = { # OWNER = { # DH1 = { # declare_war_on = { # target = PREV # type = annex_everything # } # } # } # } # 429 = { # OWNER = { # DH1 = { # declare_war_on = { # target = PREV # type = annex_everything # } # } # } # } # 320 = { # OWNER = { # DH1 = { # declare_war_on = { # target = PREV # type = annex_everything # } # } # } # } # 321 = { # OWNER = { # DH1 = { # declare_war_on = { # target = PREV # type = annex_everything # } # } # } # } # 423 = { # OWNER = { # DH1 = { # declare_war_on = { # target = PREV # type = annex_everything # } # } # } # } # } # } }