ideas = { # 天降独有民族精神,防覆盖 country = { TIX_dwjyoushibig_idea = { name = TIX_dwjyoushi_idea picture = generic_fascism_drift_bonus allowed_civil_war = { always = yes } cancel = { has_war = no } modifier = { power_balance_weekly = 0.01 } } TIX_dwjyoushi_idea = { picture = generic_fascism_drift_bonus allowed_civil_war = { always = yes } cancel = { has_war = no } modifier = { power_balance_weekly = 0.005 } } TIX_gfjyoushi_idea = { picture = generic_fascism_drift_bonus allowed_civil_war = { always = yes } cancel = { has_war = no } modifier = { power_balance_weekly = -0.005 } } TIX_guomintujidui_idea = { picture = generic_neglected_military allowed_civil_war = { always = yes } cancel = { has_war = no } modifier = { consumer_goods_expected_value = -0.05 conscription = 0.2 conscription_factor = 0.3 } } TIX_bolinzhisheng_idea = { picture = generic_fascist_workers allowed_civil_war = { always = yes } cancel = { has_war = no } modifier = { line_change_production_efficiency_factor = 0.5 industrial_capacity_factory = 1 industrial_capacity_dockyard = 1 production_factory_max_efficiency_factor = 0.8 production_factory_efficiency_gain_factor = 2 } } BFL_weidadeweiguozhanzheng_ai = { picture = ideas_tank_BFL allowed_civil_war = { always = yes } cancel = { NOT = { has_war_with = TIX } } modifier = { army_strength_factor = 0.2 army_org_factor = 0.5 army_morale_factor = 0.5 land_reinforce_rate = 0.25 army_core_attack_factor = 0.8 army_core_defence_factor = 2 planning_speed = -1 max_planning = -0.8 } targeted_modifier = { tag = TIX attack_bonus_against = 0.8 defense_bonus_against = 2.3 } targeted_modifier = { tag = SAD attack_bonus_against = 0.8 defense_bonus_against = 2.3 } } TIX_jdzy = { picture = FRA_scw_intervention_republicans_focus allowed_civil_war = { always = yes } modifier = { communism_drift = -0.25 } targeted_modifier = { tag = BFL attack_bonus_against = 0.5 defense_bonus_against = 0.5 } } TIX_xetm = { picture = generic_fascism_drift_bonus allowed_civil_war = { always = yes } modifier = { production_factory_max_efficiency_factor = 0.1 #生产效率上限 line_change_production_efficiency_factor = 0.2 #生产效率保持 industrial_capacity_factory = 0.2 } } TIX_kydxy = { picture = generic_navy_bonus allowed_civil_war = { always = yes } modifier = { industrial_capacity_dockyard = 0.3 } targeted_modifier = { tag = BYG attack_bonus_against = 0.2 defense_bonus_against = 0.2 } } TIX_hszq = { picture = ger_mefo_bills allowed_civil_war = { always = yes } cancel = { has_war = yes } modifier = { political_power_cost = 0.5 consumer_goods_factor = -0.33 production_speed_infrastructure_factor = 0.15 production_speed_arms_factory_factor = 0.25 production_speed_industrial_complex_factor = 0.15 production_speed_air_base_factor = 0.25 production_speed_naval_base_factor = 0.15 production_speed_bunker_factor = 0.25 production_speed_coastal_bunker_factor = 0.25 production_speed_dockyard_factor = 0.15 production_speed_anti_air_building_factor = 0.25 production_speed_synthetic_refinery_factor = 0.25 production_speed_radar_station_factor = 0.15 ai_join_ally_desire_factor = -1000 } } FIN_nsbq = { picture = generic_intel_bonus allowed_civil_war = { always = yes } modifier = { army_core_attack_factor = 0.5 army_core_defence_factor = 0.5 } targeted_modifier = { tag = BFL attack_bonus_against = 0.5 defense_bonus_against = 0.5 } } FIN_sqdz = { picture = generic_intel_bonus allowed_civil_war = { always = yes } modifier = { army_core_attack_factor = 2.5 army_core_defence_factor = 2.5 } targeted_modifier = { tag = BFL attack_bonus_against = 3.5 defense_bonus_against = 3.5 } } HUJ_qqfw = { picture = stiff_upper_lip allowed_civil_war = { always = yes } modifier = { amphibious_invasion = 0.5 } targeted_modifier = { tag = TIX attack_bonus_against = 0.2 defense_bonus_against = 0.2 } targeted_modifier = { tag = SAD attack_bonus_against = 0.1 defense_bonus_against = 0.1 } targeted_modifier = { tag = YUW attack_bonus_against = 0.1 defense_bonus_against = 0.1 } targeted_modifier = { tag = BFL attack_bonus_against = 0.2 defense_bonus_against = 0.2 } targeted_modifier = { tag = CHY attack_bonus_against = 0.1 defense_bonus_against = 0.1 } } HUJ_btfy = { picture = stiff_upper_lip allowed_civil_war = { always = yes } modifier = { army_core_attack_factor = 0.3 army_core_defence_factor = 0.3 recon_factor = 0.3 army_morale_factor = 0.2 land_reinforce_rate = 0.05 supply_consumption_factor = -0.15 experience_loss_factor = -0.2 } } HUJ_wmsddhp = { picture = ENG_the_war_to_end_all_wars allowed_civil_war = { always = yes } modifier = { political_power_factor = 0.5 stability_factor = 0.5 consumer_goods_factor = -0.4 production_speed_buildings_factor = 0.2 production_factory_start_efficiency_factor = 0.2 production_factory_max_efficiency_factor = 0.3 line_change_production_efficiency_factor = 0.3 production_factory_efficiency_gain_factor = 0.3 industrial_capacity_factory = 0.5 industrial_capacity_dockyard = 1 } } BFL_luohoudegongye0 = { picture = SOV_second_five_year_plan allowed_civil_war = { always = yes } modifier = { industrial_capacity_factory = -0.3 industrial_capacity_dockyard = -0.5 production_factory_max_efficiency_factor = -0.1 production_factory_efficiency_gain_factor = -0.15 } } BFL_luohoudegongye1 = { picture = SOV_third_five_year_plan allowed_civil_war = { always = yes } modifier = { industrial_capacity_factory = -0.15 industrial_capacity_dockyard = -0.2 production_factory_max_efficiency_factor = -0.1 production_factory_efficiency_gain_factor = -0.15 } } BFL_luohoudegongye2 = { picture = SOV_third_five_year_plan_civilian allowed_civil_war = { always = yes } modifier = { industrial_capacity_factory = -0.05 industrial_capacity_dockyard = -0.2 production_factory_max_efficiency_factor = 0.05 production_factory_efficiency_gain_factor = 0.1 } } BFL_luohoudegongye3 = { picture = SOV_third_five_year_plan_military allowed_civil_war = { always = yes } modifier = { industrial_capacity_factory = 0.1 production_factory_max_efficiency_factor = 0.2 production_factory_efficiency_gain_factor = 0.2 } } BFL_zhengzhihuajundui0 = { picture = SOV_conspiracy_in_the_academy_army allowed_civil_war = { always = yes } modifier = { army_org_regain = 0.2 army_org_factor = -0.2 army_core_attack_factor = 0.3 army_core_defence_factor = 0.3 army_attack_factor = -0.5 army_defence_factor = -0.5 experience_gain_army_factor = -0.2 land_doctrine_cost_factor = 0.5 naval_doctrine_cost_factor = 0.5 air_doctrine_cost_factor = 0.5 justify_war_goal_time = 2 } } BFL_zhengzhihuajundui1 = { picture = SOV_conspiracy_in_the_academy_army allowed_civil_war = { always = yes } modifier = { army_org_regain = 0.2 army_org_factor = -0.1 army_core_attack_factor = 0.15 army_core_defence_factor = 0.15 army_attack_factor = -0.3 army_defence_factor = -0.3 experience_gain_army_factor = -0.1 land_doctrine_cost_factor = 0.5 naval_doctrine_cost_factor = 0.5 air_doctrine_cost_factor = 0.5 justify_war_goal_time = 1 } } BFL_zhengzhihuajundui2 = { picture = SOV_conspiracy_in_the_academy_army allowed_civil_war = { always = yes } modifier = { army_org_regain = 0.1 army_core_attack_factor = 0.15 army_core_defence_factor = 0.15 army_attack_factor = -0.15 army_defence_factor = -0.15 land_doctrine_cost_factor = 0.2 naval_doctrine_cost_factor = 0.2 air_doctrine_cost_factor = 0.2 } } BFL_zhengzhihuajundui3 = { picture = SOV_soviet_hegemony allowed_civil_war = { always = yes } modifier = { army_org_regain = 0.2 army_core_attack_factor = 0.3 army_core_defence_factor = 0.3 army_attack_factor = 0.2 army_defence_factor = 0.2 land_doctrine_cost_factor = -0.1 naval_doctrine_cost_factor = -0.1 air_doctrine_cost_factor = -0.1 } } BFL_bufuguanjiaoderenlei0 = { picture = POL_ideology_drift_defence allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = 0.4 production_speed_buildings_factor = -0.2 } } BFL_bufuguanjiaoderenlei11 = { picture = POL_ideology_drift_defence allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = 0.3 production_speed_buildings_factor = -0.1 } } BFL_bufuguanjiaoderenlei112 = { picture = POL_ideology_drift_defence allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = 0.2 } } BFL_bufuguanjiaoderenlei113 = { picture = SOV_stakhanovite_movement allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.15 } } BFL_bufuguanjiaoderenlei1121 = { picture = POL_ideology_drift_defence allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = 0.2 production_speed_buildings_factor = -0.2 } } BFL_bufuguanjiaoderenlei1122 = { picture = POL_ideology_drift_defence allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = -0.1 } } BFL_bufuguanjiaoderenlei1123 = { picture = SOV_stakhanovite_movement allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = -0.2 } } TIX_ss = { picture = generic_reserve_divisions allowed_civil_war = { always = yes } cancel = { NOT = { has_government = fascism } NOT = { has_government = neutrality } } modifier = { political_power_factor = 0.1 army_attack_factor = 0.075 army_defence_factor = 0.075 army_org_factor = 0.15 army_morale_factor = 0.1 } } TIX_gaishitaibao = { picture = generic_secret_police allowed_civil_war = { always = yes } cancel = { NOT = { has_government = fascism } NOT = { has_government = neutrality } } modifier = { operative_slot = 1 intelligence_agency_defense = 1 resistance_target = -0.25 resistance_growth = -0.15 required_garrison_factor = -0.2 } } TIX_jaegernotprogramm = { allowed = { always = no } removal_cost = -1 picture = generic_air_payment equipment_bonus = { small_plane_airframe = { build_cost_ic = -0.25 instant = yes } small_plane_cas_airframe = { instant = yes build_cost_ic = 0.15 instant = yes } medium_plane_airframe = { instant = yes build_cost_ic = 0.15 instant = yes } large_plane_airframe = { instant = yes build_cost_ic = 0.15 instant = yes } } } HUJ_fighter_discount = { allowed = { always = no } allowed_civil_war = { always = yes } picture = generic_air_bonus removal_cost = -1 equipment_bonus = { small_plane_airframe = { build_cost_ic = -0.2 instant = yes } cv_small_plane_airframe = { build_cost_ic = -0.2 instant = yes } small_plane_cas_airframe = { instant = yes build_cost_ic = -0.1 instant = yes } cv_small_plane_cas_airframe = { instant = yes build_cost_ic = -0.1 instant = yes } } } HUJ_qiangpozhongc = { picture = hol_caved_to_the_british removal_cost = -1 allowed = { always = no } allowed_civil_war = { always = yes } targeted_modifier = { tag = HUJ cic_to_target_factor = 0.3 mic_to_target_factor = 0.3 } } BFL_fankangqinluezheidea = { picture = FRA_scw_intervention_republicans_focus allowed_civil_war = { always = yes } modifier = { resistance_target = 0.2 compliance_gain = -0.01 } } BFL_houqinbeipohuai = { picture = chi_war_of_resistance3 allowed_civil_war = { always = yes } modifier = { supply_consumption_factor = 0.15 } } BFL_beilianbeijibai = { picture = chi_war_of_resistance3 allowed_civil_war = { always = yes } modifier = { surrender_limit = -0.35 army_attack_factor = -1.5 army_defence_factor = -1.5 army_org_factor = -0.9 army_morale_factor = -0.9 } } BFL_quanmianfangong = { picture = SOV_war_heroes allowed_civil_war = { always = yes } modifier = { surrender_limit = 0.1 army_core_attack_factor = 0.5 army_core_defence_factor = 0.5 army_morale_factor = 0.2 supply_consumption_factor = -0.2 org_loss_when_moving = -0.15 breakthrough_factor = 0.3 } } YUW_dabagong = { picture = great_depression allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = 0.8 production_speed_buildings_factor = -0.3 industrial_capacity_factory = -0.3 industrial_capacity_dockyard = -0.3 } } YUW_dabagongyingxiang = { picture = great_depression allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = 0.2 production_speed_buildings_factor = -0.05 industrial_capacity_factory = -0.1 industrial_capacity_dockyard = -0.1 } } YUW_youjiduidesaorao = { picture = FRA_scw_intervention_republicans_focus allowed_civil_war = { always = yes } modifier = { resistance_target = 0.15 compliance_gain = -0.03 } } WEX_xiangtiexuezhifuzhanzhengpeikuan = { picture = ger_mefo_bills_payment allowed_civil_war = { always = yes } modifier = { political_power_factor = -0.2 consumer_goods_factor = 0.5 } } TIX_weixidezhanzhengpeikuan = { picture = generic_foreign_capital allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = -0.4 } } TIX_guangrongheping = { picture = ROM_king_carol_ii_hedonist allowed_civil_war = { always = yes } cancel = { OR = { has_war_with = TIX has_war_with = HUJ } } modifier = { generate_wargoal_tension = 1 justify_war_goal_time = 0.8 join_faction_tension = 0.5 } } TIX_dgqs = { picture = german_advisors allowed_civil_war = { always = yes } cancel = { NOT = { is_subject_of = TIX } } modifier = { army_core_attack_factor = 0.2 army_core_defence_factor = 0.2 defensive_war_stability_factor = 0.6 surrender_limit = 0.1 } } YUW_zjyuwmz = { picture = generic_victors_of_ww1 allowed_civil_war = { always = yes } cancel = { NOT = { has_country_leader = { name = "霞飞" ruling_only = yes } } } modifier = { political_power_gain = 0.5 stability_factor = 0.2 democratic_drift = 0.1 } } YUW_ssjsgl = { picture = generic_fascism_drift_2 allowed_civil_war = { always = yes } modifier = { political_power_factor = 0.5 war_support_factor = 0.5 fascism_drift = 0.1 } } YUW_yuwkzzy = { picture = FRA_undividable allowed_civil_war = { always = yes } modifier = { annex_cost_factor = -0.5 send_volunteers_tension = -0.5 neutrality_acceptance = -20 communism_acceptance = -20 democratic_acceptance = -20 fascism_acceptance = -20 ai_focus_aggressive_factor = 0.5 party_popularity_stability_factor = 0.4 lend_lease_tension = -0.50 generate_wargoal_tension = -0.70 justify_war_goal_time = -0.50 join_faction_tension = -0.50 justify_war_goal_when_in_major_war_time = -0.80 } } YUW_mzszj = { picture = generic_reserve_divisions allowed_civil_war = { always = yes } modifier = { training_time_army_factor = -0.15 resistance_target =-0.2 compliance_growth = 0.2 org_loss_when_moving = -0.1 breakthrough_factor = 0.1 recon_factor = 0.25 land_reinforce_rate = 0.05 } } YUW_zypg = { picture = FRA_la_deluge allowed_civil_war = { always = yes } modifier = { conscription = 0.05 mobilization_speed = 0.2 army_armor_attack_factor = 0.15 army_armor_defence_factor = 0.15 army_core_attack_factor = 0.2 army_core_defence_factor = 0.2 } } SAD_zhengfuaisai = { picture = generic_war_preparation allowed_civil_war = { always = yes } cancel = { NOT = { has_war_with = ETH } } modifier = { attrition = -0.2 supply_consumption_factor = -0.15 army_speed_factor = 0.2 } targeted_modifier = { tag = ETH attack_bonus_against = 1.5 defense_bonus_against = 1.5 } } CHY_sanyuezhanzhenglun = { picture = jap_supremacy_of_will allowed_civil_war = { always = yes } targeted_modifier = { tag = DOH attack_bonus_against = 0.15 defense_bonus_against = 0.15 } } CHY_chyrongyao = { picture = imperial_glory_idea allowed_civil_war = { always = yes } modifier = { stability_factor = 0.1 war_support_factor = 0.25 industrial_capacity_factory = 0.2 industrial_capacity_dockyard = 0.2 required_garrison_factor = -0.3 production_factory_efficiency_gain_factor = 0.1 } } CHY_chyrongyao_nanjin = { picture = imperial_glory_idea allowed_civil_war = { always = yes } modifier = { stability_factor = 0.15 war_support_factor = 0.25 industrial_capacity_factory = 0.2 industrial_capacity_dockyard = 0.3 local_resources_factor = 0.1 global_building_slots_factor = 0.1 required_garrison_factor = -0.3 compliance_growth = 0.05 operative_slot = 1 production_factory_efficiency_gain_factor = 0.1 production_factory_max_efficiency_factor = 0.1 } } CHY_chyrongyao_beijin = { picture = imperial_glory_idea allowed_civil_war = { always = yes } modifier = { stability_factor = 0.1 war_support_factor = 0.30 industrial_capacity_factory = 0.25 industrial_capacity_dockyard = 0.2 required_garrison_factor = -0.3 compliance_growth = 0.1 production_factory_efficiency_gain_factor = 0.1 production_factory_max_efficiency_factor = 0.1 } targeted_modifier = { tag = DOH attack_bonus_against = 0.2 defense_bonus_against = 0.2 } } CHY_chyrongyao_badao_nanjin = { picture = imperial_glory_idea allowed_civil_war = { always = yes } modifier = { stability_factor = 0.2 war_support_factor = 0.3 industrial_capacity_factory = 0.25 industrial_capacity_dockyard = 0.4 local_resources_factor = 0.1 global_building_slots_factor = 0.1 required_garrison_factor = -0.3 compliance_growth = 0.1 operative_slot = 1 naval_speed_factor = 0.05 navy_max_range_factor = 0.25 navy_screen_attack_factor = 0.15 navy_screen_defence_factor = 0.15 navy_anti_air_attack_factor = 0.15 navy_capital_ship_attack_factor = 0.1 navy_capital_ship_defence_factor = 0.1 spotting_chance = 0.2 sortie_efficiency = 0.2 production_factory_efficiency_gain_factor = 0.15 production_factory_max_efficiency_factor = 0.15 } targeted_modifier = { tag = BYG attack_bonus_against = 0.15 defense_bonus_against = 0.15 } targeted_modifier = { tag = HUJ attack_bonus_against = 0.15 defense_bonus_against = 0.15 } } CHY_chyrongyao_badao_beijin = { picture = imperial_glory_idea allowed_civil_war = { always = yes } modifier = { stability_factor = 0.15 war_support_factor = 0.3 industrial_capacity_factory = 0.3 industrial_capacity_dockyard = 0.3 required_garrison_factor = -0.4 compliance_growth = 0.2 army_attack_factor = 0.05 army_defence_factor = 0.05 army_speed_factor = 0.05 army_org_regain = 0.1 production_factory_efficiency_gain_factor = 0.15 production_factory_max_efficiency_factor = 0.15 } targeted_modifier = { tag = DOH attack_bonus_against = 0.3 defense_bonus_against = 0.3 } targeted_modifier = { tag = BYG attack_bonus_against = 0.15 defense_bonus_against = 0.15 } targeted_modifier = { tag = HUJ attack_bonus_against = 0.15 defense_bonus_against = 0.15 } } CHY_chyrongyao_4_nanjin = { picture = imperial_glory_idea allowed_civil_war = { always = yes } modifier = { stability_factor = 0.25 war_support_factor = 0.3 industrial_capacity_factory = 0.3 industrial_capacity_dockyard = 0.5 local_resources_factor = 0.1 global_building_slots_factor = 0.1 required_garrison_factor = -0.3 compliance_growth = 0.15 operative_slot = 2 naval_speed_factor = 0.05 navy_max_range_factor = 0.25 navy_screen_attack_factor = 0.15 navy_screen_defence_factor = 0.15 navy_anti_air_attack_factor = 0.2 navy_capital_ship_attack_factor = 0.15 navy_capital_ship_defence_factor = 0.15 spotting_chance = 0.2 sortie_efficiency = 0.2 production_factory_efficiency_gain_factor = 0.20 production_factory_max_efficiency_factor = 0.2 } targeted_modifier = { tag = BYG attack_bonus_against = 0.15 defense_bonus_against = 0.15 } targeted_modifier = { tag = HUJ attack_bonus_against = 0.15 defense_bonus_against = 0.15 } targeted_modifier = { tag = BFL attack_bonus_against = 0.15 defense_bonus_against = 0.15 } } CHY_chyrongyao_4_beijin = { picture = imperial_glory_idea allowed_civil_war = { always = yes } modifier = { stability_factor = 0.2 war_support_factor = 0.3 industrial_capacity_factory = 0.35 industrial_capacity_dockyard = 0.4 required_garrison_factor = -0.4 compliance_growth = 0.25 army_attack_factor = 0.05 army_defence_factor = 0.05 army_speed_factor = 0.05 army_org_regain = 0.1 production_factory_efficiency_gain_factor = 0.20 production_factory_max_efficiency_factor = 0.2 } targeted_modifier = { tag = DOH attack_bonus_against = 0.3 defense_bonus_against = 0.3 } targeted_modifier = { tag = BYG attack_bonus_against = 0.15 defense_bonus_against = 0.15 } targeted_modifier = { tag = HUJ attack_bonus_against = 0.15 defense_bonus_against = 0.15 } targeted_modifier = { tag = BFL attack_bonus_against = 0.15 defense_bonus_against = 0.15 } } TIX_gongyekuozhangidea = { picture = man_five_year_plan_industry allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = -0.15 global_building_slots_factor = 0.1 production_speed_buildings_factor = 0.15 industrial_capacity_factory = 0.3 } } TIX_buqiangshengchanidea = { picture = generic_war_preparation allowed_civil_war = { always = yes } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.25 instant = yes } } equipment_bonus = { support_equipment = { build_cost_ic = -0.1 instant = yes } } } TIX_motuoshengchanidea = { picture = generic_supply_lines allowed_civil_war = { always = yes } equipment_bonus = { motorized_equipment = { build_cost_ic = -0.2 instant = yes } mechanized_equipment = { build_cost_ic = -0.2 instant = yes } } } BFL_buchengshudekongjun = { picture = SOV_conspiracy_in_the_academy_airforce allowed_civil_war = { always = yes } modifier = { experience_gain_air_factor = -0.2 air_attack_factor = -0.1 air_ace_generation_chance_factor = -0.15 air_mission_efficiency = -0.2 air_cas_present_factor = -0.2 air_night_penalty = 0.3 air_range_factor = 0.1 air_agility_factor = -0.15 air_accidents = 0.2 ai_focus_aviation_factor = -0.5 } } BFL_buchengshudekongjun_2 = { picture = SOV_conspiracy_in_the_academy_airforce allowed_civil_war = { always = yes } modifier = { experience_gain_air_factor = -0.2 air_attack_factor = -0.05 air_ace_generation_chance_factor = -0.05 air_mission_efficiency = -0.1 air_cas_present_factor = -0.1 air_night_penalty = 0.15 air_range_factor = 0.1 air_agility_factor = -0.05 air_accidents = 0.2 } } BFL_buchengshudekongjun_3 = { picture = SOV_organize_wreckers allowed_civil_war = { always = yes } modifier = { air_ace_generation_chance_factor = 0.15 air_mission_efficiency = 0.05 air_range_factor = 0.15 air_agility_factor = 0.05 air_accidents = -0.1 } } BFL_feilabukandehaijun = { picture = SOV_conspiracy_in_the_academy_navy allowed_civil_war = { always = yes } modifier = { experience_gain_navy_factor = -0.2 navy_screen_attack_factor = -0.2 navy_screen_defence_factor = -0.2 navy_anti_air_attack_factor = -0.3 spotting_chance = -0.2 navy_capital_ship_attack_factor = 0.1 naval_speed_factor = -0.1 navy_max_range_factor = 0.1 screening_efficiency = -0.15 ai_focus_naval_factor = -0.5 } } BFL_feilabukandehaijun_2 = { picture = SOV_conspiracy_in_the_academy_navy allowed_civil_war = { always = yes } modifier = { experience_gain_navy_factor = -0.2 navy_screen_attack_factor = -0.1 navy_screen_defence_factor = -0.1 navy_anti_air_attack_factor = -0.15 spotting_chance = -0.1 navy_capital_ship_attack_factor = 0.1 naval_speed_factor = -0.05 navy_max_range_factor = 0.15 screening_efficiency = -0.1 } } BFL_feilabukandehaijun_3 = { picture = generic_the_london_naval_treaty allowed_civil_war = { always = yes } modifier = { navy_capital_ship_attack_factor = 0.2 naval_speed_factor = 0.05 navy_max_range_factor = 0.25 screening_efficiency = 0.1 } } TIX_shuangxianzuozhandepibei = { picture = generic_secret_police allowed_civil_war = { always = yes } modifier = { army_speed_factor = -0.2 } targeted_modifier = { tag = BFL attack_bonus_against = 0.3 defense_bonus_against = 0.3 } } CHY_rimuxishan = { picture = chi_war_of_resistance3 allowed_civil_war = { always = yes } cancel = { OR = { DOH = { is_in_faction_with = CHY } NOT = { country_exists = DOH } } } modifier = { stability_factor = -1 stability_weekly = -0.06 war_support_factor = -1.6 war_support_weekly = -0.1 } } SAD_cbdzh_idea = { picture = ITA_regia_marina_3 allowed_civil_war = { always = yes } modifier = { max_command_power = 50 stability_factor = 0.3 war_support_factor = 0.3 production_speed_dockyard_factor = 0.25 compliance_growth = 0.2 } } SAD_wyhdtz = { picture = ITA_italian_irredentism allowed_civil_war = { always = yes } modifier = { offensive_war_stability_factor = 0.5 war_support_factor = 0.5 war_support_weekly = 0.03 } } SAD_ylyzkql = { picture = ITA_italian_irredentism allowed_civil_war = { always = yes } modifier = { political_advisor_cost_factor = -0.5 stability_factor = 0.5 defensive_war_stability_factor = 0.5 army_core_attack_factor = 0.5 army_core_defence_factor = 0.5 army_attack_factor = 0.25 army_defence_factor = 0.25 } } SAD_meilizhiguo_idea = { picture = ITA_shadow_of_mussolini allowed_civil_war = { always = yes } modifier = { party_popularity_stability_factor = 0.15 compliance_growth = 0.45 } } SAD_luomameng_idea = { picture = ITA_italia_irredenta_achieved allowed_civil_war = { always = yes } modifier = { max_command_power = 50 command_power_gain_mult = 0.2 drift_defence_factor = 0.5 consumer_goods_factor = -0.3 } } SAD_mxsdjq_idea = { picture = ITA_new_roman_empire_ns allowed_civil_war = { always = yes } modifier = { production_factory_max_efficiency_factor = 0.3 production_factory_efficiency_gain_factor = 0.4 production_speed_arms_factory_factor = 0.3 production_speed_dockyard_factor = 0.3 production_speed_industrial_complex_factor = 0.2 } } SAD_weiyouyuxue_idea = { picture = ITA_regio_esercito_3 allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = -0.15 global_building_slots_factor = 0.25 conscription = 0.015 army_attack_factor = 0.2 army_defence_factor = 0.2 land_reinforce_rate = 0.04 } } SAD_womendehai_idea = { picture = ITA_battaglie_per_la_nascite allowed_civil_war = { always = yes } modifier = { local_resources_factor = 0.2 resistance_decay = 0.2 monthly_population = 0.3 mobilization_speed = 0.5 } } SAD_kjldmkjxy = { picture = ITA_impero_italiano allowed_civil_war = { always = yes } modifier = { air_mission_efficiency = 0.1 air_accidents = -0.3 air_weather_penalty = -0.2 air_ace_generation_chance_factor = 0.15 } } SAD_diguohjdj = { picture = ITA_cantera_navale_di_ancona allowed_civil_war = { always = yes } modifier = { industrial_capacity_dockyard = 0.35 naval_speed_factor = 0.2 navy_max_range_factor = 0.1 } } SAD_jiaotiaozhishang_idea = { picture = ITA_papal_state_ns allowed_civil_war = { always = yes } modifier = { resistance_target = -0.45 conscription_factor = 0.25 resistance_decay = 0.25 } } SAD_jinghuamanjiu_idea = { picture = hol_depillarization allowed_civil_war = { always = yes } modifier = { army_org_factor = 0.4 army_morale_factor = 0.2 org_loss_when_moving = -0.25 land_reinforce_rate = 0.1 } } SAD_xindegangling_idea = { picture = generic_political_support allowed_civil_war = { always = yes } modifier = { party_popularity_stability_factor = 0.2 drift_defence_factor = 1 line_change_production_efficiency_factor = 0.6 } } SAD_zhimindizhengbing_idea = { picture = generic_women_in_the_army allowed_civil_war = { always = yes } modifier = { non_core_manpower = 0.35 compliance_growth = 0.3 industrial_capacity_factory = 0.5 industrial_capacity_dockyard = 0.5 production_speed_buildings_factor = 0.3 } } YUW_daxuanqiandejingzheng = { picture = anti_soviet_pact allowed_civil_war = { always = yes } modifier = { surrender_limit = 2 } } YUW_shenglikaixuan_idea = { picture = generic_victors_of_ww1 allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = -0.4 industrial_capacity_factory = 0.4 surrender_limit = 0.15 trade_laws_cost_factor = -0.33 economy_cost_factor = -0.33 political_advisor_cost_factor = -0.33 } } YUW_tingshinuhou_idea = { picture = generic_reserve_divisions allowed_civil_war = { always = yes } modifier = { political_power_cost = -0.25 stability_factor = 0.3 war_support_factor = 0.3 army_core_attack_factor = 0.3 army_core_defence_factor = 0.3 production_factory_max_efficiency_factor = 0.3 production_factory_efficiency_gain_factor = 0.3 } } YUW_xingfenzhidu_idea = { picture = generic_women_in_the_army allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = -0.3 war_support_weekly = 0.01 line_change_production_efficiency_factor = 0.5 production_speed_buildings_factor = 0.3 mobilization_laws_cost_factor = -0.5 tank_manufacturer_cost_factor = -0.5 naval_manufacturer_cost_factor = -0.5 aircraft_manufacturer_cost_factor = -0.5 materiel_manufacturer_cost_factor = -0.5 } } YUW_lianhezhizheng_idea = { picture = ROM_king_carol_ii_hedonist allowed_civil_war = { always = yes } modifier = { stability_factor = 0.3 political_power_factor = 0.5 research_speed_factor = 0.3 production_speed_industrial_complex_factor = 0.3 drift_defence_factor = 0.8 planning_speed = 0.6 max_planning = 0.4 } } YUW_dulandaquan_idea = { picture = generic_political_support allowed_civil_war = { always = yes } modifier = { war_support_factor = 0.5 political_power_cost = -0.75 production_speed_arms_factory_factor = 0.2 drift_defence_factor = 0.8 army_attack_factor = 0.2 army_defence_factor = 0.2 production_factory_efficiency_gain_factor = 0.3 } } TIX_fkAIbuff = { picture = ideas_tank_TIX allowed_civil_war = { always = yes } modifier = { war_support_factor = 1 political_power_cost = -0.5 army_org_factor = 0.2 army_morale_factor = 0.3 org_loss_when_moving = -0.2 army_armor_attack_factor = 0.6 army_armor_defence_factor = 0.6 army_speed_factor = 0.1 ai_focus_aggressive_factor = 1 training_time_army_factor = -0.2 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.2 reliability = 0.15 instant = yes } medium_tank_chassis = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } mechanized_equipment = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } } targeted_modifier = { tag = HUJ attack_bonus_against = 0.6 defense_bonus_against = 0.6 } targeted_modifier = { tag = BYG attack_bonus_against = 0.6 defense_bonus_against = 0.6 } targeted_modifier = { tag = YUW attack_bonus_against = 0.8 defense_bonus_against = 0.8 } targeted_modifier = { tag = BFL attack_bonus_against = 0.8 defense_bonus_against = 0.8 } } SAD_fkAIbuff = { picture = ideas_plane_SAD allowed_civil_war = { always = yes } modifier = { war_support_factor = 1 political_power_cost = -0.5 air_accidents = -0.4 air_weather_penalty = -0.4 air_attack_factor = 0.3 air_ace_generation_chance_factor = 0.5 air_mission_efficiency = 0.3 air_superiority_efficiency = 0.3 air_intercept_efficiency = 0.3 air_cas_efficiency = 0.5 air_night_penalty = -0.3 air_range_factor = 0.3 air_agility_factor = 0.3 training_time_army_factor = -0.1 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.2 reliability = 0.15 instant = yes } light_tank_chassis = { hard_attack = 0.2 soft_attack = 0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } mechanized_equipment = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } } targeted_modifier = { tag = HUJ attack_bonus_against = 0.5 defense_bonus_against = 0.5 } targeted_modifier = { tag = YUW attack_bonus_against = 0.5 defense_bonus_against = 0.5 } } CHY_fkAIbuff = { picture = ideas_ship_CHY allowed_civil_war = { always = yes } modifier = { war_support_factor = 1 political_power_gain = 0.5 army_attack_factor = 0.2 army_defence_factor = 0.2 army_morale_factor = 0.5 navy_screen_attack_factor = 0.5 navy_screen_defence_factor = 0.5 navy_capital_ship_attack_factor = 0.5 navy_capital_ship_defence_factor = 0.5 carrier_capacity_penalty_reduction = -0.2 naval_strike_attack_factor = 0.10 naval_strike_targetting_factor = 0.10 naval_speed_factor = 0.2 navy_max_range_factor = 0.4 supply_consumption_factor = -0.2 training_time_army_factor = -0.1 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.2 reliability = 0.15 instant = yes } medium_tank_chassis = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } } targeted_modifier = { tag = DOH attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = HUJ attack_bonus_against = 0.5 defense_bonus_against = 0.5 } targeted_modifier = { tag = BYG attack_bonus_against = 0.5 defense_bonus_against = 0.5 } targeted_modifier = { tag = BFL attack_bonus_against = 0.6 defense_bonus_against = 0.6 } } YUW_fkAIbuff = { picture = ideas_tank_YUW allowed_civil_war = { always = yes } modifier = { war_support_factor = 1 attrition = -0.3 army_org_factor = 0.4 army_morale_factor = 0.5 org_loss_when_moving = -0.2 breakthrough_factor = 0.2 recon_factor = 0.5 land_reinforce_rate = 0.05 planning_speed = 1.2 max_planning = 0.8 training_time_army_factor = -0.2 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.2 reliability = 0.15 instant = yes } medium_tank_chassis = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } mechanized_equipment = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } } targeted_modifier = { tag = TIX attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = BFL attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = SAD attack_bonus_against = 0.4 defense_bonus_against = 0.4 } targeted_modifier = { tag = HUJ attack_bonus_against = 0.4 defense_bonus_against = 0.4 } } HUJ_fkAIbuff = { picture = ideas_plane_HUJ allowed_civil_war = { always = yes } modifier = { war_support_factor = 1 air_accidents = -0.3 air_weather_penalty = -0.2 air_attack_factor = 0.2 air_ace_generation_chance_factor = 0.3 air_mission_efficiency = 0.2 air_superiority_efficiency = 0.2 air_intercept_efficiency = 0.2 air_cas_efficiency = 0.5 air_night_penalty = -0.3 air_range_factor = 0.2 air_agility_factor = 0.2 industrial_capacity_dockyard = 1.5 navy_org = 20 navy_screen_attack_factor = 0.5 navy_screen_defence_factor = 0.5 navy_capital_ship_attack_factor = 0.3 training_time_army_factor = -0.1 } targeted_modifier = { tag = SAD attack_bonus_against = 0.6 defense_bonus_against = 0.6 } targeted_modifier = { tag = TIX attack_bonus_against = 0.6 defense_bonus_against = 0.6 } targeted_modifier = { tag = CHY attack_bonus_against = 0.6 defense_bonus_against = 0.6 } equipment_bonus = { small_plane_airframe = { build_cost_ic = -0.25 instant = yes } cv_small_plane_airframe = { build_cost_ic = -0.25 instant = yes } small_plane_cas_airframe = { instant = yes build_cost_ic = -0.2 instant = yes } cv_small_plane_cas_airframe = { instant = yes build_cost_ic = -0.2 instant = yes } infantry_equipment = { build_cost_ic = -0.2 reliability = 0.15 instant = yes } medium_tank_chassis = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } mechanized_equipment = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } } } BYG_fkAIbuff = { picture = ideas_gongye_BYG allowed_civil_war = { always = yes } modifier = { stability_factor = 0.6 war_support_factor = 1 political_power_cost = -0.8 line_change_production_efficiency_factor = 0.4 industrial_capacity_factory = 0.5 industrial_capacity_dockyard = 2.5 production_factory_max_efficiency_factor = 0.3 production_factory_efficiency_gain_factor = 2 training_time_army_factor = -0.2 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.2 reliability = 0.15 instant = yes } medium_tank_chassis = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } mechanized_equipment = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } } targeted_modifier = { tag = TIX attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = SAD attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = CHY attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = BFL attack_bonus_against = 1 defense_bonus_against = 1 } } BFL_fkAIbuff = { picture = ideas_tank_BFL allowed_civil_war = { always = yes } modifier = { stability_factor = 0.6 war_support_factor = 1 political_power_cost = -0.8 production_factory_efficiency_gain_factor = 1 army_infantry_attack_factor = 0.6 army_infantry_defence_factor = 0.6 land_reinforce_rate = 0.1 army_org_factor = 0.2 army_morale_factor = 0.25 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.2 reliability = 0.15 instant = yes } medium_tank_chassis = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } } targeted_modifier = { tag = TIX attack_bonus_against = 0.8 defense_bonus_against = 0.8 } targeted_modifier = { tag = CHY attack_bonus_against = 0.8 defense_bonus_against = 0.8 } targeted_modifier = { tag = HUJ attack_bonus_against = 0.8 defense_bonus_against = 0.8 } targeted_modifier = { tag = BYG attack_bonus_against = 0.8 defense_bonus_against = 0.8 } targeted_modifier = { tag = YUW attack_bonus_against = 0.8 defense_bonus_against = 0.8 } } DOH_fkAIbuff = { picture = ideas_junxu_DOH allowed_civil_war = { always = yes } modifier = { war_support_factor = 1 land_reinforce_rate = 0.2 command_power_gain_mult = 1 army_core_attack_factor = 1 army_core_defence_factor = 1 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.2 reliability = 0.15 instant = yes } medium_tank_chassis = { build_cost_ic = -0.2 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } } targeted_modifier = { tag = CHY attack_bonus_against = 1 defense_bonus_against = 1 } } BFL_luxianwenti = { picture = SOV_factionalism_modifier allowed_civil_war = { always = yes } modifier = { political_power_factor = -0.3 stability_weekly = -0.005 war_support_weekly = -0.005 } } BFL_luxianwenti_zizhu = { picture = SOV_transformation_of_nature allowed_civil_war = { always = yes } cancel = { is_puppet = yes } modifier = { political_power_factor = 0.1 stability_weekly = 0.001 communism_drift = 0.1 } } BFL_luxianwenti_bilan = { picture = SOV_the_true_tsars allowed_civil_war = { always = yes } cancel = { is_puppet = yes } modifier = { political_power_factor = -0.4 production_speed_buildings_factor = 0.3 democratic_drift = 0.6 communism_drift = -0.2 } } HUJ_kaihuashiming_idea = { picture = eng_a_change_in_course allowed_civil_war = { always = yes } modifier = { political_power_factor = 0.2 research_speed_factor = 0.15 local_resources_factor = 0.2 } } HUJ_weijiyishi_idea = { picture = eng_chiefs_of_staff_committee allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = -0.2 production_speed_arms_factory_factor = 0.2 } } BYG_ziyoudengta1 = { picture = usa_magic allowed_civil_war = { always = yes } rule = { can_join_opposite_factions = no can_create_factions = yes } modifier = { drift_defence_factor = 0.3 } } TJ_guojiqimin = { picture = usa_great_depression_3 allowed_civil_war = { always = yes } rule = { can_access_market = no desc = can_not_access_market_closed_economy } modifier = { resistance_growt = 0.2 compliance_growth = -0.2 required_garrison_factor = 0.25 trade_opinion_factor = -0.8 justify_war_goal_time = -0.5 opinion_gain_monthly_factor = -0.95 } } TIX_zongtizhan = { picture = man_five_year_plan_tank allowed_civil_war = { always = yes } cancel = { OR = { NOT = { has_government = fascism } has_war = no } } modifier = { stability_factor = -0.5 war_support_factor = 0.3 consumer_goods_factor = -0.4 min_export = -0.2 stability_weekly = -0.007 war_support_weekly = -0.026 conscription = 0.05 production_speed_buildings_factor = 0.4 research_speed_factor = -0.1 local_resources_factor = 0.2 industrial_capacity_factory = 0.3 industrial_capacity_dockyard = 0.3 } } YUW_clgxiang = { picture = FRA_political_violence allowed_civil_war = { always = yes } cancel = { NOT = { has_war_with = TIX } controls_state = 16 } modifier = { army_core_attack_factor = 1 army_core_defence_factor = 1 ai_focus_aggressive_factor = 10 } targeted_modifier = { tag = TIX attack_bonus_against = 1.5 defense_bonus_against = 1.5 } targeted_modifier = { tag = SAD attack_bonus_against = 1.5 defense_bonus_against = 1.5 } targeted_modifier = { tag = WEX attack_bonus_against = 1.5 defense_bonus_against = 1.5 } } BFL_zaogaodebujixian = { picture = generic_supply_depot allowed_civil_war = { always = yes } cancel = { NOT = { has_war_with = BFL } } modifier = { supply_consumption_factor = 0.2 army_speed_factor = -0.1 } } BFL_pubiandezhanlingqudikang = { picture = SPR_masters_of_our_own_fate allowed_civil_war = { always = yes } cancel = { NOT = { has_war_with = BFL } } modifier = { resistance_target = 0.1 resistance_growth = 0.1 } } TIX_bsmweicao = { picture = german_advisors allowed_civil_war = { always = yes } cancel = { has_war = no } modifier = { army_attack_factor = -0.2 army_defence_factor = -0.4 planning_speed = -1 max_planning = -1 experience_gain_army_factor = 0.15 army_morale_factor = -0.25 supply_consumption_factor = 0.1 org_loss_when_moving = 0.25 stability_factor = -0.15 war_support_factor = 0.15 command_power_gain_mult = 0.5 } } TIX_junduibuzhong = { picture = FRA_matignon_agreements allowed_civil_war = { always = yes } cancel = { NOT = { has_government = fascism } } modifier = { army_attack_factor = -0.25 stability_factor = -0.1 war_support_factor = -0.3 army_org_factor = -0.3 } } SAD_lingxiuquanwei_1 = { picture = generic_fascism_drift_bonus allowed_civil_war = { always = yes } cancel = { NOT = { has_country_leader = { name = "维内托" ruling_only = yes } } } modifier = { stability_factor = -0.2 war_support_factor = -0.2 political_power_cost = 0.25 command_power_gain_mult = -0.2 army_core_attack_factor = -0.1 army_core_defence_factor = -0.1 } } SAD_lingxiuquanwei_2 = { picture = generic_fascism_drift_bonus allowed_civil_war = { always = yes } cancel = { NOT = { has_country_leader = { name = "维内托" ruling_only = yes } } } modifier = { command_power_gain_mult = -0.1 army_core_attack_factor = 0.05 army_core_defence_factor = 0.05 } } SAD_lingxiuquanwei_3 = { picture = generic_fascism_drift_bonus allowed_civil_war = { always = yes } cancel = { NOT = { has_country_leader = { name = "维内托" ruling_only = yes } } } modifier = { stability_factor = 0.1 war_support_factor = 0.2 political_power_cost = -0.25 command_power_gain_mult = 0.1 army_core_attack_factor = 0.15 army_core_defence_factor = 0.15 } } TIX_wndez_fkAI = { picture = FRA_scw_intervention_republicans_focus allowed_civil_war = { always = yes } modifier = { army_attack_factor = 0.8 breakthrough_factor = 0.5 org_loss_when_moving = -0.35 supply_consumption_factor = -0.25 no_supply_grace = 144 war_support_factor = 1 } } TIX_hjjwj_fkAI = { picture = FRA_scw_intervention_nationalists_focus allowed_civil_war = { always = yes } modifier = { army_org_factor = 0.6 army_morale_factor = 0.6 army_attack_factor = 0.6 army_defence_factor = 0.6 } } BLI_fkAIbuff = { picture = BLI_zaochuanchang2 allowed_civil_war = { always = yes } modifier = { stability_factor = 1 political_power_cost = -0.35 line_change_production_efficiency_factor = 0.5 industrial_capacity_factory = 0.5 industrial_capacity_dockyard = 0.5 non_core_manpower = 0.4 navy_screen_attack_factor = 0.5 navy_screen_defence_factor = 0.5 navy_capital_ship_attack_factor = 1 navy_capital_ship_defence_factor = 1 naval_speed_factor = 0.25 navy_max_range_factor = 1 } targeted_modifier = { tag = SIR attack_bonus_against = 1 defense_bonus_against = 1 } } SIR_fkAIbuff = { picture = SIR_darksiren allowed_civil_war = { always = yes } modifier = { research_speed_factor = 2 war_support_factor = 2 political_power_factor = 1 line_change_production_efficiency_factor = 1 industrial_capacity_factory = 0.25 industrial_capacity_dockyard = 2 non_core_manpower = 0.5 navy_org = 20 navy_screen_attack_factor = 0.5 navy_screen_defence_factor = 0.5 navy_capital_ship_attack_factor = 1 navy_capital_ship_defence_factor = 1 naval_speed_factor = 0.5 navy_max_range_factor = 3 positioning = 0.25 spotting_chance = 0.5 } targeted_modifier = { tag = BLI attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = BFL attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = BYG attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = HUJ attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = YUW attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = TIX attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = SAD attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = WEX attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = CHY attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = DOH attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = DH1 attack_bonus_against = 2 defense_bonus_against = 2 } } BFL_fanfxs_time = { picture = FRA_scw_intervention_nationalists_focus allowed_civil_war = { always = yes } targeted_modifier = { tag = TIX attack_bonus_against = 0.25 defense_bonus_against = 0.25 } targeted_modifier = { tag = SAD attack_bonus_against = 0.25 defense_bonus_against = 0.25 } targeted_modifier = { tag = CHY attack_bonus_against = 0.25 defense_bonus_against = 0.25 } } BFL_fanfxs = { picture = FRA_scw_intervention_nationalists_focus allowed_civil_war = { always = yes } modifier = { democratic_drift = 0.5 communism_drift = -0.25 } targeted_modifier = { tag = TIX attack_bonus_against = 0.15 defense_bonus_against = 0.15 } targeted_modifier = { tag = SAD attack_bonus_against = 0.15 defense_bonus_against = 0.15 } targeted_modifier = { tag = CHY attack_bonus_against = 0.15 defense_bonus_against = 0.15 } } BFL_fanzbzy = { picture = FRA_scw_intervention_nationalists_focus allowed_civil_war = { always = yes } modifier = { communism_drift = 0.1 democratic_drift = -0.2 } targeted_modifier = { tag = BYG attack_bonus_against = 0.15 defense_bonus_against = 0.15 } targeted_modifier = { tag = HUJ attack_bonus_against = 0.15 defense_bonus_against = 0.15 } targeted_modifier = { tag = YUW attack_bonus_against = 0.15 defense_bonus_against = 0.15 } } BFL_fanzbzy_time = { picture = FRA_scw_intervention_nationalists_focus allowed_civil_war = { always = yes } targeted_modifier = { tag = BYG attack_bonus_against = 0.25 defense_bonus_against = 0.25 } targeted_modifier = { tag = HUJ attack_bonus_against = 0.25 defense_bonus_against = 0.25 } targeted_modifier = { tag = YUW attack_bonus_against = 0.25 defense_bonus_against = 0.25 } } BFL_xiangxinshidaiqianjin = { picture = SOV_soviet_railways allowed_civil_war = { always = yes } modifier = { subversive_activites_upkeep = -0.5 drift_defence_factor = 1 consumer_goods_expected_value = -0.05 mobilization_laws_cost_factor = -0.5 trade_laws_cost_factor = -0.5 economy_cost_factor = -0.5 } } BFL_dasaochudeyingxing = { picture = anti_soviet_pact allowed_civil_war = { always = yes } modifier = { political_power_factor = -0.2 stability_factor = -0.1 } } BFL_dongyuanzhanshijingji = { picture = ARG_construction_guilds allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = -0.25 mobilization_laws_cost_factor = -0.33 economy_cost_factor = -0.33 production_speed_arms_factory_factor = 0.2 } } BFL_xiangyuanshuaizhijing = { picture = generic_reserve_divisions allowed_civil_war = { always = yes } modifier = { war_support_factor = 0.5 political_power_factor = 0.25 production_speed_arms_factory_factor = 0.15 drift_defence_factor = 1 war_support_weekly = 0.01 max_command_power = 50 } } BFL_dqx_0 = { picture = SOV_conspiracy_in_the_academy_army allowed_civil_war = { has_government = communism } modifier = { political_power_cost = 0.1 drift_defence_factor = -0.1 stability_factor = -0.05 war_support_factor = -0.1 command_power_gain = -0.1 max_command_power = -5 army_org_factor = -0.1 army_morale_factor = -0.05 planning_speed = -0.1 max_planning = -0.05 } } BFL_dqx_1 = { name = BFL_dqx_0 picture = SOV_conspiracy_in_the_academy_army allowed_civil_war = { has_government = communism } modifier = { political_power_cost = 0.2 drift_defence_factor = -0.2 stability_factor = -0.1 war_support_factor = -0.2 command_power_gain = -0.2 max_command_power = -20 army_org_factor = -0.2 army_morale_factor = -0.1 planning_speed = -0.2 max_planning = -0.1 } } BFL_dqx_2 = { name = BFL_dqx_0 picture = SOV_conspiracy_in_the_academy_army allowed_civil_war = { has_government = communism } modifier = { political_power_cost = 0.3 drift_defence_factor = -0.4 stability_factor = -0.2 war_support_factor = -0.3 command_power_gain = -0.4 max_command_power = -40 army_org_factor = -0.3 army_morale_factor = -0.2 planning_speed = -0.3 max_planning = -0.2 } } BFL_dqx_3 = { name = BFL_dqx_0 picture = SOV_conspiracy_in_the_academy_army allowed_civil_war = { has_government = communism } modifier = { political_power_cost = 0.5 drift_defence_factor = -0.5 stability_factor = -0.3 war_support_factor = -0.5 command_power_gain = -0.5 max_command_power = -50 army_org_factor = -0.4 army_morale_factor = -0.3 planning_speed = -0.4 max_planning = -0.3 stability_weekly = -0.001 war_support_weekly = -0.002 } } BFL_dqx_4 = { name = BFL_dqx_0 picture = SOV_conspiracy_in_the_academy_army allowed_civil_war = { has_government = communism } modifier = { political_power_cost = 0.75 drift_defence_factor = -0.6 stability_factor = -0.4 war_support_factor = -0.6 command_power_gain = -0.7 max_command_power = -75 army_org_factor = -0.5 army_morale_factor = -0.4 planning_speed = -0.5 max_planning = -0.4 stability_weekly = -0.003 war_support_weekly = -0.005 } } BFL_dqx_5 = { name = BFL_dqx_0 picture = SOV_conspiracy_in_the_academy_army allowed_civil_war = { has_government = communism } modifier = { political_power_cost = 1 drift_defence_factor = -0.8 stability_factor = -0.5 war_support_factor = -0.7 command_power_gain = -0.8 max_command_power = -90 army_org_factor = -0.7 army_morale_factor = -0.5 planning_speed = -0.7 max_planning = -0.5 stability_weekly = -0.005 war_support_weekly = -0.01 } } BFL_weibeilianfuyi = { picture = ARG_women_in_industry allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.15 line_change_production_efficiency_factor = 0.2 industrial_capacity_factory = 0.15 industrial_capacity_dockyard = 0.3 production_factory_max_efficiency_factor = 0.2 production_factory_efficiency_gain_factor = 0.15 } } BFL_tuanjieyixin = { picture = ARG_construction_guilds allowed_civil_war = { always = yes } modifier = { consumer_goods_expected_value = -0.05 subversive_activites_upkeep = -0.5 justify_war_goal_time = -0.8 stability_factor = 0.3 war_support_factor = 0.3 research_speed_factor = 0.15 local_resources_factor = 0.25 } } BFL_chiseliming = { picture = generic_attack_soviet_union allowed_civil_war = { always = yes } modifier = { consumer_goods_expected_value = -0.05 justify_war_goal_time = -2 stability_factor = 0.5 war_support_factor = 1 compliance_growth = 2 resistance_target = -0.5 war_support_weekly = 0.01 stability_weekly = 0.01 generate_wargoal_tension = -0.5 } } TY_yuanbanAI = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { army_attack_factor = 3 army_defence_factor = 3 army_org_factor = 3 army_morale_factor = 3 army_strength_factor = 1 } } TY_yuanbanAI2 = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { army_attack_factor = 10 army_defence_factor = 10 army_org_factor = 3 army_morale_factor = 3 army_strength_factor = 5 } } TIX_fkAIbuff_player = { picture = ideas_tank_TIX allowed_civil_war = { always = yes } modifier = { war_support_factor = 1.5 political_power_cost = -1 army_org_factor = 0.4 army_morale_factor = 0.5 org_loss_when_moving = -0.4 army_armor_attack_factor = 1 army_armor_defence_factor = 1 army_speed_factor = 0.2 training_time_army_factor = -0.2 } targeted_modifier = { tag = HUJ attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = BYG attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = YUW attack_bonus_against = 1.5 defense_bonus_against = 1.5 } targeted_modifier = { tag = BFL attack_bonus_against = 1.5 defense_bonus_against = 1.5 } } SAD_fkAIbuff_player = { picture = ideas_plane_SAD allowed_civil_war = { always = yes } modifier = { war_support_factor = 1.5 political_power_cost = -0.75 air_accidents = -0.6 air_weather_penalty = -0.6 air_attack_factor = 0.6 air_ace_generation_chance_factor = 0.75 air_mission_efficiency = 0.6 air_superiority_efficiency = 0.6 air_intercept_efficiency = 0.6 air_cas_efficiency = 0.8 air_night_penalty = -0.6 air_range_factor = 0.6 air_agility_factor = 0.6 training_time_army_factor = -0.2 } targeted_modifier = { tag = HUJ attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = YUW attack_bonus_against = 1 defense_bonus_against = 1 } } CHY_fkAIbuff_player = { picture = ideas_ship_CHY allowed_civil_war = { always = yes } modifier = { war_support_factor = 1.5 political_power_gain = 0.75 army_attack_factor = 0.5 army_defence_factor = 0.5 army_morale_factor = 1 navy_screen_attack_factor = 1 navy_screen_defence_factor = 1 navy_capital_ship_attack_factor = 1 navy_capital_ship_defence_factor = 1 carrier_capacity_penalty_reduction = -0.5 naval_strike_attack_factor = 0.3 naval_strike_targetting_factor = 0.3 naval_speed_factor = 0.4 navy_max_range_factor = 0.8 supply_consumption_factor = -0.3 training_time_army_factor = -0.2 } targeted_modifier = { tag = DOH attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = HUJ attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = BYG attack_bonus_against = 1 defense_bonus_against =1 } targeted_modifier = { tag = BFL attack_bonus_against = 1 defense_bonus_against = 1 } } YUW_fkAIbuff_player = { picture = ideas_tank_YUW allowed_civil_war = { always = yes } modifier = { war_support_factor = 1.5 attrition = -0.5 army_org_factor = 1 army_morale_factor = 1 org_loss_when_moving = -0.4 breakthrough_factor = 0.4 recon_factor = 1 land_reinforce_rate = 0.1 planning_speed = 2.5 max_planning = 1.5 training_time_army_factor = -0.2 } targeted_modifier = { tag = TIX attack_bonus_against = 1.5 defense_bonus_against = 1.5 } targeted_modifier = { tag = BFL attack_bonus_against = 1.5 defense_bonus_against = 1.5 } targeted_modifier = { tag = SAD attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = HUJ attack_bonus_against = 1 defense_bonus_against = 1 } } HUJ_fkAIbuff_player = { picture = ideas_plane_HUJ allowed_civil_war = { always = yes } modifier = { war_support_factor = 1.5 air_accidents = -0.5 air_weather_penalty = -0.4 air_attack_factor = 0.5 air_ace_generation_chance_factor = 0.6 air_mission_efficiency = 0.5 air_superiority_efficiency = 0.4 air_intercept_efficiency = 0.4 air_cas_efficiency = 1 air_night_penalty = -0.5 air_range_factor = 0.5 air_agility_factor = 0.5 industrial_capacity_dockyard = 4 navy_org = 40 navy_screen_attack_factor = 1 navy_screen_defence_factor = 1 navy_capital_ship_attack_factor = 0.8 training_time_army_factor = -0.2 } targeted_modifier = { tag = SAD attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = TIX attack_bonus_against = 1 defense_bonus_against = 1 } targeted_modifier = { tag = CHY attack_bonus_against = 1 defense_bonus_against = 1 } } BYG_fkAIbuff_player = { picture = ideas_gongye_BYG allowed_civil_war = { always = yes } modifier = { stability_factor = 1.25 political_power_cost = -1 line_change_production_efficiency_factor = 0.8 industrial_capacity_factory = 2 industrial_capacity_dockyard = 6 production_factory_max_efficiency_factor = 0.8 production_factory_efficiency_gain_factor = 5 training_time_army_factor = -0.2 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.25 reliability = 0.15 instant = yes } medium_tank_chassis = { build_cost_ic = -0.25 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } mechanized_equipment = { build_cost_ic = -0.25 reliability = 0.15 fuel_consumption_factor = -0.25 instant = yes } } targeted_modifier = { tag = TIX attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = SAD attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = CHY attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = BFL attack_bonus_against = 2 defense_bonus_against = 2 } } BFL_fkAIbuff_player = { picture = ideas_tank_BFL allowed_civil_war = { always = yes } modifier = { stability_factor = 1 war_support_factor = 1.5 political_power_cost = -1 production_factory_efficiency_gain_factor = 2 army_infantry_attack_factor = 2 army_infantry_defence_factor = 2 land_reinforce_rate = 0.2 army_org_factor = 0.5 army_morale_factor = 0.5 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.25 reliability = 0.15 instant = yes } medium_tank_chassis = { build_cost_ic = -0.1 reliability = 0.25 fuel_consumption_factor = -0.25 instant = yes } } targeted_modifier = { tag = TIX attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = CHY attack_bonus_against = 1.5 defense_bonus_against = 1.5 } targeted_modifier = { tag = HUJ attack_bonus_against = 1.5 defense_bonus_against = 1.5 } targeted_modifier = { tag = BYG attack_bonus_against = 2 defense_bonus_against = 2 } targeted_modifier = { tag = YUW attack_bonus_against = 2 defense_bonus_against = 2 } } DOH_fkAIbuff_player = { picture = ideas_junxu_DOH allowed_civil_war = { always = yes } modifier = { war_support_factor = 1.5 land_reinforce_rate = 0.5 command_power_gain_mult = 2 army_core_attack_factor = 2 army_core_defence_factor = 2 } equipment_bonus = { infantry_equipment = { build_cost_ic = -0.3 reliability = 0.2 instant = yes } medium_tank_chassis = { build_cost_ic = -0.3 reliability = 0.2 fuel_consumption_factor = -0.25 instant = yes } modern_tank_chassis = { build_cost_ic = -0.3 armor_value = 0.4 soft_attack = 0.3 hard_attack = 0.3 ap_attack = 0.3 reliability_factor = 0.2 instant = yes } } targeted_modifier = { tag = CHY attack_bonus_against = 2 defense_bonus_against = 2 } } TY_fkAI_wanjiagangtiezhiqu = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { army_strength_factor = 1 } } TY_fkAI_gangtiezhiqu = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { army_strength_factor = 3 } } TY_fkAI_gaojizhineng = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { planning_speed = 10 line_change_production_efficiency_factor = 0.8 max_command_power = 500 command_power_gain = 5 grant_medal_cost_factor = -1 } } TY_fkAI_shenfenjianyan = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { crypto_strength = 10 intelligence_agency_defense = 10 enemy_operative_capture_chance_factor = 0.3 enemy_operative_detection_chance = 20 enemy_operative_forced_into_hiding_time_factor = 0.3 } } TY_fkAI_shenjingbaizhan = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { terrain_penalty_reduction = 1 fortification_collateral_chance = 1 experience_gain_factor = 10 } } TY_fkAI_tongzhihaiayng = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { industrial_capacity_dockyard = 20 positioning = 2 } equipment_bonus = { ship_hull_cruiser = { build_cost_ic = -0.25 instant = yes } ship_hull_light = { build_cost_ic = -0.25 instant = yes } ship_hull_carrier = { build_cost_ic = -0.25 instant = yes } ship_hull_heavy = { build_cost_ic = -0.25 instant = yes } } } TY_fkAI_shuzhipengzhang = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { army_attack_factor = 3 army_defence_factor = 3 } } TY_fkAI_AIduiyoudebuff = { picture = fengkuangai cancel = { or = { all_allied_country = { is_ai = yes } is_in_faction = no } } allowed_civil_war = { always = yes } modifier = { army_attack_factor = -3 army_defence_factor = -3 army_org_factor = -2 army_morale_factor = -2 supply_consumption_factor = 0.5 land_reinforce_rate = -0.05 training_time_army_factor = 2 } on_remove = { clr_country_flag = AZ_fengkuangAI_AIzhuanshudebuff_get } } TY_fkAI_niliuershang = { picture = fengkuangai cancel = { all_allied_country = { is_ai = yes } } allowed_civil_war = { always = yes } modifier = { army_core_attack_factor = 7.5 army_core_defence_factor = 7.5 } } TY_fkAI_zuizhonghetiex = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { army_strength_factor = 3 planning_speed = 10 line_change_production_efficiency_factor = 0.8 max_command_power = 500 command_power_gain = 5 grant_medal_cost_factor = -1 crypto_strength = 10 intelligence_agency_defense = 10 enemy_operative_capture_chance_factor = 0.3 enemy_operative_detection_chance = 20 enemy_operative_forced_into_hiding_time_factor = 0.3 terrain_penalty_reduction = 1 industrial_capacity_dockyard = 20 positioning = 2 army_attack_factor = 3 army_defence_factor = 3 } equipment_bonus = { ship_hull_cruiser = { build_cost_ic = -0.25 instant = yes } ship_hull_light = { build_cost_ic = -0.25 instant = yes } ship_hull_carrier = { build_cost_ic = -0.25 instant = yes } ship_hull_heavy = { build_cost_ic = -0.25 instant = yes } } } TY_fkAI_yangjingxurui = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { army_attack_factor = -1 army_defence_factor = -1 planning_speed = -2 max_planning = -1 line_change_production_efficiency_factor = -0.6 industrial_capacity_factory = -0.8 industrial_capacity_dockyard = -1.2 production_factory_max_efficiency_factor = -0.4 production_factory_efficiency_gain_factor = -1 army_org_factor = -1 army_morale_factor = -0.5 } } TY_fkAI_yangjingxurui2 = { name = TY_fkAI_yangjingxurui picture = fengkuangai allowed_civil_war = { always = yes } modifier = { army_attack_factor = 0.8 army_defence_factor = 0.8 planning_speed = 2 max_planning = 1 line_change_production_efficiency_factor = 0.4 industrial_capacity_factory = 0.8 industrial_capacity_dockyard = 0.8 production_factory_max_efficiency_factor = 0.4 production_factory_efficiency_gain_factor = 0.8 army_org_factor = 0.6 army_morale_factor = 0.5 } } TY_fkAI_xianshoubisheng = { picture = fengkuangai allowed_civil_war = { always = yes } rule = { can_not_declare_war = yes } modifier = { army_attack_factor = 0.8 army_defence_factor = 0.8 planning_speed = 2 max_planning = 1 line_change_production_efficiency_factor = 0.4 industrial_capacity_factory = 0.8 industrial_capacity_dockyard = 0.8 production_factory_max_efficiency_factor = 0.4 production_factory_efficiency_gain_factor = 0.8 army_org_factor = 0.6 army_morale_factor = 0.5 } } TY_fkAI_xianshoubisheng2 = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { army_attack_factor = 1 army_defence_factor = 1 planning_speed = 2 max_planning = 1 line_change_production_efficiency_factor = 0.4 industrial_capacity_factory = 0.8 industrial_capacity_dockyard = 0.8 production_factory_max_efficiency_factor = 0.4 production_factory_efficiency_gain_factor = 0.8 army_org_factor = 0.6 army_morale_factor = 0.5 } } TY_fkAI_xianshoubisheng3 = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { army_attack_factor = -2 army_defence_factor = -2 planning_speed = -2 max_planning = -1 line_change_production_efficiency_factor = -0.6 industrial_capacity_factory = -0.8 industrial_capacity_dockyard = -1.2 production_factory_max_efficiency_factor = -0.4 production_factory_efficiency_gain_factor = -1 army_org_factor = -2 army_morale_factor = -2 } } TY_fkAI_jiandiweixing = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { crypto_strength = 10 intelligence_agency_defense = 10 enemy_operative_capture_chance_factor = 0.5 enemy_operative_detection_chance = 50 intel_network_gain_factor = 2 decryption_power = 500 own_operative_capture_chance_factor = -0.8 own_operative_detection_chance = -80 own_operative_harmed_time_factor = -0.8 civilian_intel_factor = 100 army_intel_factor = 100 navy_intel_factor = 100 airforce_intel_factor = 100 } } TY_fkAI_woquandouyao = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { stability_factor = 1.25 war_support_factor = 2 political_power_factor = 3 research_speed_factor = 0.5 local_resources_factor = 1.5 industrial_capacity_dockyard = 0.75 line_change_production_efficiency_factor = 0.3 army_core_attack_factor = 0.8 army_core_defence_factor = 0.8 tank_manufacturer_cost_factor = -0.9 naval_manufacturer_cost_factor = -0.9 aircraft_manufacturer_cost_factor = -0.9 materiel_manufacturer_cost_factor = -0.9 industrial_concern_cost_factor = -0.9 } } TY_fkAI_huolichongji = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { railway_gun_bombardment_factor = 0.25 } } } political_advisor = { } # TECHNOLOGY tank_manufacturer = { designer = yes } naval_manufacturer = { designer = yes } aircraft_manufacturer = { designer = yes } industrial_concern = { } materiel_manufacturer = { designer = yes } political_advisor = { } army_chief = { } air_chief = { } high_command = { } theorist = { } }