add_namespace = DOH_event country_event = { id = DOH_event.1 title = DOH_event.1.t desc = DOH_event.1.d picture = GFX_aze_anshan is_triggered_only = yes option = { name = DOH_event.1.a ai_chance = { factor = 1 modifier = { check_variable = { var = affect_from_bfl value = affect_from_huj compare = greater_than } add = 100 } modifier = { has_game_rule = { rule = DOH_ai_behavior option = DOH_red_focus_1 } add = 10000 } } set_country_flag = DOH_anshanqu hidden_effect = { country_event = { id = DOH_event.2 days = 30 } } } option = { name = DOH_event.1.b ai_chance = { factor = 1 modifier = { check_variable = { var = affect_from_huj value = affect_from_bfl compare = greater_than } add = 100 } modifier = { has_game_rule = { rule = DOH_ai_behavior option = DOH_red_focus_2 } add = 10000 } modifier = { has_game_rule = { rule = DOH_ai_behavior option = DOH_blue_focus } add = 10000 } } set_country_flag = DOH_yixianqu hidden_effect = { country_event = { id = DOH_event.2 days = 30 } } } } country_event = { id = DOH_event.2 title = DOH_event.2.t desc = DOH_event.2.d picture = GFX_aze_dhcy is_triggered_only = yes option = { name = DOH_event.2.a ai_chance = { factor = 5 modifier = { has_game_rule = { rule = DOH_ai_behavior option = DOH_red_focus_2 } add = 10000 } } add_popularity = { ideology = communism popularity = 0.1 } set_country_flag = DOH_qubeilian if = { limit = { has_country_flag = DOH_anshanqu } hidden_effect = { country_event = { id = DOH_event.3 days = 50 } } } if = { limit = { has_country_flag = DOH_yixianqu } hidden_effect = { country_event = { id = DOH_event.4 days = 50 } } } } option = { name = DOH_event.2.b trigger = { has_country_flag = DOH_yixianqu } ai_chance = { factor = 0 modifier = { has_game_rule = { rule = DOH_ai_behavior option = DOH_blue_focus } add = 10000 } } set_country_flag = DOH_quhuangjia add_popularity = { ideology = democratic popularity = 0.1 } if = { limit = { has_country_flag = DOH_anshanqu } hidden_effect = { country_event = { id = DOH_event.5 days = 50 } } } } } country_event = { id = DOH_event.3 title = DOH_event.3.t desc = DOH_event.3.d picture = GFX_aze_anshan is_triggered_only = yes option = { name = DOH_event.3.a ai_chance = { factor = 5 } add_popularity = { ideology = communism popularity = 0.1 } add_country_leader_role = { Character = DOH_anshan Promote_leader = yes Country_leader = { ideology = leninism expire = "2000.1.1.1" traits = { yfz } } } DOH_anshan = { set_portraits = { civilian = { large="gfx/leaders/DOH/leader_anshan.png" } } } } } country_event = { id = DOH_event.4 title = DOH_event.4.t desc = DOH_event.4.d picture = GFX_aze_dhjj is_triggered_only = yes option = { name = DOH_event.4.a ai_chance = { factor = 5 } add_popularity = { ideology = communism popularity = 0.1 } add_country_leader_role = { Character = DOH_yixian Promote_leader = yes Country_leader = { ideology = leninism expire = "2000.1.1.1" traits = { dhzh rmdyx } } } } } country_event = { id = DOH_event.5 title = DOH_event.5.t desc = DOH_event.5.d picture = GFX_aze_dhjj is_triggered_only = yes option = { name = DOH_event.5.a ai_chance = { factor = 5 } add_popularity = { ideology = democratic popularity = 0.1 } } } country_event = { id = DOH_event.6 title = DOH_event.6.t desc = DOH_event.6.d picture = GFX_aze_pinghaininghai is_triggered_only = yes option = { name = DOH_event.6.a ai_chance = { factor = 5 } add_tech_bonus = { name = "全方面合作" bonus = 1 uses = 2 category = land_doctrine category = infantry_weapons } } } country_event = { id = DOH_event.7 title = DOH_event.7.t desc = DOH_event.7.d picture = GFX_aze_dhjj is_triggered_only = yes option = { name = DOH_event.7.a ai_chance = { base = 0 modifier = { OR = { tag = TIB tag = SIK tag = XSM } add = 7 } } DOH = { country_event = DOH_event.8 } } option = { name = DOH_event.7.b ai_chance = { base = 3 modifier = { OR = { tag = YUN tag = GXC tag = SHX } add = 10 } } DOH = { country_event = DOH_event.9 } declare_war_on = { target = DOH type = annex_everything } division_template = { name = "军阀壮丁" is_locked = yes division_names_group = CHI_INF_01 regiments = { infantry = { x = 0 y = 0 } infantry = { x = 0 y = 1 } infantry = { x = 0 y = 2 } infantry = { x = 0 y = 3 } } } capital_scope = { create_unit = { division = "name = \"军阀壮丁\" division_template = \"军阀壮丁\" start_experience_factor = 0 start_equipment_factor = 0.2" owner = ROOT } create_unit = { division = "name = \"军阀壮丁\" division_template = \"军阀壮丁\" start_experience_factor = 0 start_equipment_factor = 0.2" owner = ROOT } create_unit = { division = "name = \"军阀壮丁\" division_template = \"军阀壮丁\" start_experience_factor = 0 start_equipment_factor = 0.2" owner = ROOT } create_unit = { division = "name = \"军阀壮丁\" division_template = \"军阀壮丁\" start_experience_factor = 0 start_equipment_factor = 0.2" owner = ROOT } create_unit = { division = "name = \"军阀壮丁\" division_template = \"军阀壮丁\" start_experience_factor = 0 start_equipment_factor = 0.2" owner = ROOT } create_unit = { division = "name = \"军阀壮丁\" division_template = \"军阀壮丁\" start_experience_factor = 0 start_equipment_factor = 0.1" owner = ROOT } create_unit = { division = "name = \"军阀壮丁\" division_template = \"军阀壮丁\" start_experience_factor = 0 start_equipment_factor = 0.1" owner = ROOT } create_unit = { division = "name = \"军阀壮丁\" division_template = \"军阀壮丁\" start_experience_factor = 0 start_equipment_factor = 0.1" owner = ROOT } create_unit = { division = "name = \"军阀壮丁\" division_template = \"军阀壮丁\" start_experience_factor = 0 start_equipment_factor = 0.1" owner = ROOT } create_unit = { division = "name = \"军阀壮丁\" division_template = \"军阀壮丁\" start_experience_factor = 0 start_equipment_factor = 0.1" owner = ROOT } } } } country_event = { id = DOH_event.8 title = DOH_event.8.t desc = DOH_event.8.d picture = GFX_aze_pinghaininghai is_triggered_only = yes option = { name = DOH_event.8.a ai_chance = { factor = 8 } DOH = { annex_country = { target = FROM transfer_troops = yes } } } } country_event = { id = DOH_event.9 title = DOH_event.9.t desc = DOH_event.9.d picture = GFX_aze_dhjj is_triggered_only = yes option = { name = DOH_event.9.a ai_chance = { factor = 8 } } } country_event = { id = DOH_event.10 title = DOH_event.10.t desc = DOH_event.10.d picture = GFX_aze_dhjj is_triggered_only = yes option = { name = DOH_event.10.a ai_chance = { factor = 9 } DOH = { country_event = DOH_event.11 } } option = { name = DOH_event.10.b ai_chance = { factor = 1 } DOH = { country_event = DOH_event.12 } } } country_event = { id = DOH_event.11 title = DOH_event.11.t desc = DOH_event.11.d picture = GFX_aze_start is_triggered_only = yes option = { name = DOH_event.11.a ai_chance = { factor = 9 } transfer_state = 326 transfer_state = 729 } } country_event = { id = DOH_event.12 title = DOH_event.12.t desc = DOH_event.12.d picture = GFX_aze_start is_triggered_only = yes option = { name = DOH_event.12.a ai_chance = { factor = 9 } create_wargoal = { target = HUJ type = take_state_focus } create_wargoal = { target = POR type = take_state_focus } } } country_event = { id = DOH_event.13 title = DOH_event.13.t desc = DOH_event.13.d picture = GFX_aze_dhjj is_triggered_only = yes option = { name = DOH_event.13.a ai_chance = { factor = 1 } DOH = { country_event = DOH_event.14 } } option = { name = DOH_event.13.b ai_chance = { factor = 4 } DOH = { country_event = DOH_event.15 } } option = { name = DOH_event.13.c ai_chance = { factor = 2 } DOH = { country_event = DOH_event.16 } } } country_event = { id = DOH_event.14 title = DOH_event.14.t desc = DOH_event.14.d picture = GFX_aze_start is_triggered_only = yes option = { name = DOH_event.14.a ai_chance = { factor = 9 } transfer_state = 671 transfer_state = 728 transfer_state = 670 transfer_state = 741 transfer_state = 286 } } country_event = { id = DOH_event.15 title = DOH_event.15.t desc = DOH_event.15.d picture = GFX_aze_start is_triggered_only = yes option = { name = DOH_event.15.a ai_chance = { factor = 9 } transfer_state = 728 } option = { name = DOH_event.15.b ai_chance = { factor = 9 } create_wargoal = { target = YUW type = take_state_focus } } } country_event = { id = DOH_event.16 title = DOH_event.16.t desc = DOH_event.16.d picture = GFX_aze_dhjj is_triggered_only = yes option = { name = DOH_event.16.a ai_chance = { factor = 9 } create_wargoal = { target = YUW type = take_state_focus } } } country_event = { id = DOH_event.17 title = DOH_event.17.t desc = DOH_event.17.d picture = GFX_aze_dhjj is_triggered_only = yes option = { name = DOH_event.17.a ai_chance = { factor = 9 } DOH = { country_event = DOH_event.18 } } option = { name = DOH_event.17.b ai_chance = { factor = 1 } DOH = { country_event = DOH_event.19 } } } country_event = { id = DOH_event.18 title = DOH_event.18.t desc = DOH_event.18.d picture = GFX_aze_start is_triggered_only = yes option = { name = DOH_event.18.a ai_chance = { factor = 9 } transfer_state = 609 transfer_state = 611 transfer_state = 610 transfer_state = 612 transfer_state = 715 transfer_state = 716 transfer_state = 745 transfer_state = 328 transfer_state = 717 transfer_state = 714 transfer_state = 761 transfer_state = 524 transfer_state = 527 transfer_state = 525 white_peace = CHY CHY = { country_event = CHY_new1_shijian.1301 } } } country_event = { id = DOH_event.19 title = DOH_event.19.t desc = DOH_event.19.d picture = GFX_aze_daqingxi is_triggered_only = yes option = { name = DOH_event.19.a ai_chance = { factor = 9 } add_war_support = 0.15 } } country_event = { id = DOH_event.20 title = DOH_event.20.t desc = DOH_event.20.d picture = GFX_aze_pinghaininghai is_triggered_only = yes immediate = { } option = { name = DOH_event.20.a ai_chance = { factor = 9 } create_faction = "东亚反暴政联盟" add_war_support = 0.2 set_autonomy = { target = NEP autonomy_state = autonomy_reichsprotectorate } set_autonomy = { target = BHU autonomy_state = autonomy_reichsprotectorate } if = { limit = { XSM = { exists = yes } } DOH = { annex_country = { target = XSM transfer_troops = yes } } XSM = { DOH = { country_event = DOH_event.29 add_to_variable = { tunbingjunfa_costpp = -100 } add_to_variable = { tunbingjunfa_shuliang = 1 } } } } SHX = { if = { limit = { exists = yes } DOH = { annex_country = { target = SHX transfer_troops = yes } country_event = DOH_event.29 add_to_variable = { tunbingjunfa_costpp = -100 } add_to_variable = { tunbingjunfa_shuliang = 1 } } } } if = { limit = { SIK = { exists = yes } } DOH = { annex_country = { target = SIK transfer_troops = yes } } SIK = { DOH = { country_event = DOH_event.29 add_to_variable = { tunbingjunfa_costpp = -100 } add_to_variable = { tunbingjunfa_shuliang = 1 } } } } if = { limit = { YUN = { exists = yes } } annex_country = { target = YUN transfer_troops = yes } YUN = { DOH = { country_event = DOH_event.29 add_to_variable = { tunbingjunfa_costpp = -100 } add_to_variable = { tunbingjunfa_shuliang = 1 } } } } if = { limit = { GXC = { exists = yes } } annex_country = { target = GXC transfer_troops = yes } GXC = { DOH = { country_event = DOH_event.29 add_to_variable = { tunbingjunfa_costpp = -100 } add_to_variable = { tunbingjunfa_shuliang = 1 } } } } if = { limit = { TIB = { exists = yes } } annex_country = { target = TIB transfer_troops = yes } TIB = { DOH = { country_event = DOH_event.29 add_to_variable = { tunbingjunfa_costpp = -100 } add_to_variable = { tunbingjunfa_shuliang = 1 } } } } } } country_event = { id = DOH_event.21 title = DOH_event.21.t desc = DOH_event.21.d picture = GFX_aze_dhjj fire_only_once = yes trigger = { tag = DOH NOT = { controls_state = 608 } has_global_flag = MOD_azurlane_tianjiangjianniang } option = { name = DOH_event.21.a ai_chance = { factor = 9 } add_war_support = -0.1 DOH_baojiaweiguo_dengji = yes } } country_event = { id = DOH_event.22 title = DOH_event.22.t desc = DOH_event.22.d picture = GFX_aze_dhjj fire_only_once = yes trigger = { tag = DOH NOT = { controls_state = 613 } has_global_flag = MOD_azurlane_tianjiangjianniang } option = { name = DOH_event.22.a ai_chance = { factor = 9 } add_war_support = -0.1 DOH_baojiaweiguo_dengji = yes } } country_event = { id = DOH_event.23 title = DOH_event.23.t desc = DOH_event.23.d picture = GFX_aze_dhjj fire_only_once = yes trigger = { tag = DOH NOT = { controls_state = 597 } has_global_flag = MOD_azurlane_tianjiangjianniang } option = { name = DOH_event.23.a ai_chance = { factor = 9 } add_war_support = -0.05 DOH_baojiaweiguo_dengji = yes } } country_event = { id = DOH_event.24 title = DOH_event.24.t desc = DOH_event.24.d picture = GFX_aze_dhjj fire_only_once = yes trigger = { tag = DOH NOT = { controls_state = 620 } has_global_flag = MOD_azurlane_tianjiangjianniang } option = { name = DOH_event.24.a ai_chance = { factor = 9 } add_war_support = -0.05 DOH_baojiaweiguo_dengji = yes custom_effect_tooltip = "一些群众自愿武装起来保家卫国!" for_loop_effect = { start = 0 end = 10 add = 1 random_owned_controlled_state = { create_unit = { division = "name = \"民兵团\" division_template = \"军团\" start_experience_factor = 0.3 start_equipment_factor = 1" owner = ROOT } } } } } country_event = { id = DOH_event.25 title = DOH_event.25.t desc = DOH_event.25.d picture = GFX_aze_dhjj fire_only_once = yes trigger = { tag = DOH NOT = { controls_state = 744 } has_global_flag = MOD_azurlane_tianjiangjianniang } option = { name = DOH_event.25.a ai_chance = { factor = 9 } add_war_support = -0.05 DOH_baojiaweiguo_dengji = yes set_autonomy = { target = NEP autonomy_state = doh_xiaodi } set_autonomy = { target = BHU autonomy_state = doh_xiaodi } every_state = { limit = { is_core_of = DOH is_controlled_by = DOH } add_dynamic_modifier = { modifier = BFL_sandachengfangxian_state } } custom_effect_tooltip = "一些群众自愿武装起来保家卫国!" for_loop_effect = { start = 0 end = 20 add = 1 random_owned_controlled_state = { create_unit = { division = "name = \"民兵团\" division_template = \"军团\" start_experience_factor = 0.3 start_equipment_factor = 1" owner = ROOT } } } } } country_event = { id = DOH_event.26 title = DOH_event.26.t desc = DOH_event.26.d picture = GFX_aze_dhjj fire_only_once = yes trigger = { tag = DOH NOT = { controls_state = 605 } has_global_flag = MOD_azurlane_tianjiangjianniang } option = { name = DOH_event.26.a ai_chance = { factor = 9 } add_war_support = -0.1 DOH_baojiaweiguo_dengji = yes custom_effect_tooltip = "一些群众自愿武装起来保家卫国!" for_loop_effect = { start = 0 end = 20 add = 1 random_owned_controlled_state = { create_unit = { division = "name = \"民兵团\" division_template = \"军团\" start_experience_factor = 0.3 start_equipment_factor = 1" owner = ROOT } } } DOH_neibufenqi_jiazhong_effect = yes } } country_event = { id = DOH_event.27 title = DOH_event.27.t desc = DOH_event.27.d picture = GFX_aze_pinghaininghai is_triggered_only = yes option = { name = DOH_event.27.a ai_chance = { factor = 9 } add_ideas = DOH_dhzztx every_unit_leader = { add_skill_level = 1 } } } country_event = { id = DOH_event.28 title = DOH_event.28.t desc = DOH_event.28.d picture = GFX_aze_pinghaininghai is_triggered_only = yes option = { name = DOH_event.28.a ai_chance = { factor = 9 } army_experience = 25 add_political_power = 100 every_army_leader = { gain_xp = 300 } } } country_event = { id = DOH_event.29 title = DOH_event.29.t desc = DOH_event.29.d picture = GFX_aze_pinghaininghai is_triggered_only = yes option = { name = DOH_event.29.a ai_chance = { factor = 9 } add_political_power = var:tunbingjunfa_costpp if = { limit = { check_variable = {tunbingjunfa_shuliang > 2 } check_variable = {tunbingjunfa_shuliang < 6 } } add_stability = -0.15 add_war_support = -0.3 } if = { limit = { check_variable = {tunbingjunfa_shuliang = 6 } } add_stability = -0.3 add_war_support = -0.6 } } } country_event = { id = DOH_event.30 title = DOH_event.30.t desc = DOH_event.30.d picture = GFX_aze_kan is_triggered_only = yes option = { name = DOH_event.30.a ai_chance = { factor = 9 } custom_effect_tooltip = available_political_advisor show_ideas_tooltip = gelideli set_country_flag = DOH_yaoqinggelideli hidden_effect = { country_event = { id = DOH_event.3001 days = 90 } } } } country_event = { id = DOH_event.3001 title = DOH_event.3001.t desc = DOH_event.3001.d picture = GFX_report_event_generic_sign_treaty2 is_triggered_only = yes option = { name = DOH_event.3001.a ai_chance = { factor = 9 } add_offsite_building = { type = industrial_complex level = 5 } } } country_event = { id = DOH_event.31 title = DOH_event.31.t desc = DOH_event.31.d picture = GFX_aze_hit trigger = { count_triggers = { amount = 3 controls_state = 592 controls_state = 325 controls_state = 283 controls_state = 617 } tag = DOH } fire_only_once = yes option = { name = DOH_event.31.a ai_chance = { factor = 9 } add_timed_idea = { idea = DOH_idea_jfdfbzf days = 90 } hidden_effect = { country_event = { id = DOH_event.3101 days = 100 } } } option = { name = DOH_event.31.b ai_chance = { factor = 1 } add_timed_idea = { idea = DOH_idea_jfdfbzf days = 300 } hidden_effect = { country_event = { id = DOH_event.3102 days = 335 } } } } country_event = { id = DOH_event.3101 title = DOH_event.3101.t desc = DOH_event.3101.d picture = GFX_aze_kan is_triggered_only = yes option = { name = DOH_event.3101.a ai_chance = { factor = 0 } army_experience = 50 custom_effect_tooltip = wz_earn_18000 add_to_variable = { wz_sl = 18000 } } option = { name = DOH_event.3101.b ai_chance = { factor = 9 } army_experience = 50 add_stability = 0.15 add_war_support = 0.15 } } country_event = { id = DOH_event.3102 title = DOH_event.3102.t desc = DOH_event.3102.d picture = GFX_aze_chaijun_nice is_triggered_only = yes option = { name = DOH_event.3102.a ai_chance = { factor = 9 } add_ideas = DOH_idea_qldxztx } } add_namespace = DOH_loong_event country_event = { id = DOH_loong_event.1001 title = DOH_loong_event.1001.t desc = DOH_loong_event.1001.d is_triggered_only = yes option = { name = DOH_loong_event.1001.a ai_chance = { factor = 9 } custom_effect_tooltip = DOH_loong_event.1001.at add_timed_idea = { idea = TY_msgj days = 120 } add_stability = 0.05 add_to_variable = { var = wz_sl value = 10000 } add_cic = 1000 DOH_neibufenqi_jianqin_effect = yes custom_effect_tooltip = DOH_tongyizhanxian_tooltip_2 hidden_effect = { if = { limit = { has_completed_focus = DOH_renminwansui } add_timed_idea = { idea = DOH_tongyizhanxian_c_idea days = 180 } } if = { limit = { has_completed_focus = DOH_yinruwaizi } add_timed_idea = { idea = DOH_tongyizhanxian_d_idea days = 180 } } if = { limit = { has_completed_focus = DOH_kuodayixianquanli } add_timed_idea = { idea = DOH_tongyizhanxian_f_idea days = 180 } } } } } country_event = { id = DOH_loong_event.1002 title = DOH_loong_event.1002.t desc = DOH_loong_event.1002.d is_triggered_only = yes option = { name = DOH_loong_event.1002.a ai_chance = { factor = 9 } custom_effect_tooltip = DOH_loong_event.1002.at add_stability = -0.05 DOH_neibufenqi_jiazhong_effect = yes } } country_event = { id = DOH_loong_event.2002 title = DOH_loong_event.2002.t desc = DOH_loong_event.2002.d is_triggered_only = yes option = { name = DOH_loong_event.2002.b ai_chance = { base = 10 modifier = { strength_ratio = { tag = DOH ratio > 3 } add = 1000 } } declare_war_on = { target = DOH type = annex_everything } hidden_effect = { DOH = { country_event = DOH_loong_event.2003 } PREV = { clr_country_flag = DOH_shuchu_civ_target_flag remove_dynamic_modifier = { modifier = az_DOH_shuchu_target_modifier scope = DOH } } d_DOH_self_duiwaishuchu_init = yes } } option = { name = DOH_loong_event.2002.a ai_chance = { base = 5 modifier = { naval_strength_ratio = { tag = DOH ratio < 0.3 } add = 5 } modifier = { DOH = { has_completed_focus = DOH_chaogongzhidu } add = 5 } modifier = { naval_strength_ratio = { tag = DOH ratio < 1 } add = 5 } modifier = { strength_ratio = { tag = DOH ratio < 0.33 } add = 10 } } effect_tooltip = { DOH = { puppet = PREV } } hidden_effect = { if = { limit = { country_exists = DH1 } DOH = { set_autonomy = { target = PREV autonomy_state = doh_fanshu } } } if = { limit = { NOT = { country_exists = DH1 } } DOH = { puppet = PREV } } PREV = { clr_country_flag = DOH_shuchu_civ_target_flag remove_dynamic_modifier = { modifier = az_DOH_shuchu_target_modifier scope = DOH } } d_DOH_self_duiwaishuchu_init = yes } } } country_event = { id = DOH_loong_event.2003 title = DOH_loong_event.2003.t desc = DOH_loong_event.2003.d is_triggered_only = yes option = { name = DOH_loong_event.2003.a ai_chance = { base = 10 } } } country_event = { id = DOH_loong_event.3001 title = DOH_loong_event.3001.t desc = DOH_loong_event.3001.d is_triggered_only = yes option = { name = DOH_loong_event.3001.a trigger = { CHY = { has_focus_tree = chongying_new_focus OR = { has_completed_focus = CHY_chichen1 is_debug = yes } } } ai_chance = { base = 0 } custom_effect_tooltip = doh_chongying_focus custom_effect_tooltip = "对重樱进行和平改造。" hidden_effect = { CHY = { uncomplete_national_focus = { focus = CHY_chichen1 uncomplete_children = yes refund_political_power = yes } uncomplete_national_focus = { focus = CHY_wushidaojinshen uncomplete_children = no refund_political_power = no } uncomplete_national_focus = { focus = CHY_kuangredekuozhangzhuyi uncomplete_children = yes refund_political_power = no } complete_national_focus = CHY_changmen1 unlock_national_focus = CHY_hepinshouhuzhe unlock_national_focus = CHY_shouhu } remove_opinion_modifier = { target = DOH modifier = CHY_dhtiaoxin } remove_opinion_modifier = { target = CHY modifier = CHY_dhtiaoxin } CHY = { complete_national_focus = CHY_duidonghuangyouhao complete_national_focus = CHY_donghuangyouhao unlock_national_focus = CHY_guihuanzhimindi remove_ideas = CHY_kuangredekuozhangzhuyi_buff remove_ideas = CHY_qinlvejihua remove_ideas = chy_wushidaojinshen_buff remove_ideas = CHY_sanyuezhanzhenglun remove_ideas = CHY_dohwar_buff_1 remove_ideas = CHY_dohwar_buff_2 remove_ideas = CHY_dohwar_buff_3 } } } option = { name = DOH_loong_event.3001.b ai_chance = { base = 10 } custom_effect_tooltip = doh_chongying_focus hidden_effect = { remove_opinion_modifier = { target = DOH modifier = CHY_dhtiaoxin } remove_opinion_modifier = { target = CHY modifier = CHY_dhtiaoxin } CHY = { complete_national_focus = CHY_duidonghuangyouhao complete_national_focus = CHY_donghuangyouhao unlock_national_focus = CHY_guihuanzhimindi } } } } country_event = { id = DOH_loong_event.3002 title = DOH_loong_event.3002.t desc = DOH_loong_event.3002.d trigger = { AND = { tag = DOH DOH = { has_completed_focus = DOH_hongsedengta } has_country_flag = DOH_BFL_bifenggang_flag BFL = { has_government = communism } country_exists = BFL } } option = { name = DOH_loong_event.3002.a ai_chance = { base = 10 } custom_effect_tooltip = "北联舰娘回归。作为报答,她们和我们进行了深入的交♂流。" add_political_power = 100 every_army_leader = { add_logistics = 2 } DOH = { BFL_sayousi = { set_nationality = BFL } BFL_afuleer = { set_nationality = BFL } BFL_shuixingjinian = { set_nationality = BFL } BFL_kalangshitade = { set_nationality = BFL } BFL_luoxiya = { set_nationality = BFL } } hidden_effect = { clr_country_flag = DOH_BFL_bifenggang_flag } } }