add_namespace = BYG_event country_event = { id = BYG_event.1 title = BYG_event.1.t desc = BYG_event.1.d picture = GFX_aze_qiye trigger = { AND = { has_country_flag = BYG_denglumaiami has_war_with = SIR } } fire_only_once = yes option = { name = BYG_event.1.a ai_chance = { factor = 5 } load_oob = "BYG_denglumaiami" } } country_event = { id = BYG_event.2 title = BYG_event.2.t desc = BYG_event.2.d picture = GFX_aze_qiye is_triggered_only = yes option = { name = BYG_event.2.a ai_chance = { factor = 5 } add_ideas = BYG_hailunna } } country_event = { id = BYG_event.3 title = BYG_event.3.t desc = BYG_event.3.d picture = GFX_aze_zuozhiya fire_only_once = yes trigger = { tag = BYG has_country_flag = TY_army_liluntupo has_tech = elastic_defence } option = { name = BYG_event.3.a ai_chance = { factor = 5 } add_ideas = BYG_xdsdz } } country_event = { id = BYG_event.4 title = BYG_event.4.t desc = BYG_event.4.d picture = GFX_aze_huayuan is_triggered_only = yes option = { name = BYG_event.4.a ai_chance = { factor = 100 } add_political_power = -100 custom_effect_tooltip = BYG_event.4.a_tooltip add_timed_idea = { idea = BYG_hyzttxz days = 90 } hidden_effect = { country_event = { id = BYG_event.5 days = 91 } } custom_effect_tooltip = BYG_event.4.b_tooltip set_country_flag = BYG_huayuan_get } option = { name = BYG_event.4.c ai_chance = { factor = 0 } custom_effect_tooltip = BYG_event.4.c_tooltip add_ideas = BYG_byox set_country_flag = BYG_huayuan_baby_get } } country_event = { id = BYG_event.5 title = BYG_event.5.t desc = BYG_event.5.d picture = GFX_aze_huayuan is_triggered_only = yes option = { name = BYG_event.5.a ai_chance = { factor = 5 } set_country_flag = BYG_huayuanzongtong_get } } country_event = { id = BYG_event.6 title = BYG_event.6.t desc = BYG_event.6.d picture = GFX_aze_huayuan is_triggered_only = yes option = { name = BYG_event.6.a ai_chance = { factor = 5 } remove_country_leader_trait = bsldxzt add_country_leader_trait = hydzt } option = { name = BYG_event.6.a ai_chance = { factor = 5 } remove_country_leader_trait = bsldxzt add_country_leader_trait = blackdragon } } country_event = { id = BYG_event.7 title = BYG_event.7.t desc = BYG_event.7.d hidden = yes trigger = { has_character = BYG_salatuojia } fire_only_once = yes immediate = { BYG_salatuojia = { unit_leader_event = BYG_event.701 } } } unit_leader_event = { id = BYG_event.701 title = BYG_event.701.t desc = BYG_event.701.d is_triggered_only = yes option = { name = BYG_event.701.a add_unit_leader_trait = hangmu_army } option = { name = BYG_event.701.b add_unit_leader_trait = quzhu_army } option = { name = BYG_event.701.c add_political_power = -50 hidden_effect = { add_unit_leader_trait = hangmu_army add_unit_leader_trait = quzhu_army } } } country_event = { id = BYG_event.8 title = "BYG_event.8.t" desc = "BYG_event.8.d" picture = GFX_aze_qiye trigger = { date > 1936.1.3 tag = BYG has_global_flag = MOD_azurlane_tianjiangjianniang } fire_only_once = yes option = { name = "BYG_event.8.a" MEX = { give_resource_rights = { receiver = BYG state = 479 } give_resource_rights = { receiver = BYG state = 480 } } ai_chance = { factor = 100 } } }