2025-05-05 04:02:07

This commit is contained in:
actions[bot]
2025-05-05 04:02:07 +00:00
parent 6be037af3b
commit 09d6468082
21 changed files with 623 additions and 54 deletions

View File

@@ -1,4 +1,12 @@
spriteTypes = {
SpriteType = {
name = "GFX_generic_cold_war"
texturefile = "gfx/interface/goals/generic_cold_war.dds"
}
SpriteType = {
name = "GFX_foucs_east_vs_west"
texturefile = "gfx/interface/goals/east_vs_west.dds"
}
SpriteType = {
name = "GFX_foucs_u81"
texturefile = "gfx/interface/goals/foucs_u81.png"

View File

@@ -1,4 +1,66 @@
spriteTypes = {
SpriteType = {
name = "GFX_foucs_east_vs_west_shine"
texturefile = "gfx/interface/goals/east_vs_west.dds"
effectFile = "gfx/FX/buttonstate.lua"
animation = {
animationmaskfile = "gfx/interface/goals/east_vs_west.dds"
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
animationlooping = no # yes or no ;)
animationtime = 0.75 # in seconds
animationdelay = 0 # in seconds
animationblendmode = "add" #add, multiply, overlay
animationtype = "scrolling" #scrolling, rotating, pulsing
animationrotationoffset = { x = 0.0 y = 0.0 }
animationtexturescale = { x = 1.0 y = 1.0 }
}
animation = {
animationmaskfile = "gfx/interface/goals/east_vs_west.dds"
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
animationlooping = no # yes or no ;)
animationtime = 0.75 # in seconds
animationdelay = 0 # in seconds
animationblendmode = "add" #add, multiply, overlay
animationtype = "scrolling" #scrolling, rotating, pulsing
animationrotationoffset = { x = 0.0 y = 0.0 }
animationtexturescale = { x = 1.0 y = 1.0 }
}
legacy_lazy_load = no
}
SpriteType = {
name = "GFX_generic_cold_war_shine"
texturefile = "gfx/interface/goals/generic_cold_war.dds"
effectFile = "gfx/FX/buttonstate.lua"
animation = {
animationmaskfile = "gfx/interface/goals/generic_cold_war.dds"
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
animationlooping = no # yes or no ;)
animationtime = 0.75 # in seconds
animationdelay = 0 # in seconds
animationblendmode = "add" #add, multiply, overlay
animationtype = "scrolling" #scrolling, rotating, pulsing
animationrotationoffset = { x = 0.0 y = 0.0 }
animationtexturescale = { x = 1.0 y = 1.0 }
}
animation = {
animationmaskfile = "gfx/interface/goals/generic_cold_war.dds"
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
animationlooping = no # yes or no ;)
animationtime = 0.75 # in seconds
animationdelay = 0 # in seconds
animationblendmode = "add" #add, multiply, overlay
animationtype = "scrolling" #scrolling, rotating, pulsing
animationrotationoffset = { x = 0.0 y = 0.0 }
animationtexturescale = { x = 1.0 y = 1.0 }
}
legacy_lazy_load = no
}
SpriteType = {
name = "GFX_foucs_u81_shine"
texturefile = "gfx/interface/goals/foucs_u81.png"

View File

@@ -6,7 +6,7 @@ spriteTypes = {
spriteType = {
name = "GFX_ideology_marxism"
texturefile = "gfx/interface/ideologies/natsynd_group.png"
texturefile = "gfx/interface/ideologies/marhaenism_group.dds"
}
spriteType = {