2025-05-05 04:02:07

This commit is contained in:
actions[bot]
2025-05-05 04:02:07 +00:00
parent 6be037af3b
commit 09d6468082
21 changed files with 623 additions and 54 deletions

View File

@@ -119,7 +119,14 @@ BFL_sayousi = {
}
enable = {
has_global_flag = MOD_azurlane_tianjiangjianniang
has_global_flag = modoption_historicalbossai_on
OR = {
has_global_flag = modoption_historicalbossai_on
has_game_rule = {
rule = BFL_ai_behavior
option = BFL_historical_sayousi_focus
}
}
}
abort = {
has_completed_focus = BFL_68

View File

@@ -7,7 +7,7 @@ DOH_historical = {
enable = {
has_global_flag = MOD_azurlane_tianjiangjianniang
OR = {
is_historical_focus_on = yes
#is_historical_focus_on = yes
has_game_rule = {
rule = DOH_ai_behavior
option = DOH_black_focus_1
@@ -60,6 +60,7 @@ DOH_red = {
enable = {
has_global_flag = MOD_azurlane_tianjiangjianniang
OR = {
is_historical_focus_on = yes
has_game_rule = {
rule = DOH_ai_behavior
option = DOH_red_focus_1

View File

@@ -245,7 +245,7 @@ HUJ_daochexian = {
}
}
abort = {
has_completed_focus = HUJ_junminpingdeng
has_completed_focus = HUJ_huangjiadezhanshi
}
ai_national_focuses = {
@@ -253,18 +253,76 @@ HUJ_daochexian = {
HUJ_nvpuxunlian
HUJ_neiwunvpu
HUJ_nvpucanting
HUJ_neiwuweizhu
HUJ_nvpukeyanzu
HUJ_tegongnvpu
HUJ_tegongweizhu
#政治线
HUJ_daposhufu
HUJ_nvwanghuweijun
HUJ_gaizaoyanzhan
HUJ_zhongyonghuangshi
HUJ_huangjiadezhanshi
HUJ_nvwangqinzheng
#HUJ_jinchidewang
HUJ_zhuanzhuyuzhimindishiwu
HUJ_weijiyishi
HUJ_jianshezhimindi
HUJ_junminpingdeng
HUJ_huangjiadezhanshi
}
research = {
cat_medium_armor = 50.0
cat_mechanized_equipment = 50.0
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
}
HUJ_hongxian = {
name = "HUJ_hongxian"
desc = "HUJ_hongxian_desc"
allowed = {
original_tag = HUJ
}
enable = {
has_game_rule = {
rule = HUJ_ai_behavior
option = HUJ_hongxian
}
}
abort = {
has_completed_focus = HUJ_waijiaoxipai
}
ai_national_focuses = {
#先点女仆线
HUJ_nvpuxunlian
HUJ_neiwunvpu
HUJ_nvpucanting
HUJ_tegongnvpu
HUJ_tegongweizhu
#政治线
HUJ_weicengshexiangdedaolu
HUJ_kuodasixiangchuanbo
HUJ_yaoqiuxiudingquanlifaan
HUJ_nvpugongzuozhidu
HUJ_nvpucanzhengquanli
HUJ_chenglinvpugonghui
HUJ_jiaruneigeyihui
HUJ_mimixingdong
HUJ_nvpubigong
HUJ_huangshidemingyun
HUJ_nvpulianmeng
HUJ_waijiaoxipai
}
research = {

View File

@@ -184,6 +184,7 @@ TIX_xiaoxueshengjueqi = {
TIX_guangkaiyanlu
TIX_hexiexintiexue
#z23
TIX_xiangzuozhuan
TIX_jinburenshi
TIX_gongchanzhuyijiaoyu
TIX_gongchanzhuyixuanchuan
@@ -219,6 +220,72 @@ TIX_xiaoxueshengjueqi = {
value = 111
}
}
TIX_chisetiexuediguo = {
name = "TIX_chisetiexuediguo"
desc = "TIX_chisetiexuediguo_desc"
allowed = {
original_tag = TIX
}
enable = {
has_game_rule = {
rule = TIX_ai_behavior
option = TIX_chisetiexuediguo
}
}
abort = {
has_completed_focus = TIX_xuanchengchisediguo
}
ai_national_focuses = {
#1936
TIX_chongjiangongye
TIX_fanduibisimai
TIX_chongjiandayihui
TIX_yinghuiougen
TIX_yanlunziyou
TIX_guangkaiyanlu
TIX_hexiexintiexue
#niulunbao
TIX_xiangzuozhuan
TIX_baoshouxuanze
TIX_hongsediguoshexiang
TIX_shemianbisimai
TIX_zhengshijiegaunguojiaquanli
TIX_tiexuejunzhengyitihua
TIX_jianlijungongfuheti
TIX_laibixijihua
TIX_jianlirenminweiyuanxiaqu
TIX_xuanchengchisediguo
}
research = {
infantry_weapons = 50.0
infantry_tech = 15.0
artillery = 8.0
support_tech = 6.5
cat_medium_armor = 50.0
cat_mechanized_equipment = 50.0
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
ai_strategy = {
type = template_prio
id = medium_armor
value = 111
}
}
TIX_ougenguilai = {
name = "TIX_ougenguilai"
desc = "TIX_ougenguilai_desc"
@@ -248,6 +315,7 @@ TIX_ougenguilai = {
TIX_guangkaiyanlu
TIX_hexiexintiexue
#ougen
TIX_zhongjianlichang
TIX_shouhuzuihaodeougen
TIX_zhidugaige
TIX_chongjianjunzhuzhi
@@ -298,3 +366,66 @@ TIX_ougenguilai = {
value = 111
}
}
TIX_ziyoudetiexue = {
name = "TIX_ziyoudetiexue"
desc = "TIX_ziyoudetiexue_desc"
allowed = {
original_tag = TIX
}
enable = {
has_game_rule = {
rule = TIX_ai_behavior
option = TIX_ziyoudetiexue
}
}
abort = {
has_completed_focus = TIX_lianheruoxiaozhongzu
}
ai_national_focuses = {
#1936
TIX_chongjiangongye
TIX_fanduibisimai
TIX_chongjiandayihui
TIX_yinghuiougen
TIX_yanlunziyou
TIX_guangkaiyanlu
TIX_hexiexintiexue
#lanxian
TIX_zhongjianlichang
TIX_ziyoudetiexue
TIX_gaoxuanju
TIX_jinzhizhengzhipohai
TIX_jiaqiangfulizhengce
TIX_minzhuzhidun
TIX_zhongshenqiujin
TIX_lianheruoxiaozhongzu
}
research = {
infantry_weapons = 50.0
infantry_tech = 15.0
artillery = 8.0
support_tech = 6.5
cat_medium_armor = 50.0
cat_mechanized_equipment = 50.0
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
ai_strategy = {
type = template_prio
id = medium_armor
value = 111
}
}

View File

@@ -25,7 +25,18 @@ TIX_ai_behavior = {
desc = "TIX_zouxiang_ougenguilai_desc"
allow_achievements = yes
}
option = {
name = TIX_ziyoudetiexue
text = "TIX_ziyoudetiexue"
desc = "TIX_ziyoudetiexue_desc"
allow_achievements = yes
}
option = {
name = TIX_chisetiexuediguo
text = "TIX_chisetiexuediguo"
desc = "TIX_chisetiexuediguo_desc"
allow_achievements = yes
}
}
YUW_ai_behavior = {
name = "YUW_AI_BEHAVIOR"
@@ -158,6 +169,12 @@ HUJ_ai_behavior = {
desc = "HUJ_zouxiang_shangwu_desc"
allow_achievements = yes
}
option = {
name = HUJ_hongxian
text = "HUJ_zouxiang_tuanjie"
desc = "HUJ_zouxiang_tuanjie_desc"
allow_achievements = yes
}
}
CHY_ai_behavior = {
name = "CHY_AI_BEHAVIOR"
@@ -341,6 +358,12 @@ BFL_ai_behavior = {
desc = "BFL_zouxiang_historical_desc"
allow_achievements = yes
}
option = {
name = BFL_historical_sayousi_focus
text = "BFL_zouxiang_sayousi_historical"
desc = "BFL_zouxiang_sayousi_historical_desc"
allow_achievements = yes
}
option = {
name = BFL_zouzibenzhuyidaolu_focus
text = "BFL_zouzibenzhuyidaolu"

View File

@@ -4057,7 +4057,7 @@
has_global_flag = MOD_azurlane_tianjiangjianniang
}
available = {
date > 1943.1.1
date > 1942.1.1
is_subject = no
has_government = communism
is_faction_leader = yes

View File

@@ -6094,19 +6094,12 @@ focus_tree = {
bypass = {
tag = USB
}
select_effect = {
set_country_flag = SOV_paranoia_do_not_cancel_focus_flag #This focus cannot be canceled
}
cost = 5
ai_will_do = {
factor = 100
}
completion_reward = {
custom_effect_tooltip = YUW_tips
clr_country_flag = SOV_paranoia_do_not_cancel_focus_flag
set_cosmetic_tag = USB1
add_stability = 0.4
add_war_support = 0.5
add_popularity = {
ideology = communism
popularity = 0.5
@@ -6174,7 +6167,6 @@ focus_tree = {
focus = BYG_yuanbendewomen
}
available = {
always = no
has_government = communism
NOT = {
has_country_flag = baiyingneizhaweiji
@@ -6185,17 +6177,29 @@ focus_tree = {
}
}
select_effect = {
country_event = az_tianjiang.332
set_country_flag = SOV_paranoia_do_not_cancel_focus_flag #This focus cannot be canceled
}
cost = 15
cost = 5
ai_will_do = {
factor = 0
}
completion_reward = {
custom_effect_tooltip = YUW_tips
custom_effect_tooltip = jiuguoxingdong_tip
effect_tooltip = {
country_event = az_tianjiang.332
}
custom_effect_tooltip = jiuguoxingdong_tip2
custom_effect_tooltip = BYG_zhengbainshibian_neizhan_tips
if = {
limit = {
has_country_flag = BYG_zhuabubotelan
}
country_event = az_tianjiang.333
}else = {
country_event = az_tianjiang.334
}
clr_country_flag = SOV_paranoia_do_not_cancel_focus_flag
add_political_power = 200
add_stability = 0.3
add_popularity = {
ideology = communism
popularity = -0.5

View File

@@ -1698,6 +1698,9 @@ focus_tree = {
relative_position_id = DOH_yubeilianjiaoliu
icon = GFX_focus_pinghai
cost = 9
ai_will_do = {
factor = 100
}
prerequisite = {
focus = DOH_wunianjihua
focus = DOH_junshiyouxian
@@ -1840,7 +1843,7 @@ focus_tree = {
y = 2
cost = 5
ai_will_do = {
factor = 10
factor = 100
}
prerequisite = {
focus = DOH_jijifangyu

View File

@@ -8776,8 +8776,14 @@ focus_tree = {
relative_position_id = TIX_tiexuefanjizhan
available = {
is_puppet = no
controls_state = 69
controls_state = 74
OR = {
controls_state = 69
has_government = communism
}
OR = {
controls_state = 74
has_government = communism
}
OR = {
has_army_manpower = {
size > 550000

View File

@@ -398,14 +398,16 @@ focus_tree = {
cost = 10
relative_position_id = TIX_jianlitiexuetongzhi
available = {
always = no
has_global_flag = beilian_bengkui
has_war_with = BFL
}
ai_will_do = {
factor = 100
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
#custom_effect_tooltip = YUW_tips
army_experience = 200
add_war_support = 0.5
}
}
@@ -418,14 +420,16 @@ focus_tree = {
relative_position_id = TIX_xianruweiji
prerequisite = { focus = TIX_xianruweiji }
available = {
always = no
has_global_flag = beilian_bengkui
has_war_with = BFL
}
ai_will_do = {
factor = 100
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
#custom_effect_tooltip = YUW_tips
add_stability = 0.3
add_political_power = 200
}
}
@@ -438,14 +442,15 @@ focus_tree = {
relative_position_id = TIX_xianruweiji
prerequisite = { focus = TIX_xianruweiji }
available = {
always = no
has_global_flag = beilian_bengkui
has_war_with = BFL
}
ai_will_do = {
factor = 100
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
#custom_effect_tooltip = YUW_tips
add_political_power = 300
}
}
@@ -459,14 +464,15 @@ focus_tree = {
prerequisite = { focus = TIX_zhaojizhongchengpai }
prerequisite = { focus = TIX_laizibolindemingling }
available = {
always = no
has_global_flag = beilian_bengkui
has_war_with = BFL
}
ai_will_do = {
factor = 100
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
#custom_effect_tooltip = YUW_tips
add_ideas = TIX_jdzy
}
}
@@ -480,14 +486,15 @@ focus_tree = {
prerequisite = { focus = TIX_zhaojizhongchengpai }
prerequisite = { focus = TIX_laizibolindemingling }
available = {
always = no
has_global_flag = beilian_bengkui
has_war_with = BFL
}
ai_will_do = {
factor = 100
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
#custom_effect_tooltip = YUW_tips
add_ideas = TIX_gaishitaibao
}
}
@@ -501,14 +508,18 @@ focus_tree = {
prerequisite = { focus = TIX_jiaomiexiwang }
prerequisite = { focus = TIX_womencongweiliqu }
available = {
always = no
has_global_flag = beilian_bengkui
has_war_with = BFL
}
ai_will_do = {
factor = 100
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
#custom_effect_tooltip = YUW_tips
swap_ideas = {
remove_idea = TIX_gaishitaibao
add_idea = TIX_gaishitaibao_ex
}
}
}

View File

@@ -4859,6 +4859,7 @@ country_event = {
add_to_faction = DOH
}
DOH = {
set_country_flag = DOH_lishiguoce_jiarubilan
add_ai_strategy = {
type = befriend
id = HUJ
@@ -11844,4 +11845,245 @@ country_event = {
factor = 0
}
}
}
}
country_event = {
id = az_tianjiang.331
title ="退出碧蓝航线"
desc = "我们的意识形态始终与碧蓝航线存在分歧,在彻底击败了赤色中轴之后,也许是时候离开了。"
#picture = GFX_aze_kelifulan
trigger = {
tag = DOH
has_country_flag = DOH_lishiguoce_jiarubilan
not = { has_government = democratic }
OR = {
is_in_faction_with = BYG
is_in_faction_with = HUJ
}
HUJ = { is_subject = no }
BYG = { is_subject = no }
is_faction_leader= no
OR = {
country_exists = GER
NOT = { country_exists = TIX }
TIX = {
is_puppet = yes
}
TIX = {
has_war = no
}
TIX = {
has_government = democratic
}
}
OR = {
NOT = { country_exists = SAD }
SAD = {
is_puppet = yes
}
SAD = {
has_war = no
}
SAD = {
has_government = democratic
}
country_exists = ITA
}
OR = {
NOT = { country_exists = CHY }
CHY = {
is_puppet = yes
}
CHY = {
has_war = no
}
CHY = {
has_government = democratic
}
}
}
fire_only_once = yes
option = {
name = "我们是新时代的敌人"
create_faction = "东亚联盟"
ai_chance = {
factor = 100
}
}
option = {
name = "我们与碧蓝航线有着共同的理想"
add_popularity = { ideology = democratic popularity = 0.3 }
ai_chance = {
factor = 0
}
}
}
country_event = {
id = az_tianjiang.332
title = "最后准备"
desc = az_tianjiang.332.d
picture = GFX_report_event_generic_sign_treaty2
is_triggered_only = yes
option = {
name = "等我们抓到了哈曼,这一切便会结束"
ai_chance = {
factor = 0
}
}
option = {
name = "波特兰在哪里?"
set_country_flag = BYG_zhuabubotelan
ai_chance = {
factor = 100
}
}
}
country_event = {
id = az_tianjiang.333
title = "红与白的终幕"
desc = az_tianjiang.333.d
picture = GFX_report_event_generic_sign_treaty2
is_triggered_only = yes
option = {
name = "白鹰重归稳定"
create_country_leader = {
name = "克利夫兰"
picture = "kelifulan.jpg"
expire = "1965.1.1"
ideology = fascism_ideology
traits = {
zyqs
}
}
set_politics = {
ruling_party = fascism
elections_allowed = yes
}
add_popularity = {
ideology = fascism
popularity = 0.5
}
complete_national_focus = BYG_kuodaqishituanguimo
ai_chance = {
factor = 100
}
}
}
country_event = {
id = az_tianjiang.334
title = "赤色流星的轨迹"
desc = az_tianjiang.334.d
picture = GFX_report_event_generic_sign_treaty2
is_triggered_only = yes
immediate = {
hidden_effect = {
every_state = {
limit = {
is_core_of = BYG
}
add_core_of = USA
add_core_of = USB
add_core_of = CSA
}
BYG_botelan= {
remove_country_leader_role = {
ideology = socialism
}
remove_country_leader_role = {
ideology = stalinism
}
remove_country_leader_role = {
ideology = fascism_ideology
}
remove_country_leader_role = {
ideology = liberalism
}
remove_country_leader_role = {
ideology = despotism
}
remove_country_leader_role = {
ideology = leninism
}
remove_country_leader_role = {
ideology = marxism
}
set_nationality = USB
}
BYG_huonululu= {
set_nationality = USB
}
BYG_haman= {
set_nationality = USB
}
BYG_mingniabolisi= {
set_nationality = USB
}
USB = {
set_cosmetic_tag = USB1
load_oob = BYG_neizhanfenbu_2
set_capital = { state = 395 }
add_war_support = 1
add_popularity = { ideology = communism popularity = 1 }
set_politics = {
ruling_party = communism
}
set_party_name = { ideology = communism long_name = "白鹰共产党" name = "白鹰共产党" }
transfer_state = 261
transfer_state = 369
transfer_state = 393
transfer_state = 396
transfer_state = 394
transfer_state = 395
transfer_state = 373
transfer_state = 392
transfer_state = 389
transfer_state = 391
transfer_state = 390
transfer_state = 384
transfer_state = 383
BYG_botelan= {
add_country_leader_role = {
country_leader = {
expire = "4999.1.1"
ideology = marxism
traits = {
trait_botelan
}
}
promote_leader = yes
}
}
}
}
}
option = {
name = "碾碎她们!"
declare_war_on = { target = USB type = annex_everything }
create_country_leader = {
name = "克利夫兰"
picture = "kelifulan.jpg"
expire = "1965.1.1"
ideology = fascism_ideology
traits = {
zyqs
}
}
set_politics = {
ruling_party = fascism
elections_allowed = yes
}
add_popularity = {
ideology = fascism
popularity = 0.2
}
complete_national_focus = BYG_kuodaqishituanguimo
ai_chance = {
factor = 100
}
}
}

View File

@@ -1635,6 +1635,7 @@ country_event = {
base = 50
modifier = {
OR = {
is_historical_focus_on = yes
has_game_rule = {
rule = DOH_ai_behavior
option = DOH_red_focus_1

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@@ -1,4 +1,12 @@
spriteTypes = {
SpriteType = {
name = "GFX_generic_cold_war"
texturefile = "gfx/interface/goals/generic_cold_war.dds"
}
SpriteType = {
name = "GFX_foucs_east_vs_west"
texturefile = "gfx/interface/goals/east_vs_west.dds"
}
SpriteType = {
name = "GFX_foucs_u81"
texturefile = "gfx/interface/goals/foucs_u81.png"

View File

@@ -1,4 +1,66 @@
spriteTypes = {
SpriteType = {
name = "GFX_foucs_east_vs_west_shine"
texturefile = "gfx/interface/goals/east_vs_west.dds"
effectFile = "gfx/FX/buttonstate.lua"
animation = {
animationmaskfile = "gfx/interface/goals/east_vs_west.dds"
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
animationlooping = no # yes or no ;)
animationtime = 0.75 # in seconds
animationdelay = 0 # in seconds
animationblendmode = "add" #add, multiply, overlay
animationtype = "scrolling" #scrolling, rotating, pulsing
animationrotationoffset = { x = 0.0 y = 0.0 }
animationtexturescale = { x = 1.0 y = 1.0 }
}
animation = {
animationmaskfile = "gfx/interface/goals/east_vs_west.dds"
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
animationlooping = no # yes or no ;)
animationtime = 0.75 # in seconds
animationdelay = 0 # in seconds
animationblendmode = "add" #add, multiply, overlay
animationtype = "scrolling" #scrolling, rotating, pulsing
animationrotationoffset = { x = 0.0 y = 0.0 }
animationtexturescale = { x = 1.0 y = 1.0 }
}
legacy_lazy_load = no
}
SpriteType = {
name = "GFX_generic_cold_war_shine"
texturefile = "gfx/interface/goals/generic_cold_war.dds"
effectFile = "gfx/FX/buttonstate.lua"
animation = {
animationmaskfile = "gfx/interface/goals/generic_cold_war.dds"
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
animationlooping = no # yes or no ;)
animationtime = 0.75 # in seconds
animationdelay = 0 # in seconds
animationblendmode = "add" #add, multiply, overlay
animationtype = "scrolling" #scrolling, rotating, pulsing
animationrotationoffset = { x = 0.0 y = 0.0 }
animationtexturescale = { x = 1.0 y = 1.0 }
}
animation = {
animationmaskfile = "gfx/interface/goals/generic_cold_war.dds"
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
animationlooping = no # yes or no ;)
animationtime = 0.75 # in seconds
animationdelay = 0 # in seconds
animationblendmode = "add" #add, multiply, overlay
animationtype = "scrolling" #scrolling, rotating, pulsing
animationrotationoffset = { x = 0.0 y = 0.0 }
animationtexturescale = { x = 1.0 y = 1.0 }
}
legacy_lazy_load = no
}
SpriteType = {
name = "GFX_foucs_u81_shine"
texturefile = "gfx/interface/goals/foucs_u81.png"

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@@ -6,7 +6,7 @@ spriteTypes = {
spriteType = {
name = "GFX_ideology_marxism"
texturefile = "gfx/interface/ideologies/natsynd_group.png"
texturefile = "gfx/interface/ideologies/marhaenism_group.dds"
}
spriteType = {

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@@ -1,6 +1,6 @@
l_simp_chinese:
gengxinshuoming_title2:0"1.94更新内容"
gengxinshuoming_text2:"1.在地图上添加了6个新奇观。\n2.北联在被铁血击败(丢失三大城)后,将会给铁血触发一个事件决定未来的走向,继续进攻完全击败北联或者触发新加入的“北联战败”,“北联战败”同样可以满足执行光荣和平/新秩序的前提条件。\n3.给铁血新增了在占领不列颠群岛之后强迫白鹰和谈的决议和事件链(仍然需要击败北联)。 \n\n已知BUG游戏内读取存档可能会导致闪退重启游戏后读取存档则正常\n本MOD内95%的长文案由AI生成§C所有文案当做同人小说来看就好§!由于钢4本身的性质和有些路线在当时做的时候就比较抽象因此文案一长角色出现OOC是很正常的事情。如果有过于令人不适的OOC情节出现可以加群进行反馈提供改动建议。\n部分国家开局最下的决议里有政治线路线指南。\nMOD交流群539127559。"
gengxinshuoming_text2:"1.修BUG与补全残缺内容北联/白鹰/铁血的冷战国策正在制作中 \n\n已知BUG游戏内读取存档可能会导致闪退重启游戏后读取存档则正常\n在正式开始游戏前请确保已经开启了50建筑槽MOD这会对AI以及整个游戏流程带来极大的影响。\n本MOD内95%的长文案由AI生成§C所有文案当做同人小说来看就好§!\n部分国家开局最下的决议里有政治路线指南。\nMOD交流群539127559。"
az_openstart_button_tooltip:0"打开碧蓝MOD开始界面"
dancingxiaotiancheng_tooltip:0"§RDancing~§! §CDancing~§! §YNon Stop§! §Bmy§! §GDancing~§!"
az_start_mainwindow_stratgame_btn_tooltip:0"§Y◆注意◆§!确认你已完成所有MOD设定点击开始游戏后将§R无法更改§!任何设定§Y◆注意◆§!"

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@@ -34,12 +34,16 @@
#国策走向-规则#
TIX_AI_BEHAVIOR:0"铁血AI走向"
TIX_zouxiang_default:0"铁血意志俾斯麦"
TIX_zouxiang_default_desc:0"铁血公国在俾斯麦的带领下积极扩军,狂乱轰入欧洲,恢复铁血版图。"
TIX_zouxiang_xiaoxueshengjueqi:0"小学生崛起"
TIX_zouxiang_xiaoxueshengjueqi_desc:0"进击的Z23积极改革让铁血成为欧洲最先进的国家。"
TIX_zouxiang_ougenguilai:0"欧根归来"
TIX_zouxiang_ougenguilai_desc:0"果然欧根亲王才是最棒的领导。"
TIX_zouxiang_default:0"铁血的道路"
TIX_zouxiang_default_desc:0"铁血在俾斯麦元首的带领下积极扩军,对欧洲乃至整个世界发动一场规模空前巨大的战争。这是铁血的历史路线。"
TIX_zouxiang_xiaoxueshengjueqi:0"反对俾斯麦-小学生崛起"
TIX_zouxiang_xiaoxueshengjueqi_desc:0"Z23从北联学习了关于团结主义的知识,对国家进行积极改革,让铁血成为欧洲最先进的红色国家。"
TIX_zouxiang_ougenguilai:0"反对俾斯麦-腓特烈大帝归来"
TIX_zouxiang_ougenguilai_desc:0"欧根亲王的支持下,铁血成功唤醒了腓特烈大帝的灵魂。"
TIX_ziyoudetiexue:"反对俾斯麦-自由的铁血"
TIX_ziyoudetiexue_desc:"在俾斯麦倒台后,铁血的舰娘们决定效仿皇家等国搞民主选举,并联合欧洲的弱势国家建立一个庞大的联盟。"
TIX_chisetiexuediguo:"纽伦堡的红色帝国"
TIX_chisetiexuediguo_desc:"铁血舰娘们的左转并不彻底,俾斯麦时期的遗留思想导致她们走向了另一个极端,最终她们同样会对整个世界发动一场浩劫般的战争。"
SAD_AI_BEHAVIOR:0"撒丁AI走向"
SAD_zouxiang_default:0"重铸帝国荣光"
SAD_zouxiang_default_desc:0"维内托与利托里奥以及撒丁众舰娘为了重铸帝国荣光而努力。"
@@ -51,6 +55,10 @@ SIR_zouxiang_default:0"本位面的传教士"
SIR_zouxiang_default_desc:0"百慕大的神秘宗教致力于让本教立稳脚跟并且走向世界。"
BFL_zouzibenzhuyidaolu:"正统团结主义"
BFL_zouzibenzhuyidaolu_desc:"阿尔汉格尔斯克和他的团结党将带领北联走上正统团结主义道路。"
BFL_zouxiang_sayousi_historical:"唯一的老大姐"
BFL_zouxiang_sayousi_historical_desc:"由于大扫除行动带来的种种矛盾,萨悠斯决定再次出面领导北联。这是北联的历史挑战路线。"
HUJ_zouxiang_tuanjie:"未曾设想的道路"
HUJ_zouxiang_tuanjie_desc:"女仆们决定反抗贵族们的统治,并最终建立一个属于皇家女仆们的红色国家。"

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@@ -2321,6 +2321,7 @@
KAZ_zhongyalianmeng:"中亚联盟"
KAZ_zhongyalianmeng_DEF:"中亚联盟"
KAZ_zhongyalianmeng_ADJ:"中亚联盟"
BYG_zhengbainshibian_neizhan_tips:"§R如果政变失败内战将会爆发§!"
#军事重组与动态修正
YUW_yuanweilujunfangshouweizhu_idea:0"军事重心-防守为主"
YUW_yuanweilujunfangshouweizhu_idea_desc:0"鸢尾目前的军事重心以防御为主。"
@@ -2904,6 +2905,9 @@
az_tianjiang.329.t:"北方联合的末路"
az_tianjiang.329.d:"在持续数月的激烈交战后,铁血帝国终于攻陷莫斯科,彻底击溃北方联合主力部队。随着克里姆林宫顶升起铁血旗帜,北联政府被迫迁往乌拉尔山以东,依托西伯利亚广袤领土继续抵抗。\n铁血元首[TIX.getleader]在占领的莫斯科红场发表胜利演说:"北联的极权统治已经终结,欧洲大陆迎来了真正的和平秩序。"与此同时,铁血装甲部队继续向东推进,目标直指残余北联军队最后的据点——新西伯利亚军事工业区。\n军事专家分析北联残余势力虽仍控制着部分远东领土但已丧失主要工业基地与人口中心短期内难以组织有效反击。铁血军方宣布将在占领区实施"去军事化"政策,全面改造北联军工体系。"
az_tianjiang.329.a:"熊的末路"
az_tianjiang.332.d:"国会大厦的地下档案室里,克利夫兰的佩剑正缓缓划开一份尘封的档案袋。煤油灯将她的影子投在墙上,与悬挂的联邦旗帜重叠,宛如某种扭曲的徽记。\n\n“所有舰装检查完毕。”海伦娜的声音从阴影中传来她的指尖划过战术平板上闪烁的红点——那是白宫卫队的巡逻路线“总统卫队里有我们的人会在午夜换岗时打开西侧通道。”\n\n克利夫兰没有抬头只是从档案袋里抽出一张泛黄的图纸。那是国会大厦的建筑蓝图某些角落被红铅笔圈出旁边标注着“爆破点”和“压制火力”。\n\n“哈曼的演讲还在继续”她问。\n\n“嗯。”海伦娜调出全息影像画面里白鹰共产党的红旗在工人集会上翻涌哈曼的声音透过扬声器传来“……是时候终结腐朽的旧秩序了”\n\n克利夫兰的嘴角微微扬起。\n\n“很好。”她合上档案剑尖轻轻敲击桌面“让她们闹得再大一点。”\n\n窗外暮色渐沉。联邦骑士团的士兵们正以“例行演习”的名义集结她们的装甲车喷涂着“国民警卫队”的标志炮口却悄悄对准了政府区的关键建筑。\n\n海伦娜的战术平板突然亮起一条加密通讯\n\n「最高法院已收到紧急戒严令草案大法官们正在争论。」\n\n克利夫兰站起身军靴碾过地上散落的共和党传单。\n\n“告诉大法官们……”她的佩剑“铿”地归鞘“……她们有的是时间慢慢讨论。”\n\n“——等天亮后。”"
az_tianjiang.333.d:"国会大厦的地下室里,滴水声像倒计时般清晰。\n\n波特兰的双手被铁链锁在管道上额角的血丝顺着脸颊滑落在白色制服上绽开几朵暗红。她抬头时嘴角却还噙着那抹令人恼火的笑。\n\n"真是...古典的囚禁方式呢。"她咳嗽两声,铁链哗啦作响,"我还以为骑士团会更浪漫些?比如...烛光晚餐后再处决叛徒?"\n\n克利夫兰的佩剑抵上她的喉咙剑锋映着地下室唯一那盏煤油灯的光在波特兰苍白的皮肤上投下晃动的寒芒。\n\n"闭嘴,赤色分子。"骑士团长的声音比剑更冷,"你的笑话救不了你的命。"\n\n门外传来脚步声海伦娜推门而入她的镜片上蒙着一层水雾手里捏着刚截获的电报。\n\n"哈曼投降了。"她轻声说,"条件是...不能伤害你。""
az_tianjiang.334.d:"国会山的穹顶在破晓时分染上了不祥的橘红色。克利夫兰的军靴踏过散落的传单,铁十字肩章刮碎了玻璃橱窗里"工人联合会"的招牌。她踢开部长办公室大门时,哈曼正慢条斯理地擦拭着眼镜。\n\n"午安,骑士团长。"年轻的革命家说道,"要喝红茶吗?刚没收了资本家的祁门..."\n\n军刀劈碎茶杯的脆响中海伦娜的枪管抵上哈曼太阳穴"波特兰在哪?"\n\n"真伤心~"哈曼指尖转着共青团徽章,"姐姐明明更想见的是..."\n\n芝加哥方向的爆炸声突然震碎所有窗户。远方天际线上三发红色信号弹正缓缓坠落——那是1919年钢铁大罢工时期工人发明的联络方式。\n\n克利夫兰的佩剑突然割断电话线"传令!调遣..."\n\n"太迟啦。"哈曼哼着《华沙曲》的调子,脚镣在地面划出五线谱,"现在开往芝加哥的每列火车上..."她突然露出孩童般的笑容,"都坐着拿枪的纺织女工哦?"\n\n海伦娜的战术板疯狂闪烁着危情警报兵工厂倒戈、邮局截获密电、连教堂唱诗班的孩子都在传递暗号。当骑士团匆忙布防时没人注意到哈曼悄悄踩碎了滚落在地的糖果——印着草莓图案的玻璃纸里裹着微型发报机的残骸。"
#规则#
CHY_AI_BEHAVIOR:0"重樱AI走向"
CHY_zouxiang_historical:0"赤城担任新旗舰"
@@ -2912,13 +2916,13 @@
CHY_zouxiang_default_desc:0"重樱将不会有特定走向,而是会根据国策树中设计好的概率随机选择一条线路。"
DOH_AI_BEHAVIOR:0"东煌AI走向"
DOH_zouxiang_black_1:0"逸仙万岁"
DOH_zouxiang_black_1_desc:0"逸仙将带领东煌走上自己的尚武道路,这是东煌的历史路线。"
DOH_zouxiang_black_1_desc:0"逸仙将带领东煌走上自己的尚武道路。"
DOH_zouxiang_black_2:0"帷幕之后"
DOH_zouxiang_black_2_desc:0"镇海将从幕后走到台前,带领东煌走上尚武道路。"
DOH_zouxiang_black_3:0"天下兵马大元帅"
DOH_zouxiang_black_3_desc:0"哈尔滨将积极参与政治,带领东煌走上尚武道路。"
DOH_zouxiang_red_1:0"光荣的引路人"
DOH_zouxiang_red_1_desc:0"鞍山将领导东煌走团结道路。"
DOH_zouxiang_red_1_desc:0"鞍山将领导东煌走团结道路,这是东煌的历史路线。"
DOH_zouxiang_red_2:0"人民的逸仙"
DOH_zouxiang_red_2_desc:0"逸仙将领导东煌走团结道路。"
DOH_zouxiang_red_3:0"积极防御"
@@ -2948,8 +2952,8 @@
BFL_AI_BEHAVIOR:0"北联AI走向"
BFL_zouxiang_default:0"无特定走向"
BFL_zouxiang_default_desc:0"北联将不会有特定走向,而是会根据国策树中设计好的概率随机选择一条线路。"
BFL_zouxiang_historical:0"独立自主"
BFL_zouxiang_historical_desc:0"北联将创建共产联盟并寻找机会扩张,这是北联的历史路线。"
BFL_zouxiang_historical:0"一国建成团结主义"
BFL_zouxiang_historical_desc:0"北联将在罗西亚的领导下优先稳定国内局势,在国内稳定之后寻找机会传播革命。这是北联的历史路线。"
custom_diff_strong_cszz:0"加强赤色中轴"
custom_diff_strong_blhx:0"加强碧蓝航线"
custom_diff_strong_gclm:0"加强共产联盟"
@@ -2968,17 +2972,17 @@
HUJ_AI_BEHAVIOR:0"皇家AI走向"
HUJ_zouxiang_default:0"无特定走向"
HUJ_zouxiang_default_desc:0"皇家将不会有特定走向,而是会根据国策树中设计好的概率随机选择一条线路。"
HUJ_historical_focus:0"继续议会制"
HUJ_historical_focus:0"继续贵族政治"
HUJ_historical_focus_desc:0"皇家将继续实行议会制度,并保卫世界和平,这是旧版本皇家的历史路线。"
HUJ_zouxiang_shangwu:0"女王亲政"
HUJ_zouxiang_shangwu:0"女王亲政-打破束缚"
HUJ_zouxiang_shangwu_desc:0"伊丽莎白女王将亲自处理政务,解散议会并提升皇室的影响力,最终皇家会变为一个尚武国家。"
TIX_zouxiang_suiji:0"无特定走向"
TIX_zouxiang_suiji_desc:0"铁血将不会有特定走向,而是会根据国策树中设计好的概率随机选择一条线路。"
HUJ_historical_new_focus:0"专注殖民地事务-保持传统"
HUJ_historical_new_focus:0"继续贵族政治-保持传统"
HUJ_historical_new_focus_desc:0"皇家将在维持民主制度的基础上专注于殖民地事务,争取完全掌控殖民地,这是新版本皇家的历史路线。"
HUJ_historical_new_focus_desc:0"皇家将在维持民主制度的基础上专注于殖民地事务,争取完全掌控殖民地,这是新版本皇家的历史路线。"
HUJ_historical_new2_focus:0"专注殖民地事务-女王亲政"
HUJ_historical_new2_focus_desc:0"伊丽莎白女王将亲自处理殖民地事务,争取完全掌控殖民地。"
HUJ_historical_new2_focus:0"继续贵族政治-女王亲政"
HUJ_historical_new2_focus_desc:0"伊丽莎白女王将亲自处理各类事务,争取完全掌控殖民地。"
AZ_huj_bengkui_rule:0"不列颠皇家的崩溃"
AZ_huj_bengkui_rule_on_text:0"§R整体崩溃§!"
AZ_huj_bengkui_rule_on_desc:0"不列颠皇家将会在游戏开始不久后崩溃,联合王国将会回归(这是天降皇家的玩家早战惩罚)。"