2024-08-27 16:30:48
All checks were successful
sync / build (push) Successful in 50s

This commit is contained in:
actions[bot]
2024-08-27 16:30:48 +00:00
parent 3114cb42b5
commit 0f218788ad
48 changed files with 1661 additions and 82 deletions

View File

@@ -398,7 +398,7 @@ characters={
legacy_id = 03011
traits = { seawolf qianting_navy }
skill = 4
attack_skill = 3
attack_skill = 5
defense_skill = 4
maneuvering_skill = 3
coordination_skill = 3
@@ -1037,9 +1037,9 @@ characters={
}
}
traits = { xunyang_army }
skill = 3
attack_skill = 3
defense_skill = 3
skill = 4
attack_skill = 4
defense_skill = 5
planning_skill = 4
logistics_skill = 2
}
@@ -1425,4 +1425,221 @@ characters={
logistics_skill = 5
}
}
TIX_z2 = {
name = TIX_z2
portraits={
army = {
large="gfx/leaders/TIX/Z2.png"
small="gfx/interface/ideas/idea_Z2.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { quzhu_army }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 2
logistics_skill = 2
}
}
TIX_z18 = {
name = TIX_z18
portraits={
army = {
large="gfx/leaders/TIX/z18.png"
small="gfx/interface/ideas/idea_z18.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { quzhu_army }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 2
logistics_skill = 2
}
}
TIX_kaersilue = {
name = TIX_kaersilue
portraits={
army = {
large="gfx/leaders/TIX/kaersilue.png"
small="gfx/interface/ideas/idea_kaersilue.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army }
skill = 1
attack_skill = 1
defense_skill = 2
planning_skill = 1
logistics_skill = 1
}
}
TIX_u556 = {
name = TIX_u556
portraits={
army = {
large="gfx/leaders/TIX/U556.png"
small="gfx/interface/ideas/idea_u81.png"
}
}
navy_leader = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { seawolf qianting_navy }
skill = 3
attack_skill = 3
defense_skill = 1
maneuvering_skill = 3
coordination_skill = 2
}
}
TIX_kenisibao = {
name = TIX_kenisibao
portraits={
army = {
large="gfx/leaders/TIX/kenisibao.png"
small="gfx/interface/ideas/idea_kenisibao.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army }
skill = 2
attack_skill = 2
defense_skill = 2
planning_skill = 2
logistics_skill = 1
}
}
TIX_z47 = {
name = TIX_z47
portraits={
army = {
large="gfx/leaders/TIX/z47.png"
small="gfx/interface/ideas/idea_z1.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { quzhu_army }
skill = 4
attack_skill = 4
defense_skill = 3
planning_skill = 3
logistics_skill = 2
}
}
TIX_z43 = {
name = TIX_z43
portraits={
army = {
large="gfx/leaders/TIX/z43.png"
small="gfx/interface/ideas/idea_z1.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { quzhu_army }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 2
logistics_skill = 2
}
}
TIX_u31 = {
name = TIX_u31
portraits={
army = {
large="gfx/leaders/TIX/u31.png"
small="gfx/interface/ideas/idea_u81.png"
}
}
navy_leader = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { seawolf qianting_navy }
skill = 3
attack_skill = 3
defense_skill = 1
maneuvering_skill = 3
coordination_skill = 2
}
}
TIX_yaerweite = {
name = TIX_yaerweite
portraits={
army = {
large="gfx/leaders/TIX/yaerweite.png"
small="gfx/interface/ideas/idea_genaisennao.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { zhanlie_army }
skill = 4
attack_skill = 4
defense_skill = 3
planning_skill = 4
logistics_skill = 2
}
}
}