2025-09-22 04:02:34

This commit is contained in:
actions[bot]
2025-09-22 04:02:34 +00:00
parent 977c881dee
commit 3d7dfbdd6d
24 changed files with 1453 additions and 53 deletions

View File

@@ -195,6 +195,7 @@ buildings = {
}
stronghold_network = {
dlc_allowed = { has_dlc = Gotterdammerung }
show_on_map = 1
has_destroyed_mesh = yes
base_cost = 20000
@@ -410,6 +411,7 @@ buildings = {
}
commercial_nuclear_reactor = {
dlc_allowed = { has_dlc = Gotterdammerung }
hide_if_missing_tech = yes
missing_tech_loc = {
localization_key = SP_BUILDING_MISSING_PROJECT

View File

@@ -222,5 +222,15 @@ YUW_sanbosese = {
AZ_chaowu_jyz = {
icon = PLACEHOLDER
allowed = {
shijianniangguojia_trigger = yes
}
priority = 100
}
AZ_meizhoutiaozhan_jyz = {
allowed = {
shijianniangguojia_trigger = yes
}
priority = 20000
}

View File

@@ -15308,27 +15308,527 @@ AZ_chaowu_jyz = {
country_event = az_tianjiang.388
}
}
BFL_zhenkongneibaodan_jy = {
icon = generic_ignite_civil_war
cost = 0
visible = {
tag = BFL
OR = {
AND = {
is_ai = no
has_country_flag = az_zhenkongneibaodan_on
}
AND = {
is_ai = yes
has_global_flag = AZ_fengkuangAI_citiao_ex
}
}
OR = {
AND = {
FROM = {
is_controlled_by = TIX
is_core_of = TIX
}
has_war_with = TIX
}
AND = {
FROM = {
is_controlled_by = SAD
is_core_of = SAD
}
has_war_with = SAD
}
AND = {
FROM = {
is_controlled_by = YUW
is_core_of = YUW
}
has_war_with = YUW
}
AND = {
FROM = {
is_controlled_by = HUJ
is_core_of = HUJ
}
has_war_with = HUJ
}
AND = {
FROM = {
is_controlled_by = BFL
is_core_of = BFL
}
has_war_with = BFL
}
AND = {
FROM = {
is_controlled_by = CHY
is_core_of = CHY
}
has_war_with = CHY
}
AND = {
FROM = {
is_controlled_by = DOH
is_core_of = DOH
}
has_war_with = DOH
}
AND = {
FROM = {
is_controlled_by = BLI
is_core_of = BLI
}
has_war_with = BLI
}
AND = {
FROM = {
is_controlled_by = SIR
is_core_of = SIR
}
has_war_with = SIR
}
}
}
state_target = yes
on_map_mode = map_only
targets_dynamic = yes
highlight_color_while_active = 1
target_trigger = {
FROM = {
always = yes
}
}
available = {
is_puppet = no
has_war = yes
not = { has_country_flag = BFL_zhenkongneibaodan_lengquezhong }
if = {
limit = {
is_ai = yes
}
date > 1940.1.1
}
}
ai_will_do = {
factor = 100
}
complete_effect = {
set_country_flag = { flag = BFL_zhenkongneibaodan_lengquezhong value = 1 days = 161 }
every_country = {
activate_mission = BFL_zhenkongneibaodan_jy_time
country_event = az_tianjiang.399
}
custom_effect_tooltip = BFL_zhenkongneibaodan_timetips
FROM = {
damage_building = {
type = infrastructure
damage = 3
}
damage_building = {
type = arms_factory
damage = 15
}
damage_building = {
type = industrial_complex
damage = 15
}
damage_building = {
type = air_base
damage = 5
}
add_dynamic_modifier = {
modifier = BFL_huimiexingdaji_state
scope = BFL
days = 10
}
add_dynamic_modifier = {
modifier = BFL_huimiexingdaji_all
days = 30
}
}
}
}
BFL_zhenkongneibaodan_jy_time = {
icon = generic_ignite_civil_war
is_good = no
activation = {
always = no
}
available = {
OR = {
not = { country_exists = BFL }
BFL = { is_subject = yes }
}
}
days_mission_timeout = 160
timeout_effect = {
country_event = az_tianjiang.400
}
}
BYG_tianqikongzhiyi_jy = {
icon = generic_ignite_civil_war
cost = 0
visible = {
tag = BYG
OR = {
AND = {
is_ai = no
has_country_flag = az_shandianfengbao_on
}
AND = {
is_ai = yes
has_global_flag = AZ_fengkuangAI_citiao_ex
}
}
OR = {
AND = {
FROM = {
is_controlled_by = TIX
is_core_of = TIX
}
has_war_with = TIX
}
AND = {
FROM = {
is_controlled_by = SAD
is_core_of = SAD
}
has_war_with = SAD
}
AND = {
FROM = {
is_controlled_by = YUW
is_core_of = YUW
}
has_war_with = YUW
}
AND = {
FROM = {
is_controlled_by = HUJ
is_core_of = HUJ
}
has_war_with = HUJ
}
AND = {
FROM = {
is_controlled_by = BFL
is_core_of = BFL
}
has_war_with = BFL
}
AND = {
FROM = {
is_controlled_by = CHY
is_core_of = CHY
}
has_war_with = CHY
}
AND = {
FROM = {
is_controlled_by = DOH
is_core_of = DOH
}
has_war_with = DOH
}
AND = {
FROM = {
is_controlled_by = BLI
is_core_of = BLI
}
has_war_with = BLI
}
AND = {
FROM = {
is_controlled_by = SIR
is_core_of = SIR
}
has_war_with = SIR
}
}
}
state_target = yes
on_map_mode = map_only
targets_dynamic = yes
highlight_color_while_active = 1
target_trigger = {
FROM = {
always = yes
}
}
available = {
is_puppet = no
has_war = yes
not = { has_country_flag = BYG_shandianfengbao_lengquezhong }
if = {
limit = {
is_ai = yes
}
date > 1940.1.1
}
}
ai_will_do = {
factor = 100
}
complete_effect = {
set_country_flag = { flag = BYG_shandianfengbao_lengquezhong value = 1 days = 121 }
every_country = {
activate_mission = BYG_tianqikongzhiyi_jy_time
country_event = az_tianjiang.401
}
custom_effect_tooltip = BYG_tianqikongzhiyi_timetips
FROM = {
damage_building = {
type = infrastructure
damage = 1
}
damage_building = {
type = arms_factory
damage = 10
}
damage_building = {
type = industrial_complex
damage = 5
}
damage_building = {
type = air_base
damage = 3
}
add_dynamic_modifier = {
modifier = BYG_shandianfengbao_state
scope = BYG
days = 10
}
add_dynamic_modifier = {
modifier = BYG_shandianfengbao_all
days = 15
}
}
}
}
BYG_tianqikongzhiyi_jy_time = {
icon = generic_ignite_civil_war
is_good = no
activation = {
always = no
}
available = {
OR = {
not = { country_exists = BYG }
BYG = { is_subject = yes }
}
}
days_mission_timeout = 120
timeout_effect = {
country_event = az_tianjiang.402
}
}
debug_chaowu_bbbb = {
visible = {
is_debug = yes
}
complete_effect = {
#set_country_flag = az_xinlingzhipei_on
set_country_flag = az_shandianfengbao_on
clr_country_flag = TIX_chaoshikong_lengquezhong
clr_country_flag = BFL_tiemu_lengquezhong
clr_country_flag = BYG_lizipao_lengquezhong
HUJ = {
transfer_units_fraction= {
target = HOL
size = 0
army_ratio = 0.05
navy_ratio = 0
keep_unit_leaders_trigger = {
has_trait = trait_SPA_nationalist_sympathies
}
}
}
clr_country_flag = BYG_shandianfengbao_lengquezhong
}
}
}
AZ_meizhoutiaozhan_jyz = {
AZ_meizhoutiaozhan_jy_debug = {
visible = {
is_debug = yes
is_ai = no
}
complete_effect = {
clr_global_flag = az_meizhoutiaozhan_down
clr_global_flag = az_meizhoutiaozhan_action
}
}
AZ_meizhoutiaozhan_jy_on = {
icon = eng_trade_unions_support
cost = 0
visible = {
is_ai = no
not = { has_global_flag = az_meizhoutiaozhan_down }
not = { has_global_flag = az_meizhoutiaozhan_action }
}
available = {
custom_trigger_tooltip = {
tooltip = az_aikongzhiqitaguojia
all_other_country = {
is_ai = yes
}
}
}
complete_effect = {
activate_mission = AZ_meizhoutiaozhan_jy_wanmei_time
activate_mission = AZ_meizhoutiaozhan_jy_dacheng_time
set_global_flag = az_meizhoutiaozhan_action
add_ideas = AZ_mztz_playerbuff
}
}
AZ_meizhoutiaozhan_jy_off = {
icon = eng_trade_unions_support
cost = 0
visible = {
is_ai = no
not = { has_global_flag = az_meizhoutiaozhan_down }
not = { has_global_flag = az_meizhoutiaozhan_action }
}
available = {
}
complete_effect = {
set_global_flag = az_meizhoutiaozhan_down
}
}
AZ_meizhoutiaozhan_jy_aibuff = {
icon = eng_trade_unions_support
cost = 0
visible = {
is_ai = yes
has_global_flag = az_meizhoutiaozhan_action
shijianniangguojia_trigger = yes
}
ai_will_do = {
factor = 100
}
available = {
is_ai = yes
has_global_flag = az_meizhoutiaozhan_action
shijianniangguojia_trigger = yes
}
complete_effect = {
add_ideas = AZ_mztz_AIbuff
}
}
AZ_meizhoutiaozhan_jy_time = {
icon = generic_scorched_earth
is_good = yes
activation = {
always = no
}
available = {
OR = {
has_global_flag = az_meizhoutiaozhan_action
has_global_flag = az_meizhoutiaozhan_down
}
}
days_mission_timeout = 3
timeout_effect = {
custom_effect_tooltip = AZ_meizhoutiaozhan_jy_time_desc
set_global_flag = az_meizhoutiaozhan_down
}
}
AZ_meizhoutiaozhan_jy_wanmei_time = {
icon = generic_scorched_earth
is_good = no
activation = {
always = no
}
available = {
OR = {
tag = TIX
TIX = { is_subject_of = ROOT }
TIX = { is_in_faction_with = ROOT }
not = { country_exists = TIX }
}
OR = {
tag = YUW
YUW = { is_subject_of = ROOT }
YUW = { is_in_faction_with = ROOT }
not = { country_exists = YUW }
AND = {
country_exists = WEX
WEX = { is_in_faction_with = ROOT }
}
}
OR = {
tag = HUJ
HUJ = { is_subject_of = ROOT }
HUJ = { is_in_faction_with = ROOT }
not = { country_exists = HUJ }
}
OR = {
tag = SAD
SAD = { is_subject_of = ROOT }
SAD = { is_in_faction_with = ROOT }
not = { country_exists = SAD }
}
OR = {
tag = BFL
BFL = { is_subject_of = ROOT }
BFL = { is_in_faction_with = ROOT }
not = { country_exists = BFL }
has_global_flag = beilian_bengkui
}
}
days_mission_timeout = 1825
complete_effect = {
custom_effect_tooltip = get_zs_shuliang_2500
add_to_variable = {
var = zs_sl
value = 2500
}
}
timeout_effect = {
custom_effect_tooltip = az_meizhoutiaozhan_buwanmei
}
}
AZ_meizhoutiaozhan_jy_dacheng_time = {
icon = generic_scorched_earth
is_good = no
activation = {
always = no
}
available = {
OR = {
tag = TIX
TIX = { is_subject_of = ROOT }
TIX = { is_in_faction_with = ROOT }
not = { country_exists = TIX }
}
OR = {
tag = YUW
YUW = { is_subject_of = ROOT }
YUW = { is_in_faction_with = ROOT }
not = { country_exists = YUW }
AND = {
country_exists = WEX
WEX = { is_in_faction_with = ROOT }
}
}
OR = {
tag = HUJ
HUJ = { is_subject_of = ROOT }
HUJ = { is_in_faction_with = ROOT }
not = { country_exists = HUJ }
}
OR = {
tag = SAD
SAD = { is_subject_of = ROOT }
SAD = { is_in_faction_with = ROOT }
not = { country_exists = SAD }
}
OR = {
tag = BFL
BFL = { is_subject_of = ROOT }
BFL = { is_in_faction_with = ROOT }
not = { country_exists = BFL }
has_global_flag = beilian_bengkui
}
}
days_mission_timeout = 2920
complete_effect = {
custom_effect_tooltip = get_zs_shuliang_7500
add_to_variable = {
var = zs_sl
value = 7500
}
}
timeout_effect = {
custom_effect_tooltip = az_meizhoutiaozhan_shibai
}
}
}

View File

@@ -39,3 +39,50 @@ BYG_huimiexingdaji_all = {
state_production_speed_buildings_factor = -0.6
disable_strategic_redeployment = 1
}
BYG_shandianfengbao_state = {
enable = {
always = yes
}
icon = GFX_modifiers_FIN_weapon_caches
army_attack_factor = 1
cas_damage_reduction = 1
enemy_attrition = 0.25
}
BYG_shandianfengbao_all = {
enable = { always = yes }
icon = GFX_modifiers_radiation
max_dig_in_factor = -0.5
industry_repair_factor = -0.5
industry_free_repair_factor = -0.5
repair_speed_infrastructure_factor = -0.6
repair_speed_rail_way_factor = -0.6
state_production_speed_buildings_factor = -0.3
}
BFL_huimiexingdaji_state = {
enable = {
always = yes
}
icon = GFX_modifiers_FIN_weapon_caches
army_attack_factor = 3
enemy_army_speed_factor = -0.5
enemy_local_supplies = -0.9
enemy_attrition = 3
enemy_truck_attrition_factor = 2
}
BFL_huimiexingdaji_all = {
enable = { always = yes }
icon = GFX_modifiers_radiation
army_speed_factor = -0.25
max_dig_in_factor = -0.9
industry_repair_factor = -0.6
industry_free_repair_factor = -0.6
repair_speed_infrastructure_factor = -0.6
repair_speed_rail_way_factor = -0.6
local_resources_factor = -0.6
state_production_speed_buildings_factor = -0.6
disable_strategic_redeployment = 1
}

View File

@@ -1,6 +1,97 @@
ideas = {
# 天降独有民族精神,防覆盖
country = {
AZ_mztz_playerbuff = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
cancel = {
is_ai = yes
}
modifier = {
army_artillery_attack_factor = 4
army_infantry_defence_factor = 3
breakthrough_factor = 5
#conscription = 0.25
#conscription_factor = 1
#mobilization_speed = 10
#army_core_defence_factor = 25
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = 0.15
soft_attack = 0.25
hard_attack = 0.25
reliability = 0.1
instant = yes
}
artillery_equipment = {
build_cost_ic = 0.15
soft_attack = 0.25
hard_attack = 0.25
reliability = 0.1
instant = yes
}
support_equipment = {
build_cost_ic = -0.33
instant = yes
}
motorized_equipment = {
build_cost_ic = -0.15
instant = yes
}
mechanized_equipment = {
build_cost_ic = 0.25
instant = yes
}
armor = {
build_cost_ic = 0.25
instant = yes
}
}
}
AZ_mztz_AIbuff = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
cancel = {
is_ai = no
}
modifier = {
conscription = 0.25
conscription_factor = 1
mobilization_speed = 10
army_core_defence_factor = 25
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.25
instant = yes
}
artillery_equipment = {
build_cost_ic = -0.15
instant = yes
}
#support_equipment = {
# build_cost_ic = -0.33
# instant = yes
#}
#motorized_equipment = {
# build_cost_ic = -0.2
# instant = yes
#}
# mechanized_equipment = {
# build_cost_ic = 0.15
# instant = yes
#}
#armor = {
# build_cost_ic = 0.15
# instant = yes
#}
}
}
YUW_xinlingnengliang_idea = {
picture = SWE_land_air_warfare
allowed_civil_war = {

View File

@@ -219,7 +219,7 @@ HUJ_cammell_laird_organization = {
icon = GFX_BLI_zaochuanchang_mio_icon_1
special_trait_background = yes
position = { x=8 y=4 }
position = { x=7 y=4 }
available = {
FROM = { OR = { hidden_trigger = { is_ai = yes } tag = BLI has_country_flag = buligongyi1_get } }

View File

@@ -3939,6 +3939,7 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.405
add_political_power = 50
}
}
@@ -3972,6 +3973,7 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.406
add_political_power = 100
add_war_support = 0.3
add_popularity = {
@@ -4016,12 +4018,13 @@ focus_tree = {
FOCUS_FILTER_HISTORICAL
}
completion_reward = {
hidden_effect = {
remove_country_leader_trait = xszm
}
add_country_leader_trait = xszm_2
country_event = az_tianjiang.410
army_experience = 50
add_stability = 0.2
swap_ruler_traits = {
remove = xszm
add = xszm_2
}
}
}
focus = {
@@ -4055,6 +4058,7 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.408
custom_effect_tooltip = makeboluo_tezhishengji
add_country_leader_trait = trait_psh_makeboluo_2
hidden_effect = {
@@ -4087,6 +4091,7 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.403
add_ideas = SAD_meilizhiguo_idea
}
}
@@ -4112,6 +4117,7 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.404
army_experience = 50
add_stability = 0.2
add_war_support = 0.2
@@ -4296,6 +4302,7 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.411
add_ideas = SAD_weiyouyuxue_idea
}
}
@@ -4331,6 +4338,7 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.407
custom_effect_tooltip = ifltlalingxiu_tezhihuode
effect_tooltip = {
add_country_leader_trait = trait_psh_zhigaolingxiu
@@ -4463,6 +4471,7 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.409
custom_effect_tooltip = makeboluo_tezhishengji
add_country_leader_trait = trait_psh_makeboluo_3
hidden_effect = {

View File

@@ -2892,6 +2892,7 @@ focus_tree = {
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.390
add_ideas = TIX_khdkq
}
}
@@ -3003,6 +3004,7 @@ focus_tree = {
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.391
add_political_power = 50
add_war_support = 0.1
TIX_niulunbao = {
@@ -3038,6 +3040,7 @@ focus_tree = {
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.392
add_political_power = 150
add_popularity = {
ideology = communism
@@ -3072,6 +3075,7 @@ focus_tree = {
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.393
add_political_power = 50
add_popularity = {
ideology = fascism
@@ -3115,6 +3119,7 @@ focus_tree = {
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.394
add_political_power = 150
set_politics = {
ruling_party = communism
@@ -3156,6 +3161,7 @@ focus_tree = {
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.395
swap_ruler_traits = {
remove = trait_chiseyuanshou
add = trait_chiseyuanshou2
@@ -3246,6 +3252,7 @@ focus_tree = {
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
country_event = az_tianjiang.396
custom_effect_tooltip = TIX_jianlirenminweiyuanxiaqu_tips
}
}
@@ -7657,6 +7664,7 @@ focus_tree = {
}
}
completion_reward = {
country_event = az_tianjiang.397
declare_war_on = {
target = HUJ
type = annex_everything
@@ -7735,6 +7743,7 @@ focus_tree = {
}
}
completion_reward = {
country_event = az_tianjiang.398
add_timed_idea = {
idea = TIX_sljh
days = 365

View File

@@ -246,6 +246,17 @@ on_actions = {
}
}
}
on_startup = {
effect = {
every_country = {
limit = {
is_ai = no
}
country_event = az_tianjiang.389
activate_mission = AZ_meizhoutiaozhan_jy_time
}
}
}
on_daily_TIX = {
effect = {
if = {

View File

@@ -1,5 +0,0 @@
#Applied on the project level to group together Projects with the purpose of generating modifiers
#project_tags = {
# sp_tag_chaojiwuqi
#}

View File

@@ -71,7 +71,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -118,7 +118,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -135,6 +135,143 @@
sp_nuclear_reactor_minor_explosion_reward
}
}
sp_az_BFL_neibaodan_1 = {
specialization = specialization_nuclear
icon = GFX_sp_nuclear_reactor
project_tags = sp_tag_nuclear_power
prototype_time = sp_time.prototype.long
complexity = sp_complexity.large
breakthrough_cost = {
specialization_nuclear = 0
}
resource_cost = {
resources = {
steel = 10
aluminium = 10
chromium = 10
}
}
visible = {
FROM = {
tag = BFL
is_ai = no
}
}
available = {
}
ai_will_do = {
base = 0
}
project_output = {
country_effects = {
custom_effect_tooltip = az_next_projects_on
}
}
generic_prototype_rewards = {
sp_nuclear_scientist_xp_generic_reward
sp_nuclear_minor_progress_generic_reward
sp_nuclear_generic_electronics_tech_reward
sp_nuclear_generic_industry_tech_reward
sp_nuclear_reactor_radioactive_leak_stabilized_reward
sp_nuclear_reactor_minor_explosion_reward
}
}
sp_az_BFL_neibaodan_2 = {
specialization = specialization_nuclear
icon = GFX_sp_nuclear_engines
project_tags = sp_tag_nuclear_power
prototype_time = sp_time.prototype.long
complexity = sp_complexity.large
breakthrough_cost = {
specialization_nuclear = 0
}
special_project_parent = {
sp_az_BFL_neibaodan_1
}
resource_cost = {
resources = {
steel = 30
aluminium = 30
chromium = 30
}
}
visible = {
FROM = {
tag = BFL
is_ai = no
}
}
available = {
}
ai_will_do = {
base = 0
}
project_output = {
country_effects = {
custom_effect_tooltip = az_next_projects_on
}
}
generic_prototype_rewards = {
sp_nuclear_scientist_xp_generic_reward
sp_nuclear_minor_progress_generic_reward
sp_nuclear_generic_electronics_tech_reward
sp_nuclear_generic_industry_tech_reward
sp_nuclear_reactor_radioactive_leak_stabilized_reward
sp_nuclear_reactor_minor_explosion_reward
}
}
sp_az_BFL_neibaodan_3 = {
specialization = specialization_nuclear
icon = GFX_sp_commercial_nuclear_reactor
project_tags = sp_tag_nuclear_power
prototype_time = sp_time.prototype.long
complexity = sp_complexity.large
breakthrough_cost = {
specialization_nuclear = 0
}
special_project_parent = {
sp_az_BFL_neibaodan_1
sp_az_BFL_neibaodan_2
}
resource_cost = {
resources = {
steel = 50
aluminium = 50
chromium = 50
}
}
visible = {
FROM = {
tag = BFL
is_ai = no
}
}
available = {
}
ai_will_do = {
base = 0
}
project_output = {
country_effects = {
set_country_flag = az_zhenkongneibaodan_on
custom_effect_tooltip = az_zhenkongneibaodan_on
}
}
generic_prototype_rewards = {
sp_nuclear_scientist_xp_generic_reward
sp_nuclear_minor_progress_generic_reward
sp_nuclear_generic_electronics_tech_reward
sp_nuclear_generic_industry_tech_reward
sp_nuclear_reactor_radioactive_leak_stabilized_reward
sp_nuclear_reactor_minor_explosion_reward
}
}
#############################################################铁血###########################################################
sp_az_TIX_chaoshikong_1 = {
specialization = specialization_nuclear
@@ -208,7 +345,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -255,7 +392,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -377,7 +514,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -424,7 +561,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -441,6 +578,7 @@
sp_nuclear_reactor_minor_explosion_reward
}
}
#############################################################鸢尾###########################################################
sp_az_YUW_kuangbao_1 = {
specialization = specialization_nuclear
@@ -514,7 +652,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -561,7 +699,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -661,7 +799,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -708,7 +846,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -725,6 +863,143 @@
sp_nuclear_reactor_minor_explosion_reward
}
}
sp_az_BYG_tianqikongzhiji_1 = {
specialization = specialization_nuclear
icon = GFX_sp_nuclear_reactor
project_tags = sp_tag_nuclear_power
prototype_time = sp_time.prototype.long
complexity = sp_complexity.large
breakthrough_cost = {
specialization_nuclear = 0
}
resource_cost = {
resources = {
steel = 10
aluminium = 10
chromium = 10
}
}
visible = {
FROM = {
tag = BYG
is_ai = no
}
}
available = {
}
ai_will_do = {
base = 0
}
project_output = {
country_effects = {
custom_effect_tooltip = az_next_projects_on
}
}
generic_prototype_rewards = {
sp_nuclear_scientist_xp_generic_reward
sp_nuclear_minor_progress_generic_reward
sp_nuclear_generic_electronics_tech_reward
sp_nuclear_generic_industry_tech_reward
sp_nuclear_reactor_radioactive_leak_stabilized_reward
sp_nuclear_reactor_minor_explosion_reward
}
}
sp_az_BYG_tianqikongzhiji_2 = {
specialization = specialization_nuclear
icon = GFX_sp_nuclear_engines
project_tags = sp_tag_nuclear_power
prototype_time = sp_time.prototype.long
complexity = sp_complexity.large
breakthrough_cost = {
specialization_nuclear = 0
}
special_project_parent = {
sp_az_BYG_tianqikongzhiji_1
}
resource_cost = {
resources = {
steel = 30
aluminium = 30
chromium = 30
}
}
visible = {
FROM = {
tag = BYG
is_ai = no
}
}
available = {
}
ai_will_do = {
base = 0
}
project_output = {
country_effects = {
custom_effect_tooltip = az_next_projects_on
}
}
generic_prototype_rewards = {
sp_nuclear_scientist_xp_generic_reward
sp_nuclear_minor_progress_generic_reward
sp_nuclear_generic_electronics_tech_reward
sp_nuclear_generic_industry_tech_reward
sp_nuclear_reactor_radioactive_leak_stabilized_reward
sp_nuclear_reactor_minor_explosion_reward
}
}
sp_az_BYG_tianqikongzhiji_3 = {
specialization = specialization_nuclear
icon = GFX_sp_commercial_nuclear_reactor
project_tags = sp_tag_nuclear_power
prototype_time = sp_time.prototype.long
complexity = sp_complexity.large
breakthrough_cost = {
specialization_nuclear = 0
}
special_project_parent = {
sp_az_BYG_tianqikongzhiji_1
sp_az_BYG_tianqikongzhiji_2
}
resource_cost = {
resources = {
steel = 50
aluminium = 50
chromium = 50
}
}
visible = {
FROM = {
tag = BYG
is_ai = no
}
}
available = {
}
ai_will_do = {
base = 0
}
project_output = {
country_effects = {
set_country_flag = az_shandianfengbao_on
custom_effect_tooltip = az_shandianfengbao_on
}
}
generic_prototype_rewards = {
sp_nuclear_scientist_xp_generic_reward
sp_nuclear_minor_progress_generic_reward
sp_nuclear_generic_electronics_tech_reward
sp_nuclear_generic_industry_tech_reward
sp_nuclear_reactor_radioactive_leak_stabilized_reward
sp_nuclear_reactor_minor_explosion_reward
}
}
#############################################################撒丁###########################################################
sp_az_SAD_lichanghudun_1 = {
specialization = specialization_nuclear
@@ -798,7 +1073,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -845,7 +1120,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -935,7 +1210,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -982,7 +1257,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -1074,7 +1349,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {
@@ -1121,7 +1396,7 @@
}
ai_will_do = {
base = 100
base = 0
}
project_output = {
country_effects = {