2025-03-22 04:03:09

This commit is contained in:
actions[bot]
2025-03-22 04:03:10 +00:00
parent c91e08274b
commit 42c334dc3c
66 changed files with 2136 additions and 642 deletions

View File

@@ -536,10 +536,10 @@ TIX_bubangzhusading = {
original_tag = TIX
}
enable = {
date < 1939.1.1
date < 1940.6.1
}
abort = {
date > 1939.1.1
date > 1940.6.1
}
ai_strategy = {

View File

@@ -42,7 +42,7 @@ armor_default = {
weight = 0.9
match_value = 9000.0
support = {
armored_armored_engineer = 1
armored_engineer = 1 = 1
light_tank_recon = 1
medium_flame_tank = 1
helicopter_transport = 1
@@ -59,7 +59,7 @@ armor_default = {
allowed_types = {
armored_maintenance
medium_armor
armored_armored_engineer
armored_engineer
light_tank_recon
helicopter_transport
medium_flame_tank
@@ -102,7 +102,7 @@ armor_default = {
weight = 0.9
match_value = 9000.0
support = {
armored_armored_engineer = 1
armored_engineer = 1
light_tank_recon = 1
medium_flame_tank = 1
armored_maintenance = 1
@@ -119,7 +119,7 @@ armor_default = {
allowed_types = {
helicopter_field_hospital
medium_armor
armored_armored_engineer
armored_engineer
light_tank_recon
armored_maintenance
medium_flame_tank
@@ -208,7 +208,7 @@ infantry_BYG = {
match_value = 3000.0
support = {
armored_armored_engineer = 1
armored_engineer = 1
light_tank_recon = 1
helicopter_field_hospital = 1
rocket_artillery = 1
@@ -222,7 +222,7 @@ infantry_BYG = {
}
allowed_types = {
armored_armored_engineer
armored_engineer
light_tank_recon
helicopter_field_hospital
rocket_artillery
@@ -278,7 +278,7 @@ marines_default = {
weight = 0.9
match_value = 9000.0
support = {
armored_armored_engineer = 1
armored_engineer = 1
light_tank_recon = 1
medium_flame_tank = 1
helicopter_transport = 1
@@ -293,7 +293,7 @@ marines_default = {
}
}
allowed_types = {
armored_armored_engineer
armored_engineer
light_tank_recon
medium_flame_tank
helicopter_transport

View File

@@ -652,11 +652,11 @@ characters={
advisor = {
cost = 100
slot = navy_chief
idea_token = qiye
idea_token = daqinghuayu
traits = { trait_daqinghuayu }
ai_will_do = {
factor = 2
factor = 10
}
}
navy_leader = {
@@ -887,7 +887,7 @@ characters={
traits = { trait_dahuangfeng }
ai_will_do = {
factor = 10
factor = 0
}
}
corps_commander = {
@@ -1655,6 +1655,16 @@ characters={
small="gfx/interface/ideas/idea_danfo.png"
}
}
advisor = {
cost = 100
slot = navy_chief
idea_token = duli
traits = { trait_duli }
ai_will_do = {
factor = 16
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
@@ -2080,7 +2090,54 @@ characters={
logistics_skill = 1
}
}
BYG_yindiannabolisi = {
name = BYG_yindiannabolisi
portraits={
army = {
large="gfx/leaders/BYG/yindiannabolisi.png"
small="gfx/interface/ideas/idea_danfo.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army }
skill = 3
attack_skill = 1
defense_skill = 5
planning_skill = 2
logistics_skill = 2
}
}
BYG_sheshuiyu = {
name = BYG_sheshuiyu
portraits={
army = {
large="gfx/leaders/BYG/sheshuiyu.png"
small="gfx/interface/ideas/idea_daqinghuayu.png"
}
}
navy_leader = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { seawolf qianting_navy }
skill = 5
attack_skill = 5
defense_skill = 4
maneuvering_skill = 4
coordination_skill = 4
}
}
#scientists
BYG_hailunna_sci = {
name = BYG_hailunna

View File

@@ -1435,6 +1435,107 @@ characters={
}
}
HUJ_yuanchou = {
name = HUJ_yuanchou
portraits={
army = {
large="gfx/leaders/HUJ/yuanchou.png"
small="gfx/interface/ideas/idea_yuanchou.png"
}
}
advisor = {
cost = 100
slot = high_command
idea_token = yuanchou
traits = { trait_yuanchou }
ai_will_do = {
factor = 0
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { hangmu_navy }
skill = 5
attack_skill = 6
defense_skill = 5
planning_skill = 4
logistics_skill = 5
}
}
HUJ_sikula = {
name = HUJ_sikula
portraits={
army = {
large="gfx/leaders/HUJ/sikula.png"
small="gfx/interface/ideas/idea_sikula.png"
}
}
advisor = {
cost = 100
slot = high_command
idea_token = sikula
traits = { trait_sikula }
available = {
if = {
limit = {
tag = HUJ
}
has_completed_focus = HUJ_chuanshouzhandouzhishi
}
}
ai_will_do = {
factor = 10
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army }
skill = 4
attack_skill = 3
defense_skill = 4
planning_skill = 5
logistics_skill = 4
}
}
HUJ_hemin = {
name = HUJ_hemin
portraits={
army = {
large="gfx/leaders/HUJ/hemin.png"
small="gfx/interface/ideas/idea_sikula.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 4
logistics_skill = 4
}
}
#scientists
HUJ_chaijun_sci = {
name = HUJ_chaijun

View File

@@ -371,7 +371,17 @@ characters={
small="gfx/interface/ideas/idea_abuluqi.png"
}
}
advisor = {
cost = 100
slot = high_command
idea_token = abuluqi
traits = { trait_abuluqi }
ai_will_do = {
factor = 8
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
@@ -608,6 +618,16 @@ characters={
small="gfx/interface/ideas/idea_dafenqi.png"
}
}
advisor = {
cost = 100
slot = navy_chief
idea_token = dafenqi
traits = { trait_dafenqi }
ai_will_do = {
factor = 12
}
}
navy_leader = {
visible = {
NOT = { has_character_flag = xiujia_doing }
@@ -931,6 +951,16 @@ characters={
portraits={
army = {
large="gfx/leaders/SAD/nabulesi.png"
small="gfx/interface/ideas/idea_nabulesi.png"
}
}
advisor = {
cost = 100
slot = political_advisor
idea_token = nabulesi
traits = { trait_nabulesi }
ai_will_do = {
factor = 10
}
}
corps_commander = {
@@ -942,14 +972,118 @@ characters={
}
}
traits = { xunyang_army }
skill = 4
attack_skill = 4
defense_skill = 5
planning_skill = 3
skill = 5
attack_skill = 5
defense_skill = 6
planning_skill = 5
logistics_skill = 5
}
}
SAD_lafeier = {
name = SAD_lafeier
portraits={
army = {
large="gfx/leaders/SAD/lafeier.png"
small="gfx/interface/ideas/idea_lafeier.png"
}
}
advisor = {
cost = 100
slot = political_advisor
idea_token = lafeier
traits = { trait_lafeier }
ai_will_do = {
factor = 10
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { zhanlie_army }
skill = 5
attack_skill = 7
defense_skill = 6
planning_skill = 4
logistics_skill = 6
}
}
SAD_balaka = {
name = SAD_balaka
portraits={
army = {
large="gfx/leaders/SAD/balaka.png"
small="gfx/interface/ideas/idea_lafeier.png"
}
}
navy_leader = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { qianting_navy }
skill = 4
attack_skill = 5
defense_skill = 3
maneuvering_skill = 3
coordination_skill = 4
}
}
SAD_batuoluomeiao = {
name = SAD_batuoluomeiao
portraits={
army = {
large="gfx/leaders/SAD/batuoluomeiao.png"
small="gfx/interface/ideas/idea_batuoluomeiao.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army }
skill = 3
attack_skill = 3
defense_skill = 2
planning_skill = 3
logistics_skill = 3
}
}
SAD_jiaosuai = {
name = SAD_jiaosuai
portraits={
army = {
large="gfx/leaders/SAD/jiaosuai.png"
small="gfx/interface/ideas/idea_jiaosuai.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { quzhu_army }
skill = 3
attack_skill = 4
defense_skill = 1
planning_skill = 2
logistics_skill = 3
}
}
#scientists
SAD_xibeifeng_sci = {
name = SAD_xibeifeng

View File

@@ -1439,6 +1439,30 @@ characters={
logistics_skill = 2
}
}
YUW_dipulaikesi = {
name = YUW_dipulaikesi
portraits={
army = {
large="gfx/leaders/YUW/dipulaikesi.png"
small="gfx/interface/ideas/idea_buleisite.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army }
skill = 3
attack_skill = 2
defense_skill = 3
planning_skill = 4
logistics_skill = 2
}
}
#scientists
YUW_sitelasibao_sci = {

View File

@@ -129,7 +129,7 @@ leader_traits = {
#凯撒
trait_psh_diwangweiya = {
random = no
army_attack_factor = 0.1
army_attack_factor = 0.15
planning_speed = 0.3
}
#阿尔及利亚
@@ -229,15 +229,15 @@ leader_traits = {
#雷戈洛
trait_gongzhuyutuzigongjue = {
random = no
army_attack_factor = 0.03
army_speed_factor = 0.02
army_attack_factor = 0.05
army_speed_factor = 0.05
army_morale_factor = 0.15
}
#戈里齐亚
trait_psh_huanxiangziyu = {
random = no
army_speed_factor = 0.02
army_defence_factor = 0.1
army_speed_factor = 0.03
army_defence_factor = 0.12
}
#鸢尾之愿
trait_psh_yuanweizhiyuan = {
@@ -402,6 +402,9 @@ leader_traits = {
command_power_gain_mult = -0.4
mobilization_speed = 0.5
resistance_growth = -0.5
weekly_casualties_war_support = 0.01
weekly_convoys_war_support = 0.01
weekly_bombing_war_support = 0.01
}
#塞壬-铁血科技结晶
trait_psh_sirtixkejijiejing = {
@@ -414,6 +417,12 @@ leader_traits = {
max_planning = 0.25
experience_loss_factor = -0.3
experience_gain_army_factor = 0.25
army_attack_against_major_factor = 0.1
army_attack_against_minor_factor = 0.2
army_defence_against_major_factor = 0.1
army_defence_against_minor_factor = 0.2
army_breakthrough_against_major_factor = 0.1
army_breakthrough_against_minor_factor = 0.2
}
#蒙彼利埃
trait_mengbiliai = {
@@ -536,12 +545,64 @@ leader_traits = {
army_core_attack_factor = 0.35
army_core_defence_factor = 0.35
}
#斯库拉
trait_sikula = {
random = no
surrender_limit = 0.05
army_core_attack_factor = 0.25
army_core_defence_factor = 0.25
}
#怨仇
trait_yuanchou = {
random = no
air_mission_efficiency = 0.05
air_night_penalty = -0.2
air_range_factor = 0.15
sortie_efficiency = 0.25
navy_carrier_air_attack_factor = 0.25
navy_carrier_air_targetting_factor = 0.25
}
#拉斐尔
trait_lafeier = {
random = no
consumer_goods_factor = -0.2
research_speed_factor = 0.2
industrial_capacity_dockyard = 0.2
}
#达芬奇
trait_dafenqi = {
random = no
experience_gain_navy = 0.3
mines_planting_by_fleets_factor = 0.25
naval_enemy_fleet_size_ratio_penalty_factor = 0.25
naval_retreat_chance = 0.15
naval_mines_damage_factor = 0.3
naval_retreat_speed_after_initial_combat = 0.5
}
#那不勒斯
trait_nabulesi = {
random = no
global_building_slots_factor = 0.15
industry_air_damage_factor = -0.25
static_anti_air_damage_factor = 0.25
static_anti_air_hit_chance_factor = 0.25
}
#阿布鲁奇
trait_abuluqi = {
random = no
land_reinforce_rate = 0.02
org_loss_when_moving = -0.12
experience_gain_army_factor = 0.15
}
#独立
trait_duli = {
random = no
experience_gain_navy = 0.3
naval_enemy_retreat_chance = -0.3
navy_carrier_air_agility_factor = 0.3
navy_carrier_air_attack_factor = 0.3
carrier_capacity_penalty_reduction = -0.5
air_carrier_night_penalty_reduction_factor = 0.2
}
}

View File

@@ -116,6 +116,9 @@ leader_traits = {
production_speed_arms_factory_factor = 0.1
max_command_power = 30
command_power_gain_mult = -0.2
weekly_casualties_war_support = 0.005
weekly_convoys_war_support = 0.005
weekly_bombing_war_support = 0.005
}
#极地锋芒
jdfm = {

View File

@@ -383,7 +383,7 @@ leader_traits = {
trait_makeboluo = {
random = no
drift_defence_factor = -0.5
political_power_gain = 0.35
political_power_gain = 0.5
stability_factor = -0.1
}
trait_jiafuer = {
@@ -402,24 +402,24 @@ leader_traits = {
trait_daleike = {
random = no
experience_gain_navy = 0.3
naval_speed_factor = 0.08
navy_max_range_factor = 0.1
naval_speed_factor = 0.1
navy_max_range_factor = 0.2
spotting_chance = 0.1
}
trait_diliyasite = {
random = no
army_morale_factor = 0.08
supply_consumption_factor = -0.05
no_supply_grace = 12
army_morale_factor = 0.1
supply_consumption_factor = -0.12
no_supply_grace = 48
}
trait_zhala = {
random = no
experience_gain_army = 0.3
army_armor_attack_factor = 0.05
army_armor_defence_factor = 0.1
army_armor_attack_factor = 0.15
army_armor_defence_factor = 0.15
equipment_bonus = {
armor = {
armor_value = 0.15
armor_value = 0.2
}
}
}
@@ -448,9 +448,9 @@ leader_traits = {
}
trait_zhusaipei = {
random = no
recon_factor = 0.1
recon_factor = 0.25
army_infantry_attack_factor = 0.2
army_infantry_defence_factor = 0.1
army_infantry_defence_factor = 0.2
}
#东煌#
trait_anshan = {
@@ -931,11 +931,10 @@ leader_traits = {
trait_qiye = {
random = no
experience_gain_navy = 0.3
navy_carrier_air_targetting_factor = 0.2
naval_strike_attack_factor = 0.1
naval_strike_agility_factor = 0.1
navy_carrier_air_targetting_factor = 0.3
naval_strike_attack_factor = 0.15
naval_strike_agility_factor = 0.15
critical_receive_chance = -0.25
naval_torpedo_hit_chance_factor = -0.2
}
#鸢尾
trait_fuxu = {

View File

@@ -6,7 +6,7 @@ CHY_Marcus_Island = {
}
available = {
controls_state = 648
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -15,16 +15,12 @@ CHY_Marcus_Island = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = {
highlight_state_targets = {
@@ -92,7 +88,7 @@ CHY_Iwo_Jima = {
}
available = {
controls_state = 645
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -101,16 +97,12 @@ CHY_Iwo_Jima = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = {
highlight_state_targets = {
@@ -177,7 +169,7 @@ CHY_Wake_Island = {
}
available = {
controls_state = 632
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -186,16 +178,12 @@ CHY_Wake_Island = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = {
highlight_state_targets = {
@@ -262,7 +250,7 @@ CHY_Midway_Island = {
}
available = {
controls_state = 631
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -271,16 +259,12 @@ CHY_Midway_Island = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = {
highlight_state_targets = {
@@ -347,7 +331,7 @@ CHY_Hawaii_State = {
}
available = {
controls_state = 629
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -356,16 +340,12 @@ CHY_Hawaii_State = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = {
highlight_state_targets = {
@@ -432,7 +412,7 @@ CHY_Johnston_Atoll = {
}
available = {
controls_state = 630
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -441,16 +421,12 @@ CHY_Johnston_Atoll = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = {
highlight_state_targets = {
@@ -517,7 +493,7 @@ CHY_LineIslands = {
}
available = {
controls_state = 727
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -526,16 +502,12 @@ CHY_LineIslands = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = {
highlight_state_targets = {
@@ -602,7 +574,7 @@ CHY_Phoenix_Islands = {
}
available = {
controls_state = 642
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -611,16 +583,12 @@ CHY_Phoenix_Islands = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = {
highlight_state_targets = {
@@ -687,7 +655,7 @@ CHY_Tahiti = {
}
available = {
controls_state = 641
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -696,16 +664,12 @@ CHY_Tahiti = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 641
@@ -770,7 +734,7 @@ CHY_buli = {
}
available = {
controls_state = 270
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -779,16 +743,12 @@ CHY_buli = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 270
@@ -853,7 +813,7 @@ CHY_GALAPAGOS = {
}
available = {
controls_state = 649
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -862,16 +822,12 @@ CHY_GALAPAGOS = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 649
@@ -936,7 +892,7 @@ CHY_Samoa = {
}
available = {
controls_state = 726
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -945,16 +901,12 @@ CHY_Samoa = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 726
@@ -1019,7 +971,7 @@ CHY_Ellis_islands = {
}
available = {
controls_state = 643
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1028,16 +980,12 @@ CHY_Ellis_islands = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 643
@@ -1102,7 +1050,7 @@ CHY_Fiji = {
}
available = {
controls_state = 636
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1111,16 +1059,12 @@ CHY_Fiji = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 636
@@ -1185,7 +1129,7 @@ CHY_Nouvelle_Caledonie = {
}
available = {
controls_state = 635
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1194,16 +1138,12 @@ CHY_Nouvelle_Caledonie = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 635
@@ -1268,7 +1208,7 @@ CHY_Nendo = {
}
available = {
controls_state = 734
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1277,16 +1217,12 @@ CHY_Nendo = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 734
@@ -1351,7 +1287,7 @@ CHY_Nauru = {
}
available = {
controls_state = 725
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1360,16 +1296,12 @@ CHY_Nauru = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 725
@@ -1434,7 +1366,7 @@ CHY_Gilbert_Islands = {
}
available = {
controls_state = 639
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1443,16 +1375,12 @@ CHY_Gilbert_Islands = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
ddays_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 639
@@ -1517,7 +1445,7 @@ CHY_Marshall_Islands = {
}
available = {
controls_state = 633
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1526,16 +1454,12 @@ CHY_Marshall_Islands = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 633
@@ -1600,7 +1524,7 @@ CHY_Caroline_Islands = {
}
available = {
controls_state = 684
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1609,16 +1533,12 @@ CHY_Caroline_Islands = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 684
@@ -1683,7 +1603,7 @@ CHY_Palau = {
}
available = {
controls_state = 647
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1692,16 +1612,12 @@ CHY_Palau = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 647
@@ -1766,7 +1682,7 @@ CHY_Guam = {
}
available = {
controls_state = 638
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1775,16 +1691,12 @@ CHY_Guam = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 638
@@ -1849,7 +1761,7 @@ CHY_Attu = {
}
available = {
controls_state = 650
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1858,16 +1770,12 @@ CHY_Attu = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 650
@@ -1932,7 +1840,7 @@ CHY_Saipan = {
}
available = {
controls_state = 646
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -1941,16 +1849,12 @@ CHY_Saipan = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 646
@@ -2014,7 +1918,7 @@ CHY_Solomon_Islands = {
}
available = {
controls_state = 634
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -2023,16 +1927,12 @@ CHY_Solomon_Islands = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 634
@@ -2097,7 +1997,7 @@ CHY_Bismarck_Archipelaago = {
}
available = {
controls_state = 737
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -2106,16 +2006,12 @@ CHY_Bismarck_Archipelaago = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 737
@@ -2180,7 +2076,7 @@ CHY_Kuril_Islands = {
}
available = {
controls_state = 555
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -2189,16 +2085,12 @@ CHY_Kuril_Islands = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 555
@@ -2262,7 +2154,7 @@ CHY_Ryukyu_islands = {
}
available = {
controls_state = 526
num_of_civilian_factories_available_for_projects > 10
num_of_civilian_factories_available_for_projects > 15
has_manpower > 50000
}
visible = {
@@ -2271,16 +2163,12 @@ CHY_Ryukyu_islands = {
ai_will_do = {
factor = 10
}
days_remove = 100
cost = 150
days_remove = 200
cost = 200
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
modifier = {
civilian_factory_use = 10
civilian_factory_use = 15
}
highlight_states = { highlight_state_targets = {
state = 526

View File

@@ -81,12 +81,12 @@ CHY_bentukaifa_decision = {
}
CHY_touzimingong = {
icon = generic_factory
cost = 150
cost = 200
visible = {
has_completed_focus = CHY_bentukaifa
}
days_remove = 90
days_re_enable = 90
days_remove = 180
days_re_enable = 180
ai_will_do = {
base = 10
modifier = {
@@ -95,10 +95,6 @@ CHY_bentukaifa_decision = {
}
}
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
remove_effect = {
@@ -116,34 +112,34 @@ CHY_bentukaifa_decision = {
level = 2
instant_build = yes
}
add_extra_state_shared_building_slots = 3
add_extra_state_shared_building_slots = 2
}
random_owned_controlled_state = {
limit = {
is_core_of = ROOT
free_building_slots = {
building = industrial_complex
size > 2
size > 1
include_locked = yes
}
}
add_building_construction = {
type = industrial_complex
level = 2
level = 1
instant_build = yes
}
add_extra_state_shared_building_slots = 3
add_extra_state_shared_building_slots = 1
}
}
}
CHY_touzijungong = {
icon = generic_construction
cost = 150
cost = 200
visible = {
has_completed_focus = CHY_bentukaifa
}
days_remove = 90
days_re_enable = 90
days_remove = 180
days_re_enable = 180
ai_will_do = {
base = 10
modifier = {
@@ -152,10 +148,6 @@ CHY_bentukaifa_decision = {
}
}
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
remove_effect = {
@@ -173,7 +165,7 @@ CHY_bentukaifa_decision = {
level = 2
instant_build = yes
}
add_extra_state_shared_building_slots = 3
add_extra_state_shared_building_slots = 2
}
random_owned_controlled_state = {
limit = {
@@ -195,12 +187,12 @@ CHY_bentukaifa_decision = {
}
CHY_touzichuanwu = {
icon = generic_naval
cost = 150
cost = 200
visible = {
has_completed_focus = CHY_bentukaifa
}
days_remove = 90
days_re_enable = 90
days_remove = 180
days_re_enable = 180
ai_will_do = {
base = 10
modifier = {
@@ -209,10 +201,6 @@ CHY_bentukaifa_decision = {
}
}
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 150
}
}
remove_effect = {
@@ -221,32 +209,32 @@ CHY_bentukaifa_decision = {
is_core_of = ROOT
free_building_slots = {
building = dockyard
size > 3
size > 2
include_locked = yes
}
}
add_building_construction = {
type = dockyard
level = 3
level = 2
instant_build = yes
}
add_extra_state_shared_building_slots = 3
add_extra_state_shared_building_slots = 2
}
random_owned_controlled_state = {
limit = {
is_core_of = ROOT
free_building_slots = {
building = dockyard
size > 3
size > 2
include_locked = yes
}
}
add_building_construction = {
type = dockyard
level = 3
level = 2
instant_build = yes
}
add_extra_state_shared_building_slots = 3
add_extra_state_shared_building_slots = 2
}
}
}
@@ -260,14 +248,10 @@ CHY_bentukaifa_decision = {
}
}
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 100
}
}
days_remove = 30
days_re_enable = 90
days_remove = 180
days_re_enable = 365
cost = 100
remove_effect = {
random_owned_controlled_state = {
@@ -299,14 +283,10 @@ CHY_bentukaifa_decision = {
}
}
complete_effect = {
if = {
limit = { is_ai = yes }
add_political_power = 100
}
}
days_remove = 30
days_re_enable = 90
days_remove = 180
days_re_enable = 365
cost = 100
remove_effect = {
random_owned_controlled_state = {

View File

@@ -1,3 +1,4 @@
#别改我文件,别改我文件,别改我文件
BFL_fanduipaiyinmou = {
BFL_pianzhidu_aizuobi = {
icon = SOV_the_military_conspiracy
@@ -133,7 +134,7 @@ BFL_fanduipaiyinmou = {
is_good = no
available = {
OR = {
has_completed_focus = BFL_19
has_completed_focus = BFL_24
has_completed_focus = BFL_37
}
}
@@ -201,7 +202,7 @@ BFL_fanduipaiyinmou = {
}
available = {
OR = {
has_completed_focus = BFL_19
has_completed_focus = BFL_24
has_completed_focus = BFL_37
}
}
@@ -236,7 +237,7 @@ BFL_fanduipaiyinmou = {
}
available = {
OR = {
has_completed_focus = BFL_19
has_completed_focus = BFL_28
has_completed_focus = BFL_37
}
}
@@ -273,7 +274,7 @@ BFL_fanduipaiyinmou = {
}
available = {
OR = {
has_completed_focus = BFL_19
has_completed_focus = BFL_28
has_completed_focus = BFL_37
}
}
@@ -332,9 +333,11 @@ BFL_neiwu = {
available = {
has_idea = BFL_zhengzhihuajundui0
has_completed_focus = BFL_zhongshijiaoyu
OR = {
if = {
limit = {
is_ai = no
}
has_army_experience > 100
is_ai = yes
}
}
visible = {
@@ -364,9 +367,11 @@ BFL_neiwu = {
available = {
has_country_flag = bflgaige1
has_completed_focus = BFL_junduizhengwei
OR = {
if = {
limit = {
is_ai = no
}
has_army_experience > 200
is_ai = yes
}
}
ai_will_do = {
@@ -399,15 +404,14 @@ BFL_neiwu = {
}
has_country_flag = bflgaige2
has_completed_focus = BFL_zongshenzuozhan
OR = {
if = {
limit = {
is_ai = no
}
any_country = {
has_war_with = BFL
}
is_ai = yes
}
OR = {
has_army_experience > 300
is_ai = yes
}
}
visible = {
@@ -2499,7 +2503,7 @@ YUW_fangong = {
ai_will_do = {
factor = 0
modifier = {
date > 1942.6.1
date > 1943.1.1
add = 100
}
}
@@ -2562,7 +2566,7 @@ YUW_fangong = {
ai_will_do = {
factor = 0
modifier = {
date > 1942.3.1
date > 1943.1.1
add = 100
}
}
@@ -8321,8 +8325,10 @@ SAD_sadaisaizhanzheng = {
ETH = {
transfer_state = 550
transfer_state = 559
transfer_state = 844
add_state_core = 550
add_state_core = 559
add_state_core = 844
}
complete_national_focus = SAD_afeilijiazhichi
}

View File

@@ -259,7 +259,10 @@ ideas = {
always = yes
}
modifier = {
army_attack_factor = 0.35
army_attack_against_major_factor = 0.2
army_attack_against_minor_factor = 0.3
army_breakthrough_against_major_factor = 0.2
army_breakthrough_against_minor_factor = 0.3
generate_wargoal_tension = -0.5
justify_war_goal_time = -0.3
}

View File

@@ -74,7 +74,7 @@ ideas = {
always = yes
}
modifier = {
industrial_capacity_factory = 0.2
industrial_capacity_factory = 0.15
production_factory_max_efficiency_factor = -0.05
}
}
@@ -84,10 +84,9 @@ ideas = {
always = yes
}
modifier = {
industrial_capacity_factory = 0.15
industrial_capacity_dockyard = 0.1
industrial_capacity_factory = 0.1
production_factory_efficiency_gain_factor = 0.1
production_factory_max_efficiency_factor = 0.2
production_factory_max_efficiency_factor = 0.1
}
}
CHY_chongyingzaochuan = {
@@ -98,8 +97,8 @@ ideas = {
modifier = {
industrial_capacity_dockyard = 0.1
refit_ic_cost = -0.2
refit_speed = 0.5
repair_speed_factor = 0.3
refit_speed = 0.25
repair_speed_factor = 0.15
}
equipment_bonus = {
capital_ship = {
@@ -126,7 +125,7 @@ ideas = {
always = yes
}
modifier = {
local_resources_factor = 0.5
local_resources_factor = 0.2
}
}
CHY_navyupupup = {
@@ -135,11 +134,10 @@ ideas = {
always = yes
}
modifier = {
consumer_goods_factor = 0.05
production_speed_dockyard_factor = 0.1
consumer_goods_factor = 0.15
production_speed_dockyard_factor = 0.05
production_speed_naval_base_factor = 0.2
production_speed_coastal_bunker_factor = 0.2
industrial_capacity_dockyard = 0.05
}
}
chy_kexuejiaupup = {
@@ -158,13 +156,11 @@ ideas = {
}
modifier = {
carrier_capacity_penalty_reduction = -0.1
sortie_efficiency = 0.1
carrier_traffic = 0.1
carrier_night_traffic = 0.2
sortie_efficiency = 0.05
carrier_traffic = 0.05
carrier_night_traffic = 0.1
experience_gain_carrier_training_factor = 0.05
experience_gain_carrier_combat_factor = 0.05
navy_max_range_factor = 0.05
naval_morale_factor = 0.05
}
}
chy_zhanliejian_buff_1 = {
@@ -226,15 +222,12 @@ ideas = {
}
modifier = {
carrier_capacity_penalty_reduction = -0.2
sortie_efficiency = 0.15
carrier_traffic = 0.15
carrier_night_traffic = 0.25
sortie_efficiency = 0.1
carrier_traffic = 0.1
carrier_night_traffic = 0.1
experience_gain_carrier_training_factor = 0.2
experience_gain_carrier_combat_factor = 0.2
naval_speed_factor = 0.05
navy_max_range_factor = 0.1
navy_org_factor = 0.1
naval_morale_factor = 0.1
}
}
chy_zhanliejian_buff_2 = {
@@ -259,10 +252,7 @@ ideas = {
naval_critial_receive_chance_factor = 0.1
naval_critial_score_chance_factor = 0.1
naval_critial_effect_factor = 0.1
naval_speed_factor = 0.05
navy_max_range_factor = 0.1
navy_org_factor = 0.05
naval_morale_factor = 0.05
}
}
CHY_bubinzhuangbei_buff = {
@@ -606,7 +596,6 @@ ideas = {
equipment_bonus = {
ship_hull_carrier = {
build_cost_ic = -0.1
maximum_speed = 0.1
carrier_size = 1
instant = yes
}
@@ -652,7 +641,6 @@ ideas = {
consumer_goods_factor = -0.2
production_speed_arms_factory_factor = 0.1
industrial_capacity_factory = 0.1
industrial_capacity_dockyard = 0.1
production_factory_efficiency_gain_factor = 0.1
training_time_army_factor = -0.2
}

View File

@@ -122,7 +122,7 @@ ideas = {
}
modifier = {
neutrality_drift = 0.02
neutrality_drift = 0.25
resistance_growth = -0.2
compliance_growth = 0.1
non_core_manpower = 0.05
@@ -143,7 +143,7 @@ ideas = {
}
modifier = {
fascism_drift = 0.02
fascism_drift = 0.25
compliance_growth = 0.2
non_core_manpower = 0.15
consumer_goods_factor = -0.15
@@ -182,10 +182,10 @@ ideas = {
}
modifier = {
democratic_drift = -0.02
army_core_attack_factor = 0.1
army_core_defence_factor = 0.2
democratic_drift = -0.05
army_core_attack_factor = 0.4
army_core_defence_factor = 0.4
experience_loss_factor = -0.25
}
}
@@ -232,9 +232,10 @@ ideas = {
modifier = {
army_org_factor = 0.1
army_morale_factor = 0.1
army_core_attack_factor = 0.1
army_core_defence_factor = 0.2
army_attack_factor = 0.05
army_core_attack_factor = 0.5
army_core_defence_factor = 0.5
army_attack_factor = 0.1
experience_loss_factor = -0.3
}
}
@@ -245,10 +246,10 @@ ideas = {
}
modifier = {
army_morale_factor = 0.08
planning_speed = 0.05
experience_gain_army_factor = 0.1
experience_gain_army_unit_factor = 0.2
army_morale_factor = 0.15
planning_speed = 0.25
experience_gain_army_factor = 0.25
experience_gain_army_unit_factor = 0.25
conscription_factor = -0.15
mobilization_speed = -0.25
}

View File

@@ -1,6 +1,56 @@
ideas = {
# 天降独有民族精神,防覆盖
country = {
HUJ_xunhuatuzhu_idea = {
picture = ARG_military_government
allowed_civil_war = {
always = yes
}
modifier = {
non_core_manpower = 0.15
mobilization_speed = 0.25
resistance_target = -0.2
resistance_growth = -0.5
required_garrison_factor = -0.25
}
}
HUJ_quanqiuzhengfu_idea = {
picture = eng_the_sun_never_sets
allowed_civil_war = {
always = yes
}
rule = {
can_use_kamikaze_pilots = yes
}
modifier = {
generate_wargoal_tension = -0.5
justify_war_goal_time = -0.5
acclimatization_cold_climate_gain_factor = 0.5
acclimatization_hot_climate_gain_factor = 0.5
army_attack_against_major_factor = 0.1
army_attack_against_minor_factor = 0.2
army_breakthrough_against_major_factor = 0.1
army_breakthrough_against_minor_factor = 0.2
}
}
BYG_meishiheping_idea = {
picture = ARG_maintain_neutrality
allowed_civil_war = {
always = yes
}
rule = {
can_not_declare_war = yes
}
modifier = {
generate_wargoal_tension = 1
enemy_justify_war_goal_time = 1
guarantee_cost = 100
lend_lease_tension = 1
send_volunteers_tension = 1
army_core_attack_factor = 1
army_core_defence_factor = 1
}
}
TIX_dwjyoushibig_idea = {
name = TIX_dwjyoushi_idea
picture = generic_fascism_drift_bonus

View File

@@ -287,12 +287,12 @@ TIX_henschel_organization = {
}
equipment_bonus = {
armor_value = 0.15
maximum_speed = 0.5
reliability = -0.1
armor_value = -0.25
maximum_speed = 1.25
reliability = -0.5
}
production_bonus = {
production_cost_factor = 0.25
production_cost_factor = 0.5
}
ai_will_do = {
base = 0

View File

@@ -777,7 +777,13 @@
completion_reward = {
army_experience = 50
add_ideas = BFL_wwdzs
custom_effect_tooltip = BFL_wuweizhuangjiajiesuo_tip
#custom_effect_tooltip = BFL_wuweizhuangjiajiesuo_tip
mio:BFL_tula_arms_plant_organization = {
add_mio_funds = 500
unlock_mio_trait_tooltip = {
trait = BFL_mio_wuweizhuangjia
}
}
custom_effect_tooltip = unlock_propaganda_campaign_tt
unlock_decision_tooltip = SOV_propaganda_heroes_forward
custom_effect_tooltip = propaganda_campaign_requirement_tt
@@ -802,7 +808,13 @@
completion_reward = {
army_experience = 50
BFL_lujunjianshe_dengji = yes
custom_effect_tooltip = BFL_xiaoxingxianquanjiesuo_tip
#custom_effect_tooltip = BFL_xiaoxingxianquanjiesuo_tip
mio:BFL_tula_arms_plant_organization = {
add_mio_funds = 500
unlock_mio_trait_tooltip = {
trait = BFL_mio_xiaoxingcibaoxianquan
}
}
custom_effect_tooltip = unlock_propaganda_campaign_tt
unlock_decision_tooltip = SOV_propaganda_death_to_invaders
custom_effect_tooltip = propaganda_campaign_requirement_tt
@@ -1172,7 +1184,7 @@
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
BFL_lujunjianshe_dengji = yes
custom_effect_tooltip = BFL_shengjizhuangjiazhizaoshang_tip
#custom_effect_tooltip = BFL_shengjizhuangjiazhizaoshang_tip
custom_effect_tooltip = "获得8支由中型坦克构成的装甲师"
#T-34 tank template
if = {
@@ -1356,6 +1368,22 @@
}
}
}
every_military_industrial_organization = {
limit = {
owner = ROOT
OR = {
is_military_industrial_organization = BFL_morozov_design_bureau_organization
is_military_industrial_organization = BFL_astrov_design_bureau_organization
is_military_industrial_organization = BFL_okmo_organization
is_military_industrial_organization = BFL_mytishchy_machine_building_plant_organization
is_military_industrial_organization = BFL_kirov_organization
}
}
add_mio_funds = 200
unlock_mio_trait_tooltip = {
trait = BFL_mio_daguimoshengchan_2
}
}
custom_effect_tooltip = unlock_propaganda_campaign_tt
unlock_decision_tooltip = SOV_propaganda_fight_to_the_last
custom_effect_tooltip = propaganda_campaign_requirement_tt
@@ -1531,8 +1559,10 @@
cost = 7
available = {
OR = {
is_ai = yes
if = {
limit = {
is_ai = no
}
has_navy_experience > 499
}
}
@@ -1573,8 +1603,10 @@
x = -1
y = 1
available = {
OR = {
is_ai = yes
if = {
limit = {
is_ai = no
}
has_navy_experience > 999
}
}
@@ -1624,8 +1656,10 @@
cost = 7
available = {
OR = {
is_ai = yes
if = {
limit = {
is_ai = no
}
has_navy_experience > 499
}
}
@@ -1658,8 +1692,10 @@
cost = 7
available = {
OR = {
is_ai = yes
if = {
limit = {
is_ai = no
}
has_navy_experience > 999
}
}
@@ -2463,6 +2499,17 @@
}
add_claim_by = ROOT
}
effect_tooltip = {
custom_effect_tooltip = if_they_accept_tt
BFL = {
annex_country = { target = PER transfer_troops = yes }
}
custom_effect_tooltip = if_they_refuse_tt
declare_war_on = {
target = PER
type = annex_everything
}
}
}
}
focus = {
@@ -2542,6 +2589,17 @@
}
add_claim_by = ROOT
}
effect_tooltip = {
custom_effect_tooltip = if_they_accept_tt
BFL = {
annex_country = { target = AFG transfer_troops = yes }
}
custom_effect_tooltip = if_they_refuse_tt
declare_war_on = {
target = AFG
type = annex_everything
}
}
}
}
focus = {
@@ -2617,6 +2675,18 @@
LIT = {
country_event = az_tianjiang.28
}
custom_effect_tooltip = kenengdejiangli_tips
effect_tooltip = {
transfer_state = 766
transfer_state = 78
transfer_state = 80
transfer_state = 146
transfer_state = 722
transfer_state = 147
annex_country = { target = EST transfer_troops = no }
annex_country = { target = LAT transfer_troops = no }
annex_country = { target = LIT transfer_troops = no }
}
}
}
@@ -3490,11 +3560,12 @@
relative_position_id = BFL_kongjunjianshe
cost = 10
available = {
OR = {
is_ai = yes
if = {
limit = {
is_ai = no
}
has_air_experience > 299
}
}
ai_will_do = {
factor = 7
@@ -3557,8 +3628,10 @@
cost = 10
available = {
NOT = { has_country_flag = BFL_zzpianzhidu_on }
OR = {
is_ai = yes
if = {
limit = {
is_ai = no
}
has_air_experience > 499
}
}

View File

@@ -117,8 +117,14 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
custom_effect_tooltip = jiesuobubingpeijian_byg
#ustom_effect_tooltip = jiesuobubingpeijian_byg
add_ideas = BYG_jldzb
mio:BYG_springfield_armory_organization = {
add_mio_funds = 500
unlock_mio_trait_tooltip = {
trait = BYG_mio_jiguangpeijian
}
}
}
}
focus = {
@@ -177,13 +183,19 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
custom_effect_tooltip = jiesuopaobingpeijian_byg
#custom_effect_tooltip = jiesuopaobingpeijian_byg
add_tech_bonus = {
name = "协同炮击"
bonus = 1.5
uses = 1
category = artillery
}
mio:BYG_rock_island_arsenal_organization = {
add_mio_funds = 500
unlock_mio_trait_tooltip = {
trait = BYG_mio_weixingyindao
}
}
}
}
focus = {
@@ -867,8 +879,27 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
custom_effect_tooltip = jiesuofeijipeijian_byg
#custom_effect_tooltip = jiesuofeijipeijian_byg
add_ideas = BYG_kdxt
every_military_industrial_organization = {
limit = {
owner = ROOT
OR = {
is_military_industrial_organization = BYG_north_american_aviation_organization
is_military_industrial_organization = BYG_lockheed_organization
is_military_industrial_organization = BYG_douglas_aircraft_company_organization
is_military_industrial_organization = BYG_boeing_organization
is_military_industrial_organization = BYG_grumman_organization
}
}
add_mio_funds = 500
unlock_mio_trait_tooltip = {
trait = BYG_mio_yingxingpeijian
}
unlock_mio_trait_tooltip = {
trait = BYG_mio_wangsheshengji
}
}
}
}
focus = {
@@ -3410,14 +3441,14 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
add_ideas = BYG_hlqk
custom_effect_tooltip = BYG_huolixianzhijiechu_tooltip
hidden_effect = {
set_rule = {
can_only_justify_war_on_threat_country = no
can_declare_war_on_same_ideology = yes
can_only_justify_war_on_threat_country = no
}
}
add_ideas = BYG_hlqk
custom_effect_tooltip = BYG_huolixianzhijiechu_tooltip
}
}
focus = {
@@ -4007,6 +4038,9 @@ focus_tree = {
completion_reward = {
guojishengyu_down_3 = yes
create_faction = "新联邦"
set_rule = {
can_create_factions = yes
}
every_country = {
limit = {
NOT = {
@@ -4100,7 +4134,11 @@ focus_tree = {
focus = BYG_quanqiugongshi
}
available = {
always = NO
SAD = {
has_government = fascism
is_in_faction = no
is_puppet = no
}
}
allow_branch = {
has_global_flag = MOD_azurlane_tianjiangjianniang
@@ -4116,6 +4154,9 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
BYG = {
add_to_faction = SAD
}
}
}
focus = {
@@ -5428,7 +5469,6 @@ focus_tree = {
can_create_factions = yes
}
create_faction = "白鹰-碧蓝航线"
custom_effect_tooltip = YUW_tips
}
}
focus = {
@@ -5531,7 +5571,7 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
custom_effect_tooltip = YUW_tips
add_ideas = BYG_meishiheping_idea
}
}
focus = {
@@ -5931,7 +5971,6 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
custom_effect_tooltip = YUW_tips
create_wargoal = {
target = SIR
type = annex_everything
@@ -6668,7 +6707,6 @@ focus_tree = {
can_create_factions = yes
}
create_faction = "白鹰-碧蓝航线"
custom_effect_tooltip = YUW_tips
}
}
focus = {
@@ -6946,12 +6984,12 @@ focus_tree = {
will_lead_to_war_with = BFL
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
custom_effect_tooltip = YUW_tips
add_ideas = BYG_meishiheping_idea
}
}
focus = {
id = BYG_manhadunjihua
icon = GFX_focus_wonderweapons
icon = GFX_focus_generic_nuclear_development
x = 0
y = 2
relative_position_id = BYG_wanzhengdewomen

View File

@@ -2,6 +2,10 @@
id = chongying_new_focus
country = {
factor = 0
modifier = {
tag = CHY
add = 200
}
}
default = no
continuous_focus_position = {
@@ -295,7 +299,6 @@
name = "建造技术"
bonus = 1
uses = 1
ahead_reduction = 2
category = construction_tech
}
swap_ideas = {
@@ -368,14 +371,14 @@
is_core_of = CHY
free_building_slots = {
building = dockyard
size > 3
size > 2
include_locked = yes
}
}
add_extra_state_shared_building_slots = 3
add_extra_state_shared_building_slots = 2
add_building_construction = {
type = dockyard
level = 3
level = 2
instant_build = yes
}
}
@@ -384,14 +387,14 @@
is_core_of = CHY
free_building_slots = {
building = dockyard
size > 3
size > 2
include_locked = yes
}
}
add_extra_state_shared_building_slots = 3
add_extra_state_shared_building_slots = 2
add_building_construction = {
type = dockyard
level = 3
level = 2
instant_build = yes
}
}
@@ -417,8 +420,7 @@
add_tech_bonus = {
name = "生产技术"
bonus = 1
uses = 2
ahead_reduction = 1
uses = 1
category = dispersed_industry_category
category = concentrated_industry_category
}
@@ -445,13 +447,6 @@
available_if_capitulated = no
completion_reward = {
add_ideas = CHY_chongyinggongye
add_tech_bonus = {
name = "工业技术"
bonus = 1
uses = 1
category = industry
ahead_reduction = 1
}
}
}
focus = {
@@ -526,7 +521,6 @@
bonus = 2
uses = 2
category = excavation_tech
ahead_reduction = 2
}
}
}
@@ -569,7 +563,7 @@
add_tech_bonus = {
name = "电子管技术"
bonus = 2
uses = 2
uses = 1
category = electronics
}
}
@@ -593,9 +587,8 @@
completion_reward = {
add_tech_bonus = {
name = "计算机技术"
bonus = 2
bonus = 1
uses = 2
ahead_reduction = 1
category = computing_tech
}
}
@@ -642,7 +635,6 @@
name = "雷达技术"
bonus = 2
uses = 2
ahead_reduction = 1
category = radar_tech
}
}
@@ -668,7 +660,6 @@
name = "原子能研究"
bonus = 2
uses = 2
ahead_reduction = 2
category = nuclear
}
}
@@ -694,7 +685,6 @@
name = "火箭研究"
bonus = 2
uses = 2
ahead_reduction = 1
category = rocketry
}
}
@@ -734,7 +724,7 @@
completion_reward = {
add_tech_bonus = {
name = "航母研究"
bonus = 1.5
bonus = 1
uses = 2
category = cv_tech
}
@@ -779,7 +769,7 @@
completion_reward = {
add_tech_bonus = {
name = "巡洋舰研究"
bonus = 1.5
bonus = 1
uses = 2
category = cl_tech
}
@@ -792,10 +782,7 @@
y = 2
cost = 4
available = {
OR = {
num_of_civilian_factories_available_for_projects > 20
is_ai = yes
}
}
ai_will_do = {
factor = 3
@@ -859,7 +846,7 @@
completion_reward = {
add_tech_bonus = {
name = "驱逐舰研究"
bonus = 1.5
bonus = 1
uses = 2
category = dd_tech
}
@@ -872,10 +859,7 @@
y = 2
cost = 4
available = {
OR = {
num_of_civilian_factories_available_for_projects > 10
is_ai = yes
}
}
ai_will_do = {
factor = 3
@@ -916,7 +900,7 @@
completion_reward = {
add_tech_bonus = {
name = "潜艇研究"
bonus = 1.5
bonus = 1
uses = 2
category = ss_tech
}
@@ -961,7 +945,7 @@
completion_reward = {
add_tech_bonus = {
name = "战列舰研究"
bonus = 1.5
bonus = 1
uses = 2
category = bb_tech
}
@@ -984,10 +968,7 @@
continue_if_invalid = no
available_if_capitulated = no
available = {
OR = {
num_of_civilian_factories_available_for_projects > 35
is_ai = yes
}
}
select_effect = {
set_country_flag = chy_wz
@@ -1077,10 +1058,7 @@
y = 3
cost = 7
available = {
OR = {
num_of_civilian_factories_available_for_projects > 30
is_ai = yes
}
}
ai_will_do = {
factor = 3
@@ -1175,7 +1153,6 @@
name = "先进步兵装备"
bonus = 1.5
uses = 1
ahead_reduction = 1
category = infantry_weapons
}
}
@@ -1221,7 +1198,6 @@
name = "先进火炮装备"
bonus = 1.5
uses = 1
ahead_reduction = 1
category = artillery
}
}
@@ -1330,7 +1306,6 @@
name = "先进坦克装备"
bonus = 1.5
uses = 1
ahead_reduction = 1
category = cat_medium_armor
category = cat_light_armor
category = cat_heavy_armor
@@ -1673,7 +1648,6 @@
name = "小型飞机研究"
bonus = 2
uses = 1
ahead_reduction = 1
category = light_air
}
}
@@ -1685,7 +1659,6 @@
name = "中型飞机研究"
bonus = 2
uses = 1
ahead_reduction = 1
category = medium_air
}
}
@@ -2137,34 +2110,25 @@
has_id = 07003
}
}
add_skill_level = 2
add_attack = 1
add_planning = 1
add_logistics = 1
add_skill_level = 1
}
every_navy_leader = {
limit = {
has_trait = hangmu_navy
}
add_skill_level = 2
add_attack = 1
add_planning = 1
add_logistics = 1
add_skill_level = 1
}
random_army_leader = {
limit = {
has_id = 07003
}
add_skill_level = 3
add_attack = 2
add_planning = 2
add_logistics = 2
add_skill_level = 1
add_unit_leader_trait = brilliant_strategist
add_unit_leader_trait = logistics_wizard
}
every_unit_leader = {
add_skill_level = 1
}
#every_unit_leader = {
# add_skill_level = 1
#}
swap_ideas = {
add_idea = CHY_cyjn2
remove_idea = CHY_cyjn
@@ -3668,7 +3632,7 @@
}
add_timed_idea = {
idea = JAP_tora_tora_tora_idea
days = 500
days = 90
}
if = {
limit = {

View File

@@ -2666,10 +2666,10 @@ focus_tree = {
focus = HUJ_zhuanzhuyuzhimindishiwu
}
ai_will_do = {
factor = 5
factor = 30
modifier = {
date > 1936.8.1
add = 10
add = 50
}
}
cancel_if_invalid = yes
@@ -3561,98 +3561,6 @@ focus_tree = {
}
}
}
focus = {
id = HUJ_lianhesading
icon = GFX_fflag_SAD
x = -1
y = 1
cost = 3
prerequisite = {
focus = HUJ_nvwangrongguang
}
relative_position_id = HUJ_nvwangrongguang
mutually_exclusive = {
focus = HUJ_xiangtiexueshihao
}
ai_will_do = {
factor = 3
}
cancel_if_invalid = yes
continue_if_invalid = no
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
SAD = {
add_offsite_building = {
type = industrial_complex
level = 2
}
add_offsite_building = {
type = dockyard
level = 2
}
}
}
}
focus = {
id = HUJ_xiangtiexueshihao
icon = GFX_fflag_TIX
x = 1
y = 1
cost = 3
prerequisite = {
focus = HUJ_nvwangrongguang
}
relative_position_id = HUJ_nvwangrongguang
mutually_exclusive = {
focus = HUJ_lianhesading
}
ai_will_do = {
factor = 3
}
cancel_if_invalid = yes
continue_if_invalid = no
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
TIX = {
add_offsite_building = {
type = industrial_complex
level = 2
}
add_offsite_building = {
type = dockyard
level = 2
}
}
}
}
focus = {
id = HUJ_baodayuanwei
icon = GFX_focus_generic_italy_first
x = 1
y = 1
cost = 5
prerequisite = {
focus = HUJ_xiangtiexueshihao
focus = HUJ_lianhesading
}
relative_position_id = HUJ_lianhesading
ai_will_do = {
factor = 3
}
cancel_if_invalid = yes
continue_if_invalid = no
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
create_wargoal = {
target = YUW
type = annex_everything
expire = 0
}
}
}
focus = {
id = HUJ_bilanhangxiankeyanzu
icon = GFX_goal_generic_scientific_exchange
@@ -3774,7 +3682,7 @@ focus_tree = {
focus = HUJ_zhuanzhuyuzhimindishiwu
}
ai_will_do = {
factor = 0
factor = 10
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -3793,7 +3701,7 @@ focus_tree = {
icon = GFX_focus_yanzhan
x = -1
y = 2
cost = 3
cost = 7
relative_position_id = HUJ_daposhufu
prerequisite = {
focus = HUJ_daposhufu
@@ -3990,7 +3898,7 @@ focus_tree = {
icon = GFX_focus_qiaozhiwushi
x = 1
y = 2
cost = 10
cost = 5
relative_position_id = HUJ_daposhufu
prerequisite = {
focus = HUJ_daposhufu
@@ -5160,6 +5068,9 @@ focus_tree = {
ai_will_do = {
factor = 100
}
bypass = {
not = { has_government = democratic }
}
completion_reward = {
set_rule = {
can_send_volunteers = yes
@@ -5193,11 +5104,15 @@ focus_tree = {
OR = {
threat > 0.8
has_war = yes
not = { has_government = democratic }
}
OR = {
not = { has_government = democratic }
YUW = {
has_added_tension_amount > 50
}
}
}
allow_branch = {
has_global_flag = MOD_azurlane_tianjiangjianniang
}
@@ -5232,11 +5147,15 @@ focus_tree = {
OR = {
threat > 0.8
has_war = yes
not = { has_government = democratic }
}
OR = {
not = { has_government = democratic }
TIX = {
has_added_tension_amount > 50
}
}
}
search_filters = {
FOCUS_FILTER_HISTORICAL
}
@@ -5280,11 +5199,15 @@ focus_tree = {
OR = {
threat > 0.8
has_war = yes
not = { has_government = democratic }
}
OR = {
not = { has_government = democratic }
BFL = {
has_added_tension_amount > 50
}
}
}
allow_branch = {
has_global_flag = MOD_azurlane_tianjiangjianniang
}
@@ -5328,11 +5251,15 @@ focus_tree = {
OR = {
threat > 0.8
has_war = yes
not = { has_government = democratic }
}
OR = {
not = { has_government = democratic }
BYG = {
has_added_tension_amount > 50
}
}
}
allow_branch = {
has_global_flag = MOD_azurlane_tianjiangjianniang
}
@@ -5367,11 +5294,15 @@ focus_tree = {
OR = {
threat > 0.8
has_war = yes
not = { has_government = democratic }
}
OR = {
not = { has_government = democratic }
DOH = {
has_added_tension_amount > 50
}
}
}
allow_branch = {
has_global_flag = MOD_azurlane_tianjiangjianniang
}
@@ -5406,11 +5337,15 @@ focus_tree = {
OR = {
threat > 0.8
has_war = yes
not = { has_government = democratic }
}
OR = {
not = { has_government = democratic }
CHY = {
has_added_tension_amount > 50
}
}
}
allow_branch = {
has_global_flag = MOD_azurlane_tianjiangjianniang
}
@@ -5445,7 +5380,14 @@ focus_tree = {
relative_position_id = HUJ_julongjuexing
continue_if_invalid = yes
available = {
always = no
date > 1943.1.1
has_war = no
}
bypass = {
or = {
not = { country_exists = SIR }
has_war_with = SIR
}
}
cost = 10
allow_branch = {
@@ -5455,8 +5397,10 @@ focus_tree = {
factor = 0
}
completion_reward = {
custom_effect_tooltip = YUW_tips
#create_wargoal = { target = SIR type = take_state_focus }
create_wargoal = {
target = SIR
type = annex_everything
}
}
}
focus = {
@@ -5470,6 +5414,12 @@ focus_tree = {
focus = HUJ_jixuyihuizhi
focus = HUJ_daposhufu
}
available = {
or = {
has_completed_focus = HUJ_baochichuantong
has_completed_focus = HUJ_nvwangrongguang
}
}
ai_will_do = {
factor = 5
modifier = {
@@ -5641,11 +5591,31 @@ focus_tree = {
}
add_country_leader_trait = rgnw
}
add_political_power = -300
swap_ideas = {
remove_idea = HUJ_yilishabainvwang
add_idea = HUJ_yilishabainvwang_xianming
}
if = {
limit = {
has_government = fascism
}
every_other_country = {
limit = {
is_subject_of = HUJ
}
set_politics = { ruling_party = fascism }
add_popularity = { ideology = fascism popularity = 0.6 }
}
}else = {
every_other_country = {
limit = {
is_subject_of = HUJ
}
set_politics = { ruling_party = neutrality }
add_popularity = { ideology = neutrality popularity = 0.6 }
}
}
}
}
focus = {
@@ -5941,4 +5911,105 @@ focus_tree = {
country_event = HUJ_event.6
}
}
focus = {
id = HUJ_jiaruchisezhongzhou
icon = GFX_fflag_TIX
x = 1
y = 1
cost = 5
prerequisite = {
focus = HUJ_nvwangrongguang
}
available = {
is_puppet = no
if = {
limit = {
is_ai = no
}
has_government = neutrality
}
custom_trigger_tooltip = {
tooltip = "铁血国创建了赤色中轴"
has_global_flag = TIX_created_chisezhongzhou
TIX = {
is_faction_leader = yes
}
}
}
mutually_exclusive = { focus = HUJ_heisehangxian }
relative_position_id = HUJ_nvwangrongguang
ai_will_do = {
factor = 20
}
completion_reward = {
TIX = {
add_to_faction = HUJ
}
}
}
focus = {
id = HUJ_heisehangxian
icon = GFX_fflag_HUJ
x = -1
y = 1
cost = 5
prerequisite = {
focus = HUJ_nvwangrongguang
}
mutually_exclusive = { focus = HUJ_jiaruchisezhongzhou }
available = {
is_puppet = no
has_government = fascism
}
relative_position_id = HUJ_nvwangrongguang
ai_will_do = {
factor = 10
}
completion_reward = {
add_political_power = 100
add_war_support = 0.1
}
}
focus = {
id = HUJ_quanqiuzhengfu
icon = GFX_focus_SWE_revoke_militia_law
x = 1
y = 1
cost = 10
prerequisite = {
focus = HUJ_heisehangxian
focus = HUJ_jiaruchisezhongzhou
}
relative_position_id = HUJ_heisehangxian
ai_will_do = {
factor = 10
}
completion_reward = {
add_ideas = HUJ_quanqiuzhengfu_idea
}
}
focus = {
id = HUJ_xunhuatuzhu
icon = GFX_focus_AFG_royal_guard
x = 0
y = 1
cost = 8
prerequisite = {
focus = HUJ_nvwangqinzheng
}
relative_position_id = HUJ_nvwangqinzheng
ai_will_do = {
factor = 20
}
allow_branch = {
has_global_flag = MOD_azurlane_tianjiangjianniang
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
add_ideas = HUJ_xunhuatuzhu_idea
}
}
}

View File

@@ -547,7 +547,7 @@ focus_tree = {
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
guojishengyu_down_5 = yes
custom_effect_tooltip = TIX_jiesuochaoshikong_tips
#custom_effect_tooltip = TIX_jiesuochaoshikong_tips
add_breakthrough_progress = {
specialization = specialization_nuclear
value = 1.0
@@ -575,6 +575,12 @@ focus_tree = {
owner = ROOT
}
}
mio:TIX_henschel_organization = {
add_mio_size = 1
unlock_mio_trait_tooltip = {
trait = TIX_mio_danbingchaoshikongzhuangzhi
}
}
}
}
focus = {
@@ -598,7 +604,7 @@ focus_tree = {
}
completion_reward = {
guojishengyu_down_10 = yes
custom_effect_tooltip = TIX_jiesuochaoshikong_tips
#custom_effect_tooltip = TIX_jiesuochaoshikong_tips
add_breakthrough_progress = {
specialization = specialization_nuclear
value = 1.0
@@ -630,6 +636,12 @@ focus_tree = {
owner = ROOT
}
}
mio:TIX_henschel_organization = {
add_mio_size = 1
unlock_mio_trait_tooltip = {
trait = TIX_mio_danbingchaoshikongzhuangzhi
}
}
}
}
focus = {
@@ -1807,9 +1819,11 @@ focus_tree = {
}
available = {
has_war = yes
OR = {
if = {
limit = {
is_ai = no
}
has_air_experience > 200
is_ai = yes
}
}
cancel_if_invalid = yes
@@ -2134,8 +2148,14 @@ focus_tree = {
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
custom_effect_tooltip = TIX_jiesuoguangleng_tips
#custom_effect_tooltip = TIX_jiesuoguangleng_tips
add_ideas = TIX_txsbbb
mio:TIX_mauser_organization = {
add_mio_funds = 500
unlock_mio_trait_tooltip = {
trait = TIX_mio_guanglengwuqi
}
}
}
}
focus = {
@@ -2189,13 +2209,34 @@ focus_tree = {
available_if_capitulated = no
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
custom_effect_tooltip = TIX_zhuangjiagongzao_tip
#custom_effect_tooltip = TIX_zhuangjiagongzao_tip
add_tech_bonus = {
name = "铁血装甲"
bonus = 1.5
uses = 2
category = armor
}
every_military_industrial_organization = {
limit = {
owner = ROOT
OR = {
is_military_industrial_organization = TIX_porsche_organization
is_military_industrial_organization = TIX_henschel_organization
is_military_industrial_organization = TIX_man_organization
is_military_industrial_organization = TIX_daimler_benz_organization
}
}
add_mio_funds = 200
unlock_mio_trait_tooltip = {
trait = TIX_mio_tiexuezhuangjiagongzao
}
}
#mio:TIX_porsche_organization = {
#add_mio_funds = 200
# unlock_mio_trait_tooltip = {
# trait = TIX_mio_tiexuezhuangjiagongzao
#}
#}
}
}
focus = {
@@ -3474,7 +3515,7 @@ focus_tree = {
focus = TIX_shouhuzuihaodeougen
}
ai_will_do = {
factor = 0
factor = 40
}
cancel_if_invalid = yes
continue_if_invalid = no
@@ -4258,6 +4299,21 @@ focus_tree = {
}
completion_reward = {
country_event = az_tianjiang.11
custom_effect_tooltip = kenengdejiangli_tips
effect_tooltip = {
add_stability = 0.1
add_war_support = 0.1
transfer_state = 69
transfer_state = 74
transfer_state = 972
add_state_core = 69
add_state_core = 74
add_state_core = 972
HUN = {
transfer_state =664
transfer_state =73
}
}
}
}
focus = {
@@ -4456,6 +4512,17 @@ focus_tree = {
name = "奥尔良协定"
}
country_event = az_tianjiang.13
custom_effect_tooltip = kenengdejiangli_tips
effect_tooltip = {
add_stability = 0.1
add_war_support = 0.1
transfer_state = 9
transfer_state = 75
set_autonomy = {
target = SLO
autonomy_state = autonomy_reichskommissariat
}
}
hidden_effect = {
news_event = {
id = az_tianjiang.15
@@ -4502,6 +4569,20 @@ focus_tree = {
POL = {
country_event = az_tianjiang.16
}
custom_effect_tooltip = kenengdejiangli_tips
effect_tooltip = {
transfer_state = 85
transfer_state = 86
transfer_state = 807
add_state_core = 85
add_state_core = 86
add_state_core = 807
POL = {
transfer_state = 70
transfer_state = 71
transfer_state = 73
}
}
}
}
focus = {
@@ -4583,6 +4664,12 @@ focus_tree = {
country_event = az_tianjiang.17
}
}
effect_tooltip = {
custom_effect_tooltip = if_they_refuse_tt
add_war_support = 0.05
add_state_core = 85
declare_war_on = { target = POL type = take_state_focus }
}
}
}
focus = {
@@ -4753,6 +4840,14 @@ focus_tree = {
name = "第一次维也纳仲裁"
}
country_event = az_tianjiang.21
custom_effect_tooltip = kenengdejiangli_tips
effect_tooltip = {
add_political_power = 50
add_war_support = 0.1
SAD = {
annex_country = { target = YUG transfer_troops = no }
}
}
}
}
focus = {
@@ -4842,6 +4937,16 @@ focus_tree = {
ROM = {
country_event = az_tianjiang.23
}
custom_effect_tooltip = kenengdejiangli_tips
effect_tooltip = {
add_political_power = 100
add_war_support = 0.1
set_autonomy = {
target = ROM
autonomy_state = autonomy_reichskommissariat
}
ROM = { give_resource_rights = { receiver = TIX state = 46 } }
}
}
}
focus = {
@@ -7344,6 +7449,24 @@ focus_tree = {
}
completion_reward = {
country_event = az_tianjiang.315
custom_effect_tooltip = kenengdejiangli_tips
effect_tooltip = {
transfer_state = 69
transfer_state = 74
transfer_state = 972
transfer_state = 9
transfer_state = 75
transfer_state = 72
add_state_core = 69
add_state_core = 74
add_state_core = 972
add_state_core = 9
add_state_core = 75
set_autonomy = {
target = SLO
autonomy_state = az_autonomy_volkskommissariat
}
}
}
}
focus = {
@@ -7800,7 +7923,573 @@ focus_tree = {
can_create_factions = yes
}
create_faction = "舰娘联合国"
custom_effect_tooltip = YUW_tips
}
}
focus = {
id = TIX_yaoqingzhongouguojia
icon = GFX_focus_AUS_invite_the_entente
x = -2
y = 1
cost = 5
prerequisite = {
focus = TIX_lianheruoxiaozhongzu
}
relative_position_id = TIX_lianheruoxiaozhongzu
available = {
is_puppet = no
has_government = democratic
is_faction_leader = yes
}
bypass = {
not = { country_exists = AUS }
not = { country_exists = CZE }
not = { country_exists = HUN }
}
ai_will_do = {
factor = 100
}
completion_reward = {
if = {
limit = {
country_exists = AUS
AUS = { is_subject = no }
}
AUS = {
country_event = az_tianjiang.321
}
}
if = {
limit = {
country_exists = CZE
CZE = { is_subject = no }
}
CZE = {
country_event = az_tianjiang.321
}
}
if = {
limit = {
country_exists = HUN
HUN = { is_subject = no }
}
HUN = {
country_event = az_tianjiang.321
}
}
}
}
focus = {
id = TIX_yaoqingdidiguojia
icon = GFX_focus_generic_influence_benelux
x = 0
y = 1
cost = 5
prerequisite = {
focus = TIX_lianheruoxiaozhongzu
}
relative_position_id = TIX_lianheruoxiaozhongzu
bypass = {
not = { country_exists = HOL }
not = { country_exists = BEL }
not = { country_exists = LUX }
}
available = {
is_puppet = no
has_government = democratic
is_faction_leader = yes
}
ai_will_do = {
factor = 100
}
completion_reward = {
if = {
limit = {
country_exists = HOL
HOL = { is_subject = no }
}
HOL = {
country_event = az_tianjiang.321
}
}
if = {
limit = {
country_exists = BEL
BEL = { is_subject = no }
}
BEL = {
country_event = az_tianjiang.321
}
}
if = {
limit = {
country_exists = LUX
LUX = { is_subject = no }
}
LUX = {
country_event = az_tianjiang.321
}
}
}
}
focus = {
id = TIX_yaoqingbeiouguojia
icon = GFX_focus_generic_scandinavia_flags
x = 2
y = 1
cost = 5
prerequisite = {
focus = TIX_lianheruoxiaozhongzu
}
relative_position_id = TIX_lianheruoxiaozhongzu
available = {
is_puppet = no
has_government = democratic
is_faction_leader = yes
}
bypass = {
not = { country_exists = DEN }
not = { country_exists = NOR }
not = { country_exists = SWE }
}
ai_will_do = {
factor = 100
}
completion_reward = {
if = {
limit = {
country_exists = DEN
DEN = { is_subject = no }
}
DEN = {
country_event = az_tianjiang.321
}
}
if = {
limit = {
country_exists = NOR
NOR = { is_subject = no }
}
NOR = {
country_event = az_tianjiang.321
}
}
if = {
limit = {
country_exists = SWE
SWE = { is_subject = no }
}
SWE = {
country_event = az_tianjiang.321
}
}
}
}
focus = {
id = TIX_yaoqingbaerganguojia
icon = GFX_focus_AUS_invite_the_entente
x = 1
y = 1
cost = 5
prerequisite = {
focus = TIX_yaoqingzhongouguojia
}
prerequisite = {
focus = TIX_yaoqingdidiguojia
}
prerequisite = {
focus = TIX_yaoqingbeiouguojia
}
relative_position_id = TIX_yaoqingzhongouguojia
available = {
is_puppet = no
has_government = democratic
is_faction_leader = yes
}
bypass = {
not = { country_exists = YUG }
not = { country_exists = ROM }
not = { country_exists = BUL }
}
ai_will_do = {
factor = 100
}
completion_reward = {
if = {
limit = {
country_exists = YUG
YUG = { is_subject = no }
}
YUG = {
country_event = az_tianjiang.321
}
}
if = {
limit = {
country_exists = ROM
ROM = { is_subject = no }
}
ROM = {
country_event = az_tianjiang.321
}
}
if = {
limit = {
country_exists = BUL
BUL = { is_subject = no }
}
BUL = {
country_event = az_tianjiang.321
}
}
}
}
focus = {
id = TIX_yaoqingdongouguojia
icon = GFX_focus_generic_polish_deal
x = 3
y = 1
cost = 5
prerequisite = {
focus = TIX_yaoqingzhongouguojia
}
prerequisite = {
focus = TIX_yaoqingdidiguojia
}
prerequisite = {
focus = TIX_yaoqingbeiouguojia
}
relative_position_id = TIX_yaoqingzhongouguojia
available = {
is_puppet = no
has_government = democratic
is_faction_leader = yes
}
bypass = {
not = { country_exists = POL }
not = { country_exists = LIT }
}
ai_will_do = {
factor = 100
}
completion_reward = {
if = {
limit = {
country_exists = POL
POL = { is_subject = no }
}
POL = {
country_event = az_tianjiang.321
}
}
if = {
limit = {
country_exists = LIT
LIT = { is_subject = no }
}
LIT = {
country_event = az_tianjiang.321
}
}
}
}
focus = {
id = TIX_hechengdatiexue
icon = GFX_fflag_TIX
x = 1
y = 1
cost = 71.5
prerequisite = {
focus = TIX_yaoqingbaerganguojia
}
prerequisite = {
focus = TIX_yaoqingdongouguojia
}
relative_position_id = TIX_yaoqingbaerganguojia
available = {
is_puppet = no
has_government = democratic
is_faction_leader = yes
has_war = no
any_other_country = {
OR = {
tag = AUS
tag = CZE
tag = HUN
tag = DEN
tag = NOR
tag = SWE
tag = HOL
tag = BEL
tag = LUX
tag = ROM
tag = YUG
tag = BUL
tag = POL
tag = LIT
}
is_in_faction_with = ROOT
}
}
ai_will_do = {
factor = 100
}
completion_reward = {
set_cosmetic_tag = TIX_LB
custom_effect_tooltip = TIX_hechengdatiexue_tips
hidden_effect = {
if = {
limit = {
any_other_country = {
tag = AUS
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = AUS transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = AUS
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = CZE
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = CZE transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = CZE
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = HUN
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = HUN transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = HUN
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = DEN
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = DEN transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = DEN
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = NOR
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = NOR transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = NOR
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = SWE
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = SWE transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = SWE
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = HOL
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = HOL transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = HOL
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = BEL
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = BEL transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = BEL
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = LUX
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = LUX transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = LUX
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = YUG
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = YUG transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = YUG
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = ROM
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = ROM transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = ROM
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = BUL
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = BUL transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = BUL
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = POL
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = POL transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = POL
}
add_core_of = TIX
}
}
if = {
limit = {
any_other_country = {
tag = LIT
is_in_faction_with = TIX
is_ai = yes
}
}
TIX = {
annex_country = { target = LIT transfer_troops = yes }
}
every_state = {
limit = {
is_core_of = LIT
}
add_core_of = TIX
}
}
}
}
}
focus = {
@@ -8432,7 +9121,7 @@ focus_tree = {
icon = GFX_focus_generic_armored_air_support
x = 0
y = 2
cost = 2
cost = 0.4
relative_position_id = TIX_xunfujuxiong
available = {
is_puppet = no
@@ -8463,7 +9152,7 @@ focus_tree = {
icon = GFX_focus_generic_full_social_mobilization
x = -2
y = 1
cost = 4
cost = 3
prerequisite = {
focus = TIX_zuihoudefanpu
}
@@ -8555,7 +9244,7 @@ focus_tree = {
icon = GFX_focus_generic_fascist_troops
x = 2
y = 1
cost = 4
cost = 3
prerequisite = {
focus = TIX_zuihoudefanpu
}

View File

@@ -984,6 +984,16 @@ focus_tree = {
days = 1
}
add_ideas = SPR_seized_gold_reserves
effect_tooltip = {
custom_effect_tooltip = kenengdejiangli_tips
add_political_power = 50
add_stability = 0.1
add_war_support = 0.1
transfer_state = 165
transfer_state = 290
transfer_state = 699
transfer_state = 783
}
}
}
focus = {
@@ -1026,6 +1036,12 @@ focus_tree = {
days = 1
}
}
effect_tooltip = {
custom_effect_tooltip = if_they_accept_tt
annex_country = { target = SPR transfer_troops = no }
custom_effect_tooltip = if_they_refuse_tt
create_wargoal = { target = SPR type = annex_everything }
}
}
}
focus = {
@@ -1109,6 +1125,26 @@ focus_tree = {
days = 1
}
}
effect_tooltip = {
custom_effect_tooltip = if_they_accept_tt
army_experience = 50
add_stability = 0.2
add_war_support = 0.2
transfer_state = 34
transfer_state = 980
custom_effect_tooltip = if_they_refuse_tt
create_wargoal = { target = HOL type = take_state_focus }
create_wargoal = { target = BEL type = take_state_focus }
create_wargoal = { target = LUX type = take_state_focus }
HUJ = {
add_political_power = -100
add_stability = -0.1
add_war_support = 0.5
give_guarantee = BEL
give_guarantee = HOL
give_guarantee = LUX
}
}
}
}
focus = {
@@ -1156,6 +1192,18 @@ focus_tree = {
days = 1
}
}
effect_tooltip = {
custom_effect_tooltip = kenengdejiangli_tips
add_political_power = 100
add_war_support = 0.3
TIX = {
add_political_power = 150
add_war_support = 0.3
add_state_claim = 295
add_state_claim = 538
add_state_claim = 718
}
}
}
}
focus = {
@@ -1201,6 +1249,28 @@ focus_tree = {
id = YUW_event.33
days = 1
}
effect_tooltip = {
custom_effect_tooltip = kenengdejiangli_tips
transfer_state = 6
transfer_state = 35
transfer_state = 309
transfer_state = 695
transfer_state = 977
annex_country = { target = LUX transfer_troops = no }
TIX = {
add_stability = 0.1
transfer_state = 7
transfer_state = 36
transfer_state = 295
transfer_state = 538
transfer_state = 718
transfer_state = 888
transfer_state = 889
transfer_state = 890
transfer_state = 768
transfer_state = 769
}
}
}
}
focus = {
@@ -1252,6 +1322,18 @@ focus_tree = {
days = 1
}
}
effect_tooltip = {
custom_effect_tooltip = kenengdejiangli_tips
add_stability = 0.05
army_experience = 25
transfer_state = 845
transfer_state = 847
transfer_state = 3
SAD = {
transfer_state = 846
transfer_state = 151
}
}
}
}
focus = {
@@ -1324,6 +1406,27 @@ focus_tree = {
days = 1
}
}
effect_tooltip = {
custom_effect_tooltip = kenengdejiangli_tips
transfer_state = 700
transfer_state = 701
transfer_state = 274
transfer_state = 558
transfer_state = 454
transfer_state = 455
transfer_state = 453
transfer_state = 298
transfer_state = 900
transfer_state = 901
transfer_state = 902
SAD = {
add_war_support = 0.2
transfer_state = 269
transfer_state = 183
transfer_state = 116
transfer_state = 659
}
}
}
}
focus = {
@@ -1364,6 +1467,12 @@ focus_tree = {
days = 1
}
}
effect_tooltip = {
custom_effect_tooltip = if_they_accept_tt
annex_country = { target = SIA transfer_troops = no }
custom_effect_tooltip = if_they_refuse_tt
create_wargoal = { target = SIA type = annex_everything }
}
}
}
focus = {
@@ -1649,6 +1758,26 @@ focus_tree = {
days = 1
}
}
effect_tooltip = {
custom_effect_tooltip = if_they_accept_tt
TIX = {
add_political_power = -200
add_war_support = -0.5
add_ideas = disarmed_nation
add_ideas = civilian_economy
51 = {
set_demilitarized_zone = yes
}
42 = {
set_demilitarized_zone = yes
}
}
custom_effect_tooltip = if_they_refuse_tt
add_state_claim = 51
add_state_claim = 42
add_war_support = 0.2
create_wargoal = { target = TIX type = take_state_focus }
}
}
}
focus = {
@@ -6535,7 +6664,7 @@ focus_tree = {
icon = GFX_goal_anschluss
x = -1
y = 1
cost = 10
cost = 5
relative_position_id = YUW_zhengyipanguan
prerequisite = {
focus = YUW_zhengyipanguan
@@ -6553,7 +6682,7 @@ focus_tree = {
factor = 100
}
completion_reward = {
custom_effect_tooltip = YUW_tips
country_event = YUW_event.136
}
}
focus = {
@@ -6608,7 +6737,7 @@ focus_tree = {
icon = GFX_goal_generic_demand_territory
x = -1
y = 1
cost = 10
cost = 5
relative_position_id = YUW_shenquanzhengzhi
prerequisite = {
focus = YUW_shenquanzhengzhi
@@ -6626,7 +6755,8 @@ focus_tree = {
factor = 100
}
completion_reward = {
custom_effect_tooltip = YUW_tips
add_political_power = 200
add_war_support = 0.2
}
}
focus = {
@@ -7958,6 +8088,15 @@ focus_tree = {
days = 1
}
}
effect_tooltip = {
custom_effect_tooltip = if_they_accept_tt
add_ideas = YUW_jtjh
SAD = {
add_ideas = SAD_shengdishouhuzhe_idea
}
custom_effect_tooltip = if_they_refuse_tt
declare_war_on = { target = SAD type = annex_everything }
}
HUJ = {
add_ai_strategy = {
type = antagonize
@@ -8047,6 +8186,16 @@ focus_tree = {
days = 1
}
}
effect_tooltip = {
custom_effect_tooltip = if_they_accept_tt
annex_country = { target = SIA transfer_troops = no }
annex_country = { target = PHI transfer_troops = no }
annex_country = { target = INS transfer_troops = no }
custom_effect_tooltip = if_they_refuse_tt
create_wargoal = { target = SIA type = annex_everything }
create_wargoal = { target = PHI type = annex_everything }
create_wargoal = { target = INS type = annex_everything }
}
}
}
focus = {

View File

@@ -13,5 +13,5 @@ dependencies={
}
replace_path="gfx/loadingscreens"
picture="mod/AzurLaneShipGirls/thumbnail.png"
supported_version="1.15.*"
supported_version="1.16.*"
remote_file_id="2249768662"

View File

@@ -10955,3 +10955,77 @@ country_event = {
}
}
}
country_event = {
id = az_tianjiang.321
title = "铁血邀请我们加入她们的阵营"
desc = "铁血正在邀请我们加入她们的阵营,她们保证会保护我们的安全。"
picture = GFX_aze_txbsm
is_triggered_only = yes
option = {
name = "好耶"
FROM = {
add_to_faction = ROOT
}
TIX = {
country_event = { id = az_tianjiang.322 days = 1 }
}
ai_chance = {
base = 10
modifier = {
has_government = democratic
factor = 100
}
modifier = {
tag = AUS
factor = 100
}
modifier = {
tag = ROM
factor = 0
}
}
}
option = {
name = "不可以"
TIX = {
country_event = { id = az_tianjiang.323 days = 2 }
}
ai_chance = {
base = 10
modifier = {
not = { has_government = democratic }
not = { tag = AUS }
factor = 100
}
}
}
}
country_event = {
id = az_tianjiang.322
title = az_tianjiang.322.t
desc = az_tianjiang.322.d
picture = GFX_aze_kan
is_triggered_only = yes
option = {
name = "好的"
ai_chance = {
base = 100
}
}
}
country_event = {
id = az_tianjiang.323
title = az_tianjiang.323.t
desc = az_tianjiang.323.d
picture = GFX_aze_kan
is_triggered_only = yes
option = {
name = "好吧"
ai_chance = {
base = 100
}
}
}

View File

@@ -61,36 +61,36 @@ country_event = {
}
}
country_event = {
id = YUW_event.44
title = "打扰一下!"
desc = "广告时间觉得塞壬的AI后期强度不够那你可以来试试由下划线人_制作的战双帕弥什MOD绝对打得爽后期更有挑战创意工坊搜素”战双“就能搜到噢"
picture = GFX_report_event_generic_read_write
trigger = {
is_ai = no
has_war = no
date > 1937.6.1
OR = {
tag = YUW
is_in_faction_with = YUW
}
}
fire_only_once = yes
option = {
name = "啊好好好"
add_political_power = 20
}
option = {
name = "还会有广告出现吗?"
add_war_support = 0.05
custom_effect_tooltip = yuw_guanggaoshijian
}
option = {
name = "其实我早就玩过你的MOD啦"
set_country_flag = yuw_caidantank
army_experience = 10
}
}
#country_event = {
# id = YUW_event.44
# title = "打扰一下!"
# desc = "广告时间觉得塞壬的AI后期强度不够那你可以来试试由下划线人_制作的战双帕弥什MOD绝对打得爽后期更有挑战创意工坊搜素”战双“就能搜到噢"
# picture = GFX_report_event_generic_read_write
# trigger = {
# is_ai = no
# has_war = no
# date > 1937.6.1
# OR = {
# tag = YUW
# is_in_faction_with = YUW
# }
# }
# fire_only_once = yes
# option = {
# name = "啊好好好"
# add_political_power = 20
# }
# option = {
# name = "还会有广告出现吗?"
# add_war_support = 0.05
# custom_effect_tooltip = yuw_guanggaoshijian
# }
# option = {
# name = "其实我早就玩过你的MOD啦"
# set_country_flag = yuw_caidantank
# army_experience = 10
# }
#}
news_event = {
id = YUW_event.43
@@ -4797,3 +4797,19 @@ country_event = {
}
}
}
country_event = {
id = YUW_event.136
title = "新的选举?"
desc = "国内许多人认为现在的鸢尾就是最好的,没必要进行新的选举了。"
picture = GFX_aze_kan
is_triggered_only = yes
option = {
name = "享受当下吧!"
add_political_power = 200
add_stability = 0.2
ai_chance = {
factor = 100
}
}
}

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src/gfx/leaders/BYG/sheshuiyu.png Executable file

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After

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src/gfx/leaders/HUJ/hemin.png Executable file

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src/gfx/leaders/HUJ/sikula.png Executable file

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BIN
src/gfx/leaders/HUJ/yuanchou.png Executable file

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After

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src/gfx/leaders/SAD/balaka.png Executable file

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After

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src/gfx/leaders/SAD/jiaosuai.png Executable file

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src/gfx/leaders/SAD/lafeier.png Executable file

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View File

@@ -264,6 +264,8 @@ recruit_character = BYG_weiqita
recruit_character = BYG_wensensi
recruit_character = BYG_xifunijiya
recruit_character = BYG_ximusi
recruit_character = BYG_yindiannabolisi
recruit_character = BYG_sheshuiyu
#sci
recruit_character = BYG_hailunna_sci

View File

@@ -314,6 +314,9 @@ recruit_character = HUJ_yonggan
recruit_character = HUJ_xiaotiane
recruit_character = HUJ_luodeni
recruit_character = HUJ_hao
recruit_character = HUJ_yuanchou
recruit_character = HUJ_sikula
recruit_character = HUJ_hemin
#sci
recruit_character = HUJ_chaijun_sci

View File

@@ -246,6 +246,10 @@ recruit_character = SAD_geliqiya
recruit_character = SAD_boerzhanuo
recruit_character = SAD_duoliya
recruit_character = SAD_nabulesi
recruit_character = SAD_lafeier
recruit_character = SAD_balaka
recruit_character = SAD_batuoluomeiao
recruit_character = SAD_jiaosuai
#sci
recruit_character = SAD_xibeifeng_sci

View File

@@ -262,7 +262,7 @@ recruit_character = YUW_zhongjian
recruit_character = YUW_beiyade
recruit_character = YUW_guogan
recruit_character = YUW_sitelasibao
recruit_character = YUW_dipulaikesi
#sci
recruit_character = YUW_jiasikenie_sci
recruit_character = YUW_aersasi_sci

View File

@@ -0,0 +1,72 @@
spriteTypes = {
spriteType = {
name = "GFX_ideology_despotism"
texturefile = "gfx/interface/ideologies/absolute_monarchy_group.png"
}
spriteType = {
name = "GFX_ideology_marxism"
texturefile = "gfx/interface/ideologies/natsynd_group.png"
}
spriteType = {
name = "GFX_ideology_stalinism"
texturefile = "gfx/interface/ideologies/national_communism_group.png"
}
spriteType = {
name = "GFX_ideology_niulunbaozhidu"
texturefile = "gfx/interface/ideologies/radsoc_red_junta_group.png"
}
spriteType = {
name = "GFX_ideology_nazism"
texturefile = "gfx/interface/ideologies/nazism_group.dds"
}
spriteType = {
name = "GFX_ideology_fascism_ideology"
texturefile = "gfx/interface/ideologies/national_populist_group.png"
}
spriteType = {
name = "GFX_ideology_socialism"
texturefile = "gfx/interface/ideologies/social_democrat_group.png"
}
spriteType = {
name = "GFX_ideology_liberalism"
texturefile = "gfx/interface/ideologies/social_liberal_group.png"
}
spriteType = {
name = "GFX_ideology_conservatism"
texturefile = "gfx/interface/ideologies/social_conservative_group.png"
}
spriteType = {
name = "GFX_ideology_xiafeizhidu"
texturefile = "gfx/interface/ideologies/lepenisme_group.png"
}
#ideas
spriteType = {
name = "GFX_idea_sikula"
texturefile = "gfx/interface/ideas/idea_sikula.png"
}
spriteType = {
name = "GFX_idea_yuanchou"
texturefile = "gfx/interface/ideas/idea_yuanchou.png"
}
spriteType = {
name = "GFX_idea_lafeier"
texturefile = "gfx/interface/ideas/idea_lafeier.png"
}
spriteType = {
name = "GFX_idea_nabulesi"
texturefile = "gfx/interface/ideas/idea_nabulesi.png"
}
spriteType = {
name = "GFX_idea_duli"
texturefile = "gfx/interface/ideas/idea_duli.png"
}
}

View File

@@ -116,7 +116,9 @@
BYG_ximusi:0"西姆斯"
trait_mengbiliai:0"所罗门的传说"
trait_daqinghuayu:0"意外赠礼"
BYG_yindiannabolisi:"印第安纳波利斯"
BYG_sheshuiyu:"射水鱼"
trait_duli:"天空骑士"
#皇家
HUJ_yuekegongjue:0"约克公爵"
HUJ_kewei:0"可畏"
@@ -170,7 +172,11 @@
trait_chaijun:0"猫猫头之力"
trait_pulimaosi:0"绽盛之威光"
trait_bunao:0"不挠之焰"
HUJ_yuanchou:0"怨仇"
HUJ_hemin:"赫敏"
HUJ_sikula:"斯库拉"
trait_sikula:"卫国女仆"
trait_yuanchou:"守护羁绊的执着"
#铁血
TIX_bisimai:0"俾斯麦"
TIX_bisimai_desc:0"俾斯麦用铁腕手段控制了整个铁血国,在她的领导下,铁血为了胜利可以不择手段。"
@@ -284,7 +290,7 @@
YUW_beiyade:0"贝亚德"
YUW_guogan:0"果敢"
YUW_sitelasibao:0"斯特拉斯堡"
YUW_dipulaikesi:"迪普莱克斯"
#撒丁
SAD_teluntuo:0"特伦托"
SAD_jiafuer:0"加富尔"
@@ -319,8 +325,14 @@
SAD_boerzhanuo:0"博尔扎诺"
SAD_duoliya:0"安德烈亚·多利亚"
SAD_nabulesi:0"那不勒斯"
BFL_naximofu:0"纳希莫夫"
SAD_lafeier:"拉斐尔"
trait_lafeier:"超级艺术家"
trait_dafenqi:"未来战争"
trait_nabulesi:"迷雾之中"
SAD_balaka:"巴拉卡少校"
SAD_batuoluomeiao:"巴托洛梅奥·科莱奥尼"
SAD_jiaosuai:"焦苏埃·卡尔杜齐"
trait_abuluqi:"荣光的紫焰"
#北联
BFL_afuleer:0"阿芙乐尔"
BFL_luoxiya:0"罗西亚"
@@ -355,7 +367,7 @@
BFL_huoli:0"火力"
BFL_lingmin:0"灵敏"
BFL_gubixuefu:0"古比雪夫"
BFL_naximofu:0"纳希莫夫"
#东煌
DOH_yixian:0"逸仙"
DOH_ninghai:0"宁海"

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@@ -1,6 +1,6 @@
l_simp_chinese:
gengxinshuoming_title2:0"1.89更新内容"
gengxinshuoming_text2:"0.MOD基本适配完毕有BUG请及时反馈。后续更新考虑使用AI优化部分事件文案+增加全新抽卡系统。\n\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。"
gengxinshuoming_title2:0"1.9更新内容"
gengxinshuoming_text2:"1.铁血蓝线补齐+皇家黑线补齐,白鹰与鸢尾的残缺内容补全。\n2.添加更多舰娘角色与新内阁角色,优化部分内阁图标。\n3.为部分子意识形态添加专属图标素材来自KX与56之路。\n4.撒丁内阁获得整体加强。\n5.修复了许多BUG并优化了很多显示上的问题。\n\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。"
az_openstart_button_tooltip:0"打开碧蓝MOD开始界面"
dancingxiaotiancheng_tooltip:0"§RDancing~§! §CDancing~§! §YNon Stop§! §Bmy§! §GDancing~§!"
az_start_mainwindow_stratgame_btn_tooltip:0"§Y◆注意◆§!确认你已完成所有MOD设定点击开始游戏后将§R无法更改§!任何设定§Y◆注意◆§!"

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@@ -2260,6 +2260,38 @@
TIX_dongfangshengcunkongjian_tips:0"§Y波兰§!很有可能会寻求§Y皇家§!与§Y鸢尾§!的帮助因此事件的奖励可能会§Y有所变化§!"
HUJ_dongouweijitips_baodu:0"§Y如果铁血拒绝我们的提议我们会获得对铁血的宣战理由并要求北联介入§!"
TIX_beilianjieru_dongouweiji:0"§R北联很有可能介入§!"
BYG_meishiheping_idea:"与世无争"
HUJ_jiaruchisezhongzhou:"加入赤色中轴"
HUJ_jiaruchisezhongzhou_desc:"铁血是一个强大的国家,过去的分歧已经消失,让我们加入这一伟大阵营,共同征服世界吧!"
HUJ_heisehangxian:"黑色航线"
HUJ_heisehangxian_desc:"虽然我们与铁血之间失去了意识形态的隔阂,但她们依然是我们最大的敌人,我们应该继续维持自己的阵营与她们作战。"
HUJ_quanqiuzhengfu:"全球征服"
HUJ_quanqiuzhengfu_desc:"是时候开始女王宏伟的征服计划了,冲啊!"
HUJ_quanqiuzhengfu_idea:"全球征服"
HUJ_xunhuatuzhu:"驯化土著"
HUJ_xunhuatuzhu_desc:"这些愚蠢的人生来就是要为我们服务的!"
HUJ_xunhuatuzhu_idea:"驯化土著"
kenengdejiangli_tips:"\n§Y可能生效的奖励§!\n"
TIX_yaoqingzhongouguojia:"邀请中欧国家"
TIX_yaoqingzhongouguojia_desc:"中欧国家向来被视作铁血势力范围的一部分,她们应该不会拒绝我们的邀请。"
TIX_yaoqingdidiguojia:"邀请弟弟三国"
TIX_yaoqingdidiguojia_desc:"面对其他舰娘国的威胁,加入我们是弟弟三国最好的选择。"
TIX_yaoqingbeiouguojia:"邀请北欧国家"
TIX_yaoqingbeiouguojia_desc:"北欧国家向来与世无争,但来自北联威胁迫使她们选边站。"
TIX_yaoqingbaerganguojia:"邀请巴尔干国家"
TIX_yaoqingbaerganguojia_desc:"巴尔干国家深受撒丁的威胁,让我们来保护她们吧!"
TIX_yaoqingdongouguojia:"邀请东欧国家"
TIX_yaoqingdongouguojia_desc:"东欧国家同样遭受着北联的威胁,但她们同样敌视着我们。"
TIX_hechengdatiexue:"合成大铁血"
TIX_hechengdatiexue_desc:"我们将整合这些弱鸡小国加入铁血,组建一个强大的国家联邦!"
az_tianjiang.322.t:"[FROM.GetNameDef]同意加入我们的阵营"
az_tianjiang.322.d:"[FROM.GetNameDef]已经接受了我们的邀请,正式成为了我们阵营的一员。"
az_tianjiang.323.t:"[FROM.GetNameDef]拒绝加入我们的阵营"
az_tianjiang.323.d:"[FROM.GetNameDef]拒绝加入我们的阵营,她们似乎有自己的想法。"
TIX_hechengdatiexue_tips:"§G我们将会合并所有满足条件的国家§!"
TIX_LB:0"铁血联邦"
TIX_LB_ADJ:0"铁血民主联邦"
TIX_LB_DEF:0"铁血民主联邦"
#军事重组与动态修正
YUW_yuanweilujunfangshouweizhu_idea:0"军事重心-防守为主"
YUW_yuanweilujunfangshouweizhu_idea_desc:0"鸢尾目前的军事重心以防御为主。"
@@ -2823,7 +2855,7 @@
BFL_wuweizhuangjiajiesuo_tip:0"§G完成此国策后将为制造商§Y图拉兵工厂§!解锁新特质§R无畏装甲§!§!"
BFL_xiaoxingxianquanjiesuo_tip:0"§G完成此国策后将为制造商§Y图拉兵工厂§!解锁新特质§R小型磁暴线圈§!§!§0这将用于我们处决怯战蛮啾§!\n"
TIX_mio_tiexuezhuangjiagongzao:0"铁血装甲工造"
TIX_zhuangjiagongzao_tip:0"§Y完成此国策后将为我们所有的坦克制造商解锁新特质§R铁血装甲工造§!§!"
TIX_zhuangjiagongzao_tip:0"完成此国策后将为我们所有的§Y坦克制造商§!解锁新特质§R铁血装甲工造§!"
TIX_mio_danbingchaoshikongzhuangzhi:0"单兵式超时空传送装置"
TIX_jiesuochaoshikong_tips:0"§Y完成此国策后将为装甲制造商§G亨舍尔§!解锁新特质§R单兵式超时空装置§!§!"
TIX_mio_guanglengwuqi:0"列装光棱武器"