2025-12-11 04:03:48

This commit is contained in:
actions[bot]
2025-12-11 04:03:48 +00:00
parent b682fe853e
commit 4832993224
20 changed files with 489 additions and 175 deletions

View File

@@ -74,7 +74,7 @@ ideas = {
always = yes
}
modifier = {
industrial_capacity_factory = 0.15
industrial_capacity_factory = 0.2
production_factory_max_efficiency_factor = -0.05
}
}
@@ -84,9 +84,9 @@ ideas = {
always = yes
}
modifier = {
industrial_capacity_factory = 0.1
production_factory_efficiency_gain_factor = 0.1
production_factory_max_efficiency_factor = 0.1
industrial_capacity_factory = 0.15
production_factory_efficiency_gain_factor = 0.15
production_factory_max_efficiency_factor = 0.15
}
}
CHY_chongyingzaochuan = {
@@ -262,9 +262,9 @@ ideas = {
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.1
soft_attack = 0.05
hard_attack = 0.05
build_cost_ic = -0.2
soft_attack = 0.1
hard_attack = 0.1
defense = 0.1
instant = yes
}
@@ -282,7 +282,7 @@ ideas = {
equipment_bonus = {
artillery_equipment = {
build_cost_ic = -0.1
soft_attack = 0.1
soft_attack = 0.15
defense = 0.1
instant = yes
}
@@ -294,17 +294,17 @@ ideas = {
always = yes
}
modifier = {
army_infantry_attack_factor = 0.1
army_infantry_defence_factor = 0.2
army_infantry_attack_factor = 0.3
army_infantry_defence_factor = 0.3
army_artillery_attack_factor = 0.2
army_artillery_defence_factor = 0.1
army_morale = 0.1
army_org_factor = 0.1
army_strengt_hfactor = 0.2
army_strength_factor = 0.1
supply_consumption_factor = -0.25
out_of_supply_factor = -0.1
land_reinforce_rate = 0.04
terrain_penalty_reduction = 0.2
#无效词条terrain_penalty_reduction = 0.2
}
}
CHY_zhuangjia_buff = {
@@ -364,12 +364,12 @@ ideas = {
always = yes
}
modifier = {
army_attack_factor = 0.1
army_defence_factor = 0.1
army_attack_factor = 0.2
army_defence_factor = 0.2
army_attack_against_major_factor = 0.1
army_defence_against_major_factor = 0.1
breakthrough_factor = 0.1
army_org_factor = 0.2
breakthrough_factor = 0.2
army_org_factor = 0.3
xp_gain_factor = 0.5
}
}
@@ -398,10 +398,10 @@ ideas = {
}
modifier = {
invasion_preparation = -0.5
amphibious_invasion = 0.1
amphibious_invasion_defence = 0.1
naval_invasion_penalty = -0.1
extra_marine_supply_grace = 12
amphibious_invasion = 0.25
amphibious_invasion_defence = 0.25
naval_invasion_penalty = -0.2
extra_marine_supply_grace = 72
}
}
chy_xiaofeiji_buff = {
@@ -581,8 +581,8 @@ ideas = {
modifier = {
conscription = 0.025
army_infantry_attack_factor = 0.2
army_infantry_defence_factor = 0.1
army_infantry_attack_factor = 0.3
army_infantry_defence_factor = 0.2
weekly_casualties_war_support = 0.001
}
}
@@ -627,7 +627,7 @@ ideas = {
max_command_power_mult = 1
command_power_gain_mult = 0.25
max_planning_factor = 0.2
land_night_attack = 0.05
land_night_attack = 0.1
political_power_factor = 0.15
}
@@ -638,10 +638,10 @@ ideas = {
always = yes
}
modifier = {
consumer_goods_factor = -0.2
production_speed_arms_factory_factor = 0.1
industrial_capacity_factory = 0.1
production_factory_efficiency_gain_factor = 0.1
consumer_goods_factor = -0.4
production_speed_arms_factory_factor = 0.2
industrial_capacity_factory = 0.2
production_factory_efficiency_gain_factor = 0.2
training_time_army_factor = -0.2
}
}
@@ -674,12 +674,13 @@ ideas = {
}
targeted_modifier = {
tag = DOH
attack_bonus_against = 0.1
defense_bonus_against = 0.1
attack_bonus_against = 0.3
defense_bonus_against = 0.3
breakthrough_bonus_against = 0.3
}
modifier = {
org_loss_when_moving = -0.1
supply_consumption_factor = -0.1
org_loss_when_moving = -0.15
supply_consumption_factor = -0.25
}
}
CHY_dohwar_buff_2 = {
@@ -689,12 +690,13 @@ ideas = {
}
targeted_modifier = {
tag = DOH
attack_bonus_against = 0.05
defense_bonus_against = 0.05
attack_bonus_against = 0.1
defense_bonus_against = 0.1
breakthrough_bonus_against = 0.1
}
modifier = {
org_loss_when_moving = -0.05
supply_consumption_factor = -0.05
org_loss_when_moving = -0.1
supply_consumption_factor = -0.1
}
}
CHY_dohwar_buff_3 = {
@@ -702,9 +704,14 @@ ideas = {
allowed_civil_war = {
always = yes
}
targeted_modifier = {
tag = DOH
attack_bonus_against = -0.1
defense_bonus_against = -0.1
breakthrough_bonus_against = -0.1
}
modifier = {
supply_consumption_factor = 0.25
#supply_consumption_factor = 0.25
resistance_growth = 2
}
}

View File

@@ -448,7 +448,7 @@ ideas = {
has_war = no
}
modifier = {
army_strength_factor = 0.1
army_strength_factor = 0.05
defensive_war_stability_factor = 0.3
army_core_defence_factor = 0.2
war_support_factor = 0.3
@@ -464,7 +464,7 @@ ideas = {
has_war = no
}
modifier = {
army_strength_factor = 0.2
army_strength_factor = 0.1
defensive_war_stability_factor = 0.4
army_core_attack_factor = 0.1
army_core_defence_factor = 0.4
@@ -481,7 +481,7 @@ ideas = {
has_war = no
}
modifier = {
army_strength_factor = 0.4
army_strength_factor = 0.2
defensive_war_stability_factor = 0.5
army_core_attack_factor = 0.3
army_core_defence_factor = 0.8
@@ -500,7 +500,7 @@ ideas = {
has_war = no
}
modifier = {
army_strength_factor = 0.6
army_strength_factor = 0.4
defensive_war_stability_factor = 0.6
army_core_attack_factor = 0.6
army_core_defence_factor = 1.2
@@ -522,7 +522,7 @@ ideas = {
has_war = no
}
modifier = {
army_strength_factor = 0.8
army_strength_factor = 0.6
defensive_war_stability_factor = 0.8
army_core_attack_factor = 1
army_core_defence_factor = 2
@@ -543,7 +543,7 @@ ideas = {
has_war = no
}
modifier = {
army_strength_factor = 1
army_strength_factor = 0.8
defensive_war_stability_factor = 1
army_core_attack_factor = 1.5
army_core_defence_factor = 3