2025-05-01 04:02:41
This commit is contained in:
@@ -16,6 +16,7 @@ BFL_light_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = light_tank_chassis_1
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@@ -54,6 +55,7 @@ BFL_light_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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||||
history = yes
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target_variant = {
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||||
match_value = 1000
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type = light_tank_chassis_2
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@@ -88,6 +90,7 @@ BFL_light_tanks = {
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priority = {
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factor = 500
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = light_tank_chassis_3
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@@ -237,7 +240,7 @@ BFL_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = medium_tank_chassis_0
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@@ -286,7 +289,7 @@ BFL_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = medium_tank_chassis_1
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@@ -346,7 +349,7 @@ BFL_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = medium_tank_chassis_2
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@@ -397,7 +400,7 @@ BFL_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = medium_tank_chassis_3
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@@ -54,7 +54,7 @@ BYG_fighter = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 2000
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type = small_plane_airframe_1
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@@ -83,7 +83,7 @@ BYG_fighter = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 3000
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type = small_plane_airframe_2
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@@ -114,7 +114,7 @@ BYG_fighter = {
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priority = {
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factor = 100
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}
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history = yes
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target_variant = {
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match_value = 4000
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type = small_plane_airframe_3
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@@ -184,6 +184,7 @@ BYG_cas = {
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priority = {
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factor = 100
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = small_plane_cas_airframe_1
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@@ -208,6 +209,7 @@ BYG_cas = {
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priority = {
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factor = 200
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}
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history = yes
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target_variant = {
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match_value = 1500
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type = small_plane_cas_airframe_2
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@@ -231,6 +233,7 @@ BYG_cas = {
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priority = {
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factor = 200
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}
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history = yes
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target_variant = {
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match_value = 2500
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type = small_plane_cas_airframe_3
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@@ -55,6 +55,7 @@ BYG_light_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = light_tank_chassis_2
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@@ -90,6 +91,7 @@ BYG_light_tanks = {
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priority = {
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factor = 3000
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = light_tank_chassis_3
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@@ -301,7 +303,7 @@ BYG_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = medium_tank_chassis_1
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@@ -355,7 +357,7 @@ BYG_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = medium_tank_chassis_2
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@@ -409,7 +411,7 @@ BYG_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = medium_tank_chassis_3
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@@ -79,7 +79,7 @@ HUJ_fighter = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 3000
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type = small_plane_airframe_2
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@@ -110,7 +110,7 @@ HUJ_fighter = {
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priority = {
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factor = 10
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}
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history = yes
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target_variant = {
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match_value = 4000
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type = small_plane_airframe_3
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@@ -180,6 +180,7 @@ HUJ_cas = {
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priority = {
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factor = 100
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = small_plane_cas_airframe_1
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@@ -204,6 +205,7 @@ HUJ_cas = {
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priority = {
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factor = 200
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}
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history = yes
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target_variant = {
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match_value = 1500
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type = small_plane_cas_airframe_2
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@@ -227,6 +229,7 @@ HUJ_cas = {
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priority = {
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factor = 200
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}
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history = yes
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target_variant = {
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match_value = 2500
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type = small_plane_cas_airframe_3
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@@ -54,6 +54,7 @@ HUJ_light_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 10000
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type = light_tank_chassis_2
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@@ -88,6 +89,7 @@ HUJ_light_tanks = {
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priority = {
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factor = 1000
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}
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history = yes
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target_variant = {
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match_value = 10000
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type = light_tank_chassis_3
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@@ -143,7 +145,7 @@ HUJ_medium_flame_tank = {
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factor = 0 #let's not waste XP here
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}
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}
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target_variant = {
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match_value = 10000
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type = medium_tank_flame_chassis
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@@ -298,7 +300,7 @@ HUJ_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = medium_tank_chassis_1
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@@ -360,7 +362,7 @@ HUJ_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = medium_tank_chassis_2
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@@ -414,7 +416,7 @@ HUJ_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = medium_tank_chassis_3
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@@ -77,7 +77,7 @@ TIX_fighter = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 3000
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type = small_plane_airframe_2
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@@ -106,7 +106,7 @@ TIX_fighter = {
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priority = {
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factor = 10
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}
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history = yes
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target_variant = {
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match_value = 4000
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type = small_plane_airframe_3
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@@ -205,7 +205,7 @@ TIX_cas = {
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = small_plane_cas_airframe_1
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@@ -232,6 +232,7 @@ TIX_cas = {
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priority = {
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factor = 200
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}
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history = yes
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target_variant = {
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match_value = 1500
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type = small_plane_cas_airframe_2
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@@ -254,6 +255,7 @@ TIX_cas = {
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priority = {
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factor = 200
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}
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history = yes
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target_variant = {
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match_value = 2500
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type = small_plane_cas_airframe_3
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@@ -54,6 +54,7 @@ TIX_light_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 10000
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type = light_tank_chassis_2
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@@ -88,6 +89,7 @@ TIX_light_tanks = {
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priority = {
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factor = 1000
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}
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history = yes
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target_variant = {
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match_value = 10000
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type = light_tank_chassis_3
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@@ -481,7 +483,7 @@ TIX_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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history = yes
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target_variant = {
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match_value = 1000
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type = medium_tank_chassis_1
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@@ -535,7 +537,7 @@ TIX_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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||||
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||||
history = yes
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||||
target_variant = {
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||||
match_value = 1000
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type = medium_tank_chassis_2
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@@ -589,7 +591,7 @@ TIX_medium_tanks = {
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factor = 0 #let's not waste XP here
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}
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}
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||||
history = yes
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||||
target_variant = {
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||||
match_value = 1000
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||||
type = medium_tank_chassis_3
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@@ -16,6 +16,7 @@ YUW_light_tanks = {
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factor = 0 #let's not waste XP here
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||||
}
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||||
}
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||||
history = yes
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||||
target_variant = {
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||||
match_value = 10000
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||||
type = light_tank_chassis_1
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||||
@@ -54,6 +55,7 @@ YUW_light_tanks = {
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||||
factor = 0 #let's not waste XP here
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||||
}
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||||
}
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||||
history = yes
|
||||
target_variant = {
|
||||
match_value = 10000
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||||
type = light_tank_chassis_2
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||||
@@ -88,6 +90,7 @@ YUW_light_tanks = {
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||||
priority = {
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||||
factor = 1000
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||||
}
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||||
history = yes
|
||||
target_variant = {
|
||||
match_value = 10000
|
||||
type = light_tank_chassis_3
|
||||
@@ -284,7 +287,7 @@ YUW_medium_tanks = {
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||||
factor = 0 #let's not waste XP here
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||||
}
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||||
}
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||||
|
||||
history = yes
|
||||
target_variant = {
|
||||
match_value = 2000
|
||||
type = medium_tank_chassis_1
|
||||
@@ -352,7 +355,7 @@ YUW_medium_tanks = {
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||||
factor = 0 #let's not waste XP here
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||||
}
|
||||
}
|
||||
|
||||
history = yes
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = medium_tank_chassis_2
|
||||
@@ -411,7 +414,7 @@ YUW_medium_tanks = {
|
||||
factor = 0 #let's not waste XP here
|
||||
}
|
||||
}
|
||||
|
||||
history = yes
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = medium_tank_chassis_3
|
||||
@@ -484,7 +487,6 @@ YUW_medium_tank_destroyers = {
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factor = 0 #let's not waste XP here
|
||||
}
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||||
}
|
||||
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = medium_tank_destroyer_chassis_1
|
||||
@@ -542,7 +544,7 @@ YUW_medium_tank_destroyers = {
|
||||
factor = 0 #let's not waste XP here
|
||||
}
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||||
}
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||||
|
||||
history = yes
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = medium_tank_destroyer_chassis_2
|
||||
@@ -599,7 +601,7 @@ YUW_medium_tank_destroyers = {
|
||||
factor = 0 #let's not waste XP here
|
||||
}
|
||||
}
|
||||
|
||||
history = yes
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = medium_tank_destroyer_chassis
|
||||
|
||||
@@ -276,6 +276,168 @@ buildings = {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
landmark_ss_ic = {
|
||||
dlc_allowed = { has_dlc = Gotterdammerung }
|
||||
show_on_map = 1
|
||||
base_cost = 20000
|
||||
damage_factor = 0 # This building can't be damaged by regular strat bombing
|
||||
icon_frame = 22
|
||||
value = 5
|
||||
is_buildable = no
|
||||
disable_grow_animation = yes
|
||||
only_display_if_exists = yes
|
||||
special_icon = GFX_haga_sofia_icon_small
|
||||
spawn_point = landmark_spawn
|
||||
repair_speed_factor = @landmark_repair_speed_factor
|
||||
level_cap = {
|
||||
province_max = 1
|
||||
}
|
||||
always_shown = yes
|
||||
show_modifier = yes
|
||||
country_modifiers = {
|
||||
enable_for_controllers = { TIX }
|
||||
modifiers = {
|
||||
industrial_capacity_dockyard = 0.04
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
landmark_kameluo = {
|
||||
dlc_allowed = { has_dlc = Gotterdammerung }
|
||||
show_on_map = 1
|
||||
base_cost = 20000
|
||||
damage_factor = 0 # This building can't be damaged by regular strat bombing
|
||||
icon_frame = 22
|
||||
value = 5
|
||||
|
||||
is_buildable = no
|
||||
disable_grow_animation = yes
|
||||
spawn_point = landmark_spawn
|
||||
repair_speed_factor = @landmark_repair_speed_factor
|
||||
only_display_if_exists = yes
|
||||
special_icon = GFX_big_ben_icon_small
|
||||
level_cap = {
|
||||
province_max = 1
|
||||
}
|
||||
always_shown = yes
|
||||
show_modifier = yes
|
||||
country_modifiers = {
|
||||
enable_for_controllers = { HUJ }
|
||||
modifiers = {
|
||||
army_core_attack_factor = 0.05
|
||||
army_core_defence_factor = 0.05
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
landmark_shengmixixer = {
|
||||
dlc_allowed = { has_dlc = Gotterdammerung }
|
||||
show_on_map = 1
|
||||
base_cost = 20000
|
||||
damage_factor = 0 # This building can't be damaged by regular strat bombing
|
||||
icon_frame = 22
|
||||
value = 5
|
||||
|
||||
is_buildable = no
|
||||
disable_grow_animation = yes
|
||||
spawn_point = landmark_spawn
|
||||
repair_speed_factor = @landmark_repair_speed_factor
|
||||
only_display_if_exists = yes
|
||||
special_icon = GFX_facility_icon_small
|
||||
level_cap = {
|
||||
province_max = 1
|
||||
}
|
||||
always_shown = yes
|
||||
show_modifier = yes
|
||||
country_modifiers = {
|
||||
enable_for_controllers = { YUW }
|
||||
modifiers = {
|
||||
industrial_capacity_factory = 0.01
|
||||
industrial_capacity_dockyard = 0.03
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
landmark_midejiaerte = {
|
||||
dlc_allowed = { has_dlc = Gotterdammerung }
|
||||
show_on_map = 1
|
||||
base_cost = 20000
|
||||
damage_factor = 0 # This building can't be damaged by regular strat bombing
|
||||
icon_frame = 22
|
||||
value = 5
|
||||
is_buildable = no
|
||||
disable_grow_animation = yes
|
||||
only_display_if_exists = yes
|
||||
special_icon = GFX_big_ben_icon_small
|
||||
spawn_point = landmark_spawn
|
||||
repair_speed_factor = @landmark_repair_speed_factor
|
||||
level_cap = {
|
||||
province_max = 1
|
||||
}
|
||||
always_shown = yes
|
||||
show_modifier = yes
|
||||
country_modifiers = {
|
||||
enable_for_controllers = { TIX }
|
||||
modifiers = {
|
||||
research_speed_factor = 0.015
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
landmark_Soviet = {
|
||||
dlc_allowed = { has_dlc = Gotterdammerung }
|
||||
show_on_map = 1
|
||||
base_cost = 20000
|
||||
damage_factor = 0 # This building can't be damaged by regular strat bombing
|
||||
icon_frame = 22
|
||||
value = 5
|
||||
|
||||
is_buildable = no
|
||||
disable_grow_animation = yes
|
||||
spawn_point = landmark_spawn
|
||||
repair_speed_factor = @landmark_repair_speed_factor
|
||||
only_display_if_exists = yes
|
||||
special_icon = GFX_cristo_redentor_icon_small
|
||||
level_cap = {
|
||||
province_max = 1
|
||||
}
|
||||
always_shown = yes
|
||||
show_modifier = yes
|
||||
country_modifiers = {
|
||||
enable_for_controllers = { BFL }
|
||||
modifiers = {
|
||||
stability_factor = 0.05
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
landmark_longgongcheng = {
|
||||
dlc_allowed = { has_dlc = Gotterdammerung }
|
||||
show_on_map = 1
|
||||
base_cost = 20000
|
||||
damage_factor = 0 # This building can't be damaged by regular strat bombing
|
||||
icon_frame = 22
|
||||
value = 5
|
||||
|
||||
is_buildable = no
|
||||
disable_grow_animation = yes
|
||||
spawn_point = landmark_spawn
|
||||
repair_speed_factor = @landmark_repair_speed_factor
|
||||
only_display_if_exists = yes
|
||||
special_icon = GFX_haga_sofia_icon_small
|
||||
level_cap = {
|
||||
province_max = 1
|
||||
}
|
||||
always_shown = yes
|
||||
show_modifier = yes
|
||||
country_modifiers = {
|
||||
enable_for_controllers = { CHY }
|
||||
modifiers = {
|
||||
war_support_factor = 0.05
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
spawn_points = {
|
||||
|
||||
@@ -3077,6 +3077,7 @@ TIX_zhanhou = {
|
||||
}
|
||||
}
|
||||
OR = {
|
||||
has_global_flag = beilian_bengkui
|
||||
BFL = {
|
||||
has_capitulated = yes
|
||||
}
|
||||
@@ -3167,6 +3168,7 @@ TIX_zhanhou = {
|
||||
}
|
||||
}
|
||||
OR = {
|
||||
has_global_flag = beilian_bengkui
|
||||
BFL = {
|
||||
has_capitulated = yes
|
||||
}
|
||||
@@ -3919,6 +3921,7 @@ TIX_zongduxiaqujueyi = {
|
||||
has_completed_focus = TIX_zujianzongduxiaqu
|
||||
has_government = fascism
|
||||
is_puppet = no
|
||||
not = { country_exists = BLR }
|
||||
}
|
||||
complete_effect = {
|
||||
release_on_controlled = BLR
|
||||
@@ -3968,6 +3971,7 @@ TIX_zongduxiaqujueyi = {
|
||||
OR = {
|
||||
state = 94
|
||||
state = 95
|
||||
state = 96
|
||||
state = 204
|
||||
state = 206
|
||||
state = 207
|
||||
@@ -4265,6 +4269,7 @@ TIX_zongduxiaqujueyi = {
|
||||
has_completed_focus = TIX_zujianzongduxiaqu
|
||||
has_government = fascism
|
||||
is_puppet = no
|
||||
not = { country_exists = UKR }
|
||||
}
|
||||
complete_effect = {
|
||||
release_on_controlled = UKR
|
||||
@@ -4537,10 +4542,11 @@ TIX_zongduxiaqujueyi = {
|
||||
has_completed_focus = TIX_zujianzongduxiaqu
|
||||
has_government = fascism
|
||||
is_puppet = no
|
||||
not = { country_exists = RKO }
|
||||
}
|
||||
complete_effect = {
|
||||
release_on_controlled = EST
|
||||
EST = {
|
||||
#release_on_controlled = RKO
|
||||
RKO = {
|
||||
set_capital = {
|
||||
state = 808
|
||||
}
|
||||
@@ -5008,13 +5014,14 @@ TIX_zongduxiaqujueyi = {
|
||||
has_completed_focus = TIX_zujianzongduxiaqu
|
||||
has_government = fascism
|
||||
is_puppet = no
|
||||
not = { country_exists = RKM }
|
||||
}
|
||||
complete_effect = {
|
||||
LAT = {
|
||||
RKM = {
|
||||
set_capital = {
|
||||
state = 219
|
||||
}
|
||||
set_cosmetic_tag = MSK_reichskommissariat
|
||||
#set_cosmetic_tag = MSK_reichskommissariat
|
||||
load_focus_tree = tix_zdxq_focus
|
||||
transfer_state = 208
|
||||
transfer_state = 244
|
||||
@@ -5346,6 +5353,7 @@ TIX_zongduxiaqujueyi = {
|
||||
has_completed_focus = TIX_zujianzongduxiaqu
|
||||
has_government = fascism
|
||||
is_puppet = no
|
||||
not = { country_exists = AZR }
|
||||
}
|
||||
complete_effect = {
|
||||
AZR = {
|
||||
@@ -5563,6 +5571,7 @@ TIX_zongduxiaqujueyi = {
|
||||
has_completed_focus = TIX_zujianzongduxiaqu
|
||||
has_government = fascism
|
||||
is_puppet = no
|
||||
not = { country_exists = GEO }
|
||||
}
|
||||
complete_effect = {
|
||||
GEO = {
|
||||
@@ -5786,6 +5795,7 @@ TIX_zongduxiaqujueyi = {
|
||||
has_completed_focus = TIX_zujianzongduxiaqu
|
||||
has_government = fascism
|
||||
is_puppet = no
|
||||
not = { country_exists = ARM }
|
||||
}
|
||||
complete_effect = {
|
||||
ARM = {
|
||||
@@ -6623,6 +6633,7 @@ TIX_zongduxiaqujueyi = {
|
||||
has_completed_focus = TIX_zujianzongduxiaqu
|
||||
has_government = fascism
|
||||
is_puppet = no
|
||||
not = { country_exists = KAZ }
|
||||
}
|
||||
complete_effect = {
|
||||
KAZ = {
|
||||
@@ -7012,6 +7023,7 @@ TIX_zongduxiaqujueyi = {
|
||||
has_completed_focus = TIX_zujianzongduxiaqu
|
||||
has_government = fascism
|
||||
is_puppet = no
|
||||
not = { country_exists = PER }
|
||||
}
|
||||
complete_effect = {
|
||||
PER = {
|
||||
|
||||
@@ -558,9 +558,9 @@ ideas = {
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
army_attack_factor = 0.1
|
||||
army_defence_factor = 0.1
|
||||
breakthrough_factor = 0.08
|
||||
army_attack_factor = 0.12
|
||||
army_defence_factor = 0.12
|
||||
breakthrough_factor = 0.12
|
||||
}
|
||||
}
|
||||
TIX_gaishitaibao = {
|
||||
@@ -715,12 +715,15 @@ ideas = {
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
cancel = {
|
||||
has_war = no
|
||||
}
|
||||
modifier = {
|
||||
surrender_limit = -0.35
|
||||
army_attack_factor = -1.5
|
||||
army_defence_factor = -1.5
|
||||
army_org_factor = -0.9
|
||||
army_morale_factor = -0.9
|
||||
surrender_limit = -0.1
|
||||
army_attack_factor = -0.5
|
||||
army_defence_factor = -0.5
|
||||
army_org_factor = -0.5
|
||||
army_morale_factor = -0.5
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -10061,7 +10061,34 @@ focus_tree = {
|
||||
army_experience = 100
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_land
|
||||
value = 1.5
|
||||
value = 2.0
|
||||
}
|
||||
hidden_effect = {
|
||||
if = {
|
||||
limit = {
|
||||
power_balance_value = {
|
||||
id = TIX_balance
|
||||
value < -0.15
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
add_building_construction = {
|
||||
type = land_facility
|
||||
level = 1
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
effect_tooltip = {
|
||||
custom_effect_tooltip = TIX_qlph_tips_gfjzdgc
|
||||
random_owned_controlled_state = {
|
||||
add_building_construction = {
|
||||
type = land_facility
|
||||
level = 1
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user