2026-01-01 04:02:29
This commit is contained in:
@@ -777,9 +777,9 @@ ideas = {
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has_civil_war = no
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}
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modifier = {
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army_core_attack_factor = 1
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army_core_defence_factor = 1
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breakthrough_factor = 2
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army_core_attack_factor = 2
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army_core_defence_factor = 2
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breakthrough_factor = 4
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}
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}
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}
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@@ -87,8 +87,8 @@ ideas = {
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is_ai = yes
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}
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modifier = {
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stability_factor = 1.25
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war_support_factor = 2
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#stability_factor = 1.25
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#war_support_factor = 2
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#conscription = 0.25
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#conscription_factor = 1
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#army_strength_factor = 0.2
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@@ -96,38 +96,38 @@ ideas = {
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#cavalry_defence_factor = 8
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#army_artillery_attack_factor = 4
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#army_infantry_defence_factor = 3
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#army_armor_attack_factor = 1
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#army_armor_defence_factor = 1
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army_armor_attack_factor = 2
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army_armor_defence_factor = 2
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#breakthrough_factor = 3
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#conscription = 0.25
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#conscription_factor = 1
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#mobilization_speed = 5
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#army_core_attack_factor = 2
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#army_core_defence_factor = 12
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#air_mission_efficiency = -1
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#naval_damage_factor = -1
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#naval_defense_factor = -1
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air_mission_efficiency = -1
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naval_damage_factor = -1
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naval_defense_factor = -1
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#org_loss_when_moving = -0.5
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#recon_factor = 1
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army_speed_factor = -0.15
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#army_speed_factor = -0.15
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#supply_node_range = -0.2
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#supply_consumption_factor = 0.25
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#research_speed_factor = 1
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army_attack_against_major_factor = 0.5
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army_defence_against_major_factor = 0.5
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army_breakthrough_against_major_factor = 0.5
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max_dig_in_factor = 2
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dig_in_speed_factor = 50
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experience_gain_army_factor = -0.8
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mass_assault_mastery_gain_factor = -0.5
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grand_battleplan_mastery_gain_factor = -0.5
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superior_firepower_mastery_gain_factor = -0.5
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new_mobile_warfare_mastery_gain_factor = -0.5
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#army_attack_against_major_factor = 0.5
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#army_defence_against_major_factor = 0.5
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#army_breakthrough_against_major_factor = 0.5
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#max_dig_in_factor = 2
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#dig_in_speed_factor = 50
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#experience_gain_army_factor = -0.8
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#mass_assault_mastery_gain_factor = -0.5
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#grand_battleplan_mastery_gain_factor = -0.5
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#superior_firepower_mastery_gain_factor = -0.5
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#new_mobile_warfare_mastery_gain_factor = -0.5
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#special_forces_attack_factor = 3
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#special_forces_defence_factor = 3
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#special_forces_cap_flat = 99999
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#army_attack_factor = 2
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#army_defence_factor = 2
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army_attack_factor = 1
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army_defence_factor = 1
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#industrial_capacity_dockyard = 10
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}
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#targeted_modifier = {
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@@ -163,16 +163,16 @@ ideas = {
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# build_cost_ic = 2
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# instant = yes
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#}
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#armor = {
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#build_cost_ic = -0.4
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# soft_attack = 0.5
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# hard_attack = 0.5
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# reliability = 0.2
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# breakthrough = 0.25
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# maximum_speed = 0.2
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# ap_attack = 2
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# instant = yes
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#}
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armor = {
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build_cost_ic = -0.25
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soft_attack = 0.5
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hard_attack = 0.5
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reliability = 0.2
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breakthrough = 0.25
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maximum_speed = 0.2
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ap_attack = 2
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instant = yes
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}
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#small_plane_airframe = {
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# build_cost_ic = 10
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# instant = yes
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@@ -206,29 +206,29 @@ ideas = {
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modifier = {
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#conscription = 0.25
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#conscription_factor = 1
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#mobilization_speed = 1
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mobilization_speed = 1
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#army_core_attack_factor = 5
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army_core_defence_factor = 25
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army_core_defence_factor = 5
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#stability_factor = 1.25
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#war_support_factor = 2
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army_speed_factor = 0.25
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#army_speed_factor = 0.25
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army_attack_factor = 2
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army_defence_factor = 2
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#max_dig_in_factor = 2
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#dig_in_speed_factor = 0.5
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#army_attack_against_major_factor = -0.8
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#army_defence_against_major_factor = -0.8
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#army_breakthrough_against_major_factor = -0.5
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#army_attack_against_minor_factor = 2
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#army_defence_against_minor_factor = 2
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#army_breakthrough_against_minor_factor = 2
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army_attack_against_major_factor = 0.5
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army_defence_against_major_factor = 0.5
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army_breakthrough_against_major_factor = 0.5
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army_attack_against_minor_factor = 1
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army_defence_against_minor_factor = 1
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army_breakthrough_against_minor_factor = 1
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#army_infantry_attack_factor = 2
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#army_infantry_defence_factor = 3
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#army_artillery_attack_factor = 4
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#production_factory_start_efficiency_factor = 0.5
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#line_change_production_efficiency_factor = 1
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#production_factory_max_efficiency_factor = 0.3
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#production_factory_efficiency_gain_factor = 1
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production_factory_start_efficiency_factor = 0.5
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line_change_production_efficiency_factor = 1
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production_factory_max_efficiency_factor = 0.3
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production_factory_efficiency_gain_factor = 1
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#army_armor_attack_factor = 2
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#army_armor_defence_factor = 2
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}
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@@ -269,22 +269,22 @@ ideas = {
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# build_cost_ic = -0.25
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# instant = yes
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#}
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small_plane_airframe = {
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build_cost_ic = 10
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instant = yes
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}
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small_plane_cas_airframe = {
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build_cost_ic = 10
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instant = yes
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}
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medium_plane_airframe = {
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build_cost_ic = 10
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instant = yes
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}
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large_plane_airframe = {
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build_cost_ic = 10
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instant = yes
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}
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#small_plane_airframe = {
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# build_cost_ic = 10
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# instant = yes
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#}
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#small_plane_cas_airframe = {
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# build_cost_ic = 10
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# instant = yes
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#}
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#medium_plane_airframe = {
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# build_cost_ic = 10
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# instant = yes
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#}
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#large_plane_airframe = {
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# build_cost_ic = 10
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# instant = yes
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#}
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}
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}
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YUW_xinlingnengliang_idea = {
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