2024-09-12 16:30:47
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actions[bot]
2024-09-12 16:30:47 +00:00
parent 49fc5bdf1a
commit 9182790ccd
19 changed files with 314 additions and 17 deletions

View File

@@ -525,6 +525,17 @@ characters={
small="gfx/interface/ideas/idea_ruihe.png"
}
}
advisor = {
cost = 100
slot = high_command
idea_token = ruihe
traits = { trait_ruihe }
ai_will_do = {
factor = 5
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
@@ -1149,6 +1160,21 @@ characters={
factor = 5
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { zhanlie_army brilliant_strategist armor_officer bearer_of_artillery }
skill = 4
attack_skill = 5
defense_skill = 2
planning_skill = 4
logistics_skill = 2
}
}
CHY_wuqi = {
name = CHY_wuqi
@@ -1168,6 +1194,21 @@ characters={
factor = 50
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army inflexible_strategist engineer_officer }
skill = 4
attack_skill = 2
defense_skill = 5
planning_skill = 3
logistics_skill = 3
}
}
CHY_nengdai = {
name = CHY_nengdai
@@ -1187,6 +1228,21 @@ characters={
factor = 5
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army aggressive_assaulter brilliant_strategist organizer }
skill = 4
attack_skill = 6
defense_skill = 2
planning_skill = 3
logistics_skill = 2
}
}
CHY_weizhang = {
name = CHY_weizhang
@@ -1428,4 +1484,193 @@ characters={
logistics_skill = 2
}
}
CHY_yunxian = {
name = CHY_yunxian
portraits={
army = {
large="gfx/leaders/CHY/yunxian.png"
small="gfx/interface/ideas/idea_yunxian.png"
}
}
advisor = {
cost = 100
slot = high_command
idea_token = yunxian
traits = { trait_yunxian }
ai_will_do = {
factor = 5
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { brilliant_strategist bearer_of_artillery xunyang_army organizer }
skill = 4
attack_skill = 4
defense_skill = 2
planning_skill = 3
logistics_skill = 3
}
}
CHY_moye = {
name = CHY_moye
portraits={
army = {
large="gfx/leaders/CHY/moye.png"
small="gfx/interface/ideas/idea_moye.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army }
skill = 2
attack_skill = 2
defense_skill = 2
planning_skill = 1
logistics_skill = 2
}
}
CHY_jiyi = {
name = CHY_jiyi
portraits={
army = {
large="gfx/leaders/CHY/jiyi.png"
small="gfx/interface/ideas/idea_jiyi.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { zhanlie_army camouflage_expert commando }
skill = 3
attack_skill = 2
defense_skill = 3
planning_skill = 3
logistics_skill = 2
}
}
CHY_jiuyun = {
name = CHY_jiuyun
portraits={
army = {
large="gfx/leaders/CHY/jiuyun.png"
small="gfx/interface/ideas/idea_jiuyun.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army }
skill = 2
attack_skill = 3
defense_skill = 2
planning_skill = 2
logistics_skill = 3
}
}
CHY_jianye = {
name = CHY_jianye
portraits={
army = {
large="gfx/leaders/CHY/jianye.png"
small="gfx/interface/ideas/idea_jianye.png"
}
}
advisor = {
cost = 100
slot = high_command
idea_token = jianye
traits = { trait_jianye }
ai_will_do = {
factor = 50
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { hangmu_army organizer logistics inflexible_strategist }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 2
logistics_skill = 2
}
}
CHY_zhumo = {
name = CHY_zhumo
portraits={
army = {
large="gfx/leaders/CHY/zhumo.png"
small="gfx/interface/ideas/idea_zhumo.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { xunyang_army trickster commando }
skill = 2
attack_skill = 1
defense_skill = 2
planning_skill = 2
logistics_skill = 2
}
}
CHY_feilong = {
name = CHY_feilong
portraits={
army = {
large="gfx/leaders/CHY/feilong.png"
small="gfx/interface/ideas/idea_feilong.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { hangmu_army inflexible_strategist }
skill = 3
attack_skill = 2
defense_skill = 4
planning_skill = 2
logistics_skill = 3
}
}
}

View File

@@ -535,4 +535,24 @@ leader_traits = {
conversion_cost_civ_to_mil_factor = -0.25
conversion_cost_mil_to_civ_factor = -0.25
}
trait_jianye = {
random = no
supply_consumption_factor = -0.5
critical_receive_chance = -0.25
org_loss_at_low_org_factor = -0.05
}
trait_ruihe = {
random = no
land_reinforce_rate = 0.05
army_attack_factor = 0.05
air_cas_efficiency = 0.25
air_cas_present_factor = 0.1
}
trait_yunxian = {
random = no
naval_torpedo_hit_chance_factor = 0.05
army_speed_factor = 0.1
army_armor_attack_factor = 0.1
army_artillery_attack_factor = 0.1
}
}

View File

@@ -4407,7 +4407,7 @@
}
random_army_leader = {
limit = {
has_id = 7003
has_id = 07003
}
add_skill_level = 2
add_attack = 2
@@ -4426,22 +4426,9 @@
}
}
}
remove_unit_leader = 7029
create_field_marshal = {
name = "能代"
picture = "nengdai.png"
traits = {
xunyang_army
aggressive_assaulter
brilliant_strategist
organizer
}
skill = 7
attack_skill = 9
defense_skill = 5
planning_skill = 7
logistics_skill = 6
}
add_ideas = chy_changmenhuopao_buff
add_ideas = chy_changmentanke_buff
add_ideas = chy_changmenzhanlie_buff
}
}
}

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src/gfx/leaders/CHY/jianye.png Executable file

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src/gfx/leaders/CHY/jiuyun.png Executable file

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src/gfx/leaders/CHY/jiyi.png Executable file

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src/gfx/leaders/CHY/moye.png Executable file

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src/gfx/leaders/CHY/yunxian.png Executable file

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src/gfx/leaders/CHY/zhumo.png Executable file

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@@ -267,6 +267,13 @@ recruit_character = CHY_gecheng
recruit_character = CHY_fengyun
recruit_character = CHY_dashan
recruit_character = CHY_chuyue
recruit_character = CHY_yunxian
recruit_character = CHY_moye
recruit_character = CHY_jiyi
recruit_character = CHY_jiuyun
recruit_character = CHY_jianye
recruit_character = CHY_zhumo
recruit_character = CHY_feilong
if = {

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@@ -256,6 +256,34 @@ spriteTypes = {
name = "GFX_idea_chuyue"
texturefile = "gfx/interface/ideas/idea_chuyue.png"
}
spriteType = {
name = "GFX_idea_yunxian"
texturefile = "gfx/interface/ideas/idea_yunxian.png"
}
spriteType = {
name = "GFX_idea_moye"
texturefile = "gfx/interface/ideas/idea_moye.png"
}
spriteType = {
name = "GFX_idea_jiyi"
texturefile = "gfx/interface/ideas/idea_jiyi.png"
}
spriteType = {
name = "GFX_idea_jiuyun"
texturefile = "gfx/interface/ideas/idea_jiuyun.png"
}
spriteType = {
name = "GFX_idea_jianye"
texturefile = "gfx/interface/ideas/idea_jianye.png"
}
spriteType = {
name = "GFX_idea_zhumo"
texturefile = "gfx/interface/ideas/idea_zhumo.png"
}
spriteType = {
name = "GFX_idea_feilong"
texturefile = "gfx/interface/ideas/idea_feilong.png"
}
spriteType = {
name = "GFX_idea_bisimai"
texturefile = "gfx/interface/ideas/idea_bisimai.png"

View File

@@ -439,6 +439,13 @@
CHY_fengyun:0"风云"
CHY_dashan:0"大山"
CHY_chuyue:"初月"
CHY_yunxian:0"云仙"
CHY_moye:0"摩耶"
CHY_jiyi:0"纪伊"
CHY_jiuyun:0"酒匂"
CHY_jianye:0"樫野"
CHY_zhumo:0"筑摩"
CHY_feilong:"飞龙"
#科研
HUJ_chaijun:0"柴郡"

View File

@@ -21,6 +21,9 @@
trait_leipuxitele: "邪龙"
trait_gangute: "破冰移转"
trait_zhusaipei: "绚烂的火光"
trait_jianye: "损伤警备"
trait_ruihe: "鹤之奋进"
trait_yunxian: "荡涤诸恶"
#特殊工业设计商#
BFL_gaz: "北联高尔基汽车厂"
BFL_gosproyektstroy: "北联国家建筑设计局"