2025-02-10 08:53:57

This commit is contained in:
actions[bot]
2025-02-10 08:53:57 +00:00
parent 37caa32238
commit 92fa38e0bb
23 changed files with 311 additions and 61 deletions

View File

@@ -1003,6 +1003,7 @@ characters = {
} }
traits = { traits = {
xunyang_navy xunyang_navy
superior_tactician
} }
skill = 4 skill = 4
attack_skill = 3 attack_skill = 3
@@ -1011,6 +1012,68 @@ characters = {
coordination_skill = 4 coordination_skill = 4
} }
} }
DOH_jianwu = {
name = DOH_jianwu
portraits = {
army = {
large = "gfx/leaders/DOH/jianwu.png"
small = "gfx/interface/ideas/idea_jianwu.png"
}
}
navy_leader = {
visible = {
NOT = {
has_character_flag = xiujia_doing
}
OR = {
NOT = {
tag = TAN
}
is_ai = no
}
}
traits = {
xunyang_navy
}
skill = 3
attack_skill = 3
defense_skill = 2
maneuvering_skill = 3
coordination_skill = 3
}
}
DOH_hairong = {
name = DOH_hairong
portraits = {
army = {
large = "gfx/leaders/DOH/hairong.png"
small = "gfx/interface/ideas/idea_hairong.png"
}
}
corps_commander = {
visible = {
NOT = {
has_character_flag = xiujia_doing
}
OR = {
NOT = {
tag = TAN
}
is_ai = no
}
}
traits = {
xunyang_army
}
skill = 3
attack_skill = 3
defense_skill = 2
planning_skill = 3
logistics_skill = 2
}
}
DOH_haitian = { DOH_haitian = {
name = DOH_haitian name = DOH_haitian
portraits = { portraits = {
@@ -1094,6 +1157,7 @@ characters = {
} }
traits = { traits = {
hangmu_navy hangmu_navy
air_controller
} }
skill = 2 skill = 2
attack_skill = 2 attack_skill = 2
@@ -1186,6 +1250,7 @@ characters = {
} }
traits = { traits = {
hangmu_army hangmu_army
naval_invader
} }
skill = 2 skill = 2
attack_skill = 2 attack_skill = 2
@@ -1316,6 +1381,68 @@ characters = {
logistics_skill = 1 logistics_skill = 1
} }
} }
DOH_changfeng = {
name = DOH_changfeng
portraits = {
army = {
large = "gfx/leaders/DOH/changfeng.png"
small = "gfx/interface/ideas/idea_changfeng.png"
}
}
corps_commander = {
visible = {
NOT = {
has_character_flag = xiujia_doing
}
OR = {
NOT = {
tag = TAN
}
is_ai = no
}
}
traits = {
quzhu_army
}
skill = 2
attack_skill = 2
defense_skill = 1
planning_skill = 1
logistics_skill = 3
}
}
DOH_fubo = {
name = DOH_fubo
portraits = {
army = {
large = "gfx/leaders/DOH/fubo.png"
small = "gfx/interface/ideas/idea_fubo.png"
}
}
corps_commander = {
visible = {
NOT = {
has_character_flag = xiujia_doing
}
OR = {
NOT = {
tag = TAN
}
is_ai = no
}
}
traits = {
quzhu_army
organizer
thorough_planner
}
skill = 2
attack_skill = 2
defense_skill = 2
planning_skill = 2
logistics_skill = 1
}
}
DOH_jian = { DOH_jian = {
name = DOH_jian name = DOH_jian
portraits = { portraits = {

View File

@@ -285,11 +285,11 @@ leader_traits = {
# 炮火,倾泻如瀑 # 炮火,倾泻如瀑
paohuo_qinxierupu = { paohuo_qinxierupu = {
random = no random = no
army_artillery_attack_factor = 0.15 army_artillery_attack_factor = 0.3
army_armor_attack_factor = 0.15 army_armor_attack_factor = 0.15
breakthrough_factor = 0.15 breakthrough_factor = 0.3
war_support_factor = 0.25 conscription = 0.02
recruitable_population = 0.02 war_support_weekly_factor = 0.01
} }
# 纵横方圆 # 纵横方圆
zonghengfangyuan = { zonghengfangyuan = {
@@ -385,33 +385,39 @@ leader_traits = {
# 光荣的引路人 # 光荣的引路人
grdylr = { grdylr = {
random = no random = no
research_speed_factor = 0.15 research_speed_factor = 0.3
production_speed_facility_factor = 0.2 production_speed_facility_factor = 0.2
mechanized_defence_factor = 0.15 specialization_air_speed_factor = 0.5
specialization_air_speed_factor = 0.15
communism_drift = 0.01 communism_drift = 0.01
equipment_bonus = { equipment_bonus = {
rocket_artillery_equipment = { rocket_artillery_equipment = {
soft_attack = 0.2 soft_attack = 0.5
build_cost_ic = -0.3 build_cost_ic = -0.1
} }
motorized_rocket_equipment = { motorized_rocket_equipment = {
soft_attack = 0.2 soft_attack = 0.5
build_cost_ic = -0.1 build_cost_ic = -0.1
} }
ballistic_missile_equipment = { ballistic_missile_equipment = {
air_range = 0.1 air_range = 0.5
maximum_speed = 0.1 maximum_speed = 0.2
air_agility = 0.1
build_cost_ic = -0.15
}
nuclear_missile_equipment = {
air_range = 0.5
maximum_speed = 0.2
air_agility = 0.1 air_agility = 0.1
build_cost_ic = -0.15 build_cost_ic = -0.15
} }
} }
} }
# 鞍山级领舰
anshanjilingjian = { anshanjilingjian = {
random = no random = no
navy_max_range_factor = 0.15 navy_max_range_factor = 0.15
equipment_bonus = { equipment_bonus = {
destroyer = { screen_ship = {
max_strength = 0.10 max_strength = 0.10
max_organisation = 0.20 max_organisation = 0.20
} }
@@ -424,6 +430,7 @@ leader_traits = {
conscription = 0.02 conscription = 0.02
production_speed_buildings_factor = 0.10 production_speed_buildings_factor = 0.10
political_power_factor = 0.15 political_power_factor = 0.15
} }
# 积极防御 # 积极防御
jijifangyu = { jijifangyu = {

View File

@@ -825,40 +825,40 @@ DOH_decision_category = {
} }
} }
DOH_feitianmeng_zhunbei = { # DOH_feitianmeng_zhunbei = {
icon = xingdong # icon = xingdong
fire_only_once = yes # fire_only_once = yes
visible = { # visible = {
OR = { # OR = {
is_debug = yes # is_debug = yes
has_completed_focus = DOH_guangronghemengxiangdeyuanzheng # has_completed_focus = DOH_guangronghemengxiangdeyuanzheng
} # }
} # }
available = { # available = {
num_of_factories > 2000 # num_of_factories > 2000
has_tech = advanced_rocket_engines # has_tech = advanced_rocket_engines
756 = { # 756 = {
rocket_site > 0 # rocket_site > 0
} # }
amount_research_slots > 2 # amount_research_slots > 2
always = no # always = no
} # }
cost = 500 # cost = 500
days_remove = 300 # days_remove = 300
modifier = { # modifier = {
consumer_goods_factor = 1.6 # consumer_goods_factor = 1.6
research_speed_factor = -0.15 # research_speed_factor = -0.15
} # }
complete_effect = { # complete_effect = {
add_research_slot = -2 # add_research_slot = -2
} # }
remove_effect = { # remove_effect = {
set_country_flag = DOH_feitianmeng_flag # set_country_flag = DOH_feitianmeng_flag
add_research_slot = 2 # add_research_slot = 2
custom_effect_tooltip = "运载火箭研制成功" # custom_effect_tooltip = "运载火箭研制成功"
DOH_neibufenqi_jianqin_effect = yes # DOH_neibufenqi_jianqin_effect = yes
} # }
} # }
DOH_BFL_bifenggang_decision = { DOH_BFL_bifenggang_decision = {
icon = xingdong icon = xingdong
ai_will_do = { ai_will_do = {

View File

@@ -1162,19 +1162,19 @@ ideas = {
} }
equipment_bonus = { equipment_bonus = {
artillery_equipment = { artillery_equipment = {
soft_attack = 0.15 soft_attack = 0.3
} }
rocket_artillery_equipment = { rocket_artillery_equipment = {
soft_attack = 0.15 soft_attack = 0.3
} }
motorized_rocket_equipment = { motorized_rocket_equipment = {
soft_attack = 0.15 soft_attack = 0.3
} }
super_heavy_artillery_equipment = { super_heavy_artillery_equipment = {
soft_attack = 0.10 soft_attack = 0.2
} }
self_propelled_super_heavy_artillery_equipment = { self_propelled_super_heavy_artillery_equipment = {
soft_attack = 0.10 soft_attack = 0.2
} }
} }

View File

@@ -263,6 +263,12 @@ DOH_dalianzaochuan_organization = {
max_strength = 0.1 max_strength = 0.1
surface_visibility = -0.1 surface_visibility = -0.1
armor_value = 0.1 armor_value = 0.1
naval_speed = 0.3
}
on_complete = {
ROOT = {
add_mio_size = 1
}
} }
} }
add_trait = { add_trait = {
@@ -284,11 +290,12 @@ DOH_dalianzaochuan_organization = {
} }
} }
equipment_bonus = { equipment_bonus = {
naval_light_gun_hit_chance_factor = 0.3 build_cost_ic = -0.05
lg_attack = 0.1
hg_attack = 0.1 hg_attack = 0.1
naval_light_gun_hit_chance_factor = 0.3
naval_heavy_gun_hit_chance_factor = 0.3 naval_heavy_gun_hit_chance_factor = 0.3
surface_visibility = -0.1 surface_visibility = -0.1
night_penalty = -0.3
reliability = 0.15 reliability = 0.15
armor_value = 0.1 armor_value = 0.1
} }
@@ -455,6 +462,7 @@ DOH_hudong_organization = {
naval_speed = 0.15 naval_speed = 0.15
build_cost_ic = -0.05 build_cost_ic = -0.05
reliability = 0.15 reliability = 0.15
surface_visibility = -0.1
sub_detection = 0.3 sub_detection = 0.3
} }
production_bonus = { production_bonus = {
@@ -770,7 +778,6 @@ DOH_jiangnan_shipyard_group_organization = {
surface_visibility = -0.1 surface_visibility = -0.1
carrier_size = 1 carrier_size = 1
anti_air_attack = 0.1 anti_air_attack = 0.1
night_penalty = -0.1
} }
production_bonus = { production_bonus = {
production_capacity_factor = 0.05 production_capacity_factor = 0.05
@@ -800,6 +807,7 @@ DOH_jiangnan_shipyard_group_organization = {
surface_visibility = -0.1 surface_visibility = -0.1
carrier_size = 1 carrier_size = 1
anti_air_attack = 0.25 anti_air_attack = 0.25
naval_torpedo_hit_chance_factor = 0.2
} }
production_bonus = { production_bonus = {
production_capacity_factor = 0.05 production_capacity_factor = 0.05

View File

@@ -1198,7 +1198,7 @@ focus_tree = {
icon = GFX_focus_generic_air_bases icon = GFX_focus_generic_air_bases
x = 3 x = 3
y = 2 y = 2
cost = 5 cost = 3
prerequisite = { prerequisite = {
focus = DOH_dulizizhudejungong focus = DOH_dulizizhudejungong
} }
@@ -1252,7 +1252,7 @@ focus_tree = {
icon = GFX_focus_generic_multi_role_aircraft icon = GFX_focus_generic_multi_role_aircraft
x = -1 x = -1
y = 1 y = 1
cost = 5 cost = 7
prerequisite = { prerequisite = {
focus = DOH_tieyuan focus = DOH_tieyuan
} }
@@ -1456,6 +1456,7 @@ focus_tree = {
} }
} }
} }
complete_national_focus = DOH_tieyuan
} }
} }
focus = { focus = {
@@ -1492,6 +1493,7 @@ focus_tree = {
} }
} }
} }
complete_national_focus = DOH_dashijiyoujizhan
} }
} }
focus = { focus = {
@@ -1517,6 +1519,7 @@ focus_tree = {
ideology = communism ideology = communism
popularity = 0.1 popularity = 0.1
} }
complete_national_focus = DOH_junhengfazhan
if = { if = {
limit = { limit = {
NOT = { NOT = {
@@ -1570,6 +1573,7 @@ focus_tree = {
x = 3 x = 3
y = 1 y = 1
completion_reward = { completion_reward = {
complete_national_focus = DOH_fenyongdangxian
add_popularity = { add_popularity = {
ideology = communism ideology = communism
popularity = 0.1 popularity = 0.1

View File

@@ -918,6 +918,40 @@ on_actions = {
unit_leader_event = getzhg_event.2709 unit_leader_event = getzhg_event.2709
} }
} }
DOH_fushun = {
if = {
limit = {
skill > 6
skill < 8
NOT = {
has_character_flag = upgrade_get
}
}
set_portraits = {
army = { large ="gfx/leaders/DOH/fushun_g.png"}
civilian = { large ="gfx/leaders/DOH/fushun_g.png" }
}
set_character_flag = upgrade_get
unit_leader_event = getzhg_event.2710
}
}
DOH_huajia = {
if = {
limit = {
skill > 6
skill < 8
NOT = {
has_character_flag = upgrade_get
}
}
set_portraits = {
army = { large ="gfx/leaders/DOH/huajia_g.png"}
civilian = { large ="gfx/leaders/DOH/huajia_g.png" }
}
set_character_flag = upgrade_get
unit_leader_event = getzhg_event.2711
}
}
} }
} }
} }

View File

@@ -5347,6 +5347,7 @@ unit_leader_event = {
name = getzhg_event.2701.a name = getzhg_event.2701.a
add_attack = 2 add_attack = 2
add_defense = 2 add_defense = 2
getzhg_event_xidetezhi_se = yes
} }
} }
unit_leader_event = { unit_leader_event = {
@@ -5363,6 +5364,7 @@ unit_leader_event = {
name = getzhg_event.2702.a name = getzhg_event.2702.a
add_attack = 2 add_attack = 2
add_defense = 2 add_defense = 2
getzhg_event_xidetezhi_se = yes
} }
} }
unit_leader_event = { unit_leader_event = {
@@ -5379,6 +5381,7 @@ unit_leader_event = {
name = getzhg_event.2703.a name = getzhg_event.2703.a
add_attack = 2 add_attack = 2
add_defense = 2 add_defense = 2
getzhg_event_xidetezhi_se = yes
} }
} }
unit_leader_event = { unit_leader_event = {
@@ -5395,6 +5398,7 @@ unit_leader_event = {
name = getzhg_event.2703.a name = getzhg_event.2703.a
add_attack = 2 add_attack = 2
add_defense = 2 add_defense = 2
getzhg_event_xidetezhi_se = yes
} }
} }
unit_leader_event = { unit_leader_event = {
@@ -5411,6 +5415,7 @@ unit_leader_event = {
name = getzhg_event.2703.a name = getzhg_event.2703.a
add_attack = 2 add_attack = 2
add_defense = 2 add_defense = 2
getzhg_event_xidetezhi_se = yes
} }
} }
unit_leader_event = { unit_leader_event = {
@@ -5427,6 +5432,7 @@ unit_leader_event = {
name = getzhg_event.2703.a name = getzhg_event.2703.a
add_attack = 2 add_attack = 2
add_defense = 2 add_defense = 2
getzhg_event_xidetezhi_se = yes
} }
} }
unit_leader_event = { unit_leader_event = {
@@ -5443,6 +5449,7 @@ unit_leader_event = {
name = getzhg_event.2703.a name = getzhg_event.2703.a
add_attack = 2 add_attack = 2
add_defense = 2 add_defense = 2
getzhg_event_xidetezhi_se = yes
} }
} }
unit_leader_event = { unit_leader_event = {
@@ -5459,6 +5466,7 @@ unit_leader_event = {
name = getzhg_event.2703.a name = getzhg_event.2703.a
add_attack = 2 add_attack = 2
add_defense = 2 add_defense = 2
getzhg_event_xidetezhi_se = yes
} }
} }
unit_leader_event = { unit_leader_event = {
@@ -5475,6 +5483,41 @@ unit_leader_event = {
name = getzhg_event.2703.a name = getzhg_event.2703.a
add_attack = 2 add_attack = 2
add_defense = 2 add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
id = getzhg_event.2710
title = getzhg_event.2710.t
desc = getzhg_event.2710.d
is_triggered_only = yes
immediate = {
custom_effect_tooltip = az_jinhua_sound_tt
hidden_effect = {scoped_sound_effect = az_jinhua_sound}
}
option = {
name = getzhg_event.2703.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
id = getzhg_event.2711
title = getzhg_event.2711.t
desc = getzhg_event.2711.d
is_triggered_only = yes
immediate = {
custom_effect_tooltip = az_jinhua_sound_tt
hidden_effect = {scoped_sound_effect = az_jinhua_sound}
}
option = {
name = getzhg_event.2703.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
} }
} }
unit_leader_event = { unit_leader_event = {

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src/gfx/leaders/DOH/changfeng.png Executable file

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src/gfx/leaders/DOH/fubo.png Executable file

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src/gfx/leaders/DOH/fushun_g.png Executable file

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src/gfx/leaders/DOH/hairong.png Executable file

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src/gfx/leaders/DOH/huajia_g.png Executable file

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@@ -31,6 +31,10 @@ recruit_character = DOH_anshan
recruit_character = DOH_changchun recruit_character = DOH_changchun
recruit_character = DOH_fushun recruit_character = DOH_fushun
recruit_character = DOH_taiyuan recruit_character = DOH_taiyuan
recruit_character = DOH_jianwu
recruit_character = DOH_hairong
recruit_character = DOH_changfeng
recruit_character = DOH_fubo
recruit_character = DOH_ninghai recruit_character = DOH_ninghai
recruit_character = DOH_pinghai recruit_character = DOH_pinghai
recruit_character = DOH_zhaohe recruit_character = DOH_zhaohe

View File

@@ -168,6 +168,22 @@ spriteTypes = {
name = "GFX_idea_yixian" name = "GFX_idea_yixian"
texturefile = "gfx/interface/ideas/idea_yixian.png" texturefile = "gfx/interface/ideas/idea_yixian.png"
} }
spriteType = {
name = "GFX_idea_changfeng"
texturefile = "gfx/interface/ideas/idea_changfeng.png"
}
spriteType = {
name = "GFX_idea_fubo"
texturefile = "gfx/interface/ideas/idea_fubo.png"
}
spriteType = {
name = "GFX_idea_hairong"
texturefile = "gfx/interface/ideas/idea_hairong.png"
}
spriteType = {
name = "GFX_idea_jianwu"
texturefile = "gfx/interface/ideas/idea_jianwu.png"
}
spriteType = { spriteType = {
name = "GFX_idea_tiancheng" name = "GFX_idea_tiancheng"
texturefile = "gfx/interface/ideas/idea_tiancheng.png" texturefile = "gfx/interface/ideas/idea_tiancheng.png"

View File

@@ -365,6 +365,10 @@
DOH_fushun:0"抚顺" DOH_fushun:0"抚顺"
DOH_anshan:0"鞍山" DOH_anshan:0"鞍山"
DOH_taiyuan:0"太原" DOH_taiyuan:0"太原"
DOH_jianwu:0"建武"
DOH_hairong:0"海容"
DOH_changfeng:0"长风"
DOH_fubo:0"伏波"
DOH_changchun:0"长春" DOH_changchun:0"长春"
DOH_zhaohe:0"肇和" DOH_zhaohe:0"肇和"
DOH_yingrui:0"应瑞" DOH_yingrui:0"应瑞"

View File

@@ -95,8 +95,8 @@
sp_az_DOH_yunzaihuojian: "运载火箭" sp_az_DOH_yunzaihuojian: "运载火箭"
DOH_sp_az_DOH_yunzaihuojian: "长征一号" DOH_sp_az_DOH_yunzaihuojian: "长征一号"
sp_az_DOH_yunzaihuojian_desc: "地球是人类的摇篮,但人类不会永远生活在摇篮里。开始他将小心翼翼地穿出大气层,然后便去征服整个太阳系。\nDelta V=ωln (m_0/m_k)" sp_az_DOH_yunzaihuojian_desc: "地球是人类的摇篮,但人类不会永远生活在摇篮里。开始他将小心翼翼地穿出大气层,然后便去征服整个太阳系。\nDelta V=ωln (m_0/m_k)"
DOH_feitianmeng_zhunbei: "研发运载火箭" # DOH_feitianmeng_zhunbei: "研发运载火箭"
DOH_feitianmeng_zhunbei_desc: "地球是人类的摇篮,但人类不会永远生活在摇篮里。开始他将小心翼翼地穿出大气层,然后便去征服整个太阳系。\n\nDelta V=ωln (m_0/m_k)" # DOH_feitianmeng_zhunbei_desc: "地球是人类的摇篮,但人类不会永远生活在摇篮里。开始他将小心翼翼地穿出大气层,然后便去征服整个太阳系。\n\nDelta V=ωln (m_0/m_k)"
DOH_feitianmeng_idea: "飞天梦" DOH_feitianmeng_idea: "飞天梦"
DOH_feitianmeng_idea_desc: "乘风好去,长空万里,直下看山河。" DOH_feitianmeng_idea_desc: "乘风好去,长空万里,直下看山河。"
DOH_guangronghemengxiangdeyuanzheng: "光荣和梦想的远征" DOH_guangronghemengxiangdeyuanzheng: "光荣和梦想的远征"
@@ -1113,6 +1113,6 @@
DOH_sp_naval_rocket_launching_submarine: "094型晋级" DOH_sp_naval_rocket_launching_submarine: "094型晋级"
DOH_sp_nuclear_bomb: "596工程" DOH_sp_nuclear_bomb: "596工程"
sp_rocket_dianhuo_reward: "静态点火试验失利!" sp_rocket_dianhuo_reward: "静态点火试验失利!"
sp_rocket_dianhuo_reward_desc: "我们的火箭在静态点火试验中,火箭底部发动机意外喷发火焰,随即出现火球浓烟,并最终引发小规模爆炸。箭体和发动机部分的明火熄灭后,进行了泄压操作,测试平台附近发了小规模火灾,测试台架箭体的一些辅助管线在这次事故中损毁。我们的工程师认为,可以进行全面的工程归零查明原因并汲取教训或是通过快速迭代的方式保障工程进度。" sp_rocket_dianhuo_reward_desc: "我们的火箭在静态点火试验中,底部发动机意外喷发火焰,随即产生火球浓烟,并引发小规模爆炸。明火熄灭后,团队进行了泄压操作。然而,测试平台附近发了小规模火灾,导致测试台架箭体的部分辅助管线受损。工程师团队认为,针对此次事故,可以进行全面的工程归零,深入查明原因并总结经验教训或是采用快速迭代的方式,在保障安全的前提下推进工程进度。"
sp_rocket_dianhuo_reward_guiling: "全面归零。" sp_rocket_dianhuo_reward_guiling: "全面归零。"
sp_rocket_dianhuo_reward_kuaisudiedai: "快速迭代。" sp_rocket_dianhuo_reward_kuaisudiedai: "快速迭代。"

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@@ -647,7 +647,10 @@
getzhg_event.2708.d:"“嘿~呀!嗯……感觉……没什么特别的变化?二宝倒是很高兴的样子……算了,指挥官,平海饿了!”" getzhg_event.2708.d:"“嘿~呀!嗯……感觉……没什么特别的变化?二宝倒是很高兴的样子……算了,指挥官,平海饿了!”"
getzhg_event.2709.t:"镇海升级改造!" getzhg_event.2709.t:"镇海升级改造!"
getzhg_event.2709.d:"“镇海,如约以新的姿态与你见面了。……呵呵,时间还有很多呢,不如坐下来一品香茗,一同畅想下我们的未来吧~”" getzhg_event.2709.d:"“镇海,如约以新的姿态与你见面了。……呵呵,时间还有很多呢,不如坐下来一品香茗,一同畅想下我们的未来吧~”"
getzhg_event.2710.t:"抚顺升级改造!"
getzhg_event.2710.d:"“指挥官,快给我安排今天的工作!我要迅速解决,然后去大冒险了!”"
getzhg_event.2711.t:"华甲升级改造!"
getzhg_event.2711.d:"“指挥官,工作固然重要,但偶尔也来做点让人心潮澎湃的事嘛……”"
#xiaotiancheng_desc:"[luolijianniang_event_desc_sl]" #xiaotiancheng_desc:"[luolijianniang_event_desc_sl]"
xiaobiruixiaoqibolin_title:"两个小傲娇" xiaobiruixiaoqibolin_title:"两个小傲娇"