2024-06-26 20:31:17
This commit is contained in:
629
src/events/AZ_siren.txt
Executable file
629
src/events/AZ_siren.txt
Executable file
@@ -0,0 +1,629 @@
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add_namespace = AZ_siren
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country_event = {
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id = AZ_siren.1
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picture = GFX_az_anqiubi
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is_triggered_only = yes
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hidden = yes
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immediate = {
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if = {
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limit = {
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NOT = { has_tech = interwar_antitank }
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}
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set_technology = { interwar_antitank = 1 }
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}
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division_template = {
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name = "塞壬机动兵团"
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is_locked = yes
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division_names_group = SIR_MOT_01
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regiments = {
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motorized = { x = 0 y = 0 }
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motorized = { x = 0 y = 1 }
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motorized = { x = 0 y = 2 }
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motorized = { x = 0 y = 3 }
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#motorized = { x = 0 y = 4 }
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#motorized = { x = 1 y = 0 }
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#motorized = { x = 1 y = 1 }
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#motorized = { x = 1 y = 2 }
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#motorized = { x = 1 y = 3 }
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#motorized = { x = 1 y = 4 }
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#mot_anti_tank_brigade = { x = 2 y = 0 }
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}
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support = {
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mot_recon = { x = 0 y = 1 }
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engineer = { x = 0 y = 0 }
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#artillery = { x = 0 y = 2 }
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}
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}
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division_template = {
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name = "塞壬步兵兵团"
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is_locked = yes
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division_names_group = SIR_Inf_01
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regiments = {
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infantry = { x = 0 y = 0 }
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infantry = { x = 0 y = 1 }
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infantry = { x = 0 y = 2 }
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infantry = { x = 0 y = 3 }
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#infantry = { x = 0 y = 4 }
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#infantry = { x = 1 y = 0 }
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#infantry = { x = 1 y = 1 }
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#infantry = { x = 1 y = 2 }
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#infantry = { x = 1 y = 3 }
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#artillery_brigade = { x = 1 y = 4 }
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}
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support = {
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recon = { x = 0 y = 1 }
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engineer = { x = 0 y = 0 }
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#artillery = { x = 0 y = 2 }
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#anti_air = { x = 0 y = 3 }
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#anti_tank = { x = 0 y = 4 }
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}
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}
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}
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option = {
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name = SIR
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}
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}
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country_event = {
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id = AZ_siren.2
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picture = GFX_az_anqiubi
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is_triggered_only = yes
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hidden = yes
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immediate = {
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if = {
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limit = {
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NOT = { has_tech = interwar_artillery }
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}
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set_technology = { interwar_artillery = 1 }
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}
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if = {
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limit = {
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NOT = { has_tech = basic_light_tank_chassis }
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}
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set_technology = { basic_light_tank_chassis = 1 }
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}
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if = {
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limit = {
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NOT = { has_tech = radio }
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}
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set_technology = { radio = 1 }
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}
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division_template = {
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name = "塞壬轻装甲兵团"
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is_locked = yes
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division_names_group = SIR_LTARM_01
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regiments = {
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motorized = { x = 0 y = 0 }
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motorized = { x = 0 y = 1 }
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motorized = { x = 0 y = 2 }
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#motorized = { x = 0 y = 3 }
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#motorized = { x = 0 y = 4 }
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light_armor = { x = 1 y = 0 }
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light_armor = { x = 1 y = 1 }
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light_armor = { x = 1 y = 2 }
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#light_armor = { x = 1 y = 3 }
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#light_armor = { x = 1 y = 4 }
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#motorized = { x = 2 y = 0 }
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}
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support = {
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engineer = { x = 0 y = 0 }
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#anti_tank = { x = 0 y = 1 }
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light_tank_recon = { x = 0 y = 2 }
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}
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}
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create_equipment_variant = {
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name = "Siren LT-1"
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type = light_tank_chassis_1
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parent_version = 0
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modules = {
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main_armament_slot = tank_close_support_gun
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turret_type_slot = tank_light_three_man_tank_turret
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suspension_type_slot = tank_torsion_bar_suspension
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armor_type_slot = tank_riveted_armor
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engine_type_slot = tank_gasoline_engine
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special_type_slot_1 = tank_radio_1
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special_type_slot_2 = additional_machine_guns
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special_type_slot_3 = additional_machine_guns
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special_type_slot_4 = additional_machine_guns
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}
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upgrades = {
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tank_nsb_engine_upgrade = 7
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tank_nsb_armor_upgrade = 0
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}
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icon = "gfx/interface/technologies/improved_light_tank.dds"
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}
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}
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option = {
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name = SIR
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}
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}
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country_event = {
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id = AZ_siren.3
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picture = GFX_az_anqiubi
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is_triggered_only = yes
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hidden = yes
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immediate = {
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if = {
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limit = {
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NOT = { has_tech = improved_medium_tank_chassis }
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}
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set_technology = { improved_medium_tank_chassis = 1 }
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}
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if = {
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limit = {
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NOT = { has_tech = engine_tech_3 }
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}
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set_technology = { engine_tech_3 = 1 }
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}
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if = {
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limit = {
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NOT = { has_tech = armor_tech_3 }
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}
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set_technology = { armor_tech_3 = 1 }
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}
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if = {
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limit = {
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NOT = { has_tech = artillery1 }
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}
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set_technology = { artillery1 = 1 }
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}
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if = {
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limit = {
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NOT = { has_tech = antitank1 }
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}
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set_technology = { antitank1 = 1 }
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}
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if = {
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limit = {
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NOT = { has_tech = decimetric_radar }
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}
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set_technology = { decimetric_radar = 1 }
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}
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if = {
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limit = {
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NOT = { has_tech = tech_engineers2 }
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}
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set_technology = { tech_engineers2 = 1 }
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}
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division_template = {
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name = "塞壬中装甲兵团"
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is_locked = yes
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division_names_group = SIR_ARM_01
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regiments = {
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motorized = { x = 0 y = 0 }
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motorized = { x = 0 y = 1 }
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motorized = { x = 0 y = 2 }
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motorized = { x = 0 y = 3 }
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motorized = { x = 0 y = 4 }
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medium_armor = { x = 1 y = 0 }
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medium_armor = { x = 1 y = 1 }
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medium_armor = { x = 1 y = 2 }
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#medium_armor = { x = 1 y = 3 }
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#medium_armor = { x = 1 y = 4 }
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#medium_armor = { x = 2 y = 0 }
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}
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support = {
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engineer = { x = 0 y = 0 }
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mot_recon = { x = 0 y = 1 }
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signal_company = { x = 0 y = 2 }
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logistics_company = { x = 0 y = 3 }
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anti_air = { x = 0 y = 4 }
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}
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}
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division_template = {
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name = "塞壬反坦克兵团"
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is_locked = yes
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division_names_group = SIR_ARM_01
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regiments = {
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infantry = { x = 0 y = 0 }
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infantry = { x = 0 y = 1 }
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infantry = { x = 0 y = 2 }
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infantry = { x = 0 y = 3 }
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infantry = { x = 0 y = 4 }
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medium_tank_destroyer_brigade = { x = 1 y = 0 }
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medium_tank_destroyer_brigade = { x = 1 y = 1 }
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medium_tank_destroyer_brigade = { x = 1 y = 2 }
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#medium_tank_destroyer_brigade = { x = 1 y = 3 }
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#medium_tank_destroyer_brigade = { x = 1 y = 4 }
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#medium_tank_destroyer_brigade = { x = 2 y = 0 }
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}
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support = {
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engineer = { x = 0 y = 0 }
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recon = { x = 0 y = 1 }
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#artillery = { x = 0 y = 2 }
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#logistics_company = { x = 0 y = 3 }
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#anti_air = { x = 0 y = 4 }
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}
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}
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create_equipment_variant = {
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name = "Siren TD-1"
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type = medium_tank_destroyer_chassis_2
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parent_version = 0
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modules = {
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main_armament_slot = tank_heavy_cannon
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turret_type_slot = tank_medium_fixed_superstructure_turret
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suspension_type_slot = tank_torsion_bar_suspension
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armor_type_slot = tank_cast_armor
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engine_type_slot = tank_diesel_engine
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special_type_slot_1 = squeezebore_adaptor
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special_type_slot_2 = dozer_blade
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special_type_slot_3 = sloped_armor
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special_type_slot_4 = additional_machine_guns
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}
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upgrades = {
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tank_nsb_engine_upgrade = 14
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tank_nsb_armor_upgrade = 8
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}
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icon = "gfx/interface/equipmentdesigner/tanks/designer/generic/generic_medium_BCA.dds"
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}
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create_equipment_variant = {
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name = "Siren MT-1"
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type = medium_tank_chassis_2
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parent_version = 0
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modules = {
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main_armament_slot = tank_medium_howitzer
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_torsion_bar_suspension
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armor_type_slot = tank_cast_armor
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engine_type_slot = tank_gasoline_engine
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special_type_slot_1 = tank_radio_2
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special_type_slot_2 = sloped_armor
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special_type_slot_3 = additional_machine_guns
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special_type_slot_4 = additional_machine_guns
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}
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upgrades = {
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tank_nsb_engine_upgrade = 10
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tank_nsb_armor_upgrade = 0
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}
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icon = "gfx/interface/equipmentdesigner/tanks/designer/generic/generic_medium_BCA.dds"
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}
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}
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option = {
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name = SIR
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}
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}
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country_event = {
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id = AZ_siren.4
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picture = GFX_az_anqiubi
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is_triggered_only = yes
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hidden = yes
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immediate = {
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set_technology = { advanced_heavy_tank_chassis = 1 }
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set_technology = { advanced_medium_tank_chassis = 1 }
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set_technology = { armor_tech_4 = 1 }
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set_technology = { engine_tech_4 = 1 }
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set_technology = { artillery3 = 1 }
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set_technology = { antiair5 = 1 }
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set_technology = { antitank5 = 1 }
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set_technology = { artillery5 = 1 }
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set_technology = { tech_maintenance_company2 = 1 }
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set_technology = { mechanised_infantry = 1 }
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set_technology = { centimetric_radar = 1 }
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division_template = {
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name = "塞壬机械化兵团"
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is_locked = yes
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division_names_group = SIR_MEC_01
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regiments = {
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mechanized = { x = 0 y = 0 }
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mechanized = { x = 0 y = 1 }
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mechanized = { x = 0 y = 2 }
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mechanized = { x = 0 y = 3 }
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mechanized = { x = 0 y = 4 }
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mechanized = { x = 1 y = 0 }
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mechanized = { x = 1 y = 1 }
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mechanized = { x = 1 y = 2 }
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mechanized = { x = 1 y = 3 }
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mechanized = { x = 1 y = 4 }
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mot_artillery_brigade = { x = 2 y = 0 }
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||||
mot_artillery_brigade = { x = 2 y = 1 }
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mot_artillery_brigade = { x = 2 y = 2 }
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mot_artillery_brigade = { x = 2 y = 3 }
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mechanized = { x = 3 y = 0 }
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mechanized = { x = 3 y = 1 }
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mechanized = { x = 3 y = 2 }
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mechanized = { x = 3 y = 3 }
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mot_anti_tank_brigade = { x = 4 y = 0 }
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||||
mot_anti_tank_brigade = { x = 4 y = 1 }
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||||
}
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||||
support = {
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||||
engineer = { x = 0 y = 0 }
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||||
mot_recon = { x = 0 y = 1 }
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||||
signal_company = { x = 0 y = 2 }
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||||
logistics_company = { x = 0 y = 3 }
|
||||
anti_air = { x = 0 y = 4 }
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||||
}
|
||||
}
|
||||
division_template = {
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||||
name = "塞壬中装甲兵团(后期)"
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||||
is_locked = yes
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||||
division_names_group = SIR_ARM_01
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||||
regiments = {
|
||||
motorized = { x = 0 y = 0 }
|
||||
motorized = { x = 0 y = 1 }
|
||||
motorized = { x = 0 y = 2 }
|
||||
motorized = { x = 0 y = 3 }
|
||||
mot_anti_tank_brigade = { x = 0 y = 4 }
|
||||
medium_armor = { x = 1 y = 0 }
|
||||
medium_armor = { x = 1 y = 1 }
|
||||
medium_armor = { x = 1 y = 2 }
|
||||
medium_armor = { x = 1 y = 3 }
|
||||
medium_armor = { x = 1 y = 4 }
|
||||
motorized = { x = 2 y = 0 }
|
||||
motorized = { x = 2 y = 1 }
|
||||
motorized = { x = 2 y = 2 }
|
||||
motorized = { x = 2 y = 3 }
|
||||
mot_anti_tank_brigade = { x = 2 y = 4 }
|
||||
medium_armor = { x = 3 y = 0 }
|
||||
medium_armor = { x = 3 y = 1 }
|
||||
medium_armor = { x = 3 y = 2 }
|
||||
medium_armor = { x = 3 y = 3 }
|
||||
medium_armor = { x = 3 y = 4 }
|
||||
medium_armor = { x = 4 y = 0 }
|
||||
medium_armor = { x = 4 y = 1 }
|
||||
}
|
||||
support = {
|
||||
engineer = { x = 0 y = 0 }
|
||||
mot_recon = { x = 0 y = 1 }
|
||||
signal_company = { x = 0 y = 2 }
|
||||
logistics_company = { x = 0 y = 3 }
|
||||
anti_air = { x = 0 y = 4 }
|
||||
}
|
||||
}
|
||||
division_template = {
|
||||
name = "塞壬大型步兵兵团"
|
||||
is_locked = yes
|
||||
division_names_group = SIR_Inf_01
|
||||
regiments = {
|
||||
infantry = { x = 0 y = 0 }
|
||||
infantry = { x = 0 y = 1 }
|
||||
infantry = { x = 0 y = 2 }
|
||||
infantry = { x = 0 y = 3 }
|
||||
infantry = { x = 0 y = 4 }
|
||||
infantry = { x = 1 y = 0 }
|
||||
infantry = { x = 1 y = 1 }
|
||||
infantry = { x = 1 y = 2 }
|
||||
infantry = { x = 1 y = 3 }
|
||||
infantry = { x = 1 y = 4 }
|
||||
artillery_brigade = { x = 2 y = 0 }
|
||||
artillery_brigade = { x = 2 y = 1 }
|
||||
artillery_brigade = { x = 2 y = 2 }
|
||||
anti_tank_brigade = { x = 2 y = 3 }
|
||||
anti_tank_brigade = { x = 2 y = 4 }
|
||||
infantry = { x = 3 y = 0 }
|
||||
infantry = { x = 3 y = 1 }
|
||||
infantry = { x = 3 y = 2 }
|
||||
infantry = { x = 3 y = 3 }
|
||||
anti_tank_brigade = { x = 4 y = 0 }
|
||||
anti_tank_brigade = { x = 4 y = 1 }
|
||||
anti_tank_brigade = { x = 4 y = 2 }
|
||||
}
|
||||
support = {
|
||||
engineer = { x = 0 y = 0 }
|
||||
recon = { x = 0 y = 1 }
|
||||
logistics_company = { x = 0 y = 2 }
|
||||
anti_air = { x = 0 y = 3 }
|
||||
anti_tank = { x = 0 y = 4 }
|
||||
}
|
||||
}
|
||||
|
||||
division_template = {
|
||||
name = "塞壬精锐装甲兵团"
|
||||
is_locked = yes
|
||||
division_names_group = SIR_HVARM_01
|
||||
regiments = {
|
||||
mechanized = { x = 0 y = 0 }
|
||||
mechanized = { x = 0 y = 1 }
|
||||
mechanized = { x = 0 y = 2 }
|
||||
mechanized = { x = 0 y = 3 }
|
||||
mechanized = { x = 0 y = 4 }
|
||||
mechanized = { x = 1 y = 0 }
|
||||
mechanized = { x = 1 y = 1 }
|
||||
mechanized = { x = 1 y = 2 }
|
||||
mechanized = { x = 1 y = 3 }
|
||||
mechanized = { x = 1 y = 4 }
|
||||
heavy_armor = { x = 2 y = 0 }
|
||||
heavy_armor = { x = 2 y = 1 }
|
||||
heavy_armor = { x = 2 y = 2 }
|
||||
heavy_armor = { x = 2 y = 3 }
|
||||
heavy_armor = { x = 2 y = 4 }
|
||||
heavy_armor = { x = 3 y = 0 }
|
||||
heavy_armor = { x = 3 y = 1 }
|
||||
heavy_armor = { x = 3 y = 2 }
|
||||
heavy_armor = { x = 3 y = 3 }
|
||||
heavy_armor = { x = 3 y = 4 }
|
||||
mechanized = { x = 4 y = 0 }
|
||||
}
|
||||
support = {
|
||||
engineer = { x = 0 y = 0 }
|
||||
mot_recon = { x = 0 y = 1 }
|
||||
signal_company = { x = 0 y = 2 }
|
||||
logistics_company = { x = 0 y = 3 }
|
||||
anti_air = { x = 0 y = 4 }
|
||||
}
|
||||
}
|
||||
division_template = {
|
||||
name = "塞壬重装甲兵团"
|
||||
is_locked = yes
|
||||
division_names_group = SIR_HVARM_01
|
||||
regiments = {
|
||||
mechanized = { x = 0 y = 0 }
|
||||
mechanized = { x = 0 y = 1 }
|
||||
mechanized = { x = 0 y = 2 }
|
||||
mechanized = { x = 0 y = 3 }
|
||||
mechanized = { x = 0 y = 4 }
|
||||
heavy_tank_destroyer_brigade = { x = 1 y = 0 }
|
||||
heavy_tank_destroyer_brigade = { x = 1 y = 1 }
|
||||
heavy_tank_destroyer_brigade = { x = 1 y = 2 }
|
||||
heavy_tank_destroyer_brigade = { x = 1 y = 3 }
|
||||
heavy_tank_destroyer_brigade = { x = 1 y = 4 }
|
||||
heavy_sp_artillery_brigade = { x = 2 y = 0 }
|
||||
heavy_sp_artillery_brigade = { x = 2 y = 1 }
|
||||
heavy_sp_artillery_brigade = { x = 2 y = 2 }
|
||||
heavy_sp_artillery_brigade = { x = 2 y = 3 }
|
||||
heavy_sp_artillery_brigade = { x = 2 y = 4 }
|
||||
heavy_sp_artillery_brigade = { x = 3 y = 0 }
|
||||
mechanized = { x = 4 y = 0 }
|
||||
mechanized = { x = 4 y = 1 }
|
||||
}
|
||||
support = {
|
||||
engineer = { x = 0 y = 0 }
|
||||
mot_recon = { x = 0 y = 1 }
|
||||
maintenance_company = { x = 0 y = 2 }
|
||||
logistics_company = { x = 0 y = 3 }
|
||||
anti_air = { x = 0 y = 4 }
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "Siren HT-1"
|
||||
type = heavy_tank_chassis_3
|
||||
parent_version = 0
|
||||
modules = {
|
||||
main_armament_slot = tank_heavy_cannon_3
|
||||
turret_type_slot = tank_heavy_three_man_tank_turret
|
||||
suspension_type_slot = tank_torsion_bar_suspension
|
||||
armor_type_slot = tank_cast_armor
|
||||
engine_type_slot = tank_diesel_engine
|
||||
special_type_slot_1 = tank_radio_3
|
||||
special_type_slot_2 = auto_loader
|
||||
special_type_slot_3 = sloped_armor
|
||||
special_type_slot_4 = wet_ammo_storage
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 17
|
||||
tank_nsb_armor_upgrade = 4
|
||||
}
|
||||
icon = "gfx/interface/equipmentdesigner/tanks/designer/generic/generic_heavy_ABA.dds"
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "Siren HTD-1"
|
||||
type = heavy_tank_destroyer_chassis_3
|
||||
parent_version = 0
|
||||
modules = {
|
||||
main_armament_slot = tank_super_heavy_cannon
|
||||
turret_type_slot = tank_heavy_fixed_superstructure_turret
|
||||
suspension_type_slot = tank_torsion_bar_suspension
|
||||
armor_type_slot = tank_cast_armor
|
||||
engine_type_slot = tank_diesel_engine
|
||||
special_type_slot_1 = secondary_turret_small_cannon
|
||||
special_type_slot_2 = auto_loader
|
||||
special_type_slot_3 = sloped_armor
|
||||
special_type_slot_4 = easy_maintenance
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 8
|
||||
tank_nsb_armor_upgrade = 10
|
||||
}
|
||||
icon = "gfx/interface/equipmentdesigner/tanks/designer/generic/generic_heavy_CBA.dds"
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "Siren HSPG-1"
|
||||
type = heavy_tank_artillery_chassis_3
|
||||
parent_version = 0
|
||||
modules = {
|
||||
main_armament_slot = tank_heavy_howitzer
|
||||
turret_type_slot = tank_heavy_fixed_superstructure_turret
|
||||
suspension_type_slot = tank_torsion_bar_suspension
|
||||
armor_type_slot = tank_cast_armor
|
||||
engine_type_slot = tank_diesel_engine
|
||||
special_type_slot_1 = secondary_turret_small_cannon
|
||||
special_type_slot_2 = auto_loader
|
||||
special_type_slot_3 = sloped_armor
|
||||
special_type_slot_4 = easy_maintenance
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 8
|
||||
tank_nsb_armor_upgrade = 10
|
||||
}
|
||||
icon = "gfx/interface/equipmentdesigner/tanks/designer/generic/generic_heavy_CAB.dds"
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "Siren MT-2"
|
||||
type = medium_tank_chassis_3
|
||||
parent_version = 0
|
||||
modules = {
|
||||
main_armament_slot = tank_medium_howitzer_2
|
||||
turret_type_slot = tank_medium_three_man_tank_turret
|
||||
suspension_type_slot = tank_torsion_bar_suspension
|
||||
armor_type_slot = tank_cast_armor
|
||||
engine_type_slot = tank_gasoline_engine
|
||||
special_type_slot_1 = tank_radio_3
|
||||
special_type_slot_2 = sloped_armor
|
||||
special_type_slot_3 = additional_machine_guns
|
||||
special_type_slot_4 = additional_machine_guns
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 13
|
||||
tank_nsb_armor_upgrade = 7
|
||||
}
|
||||
icon = "gfx/interface/equipmentdesigner/tanks/designer/generic/generic_medium_BCA.dds"
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = SIR
|
||||
}
|
||||
}
|
||||
country_event = {
|
||||
id = AZ_siren.5
|
||||
picture = GFX_az_anqiubi
|
||||
is_triggered_only = yes
|
||||
hidden = yes
|
||||
immediate = {
|
||||
set_technology = { super_heavy_tank_chassis = 1 }
|
||||
division_template = {
|
||||
name = "塞壬陆上要塞装甲兵团"
|
||||
is_locked = yes
|
||||
division_names_group = SIR_HVARM_01
|
||||
regiments = {
|
||||
mechanized = { x = 0 y = 0 }
|
||||
mechanized = { x = 0 y = 1 }
|
||||
mechanized = { x = 0 y = 2 }
|
||||
mechanized = { x = 1 y = 0 }
|
||||
mechanized = { x = 1 y = 1 }
|
||||
heavy_sp_artillery_brigade = { x = 2 y = 0 }
|
||||
heavy_sp_artillery_brigade = { x = 2 y = 1 }
|
||||
heavy_sp_artillery_brigade = { x = 2 y = 2 }
|
||||
heavy_sp_artillery_brigade = { x = 2 y = 3 }
|
||||
super_heavy_armor = { x = 3 y = 0 }
|
||||
super_heavy_armor = { x = 3 y = 1 }
|
||||
super_heavy_armor = { x = 3 y = 2 }
|
||||
super_heavy_armor = { x = 3 y = 3 }
|
||||
super_heavy_armor = { x = 3 y = 4 }
|
||||
super_heavy_armor = { x = 4 y = 0 }
|
||||
super_heavy_armor = { x = 4 y = 1 }
|
||||
super_heavy_armor = { x = 4 y = 2 }
|
||||
super_heavy_armor = { x = 4 y = 3 }
|
||||
super_heavy_armor = { x = 4 y = 4 }
|
||||
}
|
||||
support = {
|
||||
engineer = { x = 0 y = 0 }
|
||||
mot_recon = { x = 0 y = 1 }
|
||||
maintenance_company = { x = 0 y = 2 }
|
||||
logistics_company = { x = 0 y = 3 }
|
||||
anti_air = { x = 0 y = 4 }
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "Siren SHT-1"
|
||||
type = super_heavy_tank_chassis_1
|
||||
parent_version = 0
|
||||
modules = {
|
||||
main_armament_slot = tank_super_heavy_cannon
|
||||
turret_type_slot = tank_super_heavy_four_man_tank_turret
|
||||
suspension_type_slot = tank_torsion_bar_suspension
|
||||
armor_type_slot = tank_cast_armor
|
||||
engine_type_slot = tank_diesel_engine
|
||||
special_type_slot_1 = wet_ammo_storage
|
||||
special_type_slot_2 = auto_loader
|
||||
special_type_slot_3 = sloped_armor
|
||||
special_type_slot_4 = easy_maintenance
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 20
|
||||
tank_nsb_armor_upgrade = 12
|
||||
}
|
||||
icon = "gfx/interface/equipmentdesigner/tanks/designer/generic/generic_heavy_ACA.dds"
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = SIR
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user