2024-06-26 20:31:17
This commit is contained in:
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src/sound/KR_vo_Chinese_Mandarin.asset
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src/sound/KR_vo_Chinese_Mandarin.asset
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src/sound/KR_vo_English_American.asset
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src/sound/KR_vo_English_American.asset
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src/sound/KR_vo_English_British.asset
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src/sound/KR_vo_English_British.asset
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src/sound/KR_vo_French.asset
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src/sound/KR_vo_French.asset
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src/sound/KR_vo_German_Standard.asset
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src/sound/KR_vo_German_Standard.asset
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src/sound/KR_vo_Italian.asset
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src/sound/KR_vo_Italian.asset
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src/sound/KR_vo_Japanese.asset
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src/sound/KR_vo_Japanese.asset
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category = {
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name = "Voices"
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soundeffects = {
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### Japanese Language ###
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# JAP
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CHY_infantry_idle
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CHY_infantry_neutral_combat
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CHY_infantry_positive_combat
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CHY_infantry_retreat
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CHY_infantry_move_out
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}
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}
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########### AUDIO ASSETS
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########### japanese
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sound = {
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||||
name = "japanese_Idle_001"
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||||
file = "japanese/japanese_Idle_001.wav"
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||||
}
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||||
sound = {
|
||||
name = "japanese_Idle_002"
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||||
file = "japanese/japanese_Idle_002.wav"
|
||||
}
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||||
sound = {
|
||||
name = "japanese_Idle_003"
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||||
file = "japanese/japanese_Idle_003.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Idle_004"
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||||
file = "japanese/japanese_Idle_004.wav"
|
||||
}
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||||
sound = {
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||||
name = "japanese_Idle_005"
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||||
file = "japanese/japanese_Idle_005.wav"
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||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_006"
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||||
file = "japanese/japanese_Idle_006.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Idle_007"
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||||
file = "japanese/japanese_Idle_007.wav"
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||||
}
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sound = {
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||||
name = "japanese_Idle_008"
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file = "japanese/japanese_Idle_008.wav"
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}
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sound = {
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||||
name = "japanese_Idle_009"
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||||
file = "japanese/japanese_Idle_009.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Idle_010"
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||||
file = "japanese/japanese_Idle_010.wav"
|
||||
}
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||||
sound = {
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||||
name = "japanese_Idle_011"
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file = "japanese/japanese_Idle_011.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Idle_012"
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||||
file = "japanese/japanese_Idle_012.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Idle_013"
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||||
file = "japanese/japanese_Idle_013.wav"
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||||
}
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sound = {
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||||
name = "japanese_Idle_014"
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||||
file = "japanese/japanese_Idle_014.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Idle_015"
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||||
file = "japanese/japanese_Idle_015.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Idle_016"
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||||
file = "japanese/japanese_Idle_016.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_017"
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||||
file = "japanese/japanese_Idle_017.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_018"
|
||||
file = "japanese/japanese_Idle_018.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_019"
|
||||
file = "japanese/japanese_Idle_019.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_020"
|
||||
file = "japanese/japanese_Idle_020.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_021"
|
||||
file = "japanese/japanese_Idle_021.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_022"
|
||||
file = "japanese/japanese_Idle_022.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_023"
|
||||
file = "japanese/japanese_Idle_023.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_024"
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||||
file = "japanese/japanese_Idle_024.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_025"
|
||||
file = "japanese/japanese_Idle_025.wav"
|
||||
}
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||||
sound = {
|
||||
name = "japanese_Idle_026"
|
||||
file = "japanese/japanese_Idle_026.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_027"
|
||||
file = "japanese/japanese_Idle_027.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_028"
|
||||
file = "japanese/japanese_Idle_028.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_029"
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||||
file = "japanese/japanese_Idle_029.wav"
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||||
}
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||||
sound = {
|
||||
name = "japanese_Idle_030"
|
||||
file = "japanese/japanese_Idle_030.wav"
|
||||
}
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||||
sound = {
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||||
name = "japanese_Idle_031"
|
||||
file = "japanese/japanese_Idle_031.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_032"
|
||||
file = "japanese/japanese_Idle_032.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_033"
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||||
file = "japanese/japanese_Idle_033.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_034"
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||||
file = "japanese/japanese_Idle_034.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_035"
|
||||
file = "japanese/japanese_Idle_035.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Idle_036"
|
||||
file = "japanese/japanese_Idle_036.wav"
|
||||
}
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||||
sound = {
|
||||
name = "japanese_Idle_037"
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||||
file = "japanese/japanese_Idle_037.wav"
|
||||
}
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||||
sound = {
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||||
name = "japanese_Idle_038"
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||||
file = "japanese/japanese_Idle_038.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Idle_039"
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||||
file = "japanese/japanese_Idle_039.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Idle_040"
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||||
file = "japanese/japanese_Idle_040.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Neutral_001"
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||||
file = "japanese/japanese_Neutral_001.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Neutral_002"
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||||
file = "japanese/japanese_Neutral_002.wav"
|
||||
}
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||||
sound = {
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||||
name = "japanese_Neutral_003"
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||||
file = "japanese/japanese_Neutral_003.wav"
|
||||
}
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||||
sound = {
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||||
name = "japanese_Neutral_004"
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||||
file = "japanese/japanese_Neutral_004.wav"
|
||||
}
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||||
sound = {
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||||
name = "japanese_Neutral_005"
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||||
file = "japanese/japanese_Neutral_005.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Neutral_006"
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||||
file = "japanese/japanese_Neutral_006.wav"
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||||
}
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||||
sound = {
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||||
name = "japanese_Neutral_007"
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||||
file = "japanese/japanese_Neutral_007.wav"
|
||||
}
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||||
sound = {
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||||
name = "japanese_Neutral_008"
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||||
file = "japanese/japanese_Neutral_008.wav"
|
||||
}
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||||
sound = {
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||||
name = "japanese_Neutral_009"
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||||
file = "japanese/japanese_Neutral_009.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_010"
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||||
file = "japanese/japanese_Neutral_010.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_011"
|
||||
file = "japanese/japanese_Neutral_011.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_012"
|
||||
file = "japanese/japanese_Neutral_012.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_013"
|
||||
file = "japanese/japanese_Neutral_013.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_014"
|
||||
file = "japanese/japanese_Neutral_014.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_015"
|
||||
file = "japanese/japanese_Neutral_015.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_016"
|
||||
file = "japanese/japanese_Neutral_016.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_017"
|
||||
file = "japanese/japanese_Neutral_017.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_018"
|
||||
file = "japanese/japanese_Neutral_018.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_019"
|
||||
file = "japanese/japanese_Neutral_019.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_020"
|
||||
file = "japanese/japanese_Neutral_020.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_021"
|
||||
file = "japanese/japanese_Neutral_021.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_022"
|
||||
file = "japanese/japanese_Neutral_022.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_023"
|
||||
file = "japanese/japanese_Neutral_023.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_024"
|
||||
file = "japanese/japanese_Neutral_024.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Neutral_025"
|
||||
file = "japanese/japanese_Neutral_025.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_001"
|
||||
file = "japanese/japanese_Positive_001.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_002"
|
||||
file = "japanese/japanese_Positive_002.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_003"
|
||||
file = "japanese/japanese_Positive_003.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_004"
|
||||
file = "japanese/japanese_Positive_004.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_005"
|
||||
file = "japanese/japanese_Positive_005.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_006"
|
||||
file = "japanese/japanese_Positive_006.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_007"
|
||||
file = "japanese/japanese_Positive_007.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_008"
|
||||
file = "japanese/japanese_Positive_008.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_009"
|
||||
file = "japanese/japanese_Positive_009.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_010"
|
||||
file = "japanese/japanese_Positive_010.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_011"
|
||||
file = "japanese/japanese_Positive_011.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Positive_012"
|
||||
file = "japanese/japanese_Positive_012.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_001"
|
||||
file = "japanese/japanese_Retreat_001.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_002"
|
||||
file = "japanese/japanese_Retreat_002.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_003"
|
||||
file = "japanese/japanese_Retreat_003.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_004"
|
||||
file = "japanese/japanese_Retreat_004.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_005"
|
||||
file = "japanese/japanese_Retreat_005.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_006"
|
||||
file = "japanese/japanese_Retreat_006.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_007"
|
||||
file = "japanese/japanese_Retreat_007.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_008"
|
||||
file = "japanese/japanese_Retreat_008.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_009"
|
||||
file = "japanese/japanese_Retreat_009.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_010"
|
||||
file = "japanese/japanese_Retreat_010.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_011"
|
||||
file = "japanese/japanese_Retreat_011.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_012"
|
||||
file = "japanese/japanese_Retreat_012.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_013"
|
||||
file = "japanese/japanese_Retreat_013.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_014"
|
||||
file = "japanese/japanese_Retreat_014.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_015"
|
||||
file = "japanese/japanese_Retreat_015.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_016"
|
||||
file = "japanese/japanese_Retreat_016.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_017"
|
||||
file = "japanese/japanese_Retreat_017.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_018"
|
||||
file = "japanese/japanese_Retreat_018.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_019"
|
||||
file = "japanese/japanese_Retreat_019.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_020"
|
||||
file = "japanese/japanese_Retreat_020.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_021"
|
||||
file = "japanese/japanese_Retreat_021.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_022"
|
||||
file = "japanese/japanese_Retreat_022.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_023"
|
||||
file = "japanese/japanese_Retreat_023.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_024"
|
||||
file = "japanese/japanese_Retreat_024.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_025"
|
||||
file = "japanese/japanese_Retreat_025.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_026"
|
||||
file = "japanese/japanese_Retreat_026.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_027"
|
||||
file = "japanese/japanese_Retreat_027.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_028"
|
||||
file = "japanese/japanese_Retreat_028.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_029"
|
||||
file = "japanese/japanese_Retreat_029.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Retreat_030"
|
||||
file = "japanese/japanese_Retreat_030.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_001"
|
||||
file = "japanese/japanese_Moving_001.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_002"
|
||||
file = "japanese/japanese_Moving_002.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_003"
|
||||
file = "japanese/japanese_Moving_003.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_004"
|
||||
file = "japanese/japanese_Moving_004.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_005"
|
||||
file = "japanese/japanese_Moving_005.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_006"
|
||||
file = "japanese/japanese_Moving_006.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_007"
|
||||
file = "japanese/japanese_Moving_007.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_008"
|
||||
file = "japanese/japanese_Moving_008.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_009"
|
||||
file = "japanese/japanese_Moving_009.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "japanese_Moving_010"
|
||||
file = "japanese/japanese_Moving_010.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_011"
|
||||
file = "japanese/japanese_Moving_011.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_012"
|
||||
file = "japanese/japanese_Moving_012.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_013"
|
||||
file = "japanese/japanese_Moving_013.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_014"
|
||||
file = "japanese/japanese_Moving_014.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_015"
|
||||
file = "japanese/japanese_Moving_015.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_016"
|
||||
file = "japanese/japanese_Moving_016.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_017"
|
||||
file = "japanese/japanese_Moving_017.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_018"
|
||||
file = "japanese/japanese_Moving_018.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_019"
|
||||
file = "japanese/japanese_Moving_019.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "japanese_Moving_020"
|
||||
file = "japanese/japanese_Moving_020.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_021"
|
||||
file = "japanese/japanese_Moving_021.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_022"
|
||||
file = "japanese/japanese_Moving_022.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_023"
|
||||
file = "japanese/japanese_Moving_023.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_024"
|
||||
file = "japanese/japanese_Moving_024.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_025"
|
||||
file = "japanese/japanese_Moving_025.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_026"
|
||||
file = "japanese/japanese_Moving_026.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_027"
|
||||
file = "japanese/japanese_Moving_027.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_028"
|
||||
file = "japanese/japanese_Moving_028.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_029"
|
||||
file = "japanese/japanese_Moving_029.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "japanese_Moving_030"
|
||||
file = "japanese/japanese_Moving_030.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_031"
|
||||
file = "japanese/japanese_Moving_031.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_032"
|
||||
file = "japanese/japanese_Moving_032.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_033"
|
||||
file = "japanese/japanese_Moving_033.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_034"
|
||||
file = "japanese/japanese_Moving_034.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_035"
|
||||
file = "japanese/japanese_Moving_035.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_036"
|
||||
file = "japanese/japanese_Moving_036.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_037"
|
||||
file = "japanese/japanese_Moving_037.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_038"
|
||||
file = "japanese/japanese_Moving_038.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_039"
|
||||
file = "japanese/japanese_Moving_039.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "japanese_Moving_040"
|
||||
file = "japanese/japanese_Moving_040.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_041"
|
||||
file = "japanese/japanese_Moving_041.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_042"
|
||||
file = "japanese/japanese_Moving_042.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_043"
|
||||
file = "japanese/japanese_Moving_043.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_044"
|
||||
file = "japanese/japanese_Moving_044.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_045"
|
||||
file = "japanese/japanese_Moving_045.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_046"
|
||||
file = "japanese/japanese_Moving_046.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_047"
|
||||
file = "japanese/japanese_Moving_047.wav"
|
||||
}
|
||||
sound = {
|
||||
name = "japanese_Moving_048"
|
||||
file = "japanese/japanese_Moving_048.wav"
|
||||
}
|
||||
|
||||
########## JAP
|
||||
|
||||
soundeffect = {
|
||||
name = "CHY_infantry_idle"
|
||||
sounds = {
|
||||
sound = japanese_Idle_001
|
||||
sound = japanese_Idle_002
|
||||
sound = japanese_Idle_003
|
||||
sound = japanese_Idle_004
|
||||
sound = japanese_Idle_005
|
||||
sound = japanese_Idle_006
|
||||
sound = japanese_Idle_007
|
||||
sound = japanese_Idle_008
|
||||
sound = japanese_Idle_009
|
||||
sound = japanese_Idle_010
|
||||
sound = japanese_Idle_011
|
||||
sound = japanese_Idle_012
|
||||
sound = japanese_Idle_013
|
||||
sound = japanese_Idle_014
|
||||
sound = japanese_Idle_015
|
||||
sound = japanese_Idle_016
|
||||
sound = japanese_Idle_017
|
||||
sound = japanese_Idle_018
|
||||
sound = japanese_Idle_019
|
||||
sound = japanese_Idle_020
|
||||
sound = japanese_Idle_021
|
||||
sound = japanese_Idle_022
|
||||
sound = japanese_Idle_023
|
||||
sound = japanese_Idle_024
|
||||
sound = japanese_Idle_025
|
||||
sound = japanese_Idle_026
|
||||
sound = japanese_Idle_027
|
||||
sound = japanese_Idle_028
|
||||
sound = japanese_Idle_029
|
||||
sound = japanese_Idle_030
|
||||
sound = japanese_Idle_031
|
||||
sound = japanese_Idle_032
|
||||
sound = japanese_Idle_033
|
||||
sound = japanese_Idle_034
|
||||
sound = japanese_Idle_035
|
||||
sound = japanese_Idle_036
|
||||
sound = japanese_Idle_037
|
||||
sound = japanese_Idle_038
|
||||
sound = japanese_Idle_039
|
||||
sound = japanese_Idle_040
|
||||
|
||||
}
|
||||
max_audible = 1
|
||||
max_audible_behaviour = fail
|
||||
volume = 0.45
|
||||
volume_random_offset = { 0.0 -0.15 }
|
||||
playbackrate_random_offset = { 0.0 -0.15 }
|
||||
}
|
||||
soundeffect = {
|
||||
name = "CHY_infantry_neutral_combat"
|
||||
sounds = {
|
||||
sound = japanese_Neutral_001
|
||||
sound = japanese_Neutral_002
|
||||
sound = japanese_Neutral_003
|
||||
sound = japanese_Neutral_004
|
||||
sound = japanese_Neutral_005
|
||||
sound = japanese_Neutral_006
|
||||
sound = japanese_Neutral_007
|
||||
sound = japanese_Neutral_008
|
||||
sound = japanese_Neutral_009
|
||||
sound = japanese_Neutral_010
|
||||
sound = japanese_Neutral_011
|
||||
sound = japanese_Neutral_012
|
||||
sound = japanese_Neutral_013
|
||||
sound = japanese_Neutral_014
|
||||
sound = japanese_Neutral_015
|
||||
sound = japanese_Neutral_016
|
||||
sound = japanese_Neutral_017
|
||||
sound = japanese_Neutral_018
|
||||
sound = japanese_Neutral_019
|
||||
sound = japanese_Neutral_020
|
||||
sound = japanese_Neutral_021
|
||||
sound = japanese_Neutral_022
|
||||
sound = japanese_Neutral_023
|
||||
sound = japanese_Neutral_024
|
||||
sound = japanese_Neutral_025
|
||||
}
|
||||
max_audible = 1
|
||||
max_audible_behaviour = fail
|
||||
volume = 0.45
|
||||
volume_random_offset = { 0.0 -0.15 }
|
||||
playbackrate_random_offset = { 0.0 -0.15 }
|
||||
}
|
||||
soundeffect = {
|
||||
name = "CHY_infantry_positive_combat"
|
||||
sounds = {
|
||||
sound = japanese_Positive_001
|
||||
sound = japanese_Positive_002
|
||||
sound = japanese_Positive_003
|
||||
sound = japanese_Positive_004
|
||||
sound = japanese_Positive_005
|
||||
sound = japanese_Positive_006
|
||||
sound = japanese_Positive_007
|
||||
sound = japanese_Positive_008
|
||||
sound = japanese_Positive_009
|
||||
sound = japanese_Positive_010
|
||||
sound = japanese_Positive_011
|
||||
sound = japanese_Positive_012
|
||||
}
|
||||
max_audible = 1
|
||||
max_audible_behaviour = fail
|
||||
volume = 0.45
|
||||
volume_random_offset = { 0.0 -0.15 }
|
||||
playbackrate_random_offset = { 0.0 -0.15 }
|
||||
}
|
||||
soundeffect = {
|
||||
name = "CHY_infantry_retreat"
|
||||
sounds = {
|
||||
sound = japanese_Retreat_001
|
||||
sound = japanese_Retreat_002
|
||||
sound = japanese_Retreat_003
|
||||
sound = japanese_Retreat_004
|
||||
sound = japanese_Retreat_005
|
||||
sound = japanese_Retreat_006
|
||||
sound = japanese_Retreat_007
|
||||
sound = japanese_Retreat_008
|
||||
sound = japanese_Retreat_009
|
||||
sound = japanese_Retreat_010
|
||||
sound = japanese_Retreat_011
|
||||
sound = japanese_Retreat_012
|
||||
sound = japanese_Retreat_013
|
||||
sound = japanese_Retreat_014
|
||||
sound = japanese_Retreat_015
|
||||
sound = japanese_Retreat_016
|
||||
sound = japanese_Retreat_017
|
||||
sound = japanese_Retreat_018
|
||||
sound = japanese_Retreat_019
|
||||
sound = japanese_Retreat_020
|
||||
sound = japanese_Retreat_021
|
||||
sound = japanese_Retreat_022
|
||||
sound = japanese_Retreat_023
|
||||
sound = japanese_Retreat_024
|
||||
sound = japanese_Retreat_025
|
||||
sound = japanese_Retreat_026
|
||||
sound = japanese_Retreat_027
|
||||
sound = japanese_Retreat_028
|
||||
sound = japanese_Retreat_029
|
||||
sound = japanese_Retreat_030
|
||||
}
|
||||
max_audible = 1
|
||||
max_audible_behaviour = fail
|
||||
volume = 0.45
|
||||
volume_random_offset = { 0.0 -0.15 }
|
||||
playbackrate_random_offset = { 0.0 -0.15 }
|
||||
}
|
||||
soundeffect =
|
||||
{
|
||||
name = "CHY_infantry_move_out"
|
||||
sounds = {
|
||||
sound = japanese_Moving_001
|
||||
sound = japanese_Moving_002
|
||||
sound = japanese_Moving_003
|
||||
sound = japanese_Moving_004
|
||||
sound = japanese_Moving_005
|
||||
sound = japanese_Moving_006
|
||||
sound = japanese_Moving_007
|
||||
sound = japanese_Moving_008
|
||||
sound = japanese_Moving_009
|
||||
sound = japanese_Moving_010
|
||||
sound = japanese_Moving_011
|
||||
sound = japanese_Moving_012
|
||||
sound = japanese_Moving_013
|
||||
sound = japanese_Moving_014
|
||||
sound = japanese_Moving_015
|
||||
sound = japanese_Moving_016
|
||||
sound = japanese_Moving_017
|
||||
sound = japanese_Moving_018
|
||||
sound = japanese_Moving_019
|
||||
sound = japanese_Moving_020
|
||||
sound = japanese_Moving_021
|
||||
sound = japanese_Moving_022
|
||||
sound = japanese_Moving_023
|
||||
sound = japanese_Moving_024
|
||||
sound = japanese_Moving_025
|
||||
sound = japanese_Moving_026
|
||||
sound = japanese_Moving_027
|
||||
sound = japanese_Moving_028
|
||||
sound = japanese_Moving_029
|
||||
sound = japanese_Moving_030
|
||||
sound = japanese_Moving_031
|
||||
sound = japanese_Moving_032
|
||||
sound = japanese_Moving_033
|
||||
sound = japanese_Moving_034
|
||||
sound = japanese_Moving_035
|
||||
sound = japanese_Moving_036
|
||||
sound = japanese_Moving_037
|
||||
sound = japanese_Moving_038
|
||||
sound = japanese_Moving_039
|
||||
sound = japanese_Moving_040
|
||||
sound = japanese_Moving_041
|
||||
sound = japanese_Moving_042
|
||||
sound = japanese_Moving_043
|
||||
sound = japanese_Moving_044
|
||||
sound = japanese_Moving_045
|
||||
sound = japanese_Moving_046
|
||||
sound = japanese_Moving_047
|
||||
sound = japanese_Moving_048
|
||||
}
|
||||
max_audible = 1
|
||||
max_audible_behaviour = fail
|
||||
volume = 0.45
|
||||
volume_random_offset = { 0.0 -0.15 }
|
||||
playbackrate_random_offset = { 0.0 -0.15}
|
||||
}
|
||||
1272
src/sound/KR_vo_Russian.asset
Executable file
1272
src/sound/KR_vo_Russian.asset
Executable file
File diff suppressed because it is too large
Load Diff
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_large_01.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_large_01.wav
Executable file
Binary file not shown.
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_large_02.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_large_02.wav
Executable file
Binary file not shown.
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_large_03.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_large_03.wav
Executable file
Binary file not shown.
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_medium_01.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_medium_01.wav
Executable file
Binary file not shown.
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_medium_02.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_medium_02.wav
Executable file
Binary file not shown.
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_medium_03.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_medium_03.wav
Executable file
Binary file not shown.
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_small_01.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_small_01.wav
Executable file
Binary file not shown.
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_small_02.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_small_02.wav
Executable file
Binary file not shown.
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_small_03.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_cannon_fire_small_03.wav
Executable file
Binary file not shown.
BIN
src/sound/alliance_tanks_assets/alliance_tank_engine_large_01.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_engine_large_01.wav
Executable file
Binary file not shown.
BIN
src/sound/alliance_tanks_assets/alliance_tank_engine_large_02.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_engine_large_02.wav
Executable file
Binary file not shown.
BIN
src/sound/alliance_tanks_assets/alliance_tank_engine_large_03.wav
Executable file
BIN
src/sound/alliance_tanks_assets/alliance_tank_engine_large_03.wav
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src/sound/alliance_tanks_assets/alliance_tank_engine_medium_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_engine_medium_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_engine_medium_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_engine_medium_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_engine_medium_03.wav
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src/sound/alliance_tanks_assets/alliance_tank_engine_medium_03.wav
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src/sound/alliance_tanks_assets/alliance_tank_engine_small_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_engine_small_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_engine_small_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_engine_small_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_large_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_large_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_large_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_large_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_large_03.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_large_03.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_medium_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_medium_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_medium_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_medium_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_medium_03.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_medium_03.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_small_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_small_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_small_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_small_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_small_03.wav
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src/sound/alliance_tanks_assets/alliance_tank_mg_fire_small_03.wav
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src/sound/alliance_tanks_assets/alliance_tank_mortar_fire_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_mortar_fire_01.wav
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src/sound/alliance_tanks_assets/alliance_tank_mortar_fire_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_mortar_fire_02.wav
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src/sound/alliance_tanks_assets/alliance_tank_mortar_fire_03.wav
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src/sound/alliance_tanks_assets/alliance_tank_mortar_fire_03.wav
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src/sound/alliance_tanks_audio_assets.asset
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src/sound/alliance_tanks_audio_assets.asset
Executable file
@@ -0,0 +1,473 @@
|
||||
category = {
|
||||
name = "Effects"
|
||||
soundeffects = {
|
||||
alliance_tank_cannon_fire_large
|
||||
alliance_tank_cannon_fire_medium
|
||||
alliance_tank_cannon_fire_small
|
||||
alliance_tank_engine_large_01
|
||||
alliance_tank_engine_large_02
|
||||
alliance_tank_engine_large_03
|
||||
alliance_tank_engine_medium_01
|
||||
alliance_tank_engine_medium_02
|
||||
alliance_tank_engine_medium_03
|
||||
alliance_tank_engine_small_01
|
||||
alliance_tank_engine_small_02
|
||||
alliance_tank_mg_fire_large
|
||||
alliance_tank_mg_fire_medium
|
||||
alliance_tank_mg_fire_small
|
||||
alliance_tank_mortar_fire
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#########################################################
|
||||
# #
|
||||
# ASSETS #
|
||||
# #
|
||||
#########################################################
|
||||
|
||||
### Cannon ###
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_cannon_fire_large_01"
|
||||
file = "alliance_tanks_assets/alliance_tank_cannon_fire_large_01.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_cannon_fire_large_02"
|
||||
file = "alliance_tanks_assets/alliance_tank_cannon_fire_large_02.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_cannon_fire_large_03"
|
||||
file = "alliance_tanks_assets/alliance_tank_cannon_fire_large_03.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_cannon_fire_medium_01"
|
||||
file = "alliance_tanks_assets/alliance_tank_cannon_fire_medium_01.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_cannon_fire_medium_02"
|
||||
file = "alliance_tanks_assets/alliance_tank_cannon_fire_medium_02.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_cannon_fire_medium_03"
|
||||
file = "alliance_tanks_assets/alliance_tank_cannon_fire_medium_03.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_cannon_fire_small_01"
|
||||
file = "alliance_tanks_assets/alliance_tank_cannon_fire_small_01.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_cannon_fire_small_02"
|
||||
file = "alliance_tanks_assets/alliance_tank_cannon_fire_small_02.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_cannon_fire_small_03"
|
||||
file = "alliance_tanks_assets/alliance_tank_cannon_fire_small_03.wav"
|
||||
}
|
||||
|
||||
### Engine ###
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_engine_large_01"
|
||||
file = "alliance_tanks_assets/alliance_tank_engine_large_01.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_engine_large_02"
|
||||
file = "alliance_tanks_assets/alliance_tank_engine_large_02.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_engine_large_03"
|
||||
file = "alliance_tanks_assets/alliance_tank_engine_large_03.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_engine_medium_01"
|
||||
file = "alliance_tanks_assets/alliance_tank_engine_medium_01.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_engine_medium_02"
|
||||
file = "alliance_tanks_assets/alliance_tank_engine_medium_02.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_engine_medium_03"
|
||||
file = "alliance_tanks_assets/alliance_tank_engine_medium_03.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_engine_small_01"
|
||||
file = "alliance_tanks_assets/alliance_tank_engine_small_01.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_engine_small_02"
|
||||
file = "alliance_tanks_assets/alliance_tank_engine_small_02.wav"
|
||||
}
|
||||
|
||||
### Machine Gun ###
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mg_fire_large_01"
|
||||
file = "alliance_tanks_assets/alliance_tank_mg_fire_large_01.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mg_fire_large_02"
|
||||
file = "alliance_tanks_assets/alliance_tank_mg_fire_large_02.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mg_fire_large_03"
|
||||
file = "alliance_tanks_assets/alliance_tank_mg_fire_large_03.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mg_fire_medium_01"
|
||||
file = "alliance_tanks_assets/alliance_tank_mg_fire_medium_01.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mg_fire_medium_02"
|
||||
file = "alliance_tanks_assets/alliance_tank_mg_fire_medium_02.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mg_fire_medium_03"
|
||||
file = "alliance_tanks_assets/alliance_tank_mg_fire_medium_03.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mg_fire_small_01"
|
||||
file = "alliance_tanks_assets/alliance_tank_mg_fire_small_01.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mg_fire_small_02"
|
||||
file = "alliance_tanks_assets/alliance_tank_mg_fire_small_02.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mg_fire_small_03"
|
||||
file = "alliance_tanks_assets/alliance_tank_mg_fire_small_03.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mortar_fire_01"
|
||||
file = "alliance_tanks_assets/alliance_tank_mortar_fire_01.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mortar_fire_02"
|
||||
file = "alliance_tanks_assets/alliance_tank_mortar_fire_02.wav"
|
||||
}
|
||||
|
||||
sound = {
|
||||
name = "alliance_tank_mortar_fire_03"
|
||||
file = "alliance_tanks_assets/alliance_tank_mortar_fire_03.wav"
|
||||
}
|
||||
|
||||
|
||||
#########################################################
|
||||
# #
|
||||
# SOUNDEFFECTS #
|
||||
# #
|
||||
#########################################################
|
||||
|
||||
### Cannons ###
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_cannon_fire_large"
|
||||
sounds = {
|
||||
|
||||
sound = "alliance_tank_cannon_fire_large_01"
|
||||
sound = "alliance_tank_cannon_fire_large_02"
|
||||
sound = "alliance_tank_cannon_fire_large_03"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
}
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_cannon_fire_medium"
|
||||
sounds = {
|
||||
sound = "alliance_tank_cannon_fire_medium_01"
|
||||
sound = "alliance_tank_cannon_fire_medium_02"
|
||||
sound = "alliance_tank_cannon_fire_medium_03"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
}
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_cannon_fire_small"
|
||||
sounds = {
|
||||
sound = "alliance_tank_cannon_fire_small_01"
|
||||
sound = "alliance_tank_cannon_fire_small_02"
|
||||
sound = "alliance_tank_cannon_fire_small_03"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
}
|
||||
|
||||
#################
|
||||
#### Engines ####
|
||||
#################
|
||||
|
||||
### Large: ####
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_engine_large_01"
|
||||
sounds = {
|
||||
sound = "alliance_tank_engine_large_01"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
loop = yes
|
||||
}
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_engine_large_02"
|
||||
sounds = {
|
||||
sound = "alliance_tank_engine_large_02"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
loop = yes
|
||||
}
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_engine_large_03"
|
||||
sounds = {
|
||||
sound = "alliance_tank_engine_large_03"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
loop = yes
|
||||
}
|
||||
|
||||
### Medium: ###
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_engine_medium_01"
|
||||
sounds = {
|
||||
sound = "alliance_tank_engine_medium_01"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
loop = yes
|
||||
}
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_engine_medium_02"
|
||||
sounds = {
|
||||
sound = "alliance_tank_engine_medium_02"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
loop = yes
|
||||
}
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_engine_medium_03"
|
||||
sounds = {
|
||||
sound = "alliance_tank_engine_medium_03"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
loop = yes
|
||||
}
|
||||
|
||||
### Small: ###
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_engine_small_01"
|
||||
sounds = {
|
||||
sound = "alliance_tank_engine_small_01"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
loop = yes
|
||||
}
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_engine_small_02"
|
||||
sounds = {
|
||||
sound = "alliance_tank_engine_small_02"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
loop = yes
|
||||
}
|
||||
|
||||
####################
|
||||
### Machine Guns ###
|
||||
####################
|
||||
|
||||
### Large ###
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_mg_fire_large"
|
||||
sounds = {
|
||||
sound = "alliance_tank_mg_fire_large_01"
|
||||
sound = "alliance_tank_mg_fire_large_02"
|
||||
sound = "alliance_tank_mg_fire_large_03"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
}
|
||||
|
||||
### Medium ###
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_mg_fire_medium"
|
||||
sounds = {
|
||||
sound = "alliance_tank_mg_fire_medium_01"
|
||||
sound = "alliance_tank_mg_fire_medium_02"
|
||||
sound = "alliance_tank_mg_fire_medium_03"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
}
|
||||
|
||||
### Small ###
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_mg_fire_small"
|
||||
sounds = {
|
||||
sound = "alliance_tank_mg_fire_small_01"
|
||||
sound = "alliance_tank_mg_fire_small_02"
|
||||
sound = "alliance_tank_mg_fire_small_03"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
}
|
||||
|
||||
### Mortar ###
|
||||
|
||||
soundeffect = {
|
||||
name = "alliance_tank_mortar_fire"
|
||||
sounds = {
|
||||
sound = "alliance_tank_mortar_fire_01"
|
||||
sound = "alliance_tank_mortar_fire_02"
|
||||
sound = "alliance_tank_mortar_fire_03"
|
||||
}
|
||||
|
||||
falloff = "falloff_100"
|
||||
is3d = yes
|
||||
max_audible = 3
|
||||
max_audible_behaviour = fail
|
||||
|
||||
delay_random_offset = { 0.00 0.25 }
|
||||
volume_random_offset = { -0.15 0.15}
|
||||
playbackrate_random_offset = { -0.15 0.15 }
|
||||
}
|
||||
|
||||
BIN
src/sound/american/american_Idle_001.wav
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src/sound/american/american_Idle_001.wav
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src/sound/american/american_Idle_002.wav
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src/sound/american/american_Idle_002.wav
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src/sound/american/american_Idle_003.wav
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src/sound/american/american_Idle_003.wav
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src/sound/american/american_Idle_004.wav
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src/sound/american/american_Idle_004.wav
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src/sound/american/american_Idle_005.wav
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src/sound/american/american_Idle_005.wav
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src/sound/american/american_Idle_006.wav
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src/sound/american/american_Idle_006.wav
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src/sound/american/american_Idle_007.wav
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src/sound/american/american_Idle_007.wav
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src/sound/american/american_Moving_001.wav
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src/sound/american/american_Moving_001.wav
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src/sound/american/american_Moving_002.wav
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src/sound/american/american_Moving_002.wav
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src/sound/american/american_Moving_003.wav
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src/sound/american/american_Moving_003.wav
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src/sound/american/american_Moving_004.wav
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src/sound/american/american_Moving_004.wav
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src/sound/american/american_Moving_005.wav
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src/sound/american/american_Moving_005.wav
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src/sound/american/american_Moving_006.wav
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src/sound/american/american_Moving_006.wav
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src/sound/american/american_Neutral_001.wav
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src/sound/american/american_Neutral_001.wav
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src/sound/american/american_Neutral_002.wav
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src/sound/american/american_Neutral_002.wav
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src/sound/american/american_Neutral_003.wav
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src/sound/american/american_Neutral_003.wav
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src/sound/american/american_Neutral_004.wav
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src/sound/american/american_Neutral_004.wav
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src/sound/american/american_Neutral_005.wav
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src/sound/american/american_Neutral_005.wav
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src/sound/american/american_Neutral_006.wav
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src/sound/american/american_Neutral_006.wav
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src/sound/american/american_Neutral_007.wav
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src/sound/american/american_Neutral_007.wav
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src/sound/american/american_Neutral_008.wav
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src/sound/american/american_Neutral_008.wav
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src/sound/american/american_Neutral_009.wav
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src/sound/american/american_Neutral_009.wav
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src/sound/american/american_Neutral_010.wav
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src/sound/american/american_Neutral_010.wav
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src/sound/american/american_Neutral_011.wav
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src/sound/american/american_Neutral_011.wav
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src/sound/american/american_Neutral_012.wav
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src/sound/american/american_Neutral_012.wav
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src/sound/american/american_Positive_001.wav
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src/sound/american/american_Positive_001.wav
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src/sound/american/american_Positive_002.wav
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src/sound/american/american_Positive_002.wav
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src/sound/american/american_Positive_003.wav
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src/sound/american/american_Positive_003.wav
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src/sound/american/american_Positive_004.wav
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src/sound/american/american_Positive_004.wav
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src/sound/american/american_Positive_005.wav
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src/sound/american/american_Positive_005.wav
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src/sound/american/american_Positive_006.wav
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src/sound/american/american_Positive_006.wav
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src/sound/american/american_Positive_007.wav
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src/sound/american/american_Positive_007.wav
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src/sound/american/american_Positive_008.wav
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src/sound/american/american_Positive_008.wav
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src/sound/american/american_Positive_009.wav
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src/sound/american/american_Positive_009.wav
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src/sound/american/american_Positive_010.wav
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src/sound/american/american_Positive_010.wav
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src/sound/american/american_Positive_011.wav
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src/sound/american/american_Positive_011.wav
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src/sound/american/american_Positive_012.wav
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src/sound/american/american_Positive_012.wav
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src/sound/american/american_Positive_013.wav
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src/sound/american/american_Positive_013.wav
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src/sound/american/american_Positive_014.wav
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src/sound/american/american_Positive_014.wav
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src/sound/american/american_Positive_015.wav
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src/sound/american/american_Positive_015.wav
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src/sound/american/american_Positive_016.wav
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src/sound/american/american_Positive_016.wav
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src/sound/american/american_Positive_017.wav
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src/sound/american/american_Positive_017.wav
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src/sound/american/american_Retreat_001.wav
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src/sound/american/american_Retreat_001.wav
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src/sound/american/american_Retreat_002.wav
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src/sound/american/american_Retreat_002.wav
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src/sound/american/american_Retreat_003.wav
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src/sound/american/american_Retreat_003.wav
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src/sound/american/american_Retreat_004.wav
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src/sound/american/american_Retreat_004.wav
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src/sound/american/american_Retreat_005.wav
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src/sound/american/american_Retreat_005.wav
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src/sound/american/american_Retreat_006.wav
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src/sound/american/american_Retreat_006.wav
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src/sound/american/american_Retreat_007.wav
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src/sound/american/american_Retreat_007.wav
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src/sound/american/american_Retreat_008.wav
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src/sound/american/american_Retreat_008.wav
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src/sound/american/american_Retreat_009.wav
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src/sound/american/american_Retreat_009.wav
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src/sound/american/american_Retreat_010.wav
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src/sound/american/american_Retreat_010.wav
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src/sound/axis_tanks_assets/ger_heavy_sp_artillery_fire_1.wav
Executable file
BIN
src/sound/axis_tanks_assets/ger_heavy_sp_artillery_fire_1.wav
Executable file
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BIN
src/sound/axis_tanks_assets/ger_heavy_sp_artillery_fire_2.wav
Executable file
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src/sound/axis_tanks_assets/ger_heavy_sp_artillery_fire_2.wav
Executable file
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BIN
src/sound/axis_tanks_assets/ger_heavy_sp_artillery_fire_3.wav
Executable file
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src/sound/axis_tanks_assets/ger_heavy_sp_artillery_fire_3.wav
Executable file
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BIN
src/sound/axis_tanks_assets/ger_heavy_sp_artillery_moving.wav
Executable file
BIN
src/sound/axis_tanks_assets/ger_heavy_sp_artillery_moving.wav
Executable file
Binary file not shown.
BIN
src/sound/axis_tanks_assets/ger_heavy_tank_destroyer_fire_1.wav
Executable file
BIN
src/sound/axis_tanks_assets/ger_heavy_tank_destroyer_fire_1.wav
Executable file
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BIN
src/sound/axis_tanks_assets/ger_heavy_tank_destroyer_fire_2.wav
Executable file
BIN
src/sound/axis_tanks_assets/ger_heavy_tank_destroyer_fire_2.wav
Executable file
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BIN
src/sound/axis_tanks_assets/ger_heavy_tank_destroyer_fire_3.wav
Executable file
BIN
src/sound/axis_tanks_assets/ger_heavy_tank_destroyer_fire_3.wav
Executable file
Binary file not shown.
BIN
src/sound/axis_tanks_assets/ger_heavy_tank_destroyer_moving.wav
Executable file
BIN
src/sound/axis_tanks_assets/ger_heavy_tank_destroyer_moving.wav
Executable file
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BIN
src/sound/axis_tanks_assets/ger_light_sp_anti_air_fire_1.wav
Executable file
BIN
src/sound/axis_tanks_assets/ger_light_sp_anti_air_fire_1.wav
Executable file
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BIN
src/sound/axis_tanks_assets/ger_light_sp_anti_air_fire_2.wav
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BIN
src/sound/axis_tanks_assets/ger_light_sp_anti_air_fire_2.wav
Executable file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user