2024-08-01 21:16:39
All checks were successful
sync / build (push) Successful in 49s

This commit is contained in:
actions[bot]
2024-08-01 21:16:39 +08:00
parent c41fa5619f
commit c2fe2f9625
5 changed files with 727 additions and 17008 deletions

View File

@@ -1,10 +1,10 @@
ideas = {
hidden_ideas = {
DH1_weilai = {
modifier = {
generate_wargoal_tension = -1
}
}
# DH1_weilai = {
# modifier = {
# generate_wargoal_tension = -1
# }
# }
DH1_weicao = {
allowed_civil_war = {
always = yes
@@ -85,15 +85,15 @@ ideas = {
allowed_civil_war = {
always = yes
}
cancel = {
has_war_with = DOH
}
# cancel = {
# has_war_with = DOH
# }
modifier = {
local_resources_factor = 0.25
production_speed_arms_factory_factor = 0.1
supply_consumption_factor = -0.15
no_supply_grace = 5
custom_modifier_tooltip = DH1_kaizhanquxiao_ideatt
# custom_modifier_tooltip = DH1_kaizhanquxiao_ideatt
custom_modifier_tooltip = az_hidden_ideas
}
}
@@ -244,6 +244,9 @@ ideas = {
trade_opinion_factor = 0.25
conscription_factor = 0.1
monthly_population = 0.1
production_speed_buildings_factor = 0.05
industrial_capacity_factory = 0.05
supply_factor = 0.1
}
}
DH1_zhonghuaidongxi = {
@@ -271,7 +274,7 @@ ideas = {
production_speed_arms_factory_factor = 0.25
consumer_goods_factor = -0.3
army_org_factor = -0.1
army_morale_factor = -0.1
supply_consumption_factor = -0.33
no_supply_grace = 12
}
@@ -374,6 +377,331 @@ ideas = {
production_lack_of_resource_penalty_factor = -0.25
}
}
DH1_neizheng_1 = {
picture = generic_morale_bonus
allowed_civil_war = {
always = yes
}
modifier = {
opinion_gain_monthly_factor = 0.2
trade_opinion_factor = 0.25
conscription_factor = 0.1
monthly_population = 0.1
compliance_growth = 0.2
research_speed_factor = 0.25
conscription = 0.01
non_core_manpower = 0.25
stability_factor = 0.1
war_support_factor = 0.1
weekly_manpower = 1000
production_speed_buildings_factor = 0.05
industrial_capacity_factory = 0.05
supply_factor = 0.1
}
}
DH1_neizheng_2 = {
picture = generic_morale_bonus
allowed_civil_war = {
always = yes
}
modifier = {
compliance_growth = 0.2
research_speed_factor = 0.30
conscription = 0.01
non_core_manpower = 0.25
stability_factor = 0.1
war_support_factor = 0.1
weekly_manpower = 1000
trade_opinion_factor = -0.25
conscription_factor = -0.1
consumer_goods_factor = -0.2
}
research_bonus = {
synth_resources = 0.25
}
}
DH1_neizheng_11 = {
picture = generic_morale_bonus
allowed_civil_war = {
always = yes
}
modifier = {
opinion_gain_monthly_factor = 0.2
trade_opinion_factor = 0.25
conscription_factor = 0.1
monthly_population = 0.1
compliance_growth = 0.2
research_speed_factor = 0.25
conscription = 0.01
non_core_manpower = 0.25
stability_factor = 0.1
war_support_factor = 0.1
weekly_manpower = 1000
consumer_goods_factor = -0.1
min_export = -0.2
production_lack_of_resource_penalty_factor = -0.25
local_resources_factor = 0.25
production_speed_arms_factory_factor = 0.1
supply_consumption_factor = -0.15
no_supply_grace = 5
production_speed_buildings_factor = 0.05
industrial_capacity_factory = 0.05
supply_factor = 0.1
}
}
DH1_neizheng_21 = {
picture = generic_morale_bonus
allowed_civil_war = {
always = yes
}
modifier = {
compliance_growth = 0.2
research_speed_factor = 0.30
conscription = 0.01
non_core_manpower = 0.25
stability_factor = 0.1
war_support_factor = 0.1
weekly_manpower = 1000
trade_opinion_factor = -0.25
conscription_factor = -0.1
consumer_goods_factor = -0.3
min_export = -0.2
production_lack_of_resource_penalty_factor = -0.25
local_resources_factor = 0.25
production_speed_arms_factory_factor = 0.1
supply_consumption_factor = -0.15
no_supply_grace = 5
}
research_bonus = {
synth_resources = 0.25
}
}
DH1_neizheng_111 = {
picture = generic_morale_bonus
allowed_civil_war = {
always = yes
}
modifier = {
opinion_gain_monthly_factor = 0.2
trade_opinion_factor = 0.75
conscription_factor = 0.1
monthly_population = 0.1
compliance_growth = 0.2
research_speed_factor = 0.25
conscription = 0.01
non_core_manpower = 0.25
stability_factor = 0.1
war_support_factor = 0.1
weekly_manpower = 1000
consumer_goods_factor = -0.1
min_export = -0.1
production_lack_of_resource_penalty_factor = -0.25
local_resources_factor = 0.40
production_speed_arms_factory_factor = 0.1
supply_consumption_factor = -0.15
no_supply_grace = 5
production_speed_buildings_factor = 0.05
industrial_capacity_factory = 0.05
supply_factor = 0.1
}
}
DH1_neizheng_211 = {
picture = generic_morale_bonus
allowed_civil_war = {
always = yes
}
modifier = {
compliance_growth = 0.2
research_speed_factor = 0.30
conscription = 0.01
non_core_manpower = 0.25
stability_factor = 0.1
war_support_factor = 0.1
weekly_manpower = 1000
trade_opinion_factor = 0.25
conscription_factor = -0.1
consumer_goods_factor = -0.3
min_export = -0.1
production_lack_of_resource_penalty_factor = -0.25
local_resources_factor = 0.4
production_speed_arms_factory_factor = 0.1
supply_consumption_factor = -0.15
no_supply_grace = 5
}
research_bonus = {
synth_resources = 0.25
}
}
DH1_junshi_1 = {
picture = generic_victors_of_ww1
allowed_civil_war = {
always = yes
}
modifier = {
production_speed_arms_factory_factor = 0.25
consumer_goods_factor = -0.3
army_org_factor = -0.1
supply_consumption_factor = -0.33
no_supply_grace = 12
acclimatization_hot_climate_gain_factor = 0.50
}
}
DH1_junshi_2 = {
picture = generic_victors_of_ww1
allowed_civil_war = {
always = yes
}
modifier = {
army_org_factor = 0.1
army_morale_factor = 0.15
conscription = 0.02
experience_gain_army_factor = 0.1
experience_gain_army_unit_factor = 0.15
acclimatization_hot_climate_gain_factor = 0.50
}
}
DH1_junshi_11 = {
picture = generic_victors_of_ww1
allowed_civil_war = {
always = yes
}
modifier = {
army_org_factor = 0.15
army_org_regain = 0.25
production_speed_arms_factory_factor = 0.25
consumer_goods_factor = -0.3
supply_consumption_factor = -0.33
no_supply_grace = 12
acclimatization_hot_climate_gain_factor = 0.50
}
}
DH1_junshi_21 = {
picture = generic_victors_of_ww1
allowed_civil_war = {
always = yes
}
modifier = {
army_org_factor = 0.35
army_org_regain = 0.25
army_morale_factor = 0.15
conscription = 0.02
experience_gain_army_factor = 0.1
experience_gain_army_unit_factor = 0.15
acclimatization_hot_climate_gain_factor = 0.50
}
}
DH1_junshi_111 = {
picture = generic_victors_of_ww1
allowed_civil_war = {
always = yes
}
modifier = {
army_org_factor = 0.15
army_org_regain = 0.25
production_speed_arms_factory_factor = 0.25
consumer_goods_factor = -0.3
supply_consumption_factor = -0.33
no_supply_grace = 12
acclimatization_hot_climate_gain_factor = 0.50
send_volunteer_size = 10
send_volunteers_tension = -1
send_volunteer_divisions_required = -1
line_change_production_efficiency_factor = 0.15
}
equipment_bonus = {
armor = {
soft_attack = 0.05
hard_attack = 0.05
reliability_factor = 0.05
build_cost_ic = -0.10
instant = yes
}
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
targeted_modifier = {
tag = RAJ
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
}
DH1_junshi_211 = {
picture = generic_victors_of_ww1
allowed_civil_war = {
always = yes
}
modifier = {
army_org_factor = 0.35
army_org_regain = 0.25
army_morale_factor = 0.15
conscription = 0.02
experience_gain_army_factor = 0.1
experience_gain_army_unit_factor = 0.15
acclimatization_hot_climate_gain_factor = 0.50
send_volunteer_size = 10
send_volunteers_tension = -1
send_volunteer_divisions_required = -1
line_change_production_efficiency_factor = 0.15
}
equipment_bonus = {
armor = {
soft_attack = 0.05
hard_attack = 0.05
reliability_factor = 0.05
build_cost_ic = -0.10
instant = yes
}
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
targeted_modifier = {
tag = RAJ
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
}
}
political_advisor = {