2024-12-10 20:01:43

This commit is contained in:
actions[bot]
2024-12-10 20:01:44 +00:00
parent 104fb0b1f5
commit c7081cf470
10 changed files with 2458 additions and 21 deletions

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@@ -1,5 +1,407 @@
ideas = {
country = {
YUW_ywlj_idea1 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
}
}
YUW_ywlj_idea1_1 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_mission_efficiency = 0.05
air_range_factor = 0.05
air_night_penalty = -0.1
}
}
YUW_ywlj_idea1_2 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_cas_efficiency = 0.1
air_cas_present_factor = 0.1
}
}
YUW_ywlj_idea1_3 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_mission_efficiency = 0.1
air_cas_efficiency = 0.15
air_cas_present_factor = 0.15
}
}
YUW_ywlj_idea1_4 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_range_factor = 0.15
}
}
YUW_ywlj_idea1_5 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_superiority_efficiency = 0.1
air_intercept_efficiency = 0.1
air_night_penalty = -0.05
}
}
YUW_ywlj_idea1_6 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_mission_efficiency = 0.1
air_superiority_efficiency = 0.15
air_intercept_efficiency = 0.15
air_night_penalty = -0.1
}
}
YUW_ywlj_idea1_7 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
training_time_army_factor = -0.1
planning_speed = 0.15
max_planning = 0.1
experience_loss_factor = -0.05
land_reinforce_rate = -0.02
}
}
YUW_ywlj_idea1_8 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
army_speed_factor = 0.05
recon_factor = 0.15
org_loss_when_moving = -0.1
army_org_factor = 0.05
army_morale_factor = -0.1
}
}
YUW_ywlj_idea1_9 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
recon_factor = 0.25
special_forces_attack_factor = 0.2
special_forces_defence_factor = 0.2
supply_consumption_factor = -0.1
}
}
YUW_ywlj_idea1_10 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
conscription_factor = -0.15
training_time_army_factor = -0.1
planning_speed = 0.15
max_planning = 0.1
experience_loss_factor = -0.15
org_loss_when_moving = -0.15
industrial_capacity_factory = 0.1
}
}
YUW_ywlj_idea1_11 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
special_forces_attack_factor = 0.1
special_forces_defence_factor = 0.1
recon_factor = 0.15
supply_consumption_factor = -0.1
org_loss_when_moving = -0.1
army_speed_factor = 0.05
invasion_preparation = -0.5
amphibious_invasion = 0.3
}
}
YUW_ywlj_idea1_12 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
conscription_factor = -0.1
army_attack_factor = 0.25
army_defence_factor = 0.25
army_org_factor = 0.25
army_morale_factor = 0.3
planning_speed = 0.25
supply_consumption_factor = -0.1
}
}
YUW_ywlj_idea1_13 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
training_time_army_factor = -0.1
army_attack_factor = 0.1
army_defence_factor = 0.1
recon_factor = 0.25
army_org_factor = 0.1
supply_consumption_factor = -0.2
}
}
YUW_ywlj_idea1_14 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
conscription_factor = 0.2
army_org_factor = 0.1
land_reinforce_rate = 0.02
org_loss_when_moving = -0.15
experience_loss_factor = -0.2
}
}
YUW_ywlj_idea1_15 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = 0.1
army_defence_factor = 0.1
army_org_factor = 0.1
army_morale_factor = 0.1
training_time_army_factor = -0.1
planning_speed = 0.2
max_planning = 0.1
invasion_preparation = -0.5
amphibious_invasion = 0.3
}
}
YUW_ywlj_idea1_16 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
non_core_manpower = 0.15
max_command_power = 25
industrial_capacity_factory = 0.1
army_speed_factor = 0.05
conscription_factor = 0.1
army_morale_factor = 0.05
}
}
YUW_ywlj_idea1_17 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
land_doctrine_cost_factor = -0.3
}
}
YUW_ywlj_idea1_18 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
army_infantry_attack_factor = 0.3
army_infantry_defence_factor = 0.3
army_artillery_attack_factor = 0.3
army_artillery_defence_factor = 0.3
army_armor_attack_factor = 0.1
mechanized_defence_factor = 0.1
}
}
YUW_ywlj_idea1_19 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
max_planning = 0.15
planning_speed = 0.25
land_doctrine_cost_factor = -0.3
}
}
YUW_ywlj_idea1_20 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
recon_factor = 0.15
org_loss_when_moving = -0.1
land_doctrine_cost_factor = -0.3
}
}
YUW_ywlj_idea1_21 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
army_infantry_attack_factor = 0.15
army_infantry_defence_factor = 0.15
army_armor_attack_factor = 0.15
army_armor_defence_factor = 0.2
mechanized_attack_factor = 0.2
mechanized_defence_factor = 0.15
}
}
YUW_ywlj_idea1_22 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
army_speed_factor = 0.1
motorized_attack_factor = 0.2
motorized_defence_factor = 0.2
training_time_army_factor = -0.15
}
}
YUW_ywlj_idea1_23 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
naval_speed_factor = 0.05
sortie_efficiency = 0.15
}
}
YUW_ywlj_idea1_24 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
naval_speed_factor = 0.05
screening_efficiency = 0.1
}
}
YUW_ywlj_idea1_25 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
naval_speed_factor = 0.05
navy_max_range_factor = 0.1
}
}
YUW_ywlj_idea = {
picture = SWE_varnplikt
allowed_civil_war = {
always = yes
}
modifier = {
max_command_power = 25
training_time_army_factor = 0.2
army_attack_factor = -0.2
army_defence_factor = -0.2
army_speed_factor = -0.05
planning_speed = -0.35
max_planning = -0.1
experience_loss_factor = 0.15
land_reinforce_rate = 0.02
recon_factor = -0.25
org_loss_when_moving = 0.25
supply_consumption_factor = 0.2
army_org_factor = -0.2
army_morale_factor = -0.2
invasion_preparation = 0.5
amphibious_invasion = -0.3
naval_speed_factor = -0.05
air_mission_efficiency = -0.1
land_doctrine_cost_factor = 0.5
}
}
YUW_jtwd_idea = {
picture = FRA_down_marianne
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = 0.1
army_core_attack_factor = 0.15
army_core_defence_factor = 0.15
}
}
YUW_jtwd_idea_zhiliang = {
picture = FRA_down_marianne
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = 0.15
army_core_attack_factor = 0.25
army_core_defence_factor = 0.25
}
}
YUW_jtwd_idea_shuliang = {
picture = FRA_down_marianne
allowed_civil_war = {
always = yes
}
modifier = {
conscription = 0.01
army_core_attack_factor = 0.05
army_core_defence_factor = 0.05
}
}
YUW_yuanweilujunfangshouweizhu_idea = {
picture = FRA_fortification_focus
allowed_civil_war = {
@@ -8,6 +410,19 @@ ideas = {
modifier = {
bunker_max_level_terrain_limit = 4
coastal_bunker_max_level_terrain_limit = 4
ai_focus_defense_factor = 1
}
}
YUW_yuanweilujunjingongweizhu_idea = {
picture = FRA_fortification_focus
allowed_civil_war = {
always = yes
}
modifier = {
breakthrough_factor = 0.1
bunker_max_level_terrain_limit = 2
coastal_bunker_max_level_terrain_limit = 2
ai_focus_aggressive_factor = 1
}
}
YUW_zhandourengzaijuxu_idea = {