2024-12-10 20:01:43

This commit is contained in:
actions[bot]
2024-12-10 20:01:44 +00:00
parent 104fb0b1f5
commit c7081cf470
10 changed files with 2458 additions and 21 deletions

View File

@@ -17,7 +17,7 @@ YUW_historical_new = {
NOT = { has_global_flag = modoption_historicalbossai_on }
}
abort = {
has_completed_focus = YUW_yongwangzhiqian
has_completed_focus = YUW_48
}
ai_national_focuses = {
@@ -37,18 +37,32 @@ YUW_historical_new = {
YUW_shutonghangxian
YUW_qingjiaohaidao
YUW_jingjigaige
YUW_zhudaojianshe
YUW_jungongchang
#外交线
YUW_jiuciweizhiderongren
YUW_gongfangzhuanhuan
YUW_yanchangfangxian
YUW_jiaotingjiudi
#其他线路
YUW_chongzhengjunbei
YUW_lan
YUW_blhx
YUW_ouzhouxiongji
YUW_xinyang
YUW_yongwangzhiqian
YUW_luolinshizi
#军事改革
YUW_1
YUW_13
YUW_3
YUW_6
YUW_16
YUW_17
YUW_18
YUW_23
YUW_25
YUW_29
YUW_24
}
research = {
@@ -120,7 +134,6 @@ YUW_historical = {
YUW_gongpiongxuanju
#部分外交线与其他线路
YUW_jiaotingjiudi
YUW_chongzhengjunbei
YUW_bai
YUW_blhx
YUW_xinyang
@@ -194,7 +207,6 @@ YUW_historical_lisailiu = {
YUW_gongpiongxuanju
#部分外交线与其他线路
YUW_jiaotingjiudi
YUW_chongzhengjunbei
YUW_lan
YUW_blhx
YUW_xinyang
@@ -755,7 +767,7 @@ YUW_jiaojuzhe_banerwei = {
}
}
abort = {
has_completed_focus = YUW_yongwangzhiqian
has_completed_focus = YUW_3
}
ai_national_focuses = {
@@ -770,18 +782,30 @@ YUW_jiaojuzhe_banerwei = {
YUW_zhengmianyingjibuqu
YUW_zhongzhifengkuangjihua
YUW_xingyunqiyuan
#工业线
YUW_jichujianshe
YUW_zhudaojianshe
YUW_jungongchang
YUW_youhuashengchanlian
#外交线
YUW_jiuciweizhiderongren
YUW_gongfangzhuanhuan
YUW_yanchangfangxian
YUW_jiaotingjiudi
#其他线路
YUW_chongzhengjunbei
YUW_lan
YUW_blhx
YUW_ouzhouxiongji
YUW_xinyang
YUW_yongwangzhiqian
#军事改革
YUW_1
YUW_25
YUW_29
YUW_28
YUW_34
YUW_27
YUW_32
YUW_33
YUW_3
}
research = {

View File

@@ -170,3 +170,49 @@ TIX_touruzuizhongbingqi = {
land_reinforce_rate = 0.1
attrition = -0.4
}
YUW_ywlj_dynamic_modifier = {
icon = GFX_idea_SWE_varnplikt
max_command_power = YUW_max_command_power
training_time_army_factor = YUW_training_time_army_factor
army_attack_factor = YUW_army_attack_factor
army_defence_factor = YUW_army_defence_factor
army_speed_factor = YUW_army_speed_factor
planning_speed = YUW_planning_speed
max_planning = YUW_max_planning
experience_loss_factor = YUW_experience_loss_factor
land_reinforce_rate = YUW_land_reinforce_rate
recon_factor = YUW_recon_factor
org_loss_when_moving = YUW_org_loss_when_moving
supply_consumption_factor = YUW_supply_consumption_factor
army_org_factor = YUW_army_org_factor
army_morale_factor = YUW_army_morale_factor
army_infantry_attack_factor = YUW_army_infantry_attack_factor
army_infantry_defence_factor = YUW_army_infantry_defence_factor
motorized_attack_factor = YUW_motorized_attack_factor
motorized_defence_factor = YUW_motorized_defence_factor
mechanized_attack_factor = YUW_mechanized_attack_factor
mechanized_defence_factor = YUW_mechanized_defence_factor
army_artillery_attack_factor = YUW_army_artillery_attack_factor
army_artillery_defence_factor = YUW_army_artillery_defence_factor
army_armor_attack_factor = YUW_army_armor_attack_factor
army_armor_defence_factor = YUW_army_armor_defence_factor
special_forces_attack_factor = YUW_special_forces_attack_factor
special_forces_defence_factor = YUW_special_forces_defence_factor
invasion_preparation = YUW_invasion_preparation
amphibious_invasion = YUW_amphibious_invasion
naval_speed_factor = YUW_naval_speed_factor
navy_max_range_factor = YUW_navy_max_range_factor
sortie_efficiency = YUW_sortie_efficiency
screening_efficiency = YUW_screening_efficiency
air_mission_efficiency = YUW_air_mission_efficiency
air_superiority_efficiency = YUW_air_superiority_efficiency
air_intercept_efficiency = YUW_air_intercept_efficiency
air_cas_efficiency = YUW_air_cas_efficiency
air_cas_present_factor = YUW_air_cas_present_factor
air_night_penalty = YUW_air_night_penalty
air_range_factor = YUW_air_range_factor
land_doctrine_cost_factor = YUW_land_doctrine_cost_factor
industrial_capacity_factory = YUW_industrial_capacity_factory
non_core_manpower = YUW_non_core_manpower
conscription_factor = YUW_conscription_factor
}

View File

@@ -1,5 +1,407 @@
ideas = {
country = {
YUW_ywlj_idea1 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
}
}
YUW_ywlj_idea1_1 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_mission_efficiency = 0.05
air_range_factor = 0.05
air_night_penalty = -0.1
}
}
YUW_ywlj_idea1_2 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_cas_efficiency = 0.1
air_cas_present_factor = 0.1
}
}
YUW_ywlj_idea1_3 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_mission_efficiency = 0.1
air_cas_efficiency = 0.15
air_cas_present_factor = 0.15
}
}
YUW_ywlj_idea1_4 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_range_factor = 0.15
}
}
YUW_ywlj_idea1_5 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_superiority_efficiency = 0.1
air_intercept_efficiency = 0.1
air_night_penalty = -0.05
}
}
YUW_ywlj_idea1_6 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
air_mission_efficiency = 0.1
air_superiority_efficiency = 0.15
air_intercept_efficiency = 0.15
air_night_penalty = -0.1
}
}
YUW_ywlj_idea1_7 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
training_time_army_factor = -0.1
planning_speed = 0.15
max_planning = 0.1
experience_loss_factor = -0.05
land_reinforce_rate = -0.02
}
}
YUW_ywlj_idea1_8 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
army_speed_factor = 0.05
recon_factor = 0.15
org_loss_when_moving = -0.1
army_org_factor = 0.05
army_morale_factor = -0.1
}
}
YUW_ywlj_idea1_9 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
recon_factor = 0.25
special_forces_attack_factor = 0.2
special_forces_defence_factor = 0.2
supply_consumption_factor = -0.1
}
}
YUW_ywlj_idea1_10 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
conscription_factor = -0.15
training_time_army_factor = -0.1
planning_speed = 0.15
max_planning = 0.1
experience_loss_factor = -0.15
org_loss_when_moving = -0.15
industrial_capacity_factory = 0.1
}
}
YUW_ywlj_idea1_11 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
special_forces_attack_factor = 0.1
special_forces_defence_factor = 0.1
recon_factor = 0.15
supply_consumption_factor = -0.1
org_loss_when_moving = -0.1
army_speed_factor = 0.05
invasion_preparation = -0.5
amphibious_invasion = 0.3
}
}
YUW_ywlj_idea1_12 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
conscription_factor = -0.1
army_attack_factor = 0.25
army_defence_factor = 0.25
army_org_factor = 0.25
army_morale_factor = 0.3
planning_speed = 0.25
supply_consumption_factor = -0.1
}
}
YUW_ywlj_idea1_13 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
training_time_army_factor = -0.1
army_attack_factor = 0.1
army_defence_factor = 0.1
recon_factor = 0.25
army_org_factor = 0.1
supply_consumption_factor = -0.2
}
}
YUW_ywlj_idea1_14 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
conscription_factor = 0.2
army_org_factor = 0.1
land_reinforce_rate = 0.02
org_loss_when_moving = -0.15
experience_loss_factor = -0.2
}
}
YUW_ywlj_idea1_15 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = 0.1
army_defence_factor = 0.1
army_org_factor = 0.1
army_morale_factor = 0.1
training_time_army_factor = -0.1
planning_speed = 0.2
max_planning = 0.1
invasion_preparation = -0.5
amphibious_invasion = 0.3
}
}
YUW_ywlj_idea1_16 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
non_core_manpower = 0.15
max_command_power = 25
industrial_capacity_factory = 0.1
army_speed_factor = 0.05
conscription_factor = 0.1
army_morale_factor = 0.05
}
}
YUW_ywlj_idea1_17 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
land_doctrine_cost_factor = -0.3
}
}
YUW_ywlj_idea1_18 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
army_infantry_attack_factor = 0.3
army_infantry_defence_factor = 0.3
army_artillery_attack_factor = 0.3
army_artillery_defence_factor = 0.3
army_armor_attack_factor = 0.1
mechanized_defence_factor = 0.1
}
}
YUW_ywlj_idea1_19 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
max_planning = 0.15
planning_speed = 0.25
land_doctrine_cost_factor = -0.3
}
}
YUW_ywlj_idea1_20 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
recon_factor = 0.15
org_loss_when_moving = -0.1
land_doctrine_cost_factor = -0.3
}
}
YUW_ywlj_idea1_21 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
army_infantry_attack_factor = 0.15
army_infantry_defence_factor = 0.15
army_armor_attack_factor = 0.15
army_armor_defence_factor = 0.2
mechanized_attack_factor = 0.2
mechanized_defence_factor = 0.15
}
}
YUW_ywlj_idea1_22 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
army_speed_factor = 0.1
motorized_attack_factor = 0.2
motorized_defence_factor = 0.2
training_time_army_factor = -0.15
}
}
YUW_ywlj_idea1_23 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
naval_speed_factor = 0.05
sortie_efficiency = 0.15
}
}
YUW_ywlj_idea1_24 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
naval_speed_factor = 0.05
screening_efficiency = 0.1
}
}
YUW_ywlj_idea1_25 = {
picture = SWE_varnplikt
name = YUW_ywlj_idea
allowed_civil_war = {
always = yes
}
modifier = {
naval_speed_factor = 0.05
navy_max_range_factor = 0.1
}
}
YUW_ywlj_idea = {
picture = SWE_varnplikt
allowed_civil_war = {
always = yes
}
modifier = {
max_command_power = 25
training_time_army_factor = 0.2
army_attack_factor = -0.2
army_defence_factor = -0.2
army_speed_factor = -0.05
planning_speed = -0.35
max_planning = -0.1
experience_loss_factor = 0.15
land_reinforce_rate = 0.02
recon_factor = -0.25
org_loss_when_moving = 0.25
supply_consumption_factor = 0.2
army_org_factor = -0.2
army_morale_factor = -0.2
invasion_preparation = 0.5
amphibious_invasion = -0.3
naval_speed_factor = -0.05
air_mission_efficiency = -0.1
land_doctrine_cost_factor = 0.5
}
}
YUW_jtwd_idea = {
picture = FRA_down_marianne
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = 0.1
army_core_attack_factor = 0.15
army_core_defence_factor = 0.15
}
}
YUW_jtwd_idea_zhiliang = {
picture = FRA_down_marianne
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = 0.15
army_core_attack_factor = 0.25
army_core_defence_factor = 0.25
}
}
YUW_jtwd_idea_shuliang = {
picture = FRA_down_marianne
allowed_civil_war = {
always = yes
}
modifier = {
conscription = 0.01
army_core_attack_factor = 0.05
army_core_defence_factor = 0.05
}
}
YUW_yuanweilujunfangshouweizhu_idea = {
picture = FRA_fortification_focus
allowed_civil_war = {
@@ -8,6 +410,19 @@ ideas = {
modifier = {
bunker_max_level_terrain_limit = 4
coastal_bunker_max_level_terrain_limit = 4
ai_focus_defense_factor = 1
}
}
YUW_yuanweilujunjingongweizhu_idea = {
picture = FRA_fortification_focus
allowed_civil_war = {
always = yes
}
modifier = {
breakthrough_factor = 0.1
bunker_max_level_terrain_limit = 2
coastal_bunker_max_level_terrain_limit = 2
ai_focus_aggressive_factor = 1
}
}
YUW_zhandourengzaijuxu_idea = {

View File

@@ -1310,7 +1310,7 @@ focus_tree = {
}
focus = {
id = TIX_xiaojianshengchan
icon = GFX_focus_generic_destroyer
icon = GFX_focus_GER_panzerschiff
x = 0
y = 1
prerequisite = {
@@ -1397,7 +1397,7 @@ focus_tree = {
}
focus = {
id = TIX_hangmu
icon = GFX_goal_generic_navy_carrier
icon = GFX_focus_GER_graf_zeppelin
x = 1
y = 1
prerequisite = {

File diff suppressed because it is too large Load Diff

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@@ -202,4 +202,215 @@ on_actions = {
}
}
on_capitulation = {
effect = {
if = {
limit = {
date > 1941.6.1
tag = TIX
has_government = fascism
is_puppet = no
not = { controls_state = 64 }
not = { country_exists = WEX }
has_global_flag = yaertahuiyi_chenggong
has_war_with = BFL
has_war_with = BYG
has_war_with = HUJ
BFL = {
surrender_progress < 0.2
}
HUJ = {
surrender_progress < 0.3
}
BYG = {
surrender_progress < 0.1
}
}
white_peace = {
tag = HUJ
}
white_peace = {
tag = BYG
}
white_peace = {
tag = BFL
}
white_peace = {
tag = YUW
}
white_peace = {
tag = SAD
}
TIX_z23 = {
set_nationality = TIX
}
set_cosmetic_tag = TIX
TIX = {
add_country_leader_role = {
Character = TIX_z23
Promote_leader = yes
Country_leader = {
ideology = leninism
expire = "2000.1.1.1"
traits = {
jjdxxs
}
}
}
}
retire_character = TIX_xipeiershangjiang
release_on_controlled = CZE
release_on_controlled = AUS
release_on_controlled = NOR
release_on_controlled = DEN
release_on_controlled = HOL
release_on_controlled = BEL
release_on_controlled = LUX
CZE = {
annex_country = { target = SLO transfer_troops = no }
transfer_state = 73
transfer_state = 664
}
POL = {
transfer_state = 5
transfer_state = 63
transfer_state = 68
transfer_state = 66
transfer_state = 67
transfer_state = 85
transfer_state = 86
transfer_state = 807
transfer_state = 87
transfer_state = 98
transfer_state = 10
transfer_state = 762
transfer_state = 90
transfer_state = 88
transfer_state = 92
transfer_state = 97
add_state_core = 5
add_state_core = 63
add_state_core = 68
add_state_core = 66
add_state_core = 67
}
GER = {
set_cosmetic_tag = XTIX
recruit_character = TIX_xipeiershangjiang
add_country_leader_role = {
character = TIX_xipeiershangjiang
promote_leader = yes
country_leader = {
expire = "4999.1.1"
ideology = liberalism
traits = {
}
}
}
set_capital = { state = 51 }
transfer_state = 59
transfer_state = 55
transfer_state = 56
transfer_state = 57
transfer_state = 51
transfer_state = 42
transfer_state = 54
transfer_state = 50
transfer_state = 52
transfer_state = 53
transfer_state = 58
transfer_state = 909
transfer_state = 978
add_state_core = 58
add_state_core = 59
add_state_core = 55
add_state_core = 56
add_state_core = 57
add_state_core = 51
add_state_core = 42
add_state_core = 54
add_state_core = 50
add_state_core = 52
add_state_core = 53
add_state_core = 909
add_state_core = 978
}
51 = {
set_demilitarized_zone = yes
}
42 = {
set_demilitarized_zone = yes
}
BFL = {
#annex_country = { target = FIN transfer_troops = no }
annex_country = { target = UKR transfer_troops = no }
annex_country = { target = LAT transfer_troops = no }
annex_country = { target = EST transfer_troops = no }
annex_country = { target = BLR transfer_troops = no }
annex_country = { target = AZR transfer_troops = no }
annex_country = { target = GEO transfer_troops = no }
annex_country = { target = LIT transfer_troops = no }
transfer_state = 188
transfer_state = 763
transfer_state = 78
transfer_state = 80
transfer_state = 766
add_state_core = 763
set_autonomy = {
target = TIX
autonomy_state = autonomy_integrated_puppet
}
set_autonomy = {
target = POL
autonomy_state = autonomy_integrated_puppet
}
set_autonomy = {
target = CZE
autonomy_state = autonomy_integrated_puppet
}
set_autonomy = {
target = HUN
autonomy_state = autonomy_integrated_puppet
}
set_autonomy = {
target = ROM
autonomy_state = autonomy_integrated_puppet
}
}
set_province_name = { id = 6332 name = "萨悠斯格勒" }
BYG = {
set_autonomy = {
target = GER
autonomy_state = autonomy_integrated_puppet
}
}
DEN = {
set_cosmetic_tag = DEN
add_popularity = { ideology = democratic popularity = 0.3 }
set_politics = {
ruling_party = democratic
}
}
GER = {
add_popularity = { ideology = democratic popularity = 0.75 }
load_oob = GER_1939_nsb
}
add_popularity = { ideology = communism popularity = 0.75 }
news_event = { id = az_tianjiang.89 days = 1}
}
}
}
on_capitulation = {
effect = {
if = {
limit = {
tag = YUW
not = { has_government = communism }
}
complete_national_focus = YUW_48
}
}
}
}

View File

@@ -4737,3 +4737,63 @@ country_event = {
}
}
}
country_event = {
id = YUW_event.135
title = "加快陆军改革"
desc = "我们根本没有足够的时间在战争爆发前完成军改,现在舰娘们建议我们提前完成一项改革计划。"
picture = GFX_aze_kan
is_triggered_only = yes
option = {
name = "缩减军队规模!"
complete_national_focus = YUW_12
complete_national_focus = YUW_14
complete_national_focus = YUW_15
complete_national_focus = YUW_16
complete_national_focus = YUW_19
complete_national_focus = YUW_20
complete_national_focus = YUW_21
ai_chance = {
factor = 100
}
}
option = {
name = "维持庞大军队!"
complete_national_focus = YUW_13
complete_national_focus = YUW_16
complete_national_focus = YUW_17
complete_national_focus = YUW_18
complete_national_focus = YUW_22
complete_national_focus = YUW_23
complete_national_focus = YUW_24
ai_chance = {
factor = 0
}
}
option = {
name = "决战计划后续!"
complete_national_focus = YUW_25
complete_national_focus = YUW_27
complete_national_focus = YUW_28
complete_national_focus = YUW_29
complete_national_focus = YUW_32
complete_national_focus = YUW_33
complete_national_focus = YUW_34
ai_chance = {
factor = 0
}
}
option = {
name = "装甲先锋后续!"
complete_national_focus = YUW_26
complete_national_focus = YUW_30
complete_national_focus = YUW_31
complete_national_focus = YUW_29
complete_national_focus = YUW_35
complete_national_focus = YUW_36
complete_national_focus = YUW_37
ai_chance = {
factor = 0
}
}
}

View File

@@ -198,6 +198,27 @@ add_ideas = {
YUW_yuanweilujunfangshouweizhu_idea
}
add_dynamic_modifier = { modifier = YUW_ywlj_dynamic_modifier }
add_to_variable = { YUW_max_command_power = 25 }
add_to_variable = { YUW_training_time_army_factor = 0.2 }
add_to_variable = { YUW_army_attack_factor = -0.2 }
add_to_variable = { YUW_army_defence_factor = -0.2 }
add_to_variable = { YUW_army_speed_factor = -0.05 }
add_to_variable = { YUW_planning_speed = -0.35 }
add_to_variable = { YUW_max_planning = -0.1 }
add_to_variable = { YUW_experience_loss_factor = 0.15 }
add_to_variable = { YUW_land_reinforce_rate = 0.02 }
add_to_variable = { YUW_recon_factor = -0.25 }
add_to_variable = { YUW_org_loss_when_moving = 0.25 }
add_to_variable = { YUW_supply_consumption_factor = 0.2 }
add_to_variable = { YUW_army_org_factor = -0.2 }
add_to_variable = { YUW_army_morale_factor = -0.2 }
add_to_variable = { YUW_invasion_preparation = 0.5 }
add_to_variable = { YUW_amphibious_invasion = -0.3 }
add_to_variable = { YUW_naval_speed_factor = -0.05 }
add_to_variable = { YUW_air_mission_efficiency = -0.1 }
add_to_variable = { YUW_land_doctrine_cost_factor = 0.5 }
recruit_character = YUW_lisailiu
recruit_character = YUW_rangbaer
recruit_character = YUW_6194

View File

@@ -1,6 +1,6 @@
l_simp_chinese:
gengxinshuoming_title2:0"1.85更新内容"
gengxinshuoming_text2:"0.MOD基本适配完毕有BUG请及时反馈。\n1.东煌国策树大更,政治线内容扩展。\n2.铁血国策树大更新历史线加入核心圈机制非历史路线得到扩展同时buff和事件有所改动。\n\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。"
gengxinshuoming_title2:0"1.88更新内容"
gengxinshuoming_text2:"0.MOD基本适配完毕有BUG请及时反馈。\n1.鸢尾军事线重做开局添加新的debuff。\n2.东煌国策树大更,政治线内容扩展。\n3.雅尔塔会议再优化,现在只要会议成功,铁血必定触发结算效果。\n\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。"
az_openstart_button_tooltip:0"打开碧蓝MOD开始界面"
dancingxiaotiancheng_tooltip:0"§RDancing~§! §CDancing~§! §YNon Stop§! §Bmy§! §GDancing~§!"
az_start_mainwindow_stratgame_btn_tooltip:0"§Y◆注意◆§!确认你已完成所有MOD设定点击开始游戏后将§R无法更改§!任何设定§Y◆注意◆§!"

View File

@@ -2260,8 +2260,113 @@
TIX_dongfangshengcunkongjian_tips:0"§Y波兰§!很有可能会寻求§Y皇家§!与§Y鸢尾§!的帮助因此事件的奖励可能会§Y有所变化§!"
HUJ_dongouweijitips_baodu:0"§Y如果铁血拒绝我们的提议我们会获得对铁血的宣战理由并要求北联介入§!"
TIX_beilianjieru_dongouweiji:0"§R北联很有可能介入§!"
YUW_yuanweilujunfangshouweizhu_idea:0"鸢尾陆军-防守为主"
YUW_yuanweilujunfangshouweizhu_idea_desc:0"这是一个适配新版本的临时buff未来将重做鸢尾军事线"
#军事重组与动态修正
YUW_yuanweilujunfangshouweizhu_idea:0"军事重心-防守为主"
YUW_yuanweilujunfangshouweizhu_idea_desc:0"鸢尾目前的军事重心以防御为主。"
YUW_yuanweilujunjingongweizhu_idea:0"军事重心-倾向进攻"
YUW_yuanweilujunjingongweizhu_idea_desc:0"不能一辈子躲在要塞里,我们要主动出击!"
YUW_ywlj_idea:0"鸢尾军队"
YUW_ywlj_dynamic_modifier:0"鸢尾军队"
YUW_jtwd_idea:0"教廷卫队"
YUW_jtwd_idea_zhiliang:0"教廷卫队-质量优先"
YUW_jtwd_idea_shuliang:0"教廷卫队-数量优先"
YUW_1: "军事改革"
YUW_1_desc: "鸢尾军队急需一场全面改革,她在各方面都不如其他舰娘国。"
YUW_2: "战略进攻"
YUW_2_desc: "不能一辈子躲在要塞里,我们要主动出击!"
YUW_3: " 优先防守"
YUW_3_desc: "防守反击才是正确的,我们短期之内打不过铁血等强大舰娘国。"
YUW_4: "近地支援"
YUW_4_desc: ""
YUW_5: "轰炸机研发"
YUW_5_desc: ""
YUW_6: "强化防空火力"
YUW_6_desc: ""
YUW_7: "现代战斗机"
YUW_7_desc: ""
YUW_8: "空地协同作战"
YUW_8_desc: ""
YUW_9: "战略破坏"
YUW_9_desc: ""
YUW_10: "防空现代化"
YUW_10_desc: ""
YUW_11: "确保制空权"
YUW_11_desc: ""
YUW_12: "缩减军队规模"
YUW_12_desc: "鸢尾国力有限,养不起这么多吃白饭的蛮啾!"
YUW_13: "维持庞大军队"
YUW_13_desc: "庞大的军队自然有她的好处:我们的军队一旦坚守住,就很难被击败。"
YUW_14: "精锐特种部队"
YUW_14_desc: "鸢尾需要一支精锐的特种部队来执行各种特殊任务。"
YUW_15: "削减军费支出"
YUW_15_desc: "鸢尾太穷了!还是把钱放在生产上吧!"
YUW_16: "教廷卫队"
YUW_16_desc: "我们需要一支类似北联政委的组织,这批信仰最忠贞的蛮啾们将在最前线保卫鸢尾。"
YUW_17: "加强常备军训练"
YUW_17_desc: "我们的士兵需要更多训练,不能再松懈下去了!"
YUW_18: "扩大兵源地"
YUW_18_desc: "我们需要更多的蛮啾!"
YUW_19: "舰娘师计划"
YUW_19_desc: "我们此前训练的特种部队成员可以使用强大的舰娘装备来加入正面战场,彻底击溃我们的敌人。"
YUW_20: "小规模,大编制"
YUW_20_desc: "填线的部队不需要太多,我们需要更多的精锐部队来支撑战线。"
YUW_21: "教廷卫队-质量优先"
YUW_21_desc: "如果没有足够强大的战斗意志,无论有多少蛮啾都无法战胜敌人。"
YUW_22: "教廷卫队-数量优先"
YUW_22_desc: "只有用不尽的军队才能带领鸢尾走向胜利。"
YUW_23: "提高军队素质"
YUW_23_desc: "军队的综合素质水平是很重要的,这决定了我们的军队最终战力如何。"
YUW_24: "殖民地征兵"
YUW_24_desc: "我们需要殖民地这些外籍军团为鸢尾效力。"
YUW_25: "决战计划"
YUW_25_desc: "深思熟虑后制定的作战计划是最适合鸢尾的作战方式。"
YUW_26: "装甲先锋"
YUW_26_desc: "鸢尾应该接纳新的装甲学说,利用坦克的机动性打破传统作战思维!"
YUW_27: "迭代步兵装备"
YUW_27_desc: ""
YUW_28: "大炮即真理"
YUW_28_desc: ""
YUW_29: "学说辩论"
YUW_29_desc: "各舰娘就学说问题进行了非常严肃的争论。"
YUW_30: "开发先进装甲"
YUW_30_desc: ""
YUW_31: "机械化师团"
YUW_31_desc: ""
YUW_32: "与军事企业合作"
YUW_32_desc: "在鸢尾,军民是一家。"
YUW_33: "火力至上"
YUW_33_desc: ""
YUW_34: "优势火力学说"
YUW_34_desc: "用充足的火力来消灭我们的敌人!"
YUW_35: "机动作战学说"
YUW_35_desc: "用灵活的战术来击溃我们的敌人!"
YUW_36: "现代战争"
YUW_36_desc: ""
YUW_37: "快速部署"
YUW_37_desc: ""
YUW_38: "接纳航母学说"
YUW_38_desc: "航母将在未来的海战中大放异彩,鸢尾必须提前迎接这股趋势。"
YUW_39: "大炮巨舰主义"
YUW_39_desc: "还是传统的大炮巨舰适合鸢尾。"
YUW_40: "航空母舰研发"
YUW_40_desc: ""
YUW_41: "巡洋舰研发"
YUW_41_desc: ""
YUW_42: "战列舰研发"
YUW_42_desc: ""
YUW_43: "存在舰队理论"
YUW_43_desc: ""
YUW_44: "海上制空权"
YUW_44_desc: ""
YUW_45: "护卫舰队"
YUW_45_desc: ""
YUW_46: "大舰队"
YUW_46_desc: ""
YUW_47: "先进护航船体"
YUW_47_desc: ""
YUW_48:0"停止抵抗"
YUW_48_desc:0"我们已经输掉了这场战争,军改无法再进行了。"
YUW_tzdkxiaodebuff:0"§R当鸢尾停止抵抗时这个国策将自动完成§!"
#权利平衡
SAD_qidaoyuxinyang:0"祈祷与信仰"
SAD_qidaoyuxinyang_desc:0"我感到浑身充满了力量!"
@@ -2691,7 +2796,7 @@
AZ_lishitiaozhan_on:0"如果§R历史挑战§!§C已启用§!,则"
modoption_historicalbossai_on:0"§C历史挑战已启用§!"
modoption_fengkuangai_on:0"§R疯狂AI已启动§!"
az_tianjiang.271.d:0"历史挑战本身属于拥有一定挑战性的内容以下将会介绍各国AI在历史挑战中的详细改动其中玩家也能享受到铁血和撒丁的改动。\n根据看海结果在同时开启疯狂AI的情况下铁血与撒丁依然是难度最大的舰娘国其他舰娘国的难度并未得到显著提升。\n\n铁血腓特烈大帝将会支持俾斯麦同时提前完成对塞壬的研究\n撒丁获得委员会与元老院的支援\n白鹰很早就会加入碧蓝航线\n皇家提前统合所有殖民地\n鸢尾AI会选择“搅局者” 路线中的伴尔维线而非黎塞留线\n北联AI会选择“坚定不移”路线中的萨悠斯线而非罗西亚线\n塞壬无视规则条件进行扩张国策"
az_tianjiang.271.d:0"历史挑战本身属于拥有一定挑战性的内容以下将会介绍各国AI在历史挑战中的详细改动其中玩家也能享受到铁血和撒丁的改动。\n根据看海结果在同时开启疯狂AI的情况下铁血与撒丁依然是难度最大的舰娘国其他舰娘国的难度并未得到显著提升。\n\n铁血腓特烈大帝将会支持俾斯麦同时提前完成对塞壬的研究\n撒丁获得委员会与元老院的支援\n白鹰很早就会加入碧蓝航线\n皇家提前统合所有殖民地\n鸢尾AI会选择“搅局者” 路线中的伴尔维线而非黎塞留线,同时提前完成陆军改革\n北联AI会选择“坚定不移”路线中的萨悠斯线而非罗西亚线\n塞壬无视规则条件进行扩张国策"
#新制造商
SAD_ferrovie_dello_stato_italiane_ex:0 "撒丁国家铁路"