2025-03-06 04:04:01

This commit is contained in:
actions[bot]
2025-03-06 04:04:01 +00:00
parent 92fa38e0bb
commit c91e08274b
61 changed files with 4447 additions and 446 deletions

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CHI_alternate_plan_1 = {
name = "Nationalist China Alternate Scenario 1: Japan democratic"
desc = "With the threat of Japanese Imperialism gone, Nationalist China focuses on eradicating warlords instead"
allowed = {
is_literally_china = yes
has_dlc = "Waking the Tiger"
}
enable = {
OR = {
original_tag = CHI
AND = {
is_chinese_warlord = yes
has_focus_tree = china_nationalist_focus
}
}
OR = {
AND = {
JAP = {
has_completed_focus = JAP_strengthen_civilian_government
}
has_game_rule = {
rule = CHI_ai_behavior
option = DEFAULT
}
}
has_country_flag = CHI_AI_RANDOM_ALTERNATE
has_game_rule = {
rule = CHI_ai_behavior
option = ALTERNATE
}
}
}
abort = {
has_war_with = JAP
has_game_rule = {
rule = CHI_ai_behavior
option = DEFAULT
}
}
ai_national_focuses = {
CHI_unified_industrial_planning
CHI_expand_the_academica_sinica
CHI_invite_foreign_investors
CHI_financial_policy
CHI_three_principles_of_the_people
#1937
CHI_nationalism
CHI_prioritize_the_interior
CHI_subjugate_the_warlords
CHI_military_affairs_commission
CHI_army_reform
#1938
CHI_anti_communism
}
focus_factors = {
CHI_rural_reconstruction_movement = 5
CHI_mission_to_germany = 15
CHI_closer_ties_with_germany = 15
CHI_purchase_tanks = 5
CHI_give_falkenhausen_citizenship = 5
CHI_mining_commission = 5
CHI_bureau_of_investigation_and_statistics = 5
CHI_experimental_mechanised_unit = 5
CHI_chinese_general_staff = 5
CHI_chinese_panzers = 5
CHI_develop_the_hanyan_arsenal = 5
CHI_taiyuan_arsenal = 5
CHI_price_controls = 5
CHI_welfare = 5
CHI_land_tax_reform = 5
CHI_reform_the_national_bank = 5
CHI_forced_loans = 5
CHI_democracy = 5
CHI_constitutional_reform = 5
CHI_60_divisions_plan = 5
CHI_whampoa_military_academy = 5
CHI_refugee_relief_agency = 5
CHI_new_life_movement = 5
CHI_executive_yuan = 5
CHI_republicanism = 5
CHI_inter_party_coordination_council = 5
CHI_judicial_yuan = 5
CHI_combined_arms_warfare = 5
CHI_renegotiate_the_unequal_treaties = 5
CHI_pick_a_fight_with_japan = 0
}
research = {
}
ideas = {
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1
modifier = {
factor = 2.0
}
}
}
CHI_alternate_plan_2 = {
name = "Nationalist China Alternate Scenario 1: Germany aims to befriend China"
desc = "China selects Germany over Soviet Union"
allowed = {
is_literally_china = yes
}
enable = {
OR = {
original_tag = CHI
AND = {
is_chinese_warlord = yes
has_focus_tree = china_nationalist_focus
}
}
GER = {
has_completed_focus = GER_china_friend
}
}
abort = {
always = no
}
focus_factors = {
CHI_mission_to_germany = 5
CHI_closer_ties_with_germany = 10
CHI_purchase_tanks = 5
CHI_give_falkenhausen_citizenship = 5
CHI_anti_communism = 5
CHI_experimental_mechanised_unit = 5
CHI_chinese_general_staff = 5
CHI_chinese_panzers = 5
CHI_combined_arms_warfare = 5
}
research = {
}
ideas = {
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1
modifier = {
factor = 2.0
}
}
}

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ENG_historical_plan = {
name = "United Kingdom historical plan"
desc = "Historical behavior for United Kingdom"
allowed = {
original_tag = ENG
}
enable = {
OR = {
AND = {
is_historical_focus_on = yes
OR = {
not = { has_dlc = "Man the Guns" }
has_game_rule = {
rule = ENG_ai_behavior
option = DEFAULT
}
}
}
has_country_flag = ENG_AI_DEMOCRATIC_HISTORICAL
has_game_rule = {
rule = ENG_ai_behavior
option = DEMOCRATIC_HISTORICAL
}
}
}
abort = {
GER = {
has_completed_focus = GER_oppose_hitler
}
}
ai_national_focuses = {
limited_rearmament_focus #March 10 1936
shadow_scheme_focus #May 20 1936
uk_industrial_focus #July 30 1936
general_rearmament_focus #October 10 1936
royal_ordinance_focus #October 10 1936
uk_small_arms_focus #December 20 1936
uk_extra_tech_slot #February 30 1937
uk_empire_focus #May 10 1937
uk_service_focus #July 20 1937
uk_colonial_focus #September 30 1937
uk_asia_focus #December 10 1937
uk_burma_focus #February 20 1938
air_defense_focus #April 30 1938
radar_focus #July 10 1938
air_rearmament_focus#September 20 1938
ENG_steady_as_she_goes #November 30 1938
ENG_prepare_for_the_inevitable #February 10 1939
ENG_home_defence #April 20 1939
ENG_issue_gasmasks#June 30 1939
ENG_military_training_act#September 10 1939
fighter_command_focus #November 20 1939
bomber_command_focus #January 30 1940
coastal_command_focus #April 10 1940
aircraft_production_focus #June 20 1940
naval_rearmament_focus #August 30 1940
ENG_motorized_focus #November 10 1940
crypto_bomb_focus #January 20 1941
tizard_mission_focus#March 30 1941
ENG_special_air_service#June 10 1941
uk_destroyer_focus#August 20 1941
uk_waves_focus#October 30 1941
uk_convoy_focus#January 10
ENG_chiefs_of_staff_committee #March 20 1942
maud_focus#May 30 1942
uk_mediterranean_focus#August 10 1942
uk_carrier_focus#October 20 1942
hongkong_focus#December 30 1942
uk_iraq_focus#March 10 1943
uk_rock_focus#May 20 1943
singapore_focus#July 30 1943
peninsular_focus
uk_amphibious_focus
uk_protect_suez
uk_malta_focus
uk_commonwealth_focus
uk_canada_focus
uk_australia_focus
uk_new_zealand_focus
uk_south_africa_focus
UK_secret_focus
uk_jet_focus
ENG_tank_focus
}
research = {
}
ideas = {
home_defence_spirit = 1
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
}

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ITA_historical_plan = {
name = "Italy historical plan"
desc = "Historical behavior for Italy"
allowed = {
original_tag = ITA
}
enable = {
OR = {
AND = {
is_historical_focus_on = yes
has_game_rule = {
rule = ITA_ai_behavior
option = DEFAULT
}
}
has_country_flag = ITA_AI_RANDOM_FASCIST_HISTORICAL
has_game_rule = {
rule = ITA_ai_behavior
option = FASCIST_HISTORICAL
}
}
}
abort = {
GER = {
has_completed_focus = GER_oppose_hitler
}
}
ai_national_focuses = {
ITA_ethiopian_war_logistics #March 10 1936
ITA_victoryinETH #May 20 1936
ITA_industrial_effort #July 30 1936
ITA_army_primacy #October 10 1936
ITA_mare_nostrum #October 10 1936
ITA_light_ship_effort #December 20 1936
ITA_industrial_effort_2 #February 30 1937
ITA_modernized_artillery #May 10 1937
ITA_air_innovation #July 20 1937
ITA_slovenia_dalmatia_claims #September 30 1937
ITA_modernized_army #December 10 1937
ITA_fortification_effort #February 20 1938
ITA_extra_tech_slot #April 30 1938
ITA_special_forces #July 10 1938
ITA_capital_ships #September 20 1938
ITA_bulgaria_friend #November 30 1938
ITA_albania_war_goal #February 10 1939
ITA_pact_of_steel #April 20 1939
ITA_escort_effort #June 30 1939
ITA_submarine_effort #September 10 1939
ITA_italian_highways #November 20 1939
ITA_carrier_effort #January 30 1940
ITA_romania_friend #April 10 1940
ITA_bomber_effort #June 20 1940
ITA_greece_war_goal #August 30 1940
ITA_german_rd_treaty #November 10 1940
ITA_german_millitary_cooperation #January 20 1941
ITA_naval_air_effort #March 30 1941
ITA_atlantic_fleet #June 10 1941
ITA_marines_and_landing_craft #August 20 1941
ITA_air_innovation_2 #October 30 1941
ITA_armored_effort #January 10
ITA_claims_on_france #March 20 1942
ITA_sea_wolves #May 30 1942
ITA_secret_weapons #August 10 1942
ITA_jet_engine_effort #October 20 1942
ITA_prospect_for_oil #December 30 1942
ITA_libyan_refineries #March 10 1943
ITA_libyan_infrastructure #May 20 1943
#July 30 1943
}
research = {
}
ideas = {
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
}

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JAP_historical_plan = {
name = "Japan historical plan"
desc = "Historical behavior for Japan"
allowed = {
original_tag = JAP
}
enable = {
OR = {
AND = {
is_historical_focus_on = yes
OR = {
not = { has_dlc = "Waking the Tiger" }
has_game_rule = {
rule = JAP_ai_behavior
option = DEFAULT
}
}
}
has_game_rule = {
rule = JAP_ai_behavior
option = FASCIST
}
has_country_flag = JAP_AI_RANDOM_FASCIST
}
MAN = {
is_ai = yes
}
}
abort = {
MAN = {
has_completed_focus = MAN_assertiveness
}
}
ai_national_focuses = {
JAP_purge_the_kodoha_faction #March 10 1936
JAP_army_expansion_law #May 20 1936
JAP_guide_the_zaibatsus #July 30 1936
JAP_new_naval_estimates #October 10 1936
JAP_army_expansion #December 20 1936
#1937
JAP_liaison_conference #February 30 1937
JAP_greater_east_asian_co_prosperity_sphere #May 10 1937
JAP_intervene_in_china #July 20 1937
JAP_fighter_modernization #September 30 1937
JAP_carrier_warfare_experiments #December 10 1937
#1938
JAP_supremacy_of_technology #February 20 1938
JAP_national_mobilization_law #April 30 1938
JAP_national_research_policy #July 10 1938
JAP_nationalize_war_industry #September 20 1938
JAP_national_defense_state #August 10 1942
#1939
JAP_spiritual_mobilization #October 20 1942
JAP_small_arms_modernization #June 30 1939
JAP_cruiser_modernization #November 30 1938
JAP_long_lance_torpedoes #February 10 1939
JAP_bicycle_battalions #April 20 1939
#1940
JAP_torpedo_cruisers #September 10 1939
JAP_strike_south_doctrine #November 20 1939
JAP_agility_focus #January 30 1940
JAP_first_air_fleet #April 10 1940
JAP_the_zero #June 20 1940
#1941
JAP_sign_tripartite_pact #August 30 1940
JAP_bomber_modernization #November 10 1940
JAP_non_aggression_pact_with_the_soviet_union #March 30 1941
JAP_secure_the_philippines #August 20 1941
JAP_strike_on_the_southern_resource_area #October 30 1941
#1942
JAP_range_focus #January 20 1941
JAP_modern_artillery #June 10 1941
JAP_alliance_with_siam #January 10
JAP_strategic_bomber_effort #March 20 1942
JAP_modern_escorts #May 30 1942
#1943
JAP_warrior_spirit #December 30 1942
JAP_coal_liquification #March 10 1943
JAP_exploit_the_southern_resource_area #May 20 1943
JAP_secure_china #July 30 1943
JAP_jet_prototypes
JAP_strengthen_the_divine_wind
JAP_armored_divisions
}
research = {
}
ideas = {
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
}

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RAJ_india_united = {
name = "India United"
desc = ""
allowed = {
original_tag = RAJ
has_dlc = "Graveyard of Empires"
}
enable = {
OR = {
has_country_flag = RAJ_AI_RANDOM_INDIA_UNITED
has_game_rule = {
rule = RAJ_ai_behavior
option = GOE_INDIA_UNITED
}
}
}
abort = {
#is_subject = no
}
ai_national_focuses = {
RAJ_to_shake_the_world #as soon as possible
RAJ_local_recruitment_offices
##Post independence
RAJ_india_united
RAJ_power_sharing_agreement
RAJ_a_permanent_muslim_governmental_seat
RAJ_cabinet_mission_plan
RAJ_inclusive_nationalism
RAJ_a_secular_state
RAJ_preamble_to_the_constitution_of_india
RAJ_india_indivisible
RAJ_an_economy_unbound
RAJ_import_substitution_industrialisation
RAJ_fight_malnutrition
RAJ_education_efforts
RAJ_mixed_economy
#
#Early Rush
RAJ_provincial_autonomy
RAJ_purna_swaraj
RAJ_princely_states_policy
RAJ_mahatma
RAJ_a_congress_resurgent
###
RAJ_uplifting_the_people_of_india
RAJ_tenancy_reforms
RAJ_debt_relief
RAJ_national_planning_committee
RAJ_form_a_federal_court
RAJ_litteracy_effort
RAJ_indo_centric_curriculum
RAJ_all_india_students_federation
RAJ_swadeshi_movement
RAJ_princely_states_policy
RAJ_swadeshi_movement
RAJ_khadi_movement
RAJ_legacy_of_military_service
RAJ_boycott_british_made_goods
RAJ_local_resistance_to_land_taxes
RAJ_a_secular_state
RAJ_indian_independence_act
RAJ_tryst_with_destiny
RAJ_pledge_for_the_allies
RAJ_preamble_to_the_constitution_of_india
RAJ_agricultural_cooperatives
RAJ_handloom_weaving
RAJ_enrollment_of_dali_children
RAJ_military_pensions
RAJ_indian_independence_act
RAJ_royal_indian_artillery_dlc
RAJ_specialized_dietary_requirement
RAJ_quinine
RAJ_mountain_guns
RAJ_re_establish_the_khyber_rifles
RAJ_indian_army_corps_of_engineers
RAJ_indian_air_force
RAJ_trainer_planes
RAJ_ammunition_factory_khadki
RAJ_gun_and_shell_factory_cossipore
RAJ_rifle_factory_ishapore_west_bengal
RAJ_cordite_factory_aruvankadu_tamil_nadu
RAJ_ordnance_factory_khamaria_jabalpur
RAJ_ordnance_factory_medak
RAJ_ordnance_factory_kanpur_uttar_pradesh
RAJ_east_india_railways_dlc
RAJ_the_burma_road
RAJ_tata_steel_dlc
RAJ_assam_oil_dlc
RAJ_the_calcutta_line
RAJ_engineering_revolution
RAJ_chindits_dlc
RAJ_gurkhas
RAJ_lions_of_the_great_war_dlc
RAJ_tryst_with_destiny
RAJ_pledge_for_the_allies
RAJ_preamble_to_the_constitution_of_india
RAJ_india_indivisible
RAJ_an_economy_unbound
RAJ_import_substitution_industrialisation
RAJ_fight_malnutrition
RAJ_education_efforts
RAJ_mixed_economy
RAJ_to_shake_the_world
}
research = {
industry = 20.0
infantry_tech = 15.0
artillery = 8.0
support_tech = 6.5
}
ideas = {
}
traits = {
captain_of_industry = 5
war_industrialist = 5
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
focus_factors = {
}
}
RAJ_bose = {
name = "Bose Path"
desc = ""
allowed = {
original_tag = RAJ
has_dlc = "Graveyard of Empires"
}
enable = {
OR = {
has_country_flag = RAJ_AI_RANDOM_INDIA_BOSE
has_game_rule = {
rule = RAJ_ai_behavior
option = GOE_INDIA_FASCISM_BOSE
}
}
}
abort = {
#is_subject = no
}
ai_national_focuses = {
#Early Rush
RAJ_local_recruitment_offices
RAJ_provincial_autonomy
RAJ_purna_swaraj
RAJ_uplifting_the_people_of_india
RAJ_tenancy_reforms
RAJ_debt_relief
####
RAJ_league_against_gandhism
RAJ_forward_bloc
RAJ_promote_violence_against_the_british
RAJ_swadeshi_movement
RAJ_ammunition_factory_khadki
RAJ_protest_against_the_howell_monument
RAJ_go_into_hiding
RAJ_infiltrate_aden
RAJ_azad_hind_dlc
RAJ_seek_japanese_support
RAJ_the_enemy_of_my_enemy
RAJ_shaheed_and_swaraj
RAJ_give_me_blood_and_i_will_grant_you_freedom
RAJ_netaji
RAJ_cult_of_personality
RAJ_war_taxes
RAJ_the_indian_national_army
RAJ_azad_hind_dlc_radio
RAJ_coal_fire_and_steel
RAJ_heavy_industries
RAJ_authoritarianship
RAJ_extend_indian_security_zone
RAJ_the_second_gorkha_war
RAJ_seek_financial_aid_from_the_ussr
RAJ_planned_economy
RAJ_demand_return_of_imperialist_colonies
RAJ_join_the_co_prospherity_sphere
RAJ_strike_burma
RAJ_the_sun_sets
}
research = {
industry = 20.0
infantry_tech = 15.0
artillery = 8.0
support_tech = 6.5
}
ideas = {
}
traits = {
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
focus_factors = {
}
}
RAJ_hindutva = {
name = "Fascism - Hindutva"
desc = ""
allowed = {
original_tag = RAJ
has_dlc = "Graveyard of Empires"
}
enable = {
OR = {
has_country_flag = RAJ_AI_RANDOM_INDIA_HINDUTVA
has_game_rule = {
rule = RAJ_ai_behavior
option = GOE_INDIA_FASCISM_HINDUTVA
}
}
}
abort = {
#is_subject = no
}
ai_national_focuses = {
#Early Rush
RAJ_local_recruitment_offices
RAJ_provincial_autonomy
RAJ_purna_swaraj
RAJ_uplifting_the_people_of_india
RAJ_tenancy_reforms
RAJ_debt_relief
####
RAJ_league_against_gandhism
RAJ_forward_bloc
RAJ_promote_violence_against_the_british
RAJ_swadeshi_movement
RAJ_ammunition_factory_khadki
RAJ_protest_against_the_howell_monument
RAJ_go_into_hiding
RAJ_infiltrate_aden
RAJ_azad_hind_dlc
RAJ_azad_hind_dlc_radio
RAJ_seek_japanese_support
RAJ_the_enemy_of_my_enemy
RAJ_shaheed_and_swaraj
RAJ_give_me_blood_and_i_will_grant_you_freedom
RAJ_hindutva
RAJ_war_taxes
RAJ_the_indian_national_army
RAJ_coal_fire_and_steel
RAJ_heavy_industries
RAJ_hindu_mahasabha
RAJ_sanatani
RAJ_the_sword_and_the_saffron
RAJ_rashtriya_swayamsevak_sangh
RAJ_hindi_as_a_national_language
RAJ_the_hindu_martial_tradition
RAJ_akhand_bharat
RAJ_seven_shackles
RAJ_cultural_reawekening
}
research = {
industry = 20.0
infantry_tech = 15.0
artillery = 8.0
support_tech = 6.5
}
ideas = {
}
traits = {
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
focus_factors = {
}
}
RAJ_east_india_company = {
name = "Unaligned - East India Company"
desc = ""
allowed = {
original_tag = RAJ
has_dlc = "Graveyard of Empires"
}
enable = {
OR = {
has_country_flag = RAJ_AI_RANDOM_INDIA_EAST_INDIA_COMPANY
has_game_rule = {
rule = RAJ_ai_behavior
option = GOE_INDIA_EAST_INDIA_COMPANY
}
}
}
abort = {
#is_subject = no
}
ai_national_focuses = {
#Early Rush
RAJ_great_depression_price_controls
RAJ_look_to_the_future
RAJ_seek_intial_funding
RAJ_lobby_parliment
RAJ_incorporation_of_the_east_india_company
RAJ_appoint_a_c_suite
RAJ_trade_port
####
RAJ_company_bonuses
RAJ_corporate_expansion
RAJ_land_grab
RAJ_take_over_administrative_rights
RAJ_privatized_tutelage
RAJ_form_a_police_force
RAJ_union_busting
RAJ_headhunt_army_personell
RAJ_a_private_military
RAJ_hostile_takeover
RAJ_vertical_integration
RAJ_special_economic_zones
RAJ_new_economic_policy
RAJ_expand_tax_loopholes
RAJ_creative_accounting
RAJ_shareholder_democracy
RAJ_institutional_money_laundering
RAJ_deathknell_to_the_raj
RAJ_deforestation
RAJ_just_good_business
RAJ_trade_federation_of_india
RAJ_nothing_personal
RAJ_crush_the_anathema
RAJ_legalize_the_opium_trade
RAJ_force_china_to_accept_opium_trade
RAJ_restrictive_administration_budget
RAJ_phantom_armies
RAJ_corporate_domination
RAJ_debt_manipulation
RAJ_princely_autonomy
RAJ_funnel_british_investments_into_princely_states
RAJ_fortify_aden
RAJ_lobby_for_increased_policing_responsibilities
RAJ_manipulate_army_statistics
RAJ_open_up_new_markets
RAJ_acquire_new_resources
RAJ_mineral_exploitation_institute
RAJ_attract_scientists
RAJ_night_shifts
RAJ_mass_production
RAJ_ammunition_factory_khadki
RAJ_gun_and_shell_factory_cossipore
RAJ_rifle_factory_ishapore_west_bengal
RAJ_ordnance_factory_khamaria_jabalpur
RAJ_engineering_revolution
}
research = {
industry = 20.0
infantry_tech = 15.0
artillery = 8.0
support_tech = 6.5
}
ideas = {
}
traits = {
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
focus_factors = {
}
}
RAJ_mughal = {
name = "Unaligned - Mughal Empire"
desc = ""
allowed = {
original_tag = RAJ
has_dlc = "Graveyard of Empires"
}
enable = {
OR = {
has_country_flag = RAJ_AI_RANDOM_INDIA_MUGHAL
has_game_rule = {
rule = RAJ_ai_behavior
option = GOE_INDIA_MUGHAL
}
}
}
abort = {
#is_subject = no
}
ai_national_focuses = {
#Early Rush
RAJ_great_depression_price_controls
RAJ_look_to_the_past
RAJ_stir_unrest_in_the_north
RAJ_secure_weapons
RAJ_the_mughal_uprising
RAJ_the_legacy_of_babur
RAJ_forging_the_mughal_arsenal
RAJ_reform_the_agricultural_system
RAJ_local_recruitment_offices
####
RAJ_ammunition_factory_khadki
RAJ_gun_and_shell_factory_cossipore
RAJ_rifle_factory_ishapore_west_bengal
RAJ_a_peacock_prince
RAJ_halls_of_knowledge
RAJ_halls_of_knowledge_2
RAJ_halls_of_knowledge_3
RAJ_reviving_the_workshop_of_the_world
RAJ_rebuilding_the_empires_roads
RAJ_revolt_of_the_princes
RAJ_sharpen_the_tulwar
RAJ_elephants_for_the_modern_age
RAJ_thunder_elephants
RAJ_ordnance_factory_khamaria_jabalpur
RAJ_engineering_revolution
RAJ_legacy_of_military_service
RAJ_relax_agrarian_society_criteria
RAJ_ordnance_factory_kanpur_uttar_pradesh
RAJ_ordnance_factory_medak
RAJ_cordite_factory_aruvankadu_tamil_nadu
RAJ_the_ordnance_factories_board
RAJ_conquer_afghanistan
RAJ_regimental_loyalty
RAJ_abolish_agrarian_society_criteria
RAJ_engineering_revolution
RAJ_through_the_wakhan_corridor
RAJ_conquerors_of_persia
RAJ_unite_the_subcontinent
RAJ_secular_rule
RAJ_theocratic_rule
RAJ_mughal_court
RAJ_the_silk_road
RAJ_peacock_throne_for_the_modern_age
RAJ_the_crown_and_the_world
}
research = {
industry = 20.0
infantry_tech = 15.0
artillery = 8.0
support_tech = 6.5
}
ideas = {
}
traits = {
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
focus_factors = {
}
}
RAJ_communist = {
name = "Communism"
desc = ""
allowed = {
original_tag = RAJ
has_dlc = "Graveyard of Empires"
}
enable = {
OR = {
has_country_flag = RAJ_AI_RANDOM_INDIA_COMMUNISM
has_game_rule = {
rule = RAJ_ai_behavior
option = GOE_INDIA_COMMUNISM
}
}
}
abort = {
#is_subject = no
}
ai_national_focuses = {
#Early Rush
RAJ_provincial_autonomy
RAJ_purna_swaraj
RAJ_league_against_gandhism
RAJ_all_india_kisan_sabha
RAJ_rally_the_indian_left
RAJ_red_in_the_shadows
RAJ_orchestrate_train_robberies
RAJ_accept_russian_muhajir_money
####
RAJ_uplifting_the_people_of_india
RAJ_form_a_federal_court
RAJ_litteracy_effort
RAJ_indo_centric_curriculum
RAJ_swadeshi_movement
RAJ_khadi_movement
RAJ_boycott_british_made_goods
RAJ_royal_indian_navy_mutiny
RAJ_nationalize_british_owned_factories
RAJ_the_peoples_liberation_army
RAJ_bhoodan_movement
RAJ_five_year_plan
RAJ_soviet_influence
RAJ_soviet_indian_industrial_cooperation
RAJ_indian_national_highways
RAJ_continue_the_five_year_plan
RAJ_focus_on_civilian_industry
RAJ_nationalize_tata_group
RAJ_tenancy_reforms
RAJ_cottage_industries
RAJ_national_planning_committee
RAJ_debt_relief
RAJ_agricultural_cooperatives
RAJ_enrollment_of_dali_children
RAJ_expand_healthcare_facilities
RAJ_jugantar
RAJ_deathblow_to_imperial_remnants
RAJ_the_revolutionary_army_marches
RAJ_threaten_princes
RAJ_exile_princes
}
research = {
industry = 20.0
infantry_tech = 15.0
artillery = 8.0
support_tech = 6.5
}
ideas = {
}
traits = {
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
focus_factors = {
}
}

View File

@@ -0,0 +1,131 @@
RAJ_historical = {
name = "Indian historical plan"
desc = ""
allowed = {
original_tag = RAJ
has_dlc = "Graveyard of Empires"
}
enable = {
OR = {
has_country_flag = ENG_rejected_eic
AND = {
is_historical_focus_on = yes
has_game_rule = {
rule = RAJ_ai_behavior
option = DEFAULT
}
}
has_country_flag = RAJ_AI_RANDOM_DEMOCRATIC_HISTORICAL
has_game_rule = {
rule = RAJ_ai_behavior
option = GOE_HISTORICAL
}
has_country_flag = britain_enforced_our_loyalty
}
}
abort = {
#is_subject = no
}
ai_national_focuses = {
RAJ_hedgemony_of_the_subcontinent
RAJ_local_recruitment_offices
RAJ_two_nation_theory_dlc
RAJ_the_pakistan_movement
RAJ_lahore_resolution
RAJ_united_bengal
RAJ_provincial_autonomy
RAJ_purna_swaraj
RAJ_mahatma
RAJ_uplifting_the_people_of_india
RAJ_tenancy_reforms
RAJ_debt_relief
RAJ_national_planning_committee
RAJ_form_a_federal_court
RAJ_litteracy_effort
RAJ_indo_centric_curriculum
RAJ_all_india_students_federation
RAJ_swadeshi_movement
RAJ_princely_states_policy
RAJ_swadeshi_movement
RAJ_khadi_movement
RAJ_legacy_of_military_service
RAJ_boycott_british_made_goods
RAJ_local_resistance_to_land_taxes
RAJ_a_congress_resurgent
RAJ_agricultural_cooperatives
RAJ_handloom_weaving
RAJ_enrollment_of_dali_children
RAJ_military_pensions
RAJ_indian_independence_act
RAJ_royal_indian_artillery_dlc
RAJ_specialized_dietary_requirement
RAJ_quinine
RAJ_mountain_guns
RAJ_re_establish_the_khyber_rifles
RAJ_indian_army_corps_of_engineers
RAJ_indian_air_force
RAJ_trainer_planes
RAJ_ammunition_factory_khadki
RAJ_gun_and_shell_factory_cossipore
RAJ_rifle_factory_ishapore_west_bengal
RAJ_cordite_factory_aruvankadu_tamil_nadu
RAJ_ordnance_factory_khamaria_jabalpur
RAJ_ordnance_factory_medak
RAJ_ordnance_factory_kanpur_uttar_pradesh
RAJ_east_india_railways_dlc
RAJ_the_burma_road
RAJ_tata_steel_dlc
RAJ_assam_oil_dlc
RAJ_the_calcutta_line
RAJ_engineering_revolution
RAJ_chindits_dlc
RAJ_gurkhas
RAJ_lions_of_the_great_war_dlc
RAJ_tryst_with_destiny
RAJ_pledge_for_the_allies
RAJ_preamble_to_the_constitution_of_india
RAJ_india_indivisible
RAJ_an_economy_unbound
RAJ_import_substitution_industrialisation
RAJ_fight_malnutrition
RAJ_education_efforts
RAJ_mixed_economy
RAJ_to_shake_the_world
}
research = {
industry = 20.0
infantry_tech = 15.0
artillery = 8.0
support_tech = 6.5
}
ideas = {
}
traits = {
captain_of_industry = 5
war_industrialist = 5
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
focus_factors = {
}
}

View File

@@ -5,6 +5,7 @@ RAJ_historical = {
allowed = {
original_tag = RAJ
has_dlc = "Together for Victory"
NOT = { has_dlc = "Graveyard of Empires" }
}
enable = {
OR = {

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,388 @@
SOV_historical_plan = {
name = "SOV historical plan"
desc = ""
allowed = {
original_tag = SOV
}
enable = {
OR = {
AND = {
is_historical_focus_on = yes
has_game_rule = {
rule = SOV_ai_behavior
option = DEFAULT
}
}
has_country_flag = SOV_AI_RANDOM_COMMUNIST_HISTORICAL
has_game_rule = {
rule = SOV_ai_behavior
option = HISTORICAL
}
}
}
abort = {
is_subject = yes
}
ai_national_focuses = {
#Things to do ASAP
SOV_desperate_measures #35 (DO THIS ASAP)
SOV_fourth_five_year_plan # (FYP)
SOV_recover_the_kuril_islands #35 (As soon as AI has completed Prepare a War with Japan focus ~mid 1945)
#1936
SOV_heavy_industry #35
SOV_the_path_of_marxism_leninism #35
SOV_the_centre #35
SOV_the_stalin_constitution # -> Dec 1936
SOV_the_zinovyevite_terrorist_center #35 -> Mid 1936
SOV_infrastructure_effort_nsb #35
SOV_strengthen_the_mobilization_plan #35
SOV_restore_cossack_units #35 -> 1936/1939
SOV_found_the_pcdi #35 -> Dec 1936
#1937
SOV_the_comintern #35
SOV_the_anti_soviet_trotskyist_center #35 -> Early 1937
SOV_addressing_internal_affairs #35
SOV_the_workers_dictatorship
SOV_pc_of_mechanical_engineering #35 -> Aug 1937
SOV_transpolar_flights #35 -> 1937
SOV_the_military_conspiracy #35 -> Mid 1937
SOV_finish_the_five_year_plan # -> Dec 1937
#1938
SOV_socialism_in_one_country #35
SOV_third_five_year_plan # -> 1938
SOV_the_bloc_of_rights_and_trotskyites #35 -> Early 1938
SOV_the_threat_from_the_land_of_the_rising_sun #35
SOV_expand_the_agitprop #35
SOV_national_specialists #35
SOV_eastern_development #35
SOV_expand_the_red_fleet #35
SOV_pc_of_the_ussr_navy #35
#1939
SOV_support_the_kuomintang #35
SOV_develop_the_urals #35
SOV_the_ussr_academy_of_sciences
SOV_baltic_security #35 -> 1939
SOV_policy_of_individual_security # 35 -> May 1939
SOV_military_engineering_university #35
SOV_claims_in_baltic # -> 1940
SOV_approach_germany #35 -> Feb 1940
#1940
SOV_secure_leningrad
SOV_claims_on_poland
SOV_foster_flying_clubs
SOV_demand_eastern_poland # (IN CASE NO MOLOTOV-RIBENTROP)
SOV_claim_on_bessarabia # -> Jul 1940
SOV_behead_the_snake #35 -> May 1940 (raid)
SOV_national_academies_of_sciences #35
SOV_shift_to_armaments_production # (FYP) -> Do this ASAP after dealing with claims
#1941
SOV_move_industry_to_the_urals
SOV_rehabilitated_military
SOV_military_reorganization
SOV_the_defense_of_moscow #35
SOV_middle_east_diplomacy #35
SOV_women_in_aviation
SOV_pc_of_mortar_armament # -> Nov 1941
#1942
SOV_the_means_to_wage_war
SOV_leningrad_polytechnical_institute
SOV_lessons_of_war #35
SOV_support_afghan_ideology #35
SOV_preemptive_invasion_of_iran #35 -> Aug 1941
SOV_raskovas_aviation_group # -> 1942/43 (Oct 41 formation)
SOV_penal_battalions #35 -> 1942+
#1943 -----------> -0.5y (Compensated by the ASAP stuff)
SOV_the_road_of_life #35
SOV_organization_of_the_partisans
SOV_positive_heroism
SOV_stalins_cult_of_personality #35
SOV_revive_the_stakhanovite_movement
SOV_nkvd_primacy #35
#1944
SOV_war_heroes
SOV_swap_to_political_advisors
SOV_the_komsomol #35
SOV_smersh
SOV_barrier_troops #35
SOV_development_aid_for_eastern_allies #35
SOV_patriarch_of_all_russia #35
#1945
SOV_war_measures_in_the_east #35
SOV_annex_tannu_tuva #35 -> Nov 1944
SOV_soviet_atomic_bomb_project
}
research = {
}
ideas = {
}
traits = {
iron_lazar = 10
pc_for_foreign_affairs_molotov = 5
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
}
##################
### FOCUS KEYS ###
##################
#SOV_infrastructure_effort_nsb
#SOV_heavy_industry
#SOV_finish_the_five_year_plan
#SOV_improve_railway_network
#SOV_third_five_year_plan
#SOV_reorganize_the_pc_of_heavy_industry
#SOV_industrial_modernization
#SOV_increase_state_reserves
#SOV_shift_to_armaments_production
#SOV_optimize_production_lines
#SOV_steel_casting_industry
#SOV_synthetic_rubber
#SOV_oil_production
#SOV_fourth_five_year_plan
#SOV_found_the_comecon
#SOV_the_common_economic_space_initiative
#SOV_no_time_for_peace
#SOV_national_specialists
#SOV_foreign_experts
#SOV_eastern_development
#SOV_develop_the_urals
#SOV_the_ussr_academy_of_sciences
#SOV_national_academies_of_sciences
#SOV_transformation_of_nature
#SOV_transformation_of_nature_alt
#SOV_transpolar_flights
#SOV_expand_the_aircraft_industry
#SOV_modernize_aircraft_facilities
#SOV_merge_aircraft_plants
#SOV_found_the_jet_institute
#SOV_increase_aircraft_production
#SOV_foster_flying_clubs
#SOV_women_in_aviation
#SOV_raskovas_aviation_group
#SOV_intensify_pilot_training_program
#SOV_expand_aviation_institutes
#SOV_ground_support
#SOV_long_range_aircraft
#SOV_the_modern_war_in_the_skies
#SOV_expand_the_red_fleet
#SOV_reinforce_western_naval_bases
#SOV_reinforce_northern_naval_bases
#SOV_reinforce_southern_naval_bases
#SOV_reinforce_eastern_naval_bases
#SOV_expand_shipbuilding_plants
#SOV_merge_naval_plants
#SOV_pc_of_the_ussr_navy
#SOV_surface_warfare
#SOV_submarine_warfare
#SOV_offensive_maritime_strategy
#SOV_an_oceangoing_navy
#SOV_mine_warfare
#SOV_long_range_raiders
#SOV_advanced_maneuvers
#SOV_expand_the_morskaya_aviatsiya
#SOV_naval_infantry
#SOV_found_the_pcdi
#SOV_pc_of_mechanical_engineering
#SOV_superior_war_machines
#SOV_the_means_to_wage_war
#SOV_development_of_tankograd
#SOV_pc_of_mortar_armament
#SOV_soviet_artillery
#SOV_merge_tank_and_materiel_plants
#SOV_strengthen_the_mobilization_plan
#SOV_military_engineering_university
#SOV_leningrad_polytechnical_institute
#SOV_soviet_atomic_bomb_project
#SOV_move_industry_to_the_urals
#SOV_the_road_of_life
#SOV_improve_the_stalin_line
#SOV_the_molotov_line
#SOV_the_defense_of_moscow
#SOV_impregnable_forts
#SOV_protect_the_white_sea_baltic_canal
#SOV_far_east_fortification
#SOV_restore_cossack_units
#SOV_cohesion_first
#SOV_rehabilitated_military
#SOV_military_reorganization
#SOV_desperate_measures
#SOV_an_adaptable_army
#SOV_lessons_of_war
#SOV_penal_battalions
#SOV_organization_of_the_partisans
#SOV_smersh
#SOV_barrier_troops
#SOV_experts_in_camouflage
#SOV_keep_commissars_organization
#SOV_swap_to_political_advisors
#SOV_the_glory_of_the_red_army
#SOV_the_path_of_marxism_leninism
#SOV_the_centre
#SOV_socialism_in_one_country
#SOV_the_stalin_constitution
#SOV_the_zinovyevite_terrorist_center
#SOV_secure_the_administration
#SOV_the_collectivization_process
#SOV_the_anti_soviet_trotskyist_center
#SOV_the_workers_dictatorship
#SOV_organization_centralization_discipline
#SOV_war_economy
#SOV_the_military_conspiracy
#SOV_the_bloc_of_rights_and_trotskyites
#SOV_behead_the_snake
#SOV_stalins_cult_of_personality
#SOV_inheritor_of_the_mantle_of_lenin
#SOV_brilliant_genius
#SOV_the_faithful_servant_of_lenin
#SOV_ban_excessive_hero_worship
#SOV_leader_of_the_party_and_the_people
#SOV_great_commander
#SOV_architect_of_communism
#SOV_father_of_nations
#SOV_freedom_of_debate_unity_of_action
#SOV_the_construction_of_communism
#SOV_the_left_opposition
#SOV_the_fourth_international
#SOV_bring_old_trotskyists_back
#SOV_organize_the_wreckers
#SOV_integrate_smirnovs_bloc
#SOV_left_eliminate_right
#SOV_committee_in_exile
#SOV_approach_tukhachevsky
#SOV_approach_primakov
#SOV_funds_for_the_cause
#SOV_left_opposition_coup
#SOV_the_vanguard_of_the_true_revolution
#SOV_long_live_the_workers_government
#SOV_left_purges
#SOV_the_builder_of_the_red_army
#SOV_reigniting_the_revolutionary_spirit
#SOV_the_permanent_revolution
#SOV_depoliticize_the_military
#SOV_system_decentralization
#SOV_strengthen_heavy_industry
#SOV_a_global_class_struggle
#SOV_all_power_to_the_soviets
#SOV_the_onslaught_on_colonialism
#SOV_carry_revolution_east
#SOV_the_end_of_the_imperialist_era
#SOV_the_right_opposition
#SOV_the_need_for_policy_changes
#SOV_reverse_the_collectivization_process
#SOV_organize_uprisings_in_the_country
#SOV_dissent_in_the_party
#SOV_eliminate_the_left
#SOV_concessions_to_foreign_powers
#SOV_covert_support_for_spanish_poum
#SOV_undermine_stalins_authority
#SOV_clandestine_cells
#SOV_the_plan_for_the_coup
#SOV_the_socialist_bulwark
#SOV_coup_detat
#SOV_right_purges
#SOV_the_power_of_the_peasantry
#SOV_curtailment_of_the_collective_farms
#SOV_administrative_reforms
#SOV_a_new_theory_of_revolution
#SOV_back_to_the_nep
#SOV_planned_economy
#SOV_paced_industrialization
#SOV_the_trade_union_as_labor_organizer
#SOV_incorporate_local_organizations
#SOV_international_revolutionary_marxist_centre
#SOV_a_sustainable_economy
#SOV_the_enemies_of_the_people
#SOV_proclaim_soviet_hegemony
#SOV_military_support
#SOV_divert_attention_towards_military
#SOV_gain_support_from_party_members
#SOV_infiltrate_the_nkvd
#SOV_cooperation_against_stalin
#SOV_align_the_zinovyevites
#SOV_liberate_ryutin
#SOV_return_democracy_to_the_party
#SOV_strengthen_the_trade_unions
#SOV_the_peoples_revolution
#SOV_the_supreme_soviet
#SOV_addressing_internal_affairs
#SOV_nkvd_primacy
#SOV_the_new_soviet_woman
#SOV_expand_the_agitprop
#SOV_positive_heroism
#SOV_revive_the_stakhanovite_movement
#SOV_war_heroes
#SOV_collectivist_propaganda
#SOV_socialist_emulation
#SOV_socialist_realism
#SOV_the_komsomol
#SOV_patriarch_of_all_russia
#SOV_the_comintern
#SOV_development_aid_for_eastern_allies
#SOV_war_measures_in_the_east
#SOV_annex_tannu_tuva
#SOV_fortify_mongolian_border
#SOV_send_military_advisors_to_spain
#SOV_policy_of_collective_security
#SOV_anti_fascist_policies
#SOV_seek_a_defense_pact_with_the_allies
#SOV_the_khakimov_proposal
#SOV_eradicate_western_fascism
#SOV_policy_of_individual_security
#SOV_approach_germany
#SOV_liberation_of_the_european_proletariat
#SOV_anti_capitalist_policies
#SOV_recover_alaska
#SOV_the_fight_for_the_pacific
#SOV_baltic_security
#SOV_respect_baltic_self_determination
#SOV_claims_in_baltic
#SOV_secure_leningrad
#SOV_control_scandinavia
#SOV_claims_on_poland
#SOV_demand_eastern_poland
#SOV_claim_on_bessarabia
#SOV_demand_balkan_submission
#SOV_seek_balkan_cooperation
#SOV_middle_east_diplomacy
#SOV_the_southern_thrust
#SOV_support_afghan_ideology
#SOV_preemptive_invasion_of_iran
#SOV_the_threat_from_the_land_of_the_rising_sun
#SOV_the_gobi_gambit
#SOV_two_red_flags
#SOV_support_the_kuomintang
#SOV_intervention_in_china
#SOV_prepare_a_war_with_japan
#SOV_end_the_khalkhin_gol_conflict
#SOV_recover_the_kuril_islands
#SOV_reconcile_japan
#SOV_spheres_of_influence_in_china
#SOV_soviet_japanese_pact_against_usa_focus

View File

@@ -0,0 +1,138 @@
USA_historical_plan = {
name = "US historical plan"
desc = "Historical behavior for US"
allowed = {
original_tag = USA
}
enable = {
OR = {
AND = {
is_historical_focus_on = yes
OR = {
not = { has_dlc = "Man the Guns" }
has_game_rule = {
rule = USA_ai_behavior
option = DEFAULT
}
}
}
has_country_flag = USA_AI_DEMOCRATIC_HISTORICAL
has_country_flag = democratic_usa_won_civil_war
has_game_rule = {
rule = USA_ai_behavior
option = DEMOCRATIC_HISTORICAL
}
}
}
abort = {
OR = {
AND = {
has_game_rule = {
rule = USA_ai_behavior
option = DEFAULT
}
OR = {
GER = {
has_completed_focus = GER_oppose_hitler
}
ENG = {
not = { has_government = democratic }
}
has_war_with = CAN
has_war_with = MEX
JAP = {
not = {
OR = {
has_government = fascism
has_government = neutrality
}
}
}
}
}
}
}
ai_national_focuses = {
USA_continue_the_new_deal
USA_wpa
USA_war_department
USA_air_war_plans_division
USA_war_plans_division
#1937
USA_agricultural_adjustment_act
USA_neutrality_act
USA_intervention_in_asia
USA_war_plan_orange
USA_intervention_in_europe
#1938
USA_war_plan_black
USA_strategic_bombing
USA_fair_labour_standards_act
USA_escort_fighters
USA_arsenal_of_democracy
#1939
USA_scientist_haven
USA_military_construction
USA_USACE_projects
USA_manhattan_project
USA_federal_housing_act
#1940
USA_the_giant_wakes
USA_military_construction
USA_two_ocean_navy_act
USA_selective_training_act
USA_destroyers_for_bases
#1941
USA_maritime_commission
USA_lend_lease_act
USA_office_of_scientific_research_and_development
USA_louisiana_maneuvers
USA_support_rock_island
#1942
USA_tank_experiments
USA_tank_destroyer_doctrine
USA_combined_bomber_offensive
USA_bureau_of_ships
USA_carrier_primacy
#1943
USA_wartime_industry
USA_build_the_pentagon
USA_army_of_the_united_states
USA_womens_armed_service_integration_act
}
focus_factors = {
USA_suspend_the_presecution = 0 # well done, not medium rare
}
research = {
}
ideas = {
}
traits = {
war_industrialist = 5
financial_expert = 10
silent_workhorse = 25
}
ai_strategy = {
type = support
id = "ENG"
value = 200
}
# Keep small, as it is used as a factor for some things (such as research needs)
# Recommended around 1.0. Useful for relation between plans
weight = {
factor = 1.0
modifier = {
factor = 1.0
}
}
}

View File

@@ -1,6 +1,7 @@
autonomy_state = {
id = az_autonomy_volkskommissariat
default = yes
is_puppet = yes
min_freedom_level = 0.2

View File

@@ -1003,7 +1003,6 @@ characters = {
}
traits = {
xunyang_navy
superior_tactician
}
skill = 4
attack_skill = 3
@@ -1012,68 +1011,6 @@ characters = {
coordination_skill = 4
}
}
DOH_jianwu = {
name = DOH_jianwu
portraits = {
army = {
large = "gfx/leaders/DOH/jianwu.png"
small = "gfx/interface/ideas/idea_jianwu.png"
}
}
navy_leader = {
visible = {
NOT = {
has_character_flag = xiujia_doing
}
OR = {
NOT = {
tag = TAN
}
is_ai = no
}
}
traits = {
xunyang_navy
}
skill = 3
attack_skill = 3
defense_skill = 2
maneuvering_skill = 3
coordination_skill = 3
}
}
DOH_hairong = {
name = DOH_hairong
portraits = {
army = {
large = "gfx/leaders/DOH/hairong.png"
small = "gfx/interface/ideas/idea_hairong.png"
}
}
corps_commander = {
visible = {
NOT = {
has_character_flag = xiujia_doing
}
OR = {
NOT = {
tag = TAN
}
is_ai = no
}
}
traits = {
xunyang_army
}
skill = 3
attack_skill = 3
defense_skill = 2
planning_skill = 3
logistics_skill = 2
}
}
DOH_haitian = {
name = DOH_haitian
portraits = {
@@ -1157,7 +1094,6 @@ characters = {
}
traits = {
hangmu_navy
air_controller
}
skill = 2
attack_skill = 2
@@ -1250,7 +1186,6 @@ characters = {
}
traits = {
hangmu_army
naval_invader
}
skill = 2
attack_skill = 2
@@ -1381,68 +1316,6 @@ characters = {
logistics_skill = 1
}
}
DOH_changfeng = {
name = DOH_changfeng
portraits = {
army = {
large = "gfx/leaders/DOH/changfeng.png"
small = "gfx/interface/ideas/idea_changfeng.png"
}
}
corps_commander = {
visible = {
NOT = {
has_character_flag = xiujia_doing
}
OR = {
NOT = {
tag = TAN
}
is_ai = no
}
}
traits = {
quzhu_army
}
skill = 2
attack_skill = 2
defense_skill = 1
planning_skill = 1
logistics_skill = 3
}
}
DOH_fubo = {
name = DOH_fubo
portraits = {
army = {
large = "gfx/leaders/DOH/fubo.png"
small = "gfx/interface/ideas/idea_fubo.png"
}
}
corps_commander = {
visible = {
NOT = {
has_character_flag = xiujia_doing
}
OR = {
NOT = {
tag = TAN
}
is_ai = no
}
}
traits = {
quzhu_army
organizer
thorough_planner
}
skill = 2
attack_skill = 2
defense_skill = 2
planning_skill = 2
logistics_skill = 1
}
}
DOH_jian = {
name = DOH_jian
portraits = {

View File

@@ -285,11 +285,11 @@ leader_traits = {
# 炮火,倾泻如瀑
paohuo_qinxierupu = {
random = no
army_artillery_attack_factor = 0.3
army_artillery_attack_factor = 0.15
army_armor_attack_factor = 0.15
breakthrough_factor = 0.3
conscription = 0.02
war_support_weekly_factor = 0.01
breakthrough_factor = 0.15
war_support_factor = 0.25
recruitable_population = 0.02
}
# 纵横方圆
zonghengfangyuan = {
@@ -385,39 +385,33 @@ leader_traits = {
# 光荣的引路人
grdylr = {
random = no
research_speed_factor = 0.3
research_speed_factor = 0.15
production_speed_facility_factor = 0.2
specialization_air_speed_factor = 0.5
mechanized_defence_factor = 0.15
specialization_air_speed_factor = 0.15
communism_drift = 0.01
equipment_bonus = {
rocket_artillery_equipment = {
soft_attack = 0.5
build_cost_ic = -0.1
soft_attack = 0.2
build_cost_ic = -0.3
}
motorized_rocket_equipment = {
soft_attack = 0.5
soft_attack = 0.2
build_cost_ic = -0.1
}
ballistic_missile_equipment = {
air_range = 0.5
maximum_speed = 0.2
air_agility = 0.1
build_cost_ic = -0.15
}
nuclear_missile_equipment = {
air_range = 0.5
maximum_speed = 0.2
air_range = 0.1
maximum_speed = 0.1
air_agility = 0.1
build_cost_ic = -0.15
}
}
}
# 鞍山级领舰
anshanjilingjian = {
random = no
navy_max_range_factor = 0.15
equipment_bonus = {
screen_ship = {
destroyer = {
max_strength = 0.10
max_organisation = 0.20
}
@@ -430,7 +424,6 @@ leader_traits = {
conscription = 0.02
production_speed_buildings_factor = 0.10
political_power_factor = 0.15
}
# 积极防御
jijifangyu = {

View File

@@ -825,40 +825,40 @@ DOH_decision_category = {
}
}
# DOH_feitianmeng_zhunbei = {
# icon = xingdong
# fire_only_once = yes
# visible = {
# OR = {
# is_debug = yes
# has_completed_focus = DOH_guangronghemengxiangdeyuanzheng
# }
# }
# available = {
# num_of_factories > 2000
# has_tech = advanced_rocket_engines
# 756 = {
# rocket_site > 0
# }
# amount_research_slots > 2
# always = no
# }
# cost = 500
# days_remove = 300
# modifier = {
# consumer_goods_factor = 1.6
# research_speed_factor = -0.15
# }
# complete_effect = {
# add_research_slot = -2
# }
# remove_effect = {
# set_country_flag = DOH_feitianmeng_flag
# add_research_slot = 2
# custom_effect_tooltip = "运载火箭研制成功"
# DOH_neibufenqi_jianqin_effect = yes
# }
# }
DOH_feitianmeng_zhunbei = {
icon = xingdong
fire_only_once = yes
visible = {
OR = {
is_debug = yes
has_completed_focus = DOH_guangronghemengxiangdeyuanzheng
}
}
available = {
num_of_factories > 2000
has_tech = advanced_rocket_engines
756 = {
rocket_site > 0
}
amount_research_slots > 2
always = no
}
cost = 500
days_remove = 300
modifier = {
consumer_goods_factor = 1.6
research_speed_factor = -0.15
}
complete_effect = {
add_research_slot = -2
}
remove_effect = {
set_country_flag = DOH_feitianmeng_flag
add_research_slot = 2
custom_effect_tooltip = "运载火箭研制成功"
DOH_neibufenqi_jianqin_effect = yes
}
}
DOH_BFL_bifenggang_decision = {
icon = xingdong
ai_will_do = {
@@ -1989,15 +1989,6 @@ DOH_duiwaitouzi_decision_category = {
set_variable = {
var:DOH_has_shuchu_civ = 0
}
set_variable = {
var:DOH_has_shuchu_factroies = 0
}
set_variable = {
var:shuchu_factor = 0
}
set_variable = {
var:shuchu_factor_to_doh = 0
}
}
set_variable = {
DOH_shuchu_civ_target_tag = FROM

View File

@@ -591,6 +591,56 @@ RAJ_ai_behavior = {
text = "RULE_OPTION_DEFAULT"
desc = "RULE_OPTION_DEFAULT_AI_DESC"
}
option = {
name = GOE_HISTORICAL
text = "RULE_OPTION_GOE_HISTORICAL"
desc = "RULE_OPTION_GOE_HISTORICAL_RAJ_AI_DESC"
required_dlc = "Graveyard of Empires"
}
option = {
name = GOE_INDIA_UNITED
text = "RULE_OPTION_GOE_INDIA_UNITED"
desc = "RULE_OPTION_GOE_INDIA_UNITED_RAJ_AI_DESC"
required_dlc = "Graveyard of Empires"
}
option = {
name = GOE_INDIA_FASCISM_BOSE
text = "RULE_OPTION_GOE_INDIA_FASCISM_BOSE"
desc = "RULE_OPTION_GOE_INDIA_FASCISM_BOSE_RAJ_AI_DESC"
required_dlc = "Graveyard of Empires"
}
option = {
name = GOE_INDIA_FASCISM_HINDUTVA
text = "RULE_OPTION_GOE_INDIA_FASCISM_HINDUTVA"
desc = "RULE_OPTION_GOE_INDIA_FASCISM_HINDUTVA_RAJ_AI_DESC"
required_dlc = "Graveyard of Empires"
}
option = {
name = GOE_INDIA_EAST_INDIA_COMPANY
text = "RULE_OPTION_GOE_INDIA_EAST_INDIA_COMPANY"
desc = "RULE_OPTION_GOE_INDIA_EAST_INDIA_COMPANY_RAJ_AI_DESC"
required_dlc = "Graveyard of Empires"
}
option = {
name = GOE_INDIA_MUGHAL
text = "RULE_OPTION_GOE_INDIA_MUGHAL"
desc = "RULE_OPTION_GOE_INDIA_MUGHAL_RAJ_AI_DESC"
required_dlc = "Graveyard of Empires"
}
option = {
name = GOE_INDIA_COMMUNISM
text = "RULE_OPTION_GOE_INDIA_COMMUNISM"
desc = "RULE_OPTION_GOE_INDIA_COMMUNISM_RAJ_AI_DESC"
required_dlc = "Graveyard of Empires"
}
option = {
name = COMMUNIST
text = "RULE_OPTION_COMMUNIST"
@@ -607,6 +657,18 @@ RAJ_ai_behavior = {
text = "RULE_OPTION_FASCIST"
desc = "RULE_FASCIST_RAJ_AI_DESC"
}
option = {
name = FASCIST
text = "RULE_OPTION_FASCIST"
desc = "RULE_FASCIST_RAJ_AI_DESC"
}
option = {
name = HISTORICAL
text = "RULE_OPTION_FASCIST"
desc = "RULE_FASCIST_RAJ_AI_DESC"
}
option = {
name = RANDOM
text = "RULE_OPTION_RANDOM"
@@ -2044,6 +2106,137 @@ COG_AI_BEHAVIOR = {
}
}
AFG_ai_behavior = {
name = "AFG_AI_BEHAVIOR"
group = "RULE_GROUP_AI_BEHAVIOR"
required_dlc = "Graveyard of Empires"
default = {
name = DEFAULT
text = "RULE_OPTION_DEFAULT"
desc = "RULE_OPTION_DEFAULT_AI_DESC"
}
option = {
name = HISTORICAL
text = "RULE_OPTION_HISTORICAL"
desc = "RULE_OPTION_HISTORICAL_AFG_AI_DESC"
allow_achievements = yes
}
option = {
name = FASCISM
text = "RULE_OPTION_FASCISM"
desc = "RULE_OPTION_FASCISM_AFG_AI_DESC"
allow_achievements = no
}
option = {
name = DEMOCRATIC
text = "RULE_OPTION_DEMOCRATIC"
desc = "RULE_OPTION_DEMOCRATIC_AFG_AI_DESC"
allow_achievements = no
}
option = {
name = COMMUNIST
text = "RULE_OPTION_COMMUNIST"
desc = "RULE_OPTION_COMMUNIST_AFG_AI_DESC"
allow_achievements = no
}
option = {
name = RANDOM
text = "RULE_OPTION_RANDOM"
desc = "RULE_OPTION_RANDOM_AI_DESC"
}
}
IRQ_ai_behavior = {
name = "IRQ_AI_BEHAVIOR"
group = "RULE_GROUP_AI_BEHAVIOR"
required_dlc = "Graveyard of Empires"
default = {
name = DEFAULT
text = "RULE_OPTION_DEFAULT"
desc = "RULE_OPTION_DEFAULT_AI_DESC"
}
option = {
name = HISTORICAL
text = "RULE_OPTION_HISTORICAL_IRQ_AI"
desc = "RULE_OPTION_HISTORICAL_IRQ_AI_DESC"
allow_achievements = yes
}
option = {
name = FASCISM
text = "RULE_OPTION_FASCISM_IRQ_AI"
desc = "RULE_OPTION_FASCISM_IRQ_AI_DESC"
allow_achievements = no
}
option = {
name = HASHEMITE_IRQ
text = "RULE_OPTION_HASHEMITE_IRQ_AI"
desc = "RULE_OPTION_HASHEMITE_IRQ_AI_DESC"
allow_achievements = no
}
option = {
name = SIDQI_IRQ
text = "RULE_OPTION_SIDQI_IRQ_AI"
desc = "RULE_OPTION_SIDQI_IRQ_AI_DESC"
allow_achievements = no
}
option = {
name = KURDISTAN_IRQ
text = "RULE_OPTION_KURDISTAN_IRQ_AI"
desc = "RULE_OPTION_KURDISTAN_IRQ_AI_DESC"
allow_achievements = no
}
option = {
name = RANDOM
text = "RULE_OPTION_RANDOM"
desc = "RULE_OPTION_RANDOM_AI_DESC"
}
}
PER_ai_behavior = {
name = "PER_AI_BEHAVIOR"
group = "RULE_GROUP_AI_BEHAVIOR"
required_dlc = "Graveyard of Empires"
default = {
name = DEFAULT
text = "RULE_OPTION_DEFAULT"
desc = "RULE_OPTION_DEFAULT_AI_DESC"
}
option = {
name = HISTORICAL
text = "RULE_OPTION_HISTORICAL_PER_AI"
desc = "RULE_OPTION_HISTORICAL_PER_AI_DESC"
allow_achievements = yes
}
option = {
name = IMPERIAL_PER
text = "RULE_OPTION_IMPERIAL_PER_AI"
desc = "RULE_OPTION_IMPERIAL_PER_DESC"
allow_achievements = no
}
option = {
name = DEMOCRATIC_PER
text = "RULE_OPTION_DEMOCRATIC_PER_AI"
desc = "RULE_OPTION_DEMOCRATIC_PER_DESC"
allow_achievements = no
}
option = {
name = COMMUNISM_PER
text = "RULE_OPTION_COMMUNISM_PER_AI"
desc = "RULE_OPTION_COMMUNISM_PER_DESC"
allow_achievements = no
}
option = {
name = FASCISM_PER
text = "RULE_OPTION_FASCISM_PER_AI"
desc = "RULE_OPTION_FASCISM_PER_DESC"
allow_achievements = no
}
option = {
name = RANDOM
text = "RULE_OPTION_RANDOM"
desc = "RULE_OPTION_RANDOM_AI_DESC"
}
}
######
AZ_generic_guocetihuan = {

View File

@@ -1162,19 +1162,19 @@ ideas = {
}
equipment_bonus = {
artillery_equipment = {
soft_attack = 0.3
soft_attack = 0.15
}
rocket_artillery_equipment = {
soft_attack = 0.3
soft_attack = 0.15
}
motorized_rocket_equipment = {
soft_attack = 0.3
soft_attack = 0.15
}
super_heavy_artillery_equipment = {
soft_attack = 0.2
soft_attack = 0.10
}
self_propelled_super_heavy_artillery_equipment = {
soft_attack = 0.2
soft_attack = 0.10
}
}

View File

@@ -263,12 +263,6 @@ DOH_dalianzaochuan_organization = {
max_strength = 0.1
surface_visibility = -0.1
armor_value = 0.1
naval_speed = 0.3
}
on_complete = {
ROOT = {
add_mio_size = 1
}
}
}
add_trait = {
@@ -290,12 +284,11 @@ DOH_dalianzaochuan_organization = {
}
}
equipment_bonus = {
build_cost_ic = -0.05
lg_attack = 0.1
hg_attack = 0.1
naval_light_gun_hit_chance_factor = 0.3
hg_attack = 0.1
naval_heavy_gun_hit_chance_factor = 0.3
surface_visibility = -0.1
night_penalty = -0.3
reliability = 0.15
armor_value = 0.1
}
@@ -462,7 +455,6 @@ DOH_hudong_organization = {
naval_speed = 0.15
build_cost_ic = -0.05
reliability = 0.15
surface_visibility = -0.1
sub_detection = 0.3
}
production_bonus = {
@@ -778,6 +770,7 @@ DOH_jiangnan_shipyard_group_organization = {
surface_visibility = -0.1
carrier_size = 1
anti_air_attack = 0.1
night_penalty = -0.1
}
production_bonus = {
production_capacity_factor = 0.05
@@ -807,7 +800,6 @@ DOH_jiangnan_shipyard_group_organization = {
surface_visibility = -0.1
carrier_size = 1
anti_air_attack = 0.25
naval_torpedo_hit_chance_factor = 0.2
}
production_bonus = {
production_capacity_factor = 0.05

View File

@@ -2457,18 +2457,12 @@
completion_reward = {
guojishengyu_down_1 = yes
PER = { country_event = { id = BFL_event.6 days = 1 } }
add_state_claim = 419
add_state_claim = 420
add_state_claim = 421
add_state_claim = 413
add_state_claim = 411
add_state_claim = 417
add_state_claim = 266
add_state_claim = 418
add_state_claim = 416
add_state_claim = 414
add_state_claim = 410
add_state_claim = 412
every_state = {
limit = {
is_core_of = PER
}
add_claim_by = ROOT
}
}
}
focus = {
@@ -2542,8 +2536,12 @@
completion_reward = {
guojishengyu_down_1 = yes
AFG = { country_event = { id = BFL_event.17 days = 1 } }
add_state_claim = 267
add_state_claim = 415
every_state = {
limit = {
is_core_of = AFG
}
add_claim_by = ROOT
}
}
}
focus = {

View File

@@ -1198,7 +1198,7 @@ focus_tree = {
icon = GFX_focus_generic_air_bases
x = 3
y = 2
cost = 3
cost = 5
prerequisite = {
focus = DOH_dulizizhudejungong
}
@@ -1252,7 +1252,7 @@ focus_tree = {
icon = GFX_focus_generic_multi_role_aircraft
x = -1
y = 1
cost = 7
cost = 5
prerequisite = {
focus = DOH_tieyuan
}
@@ -1456,7 +1456,6 @@ focus_tree = {
}
}
}
complete_national_focus = DOH_tieyuan
}
}
focus = {
@@ -1493,7 +1492,6 @@ focus_tree = {
}
}
}
complete_national_focus = DOH_dashijiyoujizhan
}
}
focus = {
@@ -1519,7 +1517,6 @@ focus_tree = {
ideology = communism
popularity = 0.1
}
complete_national_focus = DOH_junhengfazhan
if = {
limit = {
NOT = {
@@ -1573,7 +1570,6 @@ focus_tree = {
x = 3
y = 1
completion_reward = {
complete_national_focus = DOH_fenyongdangxian
add_popularity = {
ideology = communism
popularity = 0.1
@@ -1701,7 +1697,7 @@ focus_tree = {
id = DOH_pinghaidejunduijianshefangan
relative_position_id = DOH_yubeilianjiaoliu
icon = GFX_focus_pinghai
cost = 6
cost = 9
prerequisite = {
focus = DOH_wunianjihua
focus = DOH_junshiyouxian
@@ -1734,7 +1730,7 @@ focus_tree = {
id = DOH_zhenhaidetiyi
relative_position_id = DOH_yubeilianjiaoliu
icon = GFX_focus_zhenhai
cost = 6
cost = 9
prerequisite = {
focus = DOH_wunianjihua
focus = DOH_junshiyouxian
@@ -1770,7 +1766,7 @@ focus_tree = {
id = DOH_haerbindejianyi
relative_position_id = DOH_yubeilianjiaoliu
icon = GFX_SOV_soviet_artillery_ccp_2d_sov_compatibility
cost = 6
cost = 9
prerequisite = {
focus = DOH_wunianjihua
focus = DOH_junshiyouxian
@@ -2344,7 +2340,7 @@ focus_tree = {
focus = DOH_zongtongzhidu
}
relative_position_id = DOH_yuhuangjiajiaoliu
cost = 7
cost = 10
ai_will_do = {
factor = 10
}
@@ -2537,7 +2533,7 @@ focus_tree = {
focus = {
id = DOH_zujianxingzhengbandi
icon = GFX_SOV_annex_tannu_tuva_ccp_2d_sov_compatibility
cost = 2
cost = 5
relative_position_id = DOH_youjijiehe
prerequisite = {
focus = DOH_zhuoyanquanju
@@ -2662,7 +2658,7 @@ focus_tree = {
focus = {
id = DOH_weidalingxiu
icon = GFX_focus_NOR_empower_sivorg
cost = 3
cost = 4
relative_position_id = DOH_youjijiehe
prerequisite = {
focus = DOH_zujianxingzhengbandi
@@ -2679,7 +2675,7 @@ focus_tree = {
icon = GFX_goal_generic_demand_territory
x = 0
y = 1
cost = 1
cost = 2
relative_position_id = DOH_baohuyixian
prerequisite = {
focus = DOH_baohuyixian
@@ -2978,7 +2974,7 @@ focus_tree = {
icon = GFX_focus_yixian
x = 0
y = 3
cost = 2
cost = 4
relative_position_id = DOH_kuodayixianquanli
prerequisite = {
focus = DOH_xianzibingfa

View File

@@ -918,40 +918,6 @@ on_actions = {
unit_leader_event = getzhg_event.2709
}
}
DOH_fushun = {
if = {
limit = {
skill > 6
skill < 8
NOT = {
has_character_flag = upgrade_get
}
}
set_portraits = {
army = { large ="gfx/leaders/DOH/fushun_g.png"}
civilian = { large ="gfx/leaders/DOH/fushun_g.png" }
}
set_character_flag = upgrade_get
unit_leader_event = getzhg_event.2710
}
}
DOH_huajia = {
if = {
limit = {
skill > 6
skill < 8
NOT = {
has_character_flag = upgrade_get
}
}
set_portraits = {
army = { large ="gfx/leaders/DOH/huajia_g.png"}
civilian = { large ="gfx/leaders/DOH/huajia_g.png" }
}
set_character_flag = upgrade_get
unit_leader_event = getzhg_event.2711
}
}
}
}
}

View File

@@ -2164,6 +2164,12 @@ country_event = {
transfer_state = 656
transfer_state = 658
transfer_state = 799
transfer_state = 992
transfer_state = 1014
transfer_state = 294
transfer_state = 1015
transfer_state = 1016
transfer_state = 293
set_autonomy = {
target = IRQ
autonomy_state = autonomy_reichskommissariat

View File

@@ -221,7 +221,16 @@ country_event = {
target = MAL
transfer_troops = yes
}
every_state = {
limit = {
is_core_of = BRM
}
add_core_of = HUJ
}
annex_country = {
target = BRM
transfer_troops = yes
}
ai_chance = {
factor = 100
}
@@ -319,7 +328,16 @@ country_event = {
target = MAL
transfer_troops = yes
}
every_state = {
limit = {
is_core_of = BRM
}
add_core_of = HUJ
}
annex_country = {
target = BRM
transfer_troops = yes
}
ai_chance = {
factor = 0
}

View File

@@ -5347,7 +5347,6 @@ unit_leader_event = {
name = getzhg_event.2701.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
@@ -5364,7 +5363,6 @@ unit_leader_event = {
name = getzhg_event.2702.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
@@ -5381,7 +5379,6 @@ unit_leader_event = {
name = getzhg_event.2703.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
@@ -5398,7 +5395,6 @@ unit_leader_event = {
name = getzhg_event.2703.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
@@ -5415,7 +5411,6 @@ unit_leader_event = {
name = getzhg_event.2703.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
@@ -5432,7 +5427,6 @@ unit_leader_event = {
name = getzhg_event.2703.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
@@ -5449,7 +5443,6 @@ unit_leader_event = {
name = getzhg_event.2703.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
@@ -5466,7 +5459,6 @@ unit_leader_event = {
name = getzhg_event.2703.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
@@ -5483,41 +5475,6 @@ unit_leader_event = {
name = getzhg_event.2703.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
id = getzhg_event.2710
title = getzhg_event.2710.t
desc = getzhg_event.2710.d
is_triggered_only = yes
immediate = {
custom_effect_tooltip = az_jinhua_sound_tt
hidden_effect = {scoped_sound_effect = az_jinhua_sound}
}
option = {
name = getzhg_event.2703.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {
id = getzhg_event.2711
title = getzhg_event.2711.t
desc = getzhg_event.2711.d
is_triggered_only = yes
immediate = {
custom_effect_tooltip = az_jinhua_sound_tt
hidden_effect = {scoped_sound_effect = az_jinhua_sound}
}
option = {
name = getzhg_event.2703.a
add_attack = 2
add_defense = 2
getzhg_event_xidetezhi_se = yes
}
}
unit_leader_event = {

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View File

@@ -31,10 +31,6 @@ recruit_character = DOH_anshan
recruit_character = DOH_changchun
recruit_character = DOH_fushun
recruit_character = DOH_taiyuan
recruit_character = DOH_jianwu
recruit_character = DOH_hairong
recruit_character = DOH_changfeng
recruit_character = DOH_fubo
recruit_character = DOH_ninghai
recruit_character = DOH_pinghai
recruit_character = DOH_zhaohe

View File

@@ -197,6 +197,11 @@ if = {
autonomous_state = autonomy_colony
freedom_level = 0.35
}
set_autonomy = {
target = BRM
autonomous_state = autonomy_colony
freedom_level = 0.2
}
set_autonomy = {
target = CAN
autonomous_state = autonomy_dominion

View File

@@ -0,0 +1,31 @@
state = {
id = 1013
name = "STATE_1013"
manpower = 150200
resources = {
oil = 1
}
state_category = pastoral
history = {
owner = HUJ
add_core_of = OMA
buildings = {
infrastructure = 1
13369 = {
naval_base = 1
}
}
}
provinces = {
13369
}
local_supplies = 4.0
}

View File

@@ -0,0 +1,29 @@
state = {
id = 1014
name = "STATE_1014"
manpower = 89970
state_category = pastoral
history = {
owner = HUJ
add_core_of = BHR
victory_points = {
13313 2 # Manama
}
buildings = {
infrastructure = 1
13313 = {
naval_base = 2
}
}
}
provinces = {
13313
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,33 @@
state = {
id = 1015
name = "STATE_1015"
manpower = 129000
state_category = pastoral
resources = {
oil = 2
}
history = {
owner = HUJ
add_core_of = IMO
#add_core_of = OMA
buildings = {
infrastructure = 1
}
victory_points = {
5049 1 # Nizwa
}
}
provinces = {
2018 5049
}
local_supplies = 0.0
}

View File

@@ -0,0 +1,31 @@
state = {
id = 1016
name = "STATE_1016"
manpower = 85000
state_category = pastoral
history = {
owner = HUJ
add_core_of = OMA
buildings = {
infrastructure = 1
2103 = {
naval_base = 1
}
}
victory_points = {
2103 1 # Salalah
}
}
provinces = {
2059 2103
}
local_supplies = 0.0
}

View File

@@ -6,13 +6,13 @@ state = {
state_category = rural
resources = {
oil = 2 # was: 2
oil = 1 # was: 2
}
history = {
owner = SHO
add_core_of = SHO
owner = HUJ
add_core_of = OMA
buildings = {
infrastructure = 1
@@ -27,14 +27,10 @@ state = {
10760 3 # Muscat
}
victory_points = {
5049 1 # Nizwa
}
}
provinces = {
1947 2018 2059 2103 4993 5049 8002 8020 10760
1947 4993 8002 8020 10760
}
local_supplies = 0.0

View File

@@ -1,7 +1,7 @@
state = {
id = 39
name = "STATE_39" # (South Tyrol) Alto Adige -> #TODO_Manu: Should change name to Südtirol when under Austrian/German control
name = "STATE_39" # (South Tyrol) Alto Adige
manpower = 298290 # was 641650 before Trentino split
state_category = town
@@ -15,12 +15,12 @@ state = {
11598 1
}
owner = SAD
add_core_of = SAD
add_core_of = LBV
buildings = {
infrastructure = 2 # was 3 before split
industrial_complex = 1 #Bolzano's industrial zone started in 1934-35 (Steel meels, Lancia...)
}
add_core_of = SAD
add_core_of = LBV
add_claim_by = AUS
}

View File

@@ -1,4 +1,3 @@
state = {
id = 454
name = "STATE_454" #Palestine
@@ -7,9 +6,11 @@ state={
state_category = rural
history = {
owner = HUJ
add_core_of = PAL
add_core_of = ISR
buildings = {
infrastructure = 3 #was: 5
industrial_complex = 1
@@ -19,14 +20,15 @@ state={
}
}
victory_points = {
1086 1
1086 3 # Jerusalem
}
victory_points = {
4206 1
4206 1 # Tel Aviv
}
victory_points = {
1065 1
1065 1 # Nazareth
}
}
provinces = {

View File

@@ -1,4 +1,3 @@
state = {
id = 455
name = "STATE_455"
@@ -7,17 +6,20 @@ state={
state_category = rural
history = {
owner = HUJ
add_core_of = JOR
buildings = {
infrastructure = 2
industrial_complex = 1
}
victory_points = {
7151 1
7151 2 # Amman
}
victory_points = {
11976 1
11976 1 # Ma'an
}
}

View File

@@ -8,7 +8,6 @@ state={
history={
owner = YUW
add_core_of = LEB
victory_points = {
792 5
}
@@ -21,6 +20,7 @@ state={
}
}
add_core_of = LEB
}
provinces={

View File

@@ -8,7 +8,6 @@ state={
history={
owner = YUW
add_core_of = SYR
victory_points = {
4111 5
}
@@ -16,6 +15,7 @@ state={
infrastructure = 2
air_base = 1
}
add_core_of = SYR
}

View File

@@ -6,11 +6,13 @@ state={
state_category = rural
history = {
owner = HUJ
add_core_of = KUW
victory_points = {
8085 1
8085 1 # Kuwait City
}
buildings = {
infrastructure = 2
8085 = {
@@ -20,7 +22,7 @@ state={
}
provinces = {
8085
8085 13366 13367
}
local_supplies = 0.0

View File

@@ -1,4 +1,3 @@
state = {
id = 658
name = "STATE_658"
@@ -11,11 +10,14 @@ state={
history = {
owner = HUJ
add_core_of = UAE
victory_points = {
7960 1
7960 1 # Abu Dhabi
}
buildings = {
infrastructure = 1
7960 = {

View File

@@ -1,32 +1,20 @@
state={
id=659
name="STATE_659"
provinces={
2029 4976 12821 12894 13079
}
manpower=871202
buildings_max_level_factor=1.000
state_category=pastoral
local_supplies=0.000
history = {
owner = HUJ
add_core_of = YEM
victory_points = {
5074 1
}
buildings = {
infrastructure = 2
air_base = 4
5074 = {
naval_base = 3
infrastructure = 1
air_base = 1
}
}
}
provinces={
2029 4976 5074 12821 12894 13079
}
buildings_max_level_factor=1.000
state_category=pastoral
local_supplies=0.000
}

View File

@@ -5,7 +5,6 @@ state={
history={
owner = YUW
add_core_of = SYR
victory_points = {
12473 3
}
@@ -16,6 +15,7 @@ state={
infrastructure = 2
}
add_core_of = SYR
}

View File

@@ -7,7 +7,6 @@ state={
history={
owner = YUW
add_core_of = SYR
victory_points = {
3942 1
}
@@ -20,6 +19,8 @@ state={
buildings = {
infrastructure = 1
}
add_core_of = SYR
add_core_of = KUR
}

View File

@@ -14,6 +14,10 @@ state={
}
}
victory_points = {
12251 1 #Port Blair
}
}
provinces={
10321 12251

View File

@@ -2,11 +2,13 @@ state = {
id = 742
name = "STATE_742"
resources = {
steel = 3.000
}
history = {
owner = BFL
add_core_of = TAJ
add_core_of = BFL
victory_points = {
1384 1
}
@@ -14,6 +16,9 @@ state = {
infrastructure = 1
}
add_core_of = BFL
add_core_of = TAJ
add_core_of = BUK
}

View File

@@ -1,4 +1,3 @@
state = {
id = 765
name = "STATE_765"
@@ -11,10 +10,7 @@ state={
add_core_of = QAT
victory_points = {
8051 1
}
victory_points = {
13313 2
8051 1 # Doha
}
buildings = {
@@ -22,14 +18,11 @@ state={
8051 = {
naval_base = 2
}
13313 = {
naval_base = 2
}
}
}
provinces = {
8051 13313
8051
}
local_supplies = 0.0

View File

@@ -20,8 +20,8 @@ state={
}
1938.9.30 = {
owner = YUW
controller = YUW
owner = TUR
controller = TUR
}
}

View File

@@ -1,7 +1,7 @@
state = {
id = 852
name = "STATE_852" # Dalmatia #TODO_Manu: VP name (Fiume) should change to Rijeka under YUG control. Maybe state name too (State name changed from Carniola to Istria after merging with Pola (Istria))
name = "STATE_852" # Dalmatia
manpower = 125850 # Fiume had 75000 before merging rest of Istria # Dalmatia had 1431700 before Fiume split
state_category = town
@@ -9,10 +9,6 @@ state = {
history = {
owner = SAD
add_core_of = SAD
add_core_of = YUG
add_core_of = CRO
add_core_of = LBV
victory_points = { #Fiume (Rijeka)
11564 1
}
@@ -23,9 +19,14 @@ state = {
naval_base = 2
}
}
add_core_of = SAD
add_core_of = YUG
add_core_of = CRO
add_core_of = LBV
#CONTROLLED BY ITALY AT GAME START -> ITALIAN NAMES
set_province_name = { id = 11564 name = VICTORY_POINTS_11564_ITA }
### CHANGED TO A MROE ROBUST SYSTEM
##CONTROLLED BY ITALY AT GAME START -> ITALIAN NAMES
#set_province_name = { id = 11564 name = VICTORY_POINTS_11564_ITA }
}
provinces = {

View File

@@ -168,22 +168,6 @@ spriteTypes = {
name = "GFX_idea_yixian"
texturefile = "gfx/interface/ideas/idea_yixian.png"
}
spriteType = {
name = "GFX_idea_changfeng"
texturefile = "gfx/interface/ideas/idea_changfeng.png"
}
spriteType = {
name = "GFX_idea_fubo"
texturefile = "gfx/interface/ideas/idea_fubo.png"
}
spriteType = {
name = "GFX_idea_hairong"
texturefile = "gfx/interface/ideas/idea_hairong.png"
}
spriteType = {
name = "GFX_idea_jianwu"
texturefile = "gfx/interface/ideas/idea_jianwu.png"
}
spriteType = {
name = "GFX_idea_tiancheng"
texturefile = "gfx/interface/ideas/idea_tiancheng.png"

View File

@@ -365,10 +365,6 @@
DOH_fushun:0"抚顺"
DOH_anshan:0"鞍山"
DOH_taiyuan:0"太原"
DOH_jianwu:0"建武"
DOH_hairong:0"海容"
DOH_changfeng:0"长风"
DOH_fubo:0"伏波"
DOH_changchun:0"长春"
DOH_zhaohe:0"肇和"
DOH_yingrui:0"应瑞"

View File

@@ -1,6 +1,6 @@
l_simp_chinese:
gengxinshuoming_title2:0"1.88更新内容"
gengxinshuoming_text2:"0.MOD基本适配完毕有BUG请及时反馈。\n1.鸢尾军事线重做开局添加新的debuff。\n2.东煌国策树大更,政治线内容扩展。\n3.雅尔塔会议再优化,现在只要会议成功,铁血必定触发结算效果。\n\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。"
gengxinshuoming_title2:0"1.89更新内容"
gengxinshuoming_text2:"0.MOD基本适配完毕有BUG请及时反馈。后续更新考虑使用AI优化部分事件文案+增加全新抽卡系统。\n\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。"
az_openstart_button_tooltip:0"打开碧蓝MOD开始界面"
dancingxiaotiancheng_tooltip:0"§RDancing~§! §CDancing~§! §YNon Stop§! §Bmy§! §GDancing~§!"
az_start_mainwindow_stratgame_btn_tooltip:0"§Y◆注意◆§!确认你已完成所有MOD设定点击开始游戏后将§R无法更改§!任何设定§Y◆注意◆§!"

View File

@@ -95,8 +95,8 @@
sp_az_DOH_yunzaihuojian: "运载火箭"
DOH_sp_az_DOH_yunzaihuojian: "长征一号"
sp_az_DOH_yunzaihuojian_desc: "地球是人类的摇篮,但人类不会永远生活在摇篮里。开始他将小心翼翼地穿出大气层,然后便去征服整个太阳系。\nDelta V=ωln (m_0/m_k)"
# DOH_feitianmeng_zhunbei: "研发运载火箭"
# DOH_feitianmeng_zhunbei_desc: "地球是人类的摇篮,但人类不会永远生活在摇篮里。开始他将小心翼翼地穿出大气层,然后便去征服整个太阳系。\n\nDelta V=ωln (m_0/m_k)"
DOH_feitianmeng_zhunbei: "研发运载火箭"
DOH_feitianmeng_zhunbei_desc: "地球是人类的摇篮,但人类不会永远生活在摇篮里。开始他将小心翼翼地穿出大气层,然后便去征服整个太阳系。\n\nDelta V=ωln (m_0/m_k)"
DOH_feitianmeng_idea: "飞天梦"
DOH_feitianmeng_idea_desc: "乘风好去,长空万里,直下看山河。"
DOH_guangronghemengxiangdeyuanzheng: "光荣和梦想的远征"
@@ -1113,6 +1113,6 @@
DOH_sp_naval_rocket_launching_submarine: "094型晋级"
DOH_sp_nuclear_bomb: "596工程"
sp_rocket_dianhuo_reward: "静态点火试验失利!"
sp_rocket_dianhuo_reward_desc: "我们的火箭在静态点火试验中,底部发动机意外喷发火焰,随即产生火球浓烟,并引发小规模爆炸。明火熄灭后,团队进行了泄压操作。然而,测试平台附近发了小规模火灾,导致测试台架箭体的部分辅助管线受损。工程师团队认为,针对此次事故,可以进行全面的工程归零,深入查明原因并总结经验教训或是采用快速迭代的方式,在保障安全的前提下推进工程进度。"
sp_rocket_dianhuo_reward_desc: "我们的火箭在静态点火试验中,火箭底部发动机意外喷发火焰,随即出现火球浓烟,并最终引发小规模爆炸。箭体和发动机部分的明火熄灭后,进行了泄压操作,测试平台附近发了小规模火灾,测试台架箭体的一些辅助管线在这次事故中损毁。我们的工程师认为,可以进行全面的工程归零查明原因并汲取教训或是通过快速迭代的方式保障工程进度。"
sp_rocket_dianhuo_reward_guiling: "全面归零。"
sp_rocket_dianhuo_reward_kuaisudiedai: "快速迭代。"

View File

@@ -647,10 +647,7 @@
getzhg_event.2708.d:"“嘿~呀!嗯……感觉……没什么特别的变化?二宝倒是很高兴的样子……算了,指挥官,平海饿了!”"
getzhg_event.2709.t:"镇海升级改造!"
getzhg_event.2709.d:"“镇海,如约以新的姿态与你见面了。……呵呵,时间还有很多呢,不如坐下来一品香茗,一同畅想下我们的未来吧~”"
getzhg_event.2710.t:"抚顺升级改造!"
getzhg_event.2710.d:"“指挥官,快给我安排今天的工作!我要迅速解决,然后去大冒险了!”"
getzhg_event.2711.t:"华甲升级改造!"
getzhg_event.2711.d:"“指挥官,工作固然重要,但偶尔也来做点让人心潮澎湃的事嘛……”"
#xiaotiancheng_desc:"[luolijianniang_event_desc_sl]"
xiaobiruixiaoqibolin_title:"两个小傲娇"