2025-11-21 04:02:15

This commit is contained in:
actions[bot]
2025-11-21 04:02:15 +00:00
parent 69bee13fac
commit ce30ec21cf
494 changed files with 29694 additions and 7648 deletions

View File

@@ -7,6 +7,10 @@ leader_attack_skills = {
modifier = {
naval_damage_factor = 0.05
}
building_module_modifier = {
spotting_chance = 0.02
ships_at_battle_start = 0.02
}
}
2 = {
@@ -15,6 +19,10 @@ leader_attack_skills = {
modifier = {
naval_damage_factor = 0.10
}
building_module_modifier = {
spotting_chance = 0.04
ships_at_battle_start = 0.04
}
}
3 = {
@@ -23,6 +31,10 @@ leader_attack_skills = {
modifier = {
naval_damage_factor = 0.15
}
building_module_modifier = {
spotting_chance = 0.06
ships_at_battle_start = 0.06
}
}
4 = {
@@ -31,6 +43,11 @@ leader_attack_skills = {
modifier = {
naval_damage_factor = 0.20
}
building_module_modifier = {
spotting_chance = 0.08
ships_at_battle_start = 0.08
}
}
5 = {
@@ -39,6 +56,10 @@ leader_attack_skills = {
modifier = {
naval_damage_factor = 0.25
}
building_module_modifier = {
spotting_chance = 0.1
ships_at_battle_start = 0.1
}
}
6 = {
@@ -47,6 +68,10 @@ leader_attack_skills = {
modifier = {
naval_damage_factor = 0.30
}
building_module_modifier = {
spotting_chance = 0.12
ships_at_battle_start = 0.12
}
}
7 = {
@@ -55,6 +80,10 @@ leader_attack_skills = {
modifier = {
naval_damage_factor = 0.35
}
building_module_modifier = {
spotting_chance = 0.14
ships_at_battle_start = 0.14
}
}
8 = {
@@ -63,6 +92,10 @@ leader_attack_skills = {
modifier = {
naval_damage_factor = 0.40
}
building_module_modifier = {
spotting_chance = 0.16
ships_at_battle_start = 0.16
}
}
9 = {
@@ -71,6 +104,11 @@ leader_attack_skills = {
modifier = {
naval_damage_factor = 0.45
}
building_module_modifier = {
spotting_chance = 0.18
ships_at_battle_start = 0.18
}
}
10 = {
@@ -79,46 +117,130 @@ leader_attack_skills = {
modifier = {
naval_damage_factor = 0.50
}
building_module_modifier = {
spotting_chance = 0.2
ships_at_battle_start = 0.2
}
}
11 = {
cost = 61200
cost = 102400
type = navy
modifier = {
naval_damage_factor = 0.55
}
}
12 = {
cost = 71200
type = navy
modifier = {
naval_damage_factor = 0.60
building_module_modifier = {
spotting_chance = 0.22
ships_at_battle_start = 0.22
}
}
12 = {
cost = 204800
type = navy
modifier = {
naval_damage_factor = 0.6
}
building_module_modifier = {
spotting_chance = 0.24
ships_at_battle_start = 0.24
}
}
13 = {
cost = 81200
cost = 409600
type = navy
modifier = {
naval_damage_factor = 0.65
}
}
14 = {
cost = 91200
type = navy
modifier = {
naval_damage_factor = 0.70
building_module_modifier = {
spotting_chance = 0.26
ships_at_battle_start = 0.26
}
}
14 = {
cost = 819200
type = navy
modifier = {
naval_damage_factor = 0.7
}
building_module_modifier = {
spotting_chance = 0.28
ships_at_battle_start = 0.28
}
}
15 = {
cost = 101200
cost = 1638400
type = navy
modifier = {
naval_damage_factor = 0.75
}
building_module_modifier = {
spotting_chance = 0.3
ships_at_battle_start = 0.3
}
}
16 = {
cost = 3276800
type = navy
modifier = {
naval_damage_factor = 0.8
}
building_module_modifier = {
spotting_chance = 0.32
ships_at_battle_start = 0.32
}
}
17 = {
cost = 6553600
type = navy
modifier = {
naval_damage_factor = 0.85
}
building_module_modifier = {
spotting_chance = 0.34
ships_at_battle_start = 0.34
}
}
18 = {
cost = 13107200
type = navy
modifier = {
naval_damage_factor = 0.9
}
building_module_modifier = {
spotting_chance = 0.36
ships_at_battle_start = 0.36
}
}
19 = {
cost = 26214400
type = navy
modifier = {
naval_damage_factor = 0.95
}
building_module_modifier = {
spotting_chance = 0.38
ships_at_battle_start = 0.38
}
}
20 = {
cost = 52428800
type = navy
modifier = {
naval_damage_factor = 1
}
building_module_modifier = {
spotting_chance = 0.4
ships_at_battle_start = 0.4
}
}
### Corps Commander ###
@@ -202,77 +324,87 @@ leader_attack_skills = {
offence = 0.25
}
}
11 = {
cost = 61200
type = corps_commander
modifier = {
offence = 0.275
}
}
12 = {
cost = 71200
cost = 102400
type = corps_commander
modifier = {
offence = 0.3
}
}
13 = {
cost = 81200
type = corps_commander
modifier = {
offence = 0.325
}
}
14 = {
cost = 91200
12 = {
cost = 204800
type = corps_commander
modifier = {
offence = 0.35
}
}
15 = {
cost = 101200
type = corps_commander
modifier = {
offence = 0.375
}
}
16 = {
cost = 111200
13 = {
cost = 409600
type = corps_commander
modifier = {
offence = 0.4
}
}
17 = {
cost = 121200
type = corps_commander
modifier = {
offence = 0.425
}
}
18 = {
cost = 131200
14 = {
cost = 819200
type = corps_commander
modifier = {
offence = 0.45
}
}
19 = {
cost = 141200
type = corps_commander
modifier = {
offence = 0.475
}
}
20 = {
cost = 151200
15 = {
cost = 1638400
type = corps_commander
modifier = {
offence = 0.5
}
}
16 = {
cost = 3276800
type = corps_commander
modifier = {
offence = 0.55
}
}
17 = {
cost = 6553600
type = corps_commander
modifier = {
offence = 0.6
}
}
18 = {
cost = 13107200
type = corps_commander
modifier = {
offence = 0.65
}
}
19 = {
cost = 26214400
type = corps_commander
modifier = {
offence = 0.7
}
}
20 = {
cost = 52428800
type = corps_commander
modifier = {
offence = 0.75
}
}
### Field Marshal ###
1 = {
@@ -356,74 +488,84 @@ leader_attack_skills = {
offence = 0.25
}
}
11 = {
cost = 61200
type = field_marshal
modifier = {
offence = 0.275
}
}
12 = {
cost = 71200
cost = 102400
type = field_marshal
modifier = {
offence = 0.3
}
}
13 = {
cost = 81200
type = field_marshal
modifier = {
offence = 0.325
}
}
14 = {
cost = 91200
12 = {
cost = 204800
type = field_marshal
modifier = {
offence = 0.35
}
}
15 = {
cost = 101200
type = field_marshal
modifier = {
offence = 0.375
}
}
16 = {
cost = 111200
13 = {
cost = 409600
type = field_marshal
modifier = {
offence = 0.4
}
}
17 = {
cost = 121200
type = field_marshal
modifier = {
offence = 0.425
}
}
18 = {
cost = 131200
14 = {
cost = 819200
type = field_marshal
modifier = {
offence = 0.45
}
}
19 = {
cost = 141200
type = field_marshal
modifier = {
offence = 0.475
}
}
20 = {
cost = 151200
15 = {
cost = 1638400
type = field_marshal
modifier = {
offence = 0.5
}
}
16 = {
cost = 3276800
type = field_marshal
modifier = {
offence = 0.55
}
}
17 = {
cost = 6553600
type = field_marshal
modifier = {
offence = 0.6
}
}
18 = {
cost = 13107200
type = field_marshal
modifier = {
offence = 0.65
}
}
19 = {
cost = 26214400
type = field_marshal
modifier = {
offence = 0.7
}
}
20 = {
cost = 52428800
type = field_marshal
modifier = {
offence = 0.75
}
}
}

View File

@@ -7,6 +7,10 @@ leader_coordination_skills = {
modifier = {
naval_coordination = 0.01
}
building_module_modifier = {
naval_coordination = 0.01
navy_org_factor = 0.025
}
}
2 = {
@@ -15,6 +19,10 @@ leader_coordination_skills = {
modifier = {
naval_coordination = 0.03
}
building_module_modifier = {
naval_coordination = 0.02
navy_org_factor = 0.05
}
}
3 = {
@@ -23,6 +31,10 @@ leader_coordination_skills = {
modifier = {
naval_coordination = 0.05
}
building_module_modifier = {
naval_coordination = 0.03
navy_org_factor = 0.075
}
}
4 = {
@@ -31,6 +43,10 @@ leader_coordination_skills = {
modifier = {
naval_coordination = 0.07
}
building_module_modifier = {
naval_coordination = 0.04
navy_org_factor = 0.1
}
}
5 = {
@@ -39,6 +55,10 @@ leader_coordination_skills = {
modifier = {
naval_coordination = 0.09
}
building_module_modifier = {
naval_coordination = 0.05
navy_org_factor = 0.125
}
}
6 = {
@@ -47,6 +67,10 @@ leader_coordination_skills = {
modifier = {
naval_coordination = 0.12
}
building_module_modifier = {
naval_coordination = 0.06
navy_org_factor = 0.15
}
}
7 = {
@@ -55,6 +79,10 @@ leader_coordination_skills = {
modifier = {
naval_coordination = 0.14
}
building_module_modifier = {
naval_coordination = 0.07
navy_org_factor = 0.175
}
}
8 = {
@@ -63,6 +91,10 @@ leader_coordination_skills = {
modifier = {
naval_coordination = 0.16
}
building_module_modifier = {
naval_coordination = 0.08
navy_org_factor = 0.2
}
}
9 = {
@@ -71,6 +103,10 @@ leader_coordination_skills = {
modifier = {
naval_coordination = 0.18
}
building_module_modifier = {
naval_coordination = 0.09
navy_org_factor = 0.225
}
}
10 = {
@@ -79,40 +115,129 @@ leader_coordination_skills = {
modifier = {
naval_coordination = 0.2
}
building_module_modifier = {
naval_coordination = 0.1
navy_org_factor = 0.25
}
}
11 = {
cost = 61200
cost = 102400
type = navy
modifier = {
naval_coordination = 0.22
}
building_module_modifier = {
naval_coordination = 0.12
navy_org_factor = 0.28
}
}
12 = {
cost = 71200
cost = 204800
type = navy
modifier = {
naval_coordination = 0.24
}
building_module_modifier = {
naval_coordination = 0.14
navy_org_factor = 0.31
}
}
13 = {
cost = 81200
cost = 409600
type = navy
modifier = {
naval_coordination = 0.26
}
building_module_modifier = {
naval_coordination = 0.16
navy_org_factor = 0.34
}
}
14 = {
cost = 91200
cost = 819200
type = navy
modifier = {
naval_coordination = 0.28
}
building_module_modifier = {
naval_coordination = 0.18
navy_org_factor = 0.37
}
}
15 = {
cost = 101200
cost = 1638400
type = navy
modifier = {
naval_coordination = 0.3
}
building_module_modifier = {
naval_coordination = 0.2
navy_org_factor = 0.4
}
}
16 = {
cost = 3276800
type = navy
modifier = {
naval_coordination = 0.32
}
building_module_modifier = {
naval_coordination = 0.22
navy_org_factor = 0.43
}
}
17 = {
cost = 6553600
type = navy
modifier = {
naval_coordination = 0.34
}
building_module_modifier = {
naval_coordination = 0.24
navy_org_factor = 0.46
}
}
18 = {
cost = 13107200
type = navy
modifier = {
naval_coordination = 0.36
}
building_module_modifier = {
naval_coordination = 0.26
navy_org_factor = 0.49
}
}
19 = {
cost = 26214400
type = navy
modifier = {
naval_coordination = 0.38
}
building_module_modifier = {
naval_coordination = 0.28
navy_org_factor = 0.52
}
}
20 = {
cost = 52428800
type = navy
modifier = {
naval_coordination = 0.4
}
building_module_modifier = {
naval_coordination = 0.3
navy_org_factor = 0.55
}
}
}

View File

@@ -7,6 +7,10 @@ leader_defense_skills = {
modifier = {
naval_defense_factor = 0.05
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.0125
screening_efficiency = 0.015
}
}
2 = {
@@ -15,6 +19,10 @@ leader_defense_skills = {
modifier = {
naval_defense_factor = 0.10
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.025
screening_efficiency = 0.03
}
}
3 = {
@@ -23,6 +31,10 @@ leader_defense_skills = {
modifier = {
naval_defense_factor = 0.15
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.0375
screening_efficiency = 0.045
}
}
4 = {
@@ -31,6 +43,10 @@ leader_defense_skills = {
modifier = {
naval_defense_factor = 0.20
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.05
screening_efficiency = 0.06
}
}
5 = {
@@ -39,6 +55,10 @@ leader_defense_skills = {
modifier = {
naval_defense_factor = 0.25
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.0625
screening_efficiency = 0.075
}
}
6 = {
@@ -47,6 +67,10 @@ leader_defense_skills = {
modifier = {
naval_defense_factor = 0.30
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.075
screening_efficiency = 0.09
}
}
7 = {
@@ -55,6 +79,10 @@ leader_defense_skills = {
modifier = {
naval_defense_factor = 0.35
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.0875
screening_efficiency = 0.105
}
}
8 = {
@@ -63,6 +91,10 @@ leader_defense_skills = {
modifier = {
naval_defense_factor = 0.40
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.1
screening_efficiency = 0.12
}
}
9 = {
@@ -71,6 +103,10 @@ leader_defense_skills = {
modifier = {
naval_defense_factor = 0.45
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.1125
screening_efficiency = 0.135
}
}
10 = {
@@ -79,44 +115,129 @@ leader_defense_skills = {
modifier = {
naval_defense_factor = 0.50
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.125
screening_efficiency = 0.15
}
}
11 = {
cost = 61200
cost = 102400
type = navy
modifier = {
naval_defense_factor = 0.50
naval_defense_factor = 0.55
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.15
screening_efficiency = 0.17
}
}
12 = {
cost = 71200
cost = 204800
type = navy
modifier = {
naval_defense_factor = 0.50
naval_defense_factor = 0.6
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.17
screening_efficiency = 0.19
}
}
13 = {
cost = 81200
cost = 409600
type = navy
modifier = {
naval_defense_factor = 0.50
naval_defense_factor = 0.65
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.19
screening_efficiency = 0.21
}
}
14 = {
cost = 91200
cost = 819200
type = navy
modifier = {
naval_defense_factor = 0.50
naval_defense_factor = 0.7
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.21
screening_efficiency = 0.23
}
}
15 = {
cost = 101200
cost = 1638400
type = navy
modifier = {
naval_defense_factor = 0.50
naval_defense_factor = 0.75
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.23
screening_efficiency = 0.25
}
}
16 = {
cost = 3276800
type = navy
modifier = {
naval_defense_factor = 0.8
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.25
screening_efficiency = 0.27
}
}
17 = {
cost = 6553600
type = navy
modifier = {
naval_defense_factor = 0.85
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.27
screening_efficiency = 0.29
}
}
18 = {
cost = 13107200
type = navy
modifier = {
naval_defense_factor = 0.9
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.29
screening_efficiency = 0.31
}
}
19 = {
cost = 26214400
type = navy
modifier = {
naval_defense_factor = 0.95
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.31
screening_efficiency = 0.33
}
}
20 = {
cost = 52428800
type = navy
modifier = {
naval_defense_factor = 1
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.33
screening_efficiency = 0.35
}
}
@@ -201,77 +322,87 @@ leader_defense_skills = {
defence = 0.25
}
}
11 = {
cost = 61200
type = corps_commander
modifier = {
defence = 0.275
}
}
12 = {
cost = 71200
cost = 102400
type = corps_commander
modifier = {
defence = 0.3
}
}
13 = {
cost = 81200
type = corps_commander
modifier = {
defence = 0.325
}
}
14 = {
cost = 91200
12 = {
cost = 204800
type = corps_commander
modifier = {
defence = 0.35
}
}
13 = {
cost = 409600
type = corps_commander
modifier = {
defence = 0.4
}
}
14 = {
cost = 819200
type = corps_commander
modifier = {
defence = 0.45
}
}
15 = {
cost = 101200
cost = 1638400
type = corps_commander
modifier = {
defence = 0.375
defence = 0.5
}
}
16 = {
cost = 111200
cost = 3276800
type = corps_commander
modifier = {
defence = 0.375
defence = 0.55
}
}
17 = {
cost = 121200
cost = 6553600
type = corps_commander
modifier = {
defence = 0.375
defence = 0.6
}
}
18 = {
cost = 131200
cost = 13107200
type = corps_commander
modifier = {
defence = 0.375
defence = 0.65
}
}
19 = {
cost = 141200
cost = 26214400
type = corps_commander
modifier = {
defence = 0.375
defence = 0.7
}
}
20 = {
cost = 151200
cost = 52428800
type = corps_commander
modifier = {
defence = 0.375
defence = 0.75
}
}
### Field Marshal ###
1 = {
cost = 100
@@ -354,75 +485,84 @@ leader_defense_skills = {
defence = 0.25
}
}
11 = {
cost = 61200
type = field_marshal
modifier = {
defence = 0.275
}
}
12 = {
cost = 71200
cost = 102400
type = field_marshal
modifier = {
defence = 0.3
}
}
13 = {
cost = 81200
type = field_marshal
modifier = {
defence = 0.325
}
}
14 = {
cost = 91200
12 = {
cost = 204800
type = field_marshal
modifier = {
defence = 0.35
}
}
15 = {
cost = 101200
13 = {
cost = 409600
type = field_marshal
modifier = {
defence = 0.375
defence = 0.4
}
}
16 = {
cost = 111200
type = field_marshal
modifier = {
defence = 0.40
}
}
17 = {
cost = 121200
type = field_marshal
modifier = {
defence = 0.425
}
}
18 = {
cost = 131200
14 = {
cost = 819200
type = field_marshal
modifier = {
defence = 0.45
}
}
19 = {
cost = 141200
type = field_marshal
modifier = {
defence = 0.475
}
}
20 = {
cost = 151200
15 = {
cost = 1638400
type = field_marshal
modifier = {
defence = 0.5
}
}
16 = {
cost = 3276800
type = field_marshal
modifier = {
defence = 0.55
}
}
17 = {
cost = 6553600
type = field_marshal
modifier = {
defence = 0.6
}
}
18 = {
cost = 13107200
type = field_marshal
modifier = {
defence = 0.65
}
}
19 = {
cost = 26214400
type = field_marshal
modifier = {
defence = 0.7
}
}
20 = {
cost = 52428800
type = field_marshal
modifier = {
defence = 0.75
}
}
}

View File

@@ -90,49 +90,94 @@ leader_logistics_skills = {
naval_coordination = 0.20
}
}
11 = {
cost = 61200
cost = 102400
type = navy
modifier = {
naval_hit_chance = 0.55
naval_coordination = 0.22
}
}
12 = {
cost = 71200
cost = 204800
type = navy
modifier = {
naval_hit_chance = 0.6
naval_coordination = 0.24
}
}
13 = {
cost = 81200
cost = 409600
type = navy
modifier = {
naval_hit_chance = 0.65
naval_coordination = 0.26
}
}
14 = {
cost = 91200
cost = 819200
type = navy
modifier = {
naval_hit_chance = 0.70
naval_hit_chance = 0.7
naval_coordination = 0.28
}
}
15 = {
cost = 101200
cost = 1638400
type = navy
modifier = {
naval_hit_chance = 0.75
naval_coordination = 0.30
naval_coordination = 0.3
}
}
16 = {
cost = 3276800
type = navy
modifier = {
naval_hit_chance = 0.8
naval_coordination = 0.32
}
}
17 = {
cost = 6553600
type = navy
modifier = {
naval_hit_chance = 0.85
naval_coordination = 0.34
}
}
18 = {
cost = 13107200
type = navy
modifier = {
naval_hit_chance = 0.9
naval_coordination = 0.36
}
}
19 = {
cost = 26214400
type = navy
modifier = {
naval_hit_chance = 0.95
naval_coordination = 0.38
}
}
20 = {
cost = 52428800
type = navy
modifier = {
naval_hit_chance = 1
naval_coordination = 0.4
}
}
@@ -217,77 +262,86 @@ leader_logistics_skills = {
supply_consumption_factor = -0.25
}
}
11 = {
cost = 61200
cost = 102400
type = corps_commander
modifier = {
supply_consumption_factor = -0.275
supply_consumption_factor = -0.28
}
}
12 = {
cost = 71200
cost = 204800
type = corps_commander
modifier = {
supply_consumption_factor = -0.3
supply_consumption_factor = -0.31
}
}
13 = {
cost = 81200
cost = 409600
type = corps_commander
modifier = {
supply_consumption_factor = -0.325
supply_consumption_factor = -0.34
}
}
14 = {
cost = 91200
cost = 819200
type = corps_commander
modifier = {
supply_consumption_factor = -0.35
supply_consumption_factor = -0.37
}
}
15 = {
cost = 101200
type = corps_commander
modifier = {
supply_consumption_factor = -0.375
}
}
16 = {
cost = 111200
cost = 1638400
type = corps_commander
modifier = {
supply_consumption_factor = -0.4
}
}
17 = {
cost = 121200
type = corps_commander
modifier = {
supply_consumption_factor = -0.425
}
}
18 = {
cost = 131200
16 = {
cost = 3276800
type = corps_commander
modifier = {
supply_consumption_factor = -0.45
}
}
19 = {
cost = 141200
type = corps_commander
modifier = {
supply_consumption_factor = -0.475
}
}
20 = {
cost = 151200
17 = {
cost = 6553600
type = corps_commander
modifier = {
supply_consumption_factor = -0.5
}
}
18 = {
cost = 13107200
type = corps_commander
modifier = {
supply_consumption_factor = -0.55
}
}
19 = {
cost = 26214400
type = corps_commander
modifier = {
supply_consumption_factor = -0.6
}
}
20 = {
cost = 52428800
type = corps_commander
modifier = {
supply_consumption_factor = -0.7
}
}
### Field Marshal ###
1 = {
@@ -370,76 +424,84 @@ leader_logistics_skills = {
supply_consumption_factor = -0.25
}
}
11 = {
cost = 61200
cost = 102400
type = field_marshal
modifier = {
supply_consumption_factor = -0.275
supply_consumption_factor = -0.28
}
}
12 = {
cost = 71200
cost = 204800
type = field_marshal
modifier = {
supply_consumption_factor = -0.3
supply_consumption_factor = -0.31
}
}
13 = {
cost = 81200
cost = 409600
type = field_marshal
modifier = {
supply_consumption_factor = -0.325
supply_consumption_factor = -0.34
}
}
14 = {
cost = 91200
cost = 819200
type = field_marshal
modifier = {
supply_consumption_factor = -0.35
supply_consumption_factor = -0.37
}
}
15 = {
cost = 101200
type = field_marshal
modifier = {
supply_consumption_factor = -0.375
}
}
16 = {
cost = 111200
cost = 1638400
type = field_marshal
modifier = {
supply_consumption_factor = -0.4
}
}
17 = {
cost = 121200
type = field_marshal
modifier = {
supply_consumption_factor = -0.425
}
}
18 = {
cost = 131200
16 = {
cost = 3276800
type = field_marshal
modifier = {
supply_consumption_factor = -0.45
}
}
19 = {
cost = 141200
type = field_marshal
modifier = {
supply_consumption_factor = -0.475
}
}
20 = {
cost = 151200
17 = {
cost = 6553600
type = field_marshal
modifier = {
supply_consumption_factor = -0.5
}
}
18 = {
cost = 13107200
type = field_marshal
modifier = {
supply_consumption_factor = -0.55
}
}
19 = {
cost = 26214400
type = field_marshal
modifier = {
supply_consumption_factor = -0.6
}
}
20 = {
cost = 52428800
type = field_marshal
modifier = {
supply_consumption_factor = -0.7
}
}
}

View File

@@ -8,6 +8,10 @@ leader_maneuvering_skills = {
positioning = 0.025
naval_retreat_speed = 0.01
}
building_module_modifier = {
convoy_retreat_speed = 0.01
naval_retreat_chance = 0.015
}
}
2 = {
@@ -17,6 +21,10 @@ leader_maneuvering_skills = {
positioning = 0.05
naval_retreat_speed = 0.02
}
building_module_modifier = {
convoy_retreat_speed = 0.02
naval_retreat_chance = 0.03
}
}
3 = {
@@ -26,6 +34,10 @@ leader_maneuvering_skills = {
positioning = 0.075
naval_retreat_speed = 0.03
}
building_module_modifier = {
convoy_retreat_speed = 0.03
naval_retreat_chance = 0.045
}
}
4 = {
@@ -35,6 +47,10 @@ leader_maneuvering_skills = {
positioning = 0.1
naval_retreat_speed = 0.04
}
building_module_modifier = {
convoy_retreat_speed = 0.04
naval_retreat_chance = 0.06
}
}
5 = {
@@ -44,6 +60,10 @@ leader_maneuvering_skills = {
positioning = 0.125
naval_retreat_speed = 0.05
}
building_module_modifier = {
convoy_retreat_speed = 0.05
naval_retreat_chance = 0.075
}
}
6 = {
@@ -53,6 +73,10 @@ leader_maneuvering_skills = {
positioning = 0.15
naval_retreat_speed = 0.06
}
building_module_modifier = {
convoy_retreat_speed = 0.06
naval_retreat_chance = 0.09
}
}
7 = {
@@ -62,6 +86,10 @@ leader_maneuvering_skills = {
positioning = 0.175
naval_retreat_speed = 0.07
}
building_module_modifier = {
convoy_retreat_speed = 0.07
naval_retreat_chance = 0.105
}
}
8 = {
@@ -71,6 +99,10 @@ leader_maneuvering_skills = {
positioning = 0.2
naval_retreat_speed = 0.08
}
building_module_modifier = {
convoy_retreat_speed = 0.08
naval_retreat_chance = 0.12
}
}
9 = {
@@ -80,6 +112,10 @@ leader_maneuvering_skills = {
positioning = 0.225
naval_retreat_speed = 0.09
}
building_module_modifier = {
convoy_retreat_speed = 0.09
naval_retreat_chance = 0.135
}
}
10 = {
@@ -89,50 +125,139 @@ leader_maneuvering_skills = {
positioning = 0.25
naval_retreat_speed = 0.10
}
}
11 = {
cost = 61200
type = navy
modifier = {
positioning = 0.275
naval_retreat_speed = 0.11
building_module_modifier = {
convoy_retreat_speed = 0.1
naval_retreat_chance = 0.15
}
}
12 = {
cost = 71200
11 = {
cost = 102400
type = navy
modifier = {
positioning = 0.3
positioning = 0.28
naval_retreat_speed = 0.12
}
}
13 = {
cost = 81200
type = navy
modifier = {
positioning = 0.325
naval_retreat_speed = 0.13
building_module_modifier = {
convoy_retreat_speed = 0.12
naval_retreat_chance = 0.17
}
}
14 = {
cost = 91200
12 = {
cost = 204800
type = navy
modifier = {
positioning = 0.35
positioning = 0.31
naval_retreat_speed = 0.14
}
building_module_modifier = {
convoy_retreat_speed = 0.14
naval_retreat_chance = 0.19
}
}
15 = {
cost = 101200
13 = {
cost = 409600
type = navy
modifier = {
positioning = 0.375
naval_retreat_speed = 0.15
positioning = 0.34
naval_retreat_speed = 0.16
}
building_module_modifier = {
convoy_retreat_speed = 0.16
naval_retreat_chance = 0.21
}
}
14 = {
cost = 819200
type = navy
modifier = {
positioning = 0.37
naval_retreat_speed = 0.18
}
building_module_modifier = {
convoy_retreat_speed = 0.18
naval_retreat_chance = 0.23
}
}
15 = {
cost = 1638400
type = navy
modifier = {
positioning = 0.4
naval_retreat_speed = 0.2
}
building_module_modifier = {
convoy_retreat_speed = 0.2
naval_retreat_chance = 0.25
}
}
16 = {
cost = 3276800
type = navy
modifier = {
positioning = 0.43
naval_retreat_speed = 0.22
}
building_module_modifier = {
convoy_retreat_speed = 0.22
naval_retreat_chance = 0.27
}
}
17 = {
cost = 6553600
type = navy
modifier = {
positioning = 0.46
naval_retreat_speed = 0.24
}
building_module_modifier = {
convoy_retreat_speed = 0.24
naval_retreat_chance = 0.29
}
}
18 = {
cost = 13107200
type = navy
modifier = {
positioning = 0.49
naval_retreat_speed = 0.26
}
building_module_modifier = {
convoy_retreat_speed = 0.26
naval_retreat_chance = 0.31
}
}
19 = {
cost = 26214400
type = navy
modifier = {
positioning = 0.52
naval_retreat_speed = 0.28
}
building_module_modifier = {
convoy_retreat_speed = 0.28
naval_retreat_chance = 0.33
}
}
20 = {
cost = 52428800
type = navy
modifier = {
positioning = 0.55
naval_retreat_speed = 0.3
}
building_module_modifier = {
convoy_retreat_speed = 0.3
naval_retreat_chance = 0.35
}
}
}

View File

@@ -90,49 +90,94 @@ leader_planning_skills = {
naval_coordination = 0.20
}
}
11 = {
cost = 61200
cost = 102400
type = navy
modifier = {
naval_hit_chance = 0.55
naval_coordination = 0.22
}
}
12 = {
cost = 71200
cost = 204800
type = navy
modifier = {
naval_hit_chance = 0.6
naval_coordination = 0.24
}
}
13 = {
cost = 81200
cost = 409600
type = navy
modifier = {
naval_hit_chance = 0.65
naval_coordination = 0.26
}
}
14 = {
cost = 91200
cost = 819200
type = navy
modifier = {
naval_hit_chance = 0.70
naval_hit_chance = 0.7
naval_coordination = 0.28
}
}
15 = {
cost = 101200
cost = 1638400
type = navy
modifier = {
naval_hit_chance = 0.75
naval_coordination = 0.30
naval_coordination = 0.3
}
}
16 = {
cost = 3276800
type = navy
modifier = {
naval_hit_chance = 0.8
naval_coordination = 0.32
}
}
17 = {
cost = 6553600
type = navy
modifier = {
naval_hit_chance = 0.85
naval_coordination = 0.34
}
}
18 = {
cost = 13107200
type = navy
modifier = {
naval_hit_chance = 0.9
naval_coordination = 0.36
}
}
19 = {
cost = 26214400
type = navy
modifier = {
naval_hit_chance = 0.95
naval_coordination = 0.38
}
}
20 = {
cost = 52428800
type = navy
modifier = {
naval_hit_chance = 1
naval_coordination = 0.4
}
}
@@ -227,86 +272,97 @@ leader_planning_skills = {
max_planning = 0.2
}
}
11 = {
cost = 61200
cost = 102400
type = corps_commander
modifier = {
planning_speed = 0.55
max_planning = 0.22
}
}
12 = {
cost = 71200
cost = 204800
type = corps_commander
modifier = {
planning_speed = 0.6
max_planning = 0.24
}
}
13 = {
cost = 81200
cost = 409600
type = corps_commander
modifier = {
planning_speed = 0.65
max_planning = 0.26
}
}
14 = {
cost = 91200
cost = 819200
type = corps_commander
modifier = {
planning_speed = 0.7
max_planning = 0.28
}
}
15 = {
cost = 101200
cost = 1638400
type = corps_commander
modifier = {
planning_speed = 0.75
max_planning = 0.3
}
}
16 = {
cost = 111200
cost = 3276800
type = corps_commander
modifier = {
planning_speed = 0.8
max_planning = 0.32
}
}
17 = {
cost = 121200
cost = 6553600
type = corps_commander
modifier = {
planning_speed = 0.85
max_planning = 0.34
}
}
18 = {
cost = 131200
cost = 13107200
type = corps_commander
modifier = {
planning_speed = 0.9
max_planning = 0.36
}
}
19 = {
cost = 141200
cost = 26214400
type = corps_commander
modifier = {
planning_speed = 0.95
max_planning = 0.38
}
}
20 = {
cost = 151200
cost = 52428800
type = corps_commander
modifier = {
planning_speed = 1
max_planning = 0.4
}
}
### Field Marshal ###
1 = {
cost = 100
@@ -399,84 +455,94 @@ leader_planning_skills = {
max_planning = 0.2
}
}
11 = {
cost = 61200
cost = 102400
type = field_marshal
modifier = {
planning_speed = 0.55
max_planning = 0.22
}
}
12 = {
cost = 71200
cost = 204800
type = field_marshal
modifier = {
planning_speed = 0.6
max_planning = 0.24
}
}
13 = {
cost = 81200
cost = 409600
type = field_marshal
modifier = {
planning_speed = 0.65
max_planning = 0.26
}
}
14 = {
cost = 91200
cost = 819200
type = field_marshal
modifier = {
planning_speed = 0.7
max_planning = 0.28
}
}
15 = {
cost = 101200
cost = 1638400
type = field_marshal
modifier = {
planning_speed = 0.75
max_planning = 0.3
}
}
16 = {
cost = 111200
cost = 3276800
type = field_marshal
modifier = {
planning_speed = 0.8
max_planning = 0.32
max_planning = 0.33
}
}
17 = {
cost = 121200
cost = 6553600
type = field_marshal
modifier = {
planning_speed = 0.85
max_planning = 0.34
}
}
18 = {
cost = 131200
type = field_marshal
modifier = {
planning_speed = 0.9
max_planning = 0.36
}
}
18 = {
cost = 13107200
type = field_marshal
modifier = {
planning_speed = 0.9
max_planning = 0.39
}
}
19 = {
cost = 141200
cost = 26214400
type = field_marshal
modifier = {
planning_speed = 0.95
max_planning = 0.38
max_planning = 0.42
}
}
20 = {
cost = 151200
cost = 52428800
type = field_marshal
modifier = {
planning_speed = 1
max_planning = 0.4
max_planning = 0.45
}
}
}

View File

@@ -5,8 +5,8 @@ leader_skills = {
cost = 100
type = navy
modifier = {
naval_hit_chance = 0.05
naval_coordination = 0.01
#naval_hit_chance = 0.05
#naval_coordination = 0.01
}
}
@@ -14,8 +14,8 @@ leader_skills = {
cost = 200
type = navy
modifier = {
naval_hit_chance = 0.1
naval_coordination = 0.03
#naval_hit_chance = 0.1
#naval_coordination = 0.03
}
}
@@ -23,8 +23,8 @@ leader_skills = {
cost = 400
type = navy
modifier = {
naval_hit_chance = 0.15
naval_coordination = 0.05
#naval_hit_chance = 0.15
#naval_coordination = 0.05
}
}
@@ -32,53 +32,152 @@ leader_skills = {
cost = 800
type = navy
modifier = {
naval_hit_chance = 0.2
naval_coordination = 0.07
#naval_hit_chance = 0.2
#naval_coordination = 0.07
}
}
5 = {
cost = 1200
cost = 1600
type = navy
modifier = {
naval_hit_chance = 0.25
naval_coordination = 0.09
#naval_hit_chance = 0.25
#naval_coordination = 0.09
}
}
6 = {
cost = 1600
cost = 3200
type = navy
modifier = {
naval_hit_chance = 0.3
naval_coordination = 0.12
#naval_hit_chance = 0.3
#naval_coordination = 0.12
}
}
7 = {
cost = 2000
cost = 6400
type = navy
modifier = {
naval_hit_chance = 0.35
naval_coordination = 0.14
#naval_hit_chance = 0.35
#naval_coordination = 0.14
}
}
8 = {
cost = 3000
cost = 12800
type = navy
modifier = {
naval_hit_chance = 0.40
naval_coordination = 0.16
#naval_hit_chance = 0.40
#naval_coordination = 0.16
}
}
9 = {
cost = 5000
cost = 25600
type = navy
modifier = {
naval_hit_chance = 0.45
naval_coordination = 0.18
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
10 = {
cost = 51200
type = navy
modifier = {
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
11 = {
cost = 80000
type = navy
modifier = {
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
12 = {
cost = 110000
type = navy
modifier = {
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
13 = {
cost = 140000
type = navy
modifier = {
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
14 = {
cost = 170000
type = navy
modifier = {
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
15 = {
cost = 200000
type = navy
modifier = {
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
16 = {
cost = 230000
type = navy
modifier = {
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
17 = {
cost = 260000
type = navy
modifier = {
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
18 = {
cost = 290000
type = navy
modifier = {
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
19 = {
cost = 320000
type = navy
modifier = {
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
20 = {
cost = 350000
type = navy
modifier = {
#naval_hit_chance = 0.45
#naval_coordination = 0.18
}
}
@@ -99,52 +198,91 @@ leader_skills = {
}
4 = {
cost = 800
cost = 1000
type = corps_commander
}
5 = {
cost = 1200
cost = 1500
type = corps_commander
}
6 = {
cost = 2000
cost = 2500
type = corps_commander
}
7 = {
cost = 3500
cost = 5000
type = corps_commander
}
8 = {
cost = 5500
cost = 7500
type = corps_commander
}
9 = {
cost = 6500
cost = 10000
type = corps_commander
}
10 = {
cost = 8000
cost = 12500
type = corps_commander
}
11 = {
cost = 10000
cost = 15000
type = corps_commander
}
12 = {
cost = 12000
cost = 18000
type = corps_commander
}
13 = {
cost = 21000
type = corps_commander
}
14 = {
cost = 24000
type = corps_commander
}
15 = {
cost = 27000
type = corps_commander
}
16 = {
cost = 30000
type = corps_commander
}
17 = {
cost = 35000
type = corps_commander
}
18 = {
cost = 40000
type = corps_commander
}
19 = {
cost = 45000
type = corps_commander
}
20 = {
cost = 50000
type = corps_commander
}
### Field Marshal ###
1 = {
cost = 100
type = field_marshal
@@ -161,49 +299,90 @@ leader_skills = {
}
4 = {
cost = 800
cost = 1000
type = field_marshal
}
5 = {
cost = 1200
cost = 1500
type = field_marshal
}
6 = {
cost = 2000
cost = 2500
type = field_marshal
}
7 = {
cost = 3500
cost = 5000
type = field_marshal
}
8 = {
cost = 5500
cost = 7500
type = field_marshal
}
9 = {
cost = 6500
cost = 10000
type = field_marshal
}
10 = {
cost = 8000
cost = 12500
type = field_marshal
}
11 = {
cost = 10000
cost = 15000
type = field_marshal
}
12 = {
cost = 18000
type = field_marshal
}
13 = {
cost = 21000
type = field_marshal
}
14 = {
cost = 24000
type = field_marshal
}
15 = {
cost = 27000
type = field_marshal
}
16 = {
cost = 30000
type = field_marshal
}
17 = {
cost = 35000
type = field_marshal
}
18 = {
cost = 40000
type = field_marshal
}
19 = {
cost = 45000
type = field_marshal
}
20 = {
cost = 50000
type = field_marshal
}
12 = {
cost = 12000
type = field_marshal
}
### Operative ###
1 = {