2026-01-07 04:02:43
This commit is contained in:
@@ -489,6 +489,18 @@ ideas = {
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justify_war_goal_time = 99999
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}
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}
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TY_fkAIex_sir_debuff = {
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picture = dingzhenai
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cancel = {
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date > 1943.1.1
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}
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allowed_civil_war = {
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always = yes
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}
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modifier = {
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enemy_justify_war_goal_time = 10000
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}
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}
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az_hjll_1 = {
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picture = dingzhenai
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allowed_civil_war = {
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@@ -684,6 +684,89 @@ ideas = {
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}
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industrial_concern = {
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sumitomo = {
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allowed = {
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original_tag = CHY
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}
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research_bonus = {
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excavation_tech = 0.05
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cat_production = 0.05
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}
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ai_will_do = {
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base = 10
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}
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traits = { mining_zaibatsu }
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}
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mitsubishi_civilian = {
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picture = mitsubishi
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allowed = {
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original_tag = CHY
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}
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research_bonus = {
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}
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ai_will_do = {
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base = 10
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}
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traits = { armament_zaibatsu }
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}
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mitsui_bank = {
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picture = JAP_mitsui
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allowed = {
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original_tag = CHY
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}
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research_bonus = {
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electronics = 0.05
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industry = 0.1
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}
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ai_will_do = {
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base = 1
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}
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traits = { industrial_conglomerate }
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modifier = {
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}
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}
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yasuda_zaibatsu = {
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picture = JAP_yasuda_zaibatsu
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allowed = {
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original_tag = CHY
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}
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research_bonus = {
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}
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ai_will_do = {
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base = 1
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}
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traits = { zaibatsu_bank }
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modifier = {
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political_power_factor = -0.1
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consumer_goods_factor = -0.2
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}
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}
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kawasaki = {
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allowed = {
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@@ -693,27 +776,17 @@ ideas = {
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research_bonus = {
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industry = 0.15
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}
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ai_will_do = {
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base = 0.5
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}
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traits = { industrial_concern }
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}
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sumitomo = {
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allowed = {
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original_tag = CHY
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}
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research_bonus = {
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electronics = 0.15
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}
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traits = { electronics_concern }
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}
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JAP_idemitsu_kosan = {
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picture = generic_industrial_concern_2
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picture = JAP_idemitsu_kosan
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allowed = {
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original_tag = CHY
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@@ -723,10 +796,192 @@ ideas = {
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industry = 0.05
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synth_resources = 0.1
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}
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ai_will_do = {
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base = 0.5
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}
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traits = { refinery_concern }
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}
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hitachi_civilian = {
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picture = JAP_hitachi
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allowed = {
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original_tag = CHY
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}
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research_bonus = {
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electronics = 0.15
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excavation_tech = 0.05
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}
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ai_will_do = {
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base = 0.5
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}
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traits = { electronics_concern }
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}
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imperial_japanese_airways = {
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picture = JAP_imperial_airways
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allowed = {
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original_tag = CHY
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}
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research_bonus = {
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air_equipment = 0.05
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}
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ai_will_do = {
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base = 1
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}
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traits = { civilian_airway_company }
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modifier = {
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}
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}
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tetsudou_shou = {
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picture = JAP_tetsudo_sho
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allowed = {
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original_tag = CHY
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}
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ai_will_do = {
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base = 0.5
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}
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traits = { railway_company }
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modifier = {
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}
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}
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oriental_development_company = {
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picture = JAP_oriental_development_company
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allowed = {
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original_tag = CHY
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}
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ai_will_do = {
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base = 0.5
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}
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visible = {
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NOT = {
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has_completed_focus = CHY_gongyejituan
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}
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}
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traits = { colonial_investments_company }
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modifier = {
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non_core_manpower = 0.01
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local_resources_factor = 0.05
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resistance_target = -0.05
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production_speed_infrastructure_factor = 0.05
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}
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}
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oriental_development_company_upgraded = {
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name = oriental_development_company
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picture = JAP_oriental_development_company
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allowed = {
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original_tag = CHY
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}
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visible = {
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has_completed_focus = CHY_gongyejituan
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}
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available = {
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has_completed_focus = CHY_gongyejituan
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}
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ai_will_do = {
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base = 1
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}
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traits = { colonial_investments_company }
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modifier = {
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non_core_manpower = 0.02
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local_resources_factor = 0.1
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resistance_target = -0.1
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production_speed_infrastructure_factor = 0.2
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consumer_goods_factor = -0.05
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}
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}
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nanyou_kouhatsu = {
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picture = JAP_nanyo_kohatsu
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allowed = {
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original_tag = CHY
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}
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ai_will_do = {
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base = 1
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}
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traits = { south_seas_development_company }
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modifier = {
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non_core_manpower = 0.01
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local_resources_factor = 0.05
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consumer_goods_factor = -0.05
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}
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}
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japan_steel_works = {
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picture = JAP_japan_steel_works
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allowed = {
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original_tag = CHY
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}
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research_bonus = {
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industry = 0.1
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}
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ai_will_do = {
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base = 1
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}
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traits = { industrial_steel_mills_trait }
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}
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doumei_tsushin = {
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picture = JAP_domei_tsushin
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allowed = {
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original_tag = CHY
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}
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ai_will_do = {
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base = 1
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}
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traits = { national_news_agency }
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}
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}
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materiel_manufacturer = {
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@@ -134,7 +134,8 @@ ideas = {
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always = yes
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}
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modifier = {
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consumer_goods_factor = 0.15
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consumer_goods_factor = 0.05
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industrial_capacity_dockyard = 0.1
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production_speed_dockyard_factor = 0.05
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production_speed_naval_base_factor = 0.2
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production_speed_coastal_bunker_factor = 0.2
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@@ -146,7 +147,7 @@ ideas = {
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always = yes
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}
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modifier = {
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research_speed_factor = 0.15
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research_speed_factor = 0.25
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}
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}
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chy_hangmu_buff_1 = {
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@@ -294,16 +295,16 @@ ideas = {
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always = yes
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}
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modifier = {
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army_infantry_attack_factor = 0.3
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army_infantry_defence_factor = 0.3
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army_artillery_attack_factor = 0.2
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army_artillery_defence_factor = 0.1
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army_morale = 0.1
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army_org_factor = 0.1
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army_strength_factor = 0.1
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supply_consumption_factor = -0.25
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out_of_supply_factor = -0.1
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land_reinforce_rate = 0.04
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army_infantry_attack_factor = 0.5
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army_infantry_defence_factor = 0.5
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army_artillery_attack_factor = 0.3
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army_artillery_defence_factor = 0.3
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army_morale = 0.2
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army_org_factor = 0.25
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army_strength_factor = 0.25
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supply_consumption_factor = -0.33
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out_of_supply_factor = -0.33
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land_reinforce_rate = 0.1
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#无效词条terrain_penalty_reduction = 0.2
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}
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}
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@@ -345,17 +346,17 @@ ideas = {
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always = yes
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}
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modifier = {
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army_armor_attack_factor = 0.1
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army_armor_defence_factor = 0.1
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motorized_attack_factor = 0.1
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motorized_defence_factor = 0.1
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mechanized_attack_factor = 0.1
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mechanized_defence_factor = 0.1
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breakthrough_factor = 0.1
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max_planning_factor = 0.1
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planning_speed = 0.1
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army_org_factor = 0.1
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army_speed_factor = 0.05
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army_armor_attack_factor = 0.2
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army_armor_defence_factor = 0.2
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motorized_attack_factor = 0.3
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motorized_defence_factor = 0.3
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mechanized_attack_factor = 0.3
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mechanized_defence_factor = 0.3
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breakthrough_factor = 0.2
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max_planning_factor = 0.3
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planning_speed = 0.5
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army_org_factor = 0.3
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army_speed_factor = 0.1
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}
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}
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CHY_sakulajundui_buff = {
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@@ -364,13 +365,13 @@ ideas = {
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always = yes
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}
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modifier = {
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army_attack_factor = 0.2
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army_defence_factor = 0.2
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army_attack_against_major_factor = 0.1
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army_defence_against_major_factor = 0.1
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breakthrough_factor = 0.2
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army_org_factor = 0.3
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xp_gain_factor = 0.5
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army_attack_factor = 0.3
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army_defence_factor = 0.3
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army_attack_against_major_factor = 0.2
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army_defence_against_major_factor = 0.2
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breakthrough_factor = 0.3
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army_org_factor = 0.4
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xp_gain_factor = 0.8
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}
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}
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CHY_haijunluzhandui_buff = {
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@@ -564,12 +565,12 @@ ideas = {
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modifier = {
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stability_factor = 0.25
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army_morale_factor = 0.1
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army_strength_factor = 0.05
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army_org_factor = 0.1
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army_core_attack_factor = 0.2
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army_core_defence_factor = 0.2
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experience_loss_factor = 0.1
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army_morale_factor = 0.25
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army_strength_factor = 0.25
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army_org_factor = 0.15
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army_core_attack_factor = 0.5
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army_core_defence_factor = 0.5
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experience_loss_factor = 0.15
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}
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}
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chy_wushidaojinshen_buff = {
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@@ -580,10 +581,10 @@ ideas = {
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}
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modifier = {
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conscription = 0.025
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army_infantry_attack_factor = 0.3
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army_infantry_defence_factor = 0.2
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weekly_casualties_war_support = 0.001
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conscription = 0.05
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army_infantry_attack_factor = 0.4
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army_infantry_defence_factor = 0.4
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weekly_casualties_war_support = 0.01
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}
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}
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chy_chichenghangmu_buff = {
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@@ -733,8 +734,8 @@ ideas = {
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}
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targeted_modifier = {
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tag = BYG
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attack_bonus_against = 0.1
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defense_bonus_against = 0.1
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attack_bonus_against = 0.3
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defense_bonus_against = 0.3
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||||
}
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||||
}
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CHY_hujwar_buff = {
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||||
@@ -744,13 +745,13 @@ ideas = {
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}
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targeted_modifier = {
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tag = HUJ
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||||
attack_bonus_against = 0.1
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defense_bonus_against = 0.1
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||||
attack_bonus_against = 0.3
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||||
defense_bonus_against = 0.3
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||||
}
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||||
targeted_modifier = {
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tag = YUW
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||||
attack_bonus_against = 0.1
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||||
defense_bonus_against = 0.1
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||||
attack_bonus_against = 0.3
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||||
defense_bonus_against = 0.3
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||||
}
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||||
}
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||||
CHY_help_americas_buff = {
|
||||
@@ -759,11 +760,11 @@ ideas = {
|
||||
always = yes
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||||
}
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||||
modifier = {
|
||||
army_attack_factor = 0.2
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||||
breakthrough_factor = 0.2
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||||
army_org_factor = 0.2
|
||||
army_morale = 0.1
|
||||
supply_consumption_factor = -0.1
|
||||
army_attack_factor = 0.5
|
||||
breakthrough_factor = 0.5
|
||||
army_org_factor = 0.5
|
||||
army_morale = 0.3
|
||||
supply_consumption_factor = -0.5
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||||
}
|
||||
}
|
||||
chy_shouhu_buff = {
|
||||
@@ -772,11 +773,11 @@ ideas = {
|
||||
always = yes
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||||
}
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||||
modifier = {
|
||||
conscription = 0.01
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||||
army_defence_factor = 0.1
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||||
army_org_factor = 0.1
|
||||
army_morale_factor = 0.1
|
||||
land_reinforce_rate = 0.02
|
||||
conscription = 0.03
|
||||
army_defence_factor = 0.2
|
||||
army_org_factor = 0.2
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||||
army_morale_factor = 0.2
|
||||
land_reinforce_rate = 0.05
|
||||
}
|
||||
}
|
||||
chy_hepinyindao_buff = {
|
||||
@@ -913,6 +914,57 @@ ideas = {
|
||||
production_speed_buildings_factor = 0.01
|
||||
}
|
||||
}
|
||||
CHY_mitsubishi_hold = {
|
||||
picture = GFX_idea_mitsubishi
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
political_power_factor = -0.05
|
||||
production_speed_dockyard_factor = 0.1
|
||||
production_speed_arms_factory_factor = 0.1
|
||||
industrial_capacity_factory = 0.1
|
||||
industrial_capacity_dockyard = 0.1
|
||||
}
|
||||
}
|
||||
CHY_nakajima_hold = {
|
||||
picture = GFX_idea_nakajima
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
political_power_factor = -0.05
|
||||
}
|
||||
equipment_bonus = {
|
||||
small_plane_airframe = {
|
||||
build_cost_ic = -0.2 instant = yes
|
||||
}
|
||||
medium_plane_airframe = {
|
||||
build_cost_ic = -0.2 instant = yes
|
||||
}
|
||||
large_plane_airframe = {
|
||||
build_cost_ic = -0.2 instant = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
CHY_nissan_hold = {
|
||||
picture = GFX_idea_nissan
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
industrial_capacity_factory = 0.1
|
||||
}
|
||||
equipment_bonus = {
|
||||
motorized_equipment = {
|
||||
build_cost_ic = -0.15 instant = yes
|
||||
}
|
||||
mechanized_equipment = {
|
||||
build_cost_ic = -0.15 instant = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2847,23 +2847,16 @@ ideas = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
stability_factor = 1
|
||||
political_power_cost = -0.35
|
||||
line_change_production_efficiency_factor = 0.5
|
||||
industrial_capacity_factory = 0.5
|
||||
industrial_capacity_dockyard = 0.5
|
||||
line_change_production_efficiency_factor = 0.2
|
||||
industrial_capacity_factory = 0.25
|
||||
industrial_capacity_dockyard = 0.25
|
||||
non_core_manpower = 0.4
|
||||
navy_screen_attack_factor = 0.5
|
||||
navy_screen_defence_factor = 0.5
|
||||
navy_capital_ship_attack_factor = 1
|
||||
navy_capital_ship_defence_factor = 1
|
||||
naval_speed_factor = 0.25
|
||||
navy_max_range_factor = 1
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = SIR
|
||||
attack_bonus_against = 1
|
||||
defense_bonus_against = 1
|
||||
navy_capital_ship_attack_factor = 0.5
|
||||
navy_capital_ship_defence_factor = 0.5
|
||||
naval_speed_factor = 0.15
|
||||
navy_max_range_factor = 0.5
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2873,78 +2866,21 @@ ideas = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
research_speed_factor = 2
|
||||
war_support_factor = 2
|
||||
political_power_factor = 1
|
||||
line_change_production_efficiency_factor = 1
|
||||
research_speed_factor = 1
|
||||
line_change_production_efficiency_factor = 0.2
|
||||
industrial_capacity_factory = 0.25
|
||||
industrial_capacity_dockyard = 2
|
||||
non_core_manpower = 0.5
|
||||
navy_org = 20
|
||||
industrial_capacity_dockyard = 0.8
|
||||
non_core_manpower = 0.2
|
||||
navy_org = 10
|
||||
navy_screen_attack_factor = 0.5
|
||||
navy_screen_defence_factor = 0.5
|
||||
navy_capital_ship_attack_factor = 1
|
||||
navy_capital_ship_defence_factor = 1
|
||||
naval_speed_factor = 0.5
|
||||
navy_max_range_factor = 3
|
||||
navy_capital_ship_attack_factor = 0.5
|
||||
navy_capital_ship_defence_factor = 0.5
|
||||
naval_speed_factor = 0.3
|
||||
navy_max_range_factor = 1
|
||||
positioning = 0.25
|
||||
spotting_chance = 0.5
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = BLI
|
||||
attack_bonus_against = 1
|
||||
defense_bonus_against = 1
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = BFL
|
||||
attack_bonus_against = 2
|
||||
defense_bonus_against = 2
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = BYG
|
||||
attack_bonus_against = 2
|
||||
defense_bonus_against = 2
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = HUJ
|
||||
attack_bonus_against = 2
|
||||
defense_bonus_against = 2
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = YUW
|
||||
attack_bonus_against = 2
|
||||
defense_bonus_against = 2
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = TIX
|
||||
attack_bonus_against = 2
|
||||
defense_bonus_against = 2
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = SAD
|
||||
attack_bonus_against = 2
|
||||
defense_bonus_against = 2
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = WEX
|
||||
attack_bonus_against = 2
|
||||
defense_bonus_against = 2
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = CHY
|
||||
attack_bonus_against = 2
|
||||
defense_bonus_against = 2
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = DOH
|
||||
attack_bonus_against = 2
|
||||
defense_bonus_against = 2
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = DH1
|
||||
attack_bonus_against = 2
|
||||
defense_bonus_against = 2
|
||||
}
|
||||
}
|
||||
|
||||
BFL_fanfxs_time = {
|
||||
|
||||
Reference in New Issue
Block a user