2026-01-07 04:02:43

This commit is contained in:
actions[bot]
2026-01-07 04:02:43 +00:00
parent 84e9956d76
commit dbccaf596a
24 changed files with 3032 additions and 5755 deletions

View File

@@ -489,6 +489,18 @@ ideas = {
justify_war_goal_time = 99999
}
}
TY_fkAIex_sir_debuff = {
picture = dingzhenai
cancel = {
date > 1943.1.1
}
allowed_civil_war = {
always = yes
}
modifier = {
enemy_justify_war_goal_time = 10000
}
}
az_hjll_1 = {
picture = dingzhenai
allowed_civil_war = {

View File

@@ -684,6 +684,89 @@ ideas = {
}
industrial_concern = {
sumitomo = {
allowed = {
original_tag = CHY
}
research_bonus = {
excavation_tech = 0.05
cat_production = 0.05
}
ai_will_do = {
base = 10
}
traits = { mining_zaibatsu }
}
mitsubishi_civilian = {
picture = mitsubishi
allowed = {
original_tag = CHY
}
research_bonus = {
}
ai_will_do = {
base = 10
}
traits = { armament_zaibatsu }
}
mitsui_bank = {
picture = JAP_mitsui
allowed = {
original_tag = CHY
}
research_bonus = {
electronics = 0.05
industry = 0.1
}
ai_will_do = {
base = 1
}
traits = { industrial_conglomerate }
modifier = {
}
}
yasuda_zaibatsu = {
picture = JAP_yasuda_zaibatsu
allowed = {
original_tag = CHY
}
research_bonus = {
}
ai_will_do = {
base = 1
}
traits = { zaibatsu_bank }
modifier = {
political_power_factor = -0.1
consumer_goods_factor = -0.2
}
}
kawasaki = {
allowed = {
@@ -693,27 +776,17 @@ ideas = {
research_bonus = {
industry = 0.15
}
ai_will_do = {
base = 0.5
}
traits = { industrial_concern }
}
sumitomo = {
allowed = {
original_tag = CHY
}
research_bonus = {
electronics = 0.15
}
traits = { electronics_concern }
}
JAP_idemitsu_kosan = {
picture = generic_industrial_concern_2
picture = JAP_idemitsu_kosan
allowed = {
original_tag = CHY
@@ -723,10 +796,192 @@ ideas = {
industry = 0.05
synth_resources = 0.1
}
ai_will_do = {
base = 0.5
}
traits = { refinery_concern }
}
hitachi_civilian = {
picture = JAP_hitachi
allowed = {
original_tag = CHY
}
research_bonus = {
electronics = 0.15
excavation_tech = 0.05
}
ai_will_do = {
base = 0.5
}
traits = { electronics_concern }
}
imperial_japanese_airways = {
picture = JAP_imperial_airways
allowed = {
original_tag = CHY
}
research_bonus = {
air_equipment = 0.05
}
ai_will_do = {
base = 1
}
traits = { civilian_airway_company }
modifier = {
}
}
tetsudou_shou = {
picture = JAP_tetsudo_sho
allowed = {
original_tag = CHY
}
ai_will_do = {
base = 0.5
}
traits = { railway_company }
modifier = {
}
}
oriental_development_company = {
picture = JAP_oriental_development_company
allowed = {
original_tag = CHY
}
ai_will_do = {
base = 0.5
}
visible = {
NOT = {
has_completed_focus = CHY_gongyejituan
}
}
traits = { colonial_investments_company }
modifier = {
non_core_manpower = 0.01
local_resources_factor = 0.05
resistance_target = -0.05
production_speed_infrastructure_factor = 0.05
}
}
oriental_development_company_upgraded = {
name = oriental_development_company
picture = JAP_oriental_development_company
allowed = {
original_tag = CHY
}
visible = {
has_completed_focus = CHY_gongyejituan
}
available = {
has_completed_focus = CHY_gongyejituan
}
ai_will_do = {
base = 1
}
traits = { colonial_investments_company }
modifier = {
non_core_manpower = 0.02
local_resources_factor = 0.1
resistance_target = -0.1
production_speed_infrastructure_factor = 0.2
consumer_goods_factor = -0.05
}
}
nanyou_kouhatsu = {
picture = JAP_nanyo_kohatsu
allowed = {
original_tag = CHY
}
ai_will_do = {
base = 1
}
traits = { south_seas_development_company }
modifier = {
non_core_manpower = 0.01
local_resources_factor = 0.05
consumer_goods_factor = -0.05
}
}
japan_steel_works = {
picture = JAP_japan_steel_works
allowed = {
original_tag = CHY
}
research_bonus = {
industry = 0.1
}
ai_will_do = {
base = 1
}
traits = { industrial_steel_mills_trait }
}
doumei_tsushin = {
picture = JAP_domei_tsushin
allowed = {
original_tag = CHY
}
ai_will_do = {
base = 1
}
traits = { national_news_agency }
}
}
materiel_manufacturer = {

View File

@@ -134,7 +134,8 @@ ideas = {
always = yes
}
modifier = {
consumer_goods_factor = 0.15
consumer_goods_factor = 0.05
industrial_capacity_dockyard = 0.1
production_speed_dockyard_factor = 0.05
production_speed_naval_base_factor = 0.2
production_speed_coastal_bunker_factor = 0.2
@@ -146,7 +147,7 @@ ideas = {
always = yes
}
modifier = {
research_speed_factor = 0.15
research_speed_factor = 0.25
}
}
chy_hangmu_buff_1 = {
@@ -294,16 +295,16 @@ ideas = {
always = yes
}
modifier = {
army_infantry_attack_factor = 0.3
army_infantry_defence_factor = 0.3
army_artillery_attack_factor = 0.2
army_artillery_defence_factor = 0.1
army_morale = 0.1
army_org_factor = 0.1
army_strength_factor = 0.1
supply_consumption_factor = -0.25
out_of_supply_factor = -0.1
land_reinforce_rate = 0.04
army_infantry_attack_factor = 0.5
army_infantry_defence_factor = 0.5
army_artillery_attack_factor = 0.3
army_artillery_defence_factor = 0.3
army_morale = 0.2
army_org_factor = 0.25
army_strength_factor = 0.25
supply_consumption_factor = -0.33
out_of_supply_factor = -0.33
land_reinforce_rate = 0.1
#无效词条terrain_penalty_reduction = 0.2
}
}
@@ -345,17 +346,17 @@ ideas = {
always = yes
}
modifier = {
army_armor_attack_factor = 0.1
army_armor_defence_factor = 0.1
motorized_attack_factor = 0.1
motorized_defence_factor = 0.1
mechanized_attack_factor = 0.1
mechanized_defence_factor = 0.1
breakthrough_factor = 0.1
max_planning_factor = 0.1
planning_speed = 0.1
army_org_factor = 0.1
army_speed_factor = 0.05
army_armor_attack_factor = 0.2
army_armor_defence_factor = 0.2
motorized_attack_factor = 0.3
motorized_defence_factor = 0.3
mechanized_attack_factor = 0.3
mechanized_defence_factor = 0.3
breakthrough_factor = 0.2
max_planning_factor = 0.3
planning_speed = 0.5
army_org_factor = 0.3
army_speed_factor = 0.1
}
}
CHY_sakulajundui_buff = {
@@ -364,13 +365,13 @@ ideas = {
always = yes
}
modifier = {
army_attack_factor = 0.2
army_defence_factor = 0.2
army_attack_against_major_factor = 0.1
army_defence_against_major_factor = 0.1
breakthrough_factor = 0.2
army_org_factor = 0.3
xp_gain_factor = 0.5
army_attack_factor = 0.3
army_defence_factor = 0.3
army_attack_against_major_factor = 0.2
army_defence_against_major_factor = 0.2
breakthrough_factor = 0.3
army_org_factor = 0.4
xp_gain_factor = 0.8
}
}
CHY_haijunluzhandui_buff = {
@@ -564,12 +565,12 @@ ideas = {
modifier = {
stability_factor = 0.25
army_morale_factor = 0.1
army_strength_factor = 0.05
army_org_factor = 0.1
army_core_attack_factor = 0.2
army_core_defence_factor = 0.2
experience_loss_factor = 0.1
army_morale_factor = 0.25
army_strength_factor = 0.25
army_org_factor = 0.15
army_core_attack_factor = 0.5
army_core_defence_factor = 0.5
experience_loss_factor = 0.15
}
}
chy_wushidaojinshen_buff = {
@@ -580,10 +581,10 @@ ideas = {
}
modifier = {
conscription = 0.025
army_infantry_attack_factor = 0.3
army_infantry_defence_factor = 0.2
weekly_casualties_war_support = 0.001
conscription = 0.05
army_infantry_attack_factor = 0.4
army_infantry_defence_factor = 0.4
weekly_casualties_war_support = 0.01
}
}
chy_chichenghangmu_buff = {
@@ -733,8 +734,8 @@ ideas = {
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 0.1
defense_bonus_against = 0.1
attack_bonus_against = 0.3
defense_bonus_against = 0.3
}
}
CHY_hujwar_buff = {
@@ -744,13 +745,13 @@ ideas = {
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.1
defense_bonus_against = 0.1
attack_bonus_against = 0.3
defense_bonus_against = 0.3
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 0.1
defense_bonus_against = 0.1
attack_bonus_against = 0.3
defense_bonus_against = 0.3
}
}
CHY_help_americas_buff = {
@@ -759,11 +760,11 @@ ideas = {
always = yes
}
modifier = {
army_attack_factor = 0.2
breakthrough_factor = 0.2
army_org_factor = 0.2
army_morale = 0.1
supply_consumption_factor = -0.1
army_attack_factor = 0.5
breakthrough_factor = 0.5
army_org_factor = 0.5
army_morale = 0.3
supply_consumption_factor = -0.5
}
}
chy_shouhu_buff = {
@@ -772,11 +773,11 @@ ideas = {
always = yes
}
modifier = {
conscription = 0.01
army_defence_factor = 0.1
army_org_factor = 0.1
army_morale_factor = 0.1
land_reinforce_rate = 0.02
conscription = 0.03
army_defence_factor = 0.2
army_org_factor = 0.2
army_morale_factor = 0.2
land_reinforce_rate = 0.05
}
}
chy_hepinyindao_buff = {
@@ -913,6 +914,57 @@ ideas = {
production_speed_buildings_factor = 0.01
}
}
CHY_mitsubishi_hold = {
picture = GFX_idea_mitsubishi
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = -0.05
production_speed_dockyard_factor = 0.1
production_speed_arms_factory_factor = 0.1
industrial_capacity_factory = 0.1
industrial_capacity_dockyard = 0.1
}
}
CHY_nakajima_hold = {
picture = GFX_idea_nakajima
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = -0.05
}
equipment_bonus = {
small_plane_airframe = {
build_cost_ic = -0.2 instant = yes
}
medium_plane_airframe = {
build_cost_ic = -0.2 instant = yes
}
large_plane_airframe = {
build_cost_ic = -0.2 instant = yes
}
}
}
CHY_nissan_hold = {
picture = GFX_idea_nissan
allowed_civil_war = {
always = yes
}
modifier = {
industrial_capacity_factory = 0.1
}
equipment_bonus = {
motorized_equipment = {
build_cost_ic = -0.15 instant = yes
}
mechanized_equipment = {
build_cost_ic = -0.15 instant = yes
}
}
}
}
}

View File

@@ -2847,23 +2847,16 @@ ideas = {
always = yes
}
modifier = {
stability_factor = 1
political_power_cost = -0.35
line_change_production_efficiency_factor = 0.5
industrial_capacity_factory = 0.5
industrial_capacity_dockyard = 0.5
line_change_production_efficiency_factor = 0.2
industrial_capacity_factory = 0.25
industrial_capacity_dockyard = 0.25
non_core_manpower = 0.4
navy_screen_attack_factor = 0.5
navy_screen_defence_factor = 0.5
navy_capital_ship_attack_factor = 1
navy_capital_ship_defence_factor = 1
naval_speed_factor = 0.25
navy_max_range_factor = 1
}
targeted_modifier = {
tag = SIR
attack_bonus_against = 1
defense_bonus_against = 1
navy_capital_ship_attack_factor = 0.5
navy_capital_ship_defence_factor = 0.5
naval_speed_factor = 0.15
navy_max_range_factor = 0.5
}
}
@@ -2873,78 +2866,21 @@ ideas = {
always = yes
}
modifier = {
research_speed_factor = 2
war_support_factor = 2
political_power_factor = 1
line_change_production_efficiency_factor = 1
research_speed_factor = 1
line_change_production_efficiency_factor = 0.2
industrial_capacity_factory = 0.25
industrial_capacity_dockyard = 2
non_core_manpower = 0.5
navy_org = 20
industrial_capacity_dockyard = 0.8
non_core_manpower = 0.2
navy_org = 10
navy_screen_attack_factor = 0.5
navy_screen_defence_factor = 0.5
navy_capital_ship_attack_factor = 1
navy_capital_ship_defence_factor = 1
naval_speed_factor = 0.5
navy_max_range_factor = 3
navy_capital_ship_attack_factor = 0.5
navy_capital_ship_defence_factor = 0.5
naval_speed_factor = 0.3
navy_max_range_factor = 1
positioning = 0.25
spotting_chance = 0.5
}
targeted_modifier = {
tag = BLI
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = WEX
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = DOH
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = DH1
attack_bonus_against = 2
defense_bonus_against = 2
}
}
BFL_fanfxs_time = {