2025-04-16 04:01:25
This commit is contained in:
@@ -351,16 +351,7 @@ BFL_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_2
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_medium_cannon
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tank_close_support_gun
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tank_small_cannon_2
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tank_high_velocity_cannon
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -411,16 +402,7 @@ BFL_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_3
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_medium_cannon
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tank_close_support_gun
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tank_small_cannon_2
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tank_high_velocity_cannon
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -306,15 +306,7 @@ BYG_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_1
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_high_velocity_cannon
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tank_medium_cannon
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tank_small_cannon_2
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -368,15 +360,7 @@ BYG_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_2
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_high_velocity_cannon
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tank_medium_cannon
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tank_small_cannon_2
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_christie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -430,11 +414,7 @@ BYG_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_3
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_christie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -583,15 +583,7 @@ CHY_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_1
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_high_velocity_cannon
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tank_medium_cannon
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tank_small_cannon_2
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -649,15 +641,7 @@ CHY_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_2
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_high_velocity_cannon
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tank_medium_cannon
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tank_small_cannon_2
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_christie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -715,16 +699,7 @@ CHY_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_3
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_medium_cannon
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tank_small_cannon
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tank_small_cannon_2
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tank_close_support_gun
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tank_high_velocity_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_christie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -782,15 +757,7 @@ CHY_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_1
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_high_velocity_cannon
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tank_medium_cannon
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tank_small_cannon_2
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -844,15 +811,7 @@ CHY_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_2
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_high_velocity_cannon
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tank_medium_cannon
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tank_small_cannon_2
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -910,16 +869,7 @@ CHY_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_3
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_medium_cannon
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tank_small_cannon
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tank_small_cannon_2
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tank_close_support_gun
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tank_high_velocity_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -290,16 +290,7 @@ DOH_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_1
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_medium_cannon
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tank_close_support_gun
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tank_small_cannon_2
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tank_high_velocity_cannon
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_christie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -349,16 +340,7 @@ DOH_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_2
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_medium_cannon
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tank_close_support_gun
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tank_small_cannon_2
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tank_high_velocity_cannon
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_christie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -410,16 +392,7 @@ DOH_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_3
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_medium_cannon
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tank_close_support_gun
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tank_small_cannon_2
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tank_high_velocity_cannon
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -365,15 +365,7 @@ HUJ_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_2
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_high_velocity_cannon
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tank_medium_cannon
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tank_small_cannon_2
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_christie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -340,15 +340,7 @@ SAD_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_2
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_high_velocity_cannon
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tank_medium_cannon
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tank_small_cannon_2
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_christie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -398,11 +390,7 @@ SAD_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_3
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_christie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -486,15 +486,7 @@ TIX_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_1
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modules = {
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main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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||||
tank_high_velocity_cannon
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tank_medium_cannon
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tank_small_cannon_2
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_riveted_armor
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@@ -548,15 +540,7 @@ TIX_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_2
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||||
modules = {
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||||
main_armament_slot = {
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any_of = {
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tank_medium_cannon_2
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tank_high_velocity_cannon
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||||
tank_medium_cannon
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tank_small_cannon_2
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tank_small_cannon
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}
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}
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main_armament_slot = tank_medium_cannon_2
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turret_type_slot = tank_medium_three_man_tank_turret
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||||
suspension_type_slot = tank_christie_suspension
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armor_type_slot = tank_riveted_armor
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||||
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@@ -357,16 +357,7 @@ YUW_medium_tanks = {
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match_value = 1000
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type = medium_tank_chassis_2
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modules = {
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main_armament_slot = {
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any_of = {
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||||
tank_medium_cannon_2
|
||||
tank_medium_cannon
|
||||
tank_close_support_gun
|
||||
tank_small_cannon_2
|
||||
tank_high_velocity_cannon
|
||||
tank_small_cannon
|
||||
}
|
||||
}
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||||
main_armament_slot = tank_medium_cannon_2
|
||||
turret_type_slot = tank_medium_three_man_tank_turret
|
||||
suspension_type_slot = tank_christie_suspension
|
||||
armor_type_slot = tank_riveted_armor
|
||||
@@ -425,16 +416,7 @@ YUW_medium_tanks = {
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||||
match_value = 1000
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||||
type = medium_tank_chassis_3
|
||||
modules = {
|
||||
main_armament_slot = {
|
||||
any_of = {
|
||||
tank_medium_cannon_2
|
||||
tank_medium_cannon
|
||||
tank_close_support_gun
|
||||
tank_small_cannon_2
|
||||
tank_high_velocity_cannon
|
||||
tank_small_cannon
|
||||
}
|
||||
}
|
||||
main_armament_slot = tank_medium_cannon_2
|
||||
turret_type_slot = tank_medium_three_man_tank_turret
|
||||
suspension_type_slot = tank_christie_suspension
|
||||
armor_type_slot = tank_riveted_armor
|
||||
|
||||
@@ -423,6 +423,7 @@ BFL_neiwu = {
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factor = 1
|
||||
modifier = {
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||||
OR = {
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||||
has_idea = BFL_fkAIbuff
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date > 1940.10.15
|
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TIX = {
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is_ai = no
|
||||
@@ -3338,11 +3339,6 @@ TIX_zongduxiaqujueyi = {
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}
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||||
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custom_effect_tooltip = generic_skip_one_line_tt
|
||||
|
||||
country_event = {
|
||||
id = wuw_GER_reichskommissariats.3
|
||||
hours = 0
|
||||
}
|
||||
}
|
||||
}
|
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TIX_reichskommissariat_niederlande = {
|
||||
@@ -3504,11 +3500,7 @@ TIX_zongduxiaqujueyi = {
|
||||
}
|
||||
|
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custom_effect_tooltip = generic_skip_one_line_tt
|
||||
|
||||
country_event = {
|
||||
id = wuw_GER_reichskommissariats.2
|
||||
hours = 0
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
TIX_reichskommissariat_poland = {
|
||||
@@ -7294,7 +7286,7 @@ BYG_nuke = {
|
||||
is_puppet = no
|
||||
has_war_with = CHY
|
||||
OR = {
|
||||
has_tech = nukes
|
||||
has_tech = thermonuclear_bombs
|
||||
is_ai = yes
|
||||
}
|
||||
CHY = {
|
||||
@@ -7355,7 +7347,7 @@ BYG_nuke = {
|
||||
is_puppet = no
|
||||
has_war_with = CHY
|
||||
OR = {
|
||||
has_tech = nukes
|
||||
has_tech = thermonuclear_bombs
|
||||
is_ai = yes
|
||||
}
|
||||
CHY = {
|
||||
@@ -7416,7 +7408,7 @@ BYG_nuke = {
|
||||
is_puppet = no
|
||||
has_war_with = CHY
|
||||
OR = {
|
||||
has_tech = nukes
|
||||
has_tech = thermonuclear_bombs
|
||||
is_ai = yes
|
||||
}
|
||||
CHY = {
|
||||
@@ -7481,7 +7473,7 @@ BYG_nuke = {
|
||||
is_puppet = no
|
||||
has_war_with = CHY
|
||||
OR = {
|
||||
has_tech = nukes
|
||||
has_tech = thermonuclear_bombs
|
||||
is_ai = yes
|
||||
}
|
||||
CHY = {
|
||||
@@ -7546,7 +7538,7 @@ BYG_nuke = {
|
||||
is_puppet = no
|
||||
has_war_with = CHY
|
||||
OR = {
|
||||
has_tech = nukes
|
||||
has_tech = thermonuclear_bombs
|
||||
is_ai = yes
|
||||
}
|
||||
CHY = {
|
||||
@@ -7636,7 +7628,7 @@ BYG_nuke = {
|
||||
has_tech = jet_engines
|
||||
}
|
||||
OR = {
|
||||
has_tech = nukes
|
||||
has_tech = thermonuclear_bombs
|
||||
is_ai = yes
|
||||
}
|
||||
NOT = {
|
||||
@@ -7697,7 +7689,7 @@ BYG_nuke = {
|
||||
has_tech = jet_engines
|
||||
}
|
||||
OR = {
|
||||
has_tech = nukes
|
||||
has_tech = thermonuclear_bombs
|
||||
is_ai = yes
|
||||
}
|
||||
NOT = {
|
||||
@@ -7758,7 +7750,7 @@ BYG_nuke = {
|
||||
has_tech = jet_engines
|
||||
}
|
||||
OR = {
|
||||
has_tech = nukes
|
||||
has_tech = thermonuclear_bombs
|
||||
is_ai = yes
|
||||
}
|
||||
NOT = {
|
||||
@@ -10963,6 +10955,33 @@ HUJ_zhanzhengdezhongjie = {
|
||||
}
|
||||
}
|
||||
}
|
||||
gansheirq_jueyi = {
|
||||
icon = generic_political_address
|
||||
available = {
|
||||
date > 1941.4.1
|
||||
tag = HUJ
|
||||
controls_state = 126
|
||||
surrender_progress < 0.3
|
||||
is_faction_leader = yes
|
||||
IRQ = {
|
||||
is_puppet = no
|
||||
has_government = fascism
|
||||
}
|
||||
}
|
||||
visible = {
|
||||
tag = HUJ
|
||||
country_exists = IRQ
|
||||
date > 1941.1.1
|
||||
not = { has_war_with = IRQ }
|
||||
}
|
||||
ai_will_do = {
|
||||
factor = 10000
|
||||
}
|
||||
fire_only_once = yes
|
||||
complete_effect = {
|
||||
declare_war_on = { target = IRQ type = puppet_wargoal_focus }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TIX_quanlipingheng = {
|
||||
@@ -11185,7 +11204,7 @@ AZ_fkAIplayerjiaqiang = {
|
||||
add_tech_bonus = {
|
||||
name = "超级步枪卡"
|
||||
bonus = 10
|
||||
uses = 6
|
||||
uses = 10
|
||||
ahead_reduction = 10
|
||||
category = infantry_weapons
|
||||
}
|
||||
@@ -11197,7 +11216,7 @@ AZ_fkAIplayerjiaqiang = {
|
||||
add_tech_bonus = {
|
||||
name = "超级卡车卡"
|
||||
bonus = 10
|
||||
uses = 2
|
||||
uses = 5
|
||||
ahead_reduction = 10
|
||||
category = cat_mechanized_equipment
|
||||
}
|
||||
@@ -11211,7 +11230,7 @@ AZ_fkAIplayerjiaqiang = {
|
||||
add_tech_bonus = {
|
||||
name = "超级飞机卡"
|
||||
bonus = 10
|
||||
uses = 5
|
||||
uses = 8
|
||||
ahead_reduction = 10
|
||||
category = air_equipment
|
||||
}
|
||||
@@ -11231,15 +11250,15 @@ AZ_fkAIplayerjiaqiang = {
|
||||
}
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_land
|
||||
value = 2.0
|
||||
value = 5.0
|
||||
}
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_naval
|
||||
value = 2.0
|
||||
value = 5.0
|
||||
}
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_air
|
||||
value = 2.0
|
||||
value = 5.0
|
||||
}
|
||||
}
|
||||
if = {
|
||||
|
||||
@@ -127,24 +127,24 @@ ideas = {
|
||||
NOT = { has_war_with = TIX }
|
||||
}
|
||||
modifier = {
|
||||
army_strength_factor = 0.2
|
||||
army_strength_factor = 0.5
|
||||
army_org_factor = 0.5
|
||||
army_morale_factor = 0.5
|
||||
land_reinforce_rate = 0.25
|
||||
army_core_attack_factor = 0.8
|
||||
army_core_attack_factor = 1
|
||||
army_core_defence_factor = 2
|
||||
planning_speed = -1
|
||||
max_planning = -0.8
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = TIX
|
||||
attack_bonus_against = 0.8
|
||||
defense_bonus_against = 2.3
|
||||
attack_bonus_against = 1.2
|
||||
defense_bonus_against = 2.5
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = SAD
|
||||
attack_bonus_against = 0.8
|
||||
defense_bonus_against = 2.3
|
||||
attack_bonus_against = 1.2
|
||||
defense_bonus_against = 2.5
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1755,8 +1755,8 @@ ideas = {
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = DOH
|
||||
attack_bonus_against = 1
|
||||
defense_bonus_against = 1
|
||||
attack_bonus_against = 2.5
|
||||
defense_bonus_against = 2.5
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = HUJ
|
||||
@@ -2824,7 +2824,7 @@ ideas = {
|
||||
army_defence_factor = 3
|
||||
army_org_factor = 3
|
||||
army_morale_factor = 3
|
||||
army_strength_factor = 1
|
||||
army_strength_factor = 5
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2836,9 +2836,9 @@ ideas = {
|
||||
modifier = {
|
||||
army_attack_factor = 10
|
||||
army_defence_factor = 10
|
||||
army_org_factor = 3
|
||||
army_morale_factor = 3
|
||||
army_strength_factor = 5
|
||||
army_org_factor = 8
|
||||
army_morale_factor = 5
|
||||
army_strength_factor = 9
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2938,8 +2938,8 @@ ideas = {
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = DOH
|
||||
attack_bonus_against = 2
|
||||
defense_bonus_against = 2
|
||||
attack_bonus_against = 3
|
||||
defense_bonus_against = 3
|
||||
}
|
||||
targeted_modifier = {
|
||||
tag = HUJ
|
||||
@@ -3200,7 +3200,9 @@ ideas = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
army_strength_factor = 1
|
||||
army_org_factor = 1.5
|
||||
army_morale_factor = 2
|
||||
army_strength_factor = 9
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3308,13 +3310,10 @@ ideas = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
army_attack_factor = -3
|
||||
army_defence_factor = -3
|
||||
army_org_factor = -2
|
||||
army_morale_factor = -2
|
||||
supply_consumption_factor = 0.5
|
||||
land_reinforce_rate = -0.05
|
||||
training_time_army_factor = 2
|
||||
army_attack_against_major_factor = -0.5
|
||||
army_breakthrough_against_major_factor = -1
|
||||
army_org_factor = -1
|
||||
training_time_army_factor = 1
|
||||
}
|
||||
on_remove = {
|
||||
clr_country_flag = AZ_fengkuangAI_AIzhuanshudebuff_get
|
||||
@@ -3343,7 +3342,9 @@ ideas = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
army_strength_factor = 3
|
||||
army_strength_factor = 9.5
|
||||
army_org_factor = 2
|
||||
army_morale_factor = 2
|
||||
planning_speed = 10
|
||||
line_change_production_efficiency_factor = 0.8
|
||||
max_command_power = 500
|
||||
|
||||
@@ -7028,10 +7028,10 @@ focus_tree = {
|
||||
custom_effect_tooltip = jiesuoluorijueyi_tip
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_nuclear
|
||||
value = 3.0
|
||||
value = 6.0
|
||||
}
|
||||
add_tech_bonus = {
|
||||
bonus = 1.5
|
||||
bonus = 5
|
||||
ahead_reduction = 1
|
||||
uses = 2
|
||||
category = nuclear
|
||||
|
||||
@@ -6495,15 +6495,15 @@ focus_tree = {
|
||||
idea = TIX_sljh
|
||||
days = 365
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
is_ai = yes
|
||||
}
|
||||
add_timed_idea = {
|
||||
idea = TIX_shuangxianzuozhandepibei
|
||||
days = 80
|
||||
}
|
||||
}
|
||||
#if = {
|
||||
# limit = {
|
||||
# is_ai = yes
|
||||
# }
|
||||
# add_timed_idea = {
|
||||
# idea = TIX_shuangxianzuozhandepibei
|
||||
# days = 80
|
||||
# }
|
||||
#}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
@@ -6643,15 +6643,15 @@ focus_tree = {
|
||||
type = annex_everything
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
is_ai = yes
|
||||
}
|
||||
add_timed_idea = {
|
||||
idea = TIX_shuangxianzuozhandepibei
|
||||
days = 80
|
||||
}
|
||||
}
|
||||
#if = {
|
||||
# limit = {
|
||||
# is_ai = yes
|
||||
# }
|
||||
# add_timed_idea = {
|
||||
# idea = TIX_shuangxianzuozhandepibei
|
||||
# days = 80
|
||||
# }
|
||||
#}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
@@ -7871,15 +7871,15 @@ focus_tree = {
|
||||
type = annex_everything
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
is_ai = yes
|
||||
}
|
||||
add_timed_idea = {
|
||||
idea = TIX_shuangxianzuozhandepibei
|
||||
days = 80
|
||||
}
|
||||
}
|
||||
#if = {
|
||||
# limit = {
|
||||
# is_ai = yes
|
||||
# }
|
||||
# add_timed_idea = {
|
||||
# idea = TIX_shuangxianzuozhandepibei
|
||||
# days = 80
|
||||
# }
|
||||
#}
|
||||
if = {
|
||||
limit = {
|
||||
is_ai = yes
|
||||
|
||||
@@ -1,4 +1,14 @@
|
||||
on_actions = {
|
||||
on_startup = {
|
||||
effect = {
|
||||
SIR = {
|
||||
country_event = az_tianjiang.324
|
||||
}
|
||||
BLI = {
|
||||
country_event = az_tianjiang.324
|
||||
}
|
||||
}
|
||||
}
|
||||
on_daily_TIX = {
|
||||
effect = {
|
||||
if = {
|
||||
@@ -183,6 +193,12 @@ on_actions = {
|
||||
autonomy_state = autonomy_integrated_puppet
|
||||
}
|
||||
}
|
||||
HUJ = {
|
||||
set_autonomy = {
|
||||
target = IRQ
|
||||
autonomy_state = autonomy_integrated_puppet
|
||||
}
|
||||
}
|
||||
DEN = {
|
||||
set_cosmetic_tag = DEN
|
||||
add_popularity = { ideology = democratic popularity = 0.3 }
|
||||
|
||||
@@ -856,7 +856,7 @@ country_event = {
|
||||
custom_effect_tooltip = TIX_bixuchanghuan_tips
|
||||
add_timed_idea = { idea = TIX_hszq days = 1300 }
|
||||
hidden_effect = {
|
||||
country_event = { id = az_tianjiang.316 days = 1400 }
|
||||
country_event = { id = az_tianjiang.316 days = 1307 }
|
||||
}
|
||||
ai_chance = {
|
||||
factor = 100
|
||||
@@ -10842,4 +10842,18 @@ country_event = {
|
||||
base = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = az_tianjiang.324
|
||||
title = "不推荐游玩"
|
||||
desc = "看这里!由于该势力长期未更新+内容较少,因此不推荐刚接触本MOD的玩家游玩,游戏体验可能会很坐牢。"
|
||||
picture = GFX_aze_kan
|
||||
is_triggered_only = yes
|
||||
option = {
|
||||
name = "哇嘎哒"
|
||||
ai_chance = {
|
||||
base = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
l_simp_chinese:
|
||||
gengxinshuoming_title2:0"1.92更新内容"
|
||||
gengxinshuoming_text2:"1.修复了各种BUG \n\n本MOD内95%的长文案由AI生成,§C所有文案当做同人小说来看就好§!!由于钢4本身的性质和有些路线在当时做的时候就比较抽象,因此文案一长,角色出现OOC是很正常的事情。如果有过于令人不适的OOC情节出现,可以加群进行反馈提供改动建议。\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。"
|
||||
gengxinshuoming_text2:"1.疯狂AI全词条的双方整合BUFF进行了调整(非全词条无改动),现在应该不会出现双方接战时间过短的互秒情况了。\n2.修复了AI相关的各种BUG \n\n已知BUG:游戏内读取存档可能会导致闪退,重启游戏后读取存档则正常\n本MOD内95%的长文案由AI生成,§C所有文案当做同人小说来看就好§!!由于钢4本身的性质和有些路线在当时做的时候就比较抽象,因此文案一长,角色出现OOC是很正常的事情。如果有过于令人不适的OOC情节出现,可以加群进行反馈提供改动建议。\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。"
|
||||
az_openstart_button_tooltip:0"打开碧蓝MOD开始界面"
|
||||
dancingxiaotiancheng_tooltip:0"§RDancing~§! §CDancing~§! §YNon Stop§! §Bmy§! §GDancing~§!"
|
||||
az_start_mainwindow_stratgame_btn_tooltip:0"§Y◆注意◆§!确认你已完成所有MOD设定,点击开始游戏后将§R无法更改§!任何设定§Y◆注意◆§!"
|
||||
|
||||
@@ -839,7 +839,7 @@
|
||||
|
||||
#预设效果#
|
||||
bfl_apocrypha_focus:0"资本主义北方联合"
|
||||
BFL_lujunjianshe_dengji_tooltip:0"§Y我们的陆军素质提升了一个等级§!"
|
||||
BFL_lujunjianshe_dengji_tooltip:0"我们的§Y陆军素质§!提升了一个等级,军队的§Y战斗力§!更强了!"
|
||||
BFL_dqxchaoshi_1:0"§R第一次大扫除已经发生§!"
|
||||
BFL_dqxchaoshi_2:0"§R第二次大扫除已经发生§!"
|
||||
BFL_zzpianzhidu_on:0"£SOV_paranoia_text_icon §R政治偏执度§!仍在启用"
|
||||
|
||||
@@ -1379,7 +1379,7 @@
|
||||
YUW_shijiyidao_desc:0" "
|
||||
YUW_zhianshike_deee:0"§R本土已经沦陷,接下来我们该何去何从.....§!"
|
||||
jintianshiwomen_mingtjldn:0"§R今天是我们,明天就轮到你§!"
|
||||
TIX_xinwaijiaojueyi:0"§Y解锁新的外交决议§!"
|
||||
TIX_xinwaijiaojueyi:0"解锁新的§Y外交决议§!,允许我国拉拢§Y更多盟友§!,或者尝试与§C碧蓝航线§!进行§Y和谈§!"
|
||||
TIX_feixuzhixia:0"废墟之下"
|
||||
TIX_feixuzhixia_desc:0"战争已经持续了很长时间,我们需要争取最后的胜利。"
|
||||
TIX_jiemengbanya:0"与西班牙结盟"
|
||||
@@ -1395,7 +1395,7 @@
|
||||
TIX_zhanhou:0"废墟之下"
|
||||
TIX_yuhuangjiayihe:0"与皇家议和"
|
||||
TIX_yuhuangjiayihe_desc:0"虽然铁血在这几年的战争中,各方面科研都取得了重大突破,但我们的海军和空军数量仍然无法与皇家和白鹰抗衡,登陆不列颠群岛难如登天。而东线战事已经结束,也许该结束这场战争了。"
|
||||
TIX_zongduxiaqujueyijiesuo:0"§R解锁建立总督辖区相关决议§!"
|
||||
TIX_zongduxiaqujueyijiesuo:0"解锁建立§Y总督辖区§!与为城市§Y改名§!等相关决议"
|
||||
TIX_zongduxiaqujueyi:0"建立总督辖区"
|
||||
BEIOU_reichskommissariat:0"北欧总督辖区"
|
||||
NDL_reichskommissariat:0"尼德兰总督辖区"
|
||||
@@ -2150,10 +2150,13 @@
|
||||
BFL_weidadeweiguozhanzheng_ai:0"伟大的卫国战争(AI对抗专属BUFF)"
|
||||
BFL_weidadeweiguozhanzheng_ai_desc:0"这是疯狂铁血AI与疯狂北联AI对战时北联方获得的补强BUFF,当北联与铁血停战后,这个民族精神便会消失。"
|
||||
HUJ_zhanzhengdezhongjie:0"战争的终结"
|
||||
HUJ_zhanzhengdezhongjie_desc:"世界大战步入后期,和平很快就会到来。"
|
||||
yaerta_jueyi:0"铁血的未来"
|
||||
yaerta_jueyi_desc:0"战争即将结束,是时候与我们的盟友商讨铁血的未来了。"
|
||||
kongzhiita_jueyi:0"确保撒丁共和国"
|
||||
kongzhiita_jueyi_desc:0"撒丁已经陷入内战,她们距离战败只是时间问题了,我们要确保撒丁共和国在战后依然站在我们这边。"
|
||||
gansheirq_jueyi:"干涉伊拉克"
|
||||
gansheirq_jueyi_desc:"伊拉克已经彻底倒向铁血一方,必须在他们正式加入赤色中轴之前给予打击。"
|
||||
TIX_nvwushenxingdong_jy:0"瓦尔基里行动"
|
||||
TIX_nvwushenxingdong_jy_desc:0"铁血正在走向失败,为了祖国在战后不被其他舰娘国瓜分,必须有人做出行动..."
|
||||
tix_nvwushenxingdongyishshi:0"§0有人提前执行了计划§!"
|
||||
@@ -2706,7 +2709,7 @@
|
||||
az_tianjiang.144.d:0"白鹰使用了一种强大的新武器轰炸了我们的城市,在强大的冲击波下我们的城市瞬间被摧毁,而此前就有蛮啾一直在被白鹰炸上天,这次的伤亡蛮啾数字更是突破了新高。由于我们在战争中失去了太多蛮啾,军队难以补员,我们只能投降了。"
|
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BYG_manhadunjihua:0"曼哈顿计划"
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BYG_manhadunjihua_desc:0"我们在铁血的黑科技实验室中找到了些不一样的东西,这看起来不像塞壬科技....."
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jiesuoluorijueyi_tip:0"§Y解锁落日决议§!"
|
||||
jiesuoluorijueyi_tip:0"解锁§Y核武库§!相关决议,用§Y终极武器§!强迫§Y重樱§!议和!\n如果我国未来与§Y北方联合§!发生战争,§R此决议依然可以发挥作用§!\n"
|
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az_tianjiang.145.d:"铁血再次挥舞起扩张的旗帜,这一次,她们的目标是奥地利。阴影笼罩在欧洲上空,而罗马的决策者们不得不面对一个严峻的问题——这不仅仅关乎铁血的后续扩张,更直接威胁到撒丁在北方的战略利益。\n\n阿尔卑斯山,那道本应守护半岛北境的天然屏障,如今却可能成为铁血的前沿。倘若[TIX.getleader]成功吞并奥地利,铁血的边界将直接压向撒丁的南蒂罗尔,甚至威胁到的里雅斯特的安全。[SAD.getleader]的政府曾一度视铁血为反北方联合的盟友,但柏林日益膨胀的野心,正在动摇这一脆弱的联盟。\n\n罗马的军事参谋们争论不休——是应该默许铁血的行动,以换取柏林在其他事务上的让步?还是强硬表态,捍卫撒丁在阿尔卑斯山的战略纵深?外交部倾向于谨慎周旋,而军方的强硬派则主张施压维也纳,甚至考虑先发制人的军事部署,以确保奥地利不会完全落入[TIX.getleader]之手。\n\n[SAD.getleader]站在窗前,凝视着广场上欢呼的人群。她知道,撒丁的抉择不仅关乎奥地利的命运,更将决定罗马在未来欧洲秩序中的地位——是成为铁血的平等伙伴,还是沦为附庸?柏林在试探,而罗马必须回应。"
|
||||
az_tianjiang.147.t:0"奥地利危机"
|
||||
az_tianjiang.147.d:0"面对铁血近期愈发激进的扩张举动,撒丁于今日正式发表外交声明,宣布将保障奥地利的主权与领土完整不受侵犯。[SAD.getleader]在威尼斯宫发表的演讲中强调:"任何对奥地利的武力威胁或入侵行为,都将被视为对撒丁核心利益的挑战。"\n这一强硬表态直接回应了铁血近期在边境的军事调动。据悉,铁血已在巴伐利亚地区集结了包括3个装甲师在内的精锐部队,而撒丁方面也迅速做出反应。\n虽然维也纳方面对撒丁的庇护表示感激,但欧洲各国普遍担忧这可能导致两大军事集团的正面对抗。巴黎和伦敦的外交官正试图斡旋,而柏林的回应目前仍充满火药味——铁血外交部发言人讥讽道:"撒丁人应该先管好自己动荡的殖民地。""
|
||||
|
||||
Reference in New Issue
Block a user