2025-04-16 04:01:25

This commit is contained in:
actions[bot]
2025-04-16 04:01:25 +00:00
parent 531ac054a2
commit ee4d7d4e8d
17 changed files with 156 additions and 272 deletions

View File

@@ -351,16 +351,7 @@ BFL_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_2 type = medium_tank_chassis_2
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_medium_cannon
tank_close_support_gun
tank_small_cannon_2
tank_high_velocity_cannon
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_bogie_suspension suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -411,16 +402,7 @@ BFL_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_3 type = medium_tank_chassis_3
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_medium_cannon
tank_close_support_gun
tank_small_cannon_2
tank_high_velocity_cannon
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_bogie_suspension suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor

View File

@@ -306,15 +306,7 @@ BYG_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_1 type = medium_tank_chassis_1
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_high_velocity_cannon
tank_medium_cannon
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_bogie_suspension suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -368,15 +360,7 @@ BYG_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_2 type = medium_tank_chassis_2
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_high_velocity_cannon
tank_medium_cannon
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -430,11 +414,7 @@ BYG_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_3 type = medium_tank_chassis_3
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor

View File

@@ -583,15 +583,7 @@ CHY_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_1 type = medium_tank_chassis_1
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_high_velocity_cannon
tank_medium_cannon
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_bogie_suspension suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -649,15 +641,7 @@ CHY_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_2 type = medium_tank_chassis_2
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_high_velocity_cannon
tank_medium_cannon
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -715,16 +699,7 @@ CHY_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_3 type = medium_tank_chassis_3
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_medium_cannon
tank_small_cannon
tank_small_cannon_2
tank_close_support_gun
tank_high_velocity_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -782,15 +757,7 @@ CHY_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_1 type = medium_tank_chassis_1
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_high_velocity_cannon
tank_medium_cannon
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_bogie_suspension suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -844,15 +811,7 @@ CHY_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_2 type = medium_tank_chassis_2
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_high_velocity_cannon
tank_medium_cannon
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_bogie_suspension suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -910,16 +869,7 @@ CHY_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_3 type = medium_tank_chassis_3
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_medium_cannon
tank_small_cannon
tank_small_cannon_2
tank_close_support_gun
tank_high_velocity_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_bogie_suspension suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor

View File

@@ -290,16 +290,7 @@ DOH_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_1 type = medium_tank_chassis_1
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_medium_cannon
tank_close_support_gun
tank_small_cannon_2
tank_high_velocity_cannon
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -349,16 +340,7 @@ DOH_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_2 type = medium_tank_chassis_2
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_medium_cannon
tank_close_support_gun
tank_small_cannon_2
tank_high_velocity_cannon
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -410,16 +392,7 @@ DOH_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_3 type = medium_tank_chassis_3
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_medium_cannon
tank_close_support_gun
tank_small_cannon_2
tank_high_velocity_cannon
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_bogie_suspension suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor

View File

@@ -365,15 +365,7 @@ HUJ_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_2 type = medium_tank_chassis_2
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_high_velocity_cannon
tank_medium_cannon
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor

View File

@@ -340,15 +340,7 @@ SAD_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_2 type = medium_tank_chassis_2
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_high_velocity_cannon
tank_medium_cannon
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -398,11 +390,7 @@ SAD_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_3 type = medium_tank_chassis_3
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor

View File

@@ -486,15 +486,7 @@ TIX_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_1 type = medium_tank_chassis_1
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_high_velocity_cannon
tank_medium_cannon
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_bogie_suspension suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -548,15 +540,7 @@ TIX_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_2 type = medium_tank_chassis_2
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_high_velocity_cannon
tank_medium_cannon
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor

View File

@@ -357,16 +357,7 @@ YUW_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_2 type = medium_tank_chassis_2
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_medium_cannon
tank_close_support_gun
tank_small_cannon_2
tank_high_velocity_cannon
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor
@@ -425,16 +416,7 @@ YUW_medium_tanks = {
match_value = 1000 match_value = 1000
type = medium_tank_chassis_3 type = medium_tank_chassis_3
modules = { modules = {
main_armament_slot = { main_armament_slot = tank_medium_cannon_2
any_of = {
tank_medium_cannon_2
tank_medium_cannon
tank_close_support_gun
tank_small_cannon_2
tank_high_velocity_cannon
tank_small_cannon
}
}
turret_type_slot = tank_medium_three_man_tank_turret turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_christie_suspension suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor armor_type_slot = tank_riveted_armor

View File

@@ -423,6 +423,7 @@ BFL_neiwu = {
factor = 1 factor = 1
modifier = { modifier = {
OR = { OR = {
has_idea = BFL_fkAIbuff
date > 1940.10.15 date > 1940.10.15
TIX = { TIX = {
is_ai = no is_ai = no
@@ -3338,11 +3339,6 @@ TIX_zongduxiaqujueyi = {
} }
custom_effect_tooltip = generic_skip_one_line_tt custom_effect_tooltip = generic_skip_one_line_tt
country_event = {
id = wuw_GER_reichskommissariats.3
hours = 0
}
} }
} }
TIX_reichskommissariat_niederlande = { TIX_reichskommissariat_niederlande = {
@@ -3505,10 +3501,6 @@ TIX_zongduxiaqujueyi = {
custom_effect_tooltip = generic_skip_one_line_tt custom_effect_tooltip = generic_skip_one_line_tt
country_event = {
id = wuw_GER_reichskommissariats.2
hours = 0
}
} }
} }
TIX_reichskommissariat_poland = { TIX_reichskommissariat_poland = {
@@ -7294,7 +7286,7 @@ BYG_nuke = {
is_puppet = no is_puppet = no
has_war_with = CHY has_war_with = CHY
OR = { OR = {
has_tech = nukes has_tech = thermonuclear_bombs
is_ai = yes is_ai = yes
} }
CHY = { CHY = {
@@ -7355,7 +7347,7 @@ BYG_nuke = {
is_puppet = no is_puppet = no
has_war_with = CHY has_war_with = CHY
OR = { OR = {
has_tech = nukes has_tech = thermonuclear_bombs
is_ai = yes is_ai = yes
} }
CHY = { CHY = {
@@ -7416,7 +7408,7 @@ BYG_nuke = {
is_puppet = no is_puppet = no
has_war_with = CHY has_war_with = CHY
OR = { OR = {
has_tech = nukes has_tech = thermonuclear_bombs
is_ai = yes is_ai = yes
} }
CHY = { CHY = {
@@ -7481,7 +7473,7 @@ BYG_nuke = {
is_puppet = no is_puppet = no
has_war_with = CHY has_war_with = CHY
OR = { OR = {
has_tech = nukes has_tech = thermonuclear_bombs
is_ai = yes is_ai = yes
} }
CHY = { CHY = {
@@ -7546,7 +7538,7 @@ BYG_nuke = {
is_puppet = no is_puppet = no
has_war_with = CHY has_war_with = CHY
OR = { OR = {
has_tech = nukes has_tech = thermonuclear_bombs
is_ai = yes is_ai = yes
} }
CHY = { CHY = {
@@ -7636,7 +7628,7 @@ BYG_nuke = {
has_tech = jet_engines has_tech = jet_engines
} }
OR = { OR = {
has_tech = nukes has_tech = thermonuclear_bombs
is_ai = yes is_ai = yes
} }
NOT = { NOT = {
@@ -7697,7 +7689,7 @@ BYG_nuke = {
has_tech = jet_engines has_tech = jet_engines
} }
OR = { OR = {
has_tech = nukes has_tech = thermonuclear_bombs
is_ai = yes is_ai = yes
} }
NOT = { NOT = {
@@ -7758,7 +7750,7 @@ BYG_nuke = {
has_tech = jet_engines has_tech = jet_engines
} }
OR = { OR = {
has_tech = nukes has_tech = thermonuclear_bombs
is_ai = yes is_ai = yes
} }
NOT = { NOT = {
@@ -10963,6 +10955,33 @@ HUJ_zhanzhengdezhongjie = {
} }
} }
} }
gansheirq_jueyi = {
icon = generic_political_address
available = {
date > 1941.4.1
tag = HUJ
controls_state = 126
surrender_progress < 0.3
is_faction_leader = yes
IRQ = {
is_puppet = no
has_government = fascism
}
}
visible = {
tag = HUJ
country_exists = IRQ
date > 1941.1.1
not = { has_war_with = IRQ }
}
ai_will_do = {
factor = 10000
}
fire_only_once = yes
complete_effect = {
declare_war_on = { target = IRQ type = puppet_wargoal_focus }
}
}
} }
TIX_quanlipingheng = { TIX_quanlipingheng = {
@@ -11185,7 +11204,7 @@ AZ_fkAIplayerjiaqiang = {
add_tech_bonus = { add_tech_bonus = {
name = "超级步枪卡" name = "超级步枪卡"
bonus = 10 bonus = 10
uses = 6 uses = 10
ahead_reduction = 10 ahead_reduction = 10
category = infantry_weapons category = infantry_weapons
} }
@@ -11197,7 +11216,7 @@ AZ_fkAIplayerjiaqiang = {
add_tech_bonus = { add_tech_bonus = {
name = "超级卡车卡" name = "超级卡车卡"
bonus = 10 bonus = 10
uses = 2 uses = 5
ahead_reduction = 10 ahead_reduction = 10
category = cat_mechanized_equipment category = cat_mechanized_equipment
} }
@@ -11211,7 +11230,7 @@ AZ_fkAIplayerjiaqiang = {
add_tech_bonus = { add_tech_bonus = {
name = "超级飞机卡" name = "超级飞机卡"
bonus = 10 bonus = 10
uses = 5 uses = 8
ahead_reduction = 10 ahead_reduction = 10
category = air_equipment category = air_equipment
} }
@@ -11231,15 +11250,15 @@ AZ_fkAIplayerjiaqiang = {
} }
add_breakthrough_progress = { add_breakthrough_progress = {
specialization = specialization_land specialization = specialization_land
value = 2.0 value = 5.0
} }
add_breakthrough_progress = { add_breakthrough_progress = {
specialization = specialization_naval specialization = specialization_naval
value = 2.0 value = 5.0
} }
add_breakthrough_progress = { add_breakthrough_progress = {
specialization = specialization_air specialization = specialization_air
value = 2.0 value = 5.0
} }
} }
if = { if = {

View File

@@ -127,24 +127,24 @@ ideas = {
NOT = { has_war_with = TIX } NOT = { has_war_with = TIX }
} }
modifier = { modifier = {
army_strength_factor = 0.2 army_strength_factor = 0.5
army_org_factor = 0.5 army_org_factor = 0.5
army_morale_factor = 0.5 army_morale_factor = 0.5
land_reinforce_rate = 0.25 land_reinforce_rate = 0.25
army_core_attack_factor = 0.8 army_core_attack_factor = 1
army_core_defence_factor = 2 army_core_defence_factor = 2
planning_speed = -1 planning_speed = -1
max_planning = -0.8 max_planning = -0.8
} }
targeted_modifier = { targeted_modifier = {
tag = TIX tag = TIX
attack_bonus_against = 0.8 attack_bonus_against = 1.2
defense_bonus_against = 2.3 defense_bonus_against = 2.5
} }
targeted_modifier = { targeted_modifier = {
tag = SAD tag = SAD
attack_bonus_against = 0.8 attack_bonus_against = 1.2
defense_bonus_against = 2.3 defense_bonus_against = 2.5
} }
} }
@@ -1755,8 +1755,8 @@ ideas = {
} }
targeted_modifier = { targeted_modifier = {
tag = DOH tag = DOH
attack_bonus_against = 1 attack_bonus_against = 2.5
defense_bonus_against = 1 defense_bonus_against = 2.5
} }
targeted_modifier = { targeted_modifier = {
tag = HUJ tag = HUJ
@@ -2824,7 +2824,7 @@ ideas = {
army_defence_factor = 3 army_defence_factor = 3
army_org_factor = 3 army_org_factor = 3
army_morale_factor = 3 army_morale_factor = 3
army_strength_factor = 1 army_strength_factor = 5
} }
} }
@@ -2836,9 +2836,9 @@ ideas = {
modifier = { modifier = {
army_attack_factor = 10 army_attack_factor = 10
army_defence_factor = 10 army_defence_factor = 10
army_org_factor = 3 army_org_factor = 8
army_morale_factor = 3 army_morale_factor = 5
army_strength_factor = 5 army_strength_factor = 9
} }
} }
@@ -2938,8 +2938,8 @@ ideas = {
} }
targeted_modifier = { targeted_modifier = {
tag = DOH tag = DOH
attack_bonus_against = 2 attack_bonus_against = 3
defense_bonus_against = 2 defense_bonus_against = 3
} }
targeted_modifier = { targeted_modifier = {
tag = HUJ tag = HUJ
@@ -3200,7 +3200,9 @@ ideas = {
always = yes always = yes
} }
modifier = { modifier = {
army_strength_factor = 1 army_org_factor = 1.5
army_morale_factor = 2
army_strength_factor = 9
} }
} }
@@ -3308,13 +3310,10 @@ ideas = {
always = yes always = yes
} }
modifier = { modifier = {
army_attack_factor = -3 army_attack_against_major_factor = -0.5
army_defence_factor = -3 army_breakthrough_against_major_factor = -1
army_org_factor = -2 army_org_factor = -1
army_morale_factor = -2 training_time_army_factor = 1
supply_consumption_factor = 0.5
land_reinforce_rate = -0.05
training_time_army_factor = 2
} }
on_remove = { on_remove = {
clr_country_flag = AZ_fengkuangAI_AIzhuanshudebuff_get clr_country_flag = AZ_fengkuangAI_AIzhuanshudebuff_get
@@ -3343,7 +3342,9 @@ ideas = {
always = yes always = yes
} }
modifier = { modifier = {
army_strength_factor = 3 army_strength_factor = 9.5
army_org_factor = 2
army_morale_factor = 2
planning_speed = 10 planning_speed = 10
line_change_production_efficiency_factor = 0.8 line_change_production_efficiency_factor = 0.8
max_command_power = 500 max_command_power = 500

View File

@@ -7028,10 +7028,10 @@ focus_tree = {
custom_effect_tooltip = jiesuoluorijueyi_tip custom_effect_tooltip = jiesuoluorijueyi_tip
add_breakthrough_progress = { add_breakthrough_progress = {
specialization = specialization_nuclear specialization = specialization_nuclear
value = 3.0 value = 6.0
} }
add_tech_bonus = { add_tech_bonus = {
bonus = 1.5 bonus = 5
ahead_reduction = 1 ahead_reduction = 1
uses = 2 uses = 2
category = nuclear category = nuclear

View File

@@ -6495,15 +6495,15 @@ focus_tree = {
idea = TIX_sljh idea = TIX_sljh
days = 365 days = 365
} }
if = { #if = {
limit = { # limit = {
is_ai = yes # is_ai = yes
} # }
add_timed_idea = { # add_timed_idea = {
idea = TIX_shuangxianzuozhandepibei # idea = TIX_shuangxianzuozhandepibei
days = 80 # days = 80
} # }
} #}
} }
else_if = { else_if = {
limit = { limit = {
@@ -6643,15 +6643,15 @@ focus_tree = {
type = annex_everything type = annex_everything
} }
} }
if = { #if = {
limit = { # limit = {
is_ai = yes # is_ai = yes
} # }
add_timed_idea = { # add_timed_idea = {
idea = TIX_shuangxianzuozhandepibei # idea = TIX_shuangxianzuozhandepibei
days = 80 # days = 80
} # }
} #}
} }
if = { if = {
limit = { limit = {
@@ -7871,15 +7871,15 @@ focus_tree = {
type = annex_everything type = annex_everything
} }
} }
if = { #if = {
limit = { # limit = {
is_ai = yes # is_ai = yes
} # }
add_timed_idea = { # add_timed_idea = {
idea = TIX_shuangxianzuozhandepibei # idea = TIX_shuangxianzuozhandepibei
days = 80 # days = 80
} # }
} #}
if = { if = {
limit = { limit = {
is_ai = yes is_ai = yes

View File

@@ -1,4 +1,14 @@
on_actions = { on_actions = {
on_startup = {
effect = {
SIR = {
country_event = az_tianjiang.324
}
BLI = {
country_event = az_tianjiang.324
}
}
}
on_daily_TIX = { on_daily_TIX = {
effect = { effect = {
if = { if = {
@@ -183,6 +193,12 @@ on_actions = {
autonomy_state = autonomy_integrated_puppet autonomy_state = autonomy_integrated_puppet
} }
} }
HUJ = {
set_autonomy = {
target = IRQ
autonomy_state = autonomy_integrated_puppet
}
}
DEN = { DEN = {
set_cosmetic_tag = DEN set_cosmetic_tag = DEN
add_popularity = { ideology = democratic popularity = 0.3 } add_popularity = { ideology = democratic popularity = 0.3 }

View File

@@ -856,7 +856,7 @@ country_event = {
custom_effect_tooltip = TIX_bixuchanghuan_tips custom_effect_tooltip = TIX_bixuchanghuan_tips
add_timed_idea = { idea = TIX_hszq days = 1300 } add_timed_idea = { idea = TIX_hszq days = 1300 }
hidden_effect = { hidden_effect = {
country_event = { id = az_tianjiang.316 days = 1400 } country_event = { id = az_tianjiang.316 days = 1307 }
} }
ai_chance = { ai_chance = {
factor = 100 factor = 100
@@ -10843,3 +10843,17 @@ country_event = {
} }
} }
} }
country_event = {
id = az_tianjiang.324
title = "不推荐游玩"
desc = "看这里!由于该势力长期未更新+内容较少因此不推荐刚接触本MOD的玩家游玩游戏体验可能会很坐牢。"
picture = GFX_aze_kan
is_triggered_only = yes
option = {
name = "哇嘎哒"
ai_chance = {
base = 100
}
}
}

View File

@@ -1,6 +1,6 @@
l_simp_chinese: l_simp_chinese:
gengxinshuoming_title2:0"1.92更新内容" gengxinshuoming_title2:0"1.92更新内容"
gengxinshuoming_text2:"1.修复了各种BUG \n\n本MOD内95%的长文案由AI生成§C所有文案当做同人小说来看就好§!由于钢4本身的性质和有些路线在当时做的时候就比较抽象因此文案一长角色出现OOC是很正常的事情。如果有过于令人不适的OOC情节出现可以加群进行反馈提供改动建议。\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。" gengxinshuoming_text2:"1.疯狂AI全词条的双方整合BUFF进行了调整非全词条无改动现在应该不会出现双方接战时间过短的互秒情况了。\n2.修复了AI相关的各种BUG \n\n已知BUG游戏内读取存档可能会导致闪退重启游戏后读取存档则正常\n本MOD内95%的长文案由AI生成§C所有文案当做同人小说来看就好§!由于钢4本身的性质和有些路线在当时做的时候就比较抽象因此文案一长角色出现OOC是很正常的事情。如果有过于令人不适的OOC情节出现可以加群进行反馈提供改动建议。\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。"
az_openstart_button_tooltip:0"打开碧蓝MOD开始界面" az_openstart_button_tooltip:0"打开碧蓝MOD开始界面"
dancingxiaotiancheng_tooltip:0"§RDancing~§! §CDancing~§! §YNon Stop§! §Bmy§! §GDancing~§!" dancingxiaotiancheng_tooltip:0"§RDancing~§! §CDancing~§! §YNon Stop§! §Bmy§! §GDancing~§!"
az_start_mainwindow_stratgame_btn_tooltip:0"§Y◆注意◆§!确认你已完成所有MOD设定点击开始游戏后将§R无法更改§!任何设定§Y◆注意◆§!" az_start_mainwindow_stratgame_btn_tooltip:0"§Y◆注意◆§!确认你已完成所有MOD设定点击开始游戏后将§R无法更改§!任何设定§Y◆注意◆§!"

View File

@@ -839,7 +839,7 @@
#预设效果# #预设效果#
bfl_apocrypha_focus:0"资本主义北方联合" bfl_apocrypha_focus:0"资本主义北方联合"
BFL_lujunjianshe_dengji_tooltip:0"§Y我们的陆军素质提升了一个等级§!" BFL_lujunjianshe_dengji_tooltip:0"我们的§Y陆军素质§!提升了一个等级军队的§Y战斗力§!更强了!"
BFL_dqxchaoshi_1:0"§R第一次大扫除已经发生§!" BFL_dqxchaoshi_1:0"§R第一次大扫除已经发生§!"
BFL_dqxchaoshi_2:0"§R第二次大扫除已经发生§!" BFL_dqxchaoshi_2:0"§R第二次大扫除已经发生§!"
BFL_zzpianzhidu_on:0"£SOV_paranoia_text_icon §R政治偏执度§!仍在启用" BFL_zzpianzhidu_on:0"£SOV_paranoia_text_icon §R政治偏执度§!仍在启用"

View File

@@ -1379,7 +1379,7 @@
YUW_shijiyidao_desc:0" " YUW_shijiyidao_desc:0" "
YUW_zhianshike_deee:0"§R本土已经沦陷接下来我们该何去何从.....§!" YUW_zhianshike_deee:0"§R本土已经沦陷接下来我们该何去何从.....§!"
jintianshiwomen_mingtjldn:0"§R今天是我们明天就轮到你§!" jintianshiwomen_mingtjldn:0"§R今天是我们明天就轮到你§!"
TIX_xinwaijiaojueyi:0"§Y解锁新的外交决议§!" TIX_xinwaijiaojueyi:0"解锁新的§Y外交决议§!允许我国拉拢§Y更多盟友§!或者尝试与§C碧蓝航线§!进行§Y和谈§!"
TIX_feixuzhixia:0"废墟之下" TIX_feixuzhixia:0"废墟之下"
TIX_feixuzhixia_desc:0"战争已经持续了很长时间,我们需要争取最后的胜利。" TIX_feixuzhixia_desc:0"战争已经持续了很长时间,我们需要争取最后的胜利。"
TIX_jiemengbanya:0"与西班牙结盟" TIX_jiemengbanya:0"与西班牙结盟"
@@ -1395,7 +1395,7 @@
TIX_zhanhou:0"废墟之下" TIX_zhanhou:0"废墟之下"
TIX_yuhuangjiayihe:0"与皇家议和" TIX_yuhuangjiayihe:0"与皇家议和"
TIX_yuhuangjiayihe_desc:0"虽然铁血在这几年的战争中,各方面科研都取得了重大突破,但我们的海军和空军数量仍然无法与皇家和白鹰抗衡,登陆不列颠群岛难如登天。而东线战事已经结束,也许该结束这场战争了。" TIX_yuhuangjiayihe_desc:0"虽然铁血在这几年的战争中,各方面科研都取得了重大突破,但我们的海军和空军数量仍然无法与皇家和白鹰抗衡,登陆不列颠群岛难如登天。而东线战事已经结束,也许该结束这场战争了。"
TIX_zongduxiaqujueyijiesuo:0"§R解锁建立总督辖区相关决议§!" TIX_zongduxiaqujueyijiesuo:0"解锁建立§Y总督辖区§!与为城市§Y改名§!等相关决议"
TIX_zongduxiaqujueyi:0"建立总督辖区" TIX_zongduxiaqujueyi:0"建立总督辖区"
BEIOU_reichskommissariat:0"北欧总督辖区" BEIOU_reichskommissariat:0"北欧总督辖区"
NDL_reichskommissariat:0"尼德兰总督辖区" NDL_reichskommissariat:0"尼德兰总督辖区"
@@ -2150,10 +2150,13 @@
BFL_weidadeweiguozhanzheng_ai:0"伟大的卫国战争AI对抗专属BUFF" BFL_weidadeweiguozhanzheng_ai:0"伟大的卫国战争AI对抗专属BUFF"
BFL_weidadeweiguozhanzheng_ai_desc:0"这是疯狂铁血AI与疯狂北联AI对战时北联方获得的补强BUFF当北联与铁血停战后这个民族精神便会消失。" BFL_weidadeweiguozhanzheng_ai_desc:0"这是疯狂铁血AI与疯狂北联AI对战时北联方获得的补强BUFF当北联与铁血停战后这个民族精神便会消失。"
HUJ_zhanzhengdezhongjie:0"战争的终结" HUJ_zhanzhengdezhongjie:0"战争的终结"
HUJ_zhanzhengdezhongjie_desc:"世界大战步入后期,和平很快就会到来。"
yaerta_jueyi:0"铁血的未来" yaerta_jueyi:0"铁血的未来"
yaerta_jueyi_desc:0"战争即将结束,是时候与我们的盟友商讨铁血的未来了。" yaerta_jueyi_desc:0"战争即将结束,是时候与我们的盟友商讨铁血的未来了。"
kongzhiita_jueyi:0"确保撒丁共和国" kongzhiita_jueyi:0"确保撒丁共和国"
kongzhiita_jueyi_desc:0"撒丁已经陷入内战,她们距离战败只是时间问题了,我们要确保撒丁共和国在战后依然站在我们这边。" kongzhiita_jueyi_desc:0"撒丁已经陷入内战,她们距离战败只是时间问题了,我们要确保撒丁共和国在战后依然站在我们这边。"
gansheirq_jueyi:"干涉伊拉克"
gansheirq_jueyi_desc:"伊拉克已经彻底倒向铁血一方,必须在他们正式加入赤色中轴之前给予打击。"
TIX_nvwushenxingdong_jy:0"瓦尔基里行动" TIX_nvwushenxingdong_jy:0"瓦尔基里行动"
TIX_nvwushenxingdong_jy_desc:0"铁血正在走向失败,为了祖国在战后不被其他舰娘国瓜分,必须有人做出行动..." TIX_nvwushenxingdong_jy_desc:0"铁血正在走向失败,为了祖国在战后不被其他舰娘国瓜分,必须有人做出行动..."
tix_nvwushenxingdongyishshi:0"§0有人提前执行了计划§!" tix_nvwushenxingdongyishshi:0"§0有人提前执行了计划§!"
@@ -2706,7 +2709,7 @@
az_tianjiang.144.d:0"白鹰使用了一种强大的新武器轰炸了我们的城市,在强大的冲击波下我们的城市瞬间被摧毁,而此前就有蛮啾一直在被白鹰炸上天,这次的伤亡蛮啾数字更是突破了新高。由于我们在战争中失去了太多蛮啾,军队难以补员,我们只能投降了。" az_tianjiang.144.d:0"白鹰使用了一种强大的新武器轰炸了我们的城市,在强大的冲击波下我们的城市瞬间被摧毁,而此前就有蛮啾一直在被白鹰炸上天,这次的伤亡蛮啾数字更是突破了新高。由于我们在战争中失去了太多蛮啾,军队难以补员,我们只能投降了。"
BYG_manhadunjihua:0"曼哈顿计划" BYG_manhadunjihua:0"曼哈顿计划"
BYG_manhadunjihua_desc:0"我们在铁血的黑科技实验室中找到了些不一样的东西,这看起来不像塞壬科技....." BYG_manhadunjihua_desc:0"我们在铁血的黑科技实验室中找到了些不一样的东西,这看起来不像塞壬科技....."
jiesuoluorijueyi_tip:0"§Y解锁落日决议§!" jiesuoluorijueyi_tip:0"解锁§Y核武库§!相关决议用§Y终极武器§!强迫§Y重樱§!议和!\n如果我国未来与§Y北方联合§!发生战争§R此决议依然可以发挥作用§!\n"
az_tianjiang.145.d:"铁血再次挥舞起扩张的旗帜,这一次,她们的目标是奥地利。阴影笼罩在欧洲上空,而罗马的决策者们不得不面对一个严峻的问题——这不仅仅关乎铁血的后续扩张,更直接威胁到撒丁在北方的战略利益。\n\n阿尔卑斯山那道本应守护半岛北境的天然屏障如今却可能成为铁血的前沿。倘若[TIX.getleader]成功吞并奥地利,铁血的边界将直接压向撒丁的南蒂罗尔,甚至威胁到的里雅斯特的安全。[SAD.getleader]的政府曾一度视铁血为反北方联合的盟友,但柏林日益膨胀的野心,正在动摇这一脆弱的联盟。\n\n罗马的军事参谋们争论不休——是应该默许铁血的行动以换取柏林在其他事务上的让步还是强硬表态捍卫撒丁在阿尔卑斯山的战略纵深外交部倾向于谨慎周旋而军方的强硬派则主张施压维也纳甚至考虑先发制人的军事部署以确保奥地利不会完全落入[TIX.getleader]之手。\n\n[SAD.getleader]站在窗前,凝视着广场上欢呼的人群。她知道,撒丁的抉择不仅关乎奥地利的命运,更将决定罗马在未来欧洲秩序中的地位——是成为铁血的平等伙伴,还是沦为附庸?柏林在试探,而罗马必须回应。" az_tianjiang.145.d:"铁血再次挥舞起扩张的旗帜,这一次,她们的目标是奥地利。阴影笼罩在欧洲上空,而罗马的决策者们不得不面对一个严峻的问题——这不仅仅关乎铁血的后续扩张,更直接威胁到撒丁在北方的战略利益。\n\n阿尔卑斯山那道本应守护半岛北境的天然屏障如今却可能成为铁血的前沿。倘若[TIX.getleader]成功吞并奥地利,铁血的边界将直接压向撒丁的南蒂罗尔,甚至威胁到的里雅斯特的安全。[SAD.getleader]的政府曾一度视铁血为反北方联合的盟友,但柏林日益膨胀的野心,正在动摇这一脆弱的联盟。\n\n罗马的军事参谋们争论不休——是应该默许铁血的行动以换取柏林在其他事务上的让步还是强硬表态捍卫撒丁在阿尔卑斯山的战略纵深外交部倾向于谨慎周旋而军方的强硬派则主张施压维也纳甚至考虑先发制人的军事部署以确保奥地利不会完全落入[TIX.getleader]之手。\n\n[SAD.getleader]站在窗前,凝视着广场上欢呼的人群。她知道,撒丁的抉择不仅关乎奥地利的命运,更将决定罗马在未来欧洲秩序中的地位——是成为铁血的平等伙伴,还是沦为附庸?柏林在试探,而罗马必须回应。"
az_tianjiang.147.t:0"奥地利危机" az_tianjiang.147.t:0"奥地利危机"
az_tianjiang.147.d:0"面对铁血近期愈发激进的扩张举动,撒丁于今日正式发表外交声明,宣布将保障奥地利的主权与领土完整不受侵犯。[SAD.getleader]在威尼斯宫发表的演讲中强调:"任何对奥地利的武力威胁或入侵行为,都将被视为对撒丁核心利益的挑战。"\n这一强硬表态直接回应了铁血近期在边境的军事调动。据悉铁血已在巴伐利亚地区集结了包括3个装甲师在内的精锐部队而撒丁方面也迅速做出反应。\n虽然维也纳方面对撒丁的庇护表示感激但欧洲各国普遍担忧这可能导致两大军事集团的正面对抗。巴黎和伦敦的外交官正试图斡旋而柏林的回应目前仍充满火药味——铁血外交部发言人讥讽道"撒丁人应该先管好自己动荡的殖民地。"" az_tianjiang.147.d:0"面对铁血近期愈发激进的扩张举动,撒丁于今日正式发表外交声明,宣布将保障奥地利的主权与领土完整不受侵犯。[SAD.getleader]在威尼斯宫发表的演讲中强调:"任何对奥地利的武力威胁或入侵行为,都将被视为对撒丁核心利益的挑战。"\n这一强硬表态直接回应了铁血近期在边境的军事调动。据悉铁血已在巴伐利亚地区集结了包括3个装甲师在内的精锐部队而撒丁方面也迅速做出反应。\n虽然维也纳方面对撒丁的庇护表示感激但欧洲各国普遍担忧这可能导致两大军事集团的正面对抗。巴黎和伦敦的外交官正试图斡旋而柏林的回应目前仍充满火药味——铁血外交部发言人讥讽道"撒丁人应该先管好自己动荡的殖民地。""