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@@ -3,6 +3,9 @@ leader_traits = {
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random = no
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experience_gain_army = 0.2
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supply_consumption_factor = -0.1
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army_org_factor = 0.05
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navy_org_factor = 0.05
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naval_torpedo_cooldown_factor = -0.1
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cat_grand_battle_plan_cost_factor = -0.15
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}
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trait_longfeng = {
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@@ -15,6 +18,7 @@ leader_traits = {
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trait_xianghe = {
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random = no
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experience_gain_air = 0.2
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air_attack_factor = 0.05
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air_agility_factor = 0.2
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cat_operational_integrity_cost_factor = -0.15
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}
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@@ -232,7 +236,7 @@ leader_traits = {
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trait_zhaohe = {
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random = no
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out_of_supply_factor = -0.1
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supply_consumption_factor = -0.05
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supply_consumption_factor = -0.1
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attrition = -0.1
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}
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trait_yingrui = {
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@@ -333,7 +337,7 @@ leader_traits = {
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}
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trait_qiabayefu = {
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random = no
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army_doctrine_cost_factor = -0.1
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land_doctrine_cost_factor = -0.1
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trade_opinion_factor = 0.5
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opinion_gain_monthly_factor = 0.2
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political_power_factor = 0.1
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@@ -537,13 +541,15 @@ leader_traits = {
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}
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trait_jianye = {
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random = no
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supply_consumption_factor = -0.5
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supply_consumption_factor = -0.2
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critical_receive_chance = -0.25
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org_loss_at_low_org_factor = -0.05
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experience_loss_factor = -0.05
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}
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trait_ruihe = {
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random = no
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land_reinforce_rate = 0.05
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initiative = 0.2
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army_attack_factor = 0.05
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air_cas_efficiency = 0.25
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air_cas_present_factor = 0.1
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@@ -555,4 +561,83 @@ leader_traits = {
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army_armor_attack_factor = 0.1
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army_artillery_attack_factor = 0.1
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}
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trait_huajia = {
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random = no
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trade_opinion_factor = 0.25
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opinion_gain_monthly_factor = 0.2
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political_power_gain = 0.25
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improve_relations_maintain_cost_factor = -0.5
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communism_acceptance = 50
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democratic_acceptance = 50
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fascism_acceptance = 50
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neutrality_acceptance = 50
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}
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trait_huanchang = {
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random = no
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army_attack_factor = 0.05
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army_speed_factor = 0.05
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max_planning = 0.3
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planning_speed = 0.2
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}
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trait_dingan = {
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random = no
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economy_cost_factor = -0.3
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consumer_goods_factor = -0.15
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political_power_factor = 0.1
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equipment_capture = 0.05
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supply_consumption_factor = -0.15
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}
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trait_jian = {
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random = no
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research_speed_factor = 0.1
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land_doctrine_cost_factor = -0.1
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naval_doctrine_cost_factor = -0.1
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air_doctrine_cost_factor = -0.1
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experience_gain_navy = 0.2
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experience_gain_army = 0.2
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experience_gain_air = 0.2
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}
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trait_taiyuan = {
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random = no
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max_dig_in = 7.5
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dig_in_speed_factor = 0.20
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army_infantry_defence_factor = 0.2
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}
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trait_longwu = {
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random = no
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army_artillery_attack_factor = 0.1
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army_armor_attack_factor = 0.1
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motorized_attack_factor = 0.1
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mechanized_attack_factor = 0.1
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experience_loss_factor = -0.20
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}
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trait_shaoqian_advisor = {
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random = no
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land_doctrine_cost_factor = -0.1
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experience_gain_army_unit = 0.2
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experience_gain_army = 0.3
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army_org_factor = 0.05
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army_morale_factor = 0.05
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army_attack_factor = 0.05
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army_defence_factor = 0.05
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army_speed_factor = 0.05
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army_strength_factor = 0.05
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org_loss_when_moving = -0.1
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recon_factor = 0.2
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org_loss_at_low_org_factor = -0.3
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supply_consumption_factor = -0.05
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equipment_bonus = {
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infantry_equipment = {
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instant = yes
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breakthrough = 0.15
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defense = 0.1
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soft_attack = 0.15
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hard_attack = 0.15
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ap_attack = 0.1
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maximum_speed = 0.5
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reliability = 0.1
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build_cost_ic = -0.15
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}
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}
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}
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}
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