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@@ -461,6 +461,17 @@ country_event = {
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ai_chance = {
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base = 10
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}
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hidden_effect = {
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if = {
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limit = {
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is_ai = yes
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}
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delete_units ={
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division_template = "重樱前期装甲师"
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disband = yes
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}
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}
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}
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add_war_support = 0.5
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add_stability = 0.5
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add_political_power = 300
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@@ -1548,13 +1548,13 @@ country_event = { #信浓
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air_3
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fixed_ship_radar_slot = ship_radar_4
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = carrier_ship_engine_4
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fixed_ship_secondaries_slot = ship_secondaries_1
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fixed_ship_secondaries_slot = dp_ship_secondaries_4
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front_1_custom_slot = ship_deck_space
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mid_1_custom_slot = ship_deck_space
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mid_2_custom_slot = ship_deck_space
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front_1_custom_slot = ship_deck_space
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rear_1_custom_slot = ship_deck_space
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}
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}
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hidden_effect = {
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@@ -1591,26 +1591,25 @@ country_event = { #雪风
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}
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create_equipment_variant = {
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name = "岛风型"
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type = destroyer_4
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type = ship_hull_light_4
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name_group = JAP_CV_HISTORICAL
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parent_version = 0
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modules = {
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fixed_ship_battery_slot = ship_light_battery_4
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fixed_ship_anti_air_slot = ship_anti_air_3
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fixed_ship_fire_control_system_slot = ship_fire_control_system_3
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fixed_ship_radar_slot = ship_sonar_2
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fixed_ship_battery_slot = dp_light_battery_4
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fixed_ship_fire_control_system_slot = empty
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fixed_ship_radar_slot = empty
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fixed_ship_engine_slot = light_ship_engine_4
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fixed_ship_torpedo_slot = ship_torpedo_3
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front_1_custom_slot = ship_torpedo_3
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mid_1_custom_slot = ship_torpedo_3
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mid_2_custom_slot = ship_torpedo_3
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rear_1_custom_slot = ship_torpedo_3
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fixed_ship_torpedo_slot = ship_torpedo_4
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front_1_custom_slot = dp_light_battery_4
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rear_1_custom_slot = ship_torpedo_4
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mid_1_custom_slot = ship_torpedo_4
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mid_2_custom_slot = ship_torpedo_4
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}
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}
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hidden_effect = {
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add_equipment_production = {
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equipment = {
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type = destroyer_4
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type = ship_hull_light_4
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creator = CHY
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version_name = "岛风型"
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}
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@@ -1645,18 +1644,18 @@ country_event = { #吾妻
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name_group = JAP_CV_HISTORICAL
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parent_version = 0
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modules = {
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fixed_ship_battery_slot = ship_light_battery_4
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fixed_ship_anti_air_slot = ship_anti_air_3
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fixed_ship_fire_control_system_slot = ship_fire_control_system_3
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fixed_ship_radar_slot = ship_radar_4
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fixed_ship_battery_slot = ship_light_medium_battery_4
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fixed_ship_fire_control_system_slot = ship_fire_control_system
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_radar_slot = ship_radar
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fixed_ship_engine_slot = cruiser_ship_engine_4
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fixed_ship_secondaries_slot = dp_ship_secondaries_2
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fixed_ship_armor_slot = ship_armor_cruiser_3
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front_1_custom_slot = ship_light_battery_4
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mid_1_custom_slot = ship_light_battery_4
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mid_2_custom_slot = ship_light_battery_4
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rear_1_custom_slot = ship_light_battery_4
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rear_2_custom_slot = ship_light_battery_4
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fixed_ship_armor_slot = ship_armor_cruiser_4
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fixed_ship_secondaries_slot = dp_ship_secondaries_4
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rear_1_custom_slot = ship_light_medium_battery_4
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rear_2_custom_slot = ship_light_medium_battery_4
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mid_1_custom_slot = ship_torpedo_4
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mid_2_custom_slot = ship_torpedo_4
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front_1_custom_slot = ship_light_medium_battery_4
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}
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}
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hidden_effect = {
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@@ -2545,9 +2544,9 @@ country_event = { #吾妻
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parent_version = 0
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modules = {
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fixed_ship_battery_slot = ship_super_heavy_battery_1
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fixed_ship_anti_air_slot = empty
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fixed_ship_fire_control_system_slot = ship_fire_control_system_3
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fixed_ship_radar_slot = ship_radar_4
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_fire_control_system_slot = ship_fire_control_system
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fixed_ship_radar_slot = ship_radar
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fixed_ship_engine_slot = heavy_ship_engine_4
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fixed_ship_secondaries_slot = dp_ship_secondaries_4
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fixed_ship_armor_slot = ship_armor_shbb
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