AUS_pl_cat = { AUS_publicity_A = { allowed = { original_tag = XGE } available = { custom_trigger_tooltip = { tooltip = EMPTY_SPARE AUS_propaganda_poster_slot_available = yes } } visible = { } days_remove = 100 cost = 50 days_re_enable = 100 complete_effect = { set_variable = { AUS_pub_temp = 1 } AUS_set_pubilcity_slot = yes } modifier = { stability_weekly = 0.05 war_support_weekly = 0.05 } remove_effect = { set_variable = { AUS_pub_temp = 1 } AUS_clr_pubilcity_slot = yes } ai_will_do = { base = 1000 } } AUS_publicity_D = { allowed = { original_tag = XGE } available = { custom_trigger_tooltip = { tooltip = EMPTY_SPARE AUS_propaganda_poster_slot_available = yes } } visible = { } days_remove = 100 cost = 50 days_re_enable = 100 complete_effect = { set_variable = { AUS_pub_temp = 4 } AUS_set_pubilcity_slot = yes } modifier = { political_power_gain = 2 stability_weekly = 0.05 } remove_effect = { set_variable = { AUS_pub_temp = 4 } AUS_clr_pubilcity_slot = yes } ai_will_do = { base = 1000 } } AUS_publicity_E = { allowed = { original_tag = XGE } available = { custom_trigger_tooltip = { tooltip = EMPTY_SPARE AUS_propaganda_poster_slot_available = yes } } visible = { } days_remove = 100 cost = 50 days_re_enable = 100 complete_effect = { set_variable = { AUS_pub_temp = 5 } AUS_set_pubilcity_slot = yes add_ideas = AUS_publicity_E } modifier = { } remove_effect = { set_variable = { AUS_pub_temp = 5 } AUS_clr_pubilcity_slot = yes remove_ideas = AUS_publicity_E } ai_will_do = { base = 1000 } } AUS_publicity_F = { allowed = { original_tag = XGE } available = { custom_trigger_tooltip = { tooltip = EMPTY_SPARE AUS_propaganda_poster_slot_available = yes } } visible = { } days_remove = 100 cost = 50 days_re_enable = 100 complete_effect = { set_variable = { AUS_pub_temp = 6 } AUS_set_pubilcity_slot = yes } modifier = { production_factory_max_efficiency_factor = 0.15 industrial_capacity_factory = 0.15 } remove_effect = { set_variable = { AUS_pub_temp = 6 } AUS_clr_pubilcity_slot = yes } ai_will_do = { base = 1000 } } AUS_publicity_H = { allowed = { original_tag = XGE } available = { custom_trigger_tooltip = { tooltip = EMPTY_SPARE AUS_propaganda_poster_slot_available = yes } } visible = { } days_remove = 100 cost = 50 days_re_enable = 100 complete_effect = { set_variable = { AUS_pub_temp = 8 } AUS_set_pubilcity_slot = yes } modifier = { production_speed_buildings_factor = 0.25 } remove_effect = { set_variable = { AUS_pub_temp = 8 } AUS_clr_pubilcity_slot = yes } ai_will_do = { base = 1000 } } AUS_publicity_K = { allowed = { original_tag = XGE } available = { custom_trigger_tooltip = { tooltip = EMPTY_SPARE AUS_propaganda_poster_slot_available = yes } } visible = { } days_remove = 100 cost = 50 days_re_enable = 100 complete_effect = { set_variable = { AUS_pub_temp = 11 } AUS_set_pubilcity_slot = yes } modifier = { research_speed_factor = 0.2 } remove_effect = { set_variable = { AUS_pub_temp = 11 } AUS_clr_pubilcity_slot = yes } ai_will_do = { base = 1000 } } AUS_publicity_B = { allowed = { original_tag = XGE } available = { custom_trigger_tooltip = { tooltip = EMPTY_SPARE AUS_propaganda_poster_slot_available = yes } has_war = yes } visible = { } days_remove = 100 cost = 50 days_re_enable = 100 complete_effect = { set_variable = { AUS_pub_temp = 2 } AUS_set_pubilcity_slot = yes } modifier = { army_armor_attack_factor = 0.25 army_armor_defence_factor = 0.25 army_speed_factor = 0.2 } remove_effect = { set_variable = { AUS_pub_temp = 2 } AUS_clr_pubilcity_slot = yes } ai_will_do = { base = 1000 } } AUS_publicity_C = { allowed = { original_tag = XGE } available = { custom_trigger_tooltip = { tooltip = EMPTY_SPARE AUS_propaganda_poster_slot_available = yes } has_war = yes } visible = { } days_remove = 100 cost = 50 days_re_enable = 100 complete_effect = { set_variable = { AUS_pub_temp = 3 } AUS_set_pubilcity_slot = yes } modifier = { weekly_manpower = 40000 war_support_weekly = 0.02 } remove_effect = { set_variable = { AUS_pub_temp = 3 } AUS_clr_pubilcity_slot = yes } ai_will_do = { base = 1000 } } AUS_publicity_G = { allowed = { original_tag = XGE } available = { custom_trigger_tooltip = { tooltip = EMPTY_SPARE AUS_propaganda_poster_slot_available = yes } has_war = yes surrender_progress > 0.3 } visible = { } days_remove = 100 cost = 50 days_re_enable = 100 complete_effect = { set_variable = { AUS_pub_temp = 7 } AUS_set_pubilcity_slot = yes } modifier = { surrender_limit = 1 army_core_defence_factor = 0.5 } remove_effect = { set_variable = { AUS_pub_temp = 7 } AUS_clr_pubilcity_slot = yes } ai_will_do = { base = 10000000 } } AUS_publicity_I = { allowed = { original_tag = XGE } available = { custom_trigger_tooltip = { tooltip = EMPTY_SPARE AUS_propaganda_poster_slot_available = yes } has_war = yes } visible = { } days_remove = 100 cost = 50 days_re_enable = 100 complete_effect = { set_variable = { AUS_pub_temp = 9 } AUS_set_pubilcity_slot = yes } modifier = { air_fuel_consumption_factor = -0.25 air_accidents = -0.25 air_weather_penalty = -0.25 air_attack_factor = 0.25 air_mission_efficiency = 0.25 air_night_penalty = -0.25 } remove_effect = { set_variable = { AUS_pub_temp = 9 } AUS_clr_pubilcity_slot = yes } ai_will_do = { base = 1000 } } AUS_publicity_J = { allowed = { original_tag = XGE } available = { custom_trigger_tooltip = { tooltip = EMPTY_SPARE AUS_propaganda_poster_slot_available = yes } has_war = yes } visible = { } days_remove = 100 cost = 50 days_re_enable = 100 complete_effect = { set_variable = { AUS_pub_temp = 10 } AUS_set_pubilcity_slot = yes } modifier = { consumer_goods_factor = -0.25 conscription = 0.03 } remove_effect = { set_variable = { AUS_pub_temp = 10 } AUS_clr_pubilcity_slot = yes } ai_will_do = { base = 1000 } } } GER_LIVE_SPARE = { GER_POL_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 10 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GOL = { transfer_state = 10 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党波兰支部" name = "纳粹党波兰支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE add_state_core = 10 add_state_core = 92 add_state_core = 90 add_state_core = 88 } set_autonomy = { target = GOL autonomy_state = autonomy_reichskommissariat } GOL = { XGE = { GER_get_a_governor_to_PREV = yes } } } } GER_UKR_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 202 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GKR = { transfer_state = 202 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党乌克兰支部" name = "纳粹党乌克兰支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE } every_state = { limit = { NOT = { OR = { state = 137 state = 196 } } OR = { region = 130 state = 89 state = 91 state = 78 state = 766 state = 93 } } add_core_of = GKR } GKR = { XGE = { GER_get_a_governor_to_PREV = yes } } set_autonomy = { target = GKR autonomy_state = autonomy_reichskommissariat } } } GER_FRA_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 16 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GRA = { transfer_state = 16 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党鸢尾支部" name = "纳粹党鸢尾支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE add_state_core = 943 add_state_core = 760 } set_autonomy = { target = GRA autonomy_state = autonomy_reichskommissariat } every_state = { limit = { NOT = { OR = { state = 28 } } OR = { state = 1 region = 19 region = 20 region = 208 } } add_core_of = GRA } GRA = { XGE = { GER_get_a_governor_to_PREV = yes } } } } GER_NPT_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 41 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GPT = { transfer_state = 41 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党伊比利亚支部" name = "纳粹党伊比利亚支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE } set_autonomy = { target = GPT autonomy_state = autonomy_reichskommissariat } every_state = { limit = { OR = { region = 41 region = 209 region = 210 state = 117 } NOT = { state = 118 } } add_core_of = GPT } GPT = { XGE = { GER_get_a_governor_to_PREV = yes } } } } GER_ENG_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 126 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GEG = { transfer_state = 126 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党不列颠支部" name = "纳粹党不列颠支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE } set_autonomy = { target = GEG autonomy_state = autonomy_reichskommissariat } every_state = { limit = { OR = { region = 1 region = 2 region = 3 region = 4 } } add_core_of = GEG } GEG = { XGE = { GER_get_a_governor_to_PREV = yes } } } } GER_USA_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 361 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GSA = { transfer_state = 361 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党北美支部" name = "纳粹党北美支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE } set_autonomy = { target = GSA autonomy_state = autonomy_reichskommissariat } every_state = { limit = { is_on_continent = north_america } add_core_of = GSA } GSA = { XGE = { GER_get_a_governor_to_PREV = yes } } } } GER_DEN_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 110 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GEN = { transfer_state = 110 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党北方领支部" name = "纳粹党北方领支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE } set_autonomy = { target = GEN autonomy_state = autonomy_reichskommissariat } every_state = { limit = { OR = { region = 10 region = 192 region = 276 region = 11 region = 191 } } add_core_of = GEN } add_state_core = 124 GEN = { XGE = { GER_get_a_governor_to_PREV = yes } } } } GER_KMK_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 6 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GRB = { transfer_state = 6 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党低地支部" name = "纳粹党低地支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE } set_autonomy = { target = GRB autonomy_state = autonomy_reichskommissariat } every_state = { limit = { region = 5 NOT = { has_state_flag = Great_Germany_Area } } add_core_of = GRB } GRB = { XGE = { GER_get_a_governor_to_PREV = yes } } } } GER_FIN_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 195 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GIN = { transfer_state = 195 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党东方领支部" name = "纳粹党东方领支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE } every_state = { limit = { OR = { region = 37 region = 132 region = 131 region = 265 region = 12 region = 277 region = 13 region = 278 state = 784 state = 96 state = 95 state = 94 } NOT = { state = 188 } } add_core_of = GIN } add_state_core = 145 set_autonomy = { target = GIN autonomy_state = autonomy_reichskommissariat } GIN = { XGE = { GER_get_a_governor_to_PREV = yes } } } } GER_SOV_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 219 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GOV = { transfer_state = 219 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党莫斯科支部" name = "纳粹党莫斯科支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE } every_state = { limit = { OR = { region = 133 region = 150 region = 264 region = 40 region = 137 region = 138 } NOT = { OR = { state = 245 state = 217 } } } add_core_of = GOV } set_autonomy = { target = GOV autonomy_state = autonomy_reichskommissariat } GOV = { XGE = { GER_get_a_governor_to_PREV = yes } } } } GER_GJS_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 217 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GJS = { transfer_state = 217 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党高加索支部" name = "纳粹党高加索支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE } every_state = { limit = { OR = { region = 135 region = 134 state = 245 state = 217 } } add_core_of = GJS } set_autonomy = { target = GJS autonomy_state = autonomy_reichskommissariat } GJS = { XGE = { GER_get_a_governor_to_PREV = yes } } } } GER_ITA_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 2 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GTA = { transfer_state = 2 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党意大利支部" name = "纳粹党意大利支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE } every_state = { limit = { OR = { region = 23 state = 114 state = 158 state = 159 state = 160 } NOT = { has_state_flag = Great_Germany_Area } } add_core_of = GTA } set_autonomy = { target = GTA autonomy_state = autonomy_reichskommissariat } } } GER_SLO_CREATE = { icon = GFX_decision_generic_form_nation ai_will_do = { factor = 1 } fire_only_once = yes available = { 70 = { OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } has_war = no } visible = { } complete_effect = { GLO = { transfer_state = 70 set_politics = { ruling_party = fascism last_election = "1936.1.1" elections_allowed = no } set_party_name = { ideology = fascism long_name = "纳粹党斯洛伐克支部" name = "纳粹党斯洛伐克支部" } set_popularities = { fascism = 100 } add_equipment_to_stockpile = { type = infantry_equipment_1 amount = 4000 } add_equipment_to_stockpile = { type = support_equipment amount = 100 } add_manpower = 40000 inherit_technology = XGE add_state_core = 70 add_state_core = 73 add_state_core = 71 add_state_core = 664 } set_autonomy = { target = GLO autonomy_state = autonomy_reichskommissariat } GLO = { XGE = { GER_get_a_governor_to_PREV = yes } } } } ############################################# GER_POL_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GOL } available = { GOL = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GOL OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GOL } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GOL OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GOL = { transfer_state = PREV } } } } GER_FRA_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GRA } available = { GRA = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GRA OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GRA } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GRA OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GRA = { transfer_state = PREV } } } } GER_UKR_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GKR } available = { GKR = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GKR OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GKR } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GKR OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GKR = { transfer_state = PREV } } } } GER_NPT_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GPT } available = { GPT = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GPT OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GPT } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GPT OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GPT = { transfer_state = PREV } } } } GER_ENG_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GEG } available = { GEG = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GEG OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GEG } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GEG OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GEG = { transfer_state = PREV } } } } GER_USA_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GSA } available = { GSA = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GSA OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GSA } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GSA OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GSA = { transfer_state = PREV } } } } GER_DEN_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GEN } available = { GEN = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GEN OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GEN } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GEN OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GEN = { transfer_state = PREV } } } } GER_KMK_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GRB } available = { GRB = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GRB OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GRB } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GRB OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GRB = { transfer_state = PREV } } } } GER_FIN_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GIN } available = { GIN = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GIN OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GIN } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GIN OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GIN = { transfer_state = PREV } } } } GER_SOV_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GOV } available = { GOV = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GOV OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GOV } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GOV OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GOV = { transfer_state = PREV } } } } GER_GJS_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GJS } available = { GJS = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GJS OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GJS } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GJS OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GJS = { transfer_state = PREV } } } } GER_ITA_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GTA } available = { GTA = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GTA NOT = { has_state_flag = Great_Germany_Area } OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GTA } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GTA NOT = { has_state_flag = Great_Germany_Area } OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GTA = { transfer_state = PREV } } } } GER_SLO_CREATE_1 = { icon = GFX_decision_generic_brainwash visible = { tag = XGE country_exists = GLO } available = { GLO = { is_subject_of = XGE } has_war = no custom_trigger_tooltip = { tooltip = "GER_CREATE_kuozhang" any_state = { is_core_of = GLO OR = { is_controlled_by = XGE any_other_country = { NOT = { tag = GLO } is_subject_of = XGE controls_state = PREV } } } } } #icon = decision_infiltrate_state cost = 0 days_remove = 0 ai_will_do = { factor = 10 } complete_effect = { every_state = { limit = { is_core_of = GLO OR = { is_controlled_by = XGE any_other_country = { is_subject_of = XGE controls_state = PREV } } } GLO = { transfer_state = PREV } } } } GER_Municipality_of_Crimea = { icon = GFX_decision_hol_draw_up_staff_plans allowed = { } visible = { } available = { controls_state = 137 controls_state = 196 } fire_only_once = yes cost = 10 ai_will_do = { factor = 1 } complete_effect = { add_state_core = 137 add_state_core = 196 } } GER_Municipality_of_Constantinople = { icon = GFX_decision_hol_draw_up_staff_plans allowed = { } visible = { } available = { controls_state = 797 } fire_only_once = yes cost = 10 ai_will_do = { factor = 1 } complete_effect = { add_state_core = 797 } } GER_Municipality_of_446 = { icon = GFX_decision_hol_draw_up_staff_plans allowed = { } visible = { } available = { controls_state = 446 } fire_only_once = yes cost = 10 ai_will_do = { factor = 1 } complete_effect = { add_state_core = 446 } } GER_Municipality_of_118 = { icon = GFX_decision_hol_draw_up_staff_plans allowed = { } visible = { } available = { controls_state = 118 } fire_only_once = yes cost = 10 ai_will_do = { factor = 1 } complete_effect = { add_state_core = 118 } } } GER_special_tank = { GER_special_light_tank = { icon = GFX_decision_category_ger_military_buildup allowed = { } visible = { } available = { NOT = { has_country_flag = GER_special_tank_on } } cost = 200 days_remove = 50 ai_will_do = { factor = 1 } complete_effect = { set_country_flag = GER_special_tank_on } remove_effect = { clr_country_flag = GER_special_tank_on add_tech_bonus = { bonus = 1 ahead_reduction = 2 uses = 1 category = cat_light_armor } } } GER_special_middle_tank = { icon = GFX_decision_category_ger_military_buildup allowed = { } visible = { } available = { NOT = { has_country_flag = GER_special_tank_on } } cost = 200 days_remove = 50 ai_will_do = { factor = 1 } complete_effect = { set_country_flag = GER_special_tank_on } remove_effect = { clr_country_flag = GER_special_tank_on add_tech_bonus = { bonus = 1 ahead_reduction = 2 uses = 1 category = cat_medium_armor } } } GER_special_heavy_tank = { icon = GFX_decision_category_ger_military_buildup allowed = { } visible = { } available = { NOT = { has_country_flag = GER_special_tank_on } } cost = 200 days_remove = 50 ai_will_do = { factor = 1 } complete_effect = { set_country_flag = GER_special_tank_on } remove_effect = { clr_country_flag = GER_special_tank_on add_tech_bonus = { bonus = 1 ahead_reduction = 2 uses = 1 category = cat_heavy_armor } } } GER_special_super_heavy_tank = { icon = GFX_decision_category_ger_military_buildup allowed = { } visible = { } available = { NOT = { has_country_flag = GER_special_tank_on } } cost = 200 days_remove = 50 ai_will_do = { factor = 1 } complete_effect = { set_country_flag = GER_special_tank_on } remove_effect = { clr_country_flag = GER_special_tank_on add_tech_bonus = { bonus = 1 ahead_reduction = 2 uses = 1 category = cat_heavy_armor } } } } GER_war_plan = { #但泽或战争 GER_Danzig_or_war = { icon = GFX_decision_generic_ignite_civil_war allowed = { } visible = { } available = { POL = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } any_home_area_neighbor_country = { tag = POL } is_subject = no NOT = { has_country_flag = GER_war_plan_going_on } } cost = 10 days_remove = 20 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { set_country_flag = GER_war_plan_going_on } remove_effect = { clr_country_flag = GER_war_plan_going_on declare_war_on = { target = POL type = annex_everything } } } #进军巴黎 GER_Marching_into_Paris = { icon = GFX_decision_generic_ignite_civil_war allowed = { } visible = { } available = { YUW = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } any_home_area_neighbor_country = { tag = YUW } is_subject = no NOT = { has_country_flag = GER_war_plan_going_on } } cost = 10 days_remove = 20 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { set_country_flag = GER_war_plan_going_on } remove_effect = { clr_country_flag = GER_war_plan_going_on declare_war_on = { target = YUW type = annex_everything } } } #包绕马奇诺 GER_Wrap_around_the_maginot = { icon = GFX_decision_generic_ignite_civil_war allowed = { } visible = { } available = { OR = { AND = { HOL = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } any_home_area_neighbor_country = { tag = HOL } } AND = { BEL = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } any_home_area_neighbor_country = { tag = BEL } } AND = { LUX = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } any_home_area_neighbor_country = { tag = LUX } } } is_subject = no NOT = { has_country_flag = GER_war_plan_going_on } } cost = 10 days_remove = 20 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { set_country_flag = GER_war_plan_going_on } remove_effect = { clr_country_flag = GER_war_plan_going_on declare_war_on = { target = HOL type = annex_everything } declare_war_on = { target = BEL type = annex_everything } declare_war_on = { target = LUX type = annex_everything } } } #圣诞树行动 GER_Operation_Christmas_Tree = { icon = GFX_decision_generic_ignite_civil_war allowed = { } visible = { } available = { SWI = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } any_home_area_neighbor_country = { tag = SWI } is_subject = no NOT = { has_country_flag = GER_war_plan_going_on } } cost = 10 days_remove = 20 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { set_country_flag = GER_war_plan_going_on } remove_effect = { clr_country_flag = GER_war_plan_going_on declare_war_on = { target = SWI type = annex_everything } } } #跨过海峡 GER_Across_the_strait = { icon = GFX_decision_generic_ignite_civil_war allowed = { } visible = { } available = { HUJ = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } OR = { YUW = { has_capitulated = yes } NOT = {country_exists = YUW } } is_subject = no NOT = { has_country_flag = GER_war_plan_going_on } } cost = 10 days_remove = 20 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { set_country_flag = GER_war_plan_going_on } remove_effect = { clr_country_flag = GER_war_plan_going_on declare_war_on = { target = HUJ type = annex_everything } } } #海狮计划 GER_Project_Sea_Lion = { icon = GFX_decision_generic_ignite_civil_war allowed = { } visible = { } available = { has_war_with = HUJ is_subject = no NOT = { has_country_flag = GER_war_plan_going_on } HUJ = { controls_state = 131 } } cost = 10 days_remove = 20 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { set_country_flag = GER_war_plan_going_on } remove_effect = { clr_country_flag = GER_war_plan_going_on custom_effect_tooltip = GER_Project_Sea_Lion_tt hidden_effect = { transfer_state = 131 131 = { create_unit = { division = "name = \"德意志帝国装甲师\" division_template = \"德意志帝国装甲师\" start_experience_factor = 1" owner = ROOT count = 24 allow_spawning_on_enemy_provs = yes } } } } } #威瑟堡行动 GER_Operation_Witherberg = { icon = GFX_decision_generic_ignite_civil_war allowed = { } visible = { } available = { OR = { AND = { DEN = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } any_home_area_neighbor_country = { tag = DEN } } AND = { NOR = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } any_home_area_neighbor_country = { tag = NOR } } } is_subject = no NOT = { has_country_flag = GER_war_plan_going_on } } cost = 10 days_remove = 20 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { set_country_flag = GER_war_plan_going_on } remove_effect = { clr_country_flag = GER_war_plan_going_on declare_war_on = { target = DEN type = annex_everything } declare_war_on = { target = NOR type = annex_everything } } } #夺回波西米亚 GER_Retake_Bohemia = { icon = GFX_decision_generic_ignite_civil_war allowed = { } visible = { } available = { CZE = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } any_home_area_neighbor_country = { tag = CZE } is_subject = no NOT = { has_country_flag = GER_war_plan_going_on } } cost = 10 days_remove = 20 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { set_country_flag = GER_war_plan_going_on } remove_effect = { clr_country_flag = GER_war_plan_going_on declare_war_on = { target = CZE type = annex_everything } } } #地中海出海口 GER_Mediterranean_estuary = { icon = GFX_decision_generic_ignite_civil_war allowed = { } visible = { } available = { SAD = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } any_home_area_neighbor_country = { tag = SAD } is_subject = no NOT = { has_country_flag = GER_war_plan_going_on } } cost = 10 days_remove = 20 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { set_country_flag = GER_war_plan_going_on } remove_effect = { clr_country_flag = GER_war_plan_going_on declare_war_on = { target = SAD type = annex_everything } } } #巴巴罗萨计划 GER_The_Barbarossa_Project = { icon = GFX_decision_generic_ignite_civil_war allowed = { } visible = { } available = { BFL = { NOT = { OR = { has_war_with = ROOT is_in_faction_with = ROOT is_subject_of = ROOT } } } any_home_area_neighbor_country = { tag = BFL } is_subject = no NOT = { has_country_flag = GER_war_plan_going_on } } cost = 10 days_remove = 20 fire_only_once = yes ai_will_do = { base = 1000 modifier = { factor = 0 has_war_with_major = yes } } complete_effect = { set_country_flag = GER_war_plan_going_on } remove_effect = { clr_country_flag = GER_war_plan_going_on declare_war_on = { target = BFL type = annex_everything } add_ideas = GER_Operation_Friedrich } } } GER_Eye_of_Rebirth_Project = { #铁血 XGE_Sacrifice_the_Mind_Cube_in_Berlin = { icon = GFX_decision_generic_prepare_civil_war allowed = { } visible = { } available = { controls_state = 64 is_subject = no } cost = 10 days_remove = 30 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { } remove_effect = { add_to_variable = { var = Lisa_resurrection_progress_var value = 10 tooltip = Lisa_resurrection_progress_var_add_10_tt } XGE_LISHA_EFFECT = yes } } #鸢尾 XGE_Sacrifice_the_Mind_Cube_in_Paris = { icon = GFX_decision_generic_prepare_civil_war allowed = { } visible = { } available = { controls_state = 16 is_subject = no } cost = 10 days_remove = 30 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { } remove_effect = { add_to_variable = { var = Lisa_resurrection_progress_var value = 10 tooltip = Lisa_resurrection_progress_var_add_10_tt } XGE_LISHA_EFFECT = yes } } #皇家 XGE_Sacrifice_the_Mind_Cube_in_London = { icon = GFX_decision_generic_prepare_civil_war allowed = { } visible = { } available = { controls_state = 126 is_subject = no } fire_only_once = yes cost = 10 days_remove = 30 ai_will_do = { base = 1000 } complete_effect = { } remove_effect = { add_to_variable = { var = Lisa_resurrection_progress_var value = 10 tooltip = Lisa_resurrection_progress_var_add_10_tt } XGE_LISHA_EFFECT = yes } } #撒丁 XGE_Sacrifice_the_Mind_Cube_in_Rome = { icon = GFX_decision_generic_prepare_civil_war allowed = { } visible = { } available = { controls_state = 2 is_subject = no } cost = 10 days_remove = 30 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { } remove_effect = { add_to_variable = { var = Lisa_resurrection_progress_var value = 10 tooltip = Lisa_resurrection_progress_var_add_10_tt } XGE_LISHA_EFFECT = yes } } #北联 XGE_Sacrifice_the_Mind_Cube_in_Moscow = { icon = GFX_decision_generic_prepare_civil_war allowed = { } visible = { } available = { controls_state = 219 is_subject = no } cost = 10 days_remove = 30 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { } remove_effect = { add_to_variable = { var = Lisa_resurrection_progress_var value = 15 tooltip = Lisa_resurrection_progress_var_add_10_tt } XGE_LISHA_EFFECT = yes } } #白鹰 XGE_Sacrifice_the_Mind_Cube_in_Washington = { icon = GFX_decision_generic_prepare_civil_war allowed = { } visible = { } available = { controls_state = 361 is_subject = no } cost = 10 days_remove = 30 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { } remove_effect = { add_to_variable = { var = Lisa_resurrection_progress_var value = 15 tooltip = Lisa_resurrection_progress_var_add_10_tt } XGE_LISHA_EFFECT = yes } } #东煌 XGE_Sacrifice_the_Mind_Cube_in_Beijing = { icon = GFX_decision_generic_prepare_civil_war allowed = { } visible = { } available = { controls_state = 608 is_subject = no } cost = 10 days_remove = 30 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { } remove_effect = { add_to_variable = { var = Lisa_resurrection_progress_var value = 15 tooltip = Lisa_resurrection_progress_var_add_10_tt } XGE_LISHA_EFFECT = yes } } #重樱 XGE_Sacrifice_the_Mind_Cube_in_Tokyo = { icon = GFX_decision_generic_prepare_civil_war allowed = { } visible = { } available = { controls_state = 282 is_subject = no } cost = 10 days_remove = 30 fire_only_once = yes ai_will_do = { base = 1000 } complete_effect = { } remove_effect = { add_to_variable = { var = Lisa_resurrection_progress_var value = 15 tooltip = Lisa_resurrection_progress_var_add_10_tt } XGE_LISHA_EFFECT = yes } } }