category = { name = "Voices" soundeffects = { ### Chinese Language ###\ # QIE FNG CHI LEP # ANQ YUN GXC HNN SHX SQI XSM SIK SZC LEC PRC QIE_infantry_idle QIE_infantry_neutral_combat QIE_infantry_positive_combat QIE_infantry_retreat QIE_infantry_move_out FNG_infantry_idle FNG_infantry_neutral_combat FNG_infantry_positive_combat FNG_infantry_retreat FNG_infantry_move_out DOH_infantry_idle DOH_infantry_neutral_combat DOH_infantry_positive_combat DOH_infantry_retreat DOH_infantry_move_out LEP_infantry_idle LEP_infantry_neutral_combat LEP_infantry_positive_combat LEP_infantry_retreat LEP_infantry_move_out ANQ_infantry_idle ANQ_infantry_neutral_combat ANQ_infantry_positive_combat ANQ_infantry_retreat ANQ_infantry_move_out YUN_infantry_idle YUN_infantry_neutral_combat YUN_infantry_positive_combat YUN_infantry_retreat YUN_infantry_move_out GXC_infantry_idle GXC_infantry_neutral_combat GXC_infantry_positive_combat GXC_infantry_retreat GXC_infantry_move_out HNN_infantry_idle HNN_infantry_neutral_combat HNN_infantry_positive_combat HNN_infantry_retreat HNN_infantry_move_out SHX_infantry_idle SHX_infantry_neutral_combat SHX_infantry_positive_combat SHX_infantry_retreat SHX_infantry_move_out SQI_infantry_idle SQI_infantry_neutral_combat SQI_infantry_positive_combat SQI_infantry_retreat SQI_infantry_move_out XSM_infantry_idle XSM_infantry_neutral_combat XSM_infantry_positive_combat XSM_infantry_retreat XSM_infantry_move_out SIK_infantry_idle SIK_infantry_neutral_combat SIK_infantry_positive_combat SIK_infantry_retreat SIK_infantry_move_out SZC_infantry_idle SZC_infantry_neutral_combat SZC_infantry_positive_combat SZC_infantry_retreat SZC_infantry_move_out LEC_infantry_idle LEC_infantry_neutral_combat LEC_infantry_positive_combat LEC_infantry_retreat LEC_infantry_move_out PRC_infantry_idle PRC_infantry_neutral_combat PRC_infantry_positive_combat PRC_infantry_retreat PRC_infantry_move_out } compressor = { enabled = yes pregain = 0.0 postgain = 2.0 ratio = 10.0 threshold = -10.0 attacktime = 0.030 releasetime = 1.2 } } ########### AUDIO ASSETS ########### CHI sound = { name = "chinese_Idle_001" file = "chinese/chinese_Idle_001.wav" } sound = { name = "chinese_Idle_002" file = "chinese/chinese_Idle_002.wav" } sound = { name = "chinese_Idle_003" file = "chinese/chinese_Idle_003.wav" } sound = { name = "chinese_Idle_004" file = "chinese/chinese_Idle_004.wav" } sound = { name = "chinese_Idle_005" file = "chinese/chinese_Idle_005.wav" } sound = { name = "chinese_Idle_006" file = "chinese/chinese_Idle_006.wav" } sound = { name = "chinese_Idle_007" file = "chinese/chinese_Idle_007.wav" } sound = { name = "chinese_Neutral_001" file = "chinese/chinese_Neutral_001.wav" } sound = { name = "chinese_Neutral_002" file = "chinese/chinese_Neutral_002.wav" } sound = { name = "chinese_Neutral_003" file = "chinese/chinese_Neutral_003.wav" } sound = { name = "chinese_Neutral_004" file = "chinese/chinese_Neutral_004.wav" } sound = { name = "chinese_Neutral_005" file = "chinese/chinese_Neutral_005.wav" } sound = { name = "chinese_Neutral_006" file = "chinese/chinese_Neutral_006.wav" } sound = { name = "chinese_Neutral_007" file = "chinese/chinese_Neutral_007.wav" } sound = { name = "chinese_Neutral_008" file = "chinese/chinese_Neutral_008.wav" } sound = { name = "chinese_Neutral_009" file = "chinese/chinese_Neutral_009.wav" } sound = { name = "chinese_Neutral_010" file = "chinese/chinese_Neutral_010.wav" } sound = { name = "chinese_Positive_001" file = "chinese/chinese_Positive_001.wav" } sound = { name = "chinese_Positive_002" file = "chinese/chinese_Positive_002.wav" } sound = { name = "chinese_Positive_003" file = "chinese/chinese_Positive_003.wav" } sound = { name = "chinese_Positive_004" file = "chinese/chinese_Positive_004.wav" } sound = { name = "chinese_Retreat_001" file = "chinese/chinese_Retreat_001.wav" } sound = { name = "chinese_Retreat_002" file = "chinese/chinese_Retreat_002.wav" } sound = { name = "chinese_Retreat_003" file = "chinese/chinese_Retreat_003.wav" } sound = { name = "chinese_Retreat_004" file = "chinese/chinese_Retreat_004.wav" } sound = { name = "chinese_Retreat_005" file = "chinese/chinese_Retreat_005.wav" } sound = { name = "chinese_Retreat_006" file = "chinese/chinese_Retreat_006.wav" } sound = { name = "chinese_Retreat_007" file = "chinese/chinese_Retreat_007.wav" } sound = { name = "chinese_Moving_001" file = "chinese/chinese_Moving_001.wav" } sound = { name = "chinese_Moving_002" file = "chinese/chinese_Moving_002.wav" } sound = { name = "chinese_Moving_003" file = "chinese/chinese_Moving_003.wav" } sound = { name = "chinese_Moving_004" file = "chinese/chinese_Moving_004.wav" } sound = { name = "chinese_Moving_005" file = "chinese/chinese_Moving_005.wav" } sound = { name = "chinese_Moving_006" file = "chinese/chinese_Moving_006.wav" } sound = { name = "chinese_Moving_007" file = "chinese/chinese_Moving_007.wav" } sound = { name = "chinese_Moving_008" file = "chinese/chinese_Moving_008.wav" } sound = { name = "chinese_Moving_009" file = "chinese/chinese_Moving_009.wav" } sound = { name = "chinese_Moving_010" file = "chinese/chinese_Moving_010.wav" } ########## CHI soundeffect = { name = "DOH_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "DOH_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "DOH_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "DOH_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "DOH_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## QIE soundeffect = { name = "QIE_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "QIE_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "QIE_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "QIE_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "QIE_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## FNG soundeffect = { name = "FNG_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "FNG_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "FNG_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "FNG_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "FNG_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## LEP soundeffect = { name = "LEP_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "LEP_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "LEP_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "LEP_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "LEP_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## ANQ soundeffect = { name = "ANQ_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "ANQ_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "ANQ_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "ANQ_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "ANQ_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## YUN soundeffect = { name = "YUN_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "YUN_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "YUN_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "YUN_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "YUN_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## GXC soundeffect = { name = "GXC_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "GXC_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "GXC_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "GXC_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "GXC_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## HNN soundeffect = { name = "HNN_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "HNN_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "HNN_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "HNN_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "HNN_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## SHX soundeffect = { name = "SHX_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SHX_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SHX_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SHX_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SHX_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## SQI soundeffect = { name = "SQI_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SQI_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SQI_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SQI_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SQI_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## XSM soundeffect = { name = "XSM_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "XSM_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "XSM_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "XSM_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "XSM_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## SIK soundeffect = { name = "SIK_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SIK_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SIK_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SIK_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SIK_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## SZC soundeffect = { name = "SZC_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SZC_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SZC_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SZC_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "SZC_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## LEC soundeffect = { name = "LEC_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "LEC_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "LEC_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "LEC_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "LEC_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } ########## PRC soundeffect = { name = "PRC_infantry_idle" sounds = { sound = chinese_Idle_001 sound = chinese_Idle_002 sound = chinese_Idle_003 sound = chinese_Idle_004 sound = chinese_Idle_005 sound = chinese_Idle_006 sound = chinese_Idle_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "PRC_infantry_neutral_combat" sounds = { sound = chinese_Neutral_001 sound = chinese_Neutral_002 sound = chinese_Neutral_003 sound = chinese_Neutral_004 sound = chinese_Neutral_005 sound = chinese_Neutral_006 sound = chinese_Neutral_007 sound = chinese_Neutral_008 sound = chinese_Neutral_009 sound = chinese_Neutral_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "PRC_infantry_positive_combat" sounds = { sound = chinese_Positive_001 sound = chinese_Positive_002 sound = chinese_Positive_003 sound = chinese_Positive_004 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "PRC_infantry_retreat" sounds = { sound = chinese_Retreat_001 sound = chinese_Retreat_002 sound = chinese_Retreat_003 sound = chinese_Retreat_004 sound = chinese_Retreat_005 sound = chinese_Retreat_006 sound = chinese_Retreat_007 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } } soundeffect = { name = "PRC_infantry_move_out" sounds = { sound = chinese_Moving_001 sound = chinese_Moving_002 sound = chinese_Moving_003 sound = chinese_Moving_004 sound = chinese_Moving_005 sound = chinese_Moving_006 sound = chinese_Moving_007 sound = chinese_Moving_008 sound = chinese_Moving_009 sound = chinese_Moving_010 } max_audible = 1 max_audible_behaviour = fail volume = 0.45 volume_random_offset = { 0.0 -0.15 } playbackrate_random_offset = { 0.0 -0.15 } }